1 | This Group is sunsetting, please submit assets to the official VRChat wiki instead. | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | ||||||||||||||||||||||||
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2 | Visite este sitio para ver los prefabs en español de la comunidad de Forjadores: https://bit.ly/PrefabForjador | |||||||||||||||||||||||||
3 | Name | Author Name | SDK Version | Description | Download Link | Date Submitted | Your Name | Other | Preview | |||||||||||||||||
4 | CyanEmu NOTE: TO be deprecated! Use ClientSim in VCC starting Jan 2023 | CyanLaser | Worlds SDK2, Worlds Udon | CyanEmu is a VRChat client emulator in Unity. Test your SDK2 and Udon worlds locally in Unity without uploading! Read the Github wiki for extra features. | https://github.com/CyanLaser/CyanEmu | 25/10/2020 | CyanLaser | https://twitter.com/CyanLaser/status/1317561242727243776 | #REF! | #REF! | #REF! | |||||||||||||||
5 | UdonSharp (now available in VCC) | Merlin | SDK3 | An experimental compiler for compiling C# to Udon assembly | https://github.com/MerlinVR/UdonSharp | 05/04/2021 | Fionna | |||||||||||||||||||
6 | Avatar 3.0 Emulator (now available in VCC) | Lyuma | SDK3 | In-editor emulation of VRChat's Avatar 3.0 PlayableGraph in the editor | https://github.com/lyuma/Av3Emulator | 13/07/2020 | Lyuma | |||||||||||||||||||
7 | VRWorld Toolkit (now available in VCC) | 1 | Worlds SDK2, Worlds Udon | VRWorld Toolkit is an Unity Editor extension made to make making worlds for VRChat easier and overall lower the entry-level to make a good performing world. | https://github.com/oneVR/VRWorldToolkit/releases | 27/04/2020 | 1 | 1 | ||||||||||||||||||
8 | EasyQuestSwitch (now available in VCC) | Jordo | Worlds SDK2, Worlds Udon | EasyQuestSwitch is a Unity Editor tool that automate changes in a scene whenever you change the project's build target, this allows a much faster workflow when building cross compatible worlds as you only need one project and one scene for both versions. You can plug virtually any component and get access to every variables that would be worth changing. | https://github.com/JordoVR/EasyQuestSwitch/releases | 29/04/2020 | Jordo | https://i.imgur.com/aYvf4yl.png | ||||||||||||||||||
9 | World Creator Assistant | Varneon | Worlds SDK2, Worlds Udon | Unity Editor extension for automating VRChat world project package management -Project Setup Wizard that allows automated batch import of VRCSDK, UPM packages, GitHub repositories, downloaded UAS assets and automatic setup of VRC layers -Importer for keeping VRCSDK and GitHub repositories up to date -Resources containing useful links and world creation related FAQ section | https://github.com/Varneon/WorldCreatorAssistant | 07/08/2021 | Varneon | Can be used to initialize new projects or dropped into an existing project | https://www.youtube.com/watch?v=WwrioreIJkU | |||||||||||||||||
10 | CyanTrigger | CyanLaser | SDK3 | CyanTrigger is a new way to write logic for SDK3 worlds in VRChat, with an interface that resembles VRChat’s SDK2 VRC_Trigger. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp. | https://cyanlaser.booth.pm/items/3194594 | 15/08/2021 | Faxmashine | https://www.youtube.com/watch?v=EyKTfNizyaE |
1 | This Group is sunsetting, please submit assets to the official VRChat wiki instead. | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | ||||||||||||||||||||||||||||||||||
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2 | List Name | Author | Description | Link | Your name | Timestamp | Comments | Status | ||||||||||||||||||||||||||||
3 | CyanTrigger | CyanLaser | A VRChat Udon compiler that simplifies creating logic while still providing the full power of Udon. Features Event and Action lists with in scene editing. Visually similar to VRCSDK2's VRC_Trigger. | https://cyanlaser.github.io/CyanTrigger/ | CyanLaser | 5/6/2023 12:23:31 | 200 | |||||||||||||||||||||||||||||
4 | CyanPlayerObjectPool | CyanLaser | A VRChat system that will assign a unique object to every player in the world. | CyanLaser | 5/6/2023 19:15:55 | |||||||||||||||||||||||||||||||
5 | Virtual Gryphon Packages | Nidonocu | Tools for Unity and VRChat projects created by Nidonocu | PhaxeNor | 5/6/2023 20:31:03 | |||||||||||||||||||||||||||||||
6 | MMMaellon's Prefabs | MMMaellon | All my prefabs with dependencies | MMMaellon | 5/26/2023 18:29:11 | Each package has it's own listing too that you can access with the three dots menu | ||||||||||||||||||||||||||||||
7 | Kemocade VRC Data Extensions | Dustuu | This package provides extension methods for the VRChat data types DataToken, DataList, and DataDictionary that allow these data structures to be accessed with type-safe C# Generics and navigated with LINQ-like operations. | Dustuu | 7/14/2023 19:50:21 | Source code: https://github.com/kemocade/Kemocade.Vrc.Data.Extensions | ||||||||||||||||||||||||||||||
8 | Pokeyi's Udon Tools | Pokeyi | A collection of VRChat world-creation behaviours written with UdonSharp. Includes: Omni-Action, Animation Sync, Object Spawner, Player Tracking, Floater Sync, Surface Slide, Haptics Profile, Raycast Laser. | https://pokeyi.dev/vpm-packages/ | Pokeyi | 7/26/2023 0:39:20 | ||||||||||||||||||||||||||||||
9 | Real Fake Doors | MMMaellon | Doors that you open by grabbing a door handle. Efficient (no update loop while idle), synced, works well in VR and in Desktop. supports hinge and sliding doors. Includes sound effects and react properly to physics interactions and particle collisions. | MMMaellon | 7/28/2023 3:34:03 | Requires SmartObjectSync | ||||||||||||||||||||||||||||||
10 | Miner's Packages | Miner28_3 | List of my current and upcoming packages | https://miner28.github.io/MinerPackages | Miner28_3 | 8/16/2023 6:53:09 | ||||||||||||||||||||||||||||||
11 | VRChat API Reader | Dustuu | Exposes tracked information to Udon including VRChat World Stats, VRChat Group Membership/Roles, Discord Server Membership/Roles, Patreon Membership, & Gumroad Purchases. | Dustuu | 9/6/2023 12:17:53 | Source code: https://github.com/kemocade/Kemocade.Vrc.Api.Reader | ||||||||||||||||||||||||||||||
12 | Magma’s Packages | MagmaMc | Useful packages that can be used to help create VRChat world and avatars | https://vpm.magmamc.dev/ | MagmaMc | 10/24/2023 14:29:15 | ||||||||||||||||||||||||||||||
13 | OpenFlight | Mattshark89 / Happyrobot33 | OpenFlight is a flight system designed for VRChat worlds, allowing users to fly around just by flapping their hands! Alongside that, the system is setup to automatically detect the avatar you are wearing, allowing for the automatic enabling of flight when you put on an avatar wing arm attached wings. Of course, if your avatar isnt supported, or even just doesnt have wings at all, you can still force the flight system on to enjoy it. | Happyrobot33 | 11/15/2023 14:20:49 | Source Code: https://github.com/Mattshark89/OpenFlight-VRC | ||||||||||||||||||||||||||||||
14 | Party Zone Camera System | labthe3rd | Camera controller for worlds that allows desktop player to change cinemachine cameras. Great for recording events, DJ performance overlays, and more! | labthe3rd | 11/19/2023 2:57:16 | |||||||||||||||||||||||||||||||
15 | BluWizard LABS | BluWizard10 | Collection of interesting Gimmicks and Prefabs fresh from the kitchen! Contains various Assets such as World UI Templates, Material Presets, and other stuff I may put in here. | https://vpm.bluwizard.net/ | BluWizard | 1/9/2024 16:47:13 | ||||||||||||||||||||||||||||||
16 | VRCNetworkDebugger | Centauri | A Drag&Drop replacement for VRChat's broken networking debug panels, with extra features! | Centauri | 1/14/2024 22:30:03 | |||||||||||||||||||||||||||||||
17 | VRCMasterFailureCheck | Centauri | Drag&Drop prefab that will dynamically detect when the master stops sending or receiving network data and fire an event to any targeted udon behaviours. | Centauri | 2/21/2024 21:47:07 | UnityPackage can be found here: https://github.com/Centauri2442/VRCMasterFailureCheck | ||||||||||||||||||||||||||||||
18 | Scaled Collider System | Prismic247 | A system that enables worlds to scale players' physical colliders to match their avatar scale, allowing for things like shrinking down and going under a table, or up and stepping over a wall. Contains optional settings for scaling player movement and volume to match. | Prismic247 | 3/13/2024 19:21:13 | |||||||||||||||||||||||||||||||
19 | JetSim - Floating Origin | KitKat | A system for VRChat worlds that mitigates floating point issues by moving the world and player. | Tony_Lewis | 4/2/2024 23:03:14 | |||||||||||||||||||||||||||||||
20 | DrBlackRat's VPM Listing | DrBlackRat | A listing of all my packages available for use in the VRChat Creator Companion | https://drblackrat.github.io/vpm-listing/ | DrBlackRat | 4/10/2024 11:59:56 | ||||||||||||||||||||||||||||||
21 | VRLabs Repositories | VRLabs | Collection of various systems by VRLabs for use in Avatar Creation, converted to VPM-ready Packages. | https://vrlabs.dev/packages/ | BluWizard | 4/25/2024 21:28:17 | Use the website to add any VRLabs Community Repos of your choice to the Creator Companion. | |||||||||||||||||||||||||||||
22 | Hackebein's VPM Listing | Hackebein | A listing of all my VPM packages. | https://vpm.hackebein.dev | Hackebein | 8/3/2024 14:37:42 | ||||||||||||||||||||||||||||||
23 | Udon Bakery Adapter | Ivaj | A simple bakery adapter, works with volumes and lightmaps | https://ivaj1.github.io/VPM-ivaj/ | Ivaj | 10/15/2024 22:31:05 | follow the instructions in the readme | |||||||||||||||||||||||||||||
24 | UdonSharpOptimizer | BlueAmulet | UdonSharp post-processor to reduce instruction and variable counts. | BlueAmulet | 11/13/2024 15:42:34 | |||||||||||||||||||||||||||||||
25 | Photo Frame Manager | codec | Photo frame manager and optimizer package for Unity | codec | 11/15/2023 14:20:26 | |||||||||||||||||||||||||||||||
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1 | This Group is sunsetting, please submit assets to the official VRChat wiki instead. | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | |||||||||||||||||||||||||||||||
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2 | Name of Prefab | Author Name | SDK Version | Description | Download Link | Timestamp | Your Name | Other | Preview | ||||||||||||||||||||||||
3 | 360 chair for VRChat | iffn | SDK3 | A script that allows desktop players to turn 180° in either direction. Especially usefull in vehicles. | https://github.com/iffn/iffns360ChairForVRChat | 5/14/2023 14:43:39 | iffn | ||||||||||||||||||||||||||
4 | Templars Bezier Builder | TWKTemplar | SDK3 | Build Bezier Curves in Unity + API for requesting positions on the points | https://twktemplar.booth.pm/items/4784772 | 5/17/2023 14:27:46 | TWKTemplar | UdonSharp Required | |||||||||||||||||||||||||
5 | Instance Version Verifier | Applz | 3 | A simple script that can check the instance version against other players who join. This means you can verify that the instance is the most up to date version compared to what the VRChat servers hold! - If the instance version is a mismatch it'll set an object of your choosing to active! | 5/29/2023 20:55:43 | Applz | UdonSharp Required | ||||||||||||||||||||||||||
6 | Boby's Global FPS Debug Tool | BobyStar | SDK Worlds - 3.2.0 | A simple tool for showing every player's fps and physics tps. This is a useful tool if you are doing performance tests in your worlds with large groups of players. Like in game worlds where players may be hard to reach or talk to. Or if you just don't want to keep asking what your friend's fps is. | https://bobystarvrc.booth.pm/items/4825743 | 6/2/2023 1:47:11 | BobyStar | VRChat Creator Companion and UdonSharp Required. Please credit me if used. | |||||||||||||||||||||||||
7 | Battleshots | tyriadev | 1.6 | Battleshots prefab for free! simple to use, setup and edit | https://github.com/TyriaDevVRC/BattleShots-Udon-VRChat/releases/tag/v1.2 | 6/17/2023 10:34:44 | taruloa | ||||||||||||||||||||||||||
8 | Avatar Scale Control | Realmlist | ≥ 3.2.2-beta.1 | Allows you to configure the new avatar scaling function in your world. | https://realmlist.booth.pm/items/4879725 | 6/24/2023 7:02:51 | Realmlist | ||||||||||||||||||||||||||
9 | DateTrigger | N1ghtTheF0x | SDK3 World, UdonSharp | Animate game objects based on time and/or date of the VRChat Servers | https://github.com/N1ghtTheF0x/vrchat-DateTrigger | 7/8/2023 17:30:16 | N1ghtTheF0x | UdonSharp Required | |||||||||||||||||||||||||
10 | Hash Studios DoorSys | HASH STUDIOS LLC | SDK3 | Hash Studios DoorSys is a sleek, user-friendly UdonSharp prefab that offers creators the ability to set custom passcodes and create whitelists, ensuring your virtual reality worlds remain secure and accessible to those you choose. Learn more at... https://hashstudiosllc.com/hashstudiosdoorsys | https://hashstudiosllc.booth.pm/items/4879313 | 7/16/2023 16:24:03 | HASH STUDIOS LLC | You may view a YouTube video on how to use this product here. https://youtu.be/yyU05r6eX6M Requires: ● UdonSharp License: https://www.hashstudiosllc.com/hashstudiosdoorsys/license | |||||||||||||||||||||||||
11 | Portable Panel | MyroP | 3.2.1 | A script for a customizable portable panel that can be used in any VRC world. You can use it to create menus, portable video players etc. | https://github.com/MyroG/Portable-Panel | 7/31/2023 13:52:29 | MyroP | ||||||||||||||||||||||||||
12 | VRC AudioShrink | DrBlackRat | 3.2.2 | This tool allows you to scale your Avatar to music using AudioLink! Features: - Select what AudioLink Band to react to - Set a default scale - Set a max amplitude scale - Safe Zones in which you are unaffected by scaling - Master Only settings - Master Disable (disables AudioShrink for everyone) - Master Control (Master sets AudioBand, Default & Max Amplitude Scale for everyone) - Sync Settings (AudioBand, Default & Max Amplitude Scale) | https://github.com/DrBlackRat/VRC-Audio-Shrink | 7/31/2023 18:23:55 | DrBlackRat | ||||||||||||||||||||||||||
13 | Udon Crowd Height | Joker is punk | 3.2.2 | Define an upper and lower avatar scaling limit, and define 3D spaces where those limits will or will not apply. | https://github.com/jokerIsPunk/udon-crowd-height/releases | 8/3/2023 13:59:57 | Joker is punk | ||||||||||||||||||||||||||
14 | Boby's Dual Laser | BobyStar | SDK Worlds - 3.2.3 | A simple Drag-N-Drop prefab that allows players to use two lasers with your World UI. Helpful if you have a keyboard or want to enhance multitasking! Included functions for U# for your own usage. | https://bobystarvrc.booth.pm/items/5007241 | 8/14/2023 8:25:39 | BobyStar | VRChat Creator Companion and UdonSharp Required. Please credit me if used. | |||||||||||||||||||||||||
15 | STEPPE Keyboard | STEPPE VR | 3.2.3 | A customisable multilayout & multilingual keyboard prefab. Included Layouts: - 4 English Layouts (UK, US INT, Dvorak, Colemak) - French AZERTY - German QWERTZ - Russian Cyrillic/ЙЦУКЕН - Japanese Hiragana - Hebrew - Arabic | https://steppe-vr.booth.pm/items/5087979 | 9/11/2023 17:46:54 | STEPPE VR | ||||||||||||||||||||||||||
16 | VRC Simple String Loader | DrBlackRat | 3.4.0 | This script adds a lot of additional features to VRChat's String Loader! It can automatically load them when you enter the World & reload them after a certain amount of time. It allows you to apply the string to Text, Text Mesh Pro and Text Mesh Pro UGUI components. You can also show different strings while it loads and if an error occurs. | https://github.com/DrBlackRat/VRC-Simple-String-Loader | 9/28/2023 10:39:50 | DrBlackRat | ||||||||||||||||||||||||||
17 | Teleport player using GetPosition and GetRotation | Phasedragon | 3.x | Teleports the player using GetPosition and GetRotation as the basis for the interface, but does all the math to teleport by trackingdata origin under the hood correctly. This gives it a solid, reliable teleport suitable for seamless teleportation use cases, while giving you an interface that still has an easy to use pivot point and forward axis. | https://gist.github.com/Phasedragon/5b76edfb8723b6bc4a49cd43adde5d3d | 10/17/2023 6:33:06 | Phasedragon | ||||||||||||||||||||||||||
18 | VRC ID Gimmicker | sh0ou | 3.4.1 | A tool to designate a player to activate a gimmick. - Manual ID setting / ID setting by URL - Teleport / ColTeleport / ObjSwitch (Sync / Async) - Ability to develop your own gimmicks by calling functions in U#. | https://sh0ou.booth.pm/items/5304831 | 12/6/2023 5:57:11 | sh0ou | VCC here>> vcc://vpm/addRepo?url=https://sh0ou.github.io/vpm-repos/vpm.json | |||||||||||||||||||||||||
19 | MultiAudioTrack | N1ghtTheF0x | 3.5.0 | Play layered audio tracks (dynamic music) | https://github.com/N1ghtTheF0x/vrchat-repo | 1/1/2024 15:41:49 | N1ghtTheF0x | UdonSharp required for usage | |||||||||||||||||||||||||
20 | PermissionManager | MagmaMc | 3.3.0 | A Framework For Creating Permission Systems For Items, Rooms and More | https://github.com/MagmaMcNet/PermissionManager/ | 1/2/2024 1:41:17 | MagmaMc | ||||||||||||||||||||||||||
21 | SynMediaPlayer | Synergiance | Udon 1 | An advanced Udon powered media player | https://github.com/synergiance/SynMediaPlayer/releases | 3/10/2024 15:39:47 | Synergiance | Support: https://discord.gg/rvpGU5E | N/A | ||||||||||||||||||||||||
22 | JetSim - Floating Origin | KitKat | N/A | A system for VRChat worlds that mitigates floating point issues by moving the world and player. | https://github.com/KitKat4191/JetSim-FloatingOrigin | 4/2/2024 23:03:16 | Tony_Lewis | ||||||||||||||||||||||||||
23 | VRC-Vending-Machine | BassBoostedDuck | SDK3 | This is a Custom Vending Mechine with 48 diffrent cans, all customiseable by editing the mats for them, if you need help message me on discord: BassBoostedDuck | https://github.com/BassBoostedDuck/VRC-Vending-Machine | 4/12/2024 16:15:56 | PhaxeNor | ||||||||||||||||||||||||||
24 | SAIKSystemPrefab | HardLight680 | 3.6.0 | A VRChat prefab for creating custom in-world IK interactions compatible with most VRChat humanoid SDK3 avatars. | https://github.com/JulieCat680/SAIKSystemPrefab | 6/24/2024 14:04:35 | HardLight680 | ||||||||||||||||||||||||||
25 | Access Control | OhGeezCmon | SDK3 | Allows a set of predefined Admins to give admin access to a range of game objects. Useful for ensuring only certain players can access certain objects. | https://github.com/OhGeezCmon/VRC-AccessControl/releases/ | 6/28/2024 13:39:47 | Benediction | I changed my VRC name from OhGeezCmon to Benediction, use whichever name makes sense for consistency. | |||||||||||||||||||||||||
26 | Data Debugger | miner28_3 | 3.5+ | DataDictionary/List/Token Debugger for Parsing and logging DataDict/Lists that include references inside. | https://gist.github.com/Miner28/c4de7eee6db1e2bc316e8efc5e4b4042 | 7/5/2024 7:31:14 | miner28_3 | ||||||||||||||||||||||||||
27 | MS-VRCSA-Billiards | Sacchan & Neko Mabel | 3.6.0+ | Greatly enhanced fork of the Pool Parlor table, re-written physics, multiple tables, late-joiner support, snooker game mode, customizable. | https://github.com/Sacchan-VRC/MS-VRCSA-Billiards/releases | 7/11/2024 18:33:28 | Sacchan | ||||||||||||||||||||||||||
28 | ArcheryKit | Vowgan | Worlds 3.6.0 | A set of Bows, Arrows, and Targets for adding Archery to your world. | https://virtualvisions.github.io/VPM-Packages/ | 7/12/2024 18:27:34 | Vowgan | ||||||||||||||||||||||||||
29 | Udon Graph Triggers | Maebbie | SDK3 World | 50+ Dependency-Free Udon Behaviours for VRChat Worlds. They cover all essentials and follow a standardized node layout. Only the VRChat SDK is needed to use these! | https://github.com/Maebbie/Udon-Graph-Triggers | 8/1/2024 16:20:07 | Maebbie | ||||||||||||||||||||||||||
30 | Nish VRC Boats | Nishjin | 3 | A drag-and-drop set of boats that are multiplayer synced. The goal is for them to be easily customizable, as shown in the youtube video linked in the README. | https://github.com/DaTirent89/Nish-VRC-Boats | 10/7/2024 18:21:22 | Nishjin | Requires CyanTrigger | |||||||||||||||||||||||||
31 | DeacsImageLoader | deac.online | SDK3 | A simple run-time image loader for VRChat worldbuilders using Udon sharp. | https://github.com/DeaconDP/DeacsImageLoader | 5/10/2023 17:24:24 | deac.online | UdonSharp required | |||||||||||||||||||||||||
32 | BugTesterForVRChat | iffn | SDK3 | A prefab that will automatically test if U# functions work the way they should. | https://github.com/iffn/BugTesterForVRChat | 5/7/2023 9:35:46 | iffn | UdonSharp required | |||||||||||||||||||||||||
33 | Easy3rdPersonUdon | VoHeLi | SDK 3 (2022.1.1) | Easy3rdPerson - Quick and free way to allow 3rd person in your VRChat Udon world for Desktop players. | https://github.com/VoHeLi/Easy3rdPersonUdon | 4/22/2023 15:05:12 | VoHeLi | ||||||||||||||||||||||||||
34 | Boby's Planet Movement | BobyStar | SDK Worlds - 3.1.13 | A prefab that allows players to walk and platform around 3D planets using gravity fields. This system can be used to make space-like platforming worlds, 3D puzzles, and spacecraft multiplayer wars. | https://bobystarvrc.booth.pm/items/4690338 | 4/14/2023 8:51:03 | BobyStar | VRChat Creator Companion and UdonSharp Required, Please credit me if used. | |||||||||||||||||||||||||
35 | Holiday Decorator | Lusif | 3.1.11 | Tired of constantly updating for Holidays? Fear no more! A simple and easy script that automatically toggles objects based on Holidays and the 4 seasons. Additionally, it allows the world creator to specify which objects and a custom holiday and celebration message. Spawn custom object(s) for Christmas, Halloween, & more. These holidays will keep the objects active for several days before and after so your world visitors will have plenty of time to check out your sweet decorations! :) | 4/14/2023 2:49:54 | Lusif | |||||||||||||||||||||||||||
36 | Remote Poster Downloader | Realmlist | 3.1.11 | Downloads remote images and adds them to a material as a texture. | https://realmlist.booth.pm/items/4648405 | 3/27/2023 8:14:12 | Realmlist | ||||||||||||||||||||||||||
37 | Fionna's Audio Captions | Fionna | SDK3 | Easy particle effects or screenspace text captions, works with CyanTrigger, Udon, and U# | https://fionna.booth.pm/items/4605069 | 3/21/2023 3:15:48 | Fionna | ||||||||||||||||||||||||||
38 | Real Time Reflection probe Rate | Noch3d | SDK3 | A simple script that allow to update real time reflection at a specific rate in seconds. Perfect for multiples real time reflection probes in a scene and a way to optimize it. | https://github.com/noch3d/VRC_RealTimeReflectionRate | 3/12/2023 17:51:33 | Noch | ||||||||||||||||||||||||||
39 | Udon Airtime SwimSystem | Waai! | SDK3 | Integrates Udon Airtime with Hirabiki's SwimSystem | https://github.com/squiddingme/UdonAirtimeSwimSystem | 3/12/2023 14:42:35 | Waai! | Maybe this should go directly under Udon Airtime in the list? | |||||||||||||||||||||||||
40 | VRC Picture Loader | DrBlackRat | SDK 3.1.11 | This is a simple way to add an VRChat Image Downloader to your world, it provides a user friendly UI to download pictures from the web, shows you how many pictures are already downloaded, tells you when a picture couldn't be download and it lets you manually or automatically download images. | https://github.com/DrBlackRat/VRC-Picture-Loader | 2/27/2023 19:43:56 | DrBlackRat | ||||||||||||||||||||||||||
41 | Inventory System | TealDealMeal | 3.1.10 | Easy to use and fully works out of the box Inventory System for VRChat Worlds! | https://github.com/TealDealMeal/InventorySystem | 2/19/2023 18:38:25 | TealDealMeal | ||||||||||||||||||||||||||
42 | EmyChess | emymin | VCC SDK3 - UdonSharp | Udon Chess Prefab for VRChat | https://emymin.booth.pm/items/3126194 | 2/3/2023 4:17:28 | emymin | The prefab is fully open source under the GPL-3.0 license and all the assets are licensed under CC-BY-SA Project repo: https://github.com/emymin/EmyChess | |||||||||||||||||||||||||
43 | Udon Compass | xxlilradxx | SDK3 | Udon script for vrchat SDK3 thats just a simple north facing compass. | https://xxlilradxx.booth.pm/items/4489244 | 1/22/2023 21:01:22 | Fionna | Required UdonSharp | |||||||||||||||||||||||||
44 | Udon Compass Questing System | xxlilradxx | SDK3 | Udon script for vrchat SDK3 thats a simple compass that directs the player towards quest markers. | https://xxlilradxx.booth.pm/items/4489340 | 1/22/2023 20:59:34 | Fionna | Requires UdonSharp | |||||||||||||||||||||||||
45 | Dynamic Personalized Spawn System | Aikatsuyuri | SDK3 - Udon Graph | Differentiated spawn system that is easily adjustable so players can load into the world in different areas. Specialized option if enabled, also set all player respawn points to their respective starting point. | https://aikatsuyuri.booth.pm/items/4486666 | 1/19/2023 8:33:54 | Aikatsuyuri | ||||||||||||||||||||||||||
46 | Music Transition | EvolvedAnt | SDK3 | Enables smoothly transitioning the audio volumes between audio sources playing background music as the player walks through different areas of your world by dynamically lowering/raising audio sources volumes. Can tweak transition duration, curves, target volumes, and whether the audio should start from the beginning of the clip. | https://drive.google.com/file/d/1xaMVUF3fufk5he3RkQZiPvcVjdTxkk0r/view?usp=share_link | 1/15/2023 15:20:10 | EvolvedAnt | Requires UdonSharp | https://vrchat.com/home/world/wrld_cd9dd14c-f913-43aa-af4c-ca6503290bc4 | ||||||||||||||||||||||||
47 | SmartObjectSync | MMMaellon | 2022.1.1 | Drop-in replacement for VRC_ObjectSync. Also includes script for attaching things to your body | https://github.com/MMMaellon/SmartObjectSync/releases | 1/14/2023 16:56:16 | MMMaellon | https://twitter.com/MMMaellon/status/1614152548780478464?s=20 | |||||||||||||||||||||||||
48 | The Northern Hemisphere Stars Display for VRChat 3.0 Worlds (15 Different timezones display !) | Fuuujin | 3 | Prefab maps for the current visible stars on the sky above different locations in the real world. | https://fuuujin.gumroad.com/l/StarMapsForWorlds | 1/14/2023 7:02:00 | Fuuujin | ||||||||||||||||||||||||||
49 | UdonPortals | aurycat | SDK3 | This prefab lets you create visual portals in VRChat worlds that can be looked through, walked through, fallen through, and appear as high quality as a Mirror. Even pickups can be thrown through the portals! | https://gitlab.com/aurycat/UdonPortals | 1/12/2023 23:40:07 | aurycat | UdonSharp required | https://vrchat.com/home/world/wrld_c6dc655d-e665-4a26-abc9-da0617257bc0 | ||||||||||||||||||||||||
50 | Flocks system | Aerx | SDK3 | A customizable flocks system oriented towards making creatures dynamically navigate a preset area | https://drive.google.com/file/d/1vSADRVgy_-0IrkcL-pbjbyBP_51XANHu/view | 1/11/2023 14:57:33 | Fionna | Udon Sharp required | https://drive.google.com/file/d/1EzwApEd0RskjCqshEg1NQuwjWrP2F9GG/view | ||||||||||||||||||||||||
51 | VRpg Roleplaying System | Dorktoast | SDK3 | This integration based on Cyan's player object pool adds an integrated world menu, character labels, and dice rollers/randomizers for playing tabletop RPGs and LARPs inside VRChat. Includes a storyteller panel that gives game-runners utilities like teleporting and worldwide announcements. | https://github.com/GIBGames/VRChatRPG | 1/3/2023 14:01:56 | Fionna | Requires UdonSharp, UdonToolkit, and Cyan Player Object Pool | https://vrchat.com/home/world/wrld_e7396f79-da8f-4e3c-af72-9a2e5aa70319 | ||||||||||||||||||||||||
52 | Dynamic Password Locking System | Aikatsuyuri | SDK3 (Udon graph) | A dynamically locked door where users within a permission list, can set a password to a door to enable passage quickly! Syncs for late joiners and can easily be reset. | https://aikatsuyuri.booth.pm/items/4443975 | 1/3/2023 14:00:08 | Fionna | ||||||||||||||||||||||||||
53 | Boby's Layer Mirror | BobyStar | SDK 3 Worlds - 3.1.10 | A VRChat Prefab for Worlds needing a highly customizable mirror. UI adapts to layers in VRChat World and each layer can be toggled on/off in VRChat. It also has default High-Quality and Low-Quality LayerMasks. UI dynamically adjusts to the number of layers. Includes setting for showing only used layers or all layers. | https://bobystarvrc.booth.pm/items/4433749 | 12/28/2022 4:05:10 | BobyStar | VRChat Creator Companion and UdonSharp Required, Please credit me if used. | Can be seen in Boby's Lab: https://vrchat.com/home/world/wrld_d83b98ec-ac4e-4ac3-ab00-a3c556b1d25b | ||||||||||||||||||||||||
54 | FaxPartyPopper | Faxmashine | World 3.1.10 | Pick it up, click to 🎉 | https://drive.google.com/uc?export=download&id=1FN9WUNlhzQyizgXklXyEVFQ_0XvnpvNE | 12/27/2022 20:19:13 | Faxmashine | MIT licensed | https://youtu.be/Ej8UUwmON9s | ||||||||||||||||||||||||
55 | Ice Skating Udon | Joker is punk | 2022.1.1 | Lets players simulate ice skating by modeling momentum and the directional control of ice skates. Movement by leg trackers is included. | https://jokerispunk.gumroad.com/l/ice-skating-udon | 12/20/2022 23:27:58 | Joker is punk | https://github.com/jokerIsPunk/ice-skating-udon/releases | https://www.youtube.com/watch?v=9igDmBd-2x0 | ||||||||||||||||||||||||
56 | iwaSync3 Media Player | Hoshino Labs. | World SDK3 | A fully featured media player, with a LOT of options and a neat desktop interface. Supports playlists as well as many other nice features. | https://booth.pm/en/items/2666275 | 12/8/2022 14:55:54 | EasyMochi | ||||||||||||||||||||||||||
57 | VRC-Liars-Dice | akalink | 2022.1.1 | A fully playable game of Liar's Dice that anyone can play. Just drag and drop it into your scene | https://github.com/akalink/VRC-Liars-Dice | 12/6/2022 20:33:42 | akalink | ||||||||||||||||||||||||||
58 | HOITEX Trombone (Udon) | Hoizen | 3.1.10 | HOITEX functional Trombone now as a Udon Prefab for Worlds | https://docs.google.com/document/d/1PWX9xeInIe4Y6PH7wYktUj2ghVxkCIetCjHnMJDFnZg/ | 12/5/2022 18:54:05 | Hoizen | ||||||||||||||||||||||||||
59 | VRCBlackjack | Centauri | VRCSDK3 2022.1.1 or newer | U#1.0+ Only! | Udon Blackjack, play and have fun with your friends! | https://github.com/Centauri2442/VRCBlackjack | 11/14/2022 21:32:31 | Centauri | Udonsharp 1.0+ Required | https://vrchat.com/home/world/wrld_41007480-7a8b-44f3-a97e-57a83d3512ce | ||||||||||||||||||||||||
60 | UdonTotp | Sonic853 | SDK3 | A Time-Based Dynamic Password Lock Implementation (TOTP) Can be used with Microsoft Authenticator | https://853lab.booth.pm/items/4141499 | 11/11/2022 19:38:19 | Fionna | Uses U# | https://vrchat.com/home/world/wrld_e47376a2-3fba-484d-b08f-3719aa18b18c | ||||||||||||||||||||||||
61 | Fionna's CyanTrigger Keypads | Fionna | SDK3 | A set of customizable keypads: programmable, synced or local, with a variety of models and materials | https://fionna.booth.pm/items/4294811 | 11/3/2022 22:22:57 | Fionna | Requires CyanTrigger 0.4.2 or higher | https://vrchat.com/home/launch?worldId=wrld_e7278f32-7d12-4409-b8bf-2c04d2b816bc | ||||||||||||||||||||||||
62 | MalDrum | joebelow | Graph / CyanTrigger | MalDrum drum machine prefab for VRChat | https://malaclypse.booth.pm/items/4019352 | 10/21/2022 11:55:35 | PhaxeNor | https://vrchat.com/home/launch?worldId=wrld_046ae4fe-ecff-41ad-b89a-694645365297 | |||||||||||||||||||||||||
63 | UdonOTPLib | GizmoOAO | VCC - UdonSharp | VRChat Udon OTP Library. contains a simple time-based one-time password example. | https://github.com/GizmoOAO/UdonOTPLib/releases | 10/10/2022 0:50:07 | PhaxeNor | Make sure you have imported the latest VCC VRCSDK3, VCC UdonSharp and UdonHashLib. | https://vrchat.com/home/launch?worldId=wrld_1590a2c1-7f17-40b7-a71c-b90b542a204c | ||||||||||||||||||||||||
64 | BPM Counter | lightbulb | 3.1.7 | A novelty BPM counter that works by reading audiolink data | https://lightbulb.booth.pm/items/4227903 | 10/9/2022 21:29:35 | lightbulb | https://www.youtube.com/watch?v=DY0LMHHFR-Q | |||||||||||||||||||||||||
65 | FloatZone | Juice... | 3 | This package includes an Udon graph that lets you adjust gravity in trigger volumes. It's made to simulate 0 gravity, but any number will work. You can use any type of collider so long as it has a trigger. Additional options allow you to fire thrusters while inside the trigger. | https://mdcrtv.gumroad.com/l/floatzone | 10/2/2022 18:30:01 | Juice... | https://mdcrtv.gumroad.com/l/floatzone | |||||||||||||||||||||||||
66 | The Pigeon Prefab | Steve The Mitochondria | SDK3 | Simple drag & drop Pigeon NPCs to liven up a world. Comes with a few behavior variations. | https://booth.pm/en/items/4171276 | 9/26/2022 17:06:39 | Steve The Mitochondria | https://twitter.com/NinjaSteeve/status/1567258801622990848?s=20&t=VIoq1-Axiz8FGmS4UJoTLg | |||||||||||||||||||||||||
67 | P-Shooters | MMMaellon | SDK3 | Customizable and synced particle guns for beginners. Uses editor scripts to make setup really easy and prefabs for many different types of weapons. Comes packaged with free 3d models by @NatalieDesign (aka Smooth_Octopus) | https://github.com/MMMaellon/P-Shooters/releases | 9/20/2022 22:37:47 | MMMaellon | https://twitter.com/MMMaellon/status/1550273666088259584 | |||||||||||||||||||||||||
68 | BitConverter for UdonSharp | Miner28_3 | UdonSharp 1.0 | System.BitConverter converted for use in Udon. | https://gist.github.com/Miner28/8622c6e02a1b63d877667393f62ad2f0 | 9/4/2022 2:06:27 | Miner28_3 | ||||||||||||||||||||||||||
69 | Disable Game Object with timer | Realmlist | 2022.07.26 | Disables a game object after the timer runs out. | https://realmlist.booth.pm/items/4094666 | 8/22/2022 22:37:54 | Realmlist | ||||||||||||||||||||||||||
70 | Toggle Shader Keyword | Realmlist | 2022.07.26 | Allows you to toggle a specific shader keyword during runtime. In this use case it's being used to toggle AreaLit on and off. | https://realmlist.booth.pm/items/4109657 | 8/22/2022 22:37:11 | Realmlist | https://www.youtube.com/watch?v=NelNqKCQGTc | |||||||||||||||||||||||||
71 | Udon Stow Points | Toly65 | SDK 3 | allows the creation of stow points which can attach to the player allowing players to carry more than just what's in their hands | https://github.com/Toly65/Udon-Stow-System | 8/16/2022 4:36:31 | Toly65 | ||||||||||||||||||||||||||
72 | UdonChips Chinchirorin | Xantoz | SDK3 | Chinchirorin is a 2-4 player dice rolling betting game. Package also includes a single player version of the game. | https://xzshop.booth.pm/items/4077069 | 8/15/2022 11:00:51 | Chriin | ||||||||||||||||||||||||||
73 | VRCSubtitle | Centauri | SDK3 - Latest | U# 1.0+ Only! | VRCSubtitle is a system that allows users to quickly and easily add subtitles to their projects! Designed to be performant and modular, it supports a variety of different subtitle types and use cases! | https://github.com/Centauri2442/VRCSubtitle | 8/8/2022 1:16:56 | Centauri | https://vrchat.com/home/launch?worldId=wrld_55b59087-675c-4ea8-9e1a-db0dda5ef8fe | |||||||||||||||||||||||||
74 | Voice Booster Interact Toggle | labthe3rd | VRCSDK3 | A voice booster script used in The Party Zone used to amplify a players voice for events! | https://labthe3rd.gumroad.com/l/VRCVoiceBooster | 8/6/2022 17:35:46 | labthe3rd | ||||||||||||||||||||||||||
75 | Global Voice Controller UI [Local] | labthe3rd | VRCSDK3 | A script and basic UI to control voice settings in a VRC World | https://labthe3rd.gumroad.com/l/GlobalVoiceControllerVRC | 7/28/2022 2:54:48 | labthe3rd | ||||||||||||||||||||||||||
76 | VRC Bowling SGB | spookyghostboo | VRCSDK3-WORLD-2022.06.03.00.03_Public | Bowling Prefab using UdonSharp. Meshes modeled by spookyghostboo and scripting done by FortisVenaliter. Strike and Spare animation sprites by meathamski. | https://drive.google.com/drive/folders/1IjHmb1DIVxJBEri8bbwMCsf75kursoRF?usp=sharing | 7/16/2022 1:41:48 | spookyghostboo | https://vrchat.com/home/world/wrld_99bbf85d-620c-492a-ab6f-f9bfadd4976c | |||||||||||||||||||||||||
77 | Boby's Name Tag Pivot | BobyStar | SDK3 World - 2022.06.03.00.03 | An automatic pivoting system that can move a transform onto the player's name plate. It will also scale and appropriately match the player's nameplate size and distance. Useful for displaying quick info like a health bar, race placement, spell status, or if they are the Master of the instance. Includes a sample scene showing some example uses and a prefab for quick drag-&-drop Master instance icon. | https://1drv.ms/u/s!At-eIpq8UHqQonZ5gzkhgVnnXCNy?e=Xeplyp | 7/7/2022 2:34:29 | BobyStar | UdonSharp Required, Please credit me if used. | Image Preview & Documentation in Download Link. Examples can be seen in Boby's Lab: https://vrchat.com/home/launch?worldId=wrld_d83b98ec-ac4e-4ac3-ab00-a3c556b1d25b | ||||||||||||||||||||||||
78 | Boby's World Portal System | BobyStar | SDK3 World - 2022.06.03.00.03 | A portal system that allows players to drop portals and teleport to different locations and players in your world. Including safety features like preventing portals from being dropped onto teleport & spawn locations, players, and steep areas. You can also prevent other players from teleporting to you by disallowing player teleport in the settings. Multiple ways to summon the portal menu including press both triggers, double tap a trigger, and pickup from your shoulder or hips. | https://1drv.ms/u/s!At-eIpq8UHqQonCp9W7xNDzwjQkC?e=hLQJov | 6/29/2022 2:40:06 | BobyStar | UdonSharp Required, Please credit me if used. | Video & Image Previews in Download Link. Used and Interactable in Boby's Lab: https://vrchat.com/home/launch?worldId=wrld_d83b98ec-ac4e-4ac3-ab00-a3c556b1d25b | ||||||||||||||||||||||||
79 | Udon Climbing/Gliding/Swimming System | VoHeLi | SDK3 | A simple prefab to implement climbing, swimming and gliding into your world (Ask me on discord for any question : VoHeLi#5744) | https://github.com/VoHeLi/Udon-CGS | 6/25/2022 0:19:16 | Fionna | ||||||||||||||||||||||||||
80 | Party Zone Keypad And Auto Login System | labthe3rd | VRCSDK3 | A keypad with 4 roles in a hierarchy. This system includes auto login for usernames and 4 passwords for each role. The fbx was created by me and made with optimization in mind. | https://labthe3rd.gumroad.com/l/PartyZoneKeypad | 6/12/2022 15:02:36 | labthe3rd | ||||||||||||||||||||||||||
81 | Player Joined Sound And Overlay | labthe3rd | VRC SDK3 | Play sound and show overlay for players in the instance, not for the joining player | https://labthe3rd.gumroad.com/l/PlayerJoinedSoundAndOverlayText | 6/12/2022 0:15:11 | labthe3rd | https://imgur.com/a/CDFMslZ | |||||||||||||||||||||||||
82 | The Party Zone Video Player | labthe3rd | 3 | A video player designed for clubs created by a club! Stream your content to quest and PC with a 2 link video player that has been tested at multiple events. We are compatible with VRCDN! | https://labthe3rd.gumroad.com/l/ThePartyZoneVideoPlayer | 5/22/2022 20:37:37 | labthe3rd | Please join the Party Zone to fill out a ticket with any technical issues you may have. | |||||||||||||||||||||||||
83 | Random Audio Player | Paci Stardust | 2021.11.24.16.19 | A prefab to play random audio clips as ambience or by button-press | https://pacistardust.booth.pm/items/3876841 | 5/19/2022 9:04:36 | Paci Stardust | ||||||||||||||||||||||||||
84 | Boby's Kirby Locomotion | BobyStar | SDK3 World - 2022.02.16.19.13 | A Locomotion Controller that allows Players to move like in the game "Kirby and The Forgotten Land." You can Float, Flap, and Exhale Air with up to 100 players in Sync! Multiple settings including 'Max Float Height', 'Time Till Tired', SFX, and Particles. SFX included come from the game "Kirby Star Allies." | https://1drv.ms/u/s!At-eIpq8UHqQomurmJqMI-x7I43l?e=gEQUtM | 5/15/2022 22:06:05 | BobyStar | UdonSharp Required, Please credit me if used. | GIF & Video Previews in Download Link. Interactable Settings in Boby's Lab: https://vrchat.com/home/launch?worldId=wrld_d83b98ec-ac4e-4ac3-ab00-a3c556b1d25b | ||||||||||||||||||||||||
85 | NetworkedEventCaller | Miner28_3#3607 | VRCSDK3-WORLD-2022.04.20.16.26_Public | Extends VRChat's SendCustomNetworkEvent and allows sending data together with the event. FOR ADVANCED USERS. | https://github.com/Miner28/NetworkedEventCaller/releases | 5/14/2022 20:17:20 | Miner28_3#3607 | Requires UdonSharp 1.0 | |||||||||||||||||||||||||
86 | Axe Throwing | mahu | VRCSDK3-WORLD-2022.04.20.16.26 | Axe Throwing game with multiple game modes, improved VR throwing, and physics simulation | https://github.com/mahuvrc/VRCAxeThrowing | 5/8/2022 5:15:25 | mahu | Two versions - old version compatible with U# 0.20.3 and new version compatible with U# 1.0 | https://vrchat.com/home/launch?worldId=wrld_6e65c9b1-3f5f-4e8f-80db-d360f996a144 | ||||||||||||||||||||||||
87 | USharpVideo Subtitles | jacklul | 2022-04-20 | This prefab adds support for SRT subtitles to USharpVideo. It was build mainly for USharpVideo but will work with any other video player supported by VRChat (Unity and AVPro). | https://github.com/jacklul/USharpVideo-Subtitles | 4/29/2022 6:44:55 | PhaxeNor | https://vrchat.com/home/world/wrld_dc50af39-1f65-4c47-a0d5-d1729d5c683f | |||||||||||||||||||||||||
88 | SimpleUdonBrush | Marsy | SDK3 | just a Brush with asmr sounds when brushing. both parties have to click the "on and off" button, localized for comfy reasons <3 | https://drive.google.com/file/d/1ZDFsaq4xtnhz2MbWRAoQ75-up1ibx7qA/view?usp=sharing | 4/18/2022 22:48:14 | Marsy | https://imgur.com/a/NTbNS3v | |||||||||||||||||||||||||
89 | Udon UwUtils | Reava_ | SDK3 | A collection of not-so-niche UdonSharp scripts for specific uses. Rotations, Tag management, Whitelists, TPs and so on. | https://github.com/Reava/ReavaUwUtils/releases/ | 4/18/2022 15:41:03 | Reava_ | UdonSharp required | https://vrchat.com/home/world/wrld_bd34e017-bdbd-4150-9577-660cd1ff29f7 | ||||||||||||||||||||||||
90 | Golf Game SGB | Spookyghostboo | VRCSDK3-WORLD-2022.02.16.19.13_Public | Shoot golf balls into rings for points. The players get a certain amount of golf balls to hit. The Player with the most amount of points win. You can change the limit of golf balls and the amount of points each ring rewards. | https://drive.google.com/drive/folders/1_5mKVdrStVnjxYWY7oqFoBjUDiFXrd2q?usp=sharing | 4/12/2022 16:11:39 | Spookyghostboo | na | https://vrchat.com/home/world/wrld_1fe3ba0e-93c3-400c-9c07-a10c78aba9b3 | ||||||||||||||||||||||||
91 | Animation Synchronization System | Sayamame | 2021.11.24.16.19 | A system for SDK3 with "Animation synchronization function" and "Event firing function". The included "Full" version prefab will synchronize parameters, playing states, and time for all layers in the Animator given by Inspector. This system uses UdonGraph only. | https://sayamame-beans.booth.pm/items/3645740 | 4/10/2022 5:29:35 | PhaxeNor | https://s2.booth.pm/3e1b3039-e946-4175-839a-81692e984f68/i/3645740/b1a66978-6933-46be-84ca-df587f9c41b1_base_resized.jpg | |||||||||||||||||||||||||
92 | UdonSnake - U# Based Snake Port | Paci Stardust | 2021.11.24.16.19 | See booth page | https://pacistardust.booth.pm/items/3778923 | 4/7/2022 22:39:57 | Paci Stardust | ||||||||||||||||||||||||||
93 | AlphaCRT | Constapatience | 2022.02.16.19.13 | Output AVPro screen to a render texture with the use of a alphamask to only display the parts of the video you want. | https://drive.google.com/file/d/1hs-JefAb_7Ny6HgUG0uRSR2Bp9uoqBGe/view?usp=sharing | 4/6/2022 18:35:43 | Constapatience | This is a modified version of lox9973 Video Render Texture. The main use-case is if you have a screen with complex geometry you can use a single quad to for AreaLit lighting to accurately emit/reflect your screen while staying optimized. | |||||||||||||||||||||||||
94 | Body-O-Pillow 300/Body Pillow Machine | Hexson | 3.0 | The Body-O-Pillow 300 is the First Version of a Machine that creates a bodypillow of the Person within the Frame. Simply Pop the Prefab in the world as it is and your free to go, Note: Im a credit whore so please :3 | https://drive.google.com/file/d/1Ah1hmrTNlKyXpjfu-T7-pPzHZDBwBAol/view?usp=sharing | 3/20/2022 3:44:22 | Hexson | ||||||||||||||||||||||||||
95 | Mission Briefing UI Panel | Steve the Mitochondria | SDK3 | This is a drag & drop panel with synced pickups constrained to the screen. The UI is just mesh with box colliders and the map is an image plane, which can be swapped with another PNG map. Uses: for decorative scenery, RP groups, and potentially game dev purposes. | https://nyon.gumroad.com/l/mission-briefing-UI-panel | 3/17/2022 1:16:15 | Steve the Mitochondria | ||||||||||||||||||||||||||
96 | Minigame Helpers | fuopy | 2022.02.16.19.13 | A collection of simple objects to help you improvise new minigames on the spot! Set your spawn point with the "Brickpoint" and set up in-world teleporters using the "Doorgate!" | https://github.com/fuopy/vrc-minigame-helpers/releases | 3/17/2022 0:46:38 | fuopy | ||||||||||||||||||||||||||
97 | Explode Cube | kleinba | 3 | A cube that explodes and vibrates the controller every 0.2m moved. | https://kleinba.gumroad.com/l/ExplodeCube | 3/16/2022 23:28:20 | kleinba | ||||||||||||||||||||||||||
98 | TreeTime-Drawing Stuff Game! | TheKally | SDK3 | A drawing game where four players Pick a random topic in secret and begin to draw it. They each only have 20 seconds before their canvas switches with their neighbors and they must try to finish their drawing without knowing what it is! | https://thekally.booth.pm/items/3698345 | 3/16/2022 22:56:14 | TheKally | ||||||||||||||||||||||||||
99 | Marble Race | Faxmashine & Hughesy | 2022.02.16.19.13 | Bet on marbles and make 'em race! Please check the Readme file. | https://github.com/daalta/MarbleRace | 3/16/2022 22:54:16 | Faxmashine & Hughesy | https://streamable.com/lbosqn | |||||||||||||||||||||||||
100 | SimpleUdonElevator | Lilithe Lotor | 3 | A simple elevator platform compatible with Udon Object Sync which maintains network synchronization while the platform is moving. | https://github.com/lilithebowman/SimpleUdonElevator | 3/16/2022 22:41:47 | Lilithe Lotor | This is my first one! I want to share my work with everyone! https://twitter.com/lilithebowman | https://user-images.githubusercontent.com/1637212/158293251-a4e8606d-b88b-4615-a0b1-76506d22f6fe.png | ||||||||||||||||||||||||
101 | Crazy 8 Ball | Dyslex1k & Crazium | SDK3 | A Magic 8 Ball prefab designed to give a random answer to any question you ask it! To setup: Just drag the "Crazy 8 Ball Full" prefab anywhere in your scene, and in-game just grab the Crazy 8 Ball, ask it a yes or no question, shake it, and it will give you an answer! Answers are synced with all players, so everyone will see the same response. | https://drive.google.com/drive/folders/1J1yMnLOA-JZFshKiYouCFskvG7rjf-FH?usp=sharing | 3/14/2022 17:33:12 | Dyslex1k | Note: Requires UdonSharp by Merlin to work. | https://twitter.com/CraziumGames/status/1500345450141868033 | ||||||||||||||||||||||||
102 | Translation System | Latiprod | VRCSDK3 2022.02.16.19.13 | An easy way to translate in 2 languages your Udon worlds. You can translate text (TMP supported), switch texture and objects according to the selected language. Requires Udon Sharp. | https://drive.google.com/file/d/1F8CA2ho-J4TOeZmNUDJbnbLP10Ilw42e/view?usp=sharing | 3/7/2022 22:33:03 | Latiprod | Requires Udon Sharp | https://vrchat.com/home/launch?worldId=wrld_28c680db-6fcb-4816-a502-fbafadee43ec&instanceId=0 | ||||||||||||||||||||||||
103 | Hex Tec. Simple Privat Room System | Hexson | 3.0 | Udon Framework to make easy Privat/lockebel rooms (Meshes can be swapped out with acctuel door meshes without stuff breaking) | https://drive.google.com/file/d/1M4hFejvDy8xrjR6PrMeShTyEagW-nkdY/view?usp=sharing | 3/5/2022 3:13:59 | Hexson Kyle | Hex Vult~ | |||||||||||||||||||||||||
104 | RubisBounce | Rubisorange | SDK3 | A bounce pad prefab to use as a trampoline with changeable settings. | https://github.com/Rubisorange/RubisBounce | 2/25/2022 6:45:56 | Rubisorange | https://vrchat.com/home/world/wrld_429f53e0-95c6-446e-9f28-03f01c5d0301 | |||||||||||||||||||||||||
105 | VR Comfort Ramp | Joker is punk | 2021.11.24.16.19 | Helps with motion sickness by swapping an inclined collider for a flat collider while moving in play space. | https://github.com/jokerIsPunk/vr-comfort-ramps/releases | 2/23/2022 19:35:43 | Joker is Punk | UdonSharp required | https://vrchat.com/home/launch?worldId=wrld_cc683f9c-d3a7-429c-a3f8-2e734da0a578 | ||||||||||||||||||||||||
106 | Avatar Menu | Steve the Mitochondria | SDK3 | Original design by VoidCake: A scrolling UI menu that can store several avatars. Required before importing: -VRCSDK3 -Udon Sharp | https://nyon.gumroad.com/l/avatar-menu | 2/21/2022 8:13:00 | Steve the Mitochondria | https://twitter.com/NinjaSteeve/status/1495657513139810307?s=20&t=f0nNKEPPU3SqU0gZyuS2KA | |||||||||||||||||||||||||
107 | Stepmania VRC | Jiraymin | VRCSDK3-WORLD-2021.11.24.16.19_Public (or higher) | This project aims to recreate stepmania (https://github.com/stepmania/stepmania) into vrchat. It basically is a combination of a parser for sm files + visualizers and gameplay manager using the parsed data + virtual arcade pads. | https://github.com/jiray-yay/Stepmania-VRC | 2/18/2022 11:25:01 | Jiraymin | Uses UdonSharp_v0.20.3 (or higher) | https://twitter.com/Jiraymin/status/1492582105854926850 | ||||||||||||||||||||||||
108 | Surface Slide | Pokeyi | SDK3 | Surface sliding object controller for VRChat. Can be used to translate game objects' parent rotations into lateral movement. | https://github.com/Pokeyi/VRC-Surface-Slide | 2/16/2022 2:04:14 | Pokeyi | UdonSharp Required | https://github.com/Pokeyi/VRC-Surface-Slide/raw/main/P_SurfaceSlide.png | ||||||||||||||||||||||||
109 | Zoned voice dampening | Rubisorange | SDK3 | Allows the creation of zones in which players can hear each other or not. Can make "soundproof" walls/floors. Also includes a player location information board. | https://github.com/Rubisorange/ZonedVoiceDampening | 2/15/2022 4:36:21 | Rubisorange | https://vrchat.com/home/world/wrld_65d24821-1849-447b-afa8-b7e6aa6d99a4 | |||||||||||||||||||||||||
110 | Udon Bakery Adapter | z3y | 2021.11.24.16.19 | A script that handles Bakery material property blocks used for SH and RNM with Udon | https://github.com/z3y/UdonBakeryAdapter/ | 2/9/2022 11:59:12 | z3y | ||||||||||||||||||||||||||
111 | Udon Worldle - U#-Based Wordle Port | Paci Stardust | 2019.4.31f1 | See booth page | https://pacistardust.booth.pm/items/3641688 | 2/8/2022 23:02:49 | Paci Stardust | ||||||||||||||||||||||||||
112 | VRChat Exploding Egg Udon!! | TWKTemplar | UdonSharp - v0.20.3 | An udon sharp egg that will blow up in your face if you get too close! Sends the player flying and throws around a decent amount of temp particles | https://twktemplar.booth.pm/items/3641692 | 2/8/2022 21:55:01 | TWKTemplar | ||||||||||||||||||||||||||
113 | SimpleUdonMirror | Marsy | SDK3-WORLD | A simple Udon Mirror with different Quality options: High, Medium, Low | https://drive.google.com/file/d/1nqdZJ07lSGnEOBuPTJtTkdMsLQ7pVq_h/view?usp=sharing | 1/30/2022 16:24:33 | Marsy | ||||||||||||||||||||||||||
114 | Ok drawing prefab | Kenoli | SDK3 | An art tool with many features for painting and photo editing. Configurable brushes, color blending, resizable canvas, layers, image sync, owner lock. | https://stardepot.org/ok/ | 1/21/2022 6:20:40 | Kenoli | Requires Udon Sharp | |||||||||||||||||||||||||
115 | CyanPlayerObjectPool | CyanLaser | SDK3 - 2021.07.13.13.39 | A VRChat system that will assign a unique object to every player in the world. Requires UdonSharp to work, but player objects can use any Udon compiler. Package includes examples in UdonGraph, UdonSharp, and CyanTrigger. | https://github.com/CyanLaser/CyanPlayerObjectPool/releases/tag/v1.0.0 | 1/20/2022 17:12:26 | CyanLaser | ||||||||||||||||||||||||||
116 | Udon Minesweeper - U# Based Minesweeper Port | Paci Stardust | 2018.4.20f1 | See booth page | https://pacistardust.booth.pm/items/3579093 | 1/13/2022 13:53:25 | Paci Stardust | See booth page | |||||||||||||||||||||||||
117 | Video Avatar Lighting | _pi_ | SDK3 | Lights up player avatars based on video input. Does not require custom shaders, so it should work on most avatars. | https://github.com/PiMaker/VRChatUnityThings#avatar-light | 1/12/2022 22:46:23 | _pi_ | ||||||||||||||||||||||||||
118 | Timezone Sync Hologram | Vistanz | SDK 3 | This is a hologram earth can shows everyone's timezones, approximate location based on the timezone and their local time in the same world instance. | https://github.com/JLChnToZ/vrctzhologram | 1/10/2022 22:44:50 | Fionna | https://vrchat.com/home/launch?worldId=wrld_7b24185d-81e8-4d67-8859-7bcf9a45cf1a | |||||||||||||||||||||||||
119 | Player Count Toggle | Realmlist | Player Count Toggle | https://realmlist.booth.pm/items/3502593 | 1/5/2022 0:44:03 | Realmlist | |||||||||||||||||||||||||||
120 | Never Have I Ever with Microphone and Scoreboard | Fionna | SDK3 | This prefab is a drag and drop Never Have I Ever game. It comes with a microphone, automatic scoreboard, and light-up floor panels. The microphone start panel can be customized with question suggestions. | https://fionna.booth.pm/items/3502900 | 1/5/2022 0:44:03 | Fionna | Requires CyanTrigger | https://vrchat.com/home/world/wrld_8865c6d6-fa90-4336-91f6-f00519d616eb | ||||||||||||||||||||||||
121 | Collision Audio with CyanTrigger | Fionna | SDK3 | This prefab shows you how to use CyanTrigger to create realistic audio effects based on the collision speed of objects in a VRChat SDK3 world. There are two versions, one that changes the pitch based on velocity, and one that allows you to select from a list of audio clips. There is also a "semi-synced" example that fixes some issues with Object Sync, by enabling a non-synced physics version when an object is released. | https://fionna.booth.pm/items/3502694 | 1/5/2022 0:37:42 | Fionna | https://youtu.be/yJoWldGrv-0 | |||||||||||||||||||||||||
122 | Beer Pong with CyanTrigger | Fionna | SDK3 | This prefab is a Beer Pong game for a VRChat world, using CyanTrigger. This prefab is drag and drop, but you can also customize the appearance if you desire. This prefab is built to official beer pong competition dimensions! | https://fionna.booth.pm/items/3502870 | 1/5/2022 0:36:18 | Fionna | Requires CyanTrigger | https://youtu.be/QXxAf5u-pUk | ||||||||||||||||||||||||
123 | Sticky Surface | Juice... | 3 | A demo scene where a variety of pickups stick to targets using a script that detects collision to switch kinematic on and off. | https://mdcrtv.gumroad.com/l/stickysurface | 1/4/2022 6:13:18 | Juice... | ||||||||||||||||||||||||||
124 | Udon2048 - U#-Based 2048 Port | Paci Stardust | 2018.4.20f1 | *Please read booth link for full info* | https://pacistardust.booth.pm/items/3547276 | 12/31/2021 5:05:40 | Paci Stardust | ||||||||||||||||||||||||||
125 | Wander AI | KevBal | 3 | Wander AI with Animation support! Check script summary for details! Requires U# | https://drive.google.com/drive/folders/1d4SH_LkHxTTepBeDUbKbIN8Y_pHkoN2U?usp=sharing | 12/23/2021 21:30:40 | KevBal | Ideal with the RPG Quest System | |||||||||||||||||||||||||
126 | Udon Starter Kit | akalink | 2021.09.30.16.18 | A collection of starter scripts, shaders, and editor scripts to beginner developers. | https://mcphersonsound.booth.pm/items/3529086 | 12/23/2021 18:34:32 | akalink | There is also a wiki https://garrett-mcpherson.gitbook.io/udon-starter-kit-wiki/ | https://www.youtube.com/watch?v=ENEnOX2KwWc&list=PL8Gth9dmbNdmfbJOMk4M7ZfxkhmsYJgKm | ||||||||||||||||||||||||
127 | Raycast Laser | Pokeyi | SDK3 | Raycast laser renderer and point-plotter for VRChat. Raycast a visual line-rendered laser with optional reflective properties and point-plotting for collision-detection objects. | https://github.com/Pokeyi/VRC-Raycast-Laser | 12/15/2021 1:08:33 | Fionna | UdonSharp required | https://github.com/Pokeyi/VRC-Raycast-Laser/raw/main/P_RaycastLaser.png | ||||||||||||||||||||||||
128 | Player Tracking | Pokeyi | SDK3 | Local player body-part tracking for VRChat. Track specific player avatar body parts and bones as well as smoothly attach game objects to those positions. | https://github.com/Pokeyi/VRC-Player-Tracking | 12/15/2021 1:08:01 | Fionna | UdonSharp required | https://github.com/Pokeyi/VRC-Player-Tracking/raw/main/P_PlayerTracking.png | ||||||||||||||||||||||||
129 | Object Spawner | Pokeyi | SDK3 | Network-synced object spawner & controller for VRChat. Spawn and manage movement of multiple objects simultaneously synchronized to all players. | https://github.com/Pokeyi/VRC-Object-Spawner | 12/15/2021 1:07:22 | Fionna | UdonSharp required | https://github.com/Pokeyi/VRC-Object-Spawner/raw/main/P_ObjectSpawner.png | ||||||||||||||||||||||||
130 | Animation Sync | Pokeyi | SDK3 | UTC animation sync for VRChat. Easily sync animations for all players without networking. | https://github.com/Pokeyi/VRC-Animation-Sync | 12/15/2021 1:06:42 | Fionna | UdonSharp required | https://raw.githubusercontent.com/Pokeyi/VRC-Animation-Sync/main/P_AnimSync.png | ||||||||||||||||||||||||
131 | Haptics Profile | Pokeyi | SDK3 | Controller haptics profile for VRChat. Custom-tailor controller vibration presets to be placed in your scene with additional options for distance-based culling and amplitude-falloff. | https://github.com/Pokeyi/VRC-Haptics-Profile | 12/15/2021 1:06:05 | Fionna | UdonSharp required | https://raw.githubusercontent.com/Pokeyi/VRC-Haptics-Profile/main/P_HapticsProfile.png | ||||||||||||||||||||||||
132 | Floater Sync | Pokeyi | SDK3 | UTC-synced bobbing and rocking motion for floating objects in VRChat. Manage synced bobbing and rocking motions for multiple floating game objects simultaneously synchronized to all players without networking. | https://github.com/Pokeyi/VRC-Floater-Sync | 12/15/2021 1:05:17 | Fionna | UdonSharp required | https://raw.githubusercontent.com/Pokeyi/VRC-Floater-Sync/main/P_FloaterSync.png | ||||||||||||||||||||||||
133 | Omni-Action | Pokeyi | SDK3 | Multi-purpose user-action/event and function-handling component for VRChat. Can be used for a growing multitude of VRChat world interactions and game-logic functions. | https://github.com/Pokeyi/VRC-Omni-Action | 12/15/2021 1:04:27 | Pokeyi | UdonSharp required | https://raw.githubusercontent.com/Pokeyi/VRC-Omni-Action/main/P_OmniAction.png | ||||||||||||||||||||||||
134 | Udon Record player | Vard & Temmie Dola | latest one | An interactive vinyl record player for vrchat | https://github.com/Vard-and-Temmie/Udon-Record-player | 12/14/2021 9:40:25 | Vard | <3 | |||||||||||||||||||||||||
135 | UdonMotion | lox9973 | VRCSDK3-WORLD 2021.11.24 | A motion tracking system for VRChat world | https://gitlab.com/lox9973/UdonMotion/ | 12/10/2021 4:16:01 | lox9973 | https://vrchat.com/home/launch?worldId=wrld_c88adb2b-0adf-4ca9-ad33-276d880416f8 | |||||||||||||||||||||||||
136 | Voice Dampening | Realmlist | 3 | Allows you to override people's voice gain and voice reach. Very handy for regularly crowded worlds such as VR clubs. | https://realmlist.booth.pm/items/3489315 | 12/7/2021 23:20:52 | Realmlist | ||||||||||||||||||||||||||
137 | Avatar Sound Dampening | Realmlist | 3 | Allows you to override people's avatar sound settings. Very handy for regularly crowded worlds such as VR clubs. Disables avatar sounds by default! | https://realmlist.booth.pm/items/3489319 | 12/7/2021 23:20:23 | Realmlist | ||||||||||||||||||||||||||
138 | RPG Quest System | KevBal | SDK3 | A basic quest and reward system with hud. New quest templates will come. Keep the link bookmarked for updates. Requires: UdonSharp and TextMeshPro | https://drive.google.com/drive/folders/1v7i2X2xMsiBJfsY4Wgrrfp0iFuaQzUbQ | 12/4/2021 16:43:35 | KevBal | ||||||||||||||||||||||||||
139 | Skee-ball v1.3 | Pyralix | 2021.11.08.14.28 | A functional, accessible, and networked Skee-ball machine with a high score tracker, ball counter, score counter, reset button, and a ball booster if you need a little help on the ramp! | https://pyralix.booth.pm/items/3480169 | 11/30/2021 0:00:00 | Pyralix | UdonSharp required | https://vrchat.com/home/launch?worldId=wrld_b8220748-bc69-440e-b8e3-83d8efaa5b69 | ||||||||||||||||||||||||
140 | Minion Art liquid drink udon port | Minion Art / akalink | 2021.09.30.16.18 | A port of the Minion Art's Liquid drink CS file to UdonSharp and optimized to decrease update loop overhead. Does not include shader. https://www.patreon.com/posts/quick-game-art-18245226 | https://drive.google.com/file/d/1eOTFDJjDi5f-YZ7_xHBjQvyd1o9kBgFi/view?usp=sharing | 11/16/2021 1:47:03 | akalink | ||||||||||||||||||||||||||
141 | Dynamic Soundtrack Controller | KidKwazine | VRCSDK3-WORLD-2021.11.08.14.28 or higher | System that uses the recently exposed (+ much more precise) dspTime to schedule audio allowing for dynamic soundtracks that change musically in your VRChat/Udon worlds. | https://github.com/kid-kwazine/Udon-Dynamic-Soundtrack-Controller | 11/12/2021 21:49:47 | KidKwazine | Docs: https://github.com/kid-kwazine/Udon-Dynamic-Soundtrack-Controller/blob/8cf763de0a3b56e15ab699d9a819aadaaf8ca7b0/HTI%20DSC%20v1.0.0%20-%20Documentation.pdf | |||||||||||||||||||||||||
142 | Deck of Cards | Vowgan | Udon | 2021-09-30 | Here is a deck of cards that you can use in your world! Place it down and you're ready to go. You can even add a "Reset" button that lets you reset the entire deck back to normal. | https://vowgan.booth.pm/items/3403129 | 11/2/2021 21:29:30 | Vowgan | https://vrchat.com/home/world/wrld_9aa4d67b-3a0e-41df-82d4-ed5805635afc | |||||||||||||||||||||||||
143 | NUSaveState | Nestorboy | 2021.09.03.09.25 | NUSaveState is a prefab which allows world creators to save and load Udon data with the use of avatars. The scripts are built with both Udon Graph and Udon Sharp users in mind, and the system is also Quest compatible. | https://github.com/Nestorboy/NUSaveState | 11/2/2021 0:21:24 | Nestorboy | https://vrchat.com/home/world/wrld_81647d88-e6ad-488e-b528-3c35cded36b6 | |||||||||||||||||||||||||
144 | Thry's Beer Pong | Thryrallo | Udon | Beer Pong with better ball and cup sync, different modes, multiple players and more | https://github.com/Thryrallo/UdonPrefabs/releases | 10/31/2021 17:15:33 | Thryrallo | ||||||||||||||||||||||||||
145 | FaxFallDamage | Faxmashine | 2021.09.03.09.25 | If players hit the ground too hard they go oof and die. Is using the combat system, which is deprecated. Use at your own Risk. | https://drive.google.com/uc?export=download&id=16sCyf2Ffc62x-7QZSgCvf_1WhOzdiGVe | 10/25/2021 3:11:34 | Faxmashine | Created at 3 AM. | https://youtu.be/28xxuOKHJnM | ||||||||||||||||||||||||
146 | Interactable Objects | Karet | 2021.09.30.16.18 | A series of scripts to drive interactable objects. Contains a hinge, drawer, dial, pushable button, and pushable slider. | https://github.com/swiveI/Interactable-Objects | 10/15/2021 15:42:43 | Karet | https://vrchat.com/home/launch?worldId=wrld_1ab5609c-e6eb-493c-b226-d3b9a11347a8&instanceId=0 | |||||||||||||||||||||||||
147 | Udon Airtime | Waai! | 2021.08.04.15.07 | An expressive movement system for VRChat. Includes variable jump height, double jumping, wall riding, wall jumping, and rail grinding via an Udon-powered bézier curve implementation. | https://waai.booth.pm/items/3181478 | 10/15/2021 13:43:17 | Waai! | https://www.youtube.com/watch?v=wCuWJBoS0PQ | |||||||||||||||||||||||||
148 | UI Options Panel prefab: Post-Processing, Music, Toggles using CyanTrigger | Fionna | SDK3 | This prefab allows you to control various options in your VRChat SDK3 world. You can control Post-Processing effects like Bloom and Brightness, Audio volume, and toggle various objects and effects, all using CyanTrigger. The YouTube video is a tutorial explaining how to build and use this system. | https://fionna.booth.pm/items/3348254 | 10/13/2021 2:50:53 | Fionna | https://www.youtube.com/watch?v=PIFzRuDeK4M | |||||||||||||||||||||||||
149 | Spin the Bottle prefab using CyanTrigger | Fionna | SDK3 | This is a "Spin The Bottle" prefab using CyanTrigger. You can drop this prefab directly into your SDK3 world for VRChat. The YouTube tutorial demonstrates how to build this from scratch. | https://fionna.booth.pm/items/3348234 | 10/13/2021 2:50:07 | Fionna | https://www.youtube.com/watch?v=X6lFU7bi2MU | |||||||||||||||||||||||||
150 | Player Join/Leave Chime prefab for VRChat using CyanTrigger | Fionna | SDK3 | This prefab is a system that allows you to create a basic join/leave sound and toggle button for VRChat world, using CyanTrigger. The YouTube tutorial demonstrates how to build this from scratch. A great way to learn some of the basics of CyanTrigger! - Variables - IF/ELSE statements - Using variables between different objects | https://fionna.booth.pm/items/3348216 | 10/13/2021 2:49:24 | Fionna | https://www.youtube.com/watch?v=Y_-hsqkoU04 | |||||||||||||||||||||||||
151 | Master Detector | akalink | 2021.08.11.15.16 | A gem that will always follow the master, useful for debugging during local testing | https://mcphersonsound.booth.pm/items/3347682 | 10/12/2021 5:34:54 | akalink | ||||||||||||||||||||||||||
152 | Light-weight global pickup | NEET ENGINEER | 2021-09-30 | Only sync position when pickup/drop based on bone transform to reduce networking. | https://neet-shop.booth.pm/items/2981343 | 10/8/2021 17:22:51 | Tony_Lewis | https://vrchat.com/home/world/wrld_02cb84c8-446a-484b-b52b-2c1777e55f8d | |||||||||||||||||||||||||
153 | Pseudo Animation Sync by Local Device Time | NEET ENGINEER | 2021-09-30 | Sync Animation between users based on time on their device. | https://neet-shop.booth.pm/items/3334984 | 10/8/2021 17:20:41 | Tony_Lewis | Can check how it synced at preview world. (Used on Train/Bus/Signal) | https://vrchat.com/home/world/wrld_02cb84c8-446a-484b-b52b-2c1777e55f8d | ||||||||||||||||||||||||
154 | SoccerBox | Joker is punk | 2021.09.03.09.25 | Adds body colliders to players' avatars which allow them to kick, hit, and catch rigidbodies with their feet, knees, chest, and head. Includes a ball. | https://github.com/jokerIsPunk/soccerbox/releases/latest | 9/29/2021 3:13:57 | Joker is Punk | Requires Udon Sharp | https://www.youtube.com/watch?v=yVyQD8X_hWo | ||||||||||||||||||||||||
155 | Measurement Camera for Avatars | akalink | 2021.08.11.15.16 | A toggle on/off camera mirror that tracks your camera to help you measure it. | https://mcphersonsound.booth.pm/items/3311763 | 9/28/2021 1:24:32 | akalink | ||||||||||||||||||||||||||
156 | VRC CMD | MMMaellon | 2021.09.03.09.25 | Allows you to control your map through a terminal/console/command prompt. Comes with autocomplete and allows sending commands to other players which is super handy when testing multiplayer worlds by yourself. Inspired by Phasedragon's UdonShell that he made for Callous Row | https://drive.google.com/file/d/1nRnAqJRxP6MsE72WPoO-uK8Z7sDZqvs-/view?usp=sharing | 9/25/2021 5:36:55 | MMMaellon | https://youtu.be/gMXXUxWFHMs | |||||||||||||||||||||||||
157 | Surf_Udon | IgbarVonSquid | SDK3 | Prefab for making surf maps in VRChat | https://github.com/IgbarVonSquid/Surf_Udon | 9/13/2021 14:39:09 | IgbarVonSquid | https://twitter.com/IgbarVonSquid/status/1432361073068453888 | |||||||||||||||||||||||||
158 | Candle ebook reader | Clearly | SDK3 | Candle is a tablet for reading books in virtual reality․ It looks and feels like a real Kindle․ Easy to publish books on and easy for people to read from․ No coding experience required! | https://clearly.booth.pm/items/3258223 | 9/7/2021 23:02:12 | Fionna | https://vrchat.com/home/world/wrld_4d99b8ee-7872-43bc-9ae2-3c65020af241 | |||||||||||||||||||||||||
159 | ProTV 2.3 | ArchiTechAnon | 2022.06.03.00.03 (U# 0.20.3/1.1.0) | A ready-made, full featured Multi-VideoPlayer management asset. Supports customizable plugins such as MediaControls, Playlists, Queues, 360 Skybox Video, VoteSkip, and AudioLink integration. Runs great with livestreams like VRCDN and on Quest. | https://gum.co/protv | 8/26/2021 5:00:00 | TechAnon | I offer free tech support for all my assets. Hit me up on my discord with any questions! https://discord.gg/7hdZsFtyxP | https://streamable.com/a0s4sg | ||||||||||||||||||||||||
160 | Distance Culling Mirrors | Superbstingray | 2021.08.11.15.16 | Udon script that exposes additional options for mirrors giving the ability to set distance based culling for players, interactables and optionally all other existing layers. | https://github.com/Superbstingray/DistanceCullingMirrors | 8/23/2021 0:39:58 | Superbstingray | ||||||||||||||||||||||||||
161 | Eatable Food with CyanTrigger | Fionna | SDK3 | Eatable Food prefab--pickups play a sound, particles, and disappear/respawn after colliding with the player's face. Uses CyanTrigger | https://fionna.booth.pm/items/3203358 | 8/17/2021 6:32:02 | Fionna | Requires SDK3 and CyanTrigger | https://www.youtube.com/watch?v=eADLJnd4PMM | ||||||||||||||||||||||||
162 | AKSwitch | AoiKamishiro/神城アオイ | VRCSDK3-WORLD-2021.08.11.15.16_Public | This is a switch gimmick for SDK3. A single checkbox can be used to switch between local and global behavior. VR users can operate the switch by physical contact, while desktop users can operate it by conventional interaction. You can also switch the operation method at any time. | https://kamishirolab.booth.pm/items/3159633 | 8/16/2021 20:12:53 | AoiKamishiro/神城アオイ | Readme https://github.com/AoiKamishiro/VRChatPrefabs/blob/master/Assets/00Kamishiro/AKSwitch/_Resources/Documents/AKSwitch-README_EN.md | |||||||||||||||||||||||||
163 | Brokered Update and Sync | CNLohr | 2021.08.04.15.07 | A highly optimized alternative to VRC Object Sync, also, provides facility to slow-update or optionally update objects to avoid perf issues when having hundreds or thousands of objects. You can have 1,000+ sync'd objects and still make a cool 144 FPS. | https://github.com/cnlohr/brokeredupdateandsync/releases | 8/8/2021 7:43:29 | CNLohr | ||||||||||||||||||||||||||
164 | UdonPlatformHook | Superbstingray | 2021.08.04.15.07 | Prefab that functions as a drag and drop solution for making players correctly follow any moving Platforms, Vehicles and GameObjects in your scene when standing on them. Makes players functionally behave as if they were parented to the game object they are standing on. Players will seamlessly move and teleport with colliders they stand on. Behavior can be enabled or disabled based on layers. | https://github.com/Superbstingray/UdonPlayerPlatformHook | 8/8/2021 3:00:05 | Superbstingray | ||||||||||||||||||||||||||
165 | Smart Bottle Spin | Thryrallo | 2021.07.13.13.39 | A bottle spin prefab that spins smoothly for owner and remote clients. Furthermore it has a mode to target a random player in the vicinity of the bottle instead of a random angle. | https://github.com/Thryrallo/UdonPrefabs | 8/2/2021 19:12:16 | Thryrallo | Requires UdonSharp | |||||||||||||||||||||||||
166 | Avatar Image Reader | Miner28, GlitchyDev, BocuD | 2021.06.03 or later | Decodes UTF16 strings from image data stored in avatar pedestals. Allows you to update text inside a world without updating the entire world. | https://github.com/Miner28/AvatarImageReader | 8/1/2021 10:33:56 | BocuD | UdonSharp required | https://vrchat.com/home/launch?worldId=wrld_b906fef2-9c90-463a-bb7b-23d187ccdffe&instanceId=0 | ||||||||||||||||||||||||
167 | UserRealHeight | lox9973 | 2021.08.04.15.07 | Measure your "User Real Height" setting | https://gitlab.com/-/snippets/2153011 | 7/22/2021 21:20:33 | lox9973 | ||||||||||||||||||||||||||
168 | MirrorCameraTracker | lox9973 | 2021.08.04.15.07 | A camera tracker with correct IPD scale | https://gitlab.com/-/snippets/2152230 | 7/22/2021 20:03:33 | lox9973 | ||||||||||||||||||||||||||
169 | Find Your Friends | Joker is punk | 2021.06.03.14.57 | A UI panel that lets players scroll through the list of connected players and teleport to them. There's also a "Hide me" option. | https://github.com/jokerIsPunk/find-your-friends/releases/ | 7/21/2021 16:16:58 | Joker is Punk | Uses either Udon Graph or Udon Sharp; U# is not required but is available. | https://i.imgur.com/LAk75Tl.png | ||||||||||||||||||||||||
170 | Attach-To-Me | bd_ | 3-Worlds | A system for dynamically attaching props to yourself or other players. Supports attaching to most humanoid bones. | https://github.com/bdunderscore/attach-to-me/releases | 7/19/2021 2:12:29 | bd_ | Manual: https://bdunderscore.github.io/attach-to-me/ | https://www.youtube.com/watch?v=bk6ayPyOjwQ | ||||||||||||||||||||||||
171 | Thunderstorm Prefab | BananaBread | SDK3 | it's a prefab that create a thunderstorm with lights and sounds. | https://github.com/BananaBread291/Thunderstorm_Prefab | 7/17/2021 21:54:25 | BananaBread#7393 | https://vrch.at/richmond-erwinhazel-66ce6 | |||||||||||||||||||||||||
172 | Easy Buttons | BananaBread | SDK3 | Easy Buttons is a prefab, that is made for people who aren't familiar with coding. | https://github.com/BananaBread291/EasyButtons | 7/17/2021 21:51:39 | BananaBread#7393 | https://vrch.at/general-gauduck-6cc87 | |||||||||||||||||||||||||
173 | Toly's combat system | Toly65 | SDK3 | A combat system that features multi segment hitboxes that track: head, torso and legs Some prefabricated guns are included. setup is as easy as dragging the combat system prefab into a map and dragging some guns into a map, anything more complex is up to you guns are currently raycast only and come with variable damage, there is 2 example guns provided for reference | https://github.com/Toly65/UdonCombatSystem | 7/17/2021 0:12:31 | Toly65 | ||||||||||||||||||||||||||
174 | UdonSharp Day Night Cycle | Iconoclass | 3 | This is a fork I made of a the day night cycle used in the autumn themed world. I used my own implementation in my world Serene Seaside, which is on the World Jam: Drawing row: https://vrchat.com/home/launch?worldId=wrld_8b709af3-4e49-4dec-9cbb-132b2234fe7f My edit adds a step-by-step readme, comments to the code and an UdonToolkit custom inspector to make it more clear on how to implement. | https://github.com/Iconoclass/UdonSharpDayNightController | 7/11/2021 3:02:36 | Fionna | https://vrchat.com/home/launch?worldId=wrld_8b709af3-4e49-4dec-9cbb-132b2234fe7f | |||||||||||||||||||||||||
175 | Udon Catmull-Rom Splines | BocuD#8400 | 3 | A simple spline system that works with Udon. Contains an example script to make an object follow a spline. | https://github.com/BocuD/Udon-Catmull-Rom-Splines | 7/11/2021 2:57:10 | Fionna | ||||||||||||||||||||||||||
176 | Nihongo Board | YukimuraKyoko | 2021.08.04.15.07 | All-In-One Japanese flashcards for Hiragana, Katakana, Kanji, Grammar, and Vocabulary! All JLPT N levels included. | https://drive.google.com/file/d/1Vlt5ggT4cu19fAS2gyE8kkBehsjmVvl6/view?usp=sharing | 7/10/2021 5:38:29 | Kyoko#9963 | UdonSharp Required | https://twitter.com/Yukimura_Kyoko/status/1413703974033629187?s=20 | ||||||||||||||||||||||||
177 | AAChair | Aoi Kamishiro | 2021.06.03.14.57 or newer | A chair that automatically adjusts the seating position. | https://kamishirolab.booth.pm/items/3052333 | 7/9/2021 7:50:31 | Aoi Kamishiro | The repository is now available on Github. https://github.com/AoiKamishiro/VRC_UdonPrefabs | |||||||||||||||||||||||||
178 | VRCMarker | z3y | VRCSDK3-WORLD-2021.06.03.14.57 | Optimized pens using udon manual sync and only one ink material | https://github.com/z3y/vertex-color-pens | 7/6/2021 17:43:39 | z3y | https://i.imgur.com/CvJOy5f.png | |||||||||||||||||||||||||
179 | CineCam | Rollthered | 2021.6.3.14.57 | Running an event in VRChat but don't want to setup a camera system? Introducing CineCam! A CineMachine driven camera made with Udon I created a prefab that lets you do this with minimal setup! (Cyan Triggers is required for this to work) | https://rollthered.booth.pm/items/3092308 | 7/1/2021 21:31:27 | Rollthered | This requires CyanTriggers in your project before import!! CyanTriggers is not included with this prefab! | |||||||||||||||||||||||||
180 | VRoomba v2 | Vowgan | 2021.06.03.14.57 | A VRoomba friend for your home! Now with increased mobility, vocals, and weapons! | https://vowgan.booth.pm/items/3085036 | 6/30/2021 18:55:25 | Vowgan | https://youtu.be/GVwbh4GysIE | |||||||||||||||||||||||||
181 | Udon Dial | _pi_ | SDK3 | Local Dial input with smooth VR turning and desktop fallback. Great for mirror toggles. | https://github.com/PiMaker/VRChatUnityThings#dial | 6/30/2021 18:37:24 | _pi_ | ||||||||||||||||||||||||||
182 | Synced Shuffle Music Player | _pi_ | SDK3 | Music player based on URLs with full sync (everyone hears the same song at the same time), auto-shuffle and song preloading. | https://github.com/PiMaker/VRChatUnityThings#music-player | 6/30/2021 18:36:16 | _pi_ | ||||||||||||||||||||||||||
183 | Player List with Local Time | _pi_ | SDK3 | A synced player list that displays each player's local time and how long they've been in the instance. Full late-joiner support. | https://github.com/PiMaker/VRChatUnityThings#player-list | 6/30/2021 18:34:12 | _pi_ | ||||||||||||||||||||||||||
184 | DynamicRunning VR (aka DRVR) | Dinky | 2021.06.03.14.57 | Allows VR users to physically swing their arms to go faster. Comes with a set of buttons to toggle the prefab and its components at runtime. | https://drive.google.com/file/d/1As5VnUMQiQ9P4gcBNxMaVyEdlHBlB4t1/view?usp=sharing | 6/26/2021 10:21:50 | Dinky | ||||||||||||||||||||||||||
185 | Skipping Stones | Joker is punk | 2021.06.03.14.57 | Stones that skip on the surface of water when thrown. | https://github.com/jokerIsPunk/skipping-stones/releases | 6/22/2021 21:37:51 | Joker is Punk | Made with graphs! | https://www.youtube.com/watch?v=QuvZ46fEn8M | ||||||||||||||||||||||||
186 | Daily Japanese | YukimuraKyoko | 2021.08.04.15.07 | "Learning Japanese Daily in Home World" A UI panel(s) that shows different Japanese daily content based on the provided local database attached! This prefab database includes all of Hiragana/Katakana, and also all "Kanji, Vocabulary, and Grammar" content from the universal JLPT tests. Every time the world is loaded, random elements from the database is called and displayed on the UI(s) just like random flashcards. The prefab can switch and toggle between: Hiragana, Katakana, Kanji (All N levels), Grammar (All N levels), and Vocabulary (All N levels) | https://drive.google.com/file/d/1A7tNlmh0vt_mbxHrUzQaiTqou0kqeWUL/view?usp=sharing | 6/8/2021 10:39:21 | kyoko#9963 | UdonSharp Required | https://twitter.com/Yukimura_Kyoko/status/1402183349834182658?s=20 | ||||||||||||||||||||||||
187 | Udon Analog Clock | akalink | 2021.05.21.12.13 | Simple to set up working clock with blender and texture files for easy customization. Set up is as easy as drag and drop. Will not work with very old versions of Udon. | https://mcphersonsound.booth.pm/items/3017500 | 6/3/2021 7:54:11 | akalink | ||||||||||||||||||||||||||
188 | Join Notification System | M.O.O.N. | SDK 3 | Notifier for join/leave | https://github.com/moonvrc/JoinNotificationSystem/releases/tag/1.0.0 | 5/25/2021 2:08:58 | Fionna | ||||||||||||||||||||||||||
189 | SimpleAI | Centauri | 2021.05.21.12.13 | SimpleAI is a set of AI prefabs that are useful to have in any project! It is meant to be used on its own, or alongside the tutorial released as part of TLX! | https://github.com/Centauri2442/SimpleAI | 5/24/2021 11:36:56 | Centauri | Latest SDK3 and Udonsharp needed! | |||||||||||||||||||||||||
190 | VRCBilliards: Community Edition | Hannah "FairlySadPanda" Dawson | 2021.05.17.12.52 | A gigantic overhaul of the original 8Ball prefab. 4 types of pool for 1-4 players! | https://github.com/VRCBilliards/vrcbce/releases | 5/18/2021 1:58:37 | Hannah "FairlySadPanda" Dawson | This is a legally distinct prefab from the ht8b 8ball prefab. | |||||||||||||||||||||||||
191 | Liquid Pouring | Dastmann | SDK3 | UDON Liquid Pouring system for VRChat by Dastmann. Mixing colors‚ accurate spilling‚ accurate volume‚ it has it allǃ | https://github.com/Dastmann/UDON-Liquid-Pouring-for-VRChat | 5/12/2021 23:33:54 | Fionna | https://vrchat.com/home/launch?worldId=wrld_c578d49b-c7c1-4424-8e77-fff182f13c6e | |||||||||||||||||||||||||
192 | ToggUltima | DrakenStark | SDK3 | An UdonSharp toggle script with optional components built to minimize world development workload and also provide a wide variety of functionality. Give your interactive objects an Action script and fly from there! - Toggle multiple objects at once with a single interactive object in a variety of ways. Decorate your mirror walls and temporarily disable the decorations while the mirror is enabled. - List all your mirrors or other objects in one script and have them automatically disabled when not in use! No need to manage the same list multiple times across all your interactive objects to protect everyone's framerates. - Sync your toggles together with ease (Drag toggle scripts into an array and done!) and with minimal network traffic (One variable is used to sync together all the toggle scripts you put in it!). - Reserve your interactive objects with a bouncer script that allows you to have a list of who you want and don't want to be able to use them. - Feel free to use multiple sets of these scripts for any number of separate systems within your worlds! One sync script can still be used for all of them if desired! Please feel free to get a hold of me Twitter and Telegram @DrakenStark or Discord @Draken Stark#2888 with any feedback or questions. | https://github.com/DrakenStark/ToggUltima/releases | 5/12/2021 7:43:46 | Draken Stark | Rebuilt from the ground up from my previous script OnlyOneGroupToggle. Just use the ToggUltima Action script if it's all you needed and wish to update to this latest version. | https://vrchat.com/home/world/wrld_3e299607-c3f0-45eb-ab37-de561104c969 | ||||||||||||||||||||||||
193 | Udon Jetpack | Synqark & Ostinyo | SDK3 | Synqark's jetpack prefab ported into Udon. Includes synced & local versions. | https://drive.google.com/file/d/13-9lZLsCEo4vjxGgytKPuSsHEYlCfOxK/view?usp=sharing | 5/6/2021 22:10:17 | Ostinyo | Requires UdonSharp | |||||||||||||||||||||||||
194 | Audio Source Config Card | Texelsaur | 2021.03.22.18.27 | Small cards that you can carry around and use to view or change several Audio Source parameters. | https://drive.google.com/file/d/1-k1WnEVVf2pYU_AaVhSyKofXJtSSk9Xe/view?usp=sharing | 4/7/2021 7:24:13 | Texelsaur#1795 | Requires UdonSharp | https://drive.google.com/file/d/1F361YKXOZzAluAdL9SaCkmIBpaTp5m-P/view?usp=sharing | ||||||||||||||||||||||||
195 | USharp Video | Merlin | SDK3 | A basic video player made for VRChat using Udon and UdonSharp. Supports normal videos and live streams. | https://github.com/MerlinVR/USharpVideo | 4/5/2021 23:27:35 | Fionna | ||||||||||||||||||||||||||
196 | UdonSharp | Merlin | SDK3 | An experimental compiler for compiling C# to Udon assembly | https://github.com/MerlinVR/UdonSharp | 4/5/2021 22:31:52 | Fionna | ||||||||||||||||||||||||||
197 | Udon AudioLink | llealloo | 3 | Audio reactive prefabs for VRChat. Realtime audio reactive lights, moving objects, shaders, and export audio reactive data to avatars. | https://github.com/llealloo/vrc-udon-audio-link | 4/5/2021 0:51:45 | llealloo | Requires UdonSharp | |||||||||||||||||||||||||
198 | Better Player Audio | Guribo | Udon (SDK3) | Microphone and player audio occlusion | https://github.com/Guribo/BetterAudio/releases | 4/3/2021 18:06:16 | akalink | https://twitter.com/GuriboVR/status/1371191149742940164 | |||||||||||||||||||||||||
199 | Player Chimes | Child of the Beast | 2021.03.09.13.57 | player Join and Leave bells | https://github.com/VrcUdon/PlayerChimes | 3/28/2021 19:32:14 | Child of the Beast | ||||||||||||||||||||||||||
200 | Udon Conway's game of life Board Game | TWKTemplar | SDK3, 2020.11.16.12.43 | Conway's game of life mini Board game | https://twktemplar.booth.pm/items/2844574 | 3/24/2021 17:47:53 | TWKTemplar#5881 | Needs UdonSharp imported first | https://www.youtube.com/watch?v=bqD3jPxtLbI | ||||||||||||||||||||||||
201 | Global Render Texture for Udon | Lyuma | SDK3 | Similar to RenderTexture .SetGlobalShaderProperty from SDK2, allows you to put any render texture into a hardcoded named texture slot. Use for data or textures you want to expose to avatar shaders designed to interact with your world (such as DateTime for a watch) | https://drive.google.com/drive/folders/1NMwILuX1P_Prb3CTPEcU6_XQhWzb96ZO | 3/22/2021 20:50:55 | Lyuma | ||||||||||||||||||||||||||
202 | OpenBlocks Elevator | Vowgan/OpenBlocks | 2021.03.09.13.57 | The OpenBlocks Minecraft mod's Elevator system, but in VRChat since it's open-source! | https://vowgan.booth.pm/items/2835312 | 3/20/2021 19:05:22 | Vowgan | ||||||||||||||||||||||||||
203 | Wearable Hat | Ostinyo | VRCSDK3-WORLD-2021.03.09.13.57_Public | Wearable hat that you can put on yourself and friends! Use the trigger when it's near someone's head to place it. | https://drive.google.com/file/d/1rhK2xi3hK18nocsatepPvmppb5N_xdeZ/view?usp=sharing | 3/16/2021 2:56:51 | Ostinyo | Requires UdonSharp | |||||||||||||||||||||||||
204 | Sacc's Flight and Vehicles | Sacchan | 2021.11.08.14.28 | Customizable vehicles, airplane, helicopter, hoverbike, boat | https://github.com/Sacchan-VRC/SaccFlightAndVehicles/releases | 3/13/2021 17:33:12 | Sacchan | https://twitter.com/Sacchan_VRC/status/1459661623472398337 | |||||||||||||||||||||||||
205 | Obj Sequencer | Vowgan | 2021.02.23.11.40 | Obj Sequencer is a VRChat UdonSharp Prefab for playing "Obj Sequences" from Blender or other programs. Essentially, you give this prefab an array of Models and it will rapidly replace its Mesh in order of that list to play through an animation. | https://vowgan.booth.pm/items/2784370 | 2/27/2021 19:22:42 | Vowgan | https://youtu.be/NgXzNyxzeDk | |||||||||||||||||||||||||
206 | SAO Menu | Thryrallo | 2021.01.28.19.07 | A world menu in the style of sword art online. The menu opens and closes reacting to hand gestures. | https://github.com/Thryrallo/UdonPrefabs | 2/21/2021 20:19:24 | Thryrallo | https://twitter.com/thryrallo/status/1250440677852246016 | |||||||||||||||||||||||||
207 | Udon# Basic Player Admin | Jazzy348 | SDK3 | A basic Udon# script to spawn objects for a specific list of users at runtime | https://github.com/jazzy348/VRChat_Udon_Admin/archive/main.zip | 2/10/2021 0:52:56 | Jazzy348 | ||||||||||||||||||||||||||
208 | Material Swapper | Vowgan | 2021.01.28.19.07 | This allows you to cycle through a specific material on models that have more than one. In the demo, it cycles between three materials used for a picture frame. Best used for multi-page instructional images. | https://github.com/Vowgan/MaterialSwapper | 2/5/2021 21:36:05 | Vowgan | https://i.gyazo.com/1aafd97157613f5f8c644d1cca18a61c.mp4 | |||||||||||||||||||||||||
209 | SyncAudioPlayer | OhGeezCmon | VRCSDK3-WORLD-2020.12.09.04.44_Public | Allows you to create a playlist of audio files stored in your Unity Project (ogg, mp3, etc) and sync them to all clients of a world. Used in any situation where all clients should hear the same soundtrack at the same time. Does not support audio streams at this time, only local audio. | https://github.com/OhGeezCmon/VRC-SyncAudioPlayer | 1/25/2021 2:49:35 | OhGeezCmon | ||||||||||||||||||||||||||
210 | Yodokoro-chan's Touch me controller | Yodokoro-chan | 2020.12.09.04.44_Public | When you touch another player's avatar, your controller vibrates according to the speed. | https://yodokoro.booth.pm/items/2696737 | 1/24/2021 14:52:57 | Yodokoro-chan | If you found mistranslation in English manual, please tell me on twitter or contact form. | https://vrchat.com/home/world/wrld_a3253073-2d3a-4c7e-ac1b-dc8f02ea385d | ||||||||||||||||||||||||
211 | Collider mover with haptic slider(高さ無段階調整コライダー) | Yodokoro-chan | VRCSDK3-WORLD-2020.12.09.04.44 | Height adjustable collider with haptic feedbacking slider. | https://yodokoro.booth.pm/items/2692031 | 1/21/2021 16:53:00 | Yodokoro-chan | If you found mistranslations in English manual, please tell me on twitter or contact form. | https://vrchat.com/home/world/wrld_a3253073-2d3a-4c7e-ac1b-dc8f02ea385d | ||||||||||||||||||||||||
212 | Simple UDON Gimmicks Pack | 74-south | 2020.11.16.12.43_Public or later | Some of standard gimmicks which may used on worlds. | https://booth.pm/en/items/2218271 | 12/20/2020 22:09:29 | Tony_Lewis | https://vrchat.com/home/launch?worldId=wrld_fec16637-db03-4c23-b4fe-3d14ded5a3f5 | |||||||||||||||||||||||||
213 | VRC_StarterKit (SDK3) | るーにゃ | 2020.11.16.12.43_Public or later | Pack of general asset to use for UDON# | https://gitlab.com/xlwnya/vrc_starterkit/-/releases | 12/20/2020 22:09:27 | Tony_Lewis | https://www.vrchat.com/home/world/wrld_b7384ed8-47a8-4da5-8c88-4d5debf149c9 | |||||||||||||||||||||||||
214 | Udon Calibrating Chairs | Superbstingray | 2020.11.30.20.04 | VRCStation Chairs that adjust their enter point to align avatars to a better sitting position by aligning the avatars knee position to a target transform. | https://github.com/Superbstingray/UdonCalibratingChairs | 12/11/2020 23:06:25 | Superbstingray | https://i.imgur.com/3ssxUqs.png | |||||||||||||||||||||||||
215 | UdonToolkit | orels1 | 3 | A collection of UdonBehaviours to speed up your world development | https://github.com/orels1/UdonToolkit | 11/28/2020 23:27:05 | orels1 | UdonToolkit also includes a lot of editor Attributes to help you build custom inspectors! | |||||||||||||||||||||||||
216 | Video Render Texture | lox9973 | 2020.10.28.15.57 | Output video player into a render texture without using camera | https://drive.google.com/file/d/1XQBybXg2D87AueLI87UuujA3jDN4fU33/view?usp=sharing | 11/28/2020 8:51:09 | lox9973 | ||||||||||||||||||||||||||
217 | Spinner Prefab | FireTik | 2020.10.28.15.57 | Requires Udon Sharp. A remake of the spin the bottle prefab made by fionna, but for udon and with a pointer arrow. | https://1drv.ms/u/s!AhB_DOUEbIssheQhsozOm6eOg-08hw?e=2iIjnU | 11/22/2020 21:26:55 | FireTik | ||||||||||||||||||||||||||
218 | Yodokoro-chan Haptic Controller | Yodokoro-chan | 2020.09.15.11.25 | Models and U# scripts for creating switches and sliders with haptic feedback(controller vibration). | https://yodokoro.booth.pm/items/2458051 | 11/21/2020 4:36:50 | Yodokoro-chan | If you found mistranslations in English manual, please tell me on twitter or contact form. | https://vrchat.com/home/world/wrld_34d4e402-1247-41d5-97cb-931f74fb40ce | ||||||||||||||||||||||||
219 | Bolt Action Interact Able | Black Lilith | Worlds 3.4.1 | System allow VR player to interact with the bolt of the weapon. Be aware, it's still buggy but feel free to use for research purpose. | https://drive.google.com/file/d/1a680lgUuSq2H6qyXYAOTlL-6NaE_rhXy/view?usp=drive_link | 11/16/2020 4:06:33 | Black Lilith | ||||||||||||||||||||||||||
220 | Vending Machine | Karet | 2020.10.27.15.57 | Working soda vending machine | https://drive.google.com/file/d/1AK2Xf1KlbN8Za-OAa1iaRRVWy2mcj8Zd/view?usp=sharing | 11/2/2020 14:46:12 | Karet | ||||||||||||||||||||||||||
221 | Simple Object Pool | Phasedragon | 2020.09.25.00.08 | An object pool that assigns a new unique object to every player in the instance. Requires Udonsharp. | https://drive.google.com/file/d/16SYuHlhYTQV_hszwqy_OYgou1aFTFDC1/view?usp=sharing | 10/16/2020 14:21:49 | Phasedragon | ||||||||||||||||||||||||||
222 | Conversation System | MMMaellon | 2020.08.01.18.18 | Converts fountain scripts (film script not code script) into Udon Behaviours that can type out the lines in a dialog box like a classic RPG game. Lines are assigned to the speaker speaking them, and if the player controls that speaker they get to choose dialog options. There are controls for making certain dialog paths conditional and for triggering sounds and animations and changing the timings of everything and all that. There's also an untested feature that lets you interrupt a conversation with a second conversation, and then go back to that first conversation after the interruption. Conversations are synced but be warned this system generates an Udon Behaviour for every line that's spoken and makes the world take longer to load when you get a couple hundred lines. | https://drive.google.com/file/d/18Yky8xmL6HSBb5qo2JQcJVYcH7ONsUfy/view?usp=sharing | 9/6/2020 7:17:24 | MMMaellon | I got a world with an old version of this system, but it should show off the basics. Codebase is here: https://gitlab.com/MMMaellon/vr-conversations/ | https://youtu.be/1HnhzqFeo_E | ||||||||||||||||||||||||
223 | Digital Clock | Magic Monkey | VRCSDK3-WORLD-2020.08.07.18.18_Public | Local Realtime | https://www.dropbox.com/s/jny0kkguphd1bqj/Digital%20Clock.unitypackage?dl=0 | 8/18/2020 11:24:32 | Magic Monkey | Udon Sharp Required | |||||||||||||||||||||||||
224 | Codenames | MMMaellon | 2020.05.06.12.14 | The card game Codenames with custom word banks and animations | https://drive.google.com/file/d/1YH9P6HQTcyoJQ02I2L58K0JXGgC0lhMv/view?usp=sharing | 8/15/2020 21:35:21 | MMMaellon | https://vrchat.com/home/world/wrld_cfb752bc-c030-43d5-9da5-eeebbc44b21f | |||||||||||||||||||||||||
225 | Jetdogs-Prefabs-Udon | jetdog8808 | SDK3 | A compilation of prefabs and other useful items for vrchat users. | https://github.com/jetdog8808/Jetdogs-Prefabs-Udon | 7/25/2020 19:17:29 | jetdog8808 | https://ask.vrchat.com/t/jetdogs-prefabs/2285 | https://vrchat.com/home/world/wrld_d6ff887c-c206-49a4-a9f9-4bc778bc5c6c | ||||||||||||||||||||||||
226 | akalink's Udon Audio Prefabs | akalink | 2020..5.06.12.14 | Various Audio Integration related prefabs. | https://github.com/akalink/akalink-s-udon-audio-prefabs | 7/21/2020 2:31:38 | akalink | ||||||||||||||||||||||||||
227 | Blink Key Pad | m0harry | 2020.05.06.12.14 | A Simple Udon keypad that has a blink effect to it | https://drive.google.com/file/d/1CZLu_Yx7kuKnggZsybSn7vBC3ID1rOic/view?usp=sharing | 7/2/2020 20:01:39 | m0harry#3132 | ||||||||||||||||||||||||||
228 | SilVR 4D Chess | Blake447 (SilVR) | VRCSDK3-WORLD-2020.12.09.04.44 | A 4D chess board made with Udon Sharp. Includes board prefab and a tutorial sequence to learn the basics of the game | https://github.com/Blake447/4D-Chess-VRC | 6/12/2020 1:57:12 | Blake447 (SilVR) | Requires UdonSharp | https://imgur.com/a/NVoyRDY | ||||||||||||||||||||||||
229 | Udon Tether | Waai! | 2020.05.06.12.14 | Grapple prefab that allows proper swinging motions, instead of pulling towards a point, and can also pull small objects | https://github.com/squiddingme/UdonTether | 6/8/2020 18:54:53 | Waai! | Requires UdonSharp | https://www.youtube.com/watch?v=h9a5vj0PBxQ | ||||||||||||||||||||||||
230 | UdonZip | Foorack | 2020.05.12 | ZIP extraction API for Udon | https://github.com/Foorack/UdonZip/releases | 6/1/2020 12:59:52 | Foorack | ||||||||||||||||||||||||||
231 | BeerPong | Child of the Beast | 2020.04.17.11.34 | Beerpong with 2 sets of cups | https://github.com/VrcUdon/Udon/tree/master/Games/Beerpong | 4/25/2020 3:31:25 | Beast | ||||||||||||||||||||||||||
232 | VRC Physical Interaction | kova | 2020.04.17.11.43 | Physical buttons for VRChat worlds that you can toggle with your hands. | https://bitbucket.org/akovaloid/vrc-physical-interaction/downloads/ | 4/21/2020 14:04:21 | 1 | Needs UdonSharp imported first. | https://twitter.com/kovaloid/status/1252389824234831878 | ||||||||||||||||||||||||
233 | Udon Walkable Vehicle | Reimajo | 2020.04.17.11.43 | A vehicle that 'changes' the player position reference as if the vehicle would be the world space when the player is inside the vehicle allowing the player to move with and walk within the moving vehicle. (Needs UdonSharp) | https://drive.google.com/drive/u/7/folders/1LbvWpol5gI0V1WSRG8cGGa1tbszvUBnH | 4/19/2020 19:46:57 | Adi. | Needs UdonSharp before importing asset: https://github.com/Merlin-san/UdonSharp | https://drive.google.com/file/d/1VnwuqwKZJWbZ13STkc2zb2smhMo2FOhM/view | ||||||||||||||||||||||||
234 | Kurotori Udon Kart System | kurotori4423 | 2020.04.17.11.43 | Kart system that can be handled by a motion controller. Including: Sample scene, Kart 3D model, Desktop mode, Seat position adjustments, Visual synchronization, Oculus Quest Support, Time attack system | https://github.com/kurotori4423/KurotoriUdonKart | 4/18/2020 17:23:47 | naqtn | https://twitter.com/kurotori4423/status/1251437282478845954 | |||||||||||||||||||||||||
235 | UdonXML | Foorack | 2020.01.14 | UdonXML is an XML parser written in Udon for VRChat! | https://github.com/Foorack/UdonXML | 4/11/2020 23:32:07 | Foorack | ||||||||||||||||||||||||||
236 | Neo-Flight | peptron1 | 2020.01.14.10.40 | simple flying system, you hold down triggers and flap your arms to fly | https://drive.google.com/open?id=1Sg2ZZoXroh2NUeVbeZHbiWNLQ_DF_laV | 2/2/2020 9:41:36 | peptron1#6879 | this was done at 4am, I have made unwise decisions | I should make a twitter post and put it here at some point | ||||||||||||||||||||||||
237 | TimerQueue V1.1 | CyanLaser | 2020.04.17.11.34 | Updated for UdonSharp. This is an automated timer or delay system. You can provide it any number of custom events with delays and it will properly call all of them after the delay. | https://www.dropbox.com/s/ov17wu8p76x9r2r/UdonTimerQueueV1.0.unitypackage?dl=0 | 1/20/2020 9:58:33 | CyanLaser#4695 | Needs UdonSharp imported first. | |||||||||||||||||||||||||
238 | Udon Checkpoints | TwoDukes | 2019.12.21.16.01 | Simple player checkpoint system designed for challenge maps. | https://drive.google.com/open?id=1M14bpjCH-v-HOACDBn_fcbi-E8nF_sGc | 1/13/2020 8:01:02 | TwoDukes | https://imgur.com/3wN2ixY | |||||||||||||||||||||||||
239 | Udon Raycast | Phasedragon | 2019.12.21.16.01 | Simple Udon-based raycast that puts an object at the hit location of the raycast. | https://drive.google.com/file/d/1FESIKAAnrD8D2j1leZlNt_L-F8e2JvpW/view?usp=sharing | 1/13/2020 7:49:04 | Phasedragon | ||||||||||||||||||||||||||
240 | Udon-SHA256 hash algorithm | Foorack | 2019.12.22.12.32 | SHA256 hash algorithm Udon library | https://blog.foorack.com/sha256-hash-algorithm-in-udon-vrchat/ | 1/12/2020 14:25:57 | Foorack | https://imgur.com/a/iOWAt4E | |||||||||||||||||||||||||
241 | Udon Keypad Terminal | Foorack | 2019.12.22.12.32 | Easy-to-use Keypad terminal, configurable door object and/or action scripts, reset button and input indicator display. | https://blog.foorack.com/keypad-prefab-in-udon-for-vrchat/ | 1/9/2020 2:13:34 | Foorack | https://i.imgur.com/Woom41M.png |
1 | This Group is sunsetting, please submit assets to the official VRChat wiki instead. | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | ||||||||||
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2 | Name of Prefab | Author Name | Description | Download Link | Timestamp | Your Name | Other | Preview | ||||
3 | VRC Graffiti | Absolute Stratos | Functional graffiti can prefab for VR Chat avatars for spraying images onto VRC world objects | 5/20/2023 15:22:25 | Absolute Stratos | |||||||
4 | Complex Conditional Direct Blendtrees Examples Prefab for VRChat 3.0 Avatars | Fuujin | This prefab provides examples, how you can make toggles in direct blendtrees with multiple conditions. For example it includes an example of toggling a toggle when two parameters are true (AND) and an example of toggling an item when one ore more parameters are true (OR) | 12/14/2023 6:40:37 | Fuujin | |||||||
5 | OSC Parameter Sync system for VRChat 3.0 Avatars - Unlimited Avatar Parameters | Fuujin | This allows you to use more than the 256 memory allowed for you to use by VRChat. To learn more about the conditions and use, please read the description on the product page. A video tutorial is included ! | 12/14/2023 7:18:05 | Fuujin | |||||||
6 | VRCFury | SenkyDragon | Non-Destructive Tools for VRChat Avatars. | https://vrcfury.com/download | 4/2/2024 17:06:51 | BluWizard | VCC Repository: https://vcc.vrcfury.com | |||||
7 | VRC Skeletal Hands | Dyslex1k | Drag& Drop avatar setup and OSC app that allows Skeletal Input in VRChat. | 4/8/2024 11:59:23 | Dyslex1k | For the first version of this you can download it form here https://github.com/Dyslex1k/VRC-Skeletal-Hands/releases/tag/V1 | ||||||
8 | Light Limit Changer for MA | Azukimochi | A tool that relies on Modular Avatar to easily and non-destructively introduce lighting change animations for lilToon/Poiyomi/Sunao shaders. In addition to brightness, it also supports color temperature, saturation, Unlit, and monochrome animation. | https://azukimochi.github.io/LLC-Docs/ | 5/27/2024 10:53:47 | Azukimochi | Requires Modular Avatar. Can be installed using VCC. The documentation site is in Japanese, but the tool's UI supports English, Chinese, and Japanese. | |||||
9 | Dynamic VRC Floor Collider | BluWizard10 | A simple Floor Collider system that dynamically retains it's position on the Floor when you jump, allowing rigged Tails of long length to look more natural. Uses the new VRC Constraints system for optimal performance. | 7/11/2024 21:33:30 | BluWizard | |||||||
10 | Hackebein's Object Tracking | Hackebein | Track your real objects and track them in VRChat. All SteamVR/OpenVR tracker are supported. | 8/3/2024 14:44:39 | Hackebein | |||||||
11 | 「VRC懐中電灯」Silhouette Torch! Interactive Flashlight For Avatars 3.0! | Okaeri Game Studio | An interactive torch light for Avatars 3.0! | 4/21/2023 9:02:13 | EasyMochi | Contains manual in English and Japanese | ||||||
12 | Avatar Optimizer | anatawa12 | Avatar Optimization Utilities | 3/31/2023 6:14:00 | anatawa12 | |||||||
13 | Base Animations menu for VRChat 3.0 Avatars | Fuuujin | The default animations menu that VRChat puts on your avatar if you do not use a custome menu for your avatar. Wave, Dance, etc. | https://fuuujin.gumroad.com/l/siTit | 1/14/2023 7:03:21 | Fuuujin | ||||||
14 | Modular Avatar | bd_ | Tools for non-destructive avatar assembly and avatar gimmick installation | https://modular-avatar.nadena.dev/ | 11/27/2022 17:26:03 | bd_ | ||||||
15 | Steve's Avatar PvP System | Steve the Mitochondria | A simple PvP system using contact senders and receivers with several damage type examples. | 11/24/2022 10:31:10 | Steve the Mitochondria | |||||||
16 | Synced Roller | Skipper | A synced simple d20 roller for VRC | 11/14/2022 22:05:48 | Skipper | Is free. The paid version is just to get me to be quiet- lol. | ||||||
17 | Entorix FAB Flight and Boost | Entorix | A Simple prefab for VRChat 3.0 Avatars that lets you fly and boost forward (while in the air) | https://github.com/Entorix/Entorix-FAB-Flight-and-Boost- | 10/27/2022 14:28:31 | Entorix | ||||||
18 | Entorix Collision Trigger | Entorix | A basic particle death stop-action/avatar dynamics based collision detector that allows the triggering of animations when the gameobject collides with a generic collider | https://github.com/Entorix/Entorix-Collision-Trigger | 10/27/2022 13:58:39 | Entorix | ||||||
19 | Full body sitting layer | Dannyboi | A sitting layer for 3.0 avatars that lets you keep full body while in a station, and reverts to normal sitting when in half-body or desktop | https://daniboi.gumroad.com/l/IIaNK?_gl=1*2pqfsn*_ga*Mjk0MTc5MjQ0LjE2MDg2MjU2NzY.*_ga_6LJN6D94N6*MTY2Njc3NTIzMS4yMTMuMS4xNjY2Nzc2NjQ2LjAuMC4w | 10/26/2022 14:38:34 | Fionna | ||||||
20 | Friendship Bracelet | Liindy | Need a fancy way to show people who you really love the most? The Friendship Bracelet will do exactly that! With contact sender and receiver, you can make your bracelet react to your significant other, close friend or anyone who has set the same ID to their bracelet. Anyone who has the bracelet, but not the same ID on it will not react together. | https://liindy.gumroad.com/l/FriendshipBracelet | 10/20/2022 8:15:49 | Salbug | https://public-files.gumroad.com/hu7kxbywasj3uk8efsmmve4j89vb | |||||
21 | HOITEX Trombone | Hoizen | A functional Trombone using VRC Native Avatar Dynamics | https://docs.google.com/document/d/1Y4MWO_cJsK4onF8AXUPg-_XN91PggWPkeKO8-MaVZRM/edit?usp=sharing | 9/26/2022 0:15:04 | Hoizen | ||||||
22 | WorldSync | Juzo | A prefab to help keep your world drops Synchronized for late joiners. | https://github.com/JuzoVR/WorldSync | 9/11/2022 16:09:34 | Juzo | ||||||
23 | VRC Headpat Counter | TimeLincoln | A dynamic counter for VRChat. This script uses parameters setup inside VRC Contact Receivers. It will track and temporarily display set properties into VRC's chatbox each time one of those properties is incremented. | https://github.com/LincolnVR/vrc-headpat-counter | 9/9/2022 17:54:10 | Fionna | https://twitter.com/TimeLincolnVR/status/1567640947168526337 | |||||
24 | OSCLeash | ZenithVal | A simple OSC tool to move the player in the direction of and stretchable physbone. You could pull someone with you by holding their hand or yanking their tail! | https://github.com/ZenithVal/OSCLeash | 8/23/2022 18:24:09 | ZenithVal | https://twitter.com/zenithval/status/1562115396278386689 | |||||
25 | Expanded Avatar Hand Interactions (EAHI) | Faycal#6941 | Allows your hands to interact with other people's body parts in the form of visual special effects, sound effects, haptics, along with interacting with your own body as well. Multiple SFX, VFX, toggles are included. Project is under MIT license. | http://www.github.com/faycalki/EAHI | 8/14/2022 1:04:30 | Fionna | https://faycalki.gumroad.com/l/iyiqm | https://youtu.be/he0ZuErADvg | ||||
26 | Portable Mirror Drop (PMD) | Juzo_VR | A prefab that allows a user to drop a local 2d "mirror" that is easily adjusted to the users needs. | https://juzovr.gumroad.com/l/PMD | 7/27/2022 9:46:32 | Juzo_VR | This prefab uses Phys bones and radial menu options. | https://gfycat.com/afraidbelatedabyssiniangroundhornbill | ||||
27 | Eye Tracking to Animation | akalink | This prefab reduces the amount of boilerplate work required to make custom eye tracking. It takes eye movement and converts it into animation float data. | https://mcphersonsound.booth.pm/items/4009926 | 7/17/2022 23:00:12 | akalink | ||||||
28 | Portal Gun for Avatars | Fooma | Avatar Portal Gun system using raycasts, stations, and constraints. | https://foomaring.gumroad.com/l/PortalGun | 7/13/2022 3:55:18 | Fooma | Installation Video: https://youtu.be/CXBibi_BLcM Portals can only be used by others, current VRC limitation of not being able to using your own portals. | https://twitter.com/Foomaring/status/1547025155377037312 | ||||
29 | Hop Follower + Super Ultra Combat Critters | MMMaellon | A set of prefabs that adds a critter to your avatar that follows you by hopping around. If you install the full Super Ultra Combat Critters version, your avatar can fight other people's critters to earn badges with a turn-based combat system. | https://github.com/MMMaellon/SuperUltraCombatCritters | 6/30/2022 6:47:28 | MMMaellon | https://twitter.com/MMMaellon/status/1537427712880439301?s=20&t=JoDeyJh8nUSrfvHBQ9HS6Q | |||||
30 | Worldlock AutoSetup | Voyage | A small Unity tool to setup World Locked objects on avatars | https://github.com/vr-voyage/vrchat-worldlock-autosetup/releases/latest | 6/25/2022 0:23:15 | Fionna | ||||||
31 | AvatarJukebox | Nichevo | A toggleable worldspace jukebox for your avatar which anyone can interact with. Once set up, just drop your in your favorite audio tracks. Requires Poiyomi shader. Instructions in readme file. | https://drive.google.com/file/d/1RbJ5ZW2M5RL58WCXiIvWywanw-j0-SWl/view?usp=sharing | 6/9/2022 22:46:15 | Fionna | https://drive.google.com/file/d/1lDrZ97dpkCB2Ngd7at4TyHGlYq6noQRD/view?usp=sharing | |||||
32 | WakaKeyboard | Wakamu | A Quest and PC compatible typing keyboard for avatars | https://wakamu.gumroad.com/l/wakakeyboard | 6/6/2022 20:50:13 | Fionna | A script is included for automatic installation | https://youtu.be/l5YOeRgTpg0?t=326 | ||||
33 | OSCMotion | lox9973 | A tool to stream avatar motion from Unity to VRChat by sending muscle values over OSC | https://gitlab.com/lox9973/OSCMotion | 6/5/2022 20:05:12 | lox9973 | ||||||
34 | Grabbable Balloon! | G1fan | Pop! A grabbable balloon you can put on your avatar and share with your friends! Pop! | https://g1fan.booth.pm/items/3911853 | 6/3/2022 19:50:19 | Faxmashine | https://twitter.com/_g1fan_/status/1532771394257297409 | |||||
35 | IK 2.0 11 Point Armature | Alease | a .blend for those who are looking for an example of 11 point tracking armature. Armature will also degrade gracefully with 6 and 9 point tracking. | https://aleasevr.gumroad.com/l/ik2rig | 5/26/2022 4:35:52 | Alease | ||||||
36 | Player Tracker | hfcRed | A system which allows you to select and attach a tracker to any standard avatar contact on any player. | https://github.com/hfcRed/Player-Tracker | 5/15/2022 18:20:30 | akalink | ||||||
37 | Among Us Follower | hfcRed | A very simple, one step set up, self contained crewmate follower. | https://github.com/hfcRed/Among-Us-Follower | 5/15/2022 18:19:43 | akalink | ||||||
38 | Avatar Remote | bd_ | Uses Avatar Dynamics to transmit Av3.0 parameters between two avatars | https://github.com/bdunderscore/avrc/releases | 5/2/2022 19:16:32 | bd_ | https://www.youtube.com/watch?v=2ccnZtbGFuA | |||||
39 | PhysBone Salvage Converter | Hearty Laboratory | Convert DyanmicBone based Avatar into PhysBone without having DynamicBone asset. | https://booth.pm/en/items/3821902 | 4/29/2022 0:07:50 | Tony_Lewis | https://twitter.com/Aetoriz_in_VR/status/1519677994708893696?s=20&t=gzwUgTEiutTD2AyMdVreGw | |||||
40 | Yash's Avatar Dynamics VRC Keyboard | Yash | A Shader/Animator keyboard prefab for avatars using avatar dynamics! | https://docs.google.com/document/d/1V6Yy_gsAcsyYQnoqqpoAxwnTYuk8q6O80czUglVQGhE/edit?usp=sharing | 4/28/2022 8:05:59 | Yash | https://youtu.be/Vpc7rZMWJuI | |||||
41 | Yash's Upset Prefab | Yash | Upset Game using Avatar Dynamics | https://docs.google.com/document/d/1OS5FNXbzkpR-ZDTgIyEPMHJrhr2WtYj2mrDyuY-YTOY/edit?usp=sharing | 4/22/2022 9:19:58 | Yash | https://drive.google.com/file/d/1Q4o7B6QnVILO7SjRZx4LQMt4arl6YZW3/view?usp=sharing | |||||
42 | Yash's Stations & Portals Prefab | Yash | Stations & Portals Game using Avatar Dynamics | https://docs.google.com/document/d/16wgOdvdzttLbzrzGinOfLl5wWcMHxrrpqi8wBEX4PEw/edit?usp=sharing | 4/22/2022 9:19:03 | Yash | https://drive.google.com/file/d/11H7Mh58KTqdhTsI63zuJXJkpFwVXninb/view?usp=sharing | |||||
43 | Yash's Pretzel Prefab | Yash | Pretzel Game using Avatar Dynamics | https://docs.google.com/document/d/1_Pdizz1wFgEOylV4QIRblR7R4b-zC8HM5iL6wVF1yrA/edit?usp=sharing | 4/22/2022 9:18:17 | Yash | https://drive.google.com/file/d/18WIHV3gfbq2771vQJPc-189FicfvlY8l/view?usp=sharing | |||||
44 | Yash's Nuisance Prefab | Yash | Nuisance Game using Avatar Dynamics | https://docs.google.com/document/d/14Zpl_6XqekrzpOnutxEhRZb_stxJL1XdAn5GpTTyEbE/edit?usp=sharing | 4/22/2022 9:17:24 | Yash | https://drive.google.com/file/d/1p1_DMJJu_rTFq1M7HQDpFnVHImNa7p3D/view?usp=sharing | |||||
45 | Yash's Assume Who Prefab | Yash | Assume Who Game Using Avatar Dynamics | https://docs.google.com/document/d/1t926e76q4eYJuJajbIJHkAMZwVNQ305SG9dvmDe9aiw/edit?usp=sharing | 4/22/2022 9:16:08 | Yash | https://drive.google.com/file/d/1hsLu6gVHMr0ZdgkEwhYuoZrkhptYse8L/view?usp=sharing | |||||
46 | Yash's Bridge4 Prefab | Yash | Bridge4 Game using Avatar Dynamics | https://docs.google.com/document/d/1ZzIICsXO7yYTgYf_5IZ8CIDllHeXC_R4IL6J0WIo9v4/edit?usp=sharing | 4/22/2022 9:15:15 | Yash | https://drive.google.com/file/d/1rxnZiDUeSCUGYxn_E-d4dnEDo3gU0UXW/view?usp=sharing | |||||
47 | Yash's Bingo Prefab | Yash | Bingo using Avatar Dyanamics! | https://docs.google.com/document/d/1oZyCLAukeG2Gl2lU8lD0gj7z5t_S0QM1rLbpPZjcOgc/edit?usp=sharing | 4/22/2022 9:13:40 | Yash | https://drive.google.com/file/d/1L2dpNFYFWwpOwOOQj6DpeFktGBWSgIGm/view?usp=sharing | |||||
48 | YASH’S AD CHESS PREFAB | Yash | Chess using Avatar Dynamics! | https://docs.google.com/document/d/1o2D-vEm9mhfFY9VcT30WhUagQIU4Onez6fcicoFV5o0/edit?usp=sharing | 4/22/2022 9:11:56 | Yash | https://drive.google.com/file/d/1QyfXMH9KFLpTJdc2BKf0kpIlS3TudaLM/view?usp=sharing | |||||
49 | Functional Bass and Piano | TheKally | Working musical instruments Using the New VRChat physbones | https://thekally.booth.pm/items/3733087 | 3/19/2022 19:43:45 | TheKally | ||||||
50 | Twitch to VRChat OSC Interactions | Fooma and Killers0992 | Twitch to VRChat Interaction, using OSC. Let your chat throw objects at your avatar, move you around, or run any animation on your avatar. Automatically detect subscription events, bits, redeemptions, follows, and any other Twitch event. Demo props, OSC Bot, animations, and sounds included. | https://foomaring.gumroad.com/l/lmrjbl | 3/17/2022 0:58:31 | Fooma | Video Installation: Part 1: https://www.youtube.com/watch?v=mVc0jofi9tk Part 2: https://youtu.be/Clxx1XewFVs Customize Props: https://youtu.be/8WWHqbNT49k | https://youtu.be/0-cvsAhyuIk | ||||
51 | Eyes Kit | Mothblocks and Peptron1 | Editor script used for setting up a set of cameras and animations to allow an avatar to "see through their hands" | https://github.com/Mothblocks/eyeskit/ | 3/16/2022 23:33:10 | Peptron1 | It's fairly disorienting to see out of your avatar's eyes, there is a demo avatar (along with other prefabs) in this world if you would like to try it out: https://vrchat.com/home/launch?worldId=wrld_38a1c724-b95b-4d84-b538-4007a29d6352 | |||||
52 | Expressions Menu Hierarchy Editor | Haï~ | Edit your avatar menus as if they were objects in your scene hierarchy. If your menu has parameters that are missing from your VRCExpressionParameters asset, you can still upload your avatar. It will generate disabled icons that do nothing. | https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor | 3/3/2022 2:26:17 | Haï~ | https://twitter.com/vr_hai/status/1499179068016709634 | |||||
53 | WorldObject | Oli__ | vrc-worldobject allows you to create world space props that are network-synced for late joiners. | https://github.com/seanedwards/vrc-worldobject/releases | 2/25/2022 6:06:03 | Joker is punk | Prerequisites: (1) 19 bits of available parameter space (2 floats and 3 bools) (2) TouchOSC (3) A custom Fx layer and expression parameters already configured (even if they're empty) (4) a free material slot | https://i.imgur.com/LlP3wE2.png | ||||
54 | Gun Constraint | The_Impiersonator | A prefab that allows the usage of both hands to aim a gun and move it around you avatar's body while only using a single 3D model, with only 2 constraints. | github.com/TheImpiersonator/GunConstraint | 12/6/2021 3:14:14 | The_Impiersonator | This prefab can be easily setup to use either the radial menu or gestures. | https://www.youtube.com/watch?v=0MKq21OjW5w | ||||
55 | Constraint Pet | Scionzenos | Have a pet on your avatar that crawls from bone to bone, following where those bones in real time! Best for things like spiders or other animals that cling onto stuff easily. | https://drive.google.com/file/d/1mHXaYFjRS46xlHhB37RQsX1VzlKiYKiC/view?usp=sharing | 9/23/2021 23:07:18 | Scionzenos | This prefab is mainly for learning how it works, I recommend using Lyuma's AV3 Emulator to see how things are working in real time: https://github.com/lyuma/Av3Emulator | https://twitter.com/Scionzenos/status/1440436442606432258?s=20 | ||||
56 | Idioma (Avatar) | Flower Of Good | A free to use avatar using stencils for the face. | https://muffinofgood.booth.pm/items/3301084 | 9/23/2021 20:45:09 | Flower Of Good | https://youtu.be/piPUPhCrGPY | |||||
57 | MuteMarker | kittyn | Particle-based marker that lets you pick up and set down the canvas - with 1-click installer | https://github.com/ehefk/MuteMarker | 9/11/2021 0:00:55 | Adi. | https://github.com/ehefk/MuteMarker/blob/main/installation.png | |||||
58 | VRC Gesture manager | BlackStartx | A tool that will help you preview and edit your avatar animation directly in Unity. Available for both VRChat SDK 2.0 and SDK 3.0, in Unity 2018 or 2019. | https://github.com/BlackStartx/VRC-Gesture-Manager | 8/30/2021 22:58:55 | Fionna | https://github.com/BlackStartx/VRC-Gesture-Manager/blob/master/.markdown/3.2/TestingMove.png | |||||
59 | Animated Toggles | Scionzenos | Three different ways to toggle between two states with a transition in-between them, instead of instantly going from one state to the other. The float based method allows starting and stopping at any point during the transition. | https://drive.google.com/file/d/1SMqOtjkTBPsdt4dJHvV_oIB63rSibr6S/view?usp=sharing | 8/24/2021 22:40:19 | Scionzenos | Lyuma's Avatar 3.0 Emulator is required for part of this prefab to work in the editor. | |||||
60 | Throwable boomerang | Ivylistar | Simple constraints based throwable boomerang. | https://1drv.ms/u/s!Ao-_FVu0jkTug74iMIcHIk-no9MQ_w?e=qCYIMm | 8/10/2021 22:21:54 | Ivylistar | ||||||
61 | Unity 2018 to 2019 Cloth Transfer | Haï~ | Cloth Transfer is a Unity Editor tool that lets you transfer cloth constraints of a mesh from a Unity 2018 project into a Unity 2019 project. It was created mainly to assist migration from Unity 2018 to Unity 2019 in the VRChat social platform. | https://github.com/hai-vr/unity-2018-2019-cloth-transfer | 7/20/2021 19:17:31 | Haï~ | https://twitter.com/vr_hai/status/1417533270586179598 | |||||
62 | ExpressionsEditor | Haï~ | ExpressionsEditor an animation editor that lets you create face expressions with the help of previews. It generates a preview of all blendshapes of an avatar, highlighting the area that is being modified by the blendshape. They can then be inserted into an animation with one click. In its standalone form, it does not require any SDK of any platform to be installed. | https://github.com/hai-vr/combo-gesture-expressions-av3 | 7/19/2021 4:27:19 | Haï~ | To install its standalone form, you can uncheck the "ComboGesture" folder after opening the .unitypackage file. | https://hai-vr.github.io/combo-gesture-expressions-av3/expressions-editor.html | ||||
63 | Yash's VRC Keyboard 3.0 | Yash | A VRC Keyboard with a 2axis- Puppet Control Selection menu. Can be used on both Desktop or VR. | https://docs.google.com/document/d/1Zpw_m7Eu4EgCbg9h_dbgpZk_-bv15APeU2hevK7ro9Q/ | 4/19/2021 1:10:54 | Yash | Control Keyboard with one hand and use Fist+Trigger in the Opposite hand. Desktop can use L/R Shift+F2 then to another Gesture to stop the selection. | https://gyazo.com/80b7c9d72896acbdb57088f0038940e5 | ||||
64 | Pumkin's avatar tools | Pumkin | An editor script that adds tools to help you setup avatars faster and easier. It includes a component copier that makes it a lot easier to reimport your avatars, and tools to make your thumbnails nicer. | https://github.com/rurre/PumkinsAvatarTools | 4/5/2021 23:01:54 | Fionna | https://user-images.githubusercontent.com/16716633/82481547-2311ae80-9ade-11ea-89d4-5a311c318fe3.gif | |||||
65 | Yash's Otamatone Prefab | Yash | A Playable Otamatone Using Avatar 3.0 (VR ONLY) | https://docs.google.com/document/d/1CTslFNzWpkpQgucfiEy_zJFwMVL0UXh6WXERo88uHb0/edit?usp=sharing | 3/28/2021 3:24:34 | Yash | Uses Right Trigger Weight For Volume along side the Fist Gesture and a Radial menu for Note Control! | https://drive.google.com/file/d/1j6uegbbemrScwkbFT9cETyXoB1zPHG4G/view?usp=sharing | ||||
66 | GoGo Loco | Franada | Full control over the locomotion movements animation in game with toggle. 3 PT/desktop can sit anywhere they want with various position. Build in PlaySpace feature. | https://drive.google.com/drive/folders/15TezWr-srzR0kas_FPHrQjC7nPg5d7mb?usp=sharing | 2/7/2021 22:20:45 | Franada | Sub menu and toggle are block if requirement are not met. As example, sitting emotes if the user is not in a station. | https://drive.google.com/drive/folders/15TezWr-srzR0kas_FPHrQjC7nPg5d7mb?usp=sharing | ||||
67 | Walking Flowerpot (Generic Rigged model) | Flower Of Good | An AV3 avatar with a Generic rig fully setup with emotes and the like! | https://muffinofgood.booth.pm/items/2273488 | 1/28/2021 2:22:00 | Flower Of Good | ||||||
68 | Nos Animator | Nosjo | Basicaly an animator to attempt to restore most fbt behavior to sdk2 while still working for non fbt users | https://nosjo.xyz/vr/nos_fbt_animator_1.4.unitypackage | 11/10/2020 11:09:29 | Nosjo | Disable 6 point locomotion as descriped in the readme Also disables jump/fall by default, and also has option to disable walking animations with a toggle in expression menu | https://share.nosjo.xyz/Glo4iH.png | ||||
69 | Yash's Desktop Keyboard | Yash | A Keyboard you can type with in desktop using the AV3 menu. | https://docs.google.com/document/d/1uk0llCm-Eh7RPm-Oy-F2mRC-327zFMKb73TnhRCuV5k/edit# | 9/26/2020 23:01:59 | Yash | ||||||
70 | Emoji System | Ponponsan | Custom emoji system where you can have your own original emojis with animations. This is vol 1&2, which is a VketChan plus+ Pack and a Mokuri Pack | https://www.v-market.work/ec/items/3756/detail/ | 8/31/2020 17:47:35 | Ponponsan | ||||||
71 | VketChan plus+ | Ponponsan | Custom modified VketChan packed with Avatars 3.0 content fit for beginner's researching the 3.0 system | https://www.v-market.work/ec/items/3755/detail/ | 8/31/2020 17:42:31 | Ponponsan | ||||||
72 | Basic Turret Set-up | Chen | A simple set up that can make the turret rotate and adjust via 2-axis puppet. | https://drive.google.com/file/d/18nNzArNkB5DuPLc5rZeS_olP0IKFb0D7 | 8/27/2020 11:50:49 | Chen | ||||||
73 | Avatar 3.0 Emulator | Lyuma | In-editor emulation of VRChat's Avatar 3.0 PlayableGraph in the editor | https://github.com/lyuma/Av3Emulator | 7/13/2020 19:16:55 | Lyuma | ||||||
74 | Inventory system generator for Avatar 3.0 | Merlin | Script for generating inventories in Avatar 3.0 | https://github.com/Merlin-san/VRC-Inventory | 7/10/2020 8:46:56 | Tony_Lewis | ||||||
75 | ComboGestureExpressions for Avatars 3.0 | Haï~ | ComboGestureExpressions is an Unity Editor tool that lets you attach face expressions to hand gestures, and automatically generate an Avatars 3.0 animator to match these gestures. | https://github.com/hai-vr/combo-gesture-expressions-av3 | 7/9/2020 23:20:01 | Haï~ | https://github.com/hai-vr/combo-gesture-expressions-av3 |
1 | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | |||||||||||
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2 | Name of Shader | Author Name | Description | Download Link | Timestamp | Your Name | Preview | Manual/Documentation | ||||
3 | Lit Armband Shader | 4liceD | Animated armband shader that it designed to show off your name or logos. The texture input supports RGB and cutout. Comes in 3 varations. -Simple rotating shader with no dependencies needed -Audiolink shader that needs vcc audiolink imported to get a waveform and animated borders in audiolink compatible worlds -LTCGI that has everything of the audiolink version plus ltcgi realtime lighting in compatible worlds and needs the vpm version of audiolink imported into your project. https://vpm.pimaker.at/ | https://aliced.booth.pm/items/4615401 | 6/29/2023 10:08:39 | 4liceD | https://www.youtube.com/watch?v=EgBdKVHVqtQ | https://aliced.booth.pm/items/4615401 | ||||
4 | Audio Ink | ArchiTechAnon | Audio Ink was a shader originally designed for the Vibe Inc world (https://vrchat.com/home/world/wrld_a5e12310-5459-4a59-ab06-a731f735d298) This is a shader that is build with Line/Trail Renderers in mind, but can be used anywhere. It pulses the UV with a color shift across the horizontal UV axis. Supports multiple shaping options. MIT License. Created with Amplify Shader Editor, so you can use that to modify or improve the shader if you want. | https://gitlab.com/-/snippets/2564474 | 6/29/2023 19:13:40 | TechAnon | https://streamable.com/947t3c | Vertex Color mode only works for Line and Trail Renderers (that I know of) | ||||
5 | Taken | YIMIR | Destiny 2 Taken Shader Remake | https://yimir.gumroad.com/l/taken | 7/25/2023 15:36:08 | Kevin | ||||||
6 | UniTAE | lox9973 | TAESD (Tiny AutoEncoder for Stable Diffusion) ported to Unity pixel shader. It can be used as a neural texture decompressor in VRC. | https://gitlab.com/lox9973/UniTAE | 9/1/2023 11:30:55 | lox9973 | ||||||
7 | Avatar VideoScreen | 4liceD | Simple shader that uses the global property "_Udon_VideoTex" to show the worlds video screen on avatars. Shader has a fallback texture slot for unsupported worlds. Works with ProTV 3.0, comes with udon prefab to make your custom render texture global. | https://aliced.booth.pm/items/5141407 | 10/6/2023 9:24:09 | AliceD | ||||||
8 | Poiyomi Toon Shader | poiyomi | A feature rich toon shader for unity and VRChat. | https://github.com/poiyomi/PoiyomiToonShader | 10/13/2023 21:16:44 | Tony_Lewis | https://twitter.com/poiyomi | https://www.poiyomi.com/ and https://discord.gg/poiyomi | ||||
9 | Phantom Star for CineShader | YIMIR | This shader is converted from Shadertoy to make it usable in Unity. Original: https://www.shadertoy.com/view/ttKGDt | https://yimir.gumroad.com/l/PhantomStar | 12/4/2023 1:22:44 | YIMIR | ||||||
10 | ShaderGraph (Modified for Unity 2022 & VRChat) | z3y | Modified ShaderGraph Built-in pipeline target for Unity 2022 for VRChat (Forward Rendering only). | https://github.com/z3y/ShaderGraph | 12/16/2023 6:32:08 | Tony_Lewis | ||||||
11 | Glasses Lens Shader | AliceD | Shader made for glasses, offers gradient colored reflections, smudge system, optional ltcgi support and optional mic status/xsoverlay indicators | https://aliced.booth.pm/items/5448688 | 1/24/2024 12:43:12 | 4liceD | https://youtu.be/EAnUy-PoZtY | |||||
12 | Hash Studios Water Shader | Hash Studios LLC | A free water shader for the default render pipeline! The shader provides customizable properties for waving, movement, and distortion, making it versatile for various water effects. Learn more at... hashstudiosllc.com/hashstudioswatershader | 5/30/2024 16:53:04 | Hash Studios LLC | |||||||
13 | Audiolink Glitch Shader | 4liceD | Animates your Texture or RenderTexture with glitch and strobe effects controlled by audiolink. | https://aliced.booth.pm/items/5854895 | 6/23/2024 13:37:33 | AliceD | https://youtu.be/zukLaeEK2AE | |||||
14 | Graphlit | z3y | A node shader editor for Toon and PBR shaders | https://github.com/z3y/Graphlit | 9/18/2024 13:22:15 | z3y | https://i.imgur.com/wgupmXu.png | https://z3y.github.io/Graphlit/ | ||||
15 | Memory Dream Rail | Shadowriver | Geometry shader that changes mesh in to rail of looping photos from multiple spread sheets, supports stereoscopic 3D images as well as flip book animations. Have different positioning configurations and fade effects. Good for photo gallery, but also with manual progression parameter it can controlled from external sources, like Udon or Avatars 3.0, for example for UI purposes. | https://www.store.vket.com/ec/items/4625/detail/ | 30/12/2021 | Shadowriver | https://vrchat.com/home/world/wrld_5fdf6ecf-adb3-44b1-83df-a96305bb9fb6 | Included in zip file | ||||
16 | Retro Sprite Shader V2 | error.mdl | Simple shader that emulates the behavior of directional sprites from many mid-90's pseudo-3d games (Wolfenstein, Doom, Hexen, Duke Nukem, Daggerfall, Marathon, etc.) | https://drive.google.com/file/d/1bIWSjK-4uYNb1x1qcUmsNzJ9c2OxqhlX/view | 13/12/2021 | Nerd Koopa | https://web.archive.org/web/20190915095903/https://vrcat.club/threads/retro-sprite-shader-v2.2222/ | |||||
17 | Party FX - AudioLink Shader | tsuna moo | This is the shader that drives all my AudioLink effects. It has options for a variety of things. - PBR - Emission Effects - Rimlight - Noise Distort - Multiband AudioLink Effects - AudioLink Shake Effects - Audio Bars - Audio Graphs | https://tsunamoo.booth.pm/items/3462959 | 29/11/2021 | tsuna moo | ||||||
18 | Simple Glass - Glass Shader | tsuna moo | This is my glass shader. It is inspired by GTA. It is fairly simple but has a secret. It is more opaque at around 90 degree angles as well as more reflective. This makes glass more visible and gives it a better look without looking less like glass. It also has options for a faint glow. | https://tsunamoo.booth.pm/items/3466641 | 29/11/2021 | tsuna moo | ||||||
19 | Crystal Water - Flowing Water Shader | tsuna moo | This shader is a performant water shader that supports flowmaps. (It does not use Depth or ScreenSpace) It is best used indoor as well as fountains and smaller water objects. (It is not a good choice for oceans) | https://tsunamoo.booth.pm/items/3469326 | 29/11/2021 | tsuna moo | ||||||
20 | Japanese Handwriting Classification | SCRN | Japanese handwriting classification using a new and compact convolution model converted into fragment shaders to be used inside VRChat or Unity. | https://github.com/SCRN-VRC/Japanese-Handwriting-Classification-with-Fragment-Shaders | 22/11/2021 | SCRN | https://twitter.com/SCRNinVR/status/1462488039402336257?s=20 | https://github.com/SCRN-VRC/Japanese-Handwriting-Classification-with-Fragment-Shaders | ||||
21 | Lit Shader | z3y | A Standard shader replacement for VRChat Worlds with lots of features. | https://github.com/z3y/shaders | 07/11/2021 | z3y | https://github.com/z3y/shaders/wiki | |||||
22 | Language Translation with Fragment Shaders | SCRN | An English to Japanese translator made for VRChat in fragment shaders | https://github.com/SCRN-VRC/Language-Translation-with-Fragment-Shaders | 18/09/2021 | SCRN | https://twitter.com/SCRNinVR/status/1439052607234850816?s=20 | https://github.com/SCRN-VRC/Language-Translation-with-Fragment-Shaders | ||||
23 | Simple Water FX | tsuna moo | A unlit frag water shader optimized for quest and performance. | https://booth.pm/en/items/3259425 | 10/09/2021 | tsuna moo | https://www.youtube.com/watch?v=TeQJM-ISwjE | |||||
24 | Amplify Editable Mirror Shader | tsuna moo | The vrchat mirror shader but editable in amplify. | https://tsunamoo.booth.pm/items/2899626 | 28/07/2021 | tsuna moo | ||||||
25 | Flux Shader | Rollthered | Flux is a screen space shader for avatars designed to mitigate bloom in worlds for people with sensitive eyes! | https://rollthered.booth.pm/items/3092302 | 02/07/2021 | Rollthered | https://twitter.com/RolltheredDev/status/1411049405369753610 | |||||
26 | Instant Latex Shader | Rollthered | This is a drag and drop latex shader that uses offset vectors and fresnel for minimal file size. No textures, all math! | https://rollthered.booth.pm/items/3092320 | 02/07/2021 | Rollthered | https://twitter.com/RolltheredDev/status/1411047070044241931 | |||||
27 | Fire Lite | Rollthered | Fire Lite is a shader that uses a displaced outline pass to simulate a flame effect! Worlds powered by Audio Link will also dynamically effect this shader to react to music. | https://rollthered.booth.pm/items/2431616 | 01/07/2021 | Rollthered | https://twitter.com/RolltheredDev/status/1397397710160924673 | |||||
28 | Virus LQP-79 | fuopy | Action-adventure game. Save your neighbors from a zombie outbreak in this shader port of TEAM a.r.g's Arduboy classic, Virus LQP-79! | https://github.com/fuopy/viruslqp79-shader | 30/06/2021 | fuopy | https://twitter.com/fuopy/status/1410314131425533952 | https://github.com/fuopy/viruslqp79-shader/blob/main/README.md | ||||
29 | Manga Shader | _pi_ | A manga-style realtime shadow shader. Most useful for flooring and walls. | https://github.com/PiMaker/VRChatUnityThings#manga-shader | 30/06/2021 | _pi_ | ||||||
30 | Low-poly-style procedural night skybox | _pi_ | Simple procedural night skybox. Optimized, and comes with a script to capture into a static asset for Quest. | https://github.com/PiMaker/VRChatUnityThings#procedural-night-skybox | 30/06/2021 | _pi_ | ||||||
31 | Aurora (w/ AudioLink) | _pi_ | Raymarched aurora shader, highly optimized and reacts to AudioLink. | https://github.com/PiMaker/VRChatUnityThings#aurora | 30/06/2021 | _pi_ | ||||||
32 | 3D Face Landmark Detection | SCRN | Converts a RGB camera input of a face into 3D points (landmarks) on a face mesh with iris tracking. Both face and iris neural network models implemented with shaders using CRTs. | https://github.com/SCRN-VRC/3D-Face-Landmark-in-UnityCG-HLSL | 15/06/2021 | SCRN | https://twitter.com/SCRNinVR/status/1404187468153327617?s=20 | https://github.com/SCRN-VRC/3D-Face-Landmark-in-UnityCG-HLSL | ||||
33 | VR Stage Lighting | AcChosen | A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and complexity of professional stage lighting into VRChat in as many ways as possible. | https://github.com/AcChosen/VR-Stage-Lighting | 26/05/2021 | AcChosen | https://www.youtube.com/watch?v=3yaEsIQVaHA&ab_channel=AirConditioning | https://github.com/AcChosen/VR-Stage-Lighting | ||||
34 | orels1 AudioLink Shader | orels1 | A simple shader that adds AudioLink effects to avatars | https://github.com/orels1/orels1-AudioLink-Shader | 02/05/2021 | orels1 | https://video.bunnycdn.com/play/165/8af51a52-e4ec-44c6-9764-d59e57f47e9a | https://github.com/orels1/orels1-AudioLink-Shader | ||||
35 | YOLOv4-tiny Object Detector in a Shader | SCRN | A modern object detector inside fragment shaders for VRChat | https://github.com/SCRN-VRC/YOLOv4-Tiny-in-UnityCG-HLSL | 09/04/2021 | SCRN | https://twitter.com/SCRNinVR/status/1380238589238206465?s=20 | https://github.com/SCRN-VRC/YOLOv4-Tiny-in-UnityCG-HLSL | ||||
36 | MUI Shader | Merlin | Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters | https://github.com/MerlinVR/MUI | 05/04/2021 | Fionna | ||||||
37 | ShaderMotion | lox9973 | A shader-based humanoid motion codec and avatar animator | https://gitlab.com/lox9973/ShaderMotion | 03/04/2021 | lox9973 | ||||||
38 | QuestVRCPano | Lhun | VRCPano, but working on quest with render textures. I can't take full credit for this but I applied a fix generally based on other MIT/CC0 sources in 360VR video circles | https://drive.google.com/file/d/1Gc1KOn3_mXObVPF3Q5BIDk5qJN3sMcis/view?usp=sharing | 10/03/2021 | Lhun | https://www.youtube.com/watch?v=XWnPLuXOnbo | Use in place of VRCPano's shader | ||||
39 | Voice Recognition Shader | SCRN | Audio detection with visemes controlling a robot doggo done with shaders. | https://github.com/SCRN-VRC/Voice-Recognition-Shader | 04/03/2021 | SCRN | https://twitter.com/SCRNinVR/status/1367343416644886531?s=20 | https://github.com/SCRN-VRC/Voice-Recognition-Shader | ||||
40 | Sunshine Flare | Silent | A shader that renders a lens flare and crepuscular rays (sun rays) from the sun over the scene, for Unity/VRchat. | https://s-ilent.booth.pm/items/2658287 | 23/01/2021 | Silent | https://s-ilent.booth.pm/items/2658287 | https://gitlab.com/s-ilent/sunshine-flare | ||||
41 | VRC Mirror Inside Area | Silent | A shader that renders the area's reflection probe on the inside, which is only visible through a mirror. This is useful for creating a low-quality proxy background of a space for the mirror reflection. | https://s-ilent.booth.pm/items/2552410 | 23/01/2021 | Silent | https://s-ilent.booth.pm/items/2552410 | https://gitlab.com/s-ilent/vrc-mirror-proxy-area | ||||
42 | orels1 Unity Shaders | orels1 | A collection of variety unity shaders, currently containing a fancy wave effect and an Ice parallax-based shader. To be expanded with more shaders as I have time | https://github.com/orels1/orels1-Unity-Shaders | 20/01/2021 | orels1 | https://shaders.orels.sh | https://shaders.orels.sh | ||||
43 | VRCPlayersOnlyMirror | Temporal | A simple shader gimmick to have mirrors reflect players only without any background with some minor caveats. Comes with basic prefabs for sdk2 and sdk3 with simple slider for adjusting the mirror transparency. | https://github.com/acertainbluecat/VRCPlayersOnlyMirror | 18/01/2021 | Temporal | https://github.com/acertainbluecat/VRCPlayersOnlyMirror | |||||
44 | Pix2Pix in a Fragment Shader | SCRN | An image to image deep learning network that outputs images based on random inputs. | https://github.com/SCRN-VRC/Pix2Pix-in-a-Fragment-Shader | 18/10/2020 | SCRN | https://raw.githubusercontent.com/SCRN-VRC/Pix2Pix-in-a-Fragment-Shader/master/Images/project.png | https://github.com/SCRN-VRC/Pix2Pix-in-a-Fragment-Shader | ||||
45 | StereoCancer | xwidghet | An open-source stereo-correct screen-space shader for Unity, mainly intended for usage in animations and games such as VRChat | https://github.com/xwidghet/StereoCancer | 15/09/2020 | orels1 | https://github.com/xwidghet/StereoCancer/raw/master/Example%20Gifs/kaleidescope_and_voroni_shader.gif?raw=true | |||||
46 | Cancerspace | Red_Mage | A screenspace shader made for VRChat with a heavy focus on configurability and specifically made for, but not limited to, use with animations | https://github.com/AkaiMage/VRC-Cancerspace | 15/09/2020 | orels1 | https://github.com/AkaiMage/VRC-Cancerspace | |||||
47 | AKStandard / AKUnlit | AoiKamishiro | Modifications StandardShader and UnlitShader. The Standaerd shader has support for roughness maps and can switch between culling modes. The Unlit shader supports both texture and color inputs and can switch between Opaque and Transparent without changing the shader. | https://github.com/AoiKamishiro/UnityShader_CustomBuiltin | 13/09/2020 | AoiKamishiro | https://kamishirolab.booth.pm/items/2371605 | https://github.com/AoiKamishiro/UnityShader_CustomBuiltin/blob/master/README_EN.md | ||||
48 | SimpNet Deep Learning in a Shader | SCRN | A trainable convolutional neural network inside a fragment shader | https://github.com/SCRN-VRC/SimpNet-Deep-Learning-in-a-Shader | 03/09/2020 | SCRN | https://twitter.com/SCRNinVR/status/1299120208649441286?s=20 | https://github.com/SCRN-VRC/SimpNet-Deep-Learning-in-a-Shader | ||||
49 | ShaderIK | lox9973 | Custom fullbody IK done in shader | https://gitlab.com/lox9973/shaderik | 12/07/2020 | lox9973 | ||||||
50 | UV Sky | Synergiance | 360° video skybox shader. Use the slider to change the orientation. | https://github.com/synergiance/Unity-Shaders/tree/master/UV%20Sky | 27/06/2020 | Synergiance | ||||||
51 | Synergiance Toon Shader | Synergiance | A general purpose toon shader specialized for MMD style shading | https://github.com/synergiance/Synergiance-Shaders-For-Unity | 16/06/2020 | Synergiance | ||||||
52 | Chess Shader With Artificial Intelligence | SCRN | A simple AI implemented using the classic minimax algorithm except it's on a GPU. | https://github.com/SCRN-VRC/Chess-Shader-With-Artificial-Intelligence | 12/06/2020 | SCRN | https://twitter.com/SCRNinVR/status/1271139042432671744 | https://github.com/SCRN-VRC/Chess-Shader-With-Artificial-Intelligence | ||||
53 | Handholding Shader IK | Haï~ | This shader allows two avatars to be holding hands, mainly designed for dancing. A very simplistic IK system is reprogrammed within the shader code to control a fake arm of one avatar, which will be attracted towards a special light of another avatar. As it is a shader, the effect is not affected by lag: It will give the appearance of handholding from the perspective of everyone with shaders and particles enabled, no matter the delay between the two dancers. | https://github.com/hai-vr/handholding-shader-ik | 14/02/2020 | Haï~ | https://twitter.com/Lyuma2d/status/1228326801056792576 | https://github.com/hai-vr/handholding-shader-ik/blob/master/README.md | ||||
54 | Quest Reflecting Water Ripple Shader | 1001 | Extremely performant Quest water shader that reflects the skybox or surroundings and has animated water ripples, written for the Bamboo Temple world, looks great on PC too | https://pastebin.com/raw/kfzFJSiP | 05/02/2020 | 1001 | https://i.gyazo.com/8d9488dbfecbe86b62c55b0e7a67fd63.jpg | Open the link and save as 'QuestReflectWater.shader' and drop into your assets, use the skybox cubemap (or a well placed reflection probe) and a normal map of water ripples for best results | ||||
55 | KungFu Chat | SCRN | Arcade game written entirely in Unity CG | https://github.com/SCRN-VRC/KungFu-Chat | 27/12/2019 | SCRN | https://i.imgur.com/O3t1yab.png | https://github.com/SCRN-VRC/KungFu-Chat | ||||
56 | Shader Based Fireworks | RED_SIM | Shader based fireworks, which you can control from a video stream! | https://drive.google.com/open?id=1ErIKLvAJ60GaGj11sgXoUXiGb8-5zKTk | 26/12/2019 | RED_SIM | http://sim.red/f191226233943/10885KZDOv.gif | See the README file in the asset folder! | ||||
57 | Perfect Water Shaders by RED_SIM | RED_SIM | A water shader with almost no visual refraction artifacts and glitches. Supports: Two normal map layers, Ripples and flow animation, Depth fog, Refraction, Lots of color settings, Depth color desaturation, Almost no visual refraction artifacts. Full version also gives you: Underwater fog without post processing, Physically correct underwater surface. | https://drive.google.com/open?id=1r_ONfB_fAdmjZw9C_DQnV_30MGf6sM03 | 11/12/2019 | RED_SIM | http://sim.red/f191210232818/10616pg0ZO.gif | See the Readme | ||||
58 | noriben Quest Water Shader | noriben | Lite Water Shader for Quest and PC. | https://noriben.booth.pm/items/1671087 | 23/11/2019 | noriben | https://www.youtube.com/watch?v=7ag5LyYOBCg | |||||
59 | PixelFont | lox9973 | Pixelated font shader for 3D Text Mesh, to be used in front of opaque objects | https://gist.github.com/lyuma/18bf52da92428340bab524a025b24101 | 07/11/2019 | Lyuma | https://media.discordapp.net/attachments/591045277889069056/641867930979663893/pixelfont_example.png | Renders before transparent queue, so not intended for transparent UI panels as written. | ||||
60 | Dual Cubemap Skybox | Lyuma | Skybox picks one of two cubemaps based on the light direction | https://gist.github.com/lyuma/38648c33c91a1994b98c5c5d0168a575 | 07/11/2019 | Lyuma | ||||||
61 | Raymarched Reflections (android/pc) | Rhomboid.com | This is a GLSL shader I converted to HLSL and debugged for unity made by "Shane" | https://drive.google.com/open?id=1cEbF-_1q2ald_m2NEO8N87J1bUl-A1M4 | 02/10/2019 | Lhun | https://youtu.be/_5v0iJFfp20 | apply material to a surface, even a skybox. Try an inverted sphere or box. | ||||
62 | MerlinUI | Merlin | Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters | https://github.com/Merlin-san/MUI | 28/07/2019 | ScruffyRules | https://github.com/Merlin-san/MUI/blob/master/README.md | |||||
63 | Red's Thousand Mirrors Shader | Rollthered < Pretty cool guy | As seen in "Two Thousand Mirrors" | https://drive.google.com/open?id=1bnf45G71hAt6RlN7DkHTqoMm4YG-y0Kl | 09/07/2019 | Rollthered | Please read the readme | |||||
64 | Raymarched GPU Particles with Screenspace Physics | SCRN | GPU particles raymarched to look like slime blobs that collides with depth. | https://github.com/SCRN-VRC/Raymarched-GPU-Particles-with-Screenspace-Physics | 07/07/2019 | SCRN | https://streamable.com/8y0cc | https://github.com/SCRN-VRC/Raymarched-GPU-Particles-with-Screenspace-Physics | ||||
65 | Face and Object Detection for VRChat | SCRN | A binary classifier implemented with a support vector machine (SVM) used to detected faces or other objects. | https://github.com/SCRN-VRC/Face-and-Object-Detection-for-VRChat/ | 07/07/2019 | SCRN | ||||||
66 | Time Shaders | y23586 | Displays time based on timezone. | https://y23586.net/vrchat-time-shaders/ | 17/06/2019 | Magic Monkey | Documentation provided in the link. | |||||
67 | XSToon | Xiexe | Xiexes Unity Shaders | https://github.com/Xiexe/Xiexes-Unity-Shaders/releases | 01/06/2019 | PhaxeNor | ||||||
68 | 3D Video Shaders | TCL | Shaders for using Side-By-Side and Over-Under video in VRChat. | https://github.com/TCL987/UnityShaders/tree/master/TCL987/Shaders/3D | 01/04/2019 | TCL | https://github.com/TCL987/UnityShaders/blob/master/README.md | |||||
69 | Dafirex's Particle Shader | Dafirex | Particle Shader that uses noise textures to make particle textures | https://github.com/Dafirex/Noise-Texture-Particles/releases | 16/03/2019 | Dafirex | https://streamable.com/jsr0v | |||||
70 | SilVR Water V2.0 | Sil | Water shader with wave effect on collide and reflection using mirror & skybox | https://drive.google.com/file/d/1pqCJmGjC4QZnm-tIpn9hsPLvbtLPXtBa/view?usp=sharing | 14/02/2019 | Dieu | https://cdn.discordapp.com/attachments/408291774923276297/545578937095421952/9HU9xS1l1Q5T.jpg | |||||
71 | PencilSketchEffect | khalladay | Real Time Hatching In Unity | https://github.com/khalladay/PencilSketchEffect | 03/02/2019 | jetdog8808 | https://camo.githubusercontent.com/c980272d733ef9dabb9e96e7279de256166bc746/687474703a2f2f692e696d6775722e636f6d2f355a61656c654d2e676966 | http://kylehalladay.com/blog/tutorial/2017/02/21/Pencil-Sketch-Effect.html | ||||
72 | Standard Subsurface Scattering | Silent | All the features of the Standard with approximated Subsurface Scattering. Perfect for characters and objects made of thin cloth! | https://gitlab.com/s-ilent/standard-subsurface-scattering | 28/01/2019 | Silent | https://files.catbox.moe/3jbays.png | https://gitlab.com/s-ilent/standard-subsurface-scattering | ||||
73 | Silent's Cel Shading Shader | Silent | A cel shading shader for VRchat with proper lighting and lots and lots of features! | https://gitlab.com/s-ilent/SCSS | 28/01/2019 | Silent | https://cdn.discordapp.com/attachments/445750247147438083/505926650781761561/2018-10-28_12-41-31.jpg | https://gitlab.com/s-ilent/SCSS/wikis/Manual/Setting-Overview | ||||
74 | NoeNoe Shaders | NoeNoe | Avatar and Overlay Shaders | https://docs.google.com/uc?export=download&id=15mBCcsPXy53g8vbb59zkaYZgPXZUyNiB | 27/01/2019 | Magic Monkey | https://i.imgur.com/mgIEz9F.jpg | https://vrcat.club/threads/updated-29-5-18-noenoe-shaders.157/ | ||||
75 | Fishy | _pi_ | Raymarched fish for your avatar or world. Sometimes they drift to AudioLink. Exhibit at ShaderFes 2021. | https://github.com/PiMaker/VRChatUnityThings#fishy | 1/11/2022 22:11:54 | _pi_ | https://github.com/PiMaker/VRChatUnityThings/raw/main/images/fishy.jpg | |||||
76 | LTCGI | _pi_ | Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm. Makes video players emit light onto surroundings. | https://github.com/pimaker/ltcgi | 1/31/2022 23:19:08 | _pi_ | ||||||
77 | Simple Counter Shader (VRChat OSC Ready) | RED_SIM | Basically displays an Integer value using a single material. Uses SDF technology to be perfectly crisp in both VR and Desktop. | https://drive.google.com/file/d/1zVt5sZuJH7PJTrHRjK43HFMEnTSXlWW-/view?usp=sharing | 2/21/2022 20:26:00 | RED_SIM | http://sim.red/f220221213732/16543TGCta.gif | https://www.patreon.com/posts/62864361 | ||||
78 | Demkeys Color Grid | Demkeys | A color grid implemented in a fragment shader, that executes instructions to perform various grid operations. | https://github.com/Demkeys/DemkeysUnityShaders/tree/master/ColorGrid | 5/31/2022 6:48:15 | Demkeys | https://github.com/Demkeys/DemkeysUnityShaders/blob/master/ColorGrid/README.md | |||||
79 | Rainy Glass Shader | Toadstorm | A customizable shader for creating rain-on-glass effects. PC and Quest compatible. | https://github.com/toadstorm/RainyGlassShader | 6/25/2022 20:34:20 | Toadstorm | ||||||
80 | Shader Graph Importer | z3y | A way to import built-in Shader Graph shaders and use them in VRChat with additional features | https://github.com/z3y/ShaderGraph | 7/6/2022 22:03:37 | z3y | ||||||
81 | Geometry Dissolve | Vilar | Easy to use shader that allows you to have a cool geometrical dissolve effect. Uses case examples being like for when you go AFK. | https://github.com/Vilar24/VilarVRC#geometry-dissolve | 7/14/2022 6:59:36 | Salbug | https://files.catbox.moe/zyhwzi.gif | |||||
82 | StencilExamples | wata_pj | Examples used to only reveal objects when viewed through a transparent frame or lens, using shader stencils. | https://github.com/watapj/Stencil-Examples | 9/11/2022 23:26:56 | Fionna | Blue hall in Shaderfes 2021 https://vrchat.com/home/launch?worldId=wrld_b526c3e0-7c32-4774-931e-5dcbdd125794 | https://note.com/wata_pj/n/n2399e21acf42 | ||||
83 | PZ Video Shader | labthe3rd | A video player shader for vrchat that has controls for special effects. | https://labthe3rd.gumroad.com/l/PZVideoShadder | 9/18/2022 20:58:17 | labthe3rd | ||||||
84 | Raymarching with the ShadowCaster | SCRN | An example of using depth with raymarching to interact with standard mesh objects in Unity. Also uses a trick of sampling it's own depth in other shader passes to avoid marching multiple times. | https://github.com/SCRN-VRC/Raymarching-with-ShadowCaster | 9/19/2022 10:16:08 | SCRN | https://i.imgur.com/LOpZ3zB.gifv | https://github.com/SCRN-VRC/Raymarching-with-ShadowCaster | ||||
85 | Point Pillars in UnityCG | SCRN | 3D object detection (cars, people, cyclists) with machine learning inside VRChat using a point cloud as input. It's similar to systems used in self driving cars, although my implementation is a bit slow. | https://github.com/SCRN-VRC/Point-Pillars-in-UnityCG | 9/19/2022 10:21:15 | SCRN | https://twitter.com/SCRNinVR/status/1571654812202315776?s=20&t=tYQBL_MtVlWujrEdyhUMEw | https://github.com/SCRN-VRC/Point-Pillars-in-UnityCG | ||||
86 | ToonLinkWaterShader | MMMaellon | Looks like water in Toon Link | https://github.com/MMMaellon/ToonLinkWaterShader | 9/20/2022 2:43:38 | MMMaellon | https://media.discordapp.net/attachments/1020463252892831754/1021672738865303632/unknown.png?width=1800&height=1224 | |||||
87 | Fionna's Creepy Shader | Fionna | A set of creepy blob shaders and example materials for animated blobs, eggs, eyeballs | https://fionna.booth.pm/items/4200235 | 9/26/2022 21:38:28 | Fionna | https://twitter.com/jendaviswilson/status/1574573722043703296?s=20&t=6sjSlWKsYEUQUtYge_wLVw | |||||
88 | Camera Blocker | orels1 | A simple prefab that allows you to make areas where player handheld/drone cameras get filled with pure black so they can't see what they aren't supposed to | https://orels1.github.io/orels-vrc-packages/ | 10/25/2022 9:26:53 | orels1 | https://user-images.githubusercontent.com/3798928/197785427-94479780-8a60-447b-ac6e-3f04de9d9b0f.mp4 | https://github.com/orels1/orels-vrc-packages/tree/main/Packages/sh.orels.camerablocker | ||||
89 | Trixies' Interior Mapping | Trixelized | A very basic parallax interior mapping shader, designed for Quest worlds. Makes it look like there's actually rooms behind a building's windows. | https://drive.google.com/file/d/16pCw6sLcGuGnSHwuKChcoaUqnNkelS3g/view?usp=sharing | 11/14/2022 7:38:16 | Trixelized | https://imgur.com/a/LyBLgcr | |||||
90 | FPSGraphShader | ZekkVRC | A graph of local FPS | https://github.com/ZekkVRC/FPSGraphShader | 12/28/2022 0:21:49 | Fionna | https://github.com/ZekkVRC/FPSGraphShader | |||||
91 | PixelShader MotionTracking LedEffect | Dieu / 1001 / Luftprut | Track your character on a wall using a led pixel effect ! Perfect for stages. | https://drive.google.com/file/d/1NaO1s2mK8iYlvzPXoK8cduU_lsz-mJR9/view?usp=sharing | 05/01/2019 | Dieu | This work is in progress and may have a V2 in some day | https://gyazo.com/7d28ee41aff1a983d2b723ab6084c06f | ||||
92 | Pixel texture shader | 1001 | Makes textures look pixellated, options for grid and edge colors | https://www.dropbox.com/s/zp3fvkgs593iwoq/pixeltexture.shader?dl=0 | 03/01/2019 | 1001 | useful for camera quads and 8bit effects | https://i.gyazo.com/2dad5f5cbc9fb38b751ce0f3f9867bc5.mp4 | ||||
93 | VRChat Mirror Reflection Shader | VRChat | Drop this in your world so the mirror reflection works in unity, they 'forgot' to put it in the SDK | https://www.dropbox.com/s/tzx7lyccr2ybn0l/Mirror.shader?dl=0 | 22/12/2018 | 1001 | Adds the hidden missing shader for mirrors to any world project, just drop in assets | https://cdn.discordapp.com/attachments/521089076552794134/525892905580101632/Ja2qiLv.png | ||||
94 | Liquid drink shader | MinionsArt | Liquid shader used to act like the object has liquid in it. Can be used for drinks. | https://pastebin.com/ppbzx7mn | 07/12/2018 | CyanLaser | https://twitter.com/minionsart/status/986374665399685121 | |||||
95 | Silent's Clear Water Shader | Silent | A (not too) simple and clean water shader for Unity that focuses on looking nice with nice performance. Uses the scene reflection probes for reflections and depth buffer access for a smooth transition between the edge, foam, water surface and depths. | https://gitlab.com/s-ilent/clear-water | 03/12/2018 | Silent | Like all other water shaders with depth-based effects, requires depth buffer for depth effects, so your scene will need a shadow-casting directional light. You can set it to only affect the UIMenu layer to save performance/your world is using only baked lighting. | https://files.catbox.moe/37cr86.jpg | ||||
96 | Lava Lamp | Luftprut | Simple ray-tracing shader and example prefab of spherical lava lamp | https://www.dropbox.com/s/1nsbi8sez1kvdbx/Lava%20Lamp.unitypackage?dl=0 | 05/09/2018 | Luftprut | https://www.dropbox.com/s/6l7ilfhj726u474/Lava%20Lamp.gif?dl=0 | LavaLamp | ||||
97 | SilVR Water Shader v1.1 | Blake447 | Interactive Water Shader | https://drive.google.com/file/d/1K8f6Tke32PGhih8VNxLgfFRg49_ls9aq/view?usp=sharing | 05/09/2018 | Magic Monkey | ||||||
98 | Water Reflections | Gallium | Caustic water reflections. Two materials, two shaders. One for projectors onto existing materials, one that's kinda like the standard shader but with the effect in the emission slot. | https://gitlab.com/vridiot/unity-prefabs/blob/master/WaterReflections/WaterReflections.unitypackage | 04/09/2018 | Gallium | https://imgur.com/0xJmoOA | Water | ||||
99 | WACOTV Shader | WACOMalt | This shader was made from the ground up to simulate everything that makes old TVs feel the way they do. You get the individual Phosphor Pixel grid, you get the horizontal and vertical abberation and distrotions. You get wipes of noise moving down the screen, scanline animations, etc. This was made specifically to work with VRChat's VRCVideoSync script, so you can point that to your mesh that has this shader, and tell it to override "_MainTex". It displays a NTSC Color bar test pattern when not overridden. | https://drive.google.com/uc?export=download&id=1xZflnlSTpFRiOhLWU2Wx2Jos68_U0BE_ | 22/06/2018 | WACOMalt | No preview available | WacoTV | ||||
100 | WACOWater | WACOMalt | This shader was made from the ground up to simulate everything that makes old TVs feel the way they do. You get the individual Phosphor Pixel grid, you get the horizontal and vertical abberation and distrotions. You get wipes of noise moving down the screen, scanline animations, etc. This was made specifically to work with VRChat's VRCVideoSync script, so you can point that to your mesh that has this shader, and tell it to override "_MainTex". It displays a NTSC Color bar test pattern when not overridden. In need of a Single-Pass Stereo, VR Compatible water shader? Maybe mine will help! It's got refraction, supports Reflection probes, or overriding with your own reflection cubemap. Control of fresnel exponent for reflections, and lots of controls for the ripple texture animations. Update: Also now supports LatLong reflection maps (including from render textures!) | https://drive.google.com/file/d/1yvhEQiwvwvW4iXKBiY3aWlJ9vU7juccH/view | 22/06/2018 | WACOMalt | https://cdn.discordapp.com/attachments/488466987849089044/561394501017665546/unknown-34.png https://cdn.discordapp.com/attachments/601495427434414100/641689529987891212/unknown-41.png | WacoWater | ||||
101 | Moving Tree and Grass Shaders | 1001 | Modified diffuse transparent, self illuminating transparent and soft occlusion leaves shaders, just like the unity nature terrain shaders but they wave the grass/trees without having to use terrain! | https://www.dropbox.com/s/1a31uyvgls5xj8f/Moving%20Tree%20and%20Grass%20Shaders.zip?dl=0 | 21/06/2018 | 1001 | No prefab, just drop shaders into your project, they will be under transparent/cutout and nature | No preview available | Grass |
1 | This Group is sunsetting, please submit assets to the official VRChat wiki instead. | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | ||||||
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2 | Name of Tutorial | Author | Description | Link | Timestamp | Your Name | ||
3 | VRChat Beginner World Creation 101 | Lloydish | This 2023 tutorial covers everything from getting VCC to the absolute basics of unity to creating your own vrchat world complete with mirror, teleports, text and more! Learn how to do it all for FREE as long as you have the patience and processing power | 7/16/2023 19:56:27 | lloydish | |||
4 | VRC School | Jellejurre, JustSleightly | Everything you need to know on how to make VRChat Avatar Systems. Documents SDK components, Animator systems, Expression Parameters, and more. | https://vrc.school/ | 4/2/2024 17:02:14 | BluWizard | ||
5 | How to upload a VRChat Avatar in 12/2022 and 2023 (Creator Companion) tutorial | Fuuujin | A tutorial for absolute beginners on how to upload a ready-to-upload tutorial that you bought on Gumroad, Booth, etc. | https://www.youtube.com/watch?v=7sqnAbPxYnQ | 1/14/2023 7:05:10 | |||
6 | World Image Guide, including a Template | Maebbie | Align your World Thumbnail with great precision, to make the most of your window to the playerbase of VRChat. This Guide showcases an easy to use Template, that you can use to fit your existing thumbnail or as reference for a new one. There are also some tips on what to look out for. | https://vrclibrary.com/wiki/books/maebbies-precise-solutions/page/world-thumbnail-world-image-guide-including-a-template | 10/13/2022 19:22:18 | |||
7 | What is PBR? | Hyblocker | A page which aims to introduce people to the basics of working with PBR. | https://docs.hyblocker.dev/en/shaders/understanding-pbr/what-is-pbr/ | 7/26/2022 13:48:27 | |||
8 | Unity Scripted Importers: Introduction | orels1 | This is the first part of the Scripted Importer series it looks into into what ScriptedImporters are and how to make one yourself. At the end of this tutorial you'll have a working texture generator you can program to create all kinds of procedural masks and patterns! | https://blog.orels.sh/unity-scripted-importers-part-1-texture-generator/ | 6/9/2022 22:48:35 | |||
9 | VRChat Avatar Dynamics Tutorial: Grab Prop Toggles Part 1&2 | akalink | A guide to show how to use Phys Bones grabbing to toggle props | https://www.youtube.com/watch?v=EfdC3TnCznY&t=3s | 5/6/2022 23:10:59 | |||
10 | VRChat Avatar Dynamics Tutorial: Couples Animations | akalink | A guide on how to make animations that are enabled by specific people | https://www.youtube.com/watch?v=9z8DBGuUREg&t=9s | 5/6/2022 23:10:19 | |||
11 | Hold Toggles "Avatar Dynamics* | Flower Of Good | Learn how to quickly set up toggles by holding your hands over an area for a few seconds | https://www.youtube.com/watch?v=1G3bFhn5g_M&t=7s | 5/5/2022 2:41:00 | |||
12 | VRChat Avatar Dynamics Tutorial part 3: How to Test, 4 Level Testing | akalink | In this guide in give you a brief overview of how test you avatar in editor, in game, and multi multiple clients. | https://www.youtube.com/watch?v=nLXw08gdlQE | 3/19/2022 18:14:53 | |||
13 | Unity Beginner's guide for Avatar Customization | Reina | This is a hand-made pdf guide for avatar customization for VRChat using Unity. It is not a simple tutorial. It's a 90+ pages document with examples and pictures explaining how everything works. This is intended for beginners. | https://secondmoon.booth.pm/items/3683905 | 3/16/2022 22:07:20 | |||
14 | LTCGI Screen setup | Reava_ | an extremely short and straight forward tutorial on how to use LTCGI for your VRChat world. Relatively experienced unity user only. | https://www.youtube.com/watch?v=3_f9Cj4bTaM | 3/7/2022 11:38:38 | |||
15 | Avatar Dynamics Tutorial part 2: Interaction (senders, receivers, and grabbing) | akalink | I show you how to use the interaction systems in avatar dynamics | https://www.youtube.com/watch?v=G8m_RN4Qa6k | 3/7/2022 6:16:01 | |||
16 | Physics Bones Tutorial part 1: Phys Bone Physics | akalink | I intro the physics side of phys bones | https://www.youtube.com/watch?v=B4MTUG9KhVA | 3/6/2022 4:13:22 | |||
17 | Knowledge Index | Haï~ | This is a compilation of many things I've learned while building VRChat content. | https://hai-vr.notion.site/hai-vr/Knowledge-Index-f53af3099f414e2080b1c0a7425b54e5 | 1/24/2022 22:34:41 | |||
18 | Set up twist bones on VRChat Avatar in Unity | Iconoclass | Set up twist bones on VRChat Avatar in Unity | https://youtu.be/_GmAupH5Co0 | 1/19/2022 4:41:24 | |||
19 | Collision Audio with CyanTrigger | Fionna | In this tutorial, Fionna shows how to make sound effects play on collision using CyanTrigger for VRChat's SKD3 worlds. It will cover two methods--one where the audio varies in pitch based on collision speed, and another in which the speed determines which audio clip to play from a list. | https://youtu.be/yJoWldGrv-0 | 1/5/2022 0:34:59 | |||
20 | Beer Pong for CyanTrigger | Fionna | In this tutorial, Fionna shows how to make a beer pong game using CyanTrigger for VRChat's SKD3 worlds. This tutorial also covers a method for syncing variables to late joiners. Download a drag and drop version of this prefab: https://fionna.booth.pm/items/3502870 | https://youtu.be/QXxAf5u-pUk | 1/5/2022 0:34:14 | |||
21 | How to improve and optimize dynamic bones with constraints | akalink | how to improve how dynamic bones by using constraints to give move control over them. | https://www.youtube.com/watch?v=QjK1lZ272ko | 12/7/2021 22:56:18 | |||
22 | Required Japanese Morph (Blendshape) List for MMD Dance World | Original: カフジ / Translated: Tony_Lewis | List of Japanese blendshape name required to use MMD dance world. You will need English blendshape key and VRChat Standard blendshape key along with it. | https://docs.google.com/spreadsheets/d/1UtOJhJr45gahf2epvQlDxC1AXcJw_hepn1t0HY1mlGI/edit?usp=sharing | 11/28/2021 23:51:06 | |||
23 | Player Chime and Toggle Buttons - VRChat Udon CyanTrigger Tutorial | Fionna | In this tutorial, Fionna goes over some basics of CyanTriggers for VRChat's SDK3. This example is a Player Join/Leave chime with multiple toggle buttons. This tutorial will go over some basic concepts such as variables, Booleans, IF/ELSE statements in CyanTrigger, and how to use CyanTrigger variables between multiple gameobjects. | https://www.youtube.com/watch?v=Y_-hsqkoU04 | 10/13/2021 2:48:39 | |||
24 | Spin the Bottle - VRChat Udon CyanTrigger Tutorial | Fionna | This tutorial shows how to set up a simple Spin the Bottle game using CyanTrigger for VRChat's SKD3 worlds. This tutorial will also cover some basic multiplayer sync logic. | https://www.youtube.com/watch?v=X6lFU7bi2MU | 10/13/2021 2:48:16 | |||
25 | UI Options - VRChat Udon CyanTrigger Tutorial | Fionna | In this tutorial, Fionna shows how to make a UI World Options panel using CyanTrigger for VRChat's SKD3 worlds. It will cover Post Processing options such as Bloom and Brightness, background audio volume, and toggles for things such as pickups, particles, and chairs. | https://www.youtube.com/watch?v=PIFzRuDeK4M | 10/13/2021 2:47:51 | |||
26 | How to easily join meshes and materials using TexTools and Blender | akalink | A simple guide to joining meshes and how to use TexTools to combine materials. | https://www.youtube.com/watch?v=TmefA9ODoKA | 10/11/2021 5:55:59 | |||
27 | Dance with your avatars | Tony_Lewis | How to make your avatar support MMD Dance World fully. With this guide, you can make your avatar animate fully including face gesture and mouth movement. | https://drive.google.com/file/d/1p9t4CPoxMi2X7RYFtiBk-AE3TrQNGQ0h/view?usp=sharing | 10/9/2021 16:50:25 | |||
28 | World UI Setup Guide | akalink | a text guide to setting up the UI canvas to be interactable within a udon world. | https://ask.vrchat.com/t/world-ui-setup-guide-udon-worlds/7279 | 10/5/2021 4:49:54 | |||
29 | Blender Clothing (cloth simulation) Mega Tutorial | akalink | A guide for getting into cloth simulation. A text tutorial is included. | https://www.youtube.com/watch?v=7ULae_1GVpc | 9/8/2021 5:46:23 | |||
30 | Av 3.0 head prop constraint guide | akalink | a guide to implementing props you can see locally that are attached to your head and you can move about your avatar. | https://www.youtube.com/watch?v=SX4T0-e8JDc | 9/1/2021 21:07:03 | |||
31 | Eatable Food with CyanTrigger | Fionna | Build an eatable food prefab from scratch, using the CyanTrigger system | https://www.youtube.com/watch?v=eADLJnd4PMM | 8/17/2021 6:32:41 | |||
32 | Full Time Zones data with city positions | Tony_Lewis | All of time zones format include quest support with location of 1 of city/town included. | https://drive.google.com/file/d/1ZKZM-FnIWStCvzS-yRddnndk8j2m3Vin/view?usp=sharing | 7/27/2021 4:53:44 | |||
33 | Udon/U# + Test Driven Development | Guribo | This tutorial covers some basics of testing in Unity and specifically targets world creation using the VRChat SDK and Udon in combination with Udon Sharp created by Merlin. Additionally CynEmu is used to play-test the created UdonBehaviour script in the Unity Editor. | https://www.youtube.com/watch?v=-ZeJ_-KkUvU | 7/26/2021 1:04:05 | |||
34 | orels1's Tool Selection | orels1 | A list of tools I either made myself, use everyday, or can recommend overall. Feel free to ask questions about any of them | https://orels.sh/p/tools/ | 7/22/2021 9:44:22 | |||
35 | Audio Demo | Text Logo | A world to demonstrate audio sources and Udon audio tools․ | https://vrchat.com/home/launch?worldId=wrld_40ba745f-3360-4e50-8e88-aba1b56ffaa3 | 6/4/2021 1:05:37 | |||
36 | Prefabs TLX Talks Archive | orels1 | A searchable archive of the talks from the Prefabs TLX event | https://tlx.dev/talks | 2/2/2021 0:21:28 | |||
37 | How to Atlas Everything in your World | Maebbie | Hard-optimize your World by UV mapping everything on the same texture atlas, including tiling textures. This will retain high levels of detail and an extremely low drawcall count as you have seen prominently in the worlds Eventide and Atoll of Ether. | https://www.youtube.com/watch?v=urrhgBHVYGQ&list=PLHPl0SFKkUjNcC8r3tLFW1-WCdNCAAFjV | 2/1/2021 11:33:55 | |||
38 | Animate NPCs in your world with MOCAP | Ruuubick | Tutorial combining ShaderMotion and WorldConstraint to enable people to use FBT to record animations within VRChat and then generate animation files in Unity. | https://youtu.be/r8YpXP0RlZc | 1/13/2021 21:56:08 | |||
39 | Optimizing your VR/AR Experiences | Unity Technologies | How to optimize VR and AR experiences in Unity. demo is in 2019 but use as ref for idea. | https://learn.unity.com/tutorial/optimizing-your-vr-ar-experiences# | 12/31/2020 10:22:41 | |||
40 | Occlusion Culling and You | Silent | Occlusion culling is a complicated topic, and pretty easy to misunderstand. With this guide, I'm hoping I can give people a better idea of when and where to use it. | https://gitlab.com/s-ilent/SCSS/-/wikis/Other/Occlusion-Culling | 12/17/2020 19:24:41 | |||
41 | Bakery (Manual) | Mr.F | General usage reference for Bakery Lightmapper | https://geom.io/bakery/wiki/index.php?title=Manual | 12/13/2020 4:14:06 | |||
42 | Level Design -In Pursuit of Better Levels- | Alex | Level Design document where I gather useful senior dev knowledge. The goal was to gather up all this knowledge in one place. Both for learning and as reference. | https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit | 12/13/2020 4:12:38 | |||
43 | 2 hand guns with constraints for vrchat 2018 unity | HelloHa? | How to set up 2 handed guns in VRChat using constraints. | https://www.youtube.com/watch?v=awbycTTZMJY&ab_channel=HelloHa%3F | 11/21/2020 8:20:43 | |||
44 | FreezeFrame your avatar in VRChat (Unity 2018) | HelloHa? | This is how to Freeze your avatar in place and simply walk away using constraints | https://www.youtube.com/watch?v=tR3RlelXyvU&ab_channel=HelloHa%3F | 11/21/2020 8:18:44 | |||
45 | VRChat Baked Lighting Tutorial | akalink | a lighting tutorial for those who have never baked lighting before as well as those who have baked lighting and don't understand it well. | https://www.youtube.com/watch?v=dKgUJccjWRU&feature=youtu.be | 9/24/2020 5:50:30 | |||
46 | MIDI and OSC Trigger Tutorial | akalink | A quick guide to setting up midi and osc in sdk2, and how to set up reaper to control the midi triggers. | https://www.youtube.com/watch?v=BnHlyqvqbSs&t=13s | 9/18/2020 5:59:09 | |||
47 | How to setup your birthday on Birthday Bot? | Tony_Lewis | Quick guide of how to setup Birthday Bot on VRCPrefab | https://drive.google.com/file/d/1-3fYunuz82DuWIu8TAKZjip1HraKj8-9/view?usp=sharing | 8/28/2020 22:21:42 | |||
48 | Reflection Probes and Unity | Silent | A guide on using Reflection Probes in worlds. | https://gitlab.com/s-ilent/SCSS/-/wikis/Other/Reflection-Probes | 8/26/2020 6:51:00 | |||
49 | Avatars 3.0 Base Layer Written Guide | Child of the Beast | A written guide on Animation controllers and the Base Layer for Avatars 3.0 | https://vrcudon.com/tutorials/avatars/avatars-3-0-setup/base-layer/ | 8/24/2020 13:40:29 | |||
50 | Avatar 3.0 written setup guide | .necro | A written guide on setting up Avatars 3.0 | https://vrcudon.com/tutorials/avatars/avatars-3-0-setup/ | 8/24/2020 13:38:38 | |||
51 | (For v2.1.2.1) How to make QV Pen compatible with Oculus Quest? | Tony_Lewis | Updated version of customise to make QvPen compatible for version 2.1.2.1 due to version change. | https://drive.google.com/file/d/1lD2VuvDgGytKgLxn4RCGOe5E0MvRFrTB/view?usp=sharing | 8/3/2020 23:56:47 | |||
52 | How to make QV Pen compatible with Oculus Quest? | ureishi | Make QV Pen Prefab compatible with Oculus Quest | https://drive.google.com/file/d/15g9csHwTNbdegAvOtt9Tkko0yobg6Ifc/view?usp=sharing | 8/3/2020 2:07:26 | |||
53 | Dynamic Bones Settings and Optimization | akalink | a brief overview of how to get some good looking dynamic bones and how to bring it into blender to optimize it. | https://www.youtube.com/watch?v=TecWXo1C9l8&t=95s | 7/18/2020 4:02:23 | |||
54 | Unity Lighting Reference Card | Unity Technologies | A reference card for lighting modes. Remember that Directional mode uses twice as much texture memory as Non-directional mode and has a slightly higher shading cost. One cheap RT Dir light w/o shadows and indirect is ok instead. | https://docs.google.com/spreadsheets/d/1v-LnDOJcsSsa0ViF7kBs6xgY9Q_z-1k6h95LE0lf46U/ | 6/30/2020 23:58:12 | |||
55 | How To install VirtualLens and EmoteSwitch | Lhun | A basic text tutorial on installing virtuallens to your avatar using emoteswitch | https://imgur.com/gallery/qKVJrGg | 6/28/2020 0:04:43 | |||
56 | Clip-Art to 3d, the easy way | Lhun | Using an example of making a braid for hair, I go over how to inflate clip art to rapidly prototype a mesh. Many things such as pins, signs, logos etc are less steps. | https://imgur.com/gallery/U2aGFJY | 6/25/2020 16:29:10 | |||
57 | Digging old projects from shed | Tony_Lewis | Points to check when considering to update Unity 6.x/5.x project to latest Unity version supported by VRChat. | https://docs.google.com/document/d/1vQHv4D4dLFpGD0fVf5FSDB6wytMu7X5EmM_YlmWVtUY/edit?usp=sharing | 6/12/2020 16:53:38 | |||
58 | How to bring VRM avatar to VRChat? | Tony_Lewis | Way to convert VRM model to VRChat format | https://drive.google.com/file/d/1exgRcFov4Oqf-szzZIBwItnd5jcKIEkD/view?usp=sharing | 5/28/2020 18:04:55 | |||
59 | How to take your avatar with you? | Tony_Lewis | Instructions to convert your avatars into VRM format to use with 3rd party platform. | https://drive.google.com/file/d/1hebv8-7xTVc0ninj6IsBc9ZQ1MPBpWqv/view?usp=sharing | 5/28/2020 14:14:38 | |||
60 | Animator Trigger Overloader Tutorial | akalink | How to prevent animation triggers from over-firing. | https://www.youtube.com/watch?v=dRwVkCdpAhc&feature=youtu.be | 3/16/2020 0:41:21 | |||
61 | Getting Started with UdonPie - the Python-based UDON-assembly compiler | orels1 | An introductory guide to UdonPie language and compiler as well as some nice tips that will improve your development experience using it | https://ask.vrchat.com/t/getting-started-with-udonpie-the-python-based-udon-assembly-compiler/384 | 2/4/2020 18:11:04 | |||
62 | General How To playlist for Beginners | Lhun | Rapid fire tutorials to ease new players into content creation | https://www.youtube.com/watch?v=SRRt2gZOg_Q&list=PLhu4TNERIYMt-wCEF1syqcE9FKjBG4RW5 | 12/9/2019 15:53:30 | |||
63 | Swap baked Lightmaps (for Day & Night mode on Quest & PC) | Maebbie | Tutorial on how to swap out baked lightmaps in #VRChat , as you have seen with the Day & Night mode toggle in Atoll of Ether. | https://www.youtube.com/watch?v=VLU6A4JWsWk&list=PLHPl0SFKkUjNIZs5K9BV4pgXiLrQpEu2D | 11/14/2019 3:39:06 | |||
64 | How to use Audio Filters like a Champ | akalink | A basic rundown on how to achieve world audio effects. | https://docs.google.com/document/d/10n7SXJB-NpiNch8CI2IGwKUtWsabCjtX_3qBuFu9EsE | 10/11/2019 21:49:56 | |||
65 | Offset collision | Phasedragon | Requires standard assets. Simple prefab and readme that shows how to set up offset collision in order to have effectively infinite unique detectable objects, such as keys and keyholes. | https://drive.google.com/file/d/1bteDi9BcDv_787aViZoosPkaTs8OxE-3/view?usp=sharing | 8/16/2019 21:30:37 | |||
66 | Baking terrain, fixing black grass | akalink | I go over a basic work around to bake light and still use grass in unity terrain system in vrchat | https://youtu.be/ESGUg7SKmRU | 7/30/2019 5:02:34 | |||
67 | Avatar Skin Recoloring | akalink | shows you how to recolor the skin on avatar easily with gimp | https://www.youtube.com/watch?v=nUR9a2NJpo8&feature=youtu.be | 7/20/2019 22:13:27 | |||
68 | Making a Theater in VRChat or: How The Vantage Works | OwlBoy | An overview of various features of The Vantage and tips for encoding video to playback in a theater in VRChat. | http://thegreatpug.com/vrchat-making-a-theater/ | 7/18/2019 0:43:15 | |||
69 | Substance Designer overview for vr chat | El Fideo Rubio | This is an overview to showcase the power of substance designer and how you could use it to texture your assets in your world. | https://www.youtube.com/watch?v=_B6_-hgPM6A | 2/10/2019 18:25:12 | |||
70 | Avatar Eyetracking Doc | ? | Guide for avatar eye tracking setup | https://docs.google.com/document/d/1BvX_OdEilbJ7wEcvd5MRA1g29NGCAp3G3nHGp73t_CQ | 1/19/2019 1:55:23 | |||
71 | Posable Doll in VRChat | Q | A quick write down of how I made the Posable Doll that Mimi has in Avatar Testing | https://docs.google.com/document/d/1Hq6AsQxeEyjtN9DmG512NU-mcD5XbT5TYmKRMcJDFDQ | 11/19/2018 6:55:23 | |||
72 | Audio Optimization for VRChat Video Guide | akalink | A guide that explains what setting should be used for audio and why it is important | https://www.youtube.com/watch?v=stPh3N3SH5Q&feature=youtu.be | 11/17/2018 20:04:39 | |||
73 | Post Processing and You | Silent | A guide explaining the installation, setup, and use of post processing, with details you'll struggle to find anywhere else! Despite the name, setting up post processing early in your map creation can make all the difference in your lighting! Why? Well, read the guide to find out. | https://gitlab.com/s-ilent/SCSS/wikis/Other/Post-Processing | 10/31/2018 10:43:33 | |||
74 | Sprite/Pixel Avatars without blender | Akalink | A tutorial on how to create sprite avatars with just unity | https://youtu.be/IsYfTway-Y4 | 10/24/2018 22:16:59 | |||
75 | VRChat World Trigger Video Tutorials | CyanLaser | Video tutorials going over different VRChat triggers mechanics | https://www.youtube.com/playlist?list=PLIoLQ-8wanr9jQWDUIs_2zshaDD_Lg-9R | 10/24/2018 10:26:35 |
1 | This Group is sunsetting, please submit assets to the official VRChat wiki instead. | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | ||||||||||
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2 | Name of Tool | Author Name | Description | Download Link | Timestamp | Your Name | Other | Preview | Preview | |||
3 | VRChat Linking Bot | miner28_3 | VRChatLinking is a free Discord bot and website service that enables users to link their VRChat and Discord accounts. This integration grants users access to special features and content provided by world creators, enhancing their experience within the VRChat platform. VRChatLinking empowers world creators by allowing them to adjust various settings and configurations through the website, change the format, and decide what users from their discord get included in the generated JSON. It also allows for connecting a VRChat Group to a Discord server and enables automatic group invites. | https://vrclinking.com/ | 5/15/2023 21:03:58 | miner28_3 | ||||||
4 | MicroSplatVRC | TealDealMeal | This script and setup allows you to use the MicroSplat shader in VRChat | https://github.com/TealDealMeal/MicroSplatVRC/ | 6/1/2023 15:02:09 | TealDealMeal | ||||||
5 | VRC Menu Translator | Cascadian | A Unity Editor tool that lets you translate VRChat expression menu and menu control names individually or all at once. | 8/4/2023 18:43:19 | Cascadian | |||||||
6 | VRChat API Tracker | Dustuu | Tracks and publishes information including VRChat World Stats, VRChat Group Membership/Roles, Discord Server Membership/Roles, Patreon Membership, & Gumroad Purchases. | 9/6/2023 12:20:23 | Dustuu | Designed to be used with the VRChat API Reader VCC Package (https://github.com/kemocade/Kemocade.Vrc.Api.Reader) | ||||||
7 | UdonProfiler | Lyra | UdonProfiler is a deep profiling utility designed for benchmarking UdonSharp scripts. It allows world developers to measure script performance by taking user-defined samples defined at specific code segments, in a similar fashion to Unity's built-in deep profiling utility. | https://github.com/bSenpai/UdonProfiler | 9/12/2023 21:10:45 | Lyra | ||||||
8 | SDK Tools | YIMIR | QoL Tool for the VRChat SDK3 Avatar | https://vrcmods.com/item?id=10823 | 10/9/2023 8:34:37 | Kevin | ||||||
9 | FlexiCurve | RED_SIM | This is a tool for procedural generating curve-based meshes, such as fairy lights, garlands, wires and more! This asset is perfect to decorate your VRChat worlds without going to Blender or any other 3rd party software. (The asset is free to download on my Patreon page) | https://www.patreon.com/posts/94014721 | 12/3/2023 17:12:41 | RED_SIM | https://youtu.be/oX5XQQi6D1Y | |||||
10 | VR RefAssist | LiveDimensions | A set of custom attributes for UdonSharp to automate usually time-consuming references and repetitive tasks. | https://github.com/LiveDimensions/VRRefAssist | 2/17/2024 20:21:37 | LiveDimensions | Very powerful to automate Singleton references and running specific code when building or entering play mode. Please check the documentation in GitHub for more information on how to use. | |||||
11 | LazyOptimiser | Euan | Ever get annoyed you have to go back and re-optimise an avatar because you want to add / adjust something? Want to push what your avatar can do but frustrated by the amount of time that you need to spend optimising? Well you too can be lazy (somewhat) in your avatar creation but still be (somewhat) optimised using these automated tools! | https://github.com/euan142/LazyOptimiser | 3/7/2024 18:49:26 | Tony_Lewis | ||||||
12 | ALCOM | anatawa12 | ALCOM is a fast open-source alternative of VRChat Creator Companion. | https://vrc-get.anatawa12.com/alcom/ | 4/18/2024 14:31:00 | Tony_Lewis | ||||||
13 | UdonSharpOptimizer | BlueAmulet | UdonSharp post-processor to reduce instruction and variable counts. | 11/13/2024 15:55:35 | BlueAmulet | https://i.imgur.com/ebkvOpS.png | ||||||
14 | VRCCustomExpressionUtility | Y I M I R | VRCCustomExpressionUtility is an easy to use tool to create expressions for the Radial menu. | https://yimir.booth.pm/items/4711611 | 4/24/2023 0:50:44 | Kevin | ||||||
15 | TexturePlaceholderSetter - Editor Script | OwlBoy | - Change material's _MainTex to a chosen image upon exiting play mode in Unity Editor. - A simple script that might be useful to people using a simple Udon ImageLoader. - Feel free to open issues. | 4/14/2023 2:18:25 | OwlBoy | |||||||
16 | Video Player Shim | ArchiTechAnon | An out-of-the-box solution for enabling full videoplayer functionality in unity's playmode. Supports UnityVideo, AVPro and YTDL integration. Instructions on the Release page. | 4/12/2023 3:31:13 | ArchiTechAnon | |||||||
17 | RATS | Razgriz | Harmony-based Unity Editor QOL | https://vpm.razgriz.one/ | 4/9/2023 21:06:26 | Razgriz | ||||||
18 | VRCSDK Video Player Shim | ArchiTechAnon | Collection of scripts which enable out-of-the-box AVPro usage in PlayMode. Supports YTDL integration for both UnityVideo and AVPro. Works with any video player implementation. For AVPro to work, you must import the trial package. Read the setup instructions for more info. | 1/18/2023 10:53:10 | TechAnon | Requires AVPro Trial package from the RenderHeads github. | https://streamable.com/1ishoz | |||||
19 | SetVRPlayerSettings | Razgriz | This script provides some quick options under Tools -> VR Player Presets to apply specific VR SDK settings, for testing shaders and content in Stereo or with a headset. It overrides the SDK's default setting of "None" whenever scripts are reloaded, or builds are performed. | https://gist.github.com/rrazgriz/845a27600703c299d0d960cfd1ccdfc1 | 11/21/2022 6:55:35 | Razgriz | This is kind of niche for shader use, but very useful in that niche. | https://i.imgur.com/LHrTEXr.png | ||||
20 | ImprovedColliderEditor | aurycat | Improve the Inspector for collider components. Includes a move handle in the scene view and color-coded ID numbers to help you identify multiple colliders on the same object. | https://gitlab.com/-/snippets/2457123 | 11/13/2022 17:16:55 | aurycat | ||||||
21 | AutoAnimatorMerger | aurycat | A tool to merge Animator Controllers. It can do a one-time merge of a source into a target, or automatically merge any number of animators into a new generated animator every time you build or enter play mode. | https://gitlab.com/-/snippets/2457122 | 6/26/2022 3:47:43 | Aury | ||||||
22 | AssetBundleStat | lox9973 | A WinDirStat-like online asset bundle inspector, intended for build size optimization | https://vsk.lox9973.com/abstat/ | 6/15/2022 11:20:22 | lox9973 | https://vsk.lox9973.com/abstat/preview.png | |||||
23 | Lightbox Viewer | Haï~ | Lightbox Viewer lets you simultaneously visualize changes in shader material settings under different lighting conditions. | https://hai-vr.github.io/lightbox-viewer/ | 5/17/2022 1:12:14 | Haï~ | https://twitter.com/vr_hai/status/1526338003739844610 | |||||
24 | SetAvatarAnimatorOnPlay | aurycat | Automatically sets the animator controller on your avatar when entering Play Mode, so you can leave it unset in Edit Mode and not risk your avatar getting stuck in bicycle pose. | https://gitlab.com/-/snippets/2457118 | 5/16/2022 1:33:07 | Fionna | ||||||
25 | SwitchToSceneViewOnPlay | aurycat | Switches you to scene view when entering Play Mode instead of the default behavior of switching to game view. | https://gitlab.com/-/snippets/2457119 | 5/16/2022 1:32:27 | Fionna | ||||||
26 | Play Mode Scene Camera Mirror | Ivylistar | Copies Scene View camera postiton and FoV to selected camera. To use it just add it as a component to your main camera! | https://1drv.ms/u/s!Ao-_FVu0jkTuhIh0qXfCAqfnV1Fe7g?e=XzHZ0V | 4/29/2022 23:38:30 | Ivylistar | ||||||
27 | Phys bones editor | Talox | Helper tool for placing phys bones and contacts | https://github.com/Arne-van-der-Lei/PhysBonesHelper | 4/22/2022 11:19:34 | Arne | ||||||
28 | Visual Expressions Editor | Haï~ | Visual Expressions Editor lets you edit face expression animations. | https://hai-vr.notion.site/Visual-Expressions-Editor-262f0ba4cfe24ba38278d99939a2a018 | 3/8/2022 17:09:53 | Haï~ | https://twitter.com/vr_hai/status/1501226204208283651 | |||||
29 | Animator As Code | Haï~ | Unity C# library to let you create Avatars 3.0 animator layers and animations using method chaining (fluent interface) | https://github.com/hai-vr/av3-animator-as-code | 2/28/2022 15:42:19 | Haï~ | https://twitter.com/vr_hai/status/1498306097471492097 | |||||
30 | UdonExplorer | Varneon | Unity Editor extension for easily exploring all UdonBehaviours in your Unity scene and detail information about them | https://github.com/Varneon/UdonExplorer/releases/latest | 2/13/2022 19:09:26 | Varneon | https://www.youtube.com/watch?v=YFiWv2e89Zc | |||||
31 | Blendshape Viewer | Haï~ | Blendshape Viewer lets you visually browse blendshapes. | https://hai-vr.notion.site/Blendshape-Viewer-d9e139664ff74677ad004b6f7cf9b1a7 | 2/5/2022 18:05:14 | Haï~ | https://twitter.com/vr_hai/status/1482161592733208578 | |||||
32 | Animation Viewer | Haï~ | Animation Viewer lets you preview animations in the Project view browser. | https://hai-vr.notion.site/Animation-Viewer-2a4bc319631c44d383174bd140722e38 | 2/5/2022 18:04:40 | Haï~ | https://twitter.com/vr_hai/status/1488713494862217218 | |||||
33 | VRM Add-on for Blender | saturday06 | An add-on that adds VRM-related functions to Blender. | https://github.com/saturday06/VRM_Addon_for_Blender | 1/18/2022 9:47:20 | Tony_Lewis | ||||||
34 | Unity Terrain Tools | Unity Technologies | Unity Terrain Tools from the package manager doesn't work with the VRCSDK by default. This repo contains a simple one line code change to make it work. To install it, open the package manager and use the 'install package from git' option, then paste in the .git link. | https://github.com/ArgusVRC/com.unity.terrain-tools.git | 1/14/2022 0:06:37 | BocuD | ||||||
35 | Constraint Track Animation Creator | Haï~ | Constraint Track Animation Creator automates the creation of a gimmick that lets you animate an object to slide along a track using constraints. | https://github.com/hai-vr/av3-constraint-track-animation-creator | 12/25/2021 21:13:50 | Tony_Lewis | https://booth.pm/en/items/3532857 | https://twitter.com/vr_hai/status/1474659243185909761?s=20 | ||||
36 | tidalwav | SkaillZ | WAV Loop Editor for Unity, allows you to easily create seamless music with an intro section that loops (natively works with unity AudioSource) | https://github.com/SkaillZ/tidalwav/releases | 11/10/2021 16:08:14 | BocuD | ||||||
37 | Skinned Mesh Armature Remapper | Cascadian | A Unity Editor utility that can transfer skinned mesh renderers from one armature to another. | https://github.com/CascadianWorks/Skinned-Mesh-Armature-Remapper | 10/25/2021 0:48:45 | Cascadian | https://twitter.com/CascadianWorks/status/1452405937528918020?s=20 | |||||
38 | Unity Mesh Simplifier | Whinarn | GOOD Mesh simplification (decimation) for Unity. The project is deeply based on the Fast Quadric Mesh Simplification algorithm, but rewritten entirely in C# and released under the MIT license. | https://github.com/Whinarn/UnityMeshSimplifier/releases | 9/10/2021 22:11:01 | Lhun | ||||||
39 | UdonGraphTweaks | orels1 | Improving the Udon Graph workflow with hotkeys and shortcuts | https://github.com/orels1/UdonGraphTweaks | 9/7/2021 23:25:51 | orels1 | https://youtu.be/Jmq8C_mgVZ0 | |||||
40 | CyanTrigger | CyanLaser | CyanTrigger is a new way to write logic for SDK3 worlds in VRChat, with an interface that resembles VRChat’s SDK2 VRC_Trigger. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp. | https://cyanlaser.booth.pm/items/3194594 | 8/15/2021 0:44:35 | Faxmashine | https://www.youtube.com/watch?v=EyKTfNizyaE | |||||
41 | World Creator Assistant | Varneon | Unity Editor extension for automating VRChat world project package management -Project Setup Wizard that allows automated batch import of VRCSDK, UPM packages, GitHub repositories, downloaded UAS assets and automatic setup of VRC layers -Importer for keeping VRCSDK and GitHub repositories up to date -Resources containing useful links and world creation related FAQ section | https://github.com/Varneon/WorldCreatorAssistant | 8/7/2021 18:53:07 | Varneon | Can be used to initialize new projects or dropped into an existing project | https://www.youtube.com/watch?v=WwrioreIJkU | ||||
42 | Controller Fix | Dreadrith | A Tool that serves to edit Controllers and Animation Clips to fix various issues - (Unity 2019) Fixes Pasted and Duplicated assets hideflags (Shows in inspector). Can be used on pre-existing controllers and applies it on runtime during editing too. - Turns clips with one start frame to two frames - Turns off Loop time on constant clips - Turns off Transition to self on Any state transitions to states with constant motions - Adds buffer to states with no motion | https://github.com/Dreadrith/DreadScripts/releases/download/Scripts/ControllerFix.unitypackage | 8/6/2021 13:10:32 | 三 | https://cdn.discordapp.com/attachments/750884037706645526/873160362055323688/unknown.png | |||||
43 | TextMeshPro Atlas Compressor | lox9973 | This script can compress TextMeshPro texture and reduce world size | https://gitlab.com/-/snippets/2107816 | 4/21/2021 3:37:52 | lox9973 | ||||||
44 | VRC Bakery Adapter | Merlin | A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process without the Bakery scripts being whitelisted This script is only necessary if you are using the RNM or SH directional light modes on Bakery. | https://github.com/MerlinVR/VRC-Bakery-Adapter | 4/5/2021 22:34:41 | Fionna | Requires Bakery GPU Lightmapper (paid asset) | |||||
45 | UdonRabbit Analyzer | Natsuneko | A Roslyn Analyzer for UdonSharp. It has an error display for methods that aren't exposed to Udon, an error display for syntaxes that UdonSharp doesn't support. | https://github.com/mika-f/UdonRabbit.Analyzer/releases | 3/30/2021 2:46:53 | Natsuneko | ||||||
46 | Selection Helper | Dreadrith | Variety of Tools for Selection. Filter Objects by Component type and Select Avatar Bones easily. | https://github.com/Dreadrith/DreadScripts/releases/download/Scripts/SelectionHelper.unitypackage | 3/16/2021 13:32:33 | Dreadrith | https://github.com/Dreadrith/DreadScripts/tree/main/Selection%20Helper | https://raw.githubusercontent.com/Dreadrith/DreadScripts/main/Selection%20Helper/Info_Images/SOS.gif | ||||
47 | UdonFlat | lox9973 | An Udon decompiler which can convert Udon graph to C# | https://gitlab.com/lox9973/UdonFlat/ | 3/16/2021 3:04:58 | lox9973 | ||||||
48 | AutoVRCCam | Jar | A tool that lets you position the VRCCam in your scene before uploading your content. You can also use this to save your VRCCam position when re-uploading a world or avatar. | https://drive.google.com/file/d/15hiXngXJrcp0BN5wQC3x5vyaG3T3fgDA/view?usp=sharing | 11/25/2020 0:14:33 | Jar | https://i.imgur.com/QMQjQ2a.png | |||||
49 | CyanEmu | CyanLaser | CyanEmu is a VRChat client emulator in Unity. Test your SDK2 and Udon worlds locally in Unity without uploading! Read the Github wiki for extra features. | https://github.com/CyanLaser/CyanEmu | 10/25/2020 4:16:22 | CyanLaser | https://twitter.com/CyanLaser/status/1317561242727243776 | |||||
50 | Mesh asset inspector | Dj Lukis.LT | Custom inspector of mesh assets showing detailed information and advanced preview. Is built-in in newer unity versions. | Unity 2018.4: https://github.com/lukis101/meshpreview Unity 2019.4: https://github.com/AscendingMan/meshpreview | 9/28/2020 10:11:42 | Dj Lukis.LT | https://i.imgur.com/WYDqCZ2.png | |||||
51 | Show MeshRenderer Bounds | Joniburn | Display Bounds of MeshRenderer on Editor | https://github.com/joniburn/ShowMeshRendererBounds | 9/26/2020 11:38:44 | Tony_Lewis | Add ShowMeshRendererBounds component to empty GameObject | |||||
52 | Selection helper | Phasedragon | Editor script that allows you to select children by component. Adds a dropdown to the menu when you right click an object in hierarchy | https://drive.google.com/file/d/1urOu4FnMgrmLLGG-ioI6CCqgwQ4G2QLC/view?usp=sharing | 9/25/2020 9:15:11 | Phasedragon | https://gfycat.com/accomplisheddearhuemul | |||||
53 | EasyQuestSwitch | Jordo | EasyQuestSwitch is a Unity Editor tool that automate changes in a scene whenever you change the project's build target, this allows a much faster workflow when building cross compatible worlds as you only need one project and one scene for both versions. You can plug virtually any component and get access to every variables that would be worth changing. | https://github.com/JordoVR/EasyQuestSwitch/releases | 4/29/2020 3:01:02 | Jordo | https://i.imgur.com/aYvf4yl.png | |||||
54 | VRWorld Toolkit | 1 | VRWorld Toolkit is an Unity Editor extension made to make making worlds for VRChat easier and overall lower the entry-level to make a good performing world. | https://github.com/oneVR/VRWorldToolkit/releases | 4/27/2020 9:11:28 | 1 | ||||||
55 | SceneAA | BlueAmulet | Restores Anti Aliasing in the Unity Editor's scene view | https://drive.google.com/open?id=1wwYbmZa8AADlCOoASGag-9hLBxyAu9Ed | 4/4/2020 7:59:37 | BlueAmulet | No setup required, just import and finished | https://i.imgur.com/M55EwsR.png | ||||
56 | Scene Textures Mass Setup | dooly123 | only changes the textures on meshrenders in a scene to be in line with the settings chosen in the inspector | https://github.com/dooly123/BattlePhaze-Texture-Importer | 1/21/2020 1:00:00 | dooly123 | ||||||
57 | [EditorScript] UdonHierarchy 1.0.0 | @PhaxeNor | A simple script to show what GameObjects in the hierarchy that has a Udon component on it. | https://github.com/PhaxeNor/UdonHierarchy/releases/download/1.0.0/UdonHierarchy-1.0.0_Public.unitypackage | 1/17/2020 22:11:05 | @PhaxeNor | https://github.com/PhaxeNor/UdonHierarchy | https://i.imgur.com/aT0XbFs.png | ||||
58 | SkinnedMeshBaker | SHAJIKUworks | This tool converts SkinnedMeshRenderer to MeshRenderer while maintaining pose. | https://esa-pages.io/p/sharing/13401/posts/122/e483f746a3ebdd901efb.html | 1/8/2020 1:00:00 | Lyuma | License CC0 | |||||
59 | Slideshow Creator | Poplopo | A slideshow asset and remote control, including an editor script that will allow you to easily populate the slideshow with images and VRCTrigger buttons for the remote control. | https://github.com/intrepidOlivia/vrc_prefabs/releases/tag/slideshow_v1.0.0 | 12/16/2019 2:00:00 | Poplopo | ||||||
60 | Terminal Dialog Editor | Poplopo | A set of Unity Editor scripts that will enables the creation of computer dialog screens (ala text-based games, NPC conversations, etc). | https://github.com/intrepidOlivia/vrc_prefabs/releases/tag/terminals_v1.0.0 | 12/16/2019 1:00:00 | Poplopo | ||||||
61 | BlenderWASD | Maebbie | Custom Blender 2.8+ config used to make worlds without hassle, most recently used for Atoll of Ether. Includes a .blend file, custom keybinds and a script to see the gridscale (as you would in ProGrids). Please read the setup file and have a look through the video: https://www.youtube.com/watch?v=1sPXOYgrZdE&list=PLHPl0SFKkUjNIZs5K9BV4pgXiLrQpEu2D | https://github.com/Maebbie/BlenderWASD | 9/25/2019 18:57:19 | Maebbie | https://www.youtube.com/watch?v=1sPXOYgrZdE&list=PLHPl0SFKkUjNIZs5K9BV4pgXiLrQpEu2D | |||||
62 | Client Starter | naqtn | starts VRChat client automatically after world publishing is completed. You can go directly into published world and start to test it. | http://vrcprog.hatenablog.jp/entry/mywork-client-starter | 7/8/2019 1:00:00 | naqtn | ||||||
63 | [Editor] Trigger Logger | @PhaxeNor | Gives you a overview over all your triggers with the option to filter | https://github.com/PhaxeNor/Trigger-Logger | 6/25/2019 1:00:00 | @PhaxeNor | https://i.imgur.com/V8UUgw6.png | |||||
64 | Easy Event Editor | Merlin | Allows reordering of Unity events and other useful things | https://github.com/Merlin-san/EasyEventEditor | 6/12/2019 1:00:00 | Merlin | https://i.imgur.com/WC8HNid.gif | |||||
65 | alternative launch.bat | naqtn | Provides mode selection (desktop or VR) feature before starting VRChat from Web browser. | http://vrcprog.hatenablog.jp/entry/mywork-alternative-launch-bat | 6/8/2019 1:00:00 | naqtn | This is Windows batch file, not a Unity stuff. | |||||
66 | Scruffy Shader Keywords Utility | ScruffyRules | A Unity3D tool to remove potentially unused shader keywords on your avatar | https://github.com/ScruffyRules/ScruffyShaderKeywordsUtility | 3/3/2019 1:00:00 | ScruffyRules | ||||||
67 | OnUnityEditorVRCEmu | naqtn | VRChat client emulation tool working on Unity editor environment. You can debug VRChat worlds with Unity editor functionality. | https://github.com/naqtn/ProgrammingInVRChat/releases/tag/OnEditorEmu.1.0 | 2/22/2019 1:00:00 | naqtn | support page http://vrcprog.hatenablog.jp/entry/mywork-on-editor-vrc-emulator | https://twitter.com/naqtn/status/1098998009247891456 | ||||
68 | Picture Perfect Prefab | IgbarVonSquid | Use this to take the perfect picture for world and avatar previews. Uses multiple overlays to show you what parts of the picture won't be visible under certain circumstances, such as on avatar pedestals or in the menus. | https://drive.google.com/file/d/1uJDP3DmDKWAuusFyK_RAX6bxJ4Pba6l4/view | 2/6/2019 1:00:00 | IgbarVonSquid | https://drive.google.com/open?id=1AjGAOVH5zMVnJuy1Rmh-b91rNUcRFB2K | |||||
69 | Iwsd Sub Inspector | naqtn | A tool providing reorder list UI of event handling definition etc. (Unity editor extension, Not a prefab) | https://drive.google.com/open?id=1OcrNv3dxAccZbMfyZxZoC-GpyUBpJGjN | 12/3/2018 1:00:00 | naqtn | Hosted at https://github.com/naqtn/ProgrammingInVRChat (unity/DigAndAnnotate/Assets/iwsd_vrc/Tools/EditSupport) If you have problems, please post as issues on GitHub. | https://twitter.com/naqtn/status/1059162082434662400 |
1 | This Group is sunsetting, please submit assets to the official VRChat wiki instead. | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | |||||||||
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2 | Name of Asset | Author Name | Description | Download Link | Timestamp | Your Name | Other | Preview | |||
3 | Rigged Ballgown Skirt | Malloway | Modular ballgown skirt set up with two rigs and easy texture samples for customization. | https://malloway.gumroad.com/l/ballgownfree | 3/27/2024 14:03:20 | Malloway | |||||
4 | Nish VRC Boats | Nishjin | A drag-and-drop multiplayer boat sailing prefab, with the goal being a high degree of optional customization/swappable modeling. Sail in VR with your friends! | https://github.com/DaTirent89/Nish-VRC-Boats | 10/7/2024 18:22:08 | Nishjin | Requires CyanTrigger. | ||||
5 | Greek Colums | OPCherry | 5 Colored Greek Ionic columns Original design comes from the Ionic order from the Erechtheion in Athens, Greece, approximately 400 BC Modeled using accurate architecture references | 10/11/2024 3:42:52 | OPCherry | ||||||
6 | SubLink | Yewnyx and CatGirlEddie | SubLink is an application that helps you create scriptable integrations between Twitch and VRChat through OSC. You can customize your SubLink.cs file (included with the build) to respond to Twitch events with OSC and more! | https://github.com/yewnyx/SubLink | 5/2/2023 2:29:02 | Yewnyx | |||||
7 | VRC Avatar World Template | NanoBunTV | A rework of the VRChat Home Kit package for use as a VRChat Avatar World, to help give a base for Avatar creators to build from and create their own Avatar world. Many Avatar creators have no clue how to use the Worlds SDK, that is exactly why I put together this package. | 3/12/2023 4:16:58 | NanoBunTV | This is a full package and is not exactly meant to be imported into anything other than a FRESH project. | |||||
8 | VRC Group banner Guide | Reava_ | crop, placement, visibility on nameplates & previews for group banners | https://github.com/Reava/Resources/releases/tag/Guide | 1/18/2023 17:57:18 | Reava_ | |||||
9 | Free Penguin Plushie | MoBubbler | This is a game ready, optimized, free penguin plushie, just import the fur shader package and then the penguin package. After that, drag and drop the prefab into your scene for ease of use.. | https://mobubbler.gumroad.com/l/PenguinPlushie | 1/16/2023 0:00:00 | MoBubbler | |||||
10 | Free Mossy Rocks Prefab | MoBubbler | These are game ready, optimized, Mossy Rock Prefabs. Just drag and drop the prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/MossyRocks | 1/16/2023 0:00:00 | MoBubbler | |||||
11 | Modular Kitchen Counters Prefab | MoBubbler | This is a game ready, optimized, Modular Kitchen Counters Prefab. Just drag and drop the prefab into your scene for ease of use. NOTE: For cupboards to open you must animate the blend shapes, I have animated the corner one because it does not use blend shapes. | https://mobubbler.gumroad.com/l/KitchenCounters | 1/16/2023 0:00:00 | MoBubbler | |||||
12 | Free Ceiling Fan Prefab | MoBubbler | This is a game ready, optimized, Free Ceiling Fan Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/CeilingFan | 1/16/2023 0:00:00 | MoBubbler | |||||
13 | Free Cups Prefab | MoBubbler | These are game ready, optimized, free cup prefabs. Just Drag and drop the Prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/Cups | 1/16/2023 0:00:00 | MoBubbler | |||||
14 | Free Gold Piles Prefab | MoBubbler | This is a game ready, optimized, Free Gold Piles Prefab. Comes with lods. Just drag and drop the prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/GoldPiles | 1/16/2023 0:00:00 | MoBubbler | |||||
15 | Free Low Poly Tree Prefab | MoBubbler | This is a game ready, Optimized, Free Low Poly Tree Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/LowPolyTree | 1/16/2023 0:00:00 | MoBubbler | |||||
16 | Free Potted Plant Prefab | MoBubbler | This is a game ready, optimized, Free Potted Plant Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/PottedPlant | 1/16/2023 0:00:00 | MoBubbler | |||||
17 | Free Swaying Hedge Prefab | MoBubbler | This is a game ready, optimized, Free Swaying Hedge Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Hedge | 1/16/2023 0:00:00 | MoBubbler | |||||
18 | Free Kitchen Utensils Prefab | MoBubbler | This is a game ready, optimized, Free Kitchen Utensils Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/KitchenUtensils | 1/16/2023 0:00:00 | MoBubbler | |||||
19 | Free Treasure Chest Prefab | MoBubbler | This is a game ready, optimized, Free Treasure Chest Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/TreasureChest | 1/16/2023 0:00:00 | MoBubbler | |||||
20 | Free Frying Pan Prefab | MoBubbler | This is a game ready, optimized, Free Frying Pan Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/FryingPan | 1/16/2023 0:00:00 | MoBubbler | |||||
21 | Free Milk Carton Prefab | MoBubbler | This is a game ready, optimized, Free Milk Carton Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/MilkCarton | 1/16/2023 0:00:00 | MoBubbler | |||||
22 | Free Dynamic Frog Plushie | MoBubbler | This is a game ready, optimized, Free Dynamic Frog Plushie. Just import the fur shader package and then the frog package. After that, drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/FrogPlush | 1/16/2023 0:00:00 | MoBubbler | |||||
23 | Free Beanbag Chairs Prefab | MoBubbler | These are game ready, optimized, Beanbag Chair Prefabs. Just drag and drop into your scene for ease of use. | https://mobubbler.gumroad.com/l/BeanbagChairs | 1/16/2023 0:00:00 | MoBubbler | |||||
24 | Free Christmas Lights | MoBubbler | This is a game ready, optimized, Christmas Lights Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/ChristmasLights | 1/16/2023 0:00:00 | MoBubbler | |||||
25 | Glass Display Case Prefab | MoBubbler | This is a game ready, optimized, Glass Display Case Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/DisplayCase | 1/16/2023 0:00:00 | MoBubbler | |||||
26 | Free Picture Frames Prefab | MoBubbler | This is a game ready, optimized, Free picture frame prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/PictureFrame | 1/16/2023 0:00:00 | MoBubbler | |||||
27 | Free Froggy Ring Prefab | MoBubbler | This is a game ready, optimized, Free Froggy Ring Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/FroggyRing | 1/16/2023 0:00:00 | MoBubbler | |||||
28 | Moon Ceiling Light Prefab | MoBubbler | This is a game ready, optimized, Moon Ceiling Light Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/MoonLight | 1/16/2023 0:00:00 | MoBubbler | |||||
29 | Big Octopus Plushie | MoBubbler | This is a game ready, optimized, Big Octopus Plushie Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/BigOctopusPlushie | 1/16/2023 0:00:00 | MoBubbler | |||||
30 | Free Flatscreen TV Prefab | MoBubbler | This is a game ready, optimized, Flatscreen TV prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/FlatscreenTV | 1/16/2023 0:00:00 | MoBubbler | |||||
31 | Free Couch Prefab | MoBubbler | This is a game ready, optimized, Couch prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Couch | 1/16/2023 0:00:00 | MoBubbler | |||||
32 | Free Armchair Prefab | MoBubbler | This is a game ready, optimized, Armchair prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Armchair | 1/16/2023 0:00:00 | MoBubbler | |||||
33 | Free Mushroom Plushie | MoBubbler | This is a game ready, optimized, free mushroom plushie. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/MushroomPlush | 1/16/2023 0:00:00 | MoBubbler | |||||
34 | Free View Finder Prefab | MoBubbler | This is a game ready, optimized, view finder prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/ViewFinder | 1/16/2023 0:00:00 | MoBubbler | |||||
35 | Free Balloons Prefab | MoBubbler | This is a game ready, optimized, Balloons prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/balloons | 1/16/2023 0:00:00 | MoBubbler | |||||
36 | Lil Wormie Guy | MoBubbler | This is a game ready, optimized, lil worm prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/LilWorm | 1/16/2023 0:00:00 | MoBubbler | |||||
37 | Free Kirby Plushie Prefab | MoBubbler | This is a game ready, optimized, Kirby Plushie prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Kirbo | 1/16/2023 0:00:00 | MoBubbler | |||||
38 | Slice of Cheese | MoBubbler | This is a game ready, optimized, Slice of Cheese prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Cheese | 1/16/2023 0:00:00 | MoBubbler | |||||
39 | Free Candles Prefab | MoBubbler | These are game ready, optimized, candle prefabs. Just drag and drop the prefabs into your scene for ease of use! | https://mobubbler.gumroad.com/l/Candles | 1/16/2023 0:00:00 | MoBubbler | |||||
40 | Free Toilet Paper Prefab | MoBubbler | This is a game ready, optimized, Toilet Paper prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/ToiletPaper | 1/16/2023 0:00:00 | MoBubbler | |||||
41 | Free Fire Extinguisher Prefab | MoBubbler | This is a game ready, optimized, Fire Extinguisher Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/FireExtinguisher | 1/16/2023 0:00:00 | MoBubbler | |||||
42 | Hallway Lights 1 | MoBubbler | These are game ready, optimized, Hallway Light prefabs. Just drag and drop the prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/HallwayLights | 1/16/2023 0:00:00 | MoBubbler | |||||
43 | Free Stylized Smoke Detector | MoBubbler | This is a game ready, optimized, Smoke Detector prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/SmokeDetector | 1/16/2023 0:00:00 | MoBubbler | |||||
44 | Free Bathroom Sink Prefab | MoBubbler | This is a game ready, optimized, Bathroom Sink Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/BathroomSink | 1/16/2023 0:00:00 | MoBubbler | |||||
45 | Free Light Switch Prefab | MoBubbler | This is a game ready, optimized, Light Switch prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/LightSwitch | 1/16/2023 0:00:00 | MoBubbler | |||||
46 | Free Dining Chair Prefab | MoBubbler | This is a game ready, optimized, Dining Chair prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/DiningChair | 1/16/2023 0:00:00 | MoBubbler | |||||
47 | Free CRT Tv Prefab | MoBubbler | This is a game ready, optimized, CRT Tv Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/CRTTV | 1/16/2023 0:00:00 | MoBubbler | |||||
48 | Free Capri Sun Prefab | MoBubbler | This is a game ready, optimized, Capri Sun prefab. Just drag and drop the prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/CapriSun | 1/16/2023 0:00:00 | MoBubbler | |||||
49 | Free Tempura Shrimp Prefab | MoBubbler | This is a game ready, optimized, Tempura Shrimp Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/TempuraShrimp | 1/16/2023 0:00:00 | MoBubbler | |||||
50 | Free Interactable Baby Bottles | MoBubbler | In order for this prefab to function correctly in VRChat worlds, please import the VRChat Worlds SDK before importing this prefab into your world. | https://mobubbler.gumroad.com/l/BabyBottles | 1/16/2023 0:00:00 | MoBubbler | |||||
51 | Free Interactable Beer Bottle | MoBubbler | This is a game ready, optimized, Interactable Beer Bottle Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/BeerBottle | 1/16/2023 0:00:00 | MoBubbler | |||||
52 | Peanut Butter Cups | MoBubbler | This is a game ready, optimized, Peanut Butter Cups Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/PeanutCups | 1/16/2023 0:00:00 | MoBubbler | |||||
53 | Dill Chips Prefab | MoBubbler | This is a game ready, optimized, Dill Chips prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/DillChips | 1/16/2023 0:00:00 | MoBubbler | |||||
54 | Cute Chicken Plushie | MoBubbler | This is a game ready, optimized, Cute Chicken Plushie. Just drag and drop the prefab into your scene for ease of use! | https://mobubbler.gumroad.com/l/Chicken | 1/16/2023 0:00:00 | MoBubbler | |||||
55 | Free Mushroom Prefab | MoBubbler | This is a game ready, optimized, mushroom prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Mushroom | 1/16/2023 0:00:00 | MoBubbler | |||||
56 | Free Coffee Table Prefab | MoBubbler | This is a game ready, optimized, Coffee Table prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/CoffeeTable | 1/16/2023 0:00:00 | MoBubbler | |||||
57 | Fried Egg Prefab | MoBubbler | This is a game ready, optimized, fried egg prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/FriedEgg | 1/16/2023 0:00:00 | MoBubbler | |||||
58 | Free Stove Prefab | MoBubbler | This is a game ready, optimized, stove prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Stove | 1/16/2023 0:00:00 | MoBubbler | |||||
59 | Free Phone Prefab | MoBubbler | This is a game ready, optimized, phone prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Phone | 1/16/2023 0:00:00 | MoBubbler | |||||
60 | Free Soda Cans | MoBubbler | These are game ready, optimized, Soda Can prefabs. Just drag and drop the prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/Soda | 1/16/2023 0:00:00 | MoBubbler | |||||
61 | Working Stylus Pen Prefab | MoBubbler | This is a game ready, optimized, Stylus Pen prefab, Just drag and drop the prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/Stylus | 1/16/2023 0:00:00 | MoBubbler | |||||
62 | Modern Ceiling Light | MoBubbler | This is a game ready, optimized, Ceiling Light prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/CeilingLight | 1/16/2023 0:00:00 | MoBubbler | |||||
63 | Free Bedside Table | MoBubbler | This is a game ready, optimized, Bedside Table Prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/BedsideTable | 1/16/2023 0:00:00 | MoBubbler | |||||
64 | Free Wine Prefab | MoBubbler | This is a game ready, optimized, Wine prefab. Just drag and drop the prefab into your scene for ease of use | https://mobubbler.gumroad.com/l/Wine | 1/16/2023 0:00:00 | MoBubbler | |||||
65 | Cardboard Sword | MoBubbler | This is a cute, game ready, optimized, Cardboard Sword prefab. Just drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/CardboardSword | 1/16/2023 0:00:00 | MoBubbler | |||||
66 | Free Garbage Bag | MoBubbler | This is a game ready, optimized, free garbage bag prefab. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/GarbageBag | 1/16/2023 0:00:00 | MoBubbler | |||||
67 | Whale Plushie | MoBubbler | This is a game ready, optimized, Whale Plushie. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/WhalePlushie | 1/16/2023 0:00:00 | MoBubbler | |||||
68 | Optimized Flowers | MoBubbler | These are game ready, optimized flowers. Drag and drop the prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/OptimizedFlowers | 1/16/2023 0:00:00 | MoBubbler | |||||
69 | Free Lamp Prefab | MoBubbler | This is a game ready, optimized, free lamp prefab. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Lamp | 1/16/2023 0:00:00 | MoBubbler | |||||
70 | Hello Kitty Beanbag Chair | MoBubbler | This is a game ready, optimized, Hello Kitty beanbag chair prefab. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/KibbyChair | 1/16/2023 0:00:00 | MoBubbler | |||||
71 | Free Octopus Plushie | MoBubbler | A game ready, optimized, octopus plushie. Drag and drop into your scene for ease of use. | https://mobubbler.gumroad.com/l/OctoPlush | 1/16/2023 0:00:00 | MoBubbler | |||||
72 | Free Flower Prefab | MoBubbler | A game ready, optimized flower prefab. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/FlowerPrefab | 1/16/2023 0:00:00 | MoBubbler | |||||
73 | Free Shelves Part Two | MoBubbler | These are game ready, optimized shelf prefabs. Drag and drop the prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/Shelves2 | 1/16/2023 0:00:00 | MoBubbler | |||||
74 | Free Shelves Part One | MoBubbler | These are game ready, optimized, free shelf prefabs. Drag and drop the prefabs into your scene for ease of use. | https://mobubbler.gumroad.com/l/FreeShelves1 | 1/16/2023 0:00:00 | MoBubbler | |||||
75 | Free City Bench | MoBubbler | A game ready, optimized, City Bench prefab. Drag and drop into your scene for ease of use. | https://mobubbler.gumroad.com/l/CityBench | 1/16/2023 0:00:00 | MoBubbler | |||||
76 | Free Streetlamp Prefab | MoBubbler | A game ready, optimized Street Lamp prefab. Drag and drop into your scene for ease of use. | https://mobubbler.gumroad.com/l/Streetlamp | 1/16/2023 0:00:00 | MoBubbler | |||||
77 | Digital Sign | MoBubbler | A game ready, optimized, Digital Sign prefab. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/DigitalSign | 1/16/2023 0:00:00 | MoBubbler | |||||
78 | Metal Plants | MoBubbler | A game ready, optimized, metal plants prefab. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/MetalPlants | 1/16/2023 0:00:00 | MoBubbler | |||||
79 | Free Speaker Prefab | MoBubbler | A game ready, optimized speaker prefab. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/Speaker | 1/16/2023 0:00:00 | MoBubbler | |||||
80 | Free Kitchen Sink | MoBubbler | A game ready, optimized, Kitchen Sink prefab. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/KitchenSink | 1/16/2023 0:00:00 | MoBubbler | |||||
81 | Free Vase Prefabs | MoBubbler | Game ready, optimized vase prefabs. Drag and drop the prefabs into your scene for ease of use. Includes pickup prefabs folder as well so if you want to use these as pickups, use those. NOTE: Please import the VRChat worlds sdk before importing if you plan to use the pickups prefabs. | https://mobubbler.gumroad.com/l/Vases | 1/16/2023 0:00:00 | MoBubbler | |||||
82 | Garbage Can | MoBubbler | A game ready, optimized garbage can prefab. Drag and drop into your scene for ease of use. | https://mobubbler.gumroad.com/l/GarbageCan | 1/16/2023 0:00:00 | MoBubbler | |||||
83 | Dining Table Free Prefab | MoBubbler | A game ready, optimized dining table. Drag and drop the prefab into your scene for ease of use. | https://mobubbler.gumroad.com/l/DiningTable | 1/16/2023 0:00:00 | MoBubbler | |||||
84 | Free Bed Prefab | MoBubbler | A game ready, optimized, bed prefab. Drag and drop into your scene for ease of use. | https://mobubbler.gumroad.com/l/Bed | 1/16/2023 0:00:00 | MoBubbler | |||||
85 | Spotlight Prefab | MoBubbler | Game ready, optimized spotlight prefab. Drag and drop the prefab into your unity scene for ease of use. | https://mobubbler.gumroad.com/l/Spotlight | 1/16/2023 0:00:00 | MoBubbler | |||||
86 | Dishes Prefab Set | MoBubbler | Game ready, optimized dishes prefab set. Drag and drop one of the prefabs into your scene for ease of use. VRChat Pickup prefab set also included. Note: Import the VRChat worlds sdk before using the pickup prefabs. | https://mobubbler.gumroad.com/l/Dishes | 1/16/2023 0:00:00 | MoBubbler | |||||
87 | Free Toaster Prefab | MoBubbler | A game ready low poly, free toaster prefab. Drag and drop the prefab file into your scene for ease of use. | https://mobubbler.gumroad.com/l/Toaster | 1/16/2023 0:00:00 | MoBubbler | |||||
88 | Free Fridge | MoBubbler | Optimized, Free fridge game asset. Drag and drop for easy use. Decimation should work fine. | https://mobubbler.gumroad.com/l/Fridge | 1/16/2023 0:00:00 | MoBubbler | |||||
89 | Optimized Microwave | MoBubbler | A game ready, optimized microwave. Drag and drop the prefab into your scene for ease of use | https://mobubbler.gumroad.com/l/Microwave | 1/16/2023 0:00:00 | MoBubbler | |||||
90 | 3 Free City Props | MoBubbler | 3 Free Optimized Low Poly City Props. Game ready and easy to use. Just drag and drop the prefabs into your unity scene. | https://mobubbler.gumroad.com/l/CityProps | 1/16/2023 0:00:00 | MoBubbler | |||||
91 | Bathroom Soaps! 3 Free Prefabs! | MoBubbler | Super Optimized and Game Ready. Comes with normal prefabs, and VRChat pickup prefabs for the world sdk. If you will be using the pickup variant, please import the latest VRChat Worlds sdk before importing this package. | https://mobubbler.gumroad.com/l/BathroomSoaps | 1/16/2023 0:00:00 | MoBubbler | |||||
92 | Animated Neon Gamer Signs With Sound | MoBubbler | Some epic gamer neon signs to put up in your totally rad gamer club. Or to hang in your bedroom. Doubles as a useful date repellant. Optimized | https://mobubbler.gumroad.com/l/NeonSigns | 1/16/2023 0:00:00 | MoBubbler | |||||
93 | Bubbling Cauldron | MoBubbler | An optimized cauldron! Includes a prefab for easy drag and drop! Also includes an animation of the liquid bubbling! | https://mobubbler.gumroad.com/l/Cauldron | 1/16/2023 0:00:00 | MoBubbler | |||||
94 | Cat Ear Play Headband | MoBubbler | A cute, optimized, pretend cat ear headband! | https://mobubbler.gumroad.com/l/CatEars | 1/16/2023 0:00:00 | MoBubbler | |||||
95 | Magic Staff | MoBubbler | A magic staff! | https://mobubbler.gumroad.com/l/MagicStaff | 1/16/2023 0:00:00 | MoBubbler | |||||
96 | Bear Chair! | MoBubbler | A cute, low-poly bear chair! Comes with LODS and a prefab for easy, drag and drop usage. | https://mobubbler.gumroad.com/l/BearChair | 1/16/2023 0:00:00 | MoBubbler | |||||
97 | Baby Bottle | MoBubbler | A baby bottle prop. Comes with LOD's and a pickup prefab, low poly. | https://mobubbler.gumroad.com/l/BabyBottle | 1/16/2023 0:00:00 | MoBubbler | |||||
98 | Pillows and Blankets by Mobubbler | MoBubbler | [OLD PREFAB] A bunch of decently low poly pillows and blankets as well as textures and prefabs. Even includes some pickup prefabs already set up for vrchat worlds! | https://mobubbler.gumroad.com/l/PillowsandBlankets | 1/16/2023 0:00:00 | MoBubbler | |||||
99 | Skybox Cube | Skipper | A Uv-unwrapped cube to match up with a Unity Skybox cube, so one can use a 3d painting software to make a seamless skybox texture. | https://skippersablie.booth.pm/items/4431125 | 12/27/2022 0:08:00 | Skipper | |||||
100 | Entorix's Condom | Entorix | A simple Condom! | https://sketchfab.com/3d-models/condom-free-download-6450e988a0544ab6a66ead1ed364df47 | 12/6/2022 1:42:07 | Entorix | |||||
101 | AKTIV PA Speaker System | Juno Tanuki | Professional looking powered PA speakers ready to be implemented in your Bar, Club, Hangout, Dancehall, Underground Arcade, tofu wagon or tree nest. | https://trashtanuki.gumroad.com/l/aktivspapeakers | 10/11/2022 10:50:29 | Joker is punk | https://public-files.gumroad.com/g5dcg6sjm7xt6p866npznwa7jpc8 | ||||
102 | ZDT Vintage Tower Speaker | Juno Tanuki | Get some vintage vinyl vibes with this 70s inspired tower speaker, paired with a good turntable relax and listen to music through these finely pawcrafted 4-Way Loudspeakers. | https://trashtanuki.gumroad.com/l/zdtvintagespeaker | 10/11/2022 10:49:30 | Joker is punk | https://public-files.gumroad.com/variants/wydifuaobyljale72ya5priwl9vu/2faa50f4d8b6f2dd311daa2fc4def5105b410725ee4778e2de44711c9494a8fc | ||||
103 | Super Simple Voice Falloff | Iron Biscuit | a quick little udon script to add voice falloff to your world | https://drive.google.com/drive/folders/13N8RS1zom1cwUsZVb63NrnLVM89-NEJi?usp=sharing | 9/27/2022 15:37:40 | Iron Biscuit | |||||
104 | nanoMACHINE2 | Windmill | Korg nanoKONTROL2 clone prop for VRChat worlds. | https://windmill.booth.pm/items/4197010 | 9/25/2022 15:14:38 | Windmill | |||||
105 | WML40MKII | Windmill | AKAI APC40MKII clone prop for VRChat worlds. | https://windmill.booth.pm/items/4186137 | 9/21/2022 19:28:00 | Windmill | |||||
106 | WML-400 | Windmill | Pioneer DDJ-400 clone prop for VRChat worlds. | https://windmill.booth.pm/items/4185861 | 9/21/2022 19:27:33 | Windmill | |||||
107 | Star Trek: The Original Series Uniform (Skirt) | AstroRabbit | Skirt Uniform from Star Trek TOS. Contains meshes for dress, rank ribbons, and boots + textures for all 3 divisions! | https://drive.google.com/drive/folders/1nUeKRt7nTDLDV5bSLeZq2MQe-EtUDw6a?usp=sharing | 9/2/2022 19:43:58 | AstroRabbit | https://www.reddit.com/r/VRchat/comments/x2imba/star_trek_tos_uniform_ive_been_working_this/ | ||||
108 | Audio Link Color Picker | Iron Biscuit | lets you move a funky lil arrow and pick your audio link colors | https://ironbiscuit.gumroad.com/l/audiocolor | 8/30/2022 1:33:35 | Iron Biscuit | |||||
109 | Star Trek TNG Uniform | AstroRabbit | Uniform from Star trek The Next Generation. Has textures for the 3 divisions, boots, badge, and rank pips. | https://drive.google.com/file/d/1G57U4IMul6w1XCMitLUGnkfJCDR6bMp1/view?usp=sharing | 8/24/2022 14:29:52 | AstroRabbit | |||||
110 | MyroP's arcade machine | MyroP | A playable arcade machine that can be added in SDK3 worlds | https://github.com/MyroG/MyroP-s-Arcade-Machine | 8/22/2022 12:44:50 | MyroP | https://vrchat.com/home/world/wrld_22e9b1a3-1d2e-4800-b46d-ce3501b07001 | ||||
111 | Alleyway prefab pack | Iron Biscuit | Lots of free world assets! | https://www.dropbox.com/s/mro8kjv9ah641b1/AllywaysByIronBiscuit.unitypackage?dl=0 | 8/13/2022 4:37:44 | Iron Biscuit | |||||
112 | Floating Dust Particles | Beemo | A simple drag and drop particle system for the floating dust you see in most comfy worlds. Contains Translucent and Glowing prefabs. Post processing setup required for glowing (bloom) particles. | https://drive.google.com/file/d/1-oFxI_fbJlAhYXqta3_0ZrkWt7fcc0br/view?usp=sharing | 6/7/2022 4:30:31 | Beemo | Message me on Discord if you need any help! Beemo#0420 | ||||
113 | Squeaky Chan - Avatar | Krisu.Miushy | An avatar I made from Scratch was purchasable but then I made it for free, you will see in the post.- In the link you have 2 different links | https://twitter.com/KrisuMiushy/status/1523034692517171200 | 5/31/2022 17:23:55 | Cristian Cagnune Blanco | https://krisumiushy.booth.pm/items/2637348 | https://twitter.com/KrisuMiushy/status/1523034692517171200 | |||
114 | Cast away (world) | Marsy | The Vrchat world Cast away I made (https://vrchat.com/home/world/wrld_a1277686-95e9-4ea7-b0d9-a009c9a984c4). Free to edit and poke around with, Have fun<3 | https://drive.google.com/drive/folders/1-kZPiXpwbwKqW7TgB2e2W-cRzjNORHS2?usp=sharing | 5/15/2022 21:55:50 | Marsy | https://vrchat.com/home/world/wrld_a1277686-95e9-4ea7-b0d9-a009c9a984c4 | ||||
115 | Blahaj | Lara Hughes | A cuddly lil sharki for use on avatars and worlds | https://hughesy.booth.pm/items/3863806 | 5/15/2022 14:26:37 | Lara Hughes | https://drive.google.com/drive/folders/1_wNbzFMVUYP5XsSJhDd5PW9Ct5nniJXN?usp=sharing | ||||
116 | VRCat Plush Model | SN_Narra | A custom made VRCat 3d model, originally made for a joke jam world. Now published for free use. | https://narra.booth.pm/items/3829909 | 5/7/2022 23:48:46 | TechAnon | Added at the request of the author. | ||||
117 | VRCPrefabs logo animated sprite | Fionna | 16 frame animated sprite based off of KidKwazine's logo animations, with generic Amplify-based sprite shader (with help from Akalink) | https://drive.google.com/file/d/1060Lypdy8YN1IEQen21f8EABT-KBYc_3/view?usp=sharing | 5/7/2022 0:29:48 | Fionna | https://gyazo.com/5aa3b78ace5627018bea88bd3a6dc94a | ||||
118 | 3moji | astackofpaper | an extensive collection of 3D modelled emoji | https://3moji.org/ | 4/27/2022 7:24:30 | Fionna | |||||
119 | vrc-player-list | lightbulb4 | A VRC Log parser that can show the list of users in your current instance, intended to be used with an overlay program such as XS Overlay | https://github.com/advanced4/vrc-player-list/releases | 3/22/2022 5:17:42 | lightbulb4 | https://raw.githubusercontent.com/advanced4/vrc-player-list/main/example.png | ||||
120 | British Museum Architecture Collections =Dec.2021= | Tony_Lewis | Collection of photo of British Museum. Advisory by OPCherry for Q.C.A. | https://drive.google.com/drive/folders/1G1YulTEEN3lv4iqRJX0Ye5cocHHS0s9w?usp=sharing | 12/29/2021 2:59:04 | Tony_Lewis | Big thank you to OPCherry help making this happen. | Visit download link | |||
121 | Pride Pin Set (49 Pins) | tsuna moo | Contains Pins for use on your avatar | https://tsunamoo.booth.pm/items/3524470 | 12/21/2021 20:37:46 | tsuna moo | |||||
122 | Transgender MtF Medicine | tsuna moo | 3D models of certain transgender medicine. | https://tsunamoo.booth.pm/items/3506572 | 12/14/2021 20:57:33 | tsuna moo | trans rights | ||||
123 | Pretty Buttons Pack | tsuna moo | These are buttons set up for VRChat. There are 9 different ones in two versions. The can be used both networked and not networked. It is possible to toggle objects and launch animators with them. All the buttons are animated with movement and colors. You do not need to know how to make Udon Graphs or Scripts to use these. This pack includes a custom standard shader. To see the Material UI you need to install this: https://github.com/Thryrallo/ThryEditor The Shader can be edited using Amplify Shader Editor. This is an updated version of the Tsuna Prefabs Buttons. | https://tsunamoo.booth.pm/items/3480091 | 12/3/2021 19:41:34 | tsuna moo | |||||
124 | VRCPrefabs 'Experiments In Time' - World Jam Asset Kit | Happy Time Institute | Optional starter asset kit created for the Prefabs' 'Experiments In Time' world jam. Includes materials, hotspot atlases, trimsheets, scientific gear kit, interactable levers / buttons / detonators, and more. Now public on the database so anyone can make cool stuff with them! | https://drive.google.com/drive/folders/1dMOGGybiluQ9HamVC0MDkRD6J772sbx8?usp=sharing | 12/3/2021 12:59:12 | KidKwazine + ParanoiaNotice | If you make something dope w it, show us - we like that shit! (@HappyTimeVR) | https://drive.google.com/file/d/1qbcGjttyHNMtqmeKbtNQeOJrVVLkKbzd/view?usp=sharing | |||
125 | Pride flag pin | dragonos | pride pins | https://dragonos.booth.pm/items/3447174 | 11/9/2021 17:57:09 | dragonos | https://s2.booth.pm/557456c6-1375-47ed-a442-ac394c06c407/i/3447174/6bb2c07a-bd4f-40f8-b798-25a0fc6171d6_base_resized.jpg | ||||
126 | ReflectorProbe | LightStriker | Way to customize how reflection probes are baked in Unity | https://github.com/LightStriker/ReflectorProbe | 10/28/2021 18:31:14 | Tony_Lewis | |||||
127 | Quick-Size Reference | Jorror | A human-shaped mesh prefab with measurements textured on it for quick reference on human proportions. Contains alternative emission textures, and icons for color-blindness. | https://jorror.booth.pm/items/3366442 | 10/17/2021 3:01:45 | Jorror | https://imgur.com/a/VHL6fgi | ||||
128 | 256fes Room (World) | Maebbie | A small world to demonstrate a few optimization techniques and to be part of the #256fes challenge. Meaning this World is built using only 256 Tris and a single 256x256 Atlas. | https://drive.google.com/file/d/1M5IEaE1rt8Ky2H0LiHAoQWZTETfHrv7b | 10/15/2021 20:52:33 | Maebbie | https://twitter.com/Maebbie/status/1258918199606853635 | https://vrchat.com/home/launch?worldId=wrld_14c72a1d-98c3-4961-8a44-2c149a8c578d | |||
129 | Banana Slug | Skipper | 3d model of a banana slug with animator, animations, and textures! | https://skippersablie.booth.pm/items/3309530 | 9/27/2021 2:54:45 | Skipper | https://cdn.discordapp.com/attachments/365661762361622532/891850230482501663/slug_pic.png | ||||
130 | VRC_PortalMaker with visualizer | Tony_Lewis | Visualize where portal,portal name and collider position to make users easy to adjust positioning of portals especially when placing multiple portal next to. (All cubes are Editor Only so not going to shown on in-game) | https://slord.booth.pm/items/3206060 | 8/18/2021 10:58:46 | Tony_Lewis | |||||
131 | Polaroid photos | ChanopsTg | a 3d model of polaroid photo film fbx and unitypackage included | https://drive.google.com/file/d/1dqL5iaw_-cklUH1wrBXCkbHndofinOc8/view?usp=sharing | 8/17/2021 23:57:44 | ChanopsTg | https://skfb.ly/opuRD | ||||
132 | Unity Network Reporter (Diagnose connectivity to unity's services.) | Unity Technologies Inc | If you experience network issue to Unity Asset Store and Unity Cloud, use this tool to check connectivity to Unity's servers. | https://public-cdn.cloud.unity3d.com/network_reporter/?_gl=1*14kwi8e*_ga*NTkxMzA1MzkzLjE2MjI5MDM4NDU.*_ga_1S78EFL1W5*MTYyODcyMzQ1MC4xMy4xLjE2Mjg3MjM3NDEuNjA. | 8/12/2021 4:17:14 | Tony_Lewis | Check log file once test done. | ||||
133 | Uno Deck | Labthe3rd | A simple uno deck. I included one of each card, a true deck has two of each card. | https://github.com/labthe3rd/UnoDeck | 8/6/2021 21:25:38 | Labthe3rd | https://imgur.com/a/5QA5edz | ||||
134 | Cow Hat | tsuna moo | A free cute cow baseball cap | https://tsunamoo.booth.pm/items/2612631 | 7/28/2021 2:00:42 | tsuna moo | |||||
135 | Bar Stool | tsuna moo | Free bar stool model. | https://tsunamoo.booth.pm/items/2804316 | 7/28/2021 1:59:17 | tsuna moo | |||||
136 | Editor Marker Pack | tsuna moo | contains helper and reference objects for world building | https://tsunamoo.booth.pm/items/3092199 | 7/28/2021 1:58:40 | tsuna moo | |||||
137 | VRCPrefabs Cubefruit Plushie | Happy Time Institute | Cubefruit Plushie Charm — rigged for use w/ Dynamic Bones, if desired. Put it on your avatar or in your world, but not in your mouth! Seriously. This is a choking hazard - do not eat. | https://drive.google.com/drive/folders/1JZiyzJkeTiWgb1VWfw_QUMKqYE4bcORk?usp=sharing | 6/9/2021 14:08:34 | ParanoiaNotice | https://drive.google.com/file/d/1vAOKBOAKBnPXNYXi9Jc-ZE3ohnVUEKK8/view?usp=sharing | ||||
138 | Old VRChat Nameplate 2017-2018 | Wolfie_OG | This is a remake of the old vrchat name plates from 2017-2018, it should work pretty well, there is a prefab included. Make sure to read the README.txt file. | https://cdn.wolfieog.xyz/unity/VRChat_NamePlate_Template_2018_WOLFIE_OG.unitypackage | 4/27/2021 0:22:49 | Fionna | https://cdn.wolfieog.xyz/unity/20650.png | ||||
139 | Public Domain/Creative Common Asset List | Tony_Lewis | Variety of Asset mostly Public Domain or Creative Common Licensed. Originally posted on Game vket discord. | https://docs.google.com/spreadsheets/d/1y8MvE3YJ94NY2ILlMdtTpquttLggCXXbSCT_Z3O9A6Q/edit?usp=sharing | 4/22/2021 2:04:47 | Tony_Lewis | If you know any asset good to listed, let me know. (Please follow format.) | All listed asset info also posted on Game vket official discord. | |||
140 | Concrete Home | Loki H | his is a scene of a modern house made of concret for those who don't know much about 3d modeling to make their own home adding furniture or test their projects/avatars, the sky is the limit! | https://lokih.booth.pm/items/2851879 | 4/8/2021 1:46:13 | PhaxeNor | https://vrchat.com/home/launch?worldId=wrld_e8b03169-7a50-4835-bc88-5baa91ab9d88 | ||||
141 | SGB Free Furniture Pack | Spookyghostboo | Free Furniture Pack. Packaged in Unity2018.4.20 | https://drive.google.com/file/d/1-zH_QiDNK1steLy14xQ7aAQFCkfbELyz/view?usp=sharing | 3/31/2021 23:24:25 | Spookyghostboo | https://i.imgur.com/M2AoQUu.png | ||||
142 | VRCPrefabs enamel pin 2.0 | Jordo | An upgraded version of the old Prefabs logo enamel pin that you can put on your avatar or even in your world! | https://drive.google.com/file/d/1t-8v8o5GQvIfJ6BQ1K7es_HhHUYcRQHd/view?usp=sharing | 2/24/2021 10:07:40 | Jordo | Includes low & high poly fbx (for baking), Blender file (w/ original curve objects), Substance file, masks, raw AO (4K) & raw normal map (4K) | https://i.imgur.com/QztpGtl.gifv | |||
143 | QV Pen (SDK2/SDK3) | ureishi | Generally use world pen asset, support SDK2 and SDK3 | https://booth.pm/en/items/1555789 | 2/14/2021 10:25:56 | Tony_Lewis | https://vrchat.com/home/world/wrld_3594764a-36aa-43f9-9f34-0ad6283c66a5 | ||||
144 | Light Calibration Object | Alexander Elert | Check lighting without re-bake, Require to be Full Static and Editor Only Checked. | https://drive.google.com/file/d/1zAU9IvjqrQ5Y0E13LD79ViX19o9GN_qO/view?usp=sharing | 12/19/2020 12:43:56 | Tony_Lewis | https://drive.google.com/file/d/1HOVfMX07GSWsKMNzqkCNYa62wM9jPrnT/view?usp=sharing | ||||
145 | Inverted Cube | MikeCore | It's just a Cube with Flipped Normals | https://gumroad.com/mikecore#ADiip | 12/6/2020 9:54:34 | MikeCore | It's free, and I mean it's extremely simple but I use it a lot, so if anyone is too lazy to make one, here it is for easy access. | there's a video of it moving around on, on the page but yeah, inverted cube lol | |||
147 | Early Supporter Box Hat | Yash | A Early Supporter Box Hat | https://drive.google.com/file/d/1poh_xlAV8CXqW3O6B8iga77mrYZrnQEk/view?usp=sharing | 11/21/2020 6:09:04 | Yash | Prefab as Dynamic Bones setup but doesn't include the Dynamic Bone Asset | ||||
148 | CATPLUS | Krisu.Miushy | The VRC+ cat logo but in 3D | https://drive.google.com/file/d/1Omig9bRMXCvcHLHdJPUye6SbKRTlTXoo/view?usp=sharing | 11/20/2020 19:09:34 | Cristian Cagnune Blanco | I like to model, halp me | https://gyazo.com/bc3c9bbe4d5c587dce874aa62f5f1388 | |||
149 | Cat Robot Avatar for Avatars 3.0 | Skipper | Cat Robot with some shapekeys and gestures and animations set up for Avatars 3! Excellent Rank on its own. | https://drive.google.com/file/d/1Kow5UP600zCw3jzHT-5igL9zb4NKwR4x/view?usp=sharing | 11/17/2020 5:04:29 | Skipper | https://cdn.discordapp.com/attachments/380190983754743809/778108162099511336/unknown.png | ||||
152 | DepthBuffer | Ruuubick | A depth buffer for all your depth needs | https://drive.google.com/file/d/14H_pW0RJlyD8gfnMj5lqJQz-XjFnzqUV/view?usp=sharing | 1/18/2020 19:19:06 | Ruuubick | |||||
153 | Udon Node | orels1 | A 3d model of an UDON node saying "Powered by Udon". Blend files included | https://orels.sh/p/prefabs/#udon-node | 11/13/2019 2:00:00 | orels1 | |||||
154 | Nuisance Mug + Vector | BlueASIS | hastily modelled nuisance mug + vector | https://drive.google.com/open?id=11_gp6RK5pvIIkJDX5c43KeAZKJinrA3- | 11/13/2019 1:00:00 | BlueASIS | https://i.imgur.com/D08IbTi.png | ||||
155 | VRCPrefabs Cubefruit | BlueASIS | Two Cubefruit variants + diffuse texture | https://drive.google.com/file/d/19W-sOHppUZgdiuiNiTJgDLiyIXKEFYmc/view | 5/3/2019 1:00:00 | BlueASIS | https://i.imgur.com/bgRbKEe.png | ||||
156 | Cork Board | Splinks | Simple 3D model of a Cork Board with 7 tacks | https://mega.nz/#!iFlA2A6J!AaoC4AFDq9kRqxMNZE4jvRyXdBdMS3QiZY-YtHeDlvw | 12/28/2018 21:00:04 | Zander | https://i.imgur.com/Aa7HZnG.jpg |