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Disclaimer: This sheet contains reports by the community and is maintained by Jaatster.
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Bugs
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Card/Runes/Charms InvolvedDetailsSuggested Solution / FixContextStatus
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AFK Timer, SurrenderPlayer played their last turn but still auto surrendered for being AFK.AFK surrender should not have triggered here.TwitterTracked
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Anemone, SummonAnemone DMG is Reset when killing Summons indirectly while attacking an Axie.Anemone DMG should only reset after an axie is killed by it.TwitterTracked
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Arcane ProtectionArcane Protection has incorrect description in Spanish VersionTwitterTracked
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Axie Search Filter, Nimo Ears, Tiny FanSearching for Nimo Ears through Axie Search Filter shows Tiny Fan body part instead.The filter should work correctly and show Nimo Ears.TwitterTracked
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Baby, Snake JarBaby Power of Puffy increases Snake Jar DMG.Baby Power should not increase Snake Jar DMG.Tracked
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BloodspikesVisual bug: Buff counter is shown incorrect, Bloodspikes increases from 5 to 110 to 300.Replay LinkTracked
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Bloodspikes, BonesailVisual Bug: Bloodspikes are not shown on the axie. Possible Trigger might be usage of Bonesail on the front and its interaction with Dominant Predator Rune.Tracked
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Bloodspikes, Gecko, Wall GeckoBloodspikes doesn't activate when axie kills itself with Gecko.Bloodspikes should activate once the axie dies no matter how it is killedTwitterTracked
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Bloodspikes, Last Wish, Shoal StarBloodspikes DMG is not triggered when the axie dies.Bloodspikes DMG should have triggered here.TwitterTracked
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Bloodspikes, PiranhaBloodspikes doesn't activate when axie is killed by PiranhaBloodspikes should activate once the axie dies no matter how it is killedTwitterTracked
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Bloodspikes, ShellshockBloodspikes should have killed the Axie but it heals back due to the Heal from Shellshock Rune trigger. Basically the Axie goes to 0 HP and heals back at the same time.The Axie received fatal DMG from Bloodspikes and should have died here. The healing from Shellshock should not help the Axie to heal back.TwitterTracked
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Blunt Teeth, NavagaAquas with Blunt Teeth Rune does not provide correct amount of energy fragments. Navaga Power is activated so maybe it is somehow making the Blunt Teeth Rune not work properly.Blunt Teeth should give corract number of energy fragments.Replay LinkTracked
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Bonesail, Hidden Razor, Dominant PredatorBonesail didn't reflect the debuff on the attackerBonesail should reflect the debuff correctlyExample #1, Example #2Tracked
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Bubble BombWhen an axie plays a card to get out of Sleep, that card makes Bubble Bomb go off.Bubble Bomb shouldn't activate from a Sleeping Axie's Card.Tracked
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Cards with Card Selection MenuNo cards visible when using Tutors even though there are valid targets in the deck. Note: Similar thing is also possible to trigger for Innocent Lamb.Valid Cards should be visible hereTwitch ClipTracked
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CerastesCerastes isn't triggered when hit by the opponent.Cerastes should trigger when hit.Example #1, Example #2, Example#3Tracked
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Clear, Pink Cheek, NerdyThe card that is chosen to discard by pink cheek/ clear still appears on handTracked
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Dispel, Kestrel, Silence WhisperSilence Whisper buff does not get reduced after Dispels are done.Silence Whisper buff should have been reduced after Dispel.TwitterTracked
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Ear BreathingVisual Bug: Ear Breathing shows one extra goo when used but in the deck the correct amount is added.Fix Visual BugTracked
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Grievous Wound, BleedGrievous Wound & Bleed doesn't activate during Turn 8 but works fine in subsequent turns.Grievous Wound & Bleed should activate when the player plays his cards on turn 8VideoTracked
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Hot Butt, Wicked WardHot Butt does not trigger Wicked WardUsing Hot Butt should grant Shields with Wicked WardReplay (Turn 10)Tracked
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Invisible Cards.Sometimes Cards still become invisible. They can still be played. Players can fix invisible card by restarting their client.Fix Invisible Cards.TwitchTracked
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Lagging, Revenge CardsLagging secret activates when the player uses his own Revenge Card.Lagging should only activate when the opponent uses a skill card.TwitterTracked
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Last Stand, Jinx, Bad LuckMech with Last Stand activated consumes Jinx DMG but the Bad Luck counter does not increase.Bad Luck counter should increase according to how many Jinx cards were in hand.TwitterTracked
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Last WishLast Wish rune did not activate properly when axie died.Should give Shield to the remaining AxiesReplayTracked
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Leaf Cloak, Gill, Bonesail, LeafTurn 6 - After getting attacked by Gill, Leaves on Back Axie disappears visually. The back axie also had Bonesail applied which disappears after the attack. There was no debuff applied during that attack so Bonesail should not get used up.Leaves should not disappear on the back axie.Tracked
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Leaf, BloodmoonVisual Bug: During Bloodmoon the heal from leaves isn't reflected correctly.Heal from Leaves should be shown correctly during BloodmoonTwitterTracked
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Lens of Revelation, Scaly SpoonWhen opponent uses Scaly Spoon secret, if that secret is triggered by an ally and then other Axie with Lens of Revelation attacks then it does not get 20% DMG Boost.Lens of Revelation should provide DMG Boost if the Secret is not present.Replay Link: Turn 6Tracked
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Little BranchLittle Branch gives incorrect rage. Possibly bugged interaction with feathers?Little Branch should give 3 rage when it was used on the backliner.TwitterTracked
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Little Branch, Fury ModeAttack does not grant Energy Fragment if the axie enters Fury Mode due to the attack.Player should get Energy Fragments here as the attack was played before Fury Mode was activated.TwitterTracked
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Little RobinRobin AOE DMG is not capped at 100Robin AOE DMG should be capped at 100.Tracked
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Metamorphosis, SecretDMG from Metamorphosis Rune triggers The Fallen's Hidden Knife Revenge Card Secret.Secrets should only be triggered by actual attacks and not by passive DMG from Rune effects.Replay - Turn 24Tracked
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Mini LegionMini Legion rune isn't workingFix Mini Legion runeTracked
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Mosquito, BloodspikesMosquito Trigger Bloodspikes even though the axie does not die.Bloodspikes should only trigger after the axie actually dies.TwitterTracked
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Oak BudOak Bud charm always heals the owner.Oak Bud should heal the target.Tracked
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Parasite, NeoIf played fast enough, Parasite checks for cards in draw pile before the previous attacks are processed. Possibly the same case with Neo too.Parasite should check for cards after the previous attacks are finished. Here in this case the dawn dies before parasite is played so its cards go in the discard pile as revenge cards but Parasite still shows one of the Dawn's cards at the top of draw pile.TwitterTracked
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Pre Order Tag, MavisPlayer has one less energy every round after putting Pre Order Tag charm on Mavis.Pre Order Tag shouldn't make player lose an energy every round.TwitterTracked
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Random Multihit attacks,If a random multihit card kills a unit with one of its hit then the subsequent hit only do DMG but they are not registered as hits by the game and thus do not trigger any of the cards effect and also do not trigger any secrets on the subsequent hits.After killing an unit the subsequent hits should also be registered along with their effects.Turn 13, Cerastes should have been triggered.Tracked
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Revenge Card, The Fallen's Hidden KnifeThe Fallen's Hidden Knife Revenge Card Secret is triggered by all types of DMG. For example: DMG from Confused/Unko, Paralyzing Glare etc triggers the Revenge Card SecretThis Secret should only be triggered by an attack.Tracked
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Scaly Spoon, AOE AttacksDispel by Scaly Spoon doesn't work if the shield is broken by an AOE card. Dispel has some other inconsistensies too.Opponent should be Dispelled no matter which attack breaks the shieldTracked
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Solider MedalSolider Medal Charm distrubutes extra shield/heal incorrectly. It always takes the axie with the charm as the main target and distributes to the other axies regardless of who the actual target of the card with charm is.Extra Shield/Heal should be distributed correctly.Tracked
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TasselsTassels does not Retain and discards at the end of turn.Tassels should not be discarded.TwitterTracked
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Taunt, Random Multihit AttackIf 2 Axies have Taunt and a Random Multihit Attacks kills one of the Taunted Axies then one of the hits from the Random Multihit attack goes to the Axie that does not have TauntThe Random Multihit attack should not be able to hit the Axie that does not have Taunt.Tracked
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Winghorn, Potato LeafSucceeding hits of multihit cards do not trigger secrets, in this example Potato Leaf is not triggered by the 2nd/3rd hit of Wing Horn
2nd Hit of Winghorn should have triggered the Potato Leaf Secret.Twitch ClipTracked
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If cards are played right when the turn is about to end, the time it takes for them to play out takes the time from the opponent's turn and opponent starts with less time in their turn.Opponent turn timer should not be decreased in this case.TwitterTracked
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