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Systems Art
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Systems art is art influenced by cybernetics, and systems theory, that
reflects on natural systems, social systems and social signs of the art
world itself.
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Systems art emerged as part of the first wave of the conceptual art
movement extended in the 1960s and 1970s. Closely related and
overlapping terms are Anti-form movement, Cybernetic art,
Generative Systems, Process art, Systems aesthetic, Systemic art,
Systemic painting and Systems sculptures.
By the early 1960s Minimalism had emerged as an abstract movement
in art (with roots in geometric abstraction via Malevich, the Bauhaus
and Mondrian) which rejected the idea of relational, and subjective
painting, the complexity of Abstract expressionist surfaces, and the
emotional zeitgeist and polemics present in the arena of Action
painting. Minimalism argued that extreme simplicity could capture all
of the sublime representation needed in art. The term Systematic art
was coined by Lawrence Alloway in 1966 as a description of the
method artists, such as Kenneth Noland, Al Held and Frank Stella,
were using for composing abstract paintings.
Associated with painters such as Frank Stella, minimalism in painting,
as opposed to other areas, is a modernist movement. Depending on
the context, minimalism might be construed as a precursor to the
postmodern movement. Seen from the perspective of writers who
sometimes classify it as a postmodern movement, early minimalism
began and succeeded as a modernist movement to yield advanced
works, but which partially abandoned this project when a few artists
changed direction in favor of the anti-form movement.
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In the late 1960s the term Postminimalism was coined by Robert
Pincus-Witten to describe minimalist derived art which had content
and contextual overtones which minimalism rejected, and was applied
to the work of Eva Hesse, Keith Sonnier, Richard Serra and new work
by former minimalists Robert Smithson, Robert Morris, Bruce
Nauman, Sol LeWitt, and Barry Le Va, and others. Minimalists like
Donald Judd, Dan Flavin, Carl Andre, Agnes Martin, John
McCracken and others continued to produce their late modernist
paintings and sculpture for the remainder of their careers.
Cybernetic art
Audio feedback and the use of tape loops, sound synthesis and
computer generated compositions reflected a cybernetic awareness of
information, systems and cycles. Such techniques became widespread
in the 1960s in the music industry. The visual effects of electronic
feedback became a focus of artistic research in the late 1960s, when
video equipment first reached the consumer market. Steina and
Woody Vasulka, for example, used "all manner and combination of
audio and video signals to generate electronic feedback in their
respective of corresponding media."