1 | To submit an asset to this database, please contact Fionna#5639 on discord or @VRCPrefabs on Twitter | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Visite este sitio para ver los prefabs en español de la comunidad de Forjadores: https://bit.ly/PrefabForjador | |||||||||||||||||||||||||
3 | Name | Author Name | SDK Version | Description | Download Link | Date Submitted | Your Name | Other | Preview | |||||||||||||||||
4 | CyanEmu | CyanLaser | Worlds SDK2, Worlds Udon | CyanEmu is a VRChat client emulator in Unity. Test your SDK2 and Udon worlds locally in Unity without uploading! Read the Github wiki for extra features. | https://github.com/CyanLaser/CyanEmu | 25/10/2020 | CyanLaser | https://twitter.com/CyanLaser/status/1317561242727243776 | ||||||||||||||||||
5 | UdonSharp | Merlin | SDK3 | An experimental compiler for compiling C# to Udon assembly | https://github.com/MerlinVR/UdonSharp | 05/04/2021 | Fionna | |||||||||||||||||||
6 | Avatar 3.0 Emulator | Lyuma | SDK3 | In-editor emulation of VRChat's Avatar 3.0 PlayableGraph in the editor | https://github.com/lyuma/Av3Emulator | 13/07/2020 | Lyuma | |||||||||||||||||||
7 | VRWorld Toolkit | 1 | Worlds SDK2, Worlds Udon | VRWorld Toolkit is an Unity Editor extension made to make making worlds for VRChat easier and overall lower the entry-level to make a good performing world. | https://github.com/oneVR/VRWorldToolkit/releases | 27/04/2020 | 1 | 1 | ||||||||||||||||||
8 | EasyQuestSwitch | Jordo | Worlds SDK2, Worlds Udon | EasyQuestSwitch is a Unity Editor tool that automate changes in a scene whenever you change the project's build target, this allows a much faster workflow when building cross compatible worlds as you only need one project and one scene for both versions. You can plug virtually any component and get access to every variables that would be worth changing. | https://github.com/JordoVR/EasyQuestSwitch/releases | 29/04/2020 | Jordo | https://i.imgur.com/aYvf4yl.png | ||||||||||||||||||
9 | World Creator Assistant | Varneon | Worlds SDK2, Worlds Udon | Unity Editor extension for automating VRChat world project package management -Project Setup Wizard that allows automated batch import of VRCSDK, UPM packages, GitHub repositories, downloaded UAS assets and automatic setup of VRC layers -Importer for keeping VRCSDK and GitHub repositories up to date -Resources containing useful links and world creation related FAQ section | https://github.com/Varneon/WorldCreatorAssistant | 07/08/2021 | Varneon | Can be used to initialize new projects or dropped into an existing project | https://www.youtube.com/watch?v=WwrioreIJkU | |||||||||||||||||
10 | CyanTrigger | CyanLaser | SDK3 | CyanTrigger is a new way to write logic for SDK3 worlds in VRChat, with an interface that resembles VRChat’s SDK2 VRC_Trigger. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp. | https://cyanlaser.booth.pm/items/3194594 | 15/08/2021 | Faxmashine | https://www.youtube.com/watch?v=EyKTfNizyaE |
1 | To submit an asset to this database, please contact Fionna#5639 on discord or @VRCPrefabs on Twitter | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Name of Prefab | Author Name | SDK Version | Description | Download Link | Horodateur | Your Name | Other | Preview | ||||||||||||||||||
3 | Player Count Toggle | Realmlist | Player Count Toggle | https://realmlist.booth.pm/items/3502593 | 05/01/2022 | Realmlist | |||||||||||||||||||||
4 | Never Have I Ever with Microphone and Scoreboard | Fionna | SDK3 | This prefab is a drag and drop Never Have I Ever game. It comes with a microphone, automatic scoreboard, and light-up floor panels. The microphone start panel can be customized with question suggestions. | https://fionna.booth.pm/items/3502900 | 05/01/2022 | Fionna | Requires CyanTrigger | https://vrchat.com/home/world/wrld_8865c6d6-fa90-4336-91f6-f00519d616eb | ||||||||||||||||||
5 | Collision Audio with CyanTrigger | Fionna | SDK3 | This prefab shows you how to use CyanTrigger to create realistic audio effects based on the collision speed of objects in a VRChat SDK3 world. There are two versions, one that changes the pitch based on velocity, and one that allows you to select from a list of audio clips. There is also a "semi-synced" example that fixes some issues with Object Sync, by enabling a non-synced physics version when an object is released. | https://fionna.booth.pm/items/3502694 | 05/01/2022 | Fionna | https://youtu.be/yJoWldGrv-0 | |||||||||||||||||||
6 | Beer Pong with CyanTrigger | Fionna | SDK3 | This prefab is a Beer Pong game for a VRChat world, using CyanTrigger. This prefab is drag and drop, but you can also customize the appearance if you desire. This prefab is built to official beer pong competition dimensions! | https://fionna.booth.pm/items/3502870 | 05/01/2022 | Fionna | Requires CyanTrigger | https://youtu.be/QXxAf5u-pUk | ||||||||||||||||||
7 | Sticky Surface | Juice... | 3 | A demo scene where a variety of pickups stick to targets using a script that detects collision to switch kinematic on and off. | https://mdcrtv.gumroad.com/l/stickysurface | 04/01/2022 | Juice... | ||||||||||||||||||||
8 | Udon2048 - U#-Based 2048 Port | Paci Stardust | 2018.4.20f1 | *Please read booth link for full info* | https://pacistardust.booth.pm/items/3547276 | 31/12/2021 | Paci Stardust | ||||||||||||||||||||
9 | Wander AI | KevBal | 3 | Wander AI with Animation support! Check script summary for details! Requires U# | https://drive.google.com/drive/folders/1d4SH_LkHxTTepBeDUbKbIN8Y_pHkoN2U?usp=sharing | 23/12/2021 | KevBal | Ideal with the RPG Quest System | |||||||||||||||||||
10 | Udon Starter Kit | akalink | 2021.09.30.16.18 | A collection of starter scripts, shaders, and editor scripts to beginner developers. | https://mcphersonsound.booth.pm/items/3529086 | 23/12/2021 | akalink | There is also a wiki https://garrett-mcpherson.gitbook.io/udon-starter-kit-wiki/ | https://www.youtube.com/watch?v=ENEnOX2KwWc&list=PL8Gth9dmbNdmfbJOMk4M7ZfxkhmsYJgKm | ||||||||||||||||||
11 | Raycast Laser | Pokeyi | SDK3 | Raycast laser renderer and point-plotter for VRChat. Raycast a visual line-rendered laser with optional reflective properties and point-plotting for collision-detection objects. | https://github.com/Pokeyi/VRC-Raycast-Laser | 15/12/2021 | Fionna | UdonSharp required | https://github.com/Pokeyi/VRC-Raycast-Laser/raw/main/P_RaycastLaser.png | ||||||||||||||||||
12 | Player Tracking | Pokeyi | SDK3 | Local player body-part tracking for VRChat. Track specific player avatar body parts and bones as well as smoothly attach game objects to those positions. | https://github.com/Pokeyi/VRC-Player-Tracking | 15/12/2021 | Fionna | UdonSharp required | https://github.com/Pokeyi/VRC-Player-Tracking/raw/main/P_PlayerTracking.png | ||||||||||||||||||
13 | Object Spawner | Pokeyi | SDK3 | Network-synced object spawner & controller for VRChat. Spawn and manage movement of multiple objects simultaneously synchronized to all players. | https://github.com/Pokeyi/VRC-Object-Spawner | 15/12/2021 | Fionna | UdonSharp required | https://github.com/Pokeyi/VRC-Object-Spawner/raw/main/P_ObjectSpawner.png | ||||||||||||||||||
14 | Animation Sync | Pokeyi | SDK3 | UTC animation sync for VRChat. Easily sync animations for all players without networking. | https://github.com/Pokeyi/VRC-Animation-Sync | 15/12/2021 | Fionna | UdonSharp required | https://raw.githubusercontent.com/Pokeyi/VRC-Animation-Sync/main/P_AnimSync.png | ||||||||||||||||||
15 | Haptics Profile | Pokeyi | SDK3 | Controller haptics profile for VRChat. Custom-tailor controller vibration presets to be placed in your scene with additional options for distance-based culling and amplitude-falloff. | https://github.com/Pokeyi/VRC-Haptics-Profile | 15/12/2021 | Fionna | UdonSharp required | https://raw.githubusercontent.com/Pokeyi/VRC-Haptics-Profile/main/P_HapticsProfile.png | ||||||||||||||||||
16 | Floater Sync | Pokeyi | SDK3 | UTC-synced bobbing and rocking motion for floating objects in VRChat. Manage synced bobbing and rocking motions for multiple floating game objects simultaneously synchronized to all players without networking. | https://github.com/Pokeyi/VRC-Floater-Sync | 15/12/2021 | Fionna | UdonSharp required | https://raw.githubusercontent.com/Pokeyi/VRC-Floater-Sync/main/P_FloaterSync.png | ||||||||||||||||||
17 | Omni-Action | Pokeyi | SDK3 | Multi-purpose user-action/event and function-handling component for VRChat. Can be used for a growing multitude of VRChat world interactions and game-logic functions. | https://github.com/Pokeyi/VRC-Omni-Action | 15/12/2021 | Pokeyi | UdonSharp required | https://raw.githubusercontent.com/Pokeyi/VRC-Omni-Action/main/P_OmniAction.png | ||||||||||||||||||
18 | Udon Record player | Vard & Temmie Dola | latest one | An interactive vinyl record player for vrchat | https://github.com/Vard-and-Temmie/Udon-Record-player | 14/12/2021 | Vard | <3 | |||||||||||||||||||
19 | UdonMotion | lox9973 | VRCSDK3-WORLD 2021.11.24 | A motion tracking system for VRChat world | https://gitlab.com/lox9973/UdonMotion/ | 10/12/2021 | lox9973 | https://vrchat.com/home/launch?worldId=wrld_c88adb2b-0adf-4ca9-ad33-276d880416f8 | |||||||||||||||||||
20 | Voice Dampening | Realmlist | 3 | Allows you to override people's voice gain and voice reach. Very handy for regularly crowded worlds such as VR clubs. | https://realmlist.booth.pm/items/3489315 | 07/12/2021 | Realmlist | ||||||||||||||||||||
21 | Avatar Sound Dampening | Realmlist | 3 | Allows you to override people's avatar sound settings. Very handy for regularly crowded worlds such as VR clubs. Disables avatar sounds by default! | https://realmlist.booth.pm/items/3489319 | 07/12/2021 | Realmlist | ||||||||||||||||||||
22 | RPG Quest System | KevBal | SDK3 | A basic quest and reward system with hud. New quest templates will come. Keep the link bookmarked for updates. Requires: UdonSharp and TextMeshPro | https://drive.google.com/drive/folders/1v7i2X2xMsiBJfsY4Wgrrfp0iFuaQzUbQ | 04/12/2021 | KevBal | ||||||||||||||||||||
23 | Skee-ball v1.3 | Pyralix | 2021.11.08.14.28 | A functional, accessible, and networked Skee-ball machine with a high score tracker, ball counter, score counter, reset button, and a ball booster if you need a little help on the ramp! | https://pyralix.booth.pm/items/3480169 | 30/11/2021 | Pyralix | UdonSharp required | https://vrchat.com/home/launch?worldId=wrld_b8220748-bc69-440e-b8e3-83d8efaa5b69 | ||||||||||||||||||
24 | Minion Art liquid drink udon port | Minion Art / akalink | 2021.09.30.16.18 | A port of the Minion Art's Liquid drink CS file to UdonSharp and optimized to decrease update loop overhead. Does not include shader. https://www.patreon.com/posts/quick-game-art-18245226 | https://drive.google.com/file/d/1eOTFDJjDi5f-YZ7_xHBjQvyd1o9kBgFi/view?usp=sharing | 16/11/2021 | akalink | ||||||||||||||||||||
25 | Dynamic Soundtrack Controller | KidKwazine | VRCSDK3-WORLD-2021.11.08.14.28 or higher | System that uses the recently exposed (+ much more precise) dspTime to schedule audio allowing for dynamic soundtracks that change musically in your VRChat/Udon worlds. | https://github.com/kid-kwazine/Udon-Dynamic-Soundtrack-Controller | 12/11/2021 | KidKwazine | Docs: https://github.com/kid-kwazine/Udon-Dynamic-Soundtrack-Controller/blob/8cf763de0a3b56e15ab699d9a819aadaaf8ca7b0/HTI%20DSC%20v1.0.0%20-%20Documentation.pdf | |||||||||||||||||||
26 | UdonSimpleCars | esnya | VRCSDK3-WORLD-2021.11.08.14.28_Public | Just a simple driver of WheelColliders. But synced and configurable without codes. Make your own cars! | https://github.com/esnya/UdonSimpleCars/releases/latest | 09/11/2021 | esnya | ||||||||||||||||||||
27 | Deck of Cards | Vowgan | Udon | 2021-09-30 | Here is a deck of cards that you can use in your world! Place it down and you're ready to go. You can even add a "Reset" button that lets you reset the entire deck back to normal. | https://vowgan.booth.pm/items/3403129 | 02/11/2021 | Vowgan | https://vrchat.com/home/world/wrld_9aa4d67b-3a0e-41df-82d4-ed5805635afc | |||||||||||||||||||
28 | NUSaveState | Nestorboy | 2021.09.03.09.25 | NUSaveState is a prefab which allows world creators to save and load Udon data with the use of avatars. The scripts are built with both Udon Graph and Udon Sharp users in mind, and the system is also Quest compatible. | https://github.com/Nestorboy/NUPrefabs/releases | 02/11/2021 | Nestorboy | https://vrchat.com/home/world/wrld_81647d88-e6ad-488e-b528-3c35cded36b6 | |||||||||||||||||||
29 | Thry's Beer Pong | Thryrallo | Udon | Beer Pong with better ball and cup sync, different modes, multiple players and more | https://github.com/Thryrallo/UdonPrefabs/releases | 31/10/2021 | Thryrallo | ||||||||||||||||||||
30 | FaxFallDamage | Faxmashine | 2021.09.03.09.25 | If players hit the ground too hard they go oof and die. Is using the combat system, which is deprecated. Use at your own Risk. | https://drive.google.com/uc?export=download&id=16sCyf2Ffc62x-7QZSgCvf_1WhOzdiGVe | 25/10/2021 | Faxmashine | Created at 3 AM. | https://youtu.be/28xxuOKHJnM | ||||||||||||||||||
31 | Interactable Objects | Karet | 2021.09.30.16.18 | A series of scripts to drive interactable objects. Contains a hinge, drawer, dial, pushable button, and pushable slider. | https://github.com/swiveI/Interactable-Objects | 15/10/2021 | Karet | https://vrchat.com/home/launch?worldId=wrld_1ab5609c-e6eb-493c-b226-d3b9a11347a8&instanceId=0 | |||||||||||||||||||
32 | Udon Airtime | Waai! | 2021.08.04.15.07 | An expressive movement system for VRChat. Includes variable jump height, double jumping, wall riding, wall jumping, and rail grinding via an Udon-powered bézier curve implementation. | https://waai.booth.pm/items/3181478 | 15/10/2021 | Waai! | https://www.youtube.com/watch?v=wCuWJBoS0PQ | |||||||||||||||||||
33 | Dynamic Sounds | QueenMaebee | SDK3 | This VRchat script allows world creators to add noises to any object they want! I think this script will be a game changer for alot of simple world creators who just want to make a world and add some cool noises to it too! | https://queenmaebeees.gumroad.com/l/DSSCBEE | 13/10/2021 | Fionna | Requires UdonSharp | https://www.youtube.com/watch?v=GZhf2U6lh5A | ||||||||||||||||||
34 | UI Options Panel prefab: Post-Processing, Music, Toggles using CyanTrigger | Fionna | SDK3 | This prefab allows you to control various options in your VRChat SDK3 world. You can control Post-Processing effects like Bloom and Brightness, Audio volume, and toggle various objects and effects, all using CyanTrigger. The YouTube video is a tutorial explaining how to build and use this system. | https://fionna.booth.pm/items/3348254 | 13/10/2021 | Fionna | https://www.youtube.com/watch?v=PIFzRuDeK4M | |||||||||||||||||||
35 | Spin the Bottle prefab using CyanTrigger | Fionna | SDK3 | This is a "Spin The Bottle" prefab using CyanTrigger. You can drop this prefab directly into your SDK3 world for VRChat. The YouTube tutorial demonstrates how to build this from scratch. | https://fionna.booth.pm/items/3348234 | 13/10/2021 | Fionna | https://www.youtube.com/watch?v=X6lFU7bi2MU | |||||||||||||||||||
36 | Player Join/Leave Chime prefab for VRChat using CyanTrigger | Fionna | SDK3 | This prefab is a system that allows you to create a basic join/leave sound and toggle button for VRChat world, using CyanTrigger. The YouTube tutorial demonstrates how to build this from scratch. A great way to learn some of the basics of CyanTrigger! - Variables - IF/ELSE statements - Using variables between different objects | https://fionna.booth.pm/items/3348216 | 13/10/2021 | Fionna | https://www.youtube.com/watch?v=Y_-hsqkoU04 | |||||||||||||||||||
37 | Master Detector | akalink | 2021.08.11.15.16 | A gem that will always follow the master, useful for debugging during local testing | https://mcphersonsound.booth.pm/items/3347682 | 12/10/2021 | akalink | ||||||||||||||||||||
38 | Light-weight global pickup | NEET ENGINEER | 2021-09-30 | Only sync position when pickup/drop based on bone transform to reduce networking. | https://neet-shop.booth.pm/items/2981343 | 08/10/2021 | Tony_Lewis | https://vrchat.com/home/world/wrld_02cb84c8-446a-484b-b52b-2c1777e55f8d | |||||||||||||||||||
39 | Pseudo Animation Sync by Local Device Time | NEET ENGINEER | 2021-09-30 | Sync Animation between users based on time on their device. | https://neet-shop.booth.pm/items/3334984 | 08/10/2021 | Tony_Lewis | Can check how it synced at preview world. (Used on Train/Bus/Signal) | https://vrchat.com/home/world/wrld_02cb84c8-446a-484b-b52b-2c1777e55f8d | ||||||||||||||||||
40 | SoccerBox | Joker is punk | 2021.09.03.09.25 | Adds body colliders to players' avatars which allow them to kick, hit, and catch rigidbodies with their feet, knees, chest, and head. Includes a ball. | https://github.com/jokerIsPunk/soccerbox/releases/latest | 29/09/2021 | Joker is Punk | Requires Udon Sharp | https://www.youtube.com/watch?v=yVyQD8X_hWo | ||||||||||||||||||
41 | Measurement Camera for Avatars | akalink | 2021.08.11.15.16 | A toggle on/off camera mirror that tracks your camera to help you measure it. | https://mcphersonsound.booth.pm/items/3311763 | 28/09/2021 | akalink | ||||||||||||||||||||
42 | VRC CMD | MMMaellon | 2021.09.03.09.25 | Allows you to control your map through a terminal/console/command prompt. Comes with autocomplete and allows sending commands to other players which is super handy when testing multiplayer worlds by yourself. Inspired by Phasedragon's UdonShell that he made for Callous Row | https://drive.google.com/file/d/1nRnAqJRxP6MsE72WPoO-uK8Z7sDZqvs-/view?usp=sharing | 25/09/2021 | MMMaellon | https://youtu.be/gMXXUxWFHMs | |||||||||||||||||||
43 | Surf_Udon | IgbarVonSquid | SDK3 | Prefab for making surf maps in VRChat | https://github.com/IgbarVonSquid/Surf_Udon | 13/09/2021 | IgbarVonSquid | https://twitter.com/IgbarVonSquid/status/1432361073068453888 | |||||||||||||||||||
44 | Candle ebook reader | Clearly | SDK3 | Candle is a tablet for reading books in virtual reality․ It looks and feels like a real Kindle․ Easy to publish books on and easy for people to read from․ No coding experience required! | https://clearly.booth.pm/items/3258223 | 07/09/2021 | Fionna | https://vrchat.com/home/world/wrld_4d99b8ee-7872-43bc-9ae2-3c65020af241 | |||||||||||||||||||
45 | ProTV 2.2 | ArchiTechAnon | 2021.11.24.16.19 (U# 0.20.3) | A ready-made, full featured Multi-VideoPlayer management asset. Supports customizable plugins such as Playlists, Queues, 360 Skybox Video, and AudioLink integration. Runs great with Livestreams like VRCDN and on Quest. | https://gum.co/protv | 26/08/2021 | TechAnon | I offer free tech support for all my assets. Hit me up on my discord with any questions! https://discord.gg/7hdZsFtyxP | https://streamable.com/83819f | https://streamable.com/83819f | |||||||||||||||||
46 | Distance Culling Mirrors | Superbstingray | 2021.08.11.15.16 | Udon script that exposes additional options for mirrors giving the ability to set distance based culling for players, interactables and optionally all other existing layers. | https://github.com/Superbstingray/DistanceCullingMirrors | 23/08/2021 | Superbstingray | ||||||||||||||||||||
47 | Eatable Food with CyanTrigger | Fionna | SDK3 | Eatable Food prefab--pickups play a sound, particles, and disappear/respawn after colliding with the player's face. Uses CyanTrigger | https://fionna.booth.pm/items/3203358 | 17/08/2021 | Fionna | Requires SDK3 and CyanTrigger | https://www.youtube.com/watch?v=eADLJnd4PMM | ||||||||||||||||||
48 | AKSwitch | AoiKamishiro/神城アオイ | VRCSDK3-WORLD-2021.08.11.15.16_Public | This is a switch gimmick for SDK3. A single checkbox can be used to switch between local and global behavior. VR users can operate the switch by physical contact, while desktop users can operate it by conventional interaction. You can also switch the operation method at any time. | https://kamishirolab.booth.pm/items/3159633 | 16/08/2021 | AoiKamishiro/神城アオイ | Readme https://github.com/AoiKamishiro/VRChatPrefabs/blob/master/Assets/00Kamishiro/AKSwitch/_Resources/Documents/AKSwitch-README_EN.md | |||||||||||||||||||
49 | Iwsd Sub Inspector | naqtn | Worlds SDK2 | A tool providing reorder list UI of event handling definition etc. (Unity editor extension, Not a prefab) | https://drive.google.com/open?id=1OcrNv3dxAccZbMfyZxZoC-GpyUBpJGjN | 03/12/2018 | naqtn | Hosted at https://github.com/naqtn/ProgrammingInVRChat (unity/DigAndAnnotate/Assets/iwsd_vrc/Tools/EditSupport) If you have problems, please post as issues on GitHub. | https://twitter.com/naqtn/status/1059162082434662400 | ||||||||||||||||||
50 | Brokered Update and Sync | CNLohr | 2021.08.04.15.07 | A highly optimized alternative to VRC Object Sync, also, provides facility to slow-update or optionally update objects to avoid perf issues when having hundreds or thousands of objects. You can have 1,000+ sync'd objects and still make a cool 144 FPS. | https://github.com/cnlohr/brokeredupdateandsync/releases | 08/08/2021 | CNLohr | ||||||||||||||||||||
51 | UdonPlatformHook | Superbstingray | 2021.08.04.15.07 | Prefab that functions as a drag and drop solution for making players correctly follow any moving Platforms, Vehicles and GameObjects in your scene when standing on them. Makes players functionally behave as if they were parented to the game object they are standing on. Players will seamlessly move and teleport with colliders they stand on. Behavior can be enabled or disabled based on layers. | https://github.com/Superbstingray/UdonPlayerPlatformHook | 08/08/2021 | Superbstingray | ||||||||||||||||||||
52 | Smart Bottle Spin | Thryrallo | 2021.07.13.13.39 | A bottle spin prefab that spins smoothly for owner and remote clients. Furthermore it has a mode to target a random player in the vicinity of the bottle instead of a random angle. | https://github.com/Thryrallo/UdonPrefabs | 02/08/2021 | Thryrallo | Requires UdonSharp | |||||||||||||||||||
53 | Avatar Image Reader | Miner28, GlitchyDev, BocuD | 2021.06.03 or later | Decodes UTF16 strings from image data stored in avatar pedestals. Allows you to update text inside a world without updating the entire world. | https://github.com/Miner28/AvatarImageReader | 01/08/2021 | BocuD | UdonSharp required | https://vrchat.com/home/launch?worldId=wrld_b906fef2-9c90-463a-bb7b-23d187ccdffe&instanceId=0 | ||||||||||||||||||
54 | UdonSpaceVehicles | esnya | 2021.07.13.13.39 | Udon for spacecraft in VRChat: simulating motion in space and satellite orbit, including 6-axis maneuvering and gravity. | https://github.com/esnya/UdonSpaceVehicles | 23/07/2021 | esnya | https://vrchat.com/home/launch?worldId=wrld_6d705b60-b07c-4542-97bc-56fb5cb412ba | |||||||||||||||||||
55 | UserRealHeight | lox9973 | 2021.08.04.15.07 | Measure your "User Real Height" setting | https://gitlab.com/-/snippets/2153011 | 22/07/2021 | lox9973 | ||||||||||||||||||||
56 | MirrorCameraTracker | lox9973 | 2021.08.04.15.07 | A camera tracker with correct IPD scale | https://gitlab.com/-/snippets/2152230 | 22/07/2021 | lox9973 | ||||||||||||||||||||
57 | Find Your Friends | Joker is punk | 2021.06.03.14.57 | A UI panel that lets players scroll through the list of connected players and teleport to them. There's also a "Hide me" option. | https://github.com/jokerIsPunk/find-your-friends/releases/ | 21/07/2021 | Joker is Punk | Uses either Udon Graph or Udon Sharp; U# is not required but is available. | https://i.imgur.com/LAk75Tl.png | ||||||||||||||||||
58 | Attach-To-Me | bd_ | 3-Worlds | A system for dynamically attaching props to yourself or other players. Supports attaching to most humanoid bones. | https://github.com/bdunderscore/attach-to-me/releases | 19/07/2021 | bd_ | Manual: https://bdunderscore.github.io/attach-to-me/ | https://www.youtube.com/watch?v=bk6ayPyOjwQ | ||||||||||||||||||
59 | Thunderstorm Prefab | BananaBread | SDK3 | it's a prefab that create a thunderstorm with lights and sounds. | https://github.com/BananaBread291/Thunderstorm_Prefab | 17/07/2021 | BananaBread#7393 | https://vrch.at/richmond-erwinhazel-66ce6 | |||||||||||||||||||
60 | Easy Buttons | BananaBread | SDK3 | Easy Buttons is a prefab, that is made for people who aren't familiar with coding. | https://github.com/BananaBread291/EasyButtons | 17/07/2021 | BananaBread#7393 | https://vrch.at/general-gauduck-6cc87 | |||||||||||||||||||
61 | Toly's combat system | Toly65 | SDK3 | A combat system that features multi segment hitboxes that track: head, torso and legs Some prefabricated guns are included. setup is as easy as dragging the combat system prefab into a map and dragging some guns into a map, anything more complex is up to you guns are currently raycast only and come with variable damage, there is 2 example guns provided for reference | https://github.com/Toly65/UdonCombatSystem | 17/07/2021 | Toly65 | ||||||||||||||||||||
62 | UdonSharp Day Night Cycle | Iconoclass | 3 | This is a fork I made of a the day night cycle used in the autumn themed world. I used my own implementation in my world Serene Seaside, which is on the World Jam: Drawing row: https://vrchat.com/home/launch?worldId=wrld_8b709af3-4e49-4dec-9cbb-132b2234fe7f My edit adds a step-by-step readme, comments to the code and an UdonToolkit custom inspector to make it more clear on how to implement. | https://github.com/Iconoclass/UdonSharpDayNightController | 11/07/2021 | Fionna | https://vrchat.com/home/launch?worldId=wrld_8b709af3-4e49-4dec-9cbb-132b2234fe7f | |||||||||||||||||||
63 | Udon Catmull-Rom Splines | BocuD#8400 | 3 | A simple spline system that works with Udon. Contains an example script to make an object follow a spline. | https://github.com/BocuD/Udon-Catmull-Rom-Splines | 11/07/2021 | Fionna | ||||||||||||||||||||
64 | Nihongo Board | YukimuraKyoko | 2021.08.04.15.07 | All-In-One Japanese flashcards for Hiragana, Katakana, Kanji, Grammar, and Vocabulary! All JLPT N levels included. | https://drive.google.com/file/d/1Vlt5ggT4cu19fAS2gyE8kkBehsjmVvl6/view?usp=sharing | 10/07/2021 | Kyoko#9963 | UdonSharp Required | https://twitter.com/Yukimura_Kyoko/status/1413703974033629187?s=20 | ||||||||||||||||||
65 | AAChair | Aoi Kamishiro | 2021.06.03.14.57 or newer | A chair that automatically adjusts the seating position. | https://kamishirolab.booth.pm/items/3052333 | 09/07/2021 | Aoi Kamishiro | The repository is now available on Github. https://github.com/AoiKamishiro/VRC_UdonPrefabs | |||||||||||||||||||
66 | VertexColorPens | z3y | VRCSDK3-WORLD-2021.06.03.14.57 | Optimized pens using udon manual sync and only one ink material | https://github.com/z3y/vertex-color-pens | 06/07/2021 | z3y | https://i.imgur.com/CvJOy5f.png | |||||||||||||||||||
67 | CineCam | Rollthered | 2021.6.3.14.57 | Running an event in VRChat but don't want to setup a camera system? Introducing CineCam! A CineMachine driven camera made with Udon I created a prefab that lets you do this with minimal setup! (Cyan Triggers is required for this to work) | https://rollthered.booth.pm/items/3092308 | 01/07/2021 | Rollthered | This requires CyanTriggers in your project before import!! CyanTriggers is not included with this prefab! | |||||||||||||||||||
68 | VRoomba v2 | Vowgan | 2021.06.03.14.57 | A VRoomba friend for your home! Now with increased mobility, vocals, and weapons! | https://vowgan.booth.pm/items/3085036 | 30/06/2021 | Vowgan | https://youtu.be/GVwbh4GysIE | |||||||||||||||||||
69 | Udon Dial | _pi_ | SDK3 | Local Dial input with smooth VR turning and desktop fallback. Great for mirror toggles. | https://github.com/PiMaker/VRChatUnityThings#dial | 30/06/2021 | _pi_ | ||||||||||||||||||||
70 | Synced Shuffle Music Player | _pi_ | SDK3 | Music player based on URLs with full sync (everyone hears the same song at the same time), auto-shuffle and song preloading. | https://github.com/PiMaker/VRChatUnityThings#music-player | 30/06/2021 | _pi_ | ||||||||||||||||||||
71 | Player List with Local Time | _pi_ | SDK3 | A synced player list that displays each player's local time and how long they've been in the instance. Full late-joiner support. | https://github.com/PiMaker/VRChatUnityThings#player-list | 30/06/2021 | _pi_ | ||||||||||||||||||||
72 | DynamicRunning VR (aka DRVR) | Dinky | 2021.06.03.14.57 | Allows VR users to physically swing their arms to go faster. Comes with a set of buttons to toggle the prefab and its components at runtime. | https://drive.google.com/file/d/1As5VnUMQiQ9P4gcBNxMaVyEdlHBlB4t1/view?usp=sharing | 26/06/2021 | Dinky | ||||||||||||||||||||
73 | Skipping Stones | Joker is punk | 2021.06.03.14.57 | Stones that skip on the surface of water when thrown. | https://github.com/jokerIsPunk/skipping-stones/releases | 22/06/2021 | Joker is Punk | Made with graphs! | https://www.youtube.com/watch?v=QuvZ46fEn8M | ||||||||||||||||||
74 | Ender VR | Code-Floof | 2021.05.21.12.13 | A functional 3d printer in VRChat | https://github.com/Codel1417/VRC-Ender-3 | 11/06/2021 | Code-Floof | ||||||||||||||||||||
75 | Daily Japanese | YukimuraKyoko | 2021.08.04.15.07 | "Learning Japanese Daily in Home World" A UI panel(s) that shows different Japanese daily content based on the provided local database attached! This prefab database includes all of Hiragana/Katakana, and also all "Kanji, Vocabulary, and Grammar" content from the universal JLPT tests. Every time the world is loaded, random elements from the database is called and displayed on the UI(s) just like random flashcards. The prefab can switch and toggle between: Hiragana, Katakana, Kanji (All N levels), Grammar (All N levels), and Vocabulary (All N levels) | https://drive.google.com/file/d/1A7tNlmh0vt_mbxHrUzQaiTqou0kqeWUL/view?usp=sharing | 08/06/2021 | kyoko#9963 | UdonSharp Required | https://twitter.com/Yukimura_Kyoko/status/1402183349834182658?s=20 | ||||||||||||||||||
76 | ULoad - Motherload inspired Udon Game | Paci Stardust | 2018.4.20f1 | ULoad is a U# UI-Based Motherload inspired game where you dig down, upgrade your tool and try to reach the bottom of the game. Feel free to modify this and put it into a VRChat world! | https://pacistardust.booth.pm/items/3029695 | 07/06/2021 | Paci Stardust | ||||||||||||||||||||
77 | Udon Analog Clock | akalink | 2021.05.21.12.13 | Simple to set up working clock with blender and texture files for easy customization. Set up is as easy as drag and drop. Will not work with very old versions of Udon. | https://mcphersonsound.booth.pm/items/3017500 | 03/06/2021 | akalink | ||||||||||||||||||||
78 | Player Pop Effect on Disconnect | Coffeepot | SDK3 | When player leaves, plays a pop sound effect and a simple particle effect where the player last was globally, simply drag and drop prefab into scene and it works! | https://drive.google.com/file/d/1p4fUGKHbLfQSjUT_hFfODdqEREvvNIo4/view?usp=sharing | 27/05/2021 | Coffeepot | ||||||||||||||||||||
79 | Join Notification System | M.O.O.N. | SDK 3 | Notifier for join/leave | https://github.com/moonvrc/JoinNotificationSystem/releases/tag/1.0.0 | 25/05/2021 | Fionna | ||||||||||||||||||||
80 | SimpleAI | Centauri | 2021.05.21.12.13 | SimpleAI is a set of AI prefabs that are useful to have in any project! It is meant to be used on its own, or alongside the tutorial released as part of TLX! | https://github.com/Centauri2442/SimpleAI | 24/05/2021 | Centauri | Latest SDK3 and Udonsharp needed! | |||||||||||||||||||
81 | VRCBilliards: Community Edition | Hannah "FairlySadPanda" Dawson | 2021.05.17.12.52 | A gigantic overhaul of the original 8Ball prefab. 4 types of pool for 1-4 players! | https://github.com/VRCBilliards/vrcbce/releases | 18/05/2021 | Hannah "FairlySadPanda" Dawson | This is a legally distinct prefab from the ht8b 8ball prefab. | |||||||||||||||||||
82 | Liquid Pouring | Dastmann | SDK3 | UDON Liquid Pouring system for VRChat by Dastmann. Mixing colors‚ accurate spilling‚ accurate volume‚ it has it allǃ | https://github.com/Dastmann/UDON-Liquid-Pouring-for-VRChat | 12/05/2021 | Fionna | https://vrchat.com/home/launch?worldId=wrld_c578d49b-c7c1-4424-8e77-fff182f13c6e | |||||||||||||||||||
83 | ToggUltima | DrakenStark | SDK3 | An UdonSharp toggle script with optional components built to minimize world development workload and also provide a wide variety of functionality. Give your interactive objects an Action script and fly from there! - Toggle multiple objects at once with a single interactive object in a variety of ways. Decorate your mirror walls and temporarily disable the decorations while the mirror is enabled. - List all your mirrors or other objects in one script and have them automatically disabled when not in use! No need to manage the same list multiple times across all your interactive objects to protect everyone's framerates. - Sync your toggles together with ease (Drag toggle scripts into an array and done!) and with minimal network traffic (One variable is used to sync together all the toggle scripts you put in it!). - Reserve your interactive objects with a bouncer script that allows you to have a list of who you want and don't want to be able to use them. - Feel free to use multiple sets of these scripts for any number of separate systems within your worlds! One sync script can still be used for all of them if desired! Please feel free to get a hold of me Twitter and Telegram @DrakenStark or Discord @Draken Stark#2888 with any feedback or questions. | https://github.com/DrakenStark/ToggUltima/releases | 12/05/2021 | Draken Stark | Rebuilt from the ground up from my previous script OnlyOneGroupToggle. Just use the ToggUltima Action script if it's all you needed and wish to update to this latest version. | https://vrchat.com/home/world/wrld_3e299607-c3f0-45eb-ab37-de561104c969 | ||||||||||||||||||
84 | Udon Jetpack | Synqark & Ostinyo | SDK3 | Synqark's jetpack prefab ported into Udon. Includes synced & local versions. | https://drive.google.com/file/d/13-9lZLsCEo4vjxGgytKPuSsHEYlCfOxK/view?usp=sharing | 06/05/2021 | Ostinyo | Requires UdonSharp | |||||||||||||||||||
85 | UdonRadioCommunication | esnya | 2021.03.22.18.27 | Simplified radio communication system. | https://github.com/esnya/UdonRadioCommunication/releases/latest | 29/04/2021 | esnya | Usage: https://github.com/esnya/UdonRadioCommunication#readme | https://vrchat.com/home/launch?worldId=wrld_db2b889a-bfb3-4eb5-9397-2d564084f947 | ||||||||||||||||||
86 | Audio Source Config Card | Texelsaur | 2021.03.22.18.27 | Small cards that you can carry around and use to view or change several Audio Source parameters. | https://drive.google.com/file/d/1-k1WnEVVf2pYU_AaVhSyKofXJtSSk9Xe/view?usp=sharing | 07/04/2021 | Texelsaur#1795 | Requires UdonSharp | https://drive.google.com/file/d/1F361YKXOZzAluAdL9SaCkmIBpaTp5m-P/view?usp=sharing | ||||||||||||||||||
87 | USharp Video | Merlin | SDK3 | A basic video player made for VRChat using Udon and UdonSharp. Supports normal videos and live streams. | https://github.com/MerlinVR/USharpVideo | 05/04/2021 | Fionna | ||||||||||||||||||||
88 | UdonSharp | Merlin | SDK3 | An experimental compiler for compiling C# to Udon assembly | https://github.com/MerlinVR/UdonSharp | 05/04/2021 | Fionna | ||||||||||||||||||||
89 | Udon AudioLink | llealloo | 3 | Audio reactive prefabs for VRChat. Realtime audio reactive lights, moving objects, shaders, and export audio reactive data to avatars. | https://github.com/llealloo/vrc-udon-audio-link | 05/04/2021 | llealloo | Requires UdonSharp | |||||||||||||||||||
90 | Better Player Audio | Guribo | Udon (SDK3) | Microphone and player audio occlusion | https://github.com/Guribo/BetterAudio/releases | 03/04/2021 | akalink | https://twitter.com/GuriboVR/status/1371191149742940164 | |||||||||||||||||||
91 | Player Chimes | Child of the Beast | 2021.03.09.13.57 | player Join and Leave bells | https://github.com/VrcUdon/PlayerChimes | 28/03/2021 | Child of the Beast | ||||||||||||||||||||
92 | Udon Conway's game of life Board Game | TWKTemplar | SDK3, 2020.11.16.12.43 | Conway's game of life mini Board game | https://twktemplar.booth.pm/items/2844574 | 24/03/2021 | TWKTemplar#5881 | Needs UdonSharp imported first | https://www.youtube.com/watch?v=bqD3jPxtLbI | ||||||||||||||||||
93 | Global Render Texture for Udon | Lyuma | SDK3 | Similar to RenderTexture .SetGlobalShaderProperty from SDK2, allows you to put any render texture into a hardcoded named texture slot. Use for data or textures you want to expose to avatar shaders designed to interact with your world (such as DateTime for a watch) | https://drive.google.com/drive/folders/1NMwILuX1P_Prb3CTPEcU6_XQhWzb96ZO | 22/03/2021 | Lyuma | ||||||||||||||||||||
94 | OpenBlocks Elevator | Vowgan/OpenBlocks | 2021.03.09.13.57 | The OpenBlocks Minecraft mod's Elevator system, but in VRChat since it's open-source! | https://vowgan.booth.pm/items/2835312 | 20/03/2021 | Vowgan | ||||||||||||||||||||
95 | Wearable Hat | Ostinyo | VRCSDK3-WORLD-2021.03.09.13.57_Public | Wearable hat that you can put on yourself and friends! Use the trigger when it's near someone's head to place it. | https://drive.google.com/file/d/1rhK2xi3hK18nocsatepPvmppb5N_xdeZ/view?usp=sharing | 16/03/2021 | Ostinyo | Requires UdonSharp | |||||||||||||||||||
96 | Sacc's Flight and Vehicles | Sacchan | 2021.11.08.14.28 | Customizable vehicles, airplane, helicopter, hoverbike, boat | https://github.com/Sacchan-VRC/SaccFlightAndVehicles/releases | 13/03/2021 | Sacchan | https://twitter.com/Sacchan_VRC/status/1459661623472398337 | |||||||||||||||||||
97 | Obj Sequencer | Vowgan | 2021.02.23.11.40 | Obj Sequencer is a VRChat UdonSharp Prefab for playing "Obj Sequences" from Blender or other programs. Essentially, you give this prefab an array of Models and it will rapidly replace its Mesh in order of that list to play through an animation. | https://vowgan.booth.pm/items/2784370 | 27/02/2021 | Vowgan | https://youtu.be/NgXzNyxzeDk | |||||||||||||||||||
98 | SAO Menu | Thryrallo | 2021.01.28.19.07 | A world menu in the style of sword art online. The menu opens and closes reacting to hand gestures. | https://github.com/Thryrallo/UdonPrefabs | 21/02/2021 | Thryrallo | https://twitter.com/thryrallo/status/1250440677852246016 | |||||||||||||||||||
99 | Udon# Basic Player Admin | Jazzy348 | SDK3 | A basic Udon# script to spawn objects for a specific list of users at runtime | https://github.com/jazzy348/VRChat_Udon_Admin/archive/main.zip | 10/02/2021 | Jazzy348 | ||||||||||||||||||||
100 | Material Swapper | Vowgan | 2021.01.28.19.07 | This allows you to cycle through a specific material on models that have more than one. In the demo, it cycles between three materials used for a picture frame. Best used for multi-page instructional images. | https://github.com/Vowgan/MaterialSwapper | 05/02/2021 | Vowgan | https://i.gyazo.com/1aafd97157613f5f8c644d1cca18a61c.mp4 | |||||||||||||||||||
101 | UdonSunController | esnya | 2021.01.19.07.28 | UdonSunController provides the ability to freely control the Directional Light at runtime for your VRChat Udon world. | https://github.com/esnya/UdonSunController/releases/latest | 26/01/2021 | esnya | https://vrchat.com/home/launch?worldId=wrld_db2b889a-bfb3-4eb5-9397-2d564084f947 | |||||||||||||||||||
102 | SyncAudioPlayer | OhGeezCmon | VRCSDK3-WORLD-2020.12.09.04.44_Public | Allows you to create a playlist of audio files stored in your Unity Project (ogg, mp3, etc) and sync them to all clients of a world. Used in any situation where all clients should hear the same soundtrack at the same time. Does not support audio streams at this time, only local audio. | https://github.com/OhGeezCmon/VRC-SyncAudioPlayer | 25/01/2021 | OhGeezCmon | ||||||||||||||||||||
103 | Yodokoro-chan's Touch me controller | Yodokoro-chan | 2020.12.09.04.44_Public | When you touch another player's avatar, your controller vibrates according to the speed. | https://yodokoro.booth.pm/items/2696737 | 24/01/2021 | Yodokoro-chan | If you found mistranslation in English manual, please tell me on twitter or contact form. | https://vrchat.com/home/world/wrld_a3253073-2d3a-4c7e-ac1b-dc8f02ea385d | ||||||||||||||||||
104 | Collider mover with haptic slider(高さ無段階調整コライダー) | Yodokoro-chan | VRCSDK3-WORLD-2020.12.09.04.44 | Height adjustable collider with haptic feedbacking slider. | https://yodokoro.booth.pm/items/2692031 | 21/01/2021 | Yodokoro-chan | If you found mistranslations in English manual, please tell me on twitter or contact form. | https://vrchat.com/home/world/wrld_a3253073-2d3a-4c7e-ac1b-dc8f02ea385d | ||||||||||||||||||
105 | ArchiTech Touch Controls | ArchiTechAnon | 2020.4.4p1 (U# 0.18.8) | 3D user interface components that supports multiple modes of interaction, a convenient extension for toggling an object's visibility (such as a mirror), and "event forwarding" logic which passes state and/or activity of the component to your own custom scripts. (see provided preview for better details) | https://architechvr.booth.pm/items/2668806 | 21/01/2021 | ArchiTechAnon | I provide free tech support for all my assets. Hit me up on my discord with any questions! https://discord.gg/7hdZsFtyxP | http://odysee.com/@architechvr/ArchiTech-TouchControls-v1.0 | ||||||||||||||||||
106 | Simple UDON Gimmicks Pack | 74-south | 2020.11.16.12.43_Public or later | Some of standard gimmicks which may used on worlds. | https://booth.pm/en/items/2218271 | 20/12/2020 | Tony_Lewis | https://vrchat.com/home/launch?worldId=wrld_fec16637-db03-4c23-b4fe-3d14ded5a3f5 | |||||||||||||||||||
107 | VRC_StarterKit (SDK3) | るーにゃ | 2020.11.16.12.43_Public or later | Pack of general asset to use for UDON# | https://gitlab.com/xlwnya/vrc_starterkit/-/releases | 20/12/2020 | Tony_Lewis | https://www.vrchat.com/home/world/wrld_b7384ed8-47a8-4da5-8c88-4d5debf149c9 | |||||||||||||||||||
108 | Udon Calibrating Chairs | Superbstingray | 2020.11.30.20.04 | Stations(Chairs) that measure your avatar when entering and adjust the seated position accordingly. Uses an animation calibrated from tiny up to large "normal" humanoid models to set the sitting position. | https://www.dropbox.com/s/fdbfa1f267o0aki/UdonCalibratingChairs.unitypackage?dl=0 | 11/12/2020 | Superbstingray | https://i.imgur.com/3ssxUqs.png | |||||||||||||||||||
109 | Wolfe Video Player | NishaWolfe | 2021.08.04.15.07 | A video player that syncs between clients, with controls for timestamp scrubbing, volume, brightness, ownership transfer, and World Master locking. The player also supports multiple screens, audio sources, and control panels which all sync to each other. | https://vrchat.nishawolfe.com/prefabs/videoplayer | 09/12/2020 | NishaWolfe | ||||||||||||||||||||
110 | UdonToolkit | orels1 | 3 | A collection of UdonBehaviours to speed up your world development | https://github.com/orels1/UdonToolkit | 28/11/2020 | orels1 | UdonToolkit also includes a lot of editor Attributes to help you build custom inspectors! | |||||||||||||||||||
111 | Video Render Texture | lox9973 | 2020.10.28.15.57 | Output video player into a render texture without using camera | https://drive.google.com/file/d/1XQBybXg2D87AueLI87UuujA3jDN4fU33/view?usp=sharing | 28/11/2020 | lox9973 | ||||||||||||||||||||
112 | Spinner Prefab | FireTik | 2020.10.28.15.57 | Requires Udon Sharp. A remake of the spin the bottle prefab made by fionna, but for udon and with a pointer arrow. | https://1drv.ms/u/s!AhB_DOUEbIssheQhsozOm6eOg-08hw?e=2iIjnU | 22/11/2020 | FireTik | ||||||||||||||||||||
113 | Yodokoro-chan Haptic Controller | Yodokoro-chan | 2020.09.15.11.25 | Models and U# scripts for creating switches and sliders with haptic feedback(controller vibration). | https://yodokoro.booth.pm/items/2458051 | 21/11/2020 | Yodokoro-chan | If you found mistranslations in English manual, please tell me on twitter or contact form. | https://vrchat.com/home/world/wrld_34d4e402-1247-41d5-97cb-931f74fb40ce | ||||||||||||||||||
114 | Fax Analytics | Faxmachine | 2020.11.16.12.43 | Find out what users are doing inside your world, and see the data in Google Forms. Are they always in front of the mirror? Do they ever leave spawn? Or do they fall off the map? | https://drive.google.com/file/d/1giI_RAtmSSXFbKeTxd6OovrGam3Pn1e3/view?usp=sharing | 21/11/2020 | Fax#6041 | Requires UdonSharp | https://www.youtube.com/watch?v=Nos5bFwP8Kk | ||||||||||||||||||
115 | Bolt Action Interact Able | Black Lilith | VRCSDK3-WORLD-2020.09.25.00.08_Public | System allow VR player to interact with the bolt of the weapon. Be aware, it's still buggy but feel free to use for research purpose. | http://www.mediafire.com/file/5ux8sjf76e9zbgs/AWPInteractAble.zip/file | 16/11/2020 | Black Lilith | ||||||||||||||||||||
116 | Vending Machine | Karet | 2020.10.27.15.57 | Working soda vending machine | https://drive.google.com/file/d/1AK2Xf1KlbN8Za-OAa1iaRRVWy2mcj8Zd/view?usp=sharing | 02/11/2020 | Karet | ||||||||||||||||||||
117 | Simple Object Pool | Phasedragon | 2020.09.25.00.08 | An object pool that assigns a new unique object to every player in the instance. Requires Udonsharp. | https://drive.google.com/file/d/16SYuHlhYTQV_hszwqy_OYgou1aFTFDC1/view?usp=sharing | 16/10/2020 | Phasedragon | ||||||||||||||||||||
118 | UdonChat | Hannah "FairlySadPanda" Dawson | VRCSDK3 2020.09.15.11.25 | UdonChat is a text chat system for worlds, build on top of UdonStringEvents. It scales to max world population and includes features such as a word blacklist. It is comprised of three component prefabs: a simple log display called UdonLogger, an event manager based on synced strings called UdonStringEvents and a UI UK-layout keyboard called UdonKeyboard. | https://github.com/FairlySadPanda/UdonStringEvents/releases/download/1.4.0_preview/UdonChat.unitypackage | 22/09/2020 | Hannah "FairlySadPanda" Dawson | ||||||||||||||||||||
119 | Conversation System | MMMaellon | 2020.08.01.18.18 | Converts fountain scripts (film script not code script) into Udon Behaviours that can type out the lines in a dialog box like a classic RPG game. Lines are assigned to the speaker speaking them, and if the player controls that speaker they get to choose dialog options. There are controls for making certain dialog paths conditional and for triggering sounds and animations and changing the timings of everything and all that. There's also an untested feature that lets you interrupt a conversation with a second conversation, and then go back to that first conversation after the interruption. Conversations are synced but be warned this system generates an Udon Behaviour for every line that's spoken and makes the world take longer to load when you get a couple hundred lines. | https://drive.google.com/file/d/18Yky8xmL6HSBb5qo2JQcJVYcH7ONsUfy/view?usp=sharing | 06/09/2020 | MMMaellon | I got a world with an old version of this system, but it should show off the basics. Codebase is here: https://gitlab.com/MMMaellon/vr-conversations/ | https://youtu.be/1HnhzqFeo_E | ||||||||||||||||||
120 | Digital Clock | Magic Monkey | VRCSDK3-WORLD-2020.08.07.18.18_Public | Local Realtime | https://www.dropbox.com/s/jny0kkguphd1bqj/Digital%20Clock.unitypackage?dl=0 | 18/08/2020 | Magic Monkey | Udon Sharp Required | |||||||||||||||||||
121 | Codenames | MMMaellon | 2020.05.06.12.14 | The card game Codenames with custom word banks and animations | https://drive.google.com/file/d/1YH9P6HQTcyoJQ02I2L58K0JXGgC0lhMv/view?usp=sharing | 15/08/2020 | MMMaellon | https://vrchat.com/home/world/wrld_cfb752bc-c030-43d5-9da5-eeebbc44b21f | |||||||||||||||||||
122 | Jetdogs-Prefabs-Udon | jetdog8808 | SDK3 | A compilation of prefabs and other useful items for vrchat users. | https://github.com/jetdog8808/Jetdogs-Prefabs-Udon | 25/07/2020 | jetdog8808 | https://ask.vrchat.com/t/jetdogs-prefabs/2285 | https://vrchat.com/home/world/wrld_d6ff887c-c206-49a4-a9f9-4bc778bc5c6c | ||||||||||||||||||
123 | akalink's Udon Audio Prefabs | akalink | 2020..5.06.12.14 | Various Audio Integration related prefabs. | https://github.com/akalink/akalink-s-udon-audio-prefabs | 21/07/2020 | akalink | ||||||||||||||||||||
124 | Yeet-O-Matic | Hannah "FairlySadPanda" Dawson | 2020.2.3p1 | A silly prefab by which you can pick up and move around other players in the world via shooting them with a gun. Requires UdonSharp. | https://drive.google.com/file/d/1QmCJ-hjnDeND7l0KbGjk7IrXJAzbcfPi/view?usp=sharing | 10/07/2020 | Hannah "FairlySadPanda" Dawson | ||||||||||||||||||||
125 | Blink Key Pad | m0harry | 2020.05.06.12.14 | A Simple Udon keypad that has a blink effect to it | https://drive.google.com/file/d/1CZLu_Yx7kuKnggZsybSn7vBC3ID1rOic/view?usp=sharing | 02/07/2020 | m0harry#3132 | ||||||||||||||||||||
126 | UdonChat | Hannah "FairlySadPanda" Dawson | 2020.06.16.20.53 | UdonChat is a text chat system for worlds, build on top of UdonStringEvents. It scales to max world population and includes features such as a word blacklist. It is quite ugly, and you may wish to do a graphics pass on it before using it on your worlds. | https://drive.google.com/file/d/1-Gor_hpMwyrnx9BxTbRWJjYyFZKuSw9J/view?usp=sharing | 23/06/2020 | Hannah "FairlySadPanda" Dawson | ||||||||||||||||||||
127 | UdonStringEvents | Hannah "FairlySadPanda" Dawson | 2020.06.16.20.53 | UdonStringEvents is a solution to the problem of "how do we send complex network events with payloads in SDK3?". It utilises synced strings to do this. This is an unperformant system that will be deprecated once Udon supports events with payloads, and will be replaced by a simpler event bus system. | https://drive.google.com/file/d/1hFruLmHoRDrKbpw2Ci30-Ez4hUd7pxZo/view?usp=sharing | 23/06/2020 | Hannah "FairlySadPanda" Dawson | ||||||||||||||||||||
128 | SilVR 4D Chess | Blake447 (SilVR) | VRCSDK3-WORLD-2020.12.09.04.44 | A 4D chess board made with Udon Sharp. Includes board prefab and a tutorial sequence to learn the basics of the game | https://github.com/Blake447/4D-Chess-VRC | 12/06/2020 | Blake447 (SilVR) | Requires UdonSharp | https://imgur.com/a/NVoyRDY | ||||||||||||||||||
129 | Udon Tether | Waai! | 2020.05.06.12.14 | Grapple prefab that allows proper swinging motions, instead of pulling towards a point, and can also pull small objects | https://github.com/squiddingme/UdonTether | 08/06/2020 | Waai! | Requires UdonSharp | https://www.youtube.com/watch?v=h9a5vj0PBxQ | ||||||||||||||||||
130 | UdonZip | Foorack | 2020.05.12 | ZIP extraction API for Udon | https://github.com/Foorack/UdonZip/releases | 01/06/2020 | Foorack | ||||||||||||||||||||
131 | Keypad | Vowgan | 2020.05.12.10.33 | A simple keypad for security doors or the likes! | https://vowgan.booth.pm/items/2101119 | 25/05/2020 | Vowgan | Requires UdonSharp | |||||||||||||||||||
132 | BeerPong | Child of the Beast | 2020.04.17.11.34 | Beerpong with 2 sets of cups | https://github.com/VrcUdon/Udon/tree/master/Games/Beerpong | 25/04/2020 | Beast | ||||||||||||||||||||
133 | VRC Physical Interaction | kova | 2020.04.17.11.43 | Physical buttons for VRChat worlds that you can toggle with your hands. | https://bitbucket.org/akovaloid/vrc-physical-interaction/downloads/ | 21/04/2020 | 1 | Needs UdonSharp imported first. | https://twitter.com/kovaloid/status/1252389824234831878 | ||||||||||||||||||
134 | Udon Walkable Vehicle | Reimajo | 2020.04.17.11.43 | A vehicle that 'changes' the player position reference as if the vehicle would be the world space when the player is inside the vehicle allowing the player to move with and walk within the moving vehicle. (Needs UdonSharp) | https://drive.google.com/drive/u/7/folders/1LbvWpol5gI0V1WSRG8cGGa1tbszvUBnH | 19/04/2020 | Adi. | Needs UdonSharp before importing asset: https://github.com/Merlin-san/UdonSharp | https://drive.google.com/file/d/1VnwuqwKZJWbZ13STkc2zb2smhMo2FOhM/view | ||||||||||||||||||
135 | Kurotori Udon Kart System | kurotori4423 | 2020.04.17.11.43 | Kart system that can be handled by a motion controller. Including: Sample scene, Kart 3D model, Desktop mode, Seat position adjustments, Visual synchronization, Oculus Quest Support, Time attack system | https://github.com/kurotori4423/KurotoriUdonKart | 18/04/2020 | naqtn | https://twitter.com/kurotori4423/status/1251437282478845954 | |||||||||||||||||||
136 | UdonXML | Foorack | 2020.01.14 | UdonXML is an XML parser written in Udon for VRChat! | https://github.com/Foorack/UdonXML | 11/04/2020 | Foorack | ||||||||||||||||||||
137 | Neo-Flight | peptron1 | 2020.01.14.10.40 | simple flying system, you hold down triggers and flap your arms to fly | https://drive.google.com/open?id=1Sg2ZZoXroh2NUeVbeZHbiWNLQ_DF_laV | 02/02/2020 | peptron1#6879 | this was done at 4am, I have made unwise decisions | I should make a twitter post and put it here at some point | ||||||||||||||||||
138 | TimerQueue V1.1 | CyanLaser | 2020.04.17.11.34 | Updated for UdonSharp. This is an automated timer or delay system. You can provide it any number of custom events with delays and it will properly call all of them after the delay. | https://www.dropbox.com/s/ov17wu8p76x9r2r/UdonTimerQueueV1.0.unitypackage?dl=0 | 20/01/2020 | CyanLaser#4695 | Needs UdonSharp imported first. | |||||||||||||||||||
139 | Udon Checkpoints | TwoDukes | 2019.12.21.16.01 | Simple player checkpoint system designed for challenge maps. | https://drive.google.com/open?id=1M14bpjCH-v-HOACDBn_fcbi-E8nF_sGc | 13/01/2020 | TwoDukes | https://imgur.com/3wN2ixY | |||||||||||||||||||
140 | Udon Raycast | Phasedragon | 2019.12.21.16.01 | Simple Udon-based raycast that puts an object at the hit location of the raycast. | https://drive.google.com/file/d/1FESIKAAnrD8D2j1leZlNt_L-F8e2JvpW/view?usp=sharing | 13/01/2020 | Phasedragon | ||||||||||||||||||||
141 | Udon-SHA256 hash algorithm | Foorack | 2019.12.22.12.32 | SHA256 hash algorithm Udon library | https://blog.foorack.com/sha256-hash-algorithm-in-udon-vrchat/ | 12/01/2020 | Foorack | https://imgur.com/a/iOWAt4E | |||||||||||||||||||
142 | Udon Keypad Terminal | Foorack | 2019.12.22.12.32 | Easy-to-use Keypad terminal, configurable door object and/or action scripts, reset button and input indicator display. | https://blog.foorack.com/keypad-prefab-in-udon-for-vrchat/ | 09/01/2020 | Foorack | https://i.imgur.com/Woom41M.png | |||||||||||||||||||
143 | Timezone Sync Hologram | Vistanz | SDK 3 | This is a hologram earth can shows everyone's timezones, approximate location based on the timezone and their local time in the same world instance. | https://github.com/JLChnToZ/vrctzhologram | 10/01/2022 22:44:50 | Fionna | https://vrchat.com/home/launch?worldId=wrld_7b24185d-81e8-4d67-8859-7bcf9a45cf1a | |||||||||||||||||||
144 | Video Avatar Lighting | _pi_ | SDK3 | Lights up player avatars based on video input. Does not require custom shaders, so it should work on most avatars. | https://github.com/PiMaker/VRChatUnityThings#avatar-light | 12/01/2022 22:46:23 | _pi_ | ||||||||||||||||||||
145 | Udon Minesweeper - U# Based Minesweeper Port | Paci Stardust | 2018.4.20f1 | See booth page | https://pacistardust.booth.pm/items/3579093 | 13/01/2022 13:53:25 | Paci Stardust | See booth page | |||||||||||||||||||
146 | CyanPlayerObjectPool | CyanLaser | SDK3 - 2021.07.13.13.39 | A VRChat system that will assign a unique object to every player in the world. Requires UdonSharp to work, but player objects can use any Udon compiler. Package includes examples in UdonGraph, UdonSharp, and CyanTrigger. | https://github.com/CyanLaser/CyanPlayerObjectPool/releases/tag/v1.0.0 | 20/01/2022 17:12:26 | CyanLaser | ||||||||||||||||||||
147 | Ok drawing prefab | Kenoli | SDK3 | An art tool with many features for painting and photo editing. Configurable brushes, color blending, resizable canvas, layers, image sync, owner lock. | https://stardepot.org/ok/ | 21/01/2022 06:20:40 | Kenoli | Requires Udon Sharp | |||||||||||||||||||
148 | SimpleUdonMirror | Marsy | SDK3-WORLD | A simple Udon Mirror with different Quality options: High, Medium, Low | https://drive.google.com/file/d/1nqdZJ07lSGnEOBuPTJtTkdMsLQ7pVq_h/view?usp=sharing | 30/01/2022 16:24:33 | Marsy | ||||||||||||||||||||
149 | VRChat Exploding Egg Udon!! | TWKTemplar | UdonSharp - v0.20.3 | An udon sharp egg that will blow up in your face if you get too close! Sends the player flying and throws around a decent amount of temp particles | https://twktemplar.booth.pm/items/3641692 | 08/02/2022 21:55:01 | TWKTemplar | ||||||||||||||||||||
150 | Udon Worldle - U#-Based Wordle Port | Paci Stardust | 2019.4.31f1 | See booth page | https://pacistardust.booth.pm/items/3641688 | 08/02/2022 23:02:49 | Paci Stardust | ||||||||||||||||||||
151 | Udon Bakery Adapter | z3y | 2021.11.24.16.19 | A script that handles Bakery material property blocks used for SH and RNM with Udon | https://github.com/z3y/UdonBakeryAdapter/ | 09/02/2022 11:59:12 | z3y | ||||||||||||||||||||
152 | Zoned voice dampening | Rubisorange | SDK3 | Allows the creation of zones in which players can hear each other or not. Can make "soundproof" walls/floors. Also includes a player location information board. | https://github.com/Rubisorange/ZonedVoiceDampening | 15/02/2022 04:36:21 | Rubisorange | https://vrchat.com/home/world/wrld_65d24821-1849-447b-afa8-b7e6aa6d99a4 | |||||||||||||||||||
153 | Udon UwUtils | Reava_ | SDK3 | A collection of not-so-niche UdonSharp scripts for specific uses. Rotations, Tag management, Whitelists, TPs and so on. | https://github.com/Reava/ReavaUwUtils/releases/ | 18/04/2022 15:41:03 | Reava_ | UdonSharp required | https://vrchat.com/home/world/wrld_bd34e017-bdbd-4150-9577-660cd1ff29f7 | ||||||||||||||||||
154 | Surface Slide | Pokeyi | SDK3 | Surface sliding object controller for VRChat. Can be used to translate game objects' parent rotations into lateral movement. | https://github.com/Pokeyi/VRC-Surface-Slide | 16/02/2022 02:04:14 | Pokeyi | UdonSharp Required | https://github.com/Pokeyi/VRC-Surface-Slide/raw/main/P_SurfaceSlide.png | ||||||||||||||||||
155 | Stepmania VRC | Jiraymin | VRCSDK3-WORLD-2021.11.24.16.19_Public (or higher) | This project aims to recreate stepmania (https://github.com/stepmania/stepmania) into vrchat. It basically is a combination of a parser for sm files + visualizers and gameplay manager using the parsed data + virtual arcade pads. | https://github.com/jiray-yay/Stepmania-VRC | 18/02/2022 11:25:01 | Jiraymin | Uses UdonSharp_v0.20.3 (or higher) | https://twitter.com/Jiraymin/status/1492582105854926850 | ||||||||||||||||||
156 | Avatar Menu | Steve the Mitochondria | SDK3 | Original design by VoidCake: A scrolling UI menu that can store several avatars. Required before importing: -VRCSDK3 -Udon Sharp | https://nyon.gumroad.com/l/avatar-menu | 21/02/2022 08:13:00 | Steve the Mitochondria | https://twitter.com/NinjaSteeve/status/1495657513139810307?s=20&t=f0nNKEPPU3SqU0gZyuS2KA | |||||||||||||||||||
157 | VR Comfort Ramp | Joker is punk | 2021.11.24.16.19 | Helps with motion sickness by swapping an inclined collider for a flat collider while moving in play space. | https://github.com/jokerIsPunk/vr-comfort-ramps/releases | 23/02/2022 19:35:43 | Joker is Punk | UdonSharp required | https://vrchat.com/home/launch?worldId=wrld_cc683f9c-d3a7-429c-a3f8-2e734da0a578 | ||||||||||||||||||
158 | RubisBounce | Rubisorange | SDK3 | A bounce pad prefab to use as a trampoline with changeable settings. | https://github.com/Rubisorange/RubisBounce | 25/02/2022 06:45:56 | Rubisorange | https://vrchat.com/home/world/wrld_429f53e0-95c6-446e-9f28-03f01c5d0301 | |||||||||||||||||||
159 | Hex Tec. Simple Privat Room System | Hexson | 3.0 | Udon Framework to make easy Privat/lockebel rooms (Meshes can be swapped out with acctuel door meshes without stuff breaking) | https://drive.google.com/file/d/1M4hFejvDy8xrjR6PrMeShTyEagW-nkdY/view?usp=sharing | 05/03/2022 03:13:59 | Hexson Kyle | Hex Vult~ | |||||||||||||||||||
160 | Translation System | Latiprod | VRCSDK3 2022.02.16.19.13 | An easy way to translate in 2 languages your Udon worlds. You can translate text (TMP supported), switch texture and objects according to the selected language. Requires Udon Sharp. | https://drive.google.com/file/d/1F8CA2ho-J4TOeZmNUDJbnbLP10Ilw42e/view?usp=sharing | 07/03/2022 22:33:03 | Latiprod | Requires Udon Sharp | https://vrchat.com/home/launch?worldId=wrld_28c680db-6fcb-4816-a502-fbafadee43ec&instanceId=0 | ||||||||||||||||||
161 | Crazy 8 Ball | Dyslex1k & Crazium | SDK3 | A Magic 8 Ball prefab designed to give a random answer to any question you ask it! To setup: Just drag the "Crazy 8 Ball Full" prefab anywhere in your scene, and in-game just grab the Crazy 8 Ball, ask it a yes or no question, shake it, and it will give you an answer! Answers are synced with all players, so everyone will see the same response. | https://drive.google.com/drive/folders/1J1yMnLOA-JZFshKiYouCFskvG7rjf-FH?usp=sharing | 14/03/2022 17:33:12 | Dyslex1k | Note: Requires UdonSharp by Merlin to work. | https://twitter.com/CraziumGames/status/1500345450141868033 | ||||||||||||||||||
162 | SimpleUdonElevator | Lilithe Lotor | 3 | A simple elevator platform compatible with Udon Object Sync which maintains network synchronization while the platform is moving. | https://github.com/lilithebowman/SimpleUdonElevator | 16/03/2022 22:41:47 | Lilithe Lotor | This is my first one! I want to share my work with everyone! https://twitter.com/lilithebowman | https://user-images.githubusercontent.com/1637212/158293251-a4e8606d-b88b-4615-a0b1-76506d22f6fe.png | ||||||||||||||||||
163 | Marble Race | Faxmashine & Hughesy | 2022.02.16.19.13 | Bet on marbles and make 'em race! Please check the Readme file. | https://github.com/daalta/MarbleRace | 16/03/2022 22:54:16 | Faxmashine & Hughesy | https://streamable.com/lbosqn | |||||||||||||||||||
164 | TreeTime-Drawing Stuff Game! | TheKally | SDK3 | A drawing game where four players Pick a random topic in secret and begin to draw it. They each only have 20 seconds before their canvas switches with their neighbors and they must try to finish their drawing without knowing what it is! | https://thekally.booth.pm/items/3698345 | 16/03/2022 22:56:14 | TheKally | ||||||||||||||||||||
165 | Explode Cube | kleinba | 3 | A cube that explodes and vibrates the controller every 0.2m moved. | https://kleinba.gumroad.com/l/ExplodeCube | 16/03/2022 23:28:20 | kleinba | ||||||||||||||||||||
166 | Minigame Helpers | fuopy | 2022.02.16.19.13 | A collection of simple objects to help you improvise new minigames on the spot! Set your spawn point with the "Brickpoint" and set up in-world teleporters using the "Doorgate!" | https://github.com/fuopy/vrc-minigame-helpers/releases | 17/03/2022 00:46:38 | fuopy | ||||||||||||||||||||
167 | Mission Briefing UI Panel | Steve the Mitochondria | SDK3 | This is a drag & drop panel with synced pickups constrained to the screen. The UI is just mesh with box colliders and the map is an image plane, which can be swapped with another PNG map. Uses: for decorative scenery, RP groups, and potentially game dev purposes. | https://nyon.gumroad.com/l/mission-briefing-UI-panel | 17/03/2022 01:16:15 | Steve the Mitochondria | ||||||||||||||||||||
168 | Body-O-Pillow 300/Body Pillow Machine | Hexson | 3.0 | The Body-O-Pillow 300 is the First Version of a Machine that creates a bodypillow of the Person within the Frame. Simply Pop the Prefab in the world as it is and your free to go, Note: Im a credit whore so please :3 | https://drive.google.com/file/d/1Ah1hmrTNlKyXpjfu-T7-pPzHZDBwBAol/view?usp=sharing | 20/03/2022 03:44:22 | Hexson | ||||||||||||||||||||
169 | AlphaCRT | Constapatience | 2022.02.16.19.13 | Output AVPro screen to a render texture with the use of a alphamask to only display the parts of the video you want. | https://drive.google.com/file/d/1hs-JefAb_7Ny6HgUG0uRSR2Bp9uoqBGe/view?usp=sharing | 06/04/2022 18:35:43 | Constapatience | This is a modified version of lox9973 Video Render Texture. The main use-case is if you have a screen with complex geometry you can use a single quad to for AreaLit lighting to accurately emit/reflect your screen while staying optimized. | |||||||||||||||||||
170 | UdonSnake - U# Based Snake Port | Paci Stardust | 2021.11.24.16.19 | See booth page | https://pacistardust.booth.pm/items/3778923 | 07/04/2022 22:39:57 | Paci Stardust | ||||||||||||||||||||
171 | Animation Synchronization System | Sayamame | 2021.11.24.16.19 | A system for SDK3 with "Animation synchronization function" and "Event firing function". The included "Full" version prefab will synchronize parameters, playing states, and time for all layers in the Animator given by Inspector. This system uses UdonGraph only. | https://sayamame-beans.booth.pm/items/3645740 | 10/04/2022 05:29:35 | PhaxeNor | https://s2.booth.pm/3e1b3039-e946-4175-839a-81692e984f68/i/3645740/b1a66978-6933-46be-84ca-df587f9c41b1_base_resized.jpg | |||||||||||||||||||
172 | Golf Game SGB | Spookyghostboo | VRCSDK3-WORLD-2022.02.16.19.13_Public | Shoot golf balls into rings for points. The players get a certain amount of golf balls to hit. The Player with the most amount of points win. You can change the limit of golf balls and the amount of points each ring rewards. | https://drive.google.com/drive/folders/1_5mKVdrStVnjxYWY7oqFoBjUDiFXrd2q?usp=sharing | 12/04/2022 16:11:39 | Spookyghostboo | na | https://vrchat.com/home/world/wrld_1fe3ba0e-93c3-400c-9c07-a10c78aba9b3 | ||||||||||||||||||
173 | Free Post Processing UI V2 | Sopra | SDK 3 - 2021.11.24.16.19 | Free Post Processing UI, pre-setup profiles & an editor tool for easy setup. Quick description of every effect for the player to customise their visual experience thoroughly. | https://sopra21.booth.pm/items/3475980 - https://sopra21.gumroad.com/l/PPUIV2 | 15/04/2022 05:25:45 | Sopra | I made an original prefab ages ago, but it wasn't so much of a simple setup, and it was fairly convoluted. I joined prefabs specifically to put this on the list but wanted to wait for a rework. Took me a while but it's finally here! | https://youtu.be/x-BtzbVoEAc | ||||||||||||||||||
174 | SimpleUdonBrush | Marsy | SDK3 | just a Brush with asmr sounds when brushing. both parties have to click the "on and off" button, localized for comfy reasons <3 | https://drive.google.com/file/d/1ZDFsaq4xtnhz2MbWRAoQ75-up1ibx7qA/view?usp=sharing | 18/04/2022 22:48:14 | Marsy | https://imgur.com/a/NTbNS3v | |||||||||||||||||||
175 | USharpVideo Subtitles | jacklul | 2022-04-20 | This prefab adds support for SRT subtitles to USharpVideo. It was build mainly for USharpVideo but will work with any other video player supported by VRChat (Unity and AVPro). | https://github.com/jacklul/USharpVideo-Subtitles | 29/04/2022 06:44:55 | PhaxeNor | https://vrchat.com/home/world/wrld_dc50af39-1f65-4c47-a0d5-d1729d5c683f | |||||||||||||||||||
176 | Axe Throwing | mahu | VRCSDK3-WORLD-2022.04.20.16.26 | Axe Throwing game with multiple game modes, improved VR throwing, and physics simulation | https://github.com/mahuvrc/VRCAxeThrowing | 08/05/2022 05:15:25 | mahu | Two versions - old version compatible with U# 0.20.3 and new version compatible with U# 1.0 | https://vrchat.com/home/launch?worldId=wrld_6e65c9b1-3f5f-4e8f-80db-d360f996a144 | ||||||||||||||||||
177 | NetworkedEventCaller | Miner28_3#3607 | VRCSDK3-WORLD-2022.04.20.16.26_Public | Extends VRChat's SendCustomNetworkEvent and allows sending data together with the event. FOR ADVANCED USERS. | https://github.com/Miner28/NetworkedEventCaller/releases | 14/05/2022 20:17:20 | Miner28_3#3607 | Requires UdonSharp 1.0 | |||||||||||||||||||
178 | Boby's Kirby Locomotion | BobyStar | SDK3 World - 2022.02.16.19.13 | A Locomotion Controller that allows Players to move like in the game "Kirby and The Forgotten Land." You can Float, Flap, and Exhale Air with up to 100 players in Sync! Multiple settings including 'Max Float Height', 'Time Till Tired', SFX, and Particles. SFX included come from the game "Kirby Star Allies." | https://1drv.ms/u/s!At-eIpq8UHqQomurmJqMI-x7I43l?e=gEQUtM | 15/05/2022 22:06:05 | BobyStar | UdonSharp Required, Please credit me if used. | GIF & Video Previews in Download Link. Interactable Settings in Boby's Lab: https://vrchat.com/home/launch?worldId=wrld_d83b98ec-ac4e-4ac3-ab00-a3c556b1d25b | ||||||||||||||||||
179 | Random Audio Player | Paci Stardust | 2021.11.24.16.19 | A prefab to play random audio clips as ambience or by button-press | https://pacistardust.booth.pm/items/3876841 | 19/05/2022 09:04:36 | Paci Stardust | ||||||||||||||||||||
180 | The Party Zone Video Player | labthe3rd | 3 | A video player designed for clubs created by a club! Stream your content to quest and PC with a 2 link video player that has been tested at multiple events. We are compatible with VRCDN! | https://labthe3rd.gumroad.com/l/ThePartyZoneVideoPlayer | 22/05/2022 20:37:37 | Louis Bersine | Please join the Party Zone to fill out a ticket with any technical issues you may have. | |||||||||||||||||||
181 | Player Joined Sound And Overlay | labthe3rd | VRC SDK3 | Play sound and show overlay for players in the instance, not for the joining player | https://labthe3rd.gumroad.com/l/PlayerJoinedSoundAndOverlayText | 12/06/2022 00:15:11 | Louis Bersine | https://imgur.com/a/CDFMslZ | |||||||||||||||||||
182 | Party Zone Keypad And Auto Login System | labthe3rd | VRCSDK3 | A keypad with 4 roles in a hierarchy. This system includes auto login for usernames and 4 passwords for each role. The fbx was created by me and made with optimization in mind. | https://labthe3rd.gumroad.com/l/PartyZoneKeypad | 12/06/2022 15:02:36 | Louis Bersine | ||||||||||||||||||||
183 | Udon Climbing/Gliding/Swimming System | VoHeLi | SDK3 | A simple prefab to implement climbing, swimming and gliding into your world (Ask me on discord for any question : VoHeLi#5744) | https://github.com/VoHeLi/Udon-CGS | 25/06/2022 00:19:16 | Fionna | ||||||||||||||||||||
184 | Boby's World Portal System | BobyStar | SDK3 World - 2022.06.03.00.03 | A portal system that allows players to drop portals and teleport to different locations and players in your world. Including safety features like preventing portals from being dropped onto teleport & spawn locations, players, and steep areas. You can also prevent other players from teleporting to you by disallowing player teleport in the settings. Multiple ways to summon the portal menu including press both triggers, double tap a trigger, and pickup from your shoulder or hips. | https://1drv.ms/u/s!At-eIpq8UHqQonCp9W7xNDzwjQkC?e=hLQJov | 29/06/2022 02:40:06 | BobyStar | UdonSharp Required, Please credit me if used. | Video & Image Previews in Download Link. Used and Interactable in Boby's Lab: https://vrchat.com/home/launch?worldId=wrld_d83b98ec-ac4e-4ac3-ab00-a3c556b1d25b |
1 | To submit an asset to this database, please contact Fionna#5639 on discord or @VRCPrefabs on Twitter | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Name of Prefab | Author Name | Description | Download Link | Horodateur | Your Name | Other | Preview | |||||||||||||||||||
3 | Gun Constraint | The_Impiersonator | A prefab that allows the usage of both hands to aim a gun and move it around you avatar's body while only using a single 3D model, with only 2 constraints. | github.com/TheImpiersonator/GunConstraint | 06/12/2021 | The_Impiersonator | This prefab can be easily setup to use either the radial menu or gestures. | https://www.youtube.com/watch?v=0MKq21OjW5w | |||||||||||||||||||
4 | Constraint Pet | Scionzenos | Have a pet on your avatar that crawls from bone to bone, following where those bones in real time! Best for things like spiders or other animals that cling onto stuff easily. | https://drive.google.com/file/d/1mHXaYFjRS46xlHhB37RQsX1VzlKiYKiC/view?usp=sharing | 23/09/2021 | Scionzenos | This prefab is mainly for learning how it works, I recommend using Lyuma's AV3 Emulator to see how things are working in real time: https://github.com/lyuma/Av3Emulator | https://twitter.com/Scionzenos/status/1440436442606432258?s=20 | |||||||||||||||||||
5 | Idioma (Avatar) | Flower Of Good | A free to use avatar using stencils for the face. | https://muffinofgood.booth.pm/items/3301084 | 23/09/2021 | Flower Of Good | https://youtu.be/piPUPhCrGPY | ||||||||||||||||||||
6 | MuteMarker | kittyn | Particle-based marker that lets you pick up and set down the canvas - with 1-click installer | https://github.com/ehefk/MuteMarker | 11/09/2021 | Adi. | https://github.com/ehefk/MuteMarker/blob/main/installation.png | ||||||||||||||||||||
7 | VRC Gesture manager | BlackStartx | A tool that will help you preview and edit your avatar animation directly in Unity. Available for both VRChat SDK 2.0 and SDK 3.0, in Unity 2018 or 2019. | https://github.com/BlackStartx/VRC-Gesture-Manager | 30/08/2021 | Fionna | https://github.com/BlackStartx/VRC-Gesture-Manager/blob/master/.markdown/3.2/TestingMove.png | ||||||||||||||||||||
8 | Animated Toggles | Scionzenos | Three different ways to toggle between two states with a transition in-between them, instead of instantly going from one state to the other. The float based method allows starting and stopping at any point during the transition. | https://drive.google.com/file/d/1SMqOtjkTBPsdt4dJHvV_oIB63rSibr6S/view?usp=sharing | 24/08/2021 | Scionzenos | Lyuma's Avatar 3.0 Emulator is required for part of this prefab to work in the editor. | ||||||||||||||||||||
9 | Throwable boomerang | Ivylistar | Simple constraints based throwable boomerang. | https://1drv.ms/u/s!Ao-_FVu0jkTug74iMIcHIk-no9MQ_w?e=qCYIMm | 10/08/2021 | Ivylistar | |||||||||||||||||||||
10 | Unity 2018 to 2019 Cloth Transfer | Haï~ | Cloth Transfer is a Unity Editor tool that lets you transfer cloth constraints of a mesh from a Unity 2018 project into a Unity 2019 project. It was created mainly to assist migration from Unity 2018 to Unity 2019 in the VRChat social platform. | https://github.com/hai-vr/unity-2018-2019-cloth-transfer | 20/07/2021 | Haï~ | https://twitter.com/vr_hai/status/1417533270586179598 | ||||||||||||||||||||
11 | ExpressionsEditor | Haï~ | ExpressionsEditor an animation editor that lets you create face expressions with the help of previews. It generates a preview of all blendshapes of an avatar, highlighting the area that is being modified by the blendshape. They can then be inserted into an animation with one click. In its standalone form, it does not require any SDK of any platform to be installed. | https://github.com/hai-vr/combo-gesture-expressions-av3 | 19/07/2021 | Haï~ | To install its standalone form, you can uncheck the "ComboGesture" folder after opening the .unitypackage file. | https://hai-vr.github.io/combo-gesture-expressions-av3/expressions-editor.html | |||||||||||||||||||
12 | Yash's VRC Keyboard 3.0 | Yash | A VRC Keyboard with a 2axis- Puppet Control Selection menu. Can be used on both Desktop or VR. | https://docs.google.com/document/d/1Zpw_m7Eu4EgCbg9h_dbgpZk_-bv15APeU2hevK7ro9Q/ | 19/04/2021 | Yash | Control Keyboard with one hand and use Fist+Trigger in the Opposite hand. Desktop can use L/R Shift+F2 then to another Gesture to stop the selection. | https://gyazo.com/80b7c9d72896acbdb57088f0038940e5 | |||||||||||||||||||
13 | Pumkin's avatar tools | Pumkin | An editor script that adds tools to help you setup avatars faster and easier. It includes a component copier that makes it a lot easier to reimport your avatars, and tools to make your thumbnails nicer. | https://github.com/rurre/PumkinsAvatarTools | 05/04/2021 | Fionna | https://user-images.githubusercontent.com/16716633/82481547-2311ae80-9ade-11ea-89d4-5a311c318fe3.gif | ||||||||||||||||||||
14 | Yash's Otamatone Prefab | Yash | A Playable Otamatone Using Avatar 3.0 (VR ONLY) | https://docs.google.com/document/d/1CTslFNzWpkpQgucfiEy_zJFwMVL0UXh6WXERo88uHb0/edit?usp=sharing | 28/03/2021 | Yash | Uses Right Trigger Weight For Volume along side the Fist Gesture and a Radial menu for Note Control! | https://drive.google.com/file/d/1j6uegbbemrScwkbFT9cETyXoB1zPHG4G/view?usp=sharing | |||||||||||||||||||
15 | GoGo Loco | Franada | Full control over the locomotion movements animation in game with toggle. 3 PT/desktop can sit anywhere they want with various position. Build in PlaySpace feature. | https://drive.google.com/drive/folders/15TezWr-srzR0kas_FPHrQjC7nPg5d7mb?usp=sharing | 07/02/2021 | Franada | Sub menu and toggle are block if requirement are not met. As example, sitting emotes if the user is not in a station. | https://drive.google.com/drive/folders/15TezWr-srzR0kas_FPHrQjC7nPg5d7mb?usp=sharing | |||||||||||||||||||
16 | Walking Flowerpot (Generic Rigged model) | Flower Of Good | An AV3 avatar with a Generic rig fully setup with emotes and the like! | https://muffinofgood.booth.pm/items/2273488 | 28/01/2021 | Flower Of Good | |||||||||||||||||||||
17 | Nos Animator | Nosjo | Basicaly an animator to attempt to restore most fbt behavior to sdk2 while still working for non fbt users | https://nosjo.xyz/vr/nos_fbt_animator_1.4.unitypackage | 10/11/2020 | Nosjo | Disable 6 point locomotion as descriped in the readme Also disables jump/fall by default, and also has option to disable walking animations with a toggle in expression menu | https://share.nosjo.xyz/Glo4iH.png | |||||||||||||||||||
18 | Yash's Desktop Keyboard | Yash | A Keyboard you can type with in desktop using the AV3 menu. | https://docs.google.com/document/d/1uk0llCm-Eh7RPm-Oy-F2mRC-327zFMKb73TnhRCuV5k/edit# | 26/09/2020 | Yash | |||||||||||||||||||||
19 | Emoji System | Ponponsan | Custom emoji system where you can have your own original emojis with animations. This is vol 1&2, which is a VketChan plus+ Pack and a Mokuri Pack | https://www.v-market.work/ec/items/3756/detail/ | 31/08/2020 | Ponponsan | |||||||||||||||||||||
20 | VketChan plus+ | Ponponsan | Custom modified VketChan packed with Avatars 3.0 content fit for beginner's researching the 3.0 system | https://www.v-market.work/ec/items/3755/detail/ | 31/08/2020 | Ponponsan | |||||||||||||||||||||
21 | Basic Turret Set-up | Chen | A simple set up that can make the turret rotate and adjust via 2-axis puppet. | https://drive.google.com/file/d/18nNzArNkB5DuPLc5rZeS_olP0IKFb0D7 | 27/08/2020 | Chen | |||||||||||||||||||||
22 | Avatar 3.0 Emulator | Lyuma | In-editor emulation of VRChat's Avatar 3.0 PlayableGraph in the editor | https://github.com/lyuma/Av3Emulator | 13/07/2020 | Lyuma | |||||||||||||||||||||
23 | Inventory system generator for Avatar 3.0 | Merlin | Script for generating inventories in Avatar 3.0 | https://github.com/Merlin-san/VRC-Inventory | 10/07/2020 | Tony_Lewis | |||||||||||||||||||||
24 | ComboGestureExpressions for Avatars 3.0 | Haï~ | ComboGestureExpressions is an Unity Editor tool that lets you attach face expressions to hand gestures, and automatically generate an Avatars 3.0 animator to match these gestures. | https://github.com/hai-vr/combo-gesture-expressions-av3 | 09/07/2020 | Haï~ | https://github.com/hai-vr/combo-gesture-expressions-av3 | ||||||||||||||||||||
25 | |||||||||||||||||||||||||||
26 | WorldObject | Oli__ | vrc-worldobject allows you to create world space props that are network-synced for late joiners. | https://github.com/seanedwards/vrc-worldobject/releases | 25/02/2022 06:06:03 | Joker is punk | Prerequisites: (1) 19 bits of available parameter space (2 floats and 3 bools) (2) TouchOSC (3) A custom Fx layer and expression parameters already configured (even if they're empty) (4) a free material slot | https://i.imgur.com/LlP3wE2.png | |||||||||||||||||||
27 | Expressions Menu Hierarchy Editor | Haï~ | Edit your avatar menus as if they were objects in your scene hierarchy. If your menu has parameters that are missing from your VRCExpressionParameters asset, you can still upload your avatar. It will generate disabled icons that do nothing. | https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor | 03/03/2022 02:26:17 | Haï~ | https://twitter.com/vr_hai/status/1499179068016709634 | ||||||||||||||||||||
28 | Eyes Kit | Mothblocks and Peptron1 | Editor script used for setting up a set of cameras and animations to allow an avatar to "see through their hands" | https://github.com/Mothblocks/eyeskit/ | 16/03/2022 23:33:10 | Peptron1 | It's fairly disorienting to see out of your avatar's eyes, there is a demo avatar (along with other prefabs) in this world if you would like to try it out: https://vrchat.com/home/launch?worldId=wrld_38a1c724-b95b-4d84-b538-4007a29d6352 | ||||||||||||||||||||
29 | Twitch to VRChat OSC Interactions | Fooma and Killers0992 | Twitch to VRChat Interaction, using OSC. Let your chat throw objects at your avatar, move you around, or run any animation on your avatar. Automatically detect subscription events, bits, redeemptions, follows, and any other Twitch event. Demo props, OSC Bot, animations, and sounds included. | https://foomaring.gumroad.com/l/lmrjbl | 17/03/2022 00:58:31 | Fooma | Video Installation: Part 1: https://www.youtube.com/watch?v=mVc0jofi9tk Part 2: https://youtu.be/Clxx1XewFVs Customize Props: https://youtu.be/8WWHqbNT49k | https://youtu.be/0-cvsAhyuIk | |||||||||||||||||||
30 | Functional Bass and Piano | TheKally | Working musical instruments Using the New VRChat physbones | https://thekally.booth.pm/items/3733087 | 19/03/2022 19:43:45 | TheKally | |||||||||||||||||||||
31 | YASH’S AD CHESS PREFAB | Yash | Chess using Avatar Dynamics! | https://docs.google.com/document/d/1o2D-vEm9mhfFY9VcT30WhUagQIU4Onez6fcicoFV5o0/edit?usp=sharing | 22/04/2022 09:11:56 | Yash | https://drive.google.com/file/d/1QyfXMH9KFLpTJdc2BKf0kpIlS3TudaLM/view?usp=sharing | ||||||||||||||||||||
32 | Yash's Bingo Prefab | Yash | Bingo using Avatar Dyanamics! | https://docs.google.com/document/d/1oZyCLAukeG2Gl2lU8lD0gj7z5t_S0QM1rLbpPZjcOgc/edit?usp=sharing | 22/04/2022 09:13:40 | Yash | https://drive.google.com/file/d/1L2dpNFYFWwpOwOOQj6DpeFktGBWSgIGm/view?usp=sharing | ||||||||||||||||||||
33 | Yash's Bridge4 Prefab | Yash | Bridge4 Game using Avatar Dynamics | https://docs.google.com/document/d/1ZzIICsXO7yYTgYf_5IZ8CIDllHeXC_R4IL6J0WIo9v4/edit?usp=sharing | 22/04/2022 09:15:15 | Yash | https://drive.google.com/file/d/1rxnZiDUeSCUGYxn_E-d4dnEDo3gU0UXW/view?usp=sharing | ||||||||||||||||||||
34 | Yash's Assume Who Prefab | Yash | Assume Who Game Using Avatar Dynamics | https://docs.google.com/document/d/1t926e76q4eYJuJajbIJHkAMZwVNQ305SG9dvmDe9aiw/edit?usp=sharing | 22/04/2022 09:16:08 | Yash | https://drive.google.com/file/d/1hsLu6gVHMr0ZdgkEwhYuoZrkhptYse8L/view?usp=sharing | ||||||||||||||||||||
35 | Yash's Nuisance Prefab | Yash | Nuisance Game using Avatar Dynamics | https://docs.google.com/document/d/14Zpl_6XqekrzpOnutxEhRZb_stxJL1XdAn5GpTTyEbE/edit?usp=sharing | 22/04/2022 09:17:24 | Yash | https://drive.google.com/file/d/1p1_DMJJu_rTFq1M7HQDpFnVHImNa7p3D/view?usp=sharing | ||||||||||||||||||||
36 | Yash's Pretzel Prefab | Yash | Pretzel Game using Avatar Dynamics | https://docs.google.com/document/d/1_Pdizz1wFgEOylV4QIRblR7R4b-zC8HM5iL6wVF1yrA/edit?usp=sharing | 22/04/2022 09:18:17 | Yash | https://drive.google.com/file/d/18WIHV3gfbq2771vQJPc-189FicfvlY8l/view?usp=sharing | ||||||||||||||||||||
37 | Yash's Stations & Portals Prefab | Yash | Stations & Portals Game using Avatar Dynamics | https://docs.google.com/document/d/16wgOdvdzttLbzrzGinOfLl5wWcMHxrrpqi8wBEX4PEw/edit?usp=sharing | 22/04/2022 09:19:03 | Yash | https://drive.google.com/file/d/11H7Mh58KTqdhTsI63zuJXJkpFwVXninb/view?usp=sharing | ||||||||||||||||||||
38 | Yash's Upset Prefab | Yash | Upset Game using Avatar Dynamics | https://docs.google.com/document/d/1OS5FNXbzkpR-ZDTgIyEPMHJrhr2WtYj2mrDyuY-YTOY/edit?usp=sharing | 22/04/2022 09:19:58 | Yash | https://drive.google.com/file/d/1Q4o7B6QnVILO7SjRZx4LQMt4arl6YZW3/view?usp=sharing | ||||||||||||||||||||
39 | Yash's Avatar Dynamics VRC Keyboard | Yash | A Shader/Animator keyboard prefab for avatars using avatar dynamics! | https://docs.google.com/document/d/1V6Yy_gsAcsyYQnoqqpoAxwnTYuk8q6O80czUglVQGhE/edit?usp=sharing | 28/04/2022 08:05:59 | Yash | https://youtu.be/Vpc7rZMWJuI | ||||||||||||||||||||
40 | PhysBone Salvage Converter | Hearty Laboratory | Convert DyanmicBone based Avatar into PhysBone without having DynamicBone asset. | https://booth.pm/en/items/3821902 | 29/04/2022 00:07:50 | Tony_Lewis | https://twitter.com/Aetoriz_in_VR/status/1519677994708893696?s=20&t=gzwUgTEiutTD2AyMdVreGw | ||||||||||||||||||||
41 | Avatar Remote | bd_ | Uses Avatar Dynamics to transmit Av3.0 parameters between two avatars | https://github.com/bdunderscore/avrc/releases | 02/05/2022 19:16:32 | bd_ | https://www.youtube.com/watch?v=2ccnZtbGFuA | ||||||||||||||||||||
42 | Haptic-Headpats | hfcRed | Prefab that will make other players controllers vibrate when giving you headpats. Works with both write defaults on and off. | https://github.com/hfcRed/Haptic-Headpats | 15/05/2022 18:16:07 | akalink | https://twitter.com/VRCRedd/status/1524161641096617984?s=20&t=6wGQJQQau6Y62zEkTZXWoA | ||||||||||||||||||||
43 | Among Us Follower | hfcRed | A very simple, one step set up, self contained crewmate follower. | https://github.com/hfcRed/Among-Us-Follower | 15/05/2022 18:19:43 | akalink | |||||||||||||||||||||
44 | Player Tracker | hfcRed | A system which allows you to select and attach a tracker to any standard avatar contact on any player. | https://github.com/hfcRed/Player-Tracker | 15/05/2022 18:20:30 | akalink | |||||||||||||||||||||
45 | IK 2.0 11 Point Armature | Alease | a .blend for those who are looking for an example of 11 point tracking armature. Armature will also degrade gracefully with 6 and 9 point tracking. | https://aleasevr.gumroad.com/l/ik2rig | 26/05/2022 04:35:52 | Alease | |||||||||||||||||||||
46 | Grabbable Balloon! | G1fan | Pop! A grabbable balloon you can put on your avatar and share with your friends! Pop! | https://g1fan.booth.pm/items/3911853 | 03/06/2022 19:50:19 | Faxmashine | https://twitter.com/_g1fan_/status/1532771394257297409 | ||||||||||||||||||||
47 | OSCMotion | lox9973 | A tool to stream avatar motion from Unity to VRChat by sending muscle values over OSC | https://gitlab.com/lox9973/OSCMotion | 05/06/2022 20:05:12 | lox9973 | |||||||||||||||||||||
48 | WakaKeyboard | Wakamu | A Quest and PC compatible typing keyboard for avatars | https://wakamu.gumroad.com/l/wakakeyboard | 06/06/2022 20:50:13 | Fionna | A script is included for automatic installation | https://youtu.be/l5YOeRgTpg0?t=326 | |||||||||||||||||||
49 | AvatarJukebox | Nichevo | A toggleable worldspace jukebox for your avatar which anyone can interact with. Once set up, just drop your in your favorite audio tracks. Requires Poiyomi shader. Instructions in readme file. | https://drive.google.com/file/d/1RbJ5ZW2M5RL58WCXiIvWywanw-j0-SWl/view?usp=sharing | 09/06/2022 22:46:15 | Fionna | https://drive.google.com/file/d/1lDrZ97dpkCB2Ngd7at4TyHGlYq6noQRD/view?usp=sharing | ||||||||||||||||||||
50 | Worldlock AutoSetup | Voyage | A small Unity tool to setup World Locked objects on avatars | https://github.com/vr-voyage/vrchat-worldlock-autosetup | 25/06/2022 00:23:15 | Fionna | |||||||||||||||||||||
51 | Hop Follower + Super Ultra Combat Critters | MMMaellon | A set of prefabs that adds a critter to your avatar that follows you by hopping around. If you install the full Super Ultra Combat Critters version, your avatar can fight other people's critters to earn badges with a turn-based combat system. | https://github.com/MMMaellon/SuperUltraCombatCritters | 30/06/2022 06:47:28 | MMMaellon |
1 | To submit an asset to this database, please contact Fionna#5639 on discord or @VRCPrefabs on Twitter | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Name of Shader | Name of Creator (If unknown, type NA) | Description | Link | Horodateur | Your Name | Shader Preview Link | Manual/Documentation | ||||||||||||||||||||||||||
3 | Memory Dream Rail | Shadowriver | Geometry shader that changes mesh in to rail of looping photos from multiple spread sheets, supports stereoscopic 3D images as well as flip book animations. Have different positioning configurations and fade effects. Good for photo gallery, but also with manual progression parameter it can controlled from external sources, like Udon or Avatars 3.0, for example for UI purposes. | https://www.store.vket.com/ec/items/4625/detail/ | 30/12/2021 | Shadowriver | https://vrchat.com/home/world/wrld_5fdf6ecf-adb3-44b1-83df-a96305bb9fb6 | Included in zip file | ||||||||||||||||||||||||||
4 | Retro Sprite Shader V2 | error.mdl | Simple shader that emulates the behavior of directional sprites from many mid-90's pseudo-3d games (Wolfenstein, Doom, Hexen, Duke Nukem, Daggerfall, Marathon, etc.) | https://drive.google.com/file/d/1bIWSjK-4uYNb1x1qcUmsNzJ9c2OxqhlX/view | 13/12/2021 | Nerd Koopa | https://web.archive.org/web/20190915095903/https://vrcat.club/threads/retro-sprite-shader-v2.2222/ | |||||||||||||||||||||||||||
5 | Party FX - AudioLink Shader | tsuna moo | This is the shader that drives all my AudioLink effects. It has options for a variety of things. - PBR - Emission Effects - Rimlight - Noise Distort - Multiband AudioLink Effects - AudioLink Shake Effects - Audio Bars - Audio Graphs | https://tsunamoo.booth.pm/items/3462959 | 29/11/2021 | tsuna moo | ||||||||||||||||||||||||||||
6 | Simple Glass - Glass Shader | tsuna moo | This is my glass shader. It is inspired by GTA. It is fairly simple but has a secret. It is more opaque at around 90 degree angles as well as more reflective. This makes glass more visible and gives it a better look without looking less like glass. It also has options for a faint glow. | https://tsunamoo.booth.pm/items/3466641 | 29/11/2021 | tsuna moo | ||||||||||||||||||||||||||||
7 | Crystal Water - Flowing Water Shader | tsuna moo | This shader is a performant water shader that supports flowmaps. (It does not use Depth or ScreenSpace) It is best used indoor as well as fountains and smaller water objects. (It is not a good choice for oceans) | https://tsunamoo.booth.pm/items/3469326 | 29/11/2021 | tsuna moo | ||||||||||||||||||||||||||||
8 | Japanese Handwriting Classification | SCRN | Japanese handwriting classification using a new and compact convolution model converted into fragment shaders to be used inside VRChat or Unity. | https://github.com/SCRN-VRC/Japanese-Handwriting-Classification-with-Fragment-Shaders | 22/11/2021 | SCRN | https://twitter.com/SCRNinVR/status/1462488039402336257?s=20 | https://github.com/SCRN-VRC/Japanese-Handwriting-Classification-with-Fragment-Shaders | ||||||||||||||||||||||||||
9 | Lit Shader | z3y | A Standard shader replacement for VRChat Worlds with lots of features. | https://github.com/z3y/shaders | 07/11/2021 | z3y | https://github.com/z3y/shaders/wiki | |||||||||||||||||||||||||||
10 | Language Translation with Fragment Shaders | SCRN | An English to Japanese translator made for VRChat in fragment shaders | https://github.com/SCRN-VRC/Language-Translation-with-Fragment-Shaders | 18/09/2021 | SCRN | https://twitter.com/SCRNinVR/status/1439052607234850816?s=20 | https://github.com/SCRN-VRC/Language-Translation-with-Fragment-Shaders | ||||||||||||||||||||||||||
11 | Simple Water FX | tsuna moo | A unlit frag water shader optimized for quest and performance. | https://booth.pm/en/items/3259425 | 10/09/2021 | tsuna moo | https://www.youtube.com/watch?v=TeQJM-ISwjE | |||||||||||||||||||||||||||
12 | Unity Sprites/Default but it's additive and billboarding | 三 | Unity Sprites/Default but it's additive and billboarding | https://github.com/Float3/3sUnityShadersScripts/blob/master/Assets/Shaders/3/Sprites/SpritesBillboardAdditive.shader | 06/08/2021 | 三 | ||||||||||||||||||||||||||||
13 | Lidar Shader | 三 | it's a Particle Shader designed for use with a Lidar Scanner. It changes color based on depth. made for a world called Deermans Cave by Solacian Allie. | https://github.com/Float3/3sUnityShadersScripts | 02/08/2021 | 三 | https://i.imgur.com/ZnpxmVt.png | |||||||||||||||||||||||||||
14 | Amplify Editable Mirror Shader | tsuna moo | The vrchat mirror shader but editable in amplify. | https://tsunamoo.booth.pm/items/2899626 | 28/07/2021 | tsuna moo | ||||||||||||||||||||||||||||
15 | Flux Shader | Rollthered | Flux is a screen space shader for avatars designed to mitigate bloom in worlds for people with sensitive eyes! | https://rollthered.booth.pm/items/3092302 | 02/07/2021 | Rollthered | https://twitter.com/RolltheredDev/status/1411049405369753610 | |||||||||||||||||||||||||||
16 | Instant Latex Shader | Rollthered | This is a drag and drop latex shader that uses offset vectors and fresnel for minimal file size. No textures, all math! | https://rollthered.booth.pm/items/3092320 | 02/07/2021 | Rollthered | https://twitter.com/RolltheredDev/status/1411047070044241931 | |||||||||||||||||||||||||||
17 | Fire Lite | Rollthered | Fire Lite is a shader that uses a displaced outline pass to simulate a flame effect! Worlds powered by Audio Link will also dynamically effect this shader to react to music. | https://rollthered.booth.pm/items/2431616 | 01/07/2021 | Rollthered | https://twitter.com/RolltheredDev/status/1397397710160924673 | |||||||||||||||||||||||||||
18 | Virus LQP-79 | fuopy | Action-adventure game. Save your neighbors from a zombie outbreak in this shader port of TEAM a.r.g's Arduboy classic, Virus LQP-79! | https://github.com/fuopy/viruslqp79-shader | 30/06/2021 | fuopy | https://twitter.com/fuopy/status/1410314131425533952 | https://github.com/fuopy/viruslqp79-shader/blob/main/README.md | ||||||||||||||||||||||||||
19 | Manga Shader | _pi_ | A manga-style realtime shadow shader. Most useful for flooring and walls. | https://github.com/PiMaker/VRChatUnityThings#manga-shader | 30/06/2021 | _pi_ | ||||||||||||||||||||||||||||
20 | Low-poly-style procedural night skybox | _pi_ | Simple procedural night skybox. Optimized, and comes with a script to capture into a static asset for Quest. | https://github.com/PiMaker/VRChatUnityThings#procedural-night-skybox | 30/06/2021 | _pi_ | ||||||||||||||||||||||||||||
21 | Aurora (w/ AudioLink) | _pi_ | Raymarched aurora shader, highly optimized and reacts to AudioLink. | https://github.com/PiMaker/VRChatUnityThings#aurora | 30/06/2021 | _pi_ | ||||||||||||||||||||||||||||
22 | 3D Face Landmark Detection | SCRN | Converts a RGB camera input of a face into 3D points (landmarks) on a face mesh with iris tracking. Both face and iris neural network models implemented with shaders using CRTs. | https://github.com/SCRN-VRC/3D-Face-Landmark-in-UnityCG-HLSL | 15/06/2021 | SCRN | https://twitter.com/SCRNinVR/status/1404187468153327617?s=20 | https://github.com/SCRN-VRC/3D-Face-Landmark-in-UnityCG-HLSL | ||||||||||||||||||||||||||
23 | VR Stage Lighting | AcChosen | A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and complexity of professional stage lighting into VRChat in as many ways as possible. | https://github.com/AcChosen/VR-Stage-Lighting | 26/05/2021 | AcChosen | https://www.youtube.com/watch?v=3yaEsIQVaHA&ab_channel=AirConditioning | https://github.com/AcChosen/VR-Stage-Lighting | ||||||||||||||||||||||||||
24 | orels1 AudioLink Shader | orels1 | A simple shader that adds AudioLink effects to avatars | https://github.com/orels1/orels1-AudioLink-Shader | 02/05/2021 | orels1 | https://video.bunnycdn.com/play/165/8af51a52-e4ec-44c6-9764-d59e57f47e9a | https://github.com/orels1/orels1-AudioLink-Shader | ||||||||||||||||||||||||||
25 | YOLOv4-tiny Object Detector in a Shader | SCRN | A modern object detector inside fragment shaders for VRChat | https://github.com/SCRN-VRC/YOLOv4-Tiny-in-UnityCG-HLSL | 09/04/2021 | SCRN | https://twitter.com/SCRNinVR/status/1380238589238206465?s=20 | https://github.com/SCRN-VRC/YOLOv4-Tiny-in-UnityCG-HLSL | ||||||||||||||||||||||||||
26 | MUI Shader | Merlin | Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters | https://github.com/MerlinVR/MUI | 05/04/2021 | Fionna | ||||||||||||||||||||||||||||
27 | ShaderMotion | lox9973 | A shader-based humanoid motion codec and avatar animator | https://gitlab.com/lox9973/ShaderMotion | 03/04/2021 | lox9973 | ||||||||||||||||||||||||||||
28 | QuestVRCPano | Lhun | VRCPano, but working on quest with render textures. I can't take full credit for this but I applied a fix generally based on other MIT/CC0 sources in 360VR video circles | https://drive.google.com/file/d/1Gc1KOn3_mXObVPF3Q5BIDk5qJN3sMcis/view?usp=sharing | 10/03/2021 | Lhun | https://www.youtube.com/watch?v=XWnPLuXOnbo | Use in place of VRCPano's shader | ||||||||||||||||||||||||||
29 | Voice Recognition Shader | SCRN | Audio detection with visemes controlling a robot doggo done with shaders. | https://github.com/SCRN-VRC/Voice-Recognition-Shader | 04/03/2021 | SCRN | https://twitter.com/SCRNinVR/status/1367343416644886531?s=20 | https://github.com/SCRN-VRC/Voice-Recognition-Shader | ||||||||||||||||||||||||||
30 | Sunshine Flare | Silent | A shader that renders a lens flare and crepuscular rays (sun rays) from the sun over the scene, for Unity/VRchat. | https://s-ilent.booth.pm/items/2658287 | 23/01/2021 | Silent | https://s-ilent.booth.pm/items/2658287 | https://gitlab.com/s-ilent/sunshine-flare | ||||||||||||||||||||||||||
31 | VRC Mirror Inside Area | Silent | A shader that renders the area's reflection probe on the inside, which is only visible through a mirror. This is useful for creating a low-quality proxy background of a space for the mirror reflection. | https://s-ilent.booth.pm/items/2552410 | 23/01/2021 | Silent | https://s-ilent.booth.pm/items/2552410 | https://gitlab.com/s-ilent/vrc-mirror-proxy-area | ||||||||||||||||||||||||||
32 | orels1 Unity Shaders | orels1 | A collection of variety unity shaders, currently containing a fancy wave effect and an Ice parallax-based shader. To be expanded with more shaders as I have time | https://github.com/orels1/orels1-Unity-Shaders | 20/01/2021 | orels1 | https://shaders.orels.sh | https://shaders.orels.sh | ||||||||||||||||||||||||||
33 | VRCPlayersOnlyMirror | Temporal | A simple shader gimmick to have mirrors reflect players only without any background with some minor caveats. Comes with basic prefabs for sdk2 and sdk3 with simple slider for adjusting the mirror transparency. | https://github.com/acertainbluecat/VRCPlayersOnlyMirror | 18/01/2021 | Temporal | https://github.com/acertainbluecat/VRCPlayersOnlyMirror | |||||||||||||||||||||||||||
34 | Real Snow | Na | Real Movable snow | https://drive.google.com/file/d/1BjaCR1DzrqCUInWCt-YblWiJTeeIeBJf/view?usp=sharing | 17/11/2020 | SquishyKunn | https://gyazo.com/644838bbb7145c8aa6ddf34a7ede4e2a | Change the size of the camera if making the snow plane bigger | ||||||||||||||||||||||||||
35 | Pix2Pix in a Fragment Shader | SCRN | An image to image deep learning network that outputs images based on random inputs. | https://github.com/SCRN-VRC/Pix2Pix-in-a-Fragment-Shader | 18/10/2020 | SCRN | https://raw.githubusercontent.com/SCRN-VRC/Pix2Pix-in-a-Fragment-Shader/master/Images/project.png | https://github.com/SCRN-VRC/Pix2Pix-in-a-Fragment-Shader | ||||||||||||||||||||||||||
36 | StereoCancer | xwidghet | An open-source stereo-correct screen-space shader for Unity, mainly intended for usage in animations and games such as VRChat | https://github.com/xwidghet/StereoCancer | 15/09/2020 | orels1 | https://github.com/xwidghet/StereoCancer/raw/master/Example%20Gifs/kaleidescope_and_voroni_shader.gif?raw=true | |||||||||||||||||||||||||||
37 | Cancerspace | Red_Mage | A screenspace shader made for VRChat with a heavy focus on configurability and specifically made for, but not limited to, use with animations | https://github.com/AkaiMage/VRC-Cancerspace | 15/09/2020 | orels1 | https://github.com/AkaiMage/VRC-Cancerspace | |||||||||||||||||||||||||||
38 | AKStandard / AKUnlit | AoiKamishiro | Modifications StandardShader and UnlitShader. The Standaerd shader has support for roughness maps and can switch between culling modes. The Unlit shader supports both texture and color inputs and can switch between Opaque and Transparent without changing the shader. | https://github.com/AoiKamishiro/UnityShader_CustomBuiltin | 13/09/2020 | AoiKamishiro | https://kamishirolab.booth.pm/items/2371605 | https://github.com/AoiKamishiro/UnityShader_CustomBuiltin/blob/master/README_EN.md | ||||||||||||||||||||||||||
39 | SimpNet Deep Learning in a Shader | SCRN | A trainable convolutional neural network inside a fragment shader | https://github.com/SCRN-VRC/SimpNet-Deep-Learning-in-a-Shader | 03/09/2020 | SCRN | https://twitter.com/SCRNinVR/status/1299120208649441286?s=20 | https://github.com/SCRN-VRC/SimpNet-Deep-Learning-in-a-Shader | ||||||||||||||||||||||||||
40 | ShaderIK | lox9973 | Custom fullbody IK done in shader | https://gitlab.com/lox9973/shaderik | 12/07/2020 | lox9973 | ||||||||||||||||||||||||||||
41 | UV Sky | Synergiance | 360° video skybox shader. Use the slider to change the orientation. | https://github.com/synergiance/Unity-Shaders/tree/master/UV%20Sky | 27/06/2020 | Synergiance | ||||||||||||||||||||||||||||
42 | Synergiance Toon Shader | Synergiance | A general purpose toon shader specialized for MMD style shading | https://github.com/synergiance/Synergiance-Shaders-For-Unity | 16/06/2020 | Synergiance | ||||||||||||||||||||||||||||
43 | Chess Shader With Artificial Intelligence | SCRN | A simple AI implemented using the classic minimax algorithm except it's on a GPU. | https://github.com/SCRN-VRC/Chess-Shader-With-Artificial-Intelligence | 12/06/2020 | SCRN | https://twitter.com/SCRNinVR/status/1271139042432671744 | https://github.com/SCRN-VRC/Chess-Shader-With-Artificial-Intelligence | ||||||||||||||||||||||||||
44 | Handholding Shader IK | Haï~ | This shader allows two avatars to be holding hands, mainly designed for dancing. A very simplistic IK system is reprogrammed within the shader code to control a fake arm of one avatar, which will be attracted towards a special light of another avatar. As it is a shader, the effect is not affected by lag: It will give the appearance of handholding from the perspective of everyone with shaders and particles enabled, no matter the delay between the two dancers. | https://github.com/hai-vr/handholding-shader-ik | 14/02/2020 | Haï~ | https://twitter.com/Lyuma2d/status/1228326801056792576 | https://github.com/hai-vr/handholding-shader-ik/blob/master/README.md | ||||||||||||||||||||||||||
45 | Quest Reflecting Water Ripple Shader | 1001 | Extremely performant Quest water shader that reflects the skybox or surroundings and has animated water ripples, written for the Bamboo Temple world, looks great on PC too | https://pastebin.com/raw/kfzFJSiP | 05/02/2020 | 1001 | https://i.gyazo.com/8d9488dbfecbe86b62c55b0e7a67fd63.jpg | Open the link and save as 'QuestReflectWater.shader' and drop into your assets, use the skybox cubemap (or a well placed reflection probe) and a normal map of water ripples for best results | ||||||||||||||||||||||||||
46 | KungFu Chat | SCRN | Arcade game written entirely in Unity CG | https://github.com/SCRN-VRC/KungFu-Chat | 27/12/2019 | SCRN | https://i.imgur.com/O3t1yab.png | https://github.com/SCRN-VRC/KungFu-Chat | ||||||||||||||||||||||||||
47 | Shader Based Fireworks | RED_SIM | Shader based fireworks, which you can control from a video stream! | https://drive.google.com/open?id=1ErIKLvAJ60GaGj11sgXoUXiGb8-5zKTk | 26/12/2019 | RED_SIM | http://sim.red/f191226233943/10885KZDOv.gif | See the README file in the asset folder! | ||||||||||||||||||||||||||
48 | Perfect Water Shaders by RED_SIM | RED_SIM | A water shader with almost no visual refraction artifacts and glitches. Supports: Two normal map layers, Ripples and flow animation, Depth fog, Refraction, Lots of color settings, Depth color desaturation, Almost no visual refraction artifacts. Full version also gives you: Underwater fog without post processing, Physically correct underwater surface. | https://drive.google.com/open?id=1r_ONfB_fAdmjZw9C_DQnV_30MGf6sM03 | 11/12/2019 | RED_SIM | http://sim.red/f191210232818/10616pg0ZO.gif | See the Readme | ||||||||||||||||||||||||||
49 | noriben Quest Water Shader | noriben | Lite Water Shader for Quest and PC. | https://noriben.booth.pm/items/1671087 | 23/11/2019 | noriben | https://www.youtube.com/watch?v=7ag5LyYOBCg | |||||||||||||||||||||||||||
50 | PixelFont | lox9973 | Pixelated font shader for 3D Text Mesh, to be used in front of opaque objects | https://gist.github.com/lyuma/18bf52da92428340bab524a025b24101 | 07/11/2019 | Lyuma | https://media.discordapp.net/attachments/591045277889069056/641867930979663893/pixelfont_example.png | Renders before transparent queue, so not intended for transparent UI panels as written. | ||||||||||||||||||||||||||
51 | Dual Cubemap Skybox | Lyuma | Skybox picks one of two cubemaps based on the light direction | https://gist.github.com/lyuma/38648c33c91a1994b98c5c5d0168a575 | 07/11/2019 | Lyuma | ||||||||||||||||||||||||||||
52 | Raymarched Reflections (android/pc) | Rhomboid.com | This is a GLSL shader I converted to HLSL and debugged for unity made by "Shane" | https://drive.google.com/open?id=1cEbF-_1q2ald_m2NEO8N87J1bUl-A1M4 | 02/10/2019 | Lhun | https://youtu.be/_5v0iJFfp20 | apply material to a surface, even a skybox. Try an inverted sphere or box. | ||||||||||||||||||||||||||
53 | MerlinUI | Merlin | Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters | https://github.com/Merlin-san/MUI | 28/07/2019 | ScruffyRules | https://github.com/Merlin-san/MUI/blob/master/README.md | |||||||||||||||||||||||||||
54 | Red's Thousand Mirrors Shader | Rollthered < Pretty cool guy | As seen in "Two Thousand Mirrors" | https://drive.google.com/open?id=1bnf45G71hAt6RlN7DkHTqoMm4YG-y0Kl | 09/07/2019 | Rollthered | Please read the readme | |||||||||||||||||||||||||||
55 | Raymarched GPU Particles with Screenspace Physics | SCRN | GPU particles raymarched to look like slime blobs that collides with depth. | https://github.com/SCRN-VRC/Raymarched-GPU-Particles-with-Screenspace-Physics | 07/07/2019 | SCRN | https://streamable.com/8y0cc | https://github.com/SCRN-VRC/Raymarched-GPU-Particles-with-Screenspace-Physics | ||||||||||||||||||||||||||
56 | Face and Object Detection for VRChat | SCRN | A binary classifier implemented with a support vector machine (SVM) used to detected faces or other objects. | https://github.com/SCRN-VRC/Face-and-Object-Detection-for-VRChat/ | 07/07/2019 | SCRN | ||||||||||||||||||||||||||||
57 | Time Shaders | y23586 | Displays time based on timezone. | https://y23586.net/vrchat-time-shaders/ | 17/06/2019 | Magic Monkey | Documentation provided in the link. | |||||||||||||||||||||||||||
58 | XSToon | Xiexe | Xiexes Unity Shaders | https://github.com/Xiexe/Xiexes-Unity-Shaders/releases | 01/06/2019 | PhaxeNor | ||||||||||||||||||||||||||||
59 | Rollthered's Night-Vision Shader | rollthered | A shader that uses a directional light to calculate depth with a very low intensity to see in the dark. | https://drive.google.com/open?id=11wEjl7-CyCXemhV7WFqEdE5Fco133j-I | 11/05/2019 | rollthered | https://i.imgur.com/eR8UXno.png | Make sure you set a directional light with hard shadow's set to low on your animation otherwise this will not work! | ||||||||||||||||||||||||||
60 | 3D Video Shaders | TCL | Shaders for using Side-By-Side and Over-Under video in VRChat. | https://github.com/TCL987/UnityShaders/tree/master/TCL987/Shaders/3D | 01/04/2019 | TCL | https://github.com/TCL987/UnityShaders/blob/master/README.md | |||||||||||||||||||||||||||
61 | Dafirex's Particle Shader | Dafirex | Particle Shader that uses noise textures to make particle textures | https://github.com/Dafirex/Noise-Texture-Particles/releases | 16/03/2019 | Dafirex | https://streamable.com/jsr0v | |||||||||||||||||||||||||||
62 | SilVR Water V2.0 | Sil | Water shader with wave effect on collide and reflection using mirror & skybox | https://drive.google.com/file/d/1pqCJmGjC4QZnm-tIpn9hsPLvbtLPXtBa/view?usp=sharing | 14/02/2019 | Dieu | https://cdn.discordapp.com/attachments/408291774923276297/545578937095421952/9HU9xS1l1Q5T.jpg | |||||||||||||||||||||||||||
63 | PencilSketchEffect | khalladay | Real Time Hatching In Unity | https://github.com/khalladay/PencilSketchEffect | 03/02/2019 | jetdog8808 | https://camo.githubusercontent.com/c980272d733ef9dabb9e96e7279de256166bc746/687474703a2f2f692e696d6775722e636f6d2f355a61656c654d2e676966 | http://kylehalladay.com/blog/tutorial/2017/02/21/Pencil-Sketch-Effect.html | ||||||||||||||||||||||||||
64 | Super Smash Bros. Ultimate Shader | Casuallynoted | Shader that can read Smash Bros Ultimate models' PRM Maps for PBR in addition to standard Diffuse and Normal mappings. | https://drive.google.com/file/d/15nPdkYJO-DD_UvzCP3u7o-usOr6TRj0Z/view?usp=sharing | 02/02/2019 | Casuallynoted | https://imgur.com/a/3jVV5xK | This one's pretty straightforward! Most of the values are going to be 1 by default. Metallic will be either 1 for metallic objects like armor (perhaps sometimes hair or eyes if you want them to be more shiny/reflective), standard opaque shader has cutout support but a fade shader is also included for transparent clothes/hair/etc. Use the Optional texture slot for pupils on the eyes, while the main diffuse is the eye white texture. | ||||||||||||||||||||||||||
65 | Standard Subsurface Scattering | Silent | All the features of the Standard with approximated Subsurface Scattering. Perfect for characters and objects made of thin cloth! | https://gitlab.com/s-ilent/standard-subsurface-scattering | 28/01/2019 | Silent | https://files.catbox.moe/3jbays.png | https://gitlab.com/s-ilent/standard-subsurface-scattering | ||||||||||||||||||||||||||
66 | Silent's Cel Shading Shader | Silent | A cel shading shader for VRchat with proper lighting and lots and lots of features! | https://gitlab.com/s-ilent/SCSS | 28/01/2019 | Silent | https://cdn.discordapp.com/attachments/445750247147438083/505926650781761561/2018-10-28_12-41-31.jpg | https://gitlab.com/s-ilent/SCSS/wikis/Manual/Setting-Overview | ||||||||||||||||||||||||||
67 | NoeNoe Shaders | NoeNoe | Avatar and Overlay Shaders | https://docs.google.com/uc?export=download&id=15mBCcsPXy53g8vbb59zkaYZgPXZUyNiB | 27/01/2019 | Magic Monkey | https://i.imgur.com/mgIEz9F.jpg | https://vrcat.club/threads/updated-29-5-18-noenoe-shaders.157/ | ||||||||||||||||||||||||||
68 | Fishy | _pi_ | Raymarched fish for your avatar or world. Sometimes they drift to AudioLink. Exhibit at ShaderFes 2021. | https://github.com/PiMaker/VRChatUnityThings#fishy | 11/01/2022 22:11:54 | _pi_ | https://github.com/PiMaker/VRChatUnityThings/raw/main/images/fishy.jpg | |||||||||||||||||||||||||||
69 | LTCGI | _pi_ | Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm. Makes video players emit light onto surroundings. | https://github.com/pimaker/ltcgi | 31/01/2022 23:19:08 | _pi_ | ||||||||||||||||||||||||||||
70 | Simple Counter Shader (VRChat OSC Ready) | RED_SIM | Basically displays an Integer value using a single material. Uses SDF technology to be perfectly crisp in both VR and Desktop. | https://drive.google.com/file/d/1zVt5sZuJH7PJTrHRjK43HFMEnTSXlWW-/view?usp=sharing | 21/02/2022 20:26:00 | RED_SIM | http://sim.red/f220221213732/16543TGCta.gif | https://www.patreon.com/posts/62864361 | ||||||||||||||||||||||||||
71 | Demkeys Color Grid | Demkeys | A color grid implemented in a fragment shader, that executes instructions to perform various grid operations. | https://github.com/Demkeys/DemkeysUnityShaders/tree/master/ColorGrid | 31/05/2022 06:48:15 | Demkeys | ||||||||||||||||||||||||||||
72 | Rainy Glass Shader | Toadstorm | A customizable shader for creating rain-on-glass effects. PC and Quest compatible. | https://github.com/toadstorm/RainyGlassShader | 25/06/2022 20:34:20 | Toadstorm | ||||||||||||||||||||||||||||
73 | PixelShader MotionTracking LedEffect | Dieu / 1001 / Luftprut | Track your character on a wall using a led pixel effect ! Perfect for stages. | https://drive.google.com/file/d/1NaO1s2mK8iYlvzPXoK8cduU_lsz-mJR9/view?usp=sharing | 05/01/2019 | Dieu | This work is in progress and may have a V2 in some day | https://gyazo.com/7d28ee41aff1a983d2b723ab6084c06f | ||||||||||||||||||||||||||
74 | Pixel texture shader | 1001 | Makes textures look pixellated, options for grid and edge colors | https://www.dropbox.com/s/zp3fvkgs593iwoq/pixeltexture.shader?dl=0 | 03/01/2019 | 1001 | useful for camera quads and 8bit effects | https://i.gyazo.com/2dad5f5cbc9fb38b751ce0f3f9867bc5.mp4 | ||||||||||||||||||||||||||
75 | VRChat Mirror Reflection Shader | VRChat | Drop this in your world so the mirror reflection works in unity, they 'forgot' to put it in the SDK | https://www.dropbox.com/s/tzx7lyccr2ybn0l/Mirror.shader?dl=0 | 22/12/2018 | 1001 | Adds the hidden missing shader for mirrors to any world project, just drop in assets | https://cdn.discordapp.com/attachments/521089076552794134/525892905580101632/Ja2qiLv.png | ||||||||||||||||||||||||||
76 | Liquid drink shader | MinionsArt | Liquid shader used to act like the object has liquid in it. Can be used for drinks. | https://pastebin.com/ppbzx7mn | 07/12/2018 | CyanLaser | https://twitter.com/minionsart/status/986374665399685121 | |||||||||||||||||||||||||||
77 | Silent's Clear Water Shader | Silent | A (not too) simple and clean water shader for Unity that focuses on looking nice with nice performance. Uses the scene reflection probes for reflections and depth buffer access for a smooth transition between the edge, foam, water surface and depths. | https://gitlab.com/s-ilent/clear-water | 03/12/2018 | Silent | Like all other water shaders with depth-based effects, requires depth buffer for depth effects, so your scene will need a shadow-casting directional light. You can set it to only affect the UIMenu layer to save performance/your world is using only baked lighting. | https://files.catbox.moe/37cr86.jpg | ||||||||||||||||||||||||||
78 | Lava Lamp | Luftprut | Simple ray-tracing shader and example prefab of spherical lava lamp | https://www.dropbox.com/s/1nsbi8sez1kvdbx/Lava%20Lamp.unitypackage?dl=0 | 05/09/2018 | Luftprut | https://www.dropbox.com/s/6l7ilfhj726u474/Lava%20Lamp.gif?dl=0 | LavaLamp | ||||||||||||||||||||||||||
79 | SilVR Water Shader v1.1 | Blake447 | Interactive Water Shader | https://drive.google.com/file/d/1K8f6Tke32PGhih8VNxLgfFRg49_ls9aq/view?usp=sharing | 05/09/2018 | Magic Monkey | ||||||||||||||||||||||||||||
80 | Water Reflections | Gallium | Caustic water reflections. Two materials, two shaders. One for projectors onto existing materials, one that's kinda like the standard shader but with the effect in the emission slot. | https://gitlab.com/vridiot/unity-prefabs/blob/master/WaterReflections/WaterReflections.unitypackage | 04/09/2018 | Gallium | https://imgur.com/0xJmoOA | Water | ||||||||||||||||||||||||||
81 | WACOTV Shader | WACOMalt | This shader was made from the ground up to simulate everything that makes old TVs feel the way they do. You get the individual Phosphor Pixel grid, you get the horizontal and vertical abberation and distrotions. You get wipes of noise moving down the screen, scanline animations, etc. This was made specifically to work with VRChat's VRCVideoSync script, so you can point that to your mesh that has this shader, and tell it to override "_MainTex". It displays a NTSC Color bar test pattern when not overridden. | https://drive.google.com/uc?export=download&id=1xZflnlSTpFRiOhLWU2Wx2Jos68_U0BE_ | 22/06/2018 | WACOMalt | No preview available | WacoTV | ||||||||||||||||||||||||||
82 | WACOWater | WACOMalt | This shader was made from the ground up to simulate everything that makes old TVs feel the way they do. You get the individual Phosphor Pixel grid, you get the horizontal and vertical abberation and distrotions. You get wipes of noise moving down the screen, scanline animations, etc. This was made specifically to work with VRChat's VRCVideoSync script, so you can point that to your mesh that has this shader, and tell it to override "_MainTex". It displays a NTSC Color bar test pattern when not overridden. In need of a Single-Pass Stereo, VR Compatible water shader? Maybe mine will help! It's got refraction, supports Reflection probes, or overriding with your own reflection cubemap. Control of fresnel exponent for reflections, and lots of controls for the ripple texture animations. Update: Also now supports LatLong reflection maps (including from render textures!) | https://drive.google.com/file/d/1yvhEQiwvwvW4iXKBiY3aWlJ9vU7juccH/view | 22/06/2018 | WACOMalt | https://cdn.discordapp.com/attachments/488466987849089044/561394501017665546/unknown-34.png https://cdn.discordapp.com/attachments/601495427434414100/641689529987891212/unknown-41.png | WacoWater | ||||||||||||||||||||||||||
83 | Moving Tree and Grass Shaders | 1001 | Modified diffuse transparent, self illuminating transparent and soft occlusion leaves shaders, just like the unity nature terrain shaders but they wave the grass/trees without having to use terrain! | https://www.dropbox.com/s/1a31uyvgls5xj8f/Moving%20Tree%20and%20Grass%20Shaders.zip?dl=0 | 21/06/2018 | 1001 | No prefab, just drop shaders into your project, they will be under transparent/cutout and nature | No preview available | Grass |
1 | To submit an asset to this database, please contact Fionna#5639 on discord or @VRCPrefabs on Twitter | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Name of Tutorial | Author | Description | Link | Date submitted | ||||||||||||||||||||||
3 | Collision Audio with CyanTrigger | Fionna | In this tutorial, Fionna shows how to make sound effects play on collision using CyanTrigger for VRChat's SKD3 worlds. It will cover two methods--one where the audio varies in pitch based on collision speed, and another in which the speed determines which audio clip to play from a list. | https://youtu.be/yJoWldGrv-0 | 05/01/2022 | ||||||||||||||||||||||
4 | Beer Pong for CyanTrigger | Fionna | In this tutorial, Fionna shows how to make a beer pong game using CyanTrigger for VRChat's SKD3 worlds. This tutorial also covers a method for syncing variables to late joiners. Download a drag and drop version of this prefab: https://fionna.booth.pm/items/3502870 | https://youtu.be/QXxAf5u-pUk | 05/01/2022 | ||||||||||||||||||||||
5 | How to improve and optimize dynamic bones with constraints | akalink | how to improve how dynamic bones by using constraints to give move control over them. | https://www.youtube.com/watch?v=QjK1lZ272ko | 07/12/2021 | ||||||||||||||||||||||
6 | Required Japanese Morph (Blendshape) List for MMD Dance World | Original: カフジ / Translated: Tony_Lewis | List of Japanese blendshape name required to use MMD dance world. You will need English blendshape key and VRChat Standard blendshape key along with it. | https://docs.google.com/spreadsheets/d/1UtOJhJr45gahf2epvQlDxC1AXcJw_hepn1t0HY1mlGI/edit?usp=sharing | 28/11/2021 | ||||||||||||||||||||||
7 | Player Chime and Toggle Buttons - VRChat Udon CyanTrigger Tutorial | Fionna | In this tutorial, Fionna goes over some basics of CyanTriggers for VRChat's SDK3. This example is a Player Join/Leave chime with multiple toggle buttons. This tutorial will go over some basic concepts such as variables, Booleans, IF/ELSE statements in CyanTrigger, and how to use CyanTrigger variables between multiple gameobjects. | https://www.youtube.com/watch?v=Y_-hsqkoU04 | 13/10/2021 | ||||||||||||||||||||||
8 | Spin the Bottle - VRChat Udon CyanTrigger Tutorial | Fionna | This tutorial shows how to set up a simple Spin the Bottle game using CyanTrigger for VRChat's SKD3 worlds. This tutorial will also cover some basic multiplayer sync logic. | https://www.youtube.com/watch?v=X6lFU7bi2MU | 13/10/2021 | ||||||||||||||||||||||
9 | UI Options - VRChat Udon CyanTrigger Tutorial | Fionna | In this tutorial, Fionna shows how to make a UI World Options panel using CyanTrigger for VRChat's SKD3 worlds. It will cover Post Processing options such as Bloom and Brightness, background audio volume, and toggles for things such as pickups, particles, and chairs. | https://www.youtube.com/watch?v=PIFzRuDeK4M | 13/10/2021 | ||||||||||||||||||||||
10 | How to easily join meshes and materials using TexTools and Blender | akalink | A simple guide to joining meshes and how to use TexTools to combine materials. | https://www.youtube.com/watch?v=TmefA9ODoKA | 11/10/2021 | ||||||||||||||||||||||
11 | Dance with your avatars | Tony_Lewis | How to make your avatar support MMD Dance World fully. With this guide, you can make your avatar animate fully including face gesture and mouth movement. | https://drive.google.com/file/d/1p9t4CPoxMi2X7RYFtiBk-AE3TrQNGQ0h/view?usp=sharing | 09/10/2021 | ||||||||||||||||||||||
12 | World UI Setup Guide | akalink | a text guide to setting up the UI canvas to be interactable within a udon world. | https://ask.vrchat.com/t/world-ui-setup-guide-udon-worlds/7279 | 05/10/2021 | ||||||||||||||||||||||
13 | Blender Clothing (cloth simulation) Mega Tutorial | akalink | A guide for getting into cloth simulation. A text tutorial is included. | https://www.youtube.com/watch?v=7ULae_1GVpc | 08/09/2021 | ||||||||||||||||||||||
14 | Av 3.0 head prop constraint guide | akalink | a guide to implementing props you can see locally that are attached to your head and you can move about your avatar. | https://www.youtube.com/watch?v=SX4T0-e8JDc | 01/09/2021 | ||||||||||||||||||||||
15 | Eatable Food with CyanTrigger | Fionna | Build an eatable food prefab from scratch, using the CyanTrigger system | https://www.youtube.com/watch?v=eADLJnd4PMM | 17/08/2021 | ||||||||||||||||||||||
16 | Full Time Zones data with city positions | Tony_Lewis | All of time zones format include quest support with location of 1 of city/town included. | https://drive.google.com/file/d/1ZKZM-FnIWStCvzS-yRddnndk8j2m3Vin/view?usp=sharing | 27/07/2021 | ||||||||||||||||||||||
17 | Udon/U# + Test Driven Development | Guribo | This tutorial covers some basics of testing in Unity and specifically targets world creation using the VRChat SDK and Udon in combination with Udon Sharp created by Merlin. Additionally CynEmu is used to play-test the created UdonBehaviour script in the Unity Editor. | https://www.youtube.com/watch?v=-ZeJ_-KkUvU | 26/07/2021 | ||||||||||||||||||||||
18 | orels1's Tool Selection | orels1 | A list of tools I either made myself, use everyday, or can recommend overall. Feel free to ask questions about any of them | https://orels.sh/p/tools/ | 22/07/2021 | ||||||||||||||||||||||
19 | Audio Demo | Text Logo | A world to demonstrate audio sources and Udon audio tools․ | https://vrchat.com/home/launch?worldId=wrld_40ba745f-3360-4e50-8e88-aba1b56ffaa3 | 04/06/2021 | ||||||||||||||||||||||
20 | Prefabs TLX Talks Archive | orels1 | A searchable archive of the talks from the Prefabs TLX event | https://tlx.dev/talks | 02/02/2021 | ||||||||||||||||||||||
21 | How to Atlas Everything in your World | Maebbie | Hard-optimize your World by UV mapping everything on the same texture atlas, including tiling textures. This will retain high levels of detail and an extremely low drawcall count as you have seen prominently in the worlds Eventide and Atoll of Ether. | https://www.youtube.com/watch?v=urrhgBHVYGQ&list=PLHPl0SFKkUjNcC8r3tLFW1-WCdNCAAFjV | 01/02/2021 | ||||||||||||||||||||||
22 | Animate NPCs in your world with MOCAP | Ruuubick | Tutorial combining ShaderMotion and WorldConstraint to enable people to use FBT to record animations within VRChat and then generate animation files in Unity. | https://youtu.be/r8YpXP0RlZc | 13/01/2021 | ||||||||||||||||||||||
23 | Optimizing your VR/AR Experiences | Unity Technologies | How to optimize VR and AR experiences in Unity. demo is in 2019 but use as ref for idea. | https://learn.unity.com/tutorial/optimizing-your-vr-ar-experiences# | 31/12/2020 | ||||||||||||||||||||||
24 | Occlusion Culling and You | Silent | Occlusion culling is a complicated topic, and pretty easy to misunderstand. With this guide, I'm hoping I can give people a better idea of when and where to use it. | https://gitlab.com/s-ilent/SCSS/-/wikis/Other/Occlusion-Culling | 17/12/2020 | ||||||||||||||||||||||
25 | Bakery (Manual) | Mr.F | General usage reference for Bakery Lightmapper | https://geom.io/bakery/wiki/index.php?title=Manual | 13/12/2020 | ||||||||||||||||||||||
26 | Level Design -In Pursuit of Better Levels- | Alex | Level Design document where I gather useful senior dev knowledge. The goal was to gather up all this knowledge in one place. Both for learning and as reference. | https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit | 13/12/2020 | ||||||||||||||||||||||
27 | 2 hand guns with constraints for vrchat 2018 unity | HelloHa? | How to set up 2 handed guns in VRChat using constraints. | https://www.youtube.com/watch?v=awbycTTZMJY&ab_channel=HelloHa%3F | 21/11/2020 | ||||||||||||||||||||||
28 | FreezeFrame your avatar in VRChat (Unity 2018) | HelloHa? | This is how to Freeze your avatar in place and simply walk away using constraints | https://www.youtube.com/watch?v=tR3RlelXyvU&ab_channel=HelloHa%3F | 21/11/2020 | ||||||||||||||||||||||
29 | VRChat Baked Lighting Tutorial | akalink | a lighting tutorial for those who have never baked lighting before as well as those who have baked lighting and don't understand it well. | https://www.youtube.com/watch?v=dKgUJccjWRU&feature=youtu.be | 24/09/2020 | ||||||||||||||||||||||
30 | MIDI and OSC Trigger Tutorial | akalink | A quick guide to setting up midi and osc in sdk2, and how to set up reaper to control the midi triggers. | https://www.youtube.com/watch?v=BnHlyqvqbSs&t=13s | 18/09/2020 | ||||||||||||||||||||||
31 | How to setup your birthday on Birthday Bot? | Tony_Lewis | Quick guide of how to setup Birthday Bot on VRCPrefab | https://drive.google.com/file/d/1-3fYunuz82DuWIu8TAKZjip1HraKj8-9/view?usp=sharing | 28/08/2020 | ||||||||||||||||||||||
32 | Reflection Probes and Unity | Silent | A guide on using Reflection Probes in worlds. | https://gitlab.com/s-ilent/SCSS/-/wikis/Other/Reflection-Probes | 26/08/2020 | ||||||||||||||||||||||
33 | Avatars 3.0 Base Layer Written Guide | Child of the Beast | A written guide on Animation controllers and the Base Layer for Avatars 3.0 | https://vrcudon.com/tutorials/avatars/avatars-3-0-setup/base-layer/ | 24/08/2020 | ||||||||||||||||||||||
34 | Avatar 3.0 written setup guide | .necro | A written guide on setting up Avatars 3.0 | https://vrcudon.com/tutorials/avatars/avatars-3-0-setup/ | 24/08/2020 | ||||||||||||||||||||||
35 | (For v2.1.2.1) How to make QV Pen compatible with Oculus Quest? | Tony_Lewis | Updated version of customise to make QvPen compatible for version 2.1.2.1 due to version change. | https://drive.google.com/file/d/1lD2VuvDgGytKgLxn4RCGOe5E0MvRFrTB/view?usp=sharing | 03/08/2020 | ||||||||||||||||||||||
36 | How to make QV Pen compatible with Oculus Quest? | ureishi | Make QV Pen Prefab compatible with Oculus Quest | https://drive.google.com/file/d/15g9csHwTNbdegAvOtt9Tkko0yobg6Ifc/view?usp=sharing | 03/08/2020 | ||||||||||||||||||||||
37 | Dynamic Bones Settings and Optimization | akalink | a brief overview of how to get some good looking dynamic bones and how to bring it into blender to optimize it. | https://www.youtube.com/watch?v=TecWXo1C9l8&t=95s | 18/07/2020 | ||||||||||||||||||||||
38 | Unity Lighting Reference Card | Unity Technologies | A reference card for lighting modes. Remember that Directional mode uses twice as much texture memory as Non-directional mode and has a slightly higher shading cost. One cheap RT Dir light w/o shadows and indirect is ok instead. | https://docs.google.com/spreadsheets/d/1v-LnDOJcsSsa0ViF7kBs6xgY9Q_z-1k6h95LE0lf46U/ | 30/06/2020 | ||||||||||||||||||||||
39 | How To install VirtualLens and EmoteSwitch | Lhun | A basic text tutorial on installing virtuallens to your avatar using emoteswitch | https://imgur.com/gallery/qKVJrGg | 28/06/2020 | ||||||||||||||||||||||
40 | Clip-Art to 3d, the easy way | Lhun | Using an example of making a braid for hair, I go over how to inflate clip art to rapidly prototype a mesh. Many things such as pins, signs, logos etc are less steps. | https://imgur.com/gallery/U2aGFJY | 25/06/2020 | ||||||||||||||||||||||
41 | Digging old projects from shed | Tony_Lewis | Points to check when considering to update Unity 6.x/5.x project to latest Unity version supported by VRChat. | https://docs.google.com/document/d/1vQHv4D4dLFpGD0fVf5FSDB6wytMu7X5EmM_YlmWVtUY/edit?usp=sharing | 12/06/2020 | ||||||||||||||||||||||
42 | How to bring VRM avatar to VRChat? | Tony_Lewis | Way to convert VRM model to VRChat format | https://drive.google.com/file/d/1exgRcFov4Oqf-szzZIBwItnd5jcKIEkD/view?usp=sharing | 28/05/2020 | ||||||||||||||||||||||
43 | How to take your avatar with you? | Tony_Lewis | Instructions to convert your avatars into VRM format to use with 3rd party platform. | https://drive.google.com/file/d/1hebv8-7xTVc0ninj6IsBc9ZQ1MPBpWqv/view?usp=sharing | 28/05/2020 | ||||||||||||||||||||||
44 | Animator Trigger Overloader Tutorial | akalink | How to prevent animation triggers from over-firing. | https://www.youtube.com/watch?v=dRwVkCdpAhc&feature=youtu.be | 16/03/2020 | ||||||||||||||||||||||
45 | Getting Started with UdonPie - the Python-based UDON-assembly compiler | orels1 | An introductory guide to UdonPie language and compiler as well as some nice tips that will improve your development experience using it | https://ask.vrchat.com/t/getting-started-with-udonpie-the-python-based-udon-assembly-compiler/384 | 04/02/2020 | ||||||||||||||||||||||
46 | General How To playlist for Beginners | Lhun | Rapid fire tutorials to ease new players into content creation | https://www.youtube.com/watch?v=SRRt2gZOg_Q&list=PLhu4TNERIYMt-wCEF1syqcE9FKjBG4RW5 | 09/12/2019 | ||||||||||||||||||||||
47 | Swap baked Lightmaps (for Day & Night mode on Quest & PC) | Maebbie | Tutorial on how to swap out baked lightmaps in #VRChat , as you have seen with the Day & Night mode toggle in Atoll of Ether. | https://www.youtube.com/watch?v=VLU6A4JWsWk&list=PLHPl0SFKkUjNIZs5K9BV4pgXiLrQpEu2D | 14/11/2019 | ||||||||||||||||||||||
48 | How to use Audio Filters like a Champ | akalink | A basic rundown on how to achieve world audio effects. | https://docs.google.com/document/d/10n7SXJB-NpiNch8CI2IGwKUtWsabCjtX_3qBuFu9EsE | 11/10/2019 | ||||||||||||||||||||||
49 | Offset collision | Phasedragon | Requires standard assets. Simple prefab and readme that shows how to set up offset collision in order to have effectively infinite unique detectable objects, such as keys and keyholes. | https://drive.google.com/file/d/1bteDi9BcDv_787aViZoosPkaTs8OxE-3/view?usp=sharing | 16/08/2019 | ||||||||||||||||||||||
50 | Baking terrain, fixing black grass | akalink | I go over a basic work around to bake light and still use grass in unity terrain system in vrchat | https://youtu.be/ESGUg7SKmRU | 30/07/2019 | ||||||||||||||||||||||
51 | Avatar Skin Recoloring | akalink | shows you how to recolor the skin on avatar easily with gimp | https://www.youtube.com/watch?v=nUR9a2NJpo8&feature=youtu.be | 20/07/2019 | ||||||||||||||||||||||
52 | Making a Theater in VRChat or: How The Vantage Works | OwlBoy | An overview of various features of The Vantage and tips for encoding video to playback in a theater in VRChat. | http://thegreatpug.com/vrchat-making-a-theater/ | 18/07/2019 | ||||||||||||||||||||||
53 | Substance Designer overview for vr chat | El Fideo Rubio | This is an overview to showcase the power of substance designer and how you could use it to texture your assets in your world. | https://www.youtube.com/watch?v=_B6_-hgPM6A | 10/02/2019 | ||||||||||||||||||||||
54 | Avatar Eyetracking Doc | ? | Guide for avatar eye tracking setup | https://docs.google.com/document/d/1BvX_OdEilbJ7wEcvd5MRA1g29NGCAp3G3nHGp73t_CQ | 19/01/2019 | ||||||||||||||||||||||
55 | Posable Doll in VRChat | Q | A quick write down of how I made the Posable Doll that Mimi has in Avatar Testing | https://docs.google.com/document/d/1Hq6AsQxeEyjtN9DmG512NU-mcD5XbT5TYmKRMcJDFDQ | 19/11/2018 | ||||||||||||||||||||||
56 | Audio Optimization for VRChat Video Guide | akalink | A guide that explains what setting should be used for audio and why it is important | https://www.youtube.com/watch?v=stPh3N3SH5Q&feature=youtu.be | 17/11/2018 | ||||||||||||||||||||||
57 | Post Processing and You | Silent | A guide explaining the installation, setup, and use of post processing, with details you'll struggle to find anywhere else! Despite the name, setting up post processing early in your map creation can make all the difference in your lighting! Why? Well, read the guide to find out. | https://gitlab.com/s-ilent/SCSS/wikis/Other/Post-Processing | 31/10/2018 | ||||||||||||||||||||||
58 | Sprite/Pixel Avatars without blender | Akalink | A tutorial on how to create sprite avatars with just unity | https://youtu.be/IsYfTway-Y4 | 24/10/2018 | ||||||||||||||||||||||
59 | VRChat World Trigger Video Tutorials | CyanLaser | Video tutorials going over different VRChat triggers mechanics | https://www.youtube.com/playlist?list=PLIoLQ-8wanr9jQWDUIs_2zshaDD_Lg-9R | 24/10/2018 | ||||||||||||||||||||||
60 | Set up twist bones on VRChat Avatar in Unity | Iconoclass | Set up twist bones on VRChat Avatar in Unity | https://youtu.be/_GmAupH5Co0 | 19/01/2022 04:41:24 | ||||||||||||||||||||||
61 | Knowledge Index | Haï~ | This is a compilation of many things I've learned while building VRChat content. | https://hai-vr.notion.site/hai-vr/Knowledge-Index-f53af3099f414e2080b1c0a7425b54e5 | 24/01/2022 22:34:41 | ||||||||||||||||||||||
62 | Physics Bones Tutorial part 1: Phys Bone Physics | akalink | I intro the physics side of phys bones | https://www.youtube.com/watch?v=B4MTUG9KhVA | 06/03/2022 04:13:22 | ||||||||||||||||||||||
63 | Avatar Dynamics Tutorial part 2: Interaction (senders, receivers, and grabbing) | akalink | I show you how to use the interaction systems in avatar dynamics | https://www.youtube.com/watch?v=G8m_RN4Qa6k | 07/03/2022 06:16:01 | ||||||||||||||||||||||
64 | LTCGI Screen setup | Reava_ | an extremely short and straight forward tutorial on how to use LTCGI for your VRChat world. Relatively experienced unity user only. | https://www.youtube.com/watch?v=3_f9Cj4bTaM | 07/03/2022 11:38:38 | ||||||||||||||||||||||
65 | Unity Beginner's guide for Avatar Customization | Reina | This is a hand-made pdf guide for avatar customization for VRChat using Unity. It is not a simple tutorial. It's a 90+ pages document with examples and pictures explaining how everything works. This is intended for beginners. | https://secondmoon.booth.pm/items/3683905 | 16/03/2022 22:07:20 | ||||||||||||||||||||||
66 | VRChat Avatar Dynamics Tutorial part 3: How to Test, 4 Level Testing | akalink | In this guide in give you a brief overview of how test you avatar in editor, in game, and multi multiple clients. | https://www.youtube.com/watch?v=nLXw08gdlQE | 19/03/2022 18:14:53 | ||||||||||||||||||||||
67 | Hold Toggles "Avatar Dynamics* | Flower Of Good | Learn how to quickly set up toggles by holding your hands over an area for a few seconds | https://www.youtube.com/watch?v=1G3bFhn5g_M&t=7s | 05/05/2022 02:41:00 | ||||||||||||||||||||||
68 | VRChat Avatar Dynamics Tutorial: Couples Animations | akalink | A guide on how to make animations that are enabled by specific people | https://www.youtube.com/watch?v=9z8DBGuUREg&t=9s | 06/05/2022 23:10:19 | ||||||||||||||||||||||
69 | VRChat Avatar Dynamics Tutorial: Grab Prop Toggles Part 1&2 | akalink | A guide to show how to use Phys Bones grabbing to toggle props | https://www.youtube.com/watch?v=EfdC3TnCznY&t=3s | 06/05/2022 23:10:59 | ||||||||||||||||||||||
70 | Unity Scripted Importers: Introduction | orels1 | This is the first part of the Scripted Importer series it looks into into what ScriptedImporters are and how to make one yourself. At the end of this tutorial you'll have a working texture generator you can program to create all kinds of procedural masks and patterns! | https://blog.orels.sh/unity-scripted-importers-part-1-texture-generator/ | 09/06/2022 22:48:35 |
1 | To submit an asset to this database, please contact Fionna#5639 on discord or @VRCPrefabs on Twitter | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Name of Tool | Author Name | VRChat SDK | Description | Download | Horodateur | Your Name | Other | Preview | ||||||||||||||||||
3 | Constraint Track Animation Creator | Haï~ | Avatar SDK2, Avatar 3.0 | Constraint Track Animation Creator automates the creation of a gimmick that lets you animate an object to slide along a track using constraints. | https://github.com/hai-vr/av3-constraint-track-animation-creator | 25/12/2021 | Tony_Lewis | https://booth.pm/en/items/3532857 | https://twitter.com/vr_hai/status/1474659243185909761?s=20 | ||||||||||||||||||
4 | psd translate | 3 | App or Python | Translate layer names in .psd files from jp/cn/kr or specifically anything in this unicode range [\u3000-\u303f\u3040-\u309f\u30a0-\u30ff\uff00-\uff9f\u4e00-\u9faf\u3400-\u4dbf] | https://github.com/Float3/psd-translate | 15/12/2021 | Tony_Lewis | https://twitter.com/slord399/status/1471193679083843584?s=20 | |||||||||||||||||||
5 | tidalwav | SkaillZ | Avatar SDK2, Avatar 3.0, Worlds SDK2, Worlds Udon | WAV Loop Editor for Unity, allows you to easily create seamless music with an intro section that loops (natively works with unity AudioSource) | https://github.com/SkaillZ/tidalwav/releases | 10/11/2021 | BocuD | ||||||||||||||||||||
6 | VRCParams+ | Dreadrith | Avatar 3.0 | Overrides the Expression Parameters Inspector to provide better functionality and quality of life features. - Drop Down search through all the parameters on the target avatar. - Easy Merge with other expression parameters - Cleaner and Better layout | https://github.com/Dreadrith/DreadScripts/releases/download/Scripts/VRCParamsPlus.unitypackage | 09/11/2021 | Dreadrith | https://cdn.discordapp.com/attachments/862661388782403604/904431334217355354/improveded.gif | |||||||||||||||||||
7 | Skinned Mesh Armature Remapper | Cascadian | Avatar SDK2, Avatar 3.0 | A Unity Editor utility that can transfer skinned mesh renderers from one armature to another. | https://github.com/CascadianWorks/Skinned-Mesh-Armature-Remapper | 25/10/2021 | Cascadian | https://twitter.com/CascadianWorks/status/1452405937528918020?s=20 | |||||||||||||||||||
8 | ShaderPreProcessor | 3 | Avatar 3.0, Worlds Udon | Prevents PostProcessing-Shaders* and unused Passes (Legacy-Deffered/EditorOnly) from being included in the build process, resulting in shorter build-time. *(PostProcessing-Shaders are always replaced with the ones that VRChat provides so there's no point in building them yourself) | https://gist.github.com/Float3/c069d6042b725357fdfa4020fd5e8081 | 13/09/2021 | 3 | ||||||||||||||||||||
9 | Unity Mesh Simplifier | Whinarn | Avatar SDK2, Avatar 3.0, Worlds SDK2, Worlds Udon | GOOD Mesh simplification (decimation) for Unity. The project is deeply based on the Fast Quadric Mesh Simplification algorithm, but rewritten entirely in C# and released under the MIT license. | https://github.com/Whinarn/UnityMeshSimplifier/releases | 10/09/2021 | Lhun | ||||||||||||||||||||
10 | UdonGraphTweaks | orels1 | Worlds Udon | Improving the Udon Graph workflow with hotkeys and shortcuts | https://github.com/orels1/UdonGraphTweaks | 07/09/2021 | orels1 | https://youtu.be/Jmq8C_mgVZ0 | |||||||||||||||||||
11 | CyanTrigger | CyanLaser | SDK3 | CyanTrigger is a new way to write logic for SDK3 worlds in VRChat, with an interface that resembles VRChat’s SDK2 VRC_Trigger. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp. | https://cyanlaser.booth.pm/items/3194594 | 15/08/2021 | Faxmashine | https://www.youtube.com/watch?v=EyKTfNizyaE | |||||||||||||||||||
12 | World Creator Assistant | Varneon | Worlds SDK2, Worlds Udon | Unity Editor extension for automating VRChat world project package management -Project Setup Wizard that allows automated batch import of VRCSDK, UPM packages, GitHub repositories, downloaded UAS assets and automatic setup of VRC layers -Importer for keeping VRCSDK and GitHub repositories up to date -Resources containing useful links and world creation related FAQ section | https://github.com/Varneon/WorldCreatorAssistant | 07/08/2021 | Varneon | Can be used to initialize new projects or dropped into an existing project | https://www.youtube.com/watch?v=WwrioreIJkU | ||||||||||||||||||
13 | Controller Fix | Dreadrith | Avatar 3.0 | A Tool that serves to edit Controllers and Animation Clips to fix various issues - (Unity 2019) Fixes Pasted and Duplicated assets hideflags (Shows in inspector). Can be used on pre-existing controllers and applies it on runtime during editing too. - Turns clips with one start frame to two frames - Turns off Loop time on constant clips - Turns off Transition to self on Any state transitions to states with constant motions - Adds buffer to states with no motion | https://github.com/Dreadrith/DreadScripts/releases/download/Scripts/ControllerFix.unitypackage | 06/08/2021 | 三 | https://cdn.discordapp.com/attachments/750884037706645526/873160362055323688/unknown.png | |||||||||||||||||||
14 | Attach-To-Me | bd_ | 3-Worlds | A system for dynamically attaching props to yourself or other players. Supports attaching to most humanoid bones. | https://github.com/bdunderscore/attach-to-me/releases | 19/07/2021 | bd_ | Manual: https://bdunderscore.github.io/attach-to-me/ | https://www.youtube.com/watch?v=bk6ayPyOjwQ | ||||||||||||||||||
15 | TextMeshPro Atlas Compressor | lox9973 | Unity | This script can compress TextMeshPro texture and reduce world size | https://gitlab.com/-/snippets/2107816 | 21/04/2021 | lox9973 | ||||||||||||||||||||
16 | VRC Bakery Adapter | Merlin | SDK3 | A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process without the Bakery scripts being whitelisted This script is only necessary if you are using the RNM or SH directional light modes on Bakery. | https://github.com/MerlinVR/VRC-Bakery-Adapter | 05/04/2021 | Fionna | Requires Bakery GPU Lightmapper (paid asset) | |||||||||||||||||||
17 | UdonRabbit Analyzer | Natsuneko | Worlds Udon | A Roslyn Analyzer for UdonSharp. It has an error display for methods that aren't exposed to Udon, an error display for syntaxes that UdonSharp doesn't support. | https://github.com/mika-f/UdonRabbit.Analyzer/releases | 30/03/2021 | Natsuneko | ||||||||||||||||||||
18 | Selection Helper | Dreadrith | Unity | Variety of Tools for Selection. Filter Objects by Component type and Select Avatar Bones easily. | https://github.com/Dreadrith/DreadScripts/releases/download/Scripts/SelectionHelper.unitypackage | 16/03/2021 | Dreadrith | https://github.com/Dreadrith/DreadScripts/tree/main/Selection%20Helper | https://raw.githubusercontent.com/Dreadrith/DreadScripts/main/Selection%20Helper/Info_Images/SOS.gif | ||||||||||||||||||
19 | UdonFlat | lox9973 | Worlds Udon | An Udon decompiler which can convert Udon graph to C# | https://gitlab.com/lox9973/UdonFlat/ | 16/03/2021 | lox9973 | ||||||||||||||||||||
20 | Setup VRChat Layers Helper | 1 | Avatar SDK2, Avatar 3.0, Worlds SDK2, Worlds Udon | Adds a new MenuItem under Tools > Setup VRC Layers, meant to help setting layers up for Avatars 3.0 projects | https://vrctutorials.com/downloads/SetupVRCLayersHelper.unitypackage | 08/01/2021 | 1 | ||||||||||||||||||||
21 | AutoVRCCam | Jar | Avatar SDK2, Avatar 3.0, Worlds SDK2, Worlds Udon | A tool that lets you position the VRCCam in your scene before uploading your content. You can also use this to save your VRCCam position when re-uploading a world or avatar. | https://drive.google.com/file/d/15hiXngXJrcp0BN5wQC3x5vyaG3T3fgDA/view?usp=sharing | 25/11/2020 | Jar | https://i.imgur.com/QMQjQ2a.png | |||||||||||||||||||
22 | CyanEmu | CyanLaser | Worlds SDK2, Worlds Udon | CyanEmu is a VRChat client emulator in Unity. Test your SDK2 and Udon worlds locally in Unity without uploading! Read the Github wiki for extra features. | https://github.com/CyanLaser/CyanEmu | 25/10/2020 | CyanLaser | https://twitter.com/CyanLaser/status/1317561242727243776 | |||||||||||||||||||
23 | Unity Terrain Tools | Unity Technologies | Worlds SDK2, Worlds Udon | Unity Terrain Tools from the package manager doesn't work with the VRCSDK by default. This repo contains a simple one line code change to make it work. To install it, open the package manager and use the 'install package from git' option, then paste in the .git link. | https://github.com/ArgusVRC/com.unity.terrain-tools.git | 14/01/2022 00:06:37 | BocuD | ||||||||||||||||||||
24 | VRM Add-on for Blender | saturday06 | Blender Add-on | An add-on that adds VRM-related functions to Blender. | https://github.com/saturday06/VRM_Addon_for_Blender | 18/01/2022 09:47:20 | Tony_Lewis | ||||||||||||||||||||
25 | Animation Viewer | Haï~ | Avatar 3.0, Worlds Udon | Animation Viewer lets you preview animations in the Project view browser. | https://hai-vr.notion.site/Animation-Viewer-2a4bc319631c44d383174bd140722e38 | 05/02/2022 18:04:40 | Haï~ | https://twitter.com/vr_hai/status/1488713494862217218 | |||||||||||||||||||
26 | Blendshape Viewer | Haï~ | Avatar 3.0, Worlds Udon | Blendshape Viewer lets you visually browse blendshapes. | https://hai-vr.notion.site/Blendshape-Viewer-d9e139664ff74677ad004b6f7cf9b1a7 | 05/02/2022 18:05:14 | Haï~ | https://twitter.com/vr_hai/status/1482161592733208578 | |||||||||||||||||||
27 | UdonExplorer | Varneon | Worlds Udon | Unity Editor extension for easily exploring all UdonBehaviours in your Unity scene and detail information about them | https://github.com/Varneon/UdonExplorer/releases/latest | 13/02/2022 19:09:26 | Varneon | https://www.youtube.com/watch?v=YFiWv2e89Zc | |||||||||||||||||||
28 | Animator As Code | Haï~ | Avatar 3.0 | Unity C# library to let you create Avatars 3.0 animator layers and animations using method chaining (fluent interface) | https://github.com/hai-vr/av3-animator-as-code | 28/02/2022 15:42:19 | Haï~ | https://twitter.com/vr_hai/status/1498306097471492097 | |||||||||||||||||||
29 | Visual Expressions Editor | Haï~ | Avatar 3.0 | Visual Expressions Editor lets you edit face expression animations. | https://hai-vr.notion.site/Visual-Expressions-Editor-262f0ba4cfe24ba38278d99939a2a018 | 08/03/2022 17:09:53 | Haï~ | https://twitter.com/vr_hai/status/1501226204208283651 | |||||||||||||||||||
30 | Phys bones editor | Talox | Avatar 3.0 | Helper tool for placing phys bones and contacts | https://github.com/Arne-van-der-Lei/PhysBonesHelper | 22/04/2022 11:19:34 | Arne | ||||||||||||||||||||
31 | Play Mode Scene Camera Mirror | Ivylistar | Avatar 3.0 | Copies Scene View camera postiton and FoV to selected camera. To use it just add it as a component to your main camera! | https://1drv.ms/u/s!Ao-_FVu0jkTuhIh0qXfCAqfnV1Fe7g?e=XzHZ0V | 29/04/2022 23:38:30 | Ivylistar | ||||||||||||||||||||
32 | SwitchToSceneViewOnPlay | aurycat | Avatar 3.0, Worlds Udon | Switches you to scene view when entering Play Mode instead of the default behavior of switching to game view. | https://pastebin.com/PiYZxgnb | 16/05/2022 01:32:27 | Fionna | ||||||||||||||||||||
33 | SetAvatarAnimatorOnPlay | aurycat | Avatar 3.0 | Automatically sets the animator controller on your avatar when entering Play Mode, so you can leave it unset in Edit Mode and not risk your avatar getting stuck in bicycle pose. | https://pastebin.com/aney9vh0 | 16/05/2022 01:33:07 | Fionna | ||||||||||||||||||||
34 | Lightbox Viewer | Haï~ | Avatar 3.0, Worlds Udon | Lightbox Viewer lets you simultaneously visualize changes in shader material settings under different lighting conditions. | https://hai-vr.github.io/lightbox-viewer/ | 17/05/2022 01:12:14 | Haï~ | https://twitter.com/vr_hai/status/1526338003739844610 | |||||||||||||||||||
35 | AssetBundleStat | lox9973 | A modern web browser | A WinDirStat-like online asset bundle inspector, intended for build size optimization | https://vsk.lox9973.com/abstat/ | 15/06/2022 11:20:22 | lox9973 | ||||||||||||||||||||
36 | AutoAnimatorMerger | aurycat | Avatar 3.0, Worlds Udon | A tool to merge Animator Controllers. It can do a one-time merge of a source into a target, or automatically merge any number of animators into a new generated animator every time you build or enter play mode. | https://pastebin.com/RFEUJths | 26/06/2022 03:47:43 | Aury | ||||||||||||||||||||
37 | Mesh asset inspector | Dj Lukis.LT | Unity | Custom inspector of mesh assets showing detailed information and advanced preview. Is built-in in newer unity versions. | Unity 2018.4: https://github.com/lukis101/meshpreview Unity 2019.4: https://github.com/AscendingMan/meshpreview | 28/09/2020 | Dj Lukis.LT | https://i.imgur.com/WYDqCZ2.png | |||||||||||||||||||
38 | Show MeshRenderer Bounds | Joniburn | Unity | Display Bounds of MeshRenderer on Editor | https://github.com/joniburn/ShowMeshRendererBounds | 26/09/2020 | Tony_Lewis | Add ShowMeshRendererBounds component to empty GameObject | |||||||||||||||||||
39 | Selection helper | Phasedragon | Unity | Editor script that allows you to select children by component. Adds a dropdown to the menu when you right click an object in hierarchy | https://drive.google.com/file/d/1urOu4FnMgrmLLGG-ioI6CCqgwQ4G2QLC/view?usp=sharing | 25/09/2020 | Phasedragon | https://gfycat.com/accomplisheddearhuemul | |||||||||||||||||||
40 | Navmesh Light Probe Baker | Sombie | Worlds SDK2, Worlds Udon | Use a generated Navmesh to place lightprobes quickly and effectively. Not a replacement for placing them by hand, but it will get you a "good enough" coverage on most worlds. | https://cdn.discordapp.com/attachments/735502794613588059/735502881943453717/NavmeshProbeBaker.unitypackage | 22/07/2020 | Sombie | ||||||||||||||||||||
41 | EasyQuestSwitch | Jordo | Worlds SDK2, Worlds Udon | EasyQuestSwitch is a Unity Editor tool that automate changes in a scene whenever you change the project's build target, this allows a much faster workflow when building cross compatible worlds as you only need one project and one scene for both versions. You can plug virtually any component and get access to every variables that would be worth changing. | https://github.com/JordoVR/EasyQuestSwitch/releases | 29/04/2020 | Jordo | https://i.imgur.com/aYvf4yl.png | |||||||||||||||||||
42 | VRWorld Toolkit | 1 | Worlds SDK2, Worlds Udon | VRWorld Toolkit is an Unity Editor extension made to make making worlds for VRChat easier and overall lower the entry-level to make a good performing world. | https://github.com/oneVR/VRWorldToolkit/releases | 27/04/2020 | 1 | ||||||||||||||||||||
43 | SceneAA | BlueAmulet | Unity | Restores Anti Aliasing in the Unity Editor's scene view | https://drive.google.com/open?id=1wwYbmZa8AADlCOoASGag-9hLBxyAu9Ed | 04/04/2020 | BlueAmulet | No setup required, just import and finished | https://i.imgur.com/M55EwsR.png | ||||||||||||||||||
44 | Scene Textures Mass Setup | dooly123 | Unity | only changes the textures on meshrenders in a scene to be in line with the settings chosen in the inspector | https://github.com/dooly123/BattlePhaze-Texture-Importer | 21/01/2020 | dooly123 | ||||||||||||||||||||
45 | [EditorScript] UdonHierarchy 1.0.0 | @PhaxeNor | 2020.01.14.10.40 | A simple script to show what GameObjects in the hierarchy that has a Udon component on it. | https://github.com/PhaxeNor/UdonHierarchy/releases/download/1.0.0/UdonHierarchy-1.0.0_Public.unitypackage | 17/01/2020 | @PhaxeNor | https://github.com/PhaxeNor/UdonHierarchy | https://i.imgur.com/aT0XbFs.png | ||||||||||||||||||
46 | SkinnedMeshBaker | SHAJIKUworks | Unity | This tool converts SkinnedMeshRenderer to MeshRenderer while maintaining pose. | https://esa-pages.io/p/sharing/13401/posts/122/e483f746a3ebdd901efb.html | 08/01/2020 | Lyuma | License CC0 | |||||||||||||||||||
47 | Slideshow Creator | Poplopo | Worlds SDK2 | A slideshow asset and remote control, including an editor script that will allow you to easily populate the slideshow with images and VRCTrigger buttons for the remote control. | https://github.com/intrepidOlivia/vrc_prefabs/releases/tag/slideshow_v1.0.0 | 16/12/2019 | Poplopo | ||||||||||||||||||||
48 | Terminal Dialog Editor | Poplopo | Worlds SDK2 | A set of Unity Editor scripts that will enables the creation of computer dialog screens (ala text-based games, NPC conversations, etc). | https://github.com/intrepidOlivia/vrc_prefabs/releases/tag/terminals_v1.0.0 | 16/12/2019 | Poplopo | ||||||||||||||||||||
49 | ProBuilder for Blender | Maebbie | Custom Blender 2.8+ config used to make worlds without hassle, most recently used for Atoll of Ether. Includes a .blend file, custom keybinds and a script to see the gridscale (as you would in ProGrids). Please read the setup file and have a look through the video: https://www.youtube.com/watch?v=1sPXOYgrZdE&list=PLHPl0SFKkUjNIZs5K9BV4pgXiLrQpEu2D | https://drive.google.com/open?id=14xxvT46tuirax4CwhM4xGSB2nyqefXRA | 25/09/2019 | Maebbie | https://www.youtube.com/watch?v=1sPXOYgrZdE&list=PLHPl0SFKkUjNIZs5K9BV4pgXiLrQpEu2D | ||||||||||||||||||||
50 | Client Starter | naqtn | Worlds SDK2, Worlds Udon | starts VRChat client automatically after world publishing is completed. You can go directly into published world and start to test it. | http://vrcprog.hatenablog.jp/entry/mywork-client-starter | 08/07/2019 | naqtn | ||||||||||||||||||||
51 | [Editor] Trigger Logger | @PhaxeNor | Worlds SDK2 | Gives you a overview over all your triggers with the option to filter | https://github.com/PhaxeNor/Trigger-Logger | 25/06/2019 | @PhaxeNor | https://i.imgur.com/V8UUgw6.png | |||||||||||||||||||
52 | Easy Event Editor | Merlin | Worlds SDK2, Worlds Udon | Allows reordering of Unity events and other useful things | https://github.com/Merlin-san/EasyEventEditor | 12/06/2019 | Merlin | https://i.imgur.com/WC8HNid.gif | |||||||||||||||||||
53 | alternative launch.bat | naqtn | Worlds SDK2, Worlds Udon | Provides mode selection (desktop or VR) feature before starting VRChat from Web browser. | http://vrcprog.hatenablog.jp/entry/mywork-alternative-launch-bat | 08/06/2019 | naqtn | This is Windows batch file, not a Unity stuff. | |||||||||||||||||||
54 | Scruffy Shader Keywords Utility | ScruffyRules | Avatar SDK2, Avatar 3.0 | A Unity3D tool to remove potentially unused shader keywords on your avatar | https://github.com/ScruffyRules/ScruffyShaderKeywordsUtility | 03/03/2019 | ScruffyRules | ||||||||||||||||||||
55 | OnUnityEditorVRCEmu | naqtn | Worlds SDK2 | VRChat client emulation tool working on Unity editor environment. You can debug VRChat worlds with Unity editor functionality. | https://github.com/naqtn/ProgrammingInVRChat/releases/tag/OnEditorEmu.1.0 | 22/02/2019 | naqtn | support page http://vrcprog.hatenablog.jp/entry/mywork-on-editor-vrc-emulator | https://twitter.com/naqtn/status/1098998009247891456 | ||||||||||||||||||
56 | Picture Perfect Prefab | IgbarVonSquid | Avatar SDK2, Avatar 3.0, Worlds SDK2, Worlds Udon | Use this to take the perfect picture for world and avatar previews. Uses multiple overlays to show you what parts of the picture won't be visible under certain circumstances, such as on avatar pedestals or in the menus. | https://drive.google.com/file/d/1uJDP3DmDKWAuusFyK_RAX6bxJ4Pba6l4/view | 06/02/2019 | IgbarVonSquid | https://drive.google.com/open?id=1AjGAOVH5zMVnJuy1Rmh-b91rNUcRFB2K | |||||||||||||||||||
57 | Iwsd Sub Inspector | naqtn | Worlds SDK2 | A tool providing reorder list UI of event handling definition etc. (Unity editor extension, Not a prefab) | https://drive.google.com/open?id=1OcrNv3dxAccZbMfyZxZoC-GpyUBpJGjN | 03/12/2018 | naqtn | Hosted at https://github.com/naqtn/ProgrammingInVRChat (unity/DigAndAnnotate/Assets/iwsd_vrc/Tools/EditSupport) If you have problems, please post as issues on GitHub. | https://twitter.com/naqtn/status/1059162082434662400 | ||||||||||||||||||
58 | VR/Desktop Test Launch Option | SariaFace | Worlds SDK2, Worlds Udon | DEPRECATED, DO NOT DOWNLOAD Lets you choose whether to launch test builds in VR or Desktop from Unity | http://secondstrife.com/vrchat-vbs/ | 03/09/2018 | Fionna | No preview available | Launch |
1 | To submit an asset to this database, please contact Fionna#5639 on discord or @VRCPrefabs on Twitter | If you would like to advertise this database in your world, feel free to use the poster! Download full size version here! | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Name of Asset | Author Name | Description | Download | Horodateur | Your Name | Other | Preview | ||||||||||||||||||||||||||
3 | British Museum Architecture Collections =Dec.2021= | Tony_Lewis | Collection of photo of British Museum. Advisory by OPCherry for Q.C.A. | https://drive.google.com/drive/folders/1G1YulTEEN3lv4iqRJX0Ye5cocHHS0s9w?usp=sharing | 29/12/2021 | Tony_Lewis | Big thank you to OPCherry help making this happen. | Visit download link | ||||||||||||||||||||||||||
4 | Pride Pin Set (49 Pins) | tsuna moo | Contains Pins for use on your avatar | https://tsunamoo.booth.pm/items/3524470 | 21/12/2021 | tsuna moo | ||||||||||||||||||||||||||||
5 | Transgender MtF Medicine | tsuna moo | 3D models of certain transgender medicine. | https://tsunamoo.booth.pm/items/3506572 | 14/12/2021 | tsuna moo | trans rights | |||||||||||||||||||||||||||
6 | Pretty Buttons Pack | tsuna moo | These are buttons set up for VRChat. There are 9 different ones in two versions. The can be used both networked and not networked. It is possible to toggle objects and launch animators with them. All the buttons are animated with movement and colors. You do not need to know how to make Udon Graphs or Scripts to use these. This pack includes a custom standard shader. To see the Material UI you need to install this: https://github.com/Thryrallo/ThryEditor The Shader can be edited using Amplify Shader Editor. This is an updated version of the Tsuna Prefabs Buttons. | https://tsunamoo.booth.pm/items/3480091 | 03/12/2021 | tsuna moo | ||||||||||||||||||||||||||||
7 | VRCPrefabs 'Experiments In Time' - World Jam Asset Kit | Happy Time Institute | Optional starter asset kit created for the Prefabs' 'Experiments In Time' world jam. Includes materials, hotspot atlases, trimsheets, scientific gear kit, interactable levers / buttons / detonators, and more. Now public on the database so anyone can make cool stuff with them! | https://drive.google.com/drive/folders/1dMOGGybiluQ9HamVC0MDkRD6J772sbx8?usp=sharing | 03/12/2021 | KidKwazine + ParanoiaNotice | If you make something dope w it, show us - we like that shit! (@HappyTimeVR) | https://drive.google.com/file/d/1qbcGjttyHNMtqmeKbtNQeOJrVVLkKbzd/view?usp=sharing | ||||||||||||||||||||||||||
8 | Pride flag pin | dragonos | pride pins | https://dragonos.booth.pm/items/3447174 | 09/11/2021 | dragonos | https://s2.booth.pm/557456c6-1375-47ed-a442-ac394c06c407/i/3447174/6bb2c07a-bd4f-40f8-b798-25a0fc6171d6_base_resized.jpg | |||||||||||||||||||||||||||
9 | ReflectorProbe | LightStriker | Way to customize how reflection probes are baked in Unity | https://github.com/LightStriker/ReflectorProbe | 28/10/2021 | Tony_Lewis | ||||||||||||||||||||||||||||
10 | Quick-Size Reference | Jorror | A human-shaped mesh prefab with measurements textured on it for quick reference on human proportions. Contains alternative emission textures, and icons for color-blindness. | https://jorror.booth.pm/items/3366442 | 17/10/2021 | Jorror | https://imgur.com/a/VHL6fgi | |||||||||||||||||||||||||||
11 | 256fes Room (World) | Maebbie | A small world to demonstrate a few optimization techniques and to be part of the #256fes challenge. Meaning this World is built using only 256 Tris and a single 256x256 Atlas. | https://drive.google.com/file/d/1M5IEaE1rt8Ky2H0LiHAoQWZTETfHrv7b | 15/10/2021 | Maebbie | https://twitter.com/Maebbie/status/1258918199606853635 | https://vrchat.com/home/launch?worldId=wrld_14c72a1d-98c3-4961-8a44-2c149a8c578d | ||||||||||||||||||||||||||
12 | Banana Slug | Skipper | 3d model of a banana slug with animator, animations, and textures! | https://skippersablie.booth.pm/items/3309530 | 27/09/2021 | Skipper | https://cdn.discordapp.com/attachments/365661762361622532/891850230482501663/slug_pic.png | |||||||||||||||||||||||||||
13 | VRC_PortalMaker with visualizer | Tony_Lewis | Visualize where portal,portal name and collider position to make users easy to adjust positioning of portals especially when placing multiple portal next to. (All cubes are Editor Only so not going to shown on in-game) | https://slord.booth.pm/items/3206060 | 18/08/2021 | Tony_Lewis | ||||||||||||||||||||||||||||
14 | Polaroid photos | ChanopsTg | a 3d model of polaroid photo film fbx and unitypackage included | https://drive.google.com/file/d/1dqL5iaw_-cklUH1wrBXCkbHndofinOc8/view?usp=sharing | 17/08/2021 | ChanopsTg | https://skfb.ly/opuRD | |||||||||||||||||||||||||||
15 | Unity Network Reporter (Diagnose connectivity to unity's services.) | Unity Technologies Inc | If you experience network issue to Unity Asset Store and Unity Cloud, use this tool to check connectivity to Unity's servers. | https://public-cdn.cloud.unity3d.com/network_reporter/?_gl=1*14kwi8e*_ga*NTkxMzA1MzkzLjE2MjI5MDM4NDU.*_ga_1S78EFL1W5*MTYyODcyMzQ1MC4xMy4xLjE2Mjg3MjM3NDEuNjA. | 12/08/2021 | Tony_Lewis | Check log file once test done. | |||||||||||||||||||||||||||
16 | Uno Deck | Labthe3rd | A simple uno deck. I included one of each card, a true deck has two of each card. | https://github.com/labthe3rd/UnoDeck | 06/08/2021 | Labthe3rd | https://imgur.com/a/5QA5edz | |||||||||||||||||||||||||||
17 | Cow Hat | tsuna moo | A free cute cow baseball cap | https://tsunamoo.booth.pm/items/2612631 | 28/07/2021 | tsuna moo | ||||||||||||||||||||||||||||
18 | Bar Stool | tsuna moo | Free bar stool model. | https://tsunamoo.booth.pm/items/2804316 | 28/07/2021 | tsuna moo | ||||||||||||||||||||||||||||
19 | Editor Marker Pack | tsuna moo | contains helper and reference objects for world building | https://tsunamoo.booth.pm/items/3092199 | 28/07/2021 | tsuna moo | ||||||||||||||||||||||||||||
20 | U R COOL | ChanopsTg Lucifer MStar | u R cool Sign, written in the world most sickest colours and modelled in 2seconds. Flower hates it. | https://drive.google.com/file/d/1UwwEM1psmrQNlzWyZpFTlQvP6jvL-cPW/view?usp=sharing | 21/07/2021 | ChanopsMStar | no | https://i.imgur.com/QLf3MXs.png | ||||||||||||||||||||||||||
21 | VRCPrefabs Cubefruit Plushie | Happy Time Institute | Cubefruit Plushie Charm — rigged for use w/ Dynamic Bones, if desired. Put it on your avatar or in your world, but not in your mouth! Seriously. This is a choking hazard - do not eat. | https://drive.google.com/drive/folders/1JZiyzJkeTiWgb1VWfw_QUMKqYE4bcORk?usp=sharing | 09/06/2021 | ParanoiaNotice | https://drive.google.com/file/d/1vAOKBOAKBnPXNYXi9Jc-ZE3ohnVUEKK8/view?usp=sharing | |||||||||||||||||||||||||||
22 | Old VRChat Nameplate 2017-2018 | Wolfie_OG | This is a remake of the old vrchat name plates from 2017-2018, it should work pretty well, there is a prefab included. Make sure to read the README.txt file. | https://cdn.wolfie.cf/unity/VRChat_NamePlate_Template_2018_WOLFIE_OG.unitypackage | 27/04/2021 | Fionna | https://cdn.wolfie.cf/unity/20650.png | |||||||||||||||||||||||||||
23 | Public Domain/Creative Common Asset List | Tony_Lewis | Variety of Asset mostly Public Domain or Creative Common Licensed. Originally posted on Game vket discord. | https://docs.google.com/spreadsheets/d/1y8MvE3YJ94NY2ILlMdtTpquttLggCXXbSCT_Z3O9A6Q/edit?usp=sharing | 22/04/2021 | Tony_Lewis | If you know any asset good to listed, let me know. (Please follow format.) | All listed asset info also posted on Game vket official discord. | ||||||||||||||||||||||||||
24 | Concrete Home | Loki H | his is a scene of a modern house made of concret for those who don't know much about 3d modeling to make their own home adding furniture or test their projects/avatars, the sky is the limit! | https://lokih.booth.pm/items/2851879 | 08/04/2021 | PhaxeNor | https://vrchat.com/home/launch?worldId=wrld_e8b03169-7a50-4835-bc88-5baa91ab9d88 | |||||||||||||||||||||||||||
25 | SGB Free Furniture Pack | Spookyghostboo | Free Furniture Pack. Packaged in Unity2018.4.20 | https://drive.google.com/file/d/1-zH_QiDNK1steLy14xQ7aAQFCkfbELyz/view?usp=sharing | 31/03/2021 | Spookyghostboo | https://i.imgur.com/M2AoQUu.png | |||||||||||||||||||||||||||
26 | VRCPrefabs enamel pin 2.0 | Jordo | An upgraded version of the old Prefabs logo enamel pin that you can put on your avatar or even in your world! | https://drive.google.com/file/d/1t-8v8o5GQvIfJ6BQ1K7es_HhHUYcRQHd/view?usp=sharing | 24/02/2021 | Jordo | Includes low & high poly fbx (for baking), Blender file (w/ original curve objects), Substance file, masks, raw AO (4K) & raw normal map (4K) | https://i.imgur.com/QztpGtl.gifv | ||||||||||||||||||||||||||
27 | QV Pen (SDK2/SDK3) | ureishi | Generally use world pen asset, support SDK2 and SDK3 | https://booth.pm/en/items/1555789 | 14/02/2021 | Tony_Lewis | https://vrchat.com/home/world/wrld_3594764a-36aa-43f9-9f34-0ad6283c66a5 | |||||||||||||||||||||||||||
28 | Light Calibration Object | Alexander Elert | Check lighting without re-bake, Require to be Full Static and Editor Only Checked. | https://drive.google.com/file/d/1zAU9IvjqrQ5Y0E13LD79ViX19o9GN_qO/view?usp=sharing | 19/12/2020 | Tony_Lewis | https://drive.google.com/file/d/1HOVfMX07GSWsKMNzqkCNYa62wM9jPrnT/view?usp=sharing | |||||||||||||||||||||||||||
29 | Inverted Cube | MikeCore | It's just a Cube with Flipped Normals | https://gumroad.com/mikecore#ADiip | 06/12/2020 | MikeCore | It's free, and I mean it's extremely simple but I use it a lot, so if anyone is too lazy to make one, here it is for easy access. | there's a video of it moving around on, on the page but yeah, inverted cube lol | ||||||||||||||||||||||||||
30 | Painted Prefab pin texture | Flower Of Good | Jordo's prefab pin but repainted, Please DL Silent crosstone Shader n Jordo's pin For it! | https://drive.google.com/file/d/1D_hf0f2Dh6rhpPnxrtmtnp-Ret6uDAK5/view?usp=sharing | 27/11/2020 | Flower Of Good | https://twitter.com/FlowerGoodYes/status/1332451634333560840 | |||||||||||||||||||||||||||
31 | Early Supporter Box Hat | Yash | A Early Supporter Box Hat | https://drive.google.com/file/d/1poh_xlAV8CXqW3O6B8iga77mrYZrnQEk/view?usp=sharing | 21/11/2020 | Yash | Prefab as Dynamic Bones setup but doesn't include the Dynamic Bone Asset | |||||||||||||||||||||||||||
32 | CATPLUS | Krisu.Miushy | The VRC+ cat logo but in 3D | https://drive.google.com/file/d/1Omig9bRMXCvcHLHdJPUye6SbKRTlTXoo/view?usp=sharing | 20/11/2020 | Cristian Cagnune Blanco | I like to model, halp me | https://gyazo.com/bc3c9bbe4d5c587dce874aa62f5f1388 | ||||||||||||||||||||||||||
33 | Cat Robot Avatar for Avatars 3.0 | Skipper | Cat Robot with some shapekeys and gestures and animations set up for Avatars 3! Excellent Rank on its own. | https://drive.google.com/file/d/1Kow5UP600zCw3jzHT-5igL9zb4NKwR4x/view?usp=sharing | 17/11/2020 | Skipper | https://cdn.discordapp.com/attachments/380190983754743809/778108162099511336/unknown.png | |||||||||||||||||||||||||||
34 | Spookie Dead Tree | SqueeshyKunn | a spookie dead tree, made in blender with some emissions to make it even more spoookie | https://drive.google.com/file/d/1lslWtBqbmehd0gbs6S4uKkQulruF570o/view?usp=sharing | 28/10/2020 | Anthony Vu | https://imgur.com/a/wdOgE83 | |||||||||||||||||||||||||||
35 | Statue Pack (Renaissance theme) | OPCherry | 16 Low poly statues, between 1k - 2.5k polys per statue, 2 materials. | https://opcherry.booth.pm/items/3645183 | 10/02/2022 12:49:50 | OPCherry | yellow role pls ^-^ | |||||||||||||||||||||||||||
36 | vrc-player-list | lightbulb4 | A VRC Log parser that can show the list of users in your current instance, intended to be used with an overlay program such as XS Overlay | https://github.com/advanced4/vrc-player-list/releases | 22/03/2022 05:17:42 | lightbulb4 | https://raw.githubusercontent.com/advanced4/vrc-player-list/main/example.png | |||||||||||||||||||||||||||
37 | 3moji | astackofpaper | an extensive collection of 3D modelled emoji | https://3moji.org/ | 27/04/2022 07:24:30 | Fionna | ||||||||||||||||||||||||||||
38 | VRCPrefabs logo animated sprite | Fionna | 16 frame animated sprite based off of KidKwazine's logo animations, with generic Amplify-based sprite shader (with help from Akalink) | https://drive.google.com/file/d/1060Lypdy8YN1IEQen21f8EABT-KBYc_3/view?usp=sharing | 07/05/2022 00:29:48 | Fionna | https://gyazo.com/5aa3b78ace5627018bea88bd3a6dc94a | |||||||||||||||||||||||||||
39 | VRCat Plush Model | SN_Narra | A custom made VRCat 3d model, originally made for a joke jam world. Now published for free use. | https://narra.booth.pm/items/3829909 | 07/05/2022 23:48:46 | TechAnon | Added at the request of the author. | |||||||||||||||||||||||||||
40 | Blahaj | Lara Hughes | A cuddly lil sharki for use on avatars and worlds | https://hughesy.booth.pm/items/3863806 | 15/05/2022 14:26:37 | Lara Hughes | https://drive.google.com/drive/folders/1_wNbzFMVUYP5XsSJhDd5PW9Ct5nniJXN?usp=sharing | |||||||||||||||||||||||||||
41 | Cast away (world) | Marsy | The Vrchat world Cast away I made (https://vrchat.com/home/world/wrld_a1277686-95e9-4ea7-b0d9-a009c9a984c4). Free to edit and poke around with, Have fun<3 | https://drive.google.com/drive/folders/1-kZPiXpwbwKqW7TgB2e2W-cRzjNORHS2?usp=sharing | 15/05/2022 21:55:50 | Marsy | https://vrchat.com/home/world/wrld_a1277686-95e9-4ea7-b0d9-a009c9a984c4 | |||||||||||||||||||||||||||
42 | Squeaky Chan - Avatar | Krisu.Miushy | An avatar I made from Scratch was purchasable but then I made it for free, you will see in the post.- In the link you have 2 different links | https://twitter.com/KrisuMiushy/status/1523034692517171200 | 31/05/2022 17:23:55 | Cristian Cagnune Blanco | The preview of the model is on the twitter post. | |||||||||||||||||||||||||||
43 | Floating Dust Particles | Beemo | A simple drag and drop particle system for the floating dust you see in most comfy worlds. Contains Translucent and Glowing prefabs. Post processing setup required for glowing (bloom) particles. | https://drive.google.com/file/d/1-oFxI_fbJlAhYXqta3_0ZrkWt7fcc0br/view?usp=sharing | 07/06/2022 04:30:31 | Beemo | Message me on Discord if you need any help! Beemo#0420 | I dont have a preview | ||||||||||||||||||||||||||
44 | Prefabs Logo Jewel Pin | Fionna | A glittering badge or pin of the Prefabs logo | https://drive.google.com/open?id=1iB4yeXWzSy8q-RvAV0AK_6i48HXlVdra | 23/03/2020 | Fionna | shader included is free but grabpass. Recommend $10 VK rhinestone as a replacement | |||||||||||||||||||||||||||
45 | VRCPrefabs - Production Card / Bumpers | KidKwazine | Animated VRCPrefabs logos that you can use + remix in your world promo material (trailers, spots, etc.) to represent the community. | https://drive.google.com/drive/folders/1j6yOFxa-RreWqvecUmFRm3SceSA7W3Xm | 16/03/2020 | KidKwazine | Read the 'Readme/License' PDF to know which package to download (ノ´ヮ´)ノ*: ・゚ | https://drive.google.com/file/d/14dnZ7GU4HFS6MrR7bgb8cOEW9im4PR1x/view | ||||||||||||||||||||||||||
46 | DepthBuffer | Ruuubick | A depth buffer for all your depth needs | https://drive.google.com/file/d/14H_pW0RJlyD8gfnMj5lqJQz-XjFnzqUV/view?usp=sharing | 18/01/2020 | Ruuubick | ||||||||||||||||||||||||||||
47 | Xplosions Pocky | Xplosions4eva | this is my Pocky box that i use in my worlds and avatars. It comes in many flavours including strawberry, Cubefruit and xplosive. includes: Stick, Box with opened packet, materials and textures to swap out textures also colour the stick | https://drive.google.com/open?id=1vrvj24AD1-DeqF2dCiV2QrkHlB1RVsfu | 06/01/2020 | Lilly cuttelle | please consume irresponsibly | |||||||||||||||||||||||||||
48 | Udon Node | orels1 | A 3d model of an UDON node saying "Powered by Udon". Blend files included | https://orels.sh/p/prefabs/#udon-node | 13/11/2019 | orels1 | ||||||||||||||||||||||||||||
49 | Nuisance Mug + Vector | BlueASIS | hastily modelled nuisance mug + vector | https://drive.google.com/open?id=11_gp6RK5pvIIkJDX5c43KeAZKJinrA3- | 13/11/2019 | BlueASIS | https://i.imgur.com/D08IbTi.png | |||||||||||||||||||||||||||
50 | VRCPrefabs Cubefruit | BlueASIS | Two Cubefruit variants + diffuse texture | https://drive.google.com/file/d/19W-sOHppUZgdiuiNiTJgDLiyIXKEFYmc/view | 03/05/2019 | BlueASIS | https://i.imgur.com/bgRbKEe.png | |||||||||||||||||||||||||||
51 | Cork Board | Splinks | Simple 3D model of a Cork Board with 7 tacks | https://mega.nz/#!iFlA2A6J!AaoC4AFDq9kRqxMNZE4jvRyXdBdMS3QiZY-YtHeDlvw | 28/12/2018 | Zander | https://i.imgur.com/Aa7HZnG.jpg |
1 | To submit an asset to this database, please contact Fionna#5639 on discord or @VRCPrefabs on Twitter | SDK2 is deprecated and should not be used for new worlds. Please look at the Avatar 3.0 Prefabs tab for SDK3 content | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Name of Prefab | Author Name | Description | Download Link | Horodateur | Your Name | Other | Preview | ||||||||
3 | AvatarTools | kurotori | Contains AvatarAssembler, a tool for combining armatures of model data with the same bone structure, for merging clothes onto avatars, and SkinnedMeshCombiner, a tool that combines multiple skinned meshes into one while removing duplicate material assignments. Version 2.0 is Avatar 3.0 compatible. | https://kurotori.booth.pm/items/1564788 | 22/06/2021 | Silent | Requires a free Booth account to download. The Booth page is in Japanese, but the tool UI is in English. | https://s2.booth.pm/fc6b0a4d-1d17-4d55-a0f6-963e574057a2/i/1564788/28edd687-e665-4855-8ede-aed2a1c14043_base_resized.jpg | ||||||||
4 | Avatar Station/Chair Fix | Eremite | A fix for VRC_Station chairs not working after the Unity 2018 update. Chairs must be disabled by default and toggled on with a gesture, emote or other animation. This is just a simple animator to enable a chair once the avatar loads to work around the limitation. | https://github.com/Erumite/Eremite_VRC/raw/master/Assets/Eremite/AvatarPrefabs/ChairFix/ChairFix.unitypackage | 08/06/2020 | Eremite | https://github.com/Erumite/Eremite_VRC/tree/master/Assets/Eremite/AvatarPrefabs/ChairFix | |||||||||
5 | Narga Package | Toaster | A model made for customization, please follow author's rules. | https://drive.google.com/file/d/1k9P3Fy3rFoBkzYcqevjvIybxYyXl65Z6/view | 30/03/2020 | akalink | https://twitter.com/NeoToasteo/status/1237377668594593792 | |||||||||
6 | Prefabs Logo Jewel Pin | Fionna | A glittering badge or pin of the Prefabs logo | https://drive.google.com/open?id=1iB4yeXWzSy8q-RvAV0AK_6i48HXlVdra | 23/03/2020 | Fionna | ||||||||||
7 | NYE2020 Glasses LP | Lhun | Extremely low poly 2020 glasses, custom gold glitter material, with an armature for easy attachment in blender. | http://www.novaimpulse.com/lowpoly2020.zip | 24/12/2019 | Lhun | https://i.imgur.com/JA97I18.png | |||||||||
8 | Cakemas Winter Pack 2019 | Cake. | Cake's must-have Xmas avatar accessories! | https://drive.google.com/open?id=1yeNlOXaKiI9y-xCHU8vTQSCsbYUQdRo0 | 24/11/2019 | Adi. | https://drive.google.com/open?id=1AMG2Dqj02her_eWDoCw1Ht6OBRsy8wUw | |||||||||
9 | VRCPrefabs enamel pin | Jordo | A nice little optimized pin of the VRCPrefabs logo you can put anywhere on your avatar or modify! | https://drive.google.com/open?id=1nfpQDy-R0OLYZur2wZaUA4Lghu9NE48r | 28/09/2019 | Jordo | Includes original PSD & Blender file. | https://i.imgur.com/po4PLKP.png | ||||||||
10 | Cardboard Avatar Base | BlueASIS | A scratch base for a cardboard style avatar you can draw on! | https://drive.google.com/open?id=1JiV1KRuCyrb6U_IqYOtzSD7MaciLawPp | 19/08/2019 | BlueASIS | https://i.imgur.com/wXRgK3a.png | |||||||||
11 | George Bomb Avatar by Daemongrave | Daemongrave | 3D model of George Bomb from the 2D fight game; Skullgirls | https://drive.google.com/file/d/1pjDAIXp46ZZgKdSpvlrZBUsas7HTj_Uj/view?usp=sharing | 26/07/2019 | Daemongrave | If you like to have you're own George, here is the unity package. Read the document labeled "Please Read Me" if you decide to add it to your collection. | http://pm1.narvii.com/6737/6b9d42cdd85c805a92f7d06794ce23fbc150c06bv2_00.jpg | ||||||||
12 | Daemongrave's Wacky Weapon Emporium | Daemongrave | Various Weapons and Props modeled by Daemongrave | https://drive.google.com/open?id=1qubfqv31cBwtQY9x8_S0eLdq0CnopfdA | 16/07/2019 | Daemongrave | ||||||||||
13 | Possum Avatar | 1029chris | It's 4882 polygons, 1 material, and cute! | https://gumroad.com/l/possum-avatar | 07/07/2019 | 1029chris | ||||||||||
14 | Blank Armature FBT | GearBell | Avatar armature fbt ready and proportionally correct to real body | https://www.dropbox.com/s/9ugvscfe45jnplu/blank%20armature%20fbt.fbx?dl=0 | 05/06/2019 | GearBell | ||||||||||
15 | JK by Little Mouse | Little Mouse | Quest ready avatar. | 24/05/2019 | Little Mouse | https://www.subcomvr.com/wp-content/uploads/2019/05/Avatar-JK-Image-2017415f1_3_stan.file_808adef9-2a8d-4600-8457-eecf10a7b359.9.png | ||||||||||
16 | Quest Pen | CyanLaser | Simple pen that works for Quest avatars | https://www.dropbox.com/s/v0xx7u3wl53sme0/Avatar%20Quest%20Pen%20V1.0.unitypackage?dl=0 | 22/05/2019 | CyanLaser | Read the Readme! | |||||||||
17 | Rollthered's Stereo Avatar Sounds Package | rollthered | A small prefab made by some guy that was constantly annoyed by mono sounds on avatars. You can stop using em now! | https://drive.google.com/open?id=1VEbDifLjVLLkLm7nY9ZCcWRFQcNI7kB_ | 07/05/2019 | Jason | Make sure to read the README file! | |||||||||
18 | Performance Cube | lindesu | An invisible cube which increases your avatar bounds for syncing animations. | https://github.com/oofdesu/lin-unity-packages/blob/master/performance_cube.unitypackage | 03/05/2019 | lindesu | Don't put this on public avatars, for optimization reasons. Use for important performances on personal avatars. | https://www.youtube.com/watch?v=SsiQx4IcqGc | ||||||||
19 | Physics Projectile | lindesu | An object which is controlled by physics. | https://github.com/oofdesu/lin-unity-packages/blob/master/physics_projectile.unitypackage | 03/05/2019 | lindesu | https://www.youtube.com/watch?v=opLUJeM8qqM | |||||||||
20 | Following Drone | lindesu | This prefab uses a series of joints to make an object appear less like it is connected to your avatar. | https://github.com/oofdesu/lin-unity-packages/blob/master/following_drone.unitypackage | 03/05/2019 | lindesu | https://www.youtube.com/watch?v=8SXjH_6tu48 | |||||||||
21 | Button Inventory | lindesu | A stop action, touch-based inventory system. | https://github.com/oofdesu/lin-unity-packages/blob/master/button_inventory.unitypackage | 03/05/2019 | lindesu | https://www.youtube.com/watch?v=OtltuDNuuko | |||||||||
22 | World Fixed IK | lindesu | This is a world fixed object, held in place by a limb ik script connected to nothing. This requires Final IK versions 1.6.1 to 1.7.1 | https://github.com/oofdesu/lin-unity-packages/blob/master/world_fixed_ik.unitypackage | 03/05/2019 | lindesu | https://www.youtube.com/watch?v=1oL1ZNoKBxo | |||||||||
23 | World Fixed Joint | lindesu | World fixed joint prefabs with integrated reset and 2017.4 bugfix. Emote and gesture prefabs. | https://github.com/oofdesu/lin-unity-packages/blob/master/world_fixed_joint.unitypackage | 03/05/2019 | lindesu | https://www.youtube.com/watch?v=k8CZ-pUoYv8 | |||||||||
24 | localized 2d audio for avatars and animations | Lynx | localized 2d audio for avatars and animations | http://whatasha.me/i8urfiles/2d_audio_small_area_for_avatar_animations.unitypackage | 23/04/2019 | Lynx | my preview is an image link i swear ( you can use discord to check cause it embeds :) ) | http://whatasha.me/i/o3CY/view | ||||||||
25 | St. Patrick's Day Hat | Fionna | A festive hat | https://drive.google.com/open?id=11IB-hcfH0rq13MEYF42NkdRk2Tq50sIU | 10/03/2019 | Fionna | ||||||||||
26 | Xiexe's Avatar Inventory System | Xiexe | Avatar inventory system | https://github.com/Xiexe/VRCInventorySystem | 26/01/2019 | Fionna | ||||||||||
27 | Blank Character Armature | GearBell | Bare bones for character creation. Proportionally correct, properly named, all you need to do is weightpaint your model on it. Missing Eye bones. | https://www.dropbox.com/s/7x78452c8h2fdsp/blank%20armature.blend?dl=0 | 27/12/2018 | GearBell | ||||||||||
28 | Yash's Particle Keyboard | Yash | This is a Keyboard you can use on your avatars that will type particle letters/numbers/symbols in the air. | https://docs.google.com/document/d/1ciaXiPRDF14bngYSwksWLNL_pEqIRWdoNQlmkCPfUC0/edit | 22/12/2018 | Lakuza | ||||||||||
29 | Avatar Pet Movement Prefab | GearBell | (not for worlds) For your own avatar to have a pet that follows you more smoothly | https://mega.nz/#!fyQFjSBJ!YlK8qvWKWyJdY-lii-Th-omyGFVd1HIYk-MPwBgqSFw | 30/10/2018 | GearBell |
1 | To submit an asset to this database, please contact Fionna#5639 on discord or @VRCPrefabs on Twitter | SDK2 is deprecated and should not be used for new worlds. Please look at the Udon Prefabs tab for SDK3 content | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Name of Prefab | Author Name | Description | Download Link | Horodateur | Your Name | Other | Preview | Keyword | |||||||
3 | Timer Display | CyanLaser | Displays a timer counting up or down with the format hhh:mm:ss.MMM. This prefab was used in The Devouring to display the player's total time in the world. Contains prefabs for both SDK2 and Udon | https://cyanlaser.booth.pm/items/2756412 | 17/02/2021 | CyanLaser | ||||||||||
4 | Helicopter Prefab | Cygnos | Flyable helicopter with a pickup system for positioning. | https://drive.google.com/file/d/1NkZ2wbZjf_zJZ0pB2Hn_FLPRbt2kZNfQ/view?usp=sharing | 10/02/2021 | Cygnos | https://youtu.be/2C5fVrJVuxU | |||||||||
5 | SDK2-Flight-System | Superbstingray | Prefab that adds flight to your SDK2 world, useful for testing or just as a leisure option. flight controls are somewhat similar to Minecraft - double tap space to enable/disable flight, space to go up control to go down. Requires HardLight's Toybox 2.1 and Unity Standard Assets. Currently only supports desktop(keyboard) controls. | https://www.dropbox.com/s/v7za1zn7egjgj16/Flight-System-SDK2.unitypackage?dl=0 | 13/12/2020 | Superbstingray | Requires Toybox 2.1 & Unity Standard Assets | |||||||||
6 | Playing Cards | Kavex | Just some simple playing cards for SDK2 worlds (Not randomized) | https://drive.google.com/file/d/104QzXkgrtXRmIQsFReAIYdEIXemzzS57/view?usp=sharing | 12/12/2020 | Kavex | https://imgur.com/a/cjZcRDj | |||||||||
7 | Wireframe Overlay | Table | A wireframe projection prefab that covers your entire scene! Includes both a standard overlay as well a transparent one that doesn't occlude, showing you everything being rendered in your view. | http://www.mediafire.com/file/7yzoec0cfk36qxs/WireframeOverlay.unitypackage/file | 24/11/2020 | Table | Thanks to FSP for encouraging me to submit this! | https://i.imgur.com/T6DWrHO.jpg | ||||||||
8 | Rejected Buildabear | Lucifer MStar | The bear that they tell you to throw away because it came in faulty or someone made it out of an old sock. | https://drive.google.com/file/d/1PzvzwhKRuESDWoftmwl7z2t2O2dAQOjA/view?usp=sharing | 06/10/2020 | Lucifer MStar | Me Lucifer and I just want yellow and this is my first bear. Please love him. I love him. He sometimes rides around in a computer chair and pretends it a wheelchair. I am too afraid to tell him that it isn't but it makes him so happy. | https://i.imgur.com/gwpOWt8.png | ||||||||
9 | ahzkwid video player | Ahzkwid | Very nice minimal video player | https://ahzkwid.booth.pm/items/1596748 | 02/07/2020 | Kavex | ||||||||||
10 | VRChat Scroll Calendar | bd_ | Scroll Event Calendar for Japanese Community | https://github.com/bdunderscore/vrchat-scroll-calendar | 26/06/2020 | Tony_Lewis | https://booth.pm/ja/items/2154675 | https://booth.pximg.net/1316a3d4-bd63-4165-9b68-7719e184972e/i/2154675/badc546d-8e1a-4fa8-8617-43cb2454626a_base_resized.jpg | ||||||||
11 | MunifiSense Hangout-Player | MunifiSense | This frequently updated SDK2 video player is very similar to the player in Hangout House, and even has slightly more features than that one. It supports 3d via TCL's shader, emission and is easy to use, with instructions. | https://github.com/MunifiSense/Hangout-Player/releases/tag/1.0 | 26/06/2020 | Lhun | https://github.com/MunifiSense/Hangout-Player instructions here | |||||||||
12 | VRC Starter Kit ver.2.02 | virtual-boys | All of essential prefab to start making world. 2018 compatible. | https://booth.pm/en/items/979837 | 01/06/2020 | Tony_Lewis | https://gitlab.com/vrchat_projects_momoma/vrc_starterkit | https://www.vrchat.com/home/world/wrld_c3f3dd70-2306-4bd4-a74b-6a6ee8d5df6c | ||||||||
13 | Maze Toys | MOZ1987 | Some toys to play with if bored when staring at mirrors for too long XD Try to reach the goal area with the sphere inside these toy mazes | https://drive.google.com/file/d/1sK28lFAULOy1G7U2nIio4Cepv2GMnuJ9/view?usp=sharing | 20/05/2020 | MOZ1987 | For anything contact me on discord MOZ1987#8446 | https://vrchat.com/home/launch?worldId=wrld_90d8e071-2f80-46e2-8fe7-aa790980b1b6 | ||||||||
14 | VRC_Starter Kit ver2.0 | momoma | The basic prefabs needed to create the world | https://booth.pm/downloadables/985832 | 06/04/2020 | momoma | ||||||||||
15 | Interactive Glow | RED_SIM | It glows up anything you touch with any objects, or even your avatar's fingers and body. | https://www.patreon.com/posts/35324790 | 27/03/2020 | RED_SIM | Download the file at the bottom of the article! It doesn't requires to be a patron. | http://sim.red/f200327180012/11719ojfX7.gif | ||||||||
16 | 12 Track Album Player | Chai Latte | Play an album in your world! Also includes volume control, ability to play individual tracks and full album, and stop button. Supports 12 tracks but you can add more. | https://drive.google.com/open?id=1h1ec1yl65VCNK2cbZpGRRo8CGOS49bl_ | 22/01/2020 | Chai Latte | Please read the .readme before importing. Requirements: SDK | https://streamable.com/0zcza | ||||||||
17 | Immersive Water | Chai Latte | 2D waves sounds when you're above water, 2D underwater ambiance when you're under water. Splash sound when you jump in, "emerging from water" sound when you come out. Also includes a post-processing effect that turns your view blurry. This setup involves a mix of PlayerTracking, VRCTriggers, and Post-Processing. | https://drive.google.com/file/d/1Rs1JNhSPnyeRTCHurX4LuELTctFaYI49/view?usp=sharing | 21/01/2020 | Chai Latte | Please read the included readme before importing to your project! Requires Standard Assets, Toybox, Post Processing, VRCSDK. I can be contacted at chailatte #8717 on Discord. | https://streamable.com/p87d0 | ||||||||
18 | BattlePhaze Video Player | dooly123 | a neat tablet driven video player for vr chat. | https://github.com/dooly123/BattlePhazeVrChatVideoPlayer | 19/01/2020 | dooly123 | ||||||||||
19 | Vsync Controller | dooly123 | allows for direct control over the refresh rate in editor | https://github.com/dooly123/VrChat-Vsync-Controller | 19/01/2020 | dooly123 | ||||||||||
20 | Physical Door | Cygnos | A physical door made with joints and rigidbodys | https://drive.google.com/open?id=1k8fD6I_Y1HadkaP_TJzzFwpiy71BBgbp | 16/01/2020 | Cygnos | https://youtu.be/R67Ya5eFCM8?t=43 | |||||||||
21 | Hangout-Player | Munificient | Basically the video player in Hangout House for VRChat | https://github.com/MunifiSense/Hangout-Player | 16/12/2019 | Lyuma | supports VRCSyncVideo, VRCSyncVideoStream, SBS 3D, non-master toggle | |||||||||
22 | Xmas Lights | RED_SIM | Beautiful well optimized shader-based Christmas Lights. The main feature of this Christmas lights is that you are able to customize and make your own effects with gradient maps, flow speed control, color animations... You can even animate it using a flipbook animation... or a realtime camera... Or... a video stream! Do whatever you want, you are not limited in anything! | https://www.patreon.com/posts/xmas-lights-32030551 | 02/12/2019 | RED_SIM | It's a free asset version. But you can become my patron to get a full version with even more models, effects and features! | http://sim.red/f191202205202/10397xDI1r.gif | ||||||||
23 | PropSpawnerV2 | CyanLaser | PropSpawner is a system that spawns every player an object upon joining the map. When a player leaves, the object is destroyed. | https://www.dropbox.com/s/ijrdc1wyh5hvb3i/PropSpawnerV2.unitypackage?dl=0 | 30/10/2019 | CyanLaser | Original PropSpawner by HardLight680 | |||||||||
24 | 6-Digit IntegerDisplay | TheHelpfulHelper | Displays an Animator Integer (Positive and Negative) | https://drive.google.com/file/d/1zQLYnu37I8bJlkUJSsjgUAQLu622dVka/view?usp=sharing | 27/10/2019 | TheHelpfulHelper | Standard MIT License applies. | |||||||||
25 | PlayerTrackingSimple | TheHelpfulHelper | A simplified stand-alone version of HardLight680's player following system. | https://drive.google.com/file/d/1sD_ibNyxRl-gxku_btYR64QjH-b39_w_/view?usp=sharing | 26/10/2019 | TheHelpfulHelper | ||||||||||
26 | Synced sliders | Phasedragon | A system for syncing UI sliders between players and late joiners as well as exporting the value to an animator | https://drive.google.com/file/d/1CfdPjsX8zO4MaO6tG5TuRhIPMvGbGElu/view?usp=sharing | 18/10/2019 | Phasedragon | Requires standard assets and VRCPrefab toybox | |||||||||
27 | Deep Fried Post Processing | IgbarVonSquid | Requires Post Processing v2. Simple prefab for deep frying your world with a post processing profile. | https://drive.google.com/open?id=1SvydoVAq1y465q71H2aPg69p6rCGXAXx | 11/10/2019 | IgbarVonSquid | https://i.imgur.com/7g1JFzm.png | |||||||||
28 | Fart Machine | akalink | A prank toy that makes fart noises. | https://drive.google.com/file/d/1PG2Jku5lnElr6uCiTVty2MdNWhd2N4WI/view?usp=sharing | 09/10/2019 | akalink | Requires Hardlight's toybox prefabs | |||||||||
29 | Multicam Virtual Reality Production Rig + Crane + Overlays for VRChat | Godfrey Meyer aka Boomboxhead / jin | This package is a starting point for anyone interested is making virtual productions over the network inside Unity and VRChat. You can create your own set or sound stage and then use this camera system to help you speed up production with access to 10 cameras, a camera crane with controls, and 12 overlay slides. | https://github.com/madjin/vtuber-studio | 06/10/2019 | Godfrey Meyer | ||||||||||
30 | Ring Toss Game | Mokazomi | This prefab is based on my Ring Toss World, but scaled down to fit on a desk, table, or however you see fit. There is a Read Me file that gives more information about how to use it. | https://drive.google.com/open?id=1dkWSH-jF-TtvUdWnC5CzpzujnmTkkcNn | 06/10/2019 | Mokazomi | Do not rotate the game since it utilizes add velocity in world space. if want to scale it read the "Read ME" file. | https://cdn.discordapp.com/attachments/574027342985560097/630176027221688340/unknown.png | ||||||||
31 | AdiTab - All-in-one Tablet | Adi. | A stylish all-in-one tablet featuring a video player, selfie camera with timer, gallery with 28 pictures and Virtual Week-ality News. | https://drive.google.com/open?id=1oZ03dWnyon-umDVl-39zLYJbI84I5Ic- | 16/09/2019 | Adi. | Please read included readme.txt | |||||||||
32 | Sky's Treasure Hunt | SkyAtlas | Cool treasure hunt prefab. Customizable. | https://www.dropbox.com/s/ows839fyexi7en8/TreasureHunt.unitypackage?dl=0 | 10/09/2019 | SkyAtlas | ||||||||||
33 | PhysSound Open Source | ScruffyRules host | Open Source version of PhysSound, which is no longer supported on the Unity Asset Store. Still works. | https://github.com/ScruffyRules/PhysSound-Open-Source | 09/09/2019 | Fionna | ||||||||||
34 | 3rd Person Controller | Vowgan | Allows you to view from beyond your eyes! *Requires Standard Assets and HardLight's Toybox. | https://drive.google.com/open?id=1NNd_UElqaKKXKJK5cH4b_2s-nd3IIcWN | 23/08/2019 | Vowgan | https://vrchat.com/home/launch?worldId=wrld_8d5ffa81-4324-407b-8f69-094d8245d421 | |||||||||
35 | RandomizedContinuousAudioBank | Ruuubick | Want to play multiple audio tracks randomly without interruption, this is the prefab for you ! | https://drive.google.com/open?id=1RKukYN0gEh6_9en_S2OWC9NYjYAKGLQD | 16/08/2019 | Ruuubick | Feel free to change the main Trigger action, it's set to OnInteract but can be OnNetworkReady or OnEnterTrigger, etc. | |||||||||
36 | Portal Door | HardLight680 | Stylized world portals shaped like a door (a.k.a. doortals) | https://www.dropbox.com/s/oiglw3cdnoahvot/PortalDoor%20v1.unitypackage?dl=0 | 07/08/2019 | HardLight680 | ||||||||||
37 | Counter | Phasedragon | Requires toybox and standard assets. Add, subtract, and multiply up to 6 digits. Can accept multiple inputs per frame. Detailed readme with examples and instructions. | https://drive.google.com/file/d/10yhzyVLO2Rczst7vIbA7HoSJiD_kmCOH/view?usp=sharing | 16/07/2019 | Phasedragon | ||||||||||
38 | CyanClimbing | CyanLaser | Fixed for Unity 2018! Add climbing to your VRChat worlds. Grab your ears and then climb the walls. Includes desktop support. Read the readme! | https://www.dropbox.com/s/m2bii90qwdwp0cp/CyanClimbing%20V1.0.unitypackage?dl=0 | 15/07/2019 | CyanLaser | ||||||||||
39 | PostProcessing V2 Lightswitch examples | Child of the Beast | an example world on how to set up 3 different lightswitch types | https://drive.google.com/file/d/1cgEjtN3QTHecW-WR9Uh910Jc7xVU7QTJ/view?usp=sharing | 12/07/2019 | Jacob | ||||||||||
40 | "Proper" 2D Audio Source | Mimi | A 2D audio source that works with the new updated spacializer in [2019.2.5] | https://drive.google.com/open?id=1BlmpstQqDT847f50LAgKQKEmb9UqI9iz | 04/07/2019 | Mimi | https://cdn.discordapp.com/attachments/338014423459430400/596085390889320460/image0.jpg | |||||||||
41 | Seamless teleporter | Phasedragon | Requires standard assets and toybox. Seamlessly teleports the player from one location to another, ideally without them even noticing. | https://drive.google.com/file/d/1mPRINX-PzcfVkThgHfHg2ptNcUT6fjK4/view?usp=sharing | 02/07/2019 | Phasedragon | ||||||||||
42 | UI Password Prefab | IgbarVonSquid | Super simple UI Password panel that can be used to unlock things upon successfully typing in the password. Does NOT use overly-complicated keypad systems, it is literally just a UI Input Field that you type into. | https://drive.google.com/file/d/1z15trT2TUoHfuT2dUjugs6DyOghnXK0u/view?usp=sharing | 28/06/2019 | IgbarVonSquid | https://i.imgur.com/VLJWp5Y.png | |||||||||
43 | Not Bad Cars | Fionna and CyanLaser | Vehicle Prefab: convertible and limo models, driveable car prefabs | https://drive.google.com/open?id=1-QzSlxu-VRwjT3wlfsrt7qZpWz101248 | 01/06/2019 | Fionna | https://vrchat.com/home/launch?worldId=wrld_357d4a0b-6992-4ee0-9a5c-f93c1b2717e7 | |||||||||
44 | Iwashi Video Player | Ziritsu | A simple URL video player from the Japanese community | https://github.com/ziritsu/SyncVideoPlayer_iws | 28/05/2019 | IgbarVonSquid | ||||||||||
45 | Dynamic Light | Spanish HUB | a directional light that can be controlled with a menu, useful for making maps where the user can control the time of day, if used with realtime GI can give very good results | https://drive.google.com/file/d/1OoZ-wbOGb-KsKp9v3dsgA3FgJt5p63vl/view?usp=sharing | 18/05/2019 | Spanish HUB | https://i.gyazo.com/257c385a0dac61009fa0e2a0b7ecfef8.mp4 | |||||||||
46 | Mimi's Beer Pong | Mimi | Beer Pong with PhysSound | https://drive.google.com/open?id=1j4TS5eNCqXX8u6-OzsP5qqBVKH5fIVjE | 30/04/2019 | Fionna | ||||||||||
47 | Ui-menu | Spanish HUB | an interactive menu that can be used anywhere in the world, is compatible with both vr and desktop | https://drive.google.com/file/d/1Z_g-SqOq35VmJ9L3iwS5q_R9vaQSPqC7/view?usp=sharing | 23/04/2019 | Spanish HUB | ||||||||||
48 | Bouyant Objects | Phasedragon | system for making objects float in water. Requires standard assets. | https://drive.google.com/file/d/1JM4PC0rtvQs27HaAXcAkUxt6cxYjE-Q8/view?usp=sharing | 27/03/2019 | Phasedragon | ||||||||||
49 | Eatable Food v2.0 | Fionna | Prefabs and examples for eatable food. NOW WITH AUTOCAM RESET FIX | https://drive.google.com/open?id=1qChI8pfMVlOlxucyNomAiIs28Wovs0mE | 26/02/2019 | Fionna | Uses parts of HardLight's Toybox | No preview available | Food | |||||||
50 | Playable Flute | Naticus | A flute that can play 8 different notes when brought to your face. | https://drive.google.com/file/d/1f6p0TEOIKw18HCP39INkuD0YsKpWZ6Ca/view?usp=sharing | 18/02/2019 | Naticus | Uses Hardlight's Player Tracking from ToyBox | |||||||||
51 | VR Display Detector | Phasedragon | Detects if the player is using a VR headset | https://drive.google.com/file/d/1mjUlf4ofhczGhnmAGJ2ysZUQZ0NDLoEj/view?usp=sharing | 17/02/2019 | Phasedragon | ||||||||||
52 | Advanced Raycast | Phasedragon | Requires VRC prefab toybox and standard assets. Uses raycasts to get the orientation of the surface it hits. Also uses UI buttons to call events in the proper order so that it's perfect every frame. | https://drive.google.com/file/d/1Uvm9qLgctWGarsBqlLsj8eNNkMyXJWrT/view?usp=sharing | 10/02/2019 | Phasedragon | ||||||||||
53 | Breakable Mirror | OKOK | When the particle collider hits the mirror cracks will appear on it, like in avatar testing world. | https://drive.google.com/file/d/1ZdkYGLoRilfnMue28zdWkZy3rulaBRXR/view | 05/02/2019 | OKOK | https://drive.google.com/file/d/1NI1ttK6dJC-Y0VveAn3RcfLlPdZ_P_lr/view | |||||||||
54 | Simple Counter | Smoothie#4462 | It displays and counts a 3-digit number. Can be Expanded or Compacted, and very versatile. | https://cdn.discordapp.com/attachments/545932954891845644/637274592850870313/Simple_Counter_Package.unitypackage | 01/02/2019 | Smoothie | There is a ReadMe inside, "Counter INFO (readme)" | https://cdn.discordapp.com/attachments/381934597744754689/540843931060011028/unknown.png | ||||||||
55 | Pens WorldEdition | Vowgan | SnailShader pens that are ready for World Use | https://drive.google.com/open?id=11p2QgTTWODAQ6sPavDegC1Pgwo2xLVZ0 | 29/01/2019 | Vowgan | This is an update to the previous thing on line 57 | https://drive.google.com/open?id=1YyGGotYeWKI3pznDVUjxx_RQOWTAt3Fg | ||||||||
56 | drop_bed | lindesu | Drops a bed in world space, no jitter, no shaking, resets position when deactivated, inherit rotation so always spawn in the correct orientation | https://github.com/oofdesu/lin-unity-packages/raw/f05fd727e7449e867833a1536687d551b9fbfa76/drop_bed.unitypackage | 13/01/2019 | moz1987 | https://youtu.be/WIYPGzzmFvM | |||||||||
57 | Multi Pedestals | akalink | a handful of pedestals that can hold more than one avatar | https://drive.google.com/file/d/1axMfzvYpJrj7P2b5bIJe1UQa3S2vJrN1/view?usp=sharing | 04/01/2019 | akalink | ||||||||||
58 | ThirdCamerasVrChat | PonyCid | Multiple third person cameras that can be used in your world. | https://github.com/PonyCid/ThirdCameraVrChat | 31/12/2018 | PonyCid | These cameras were created to be used on a MMD stage, but can be used for other applications. | https://twitter.com/PonyCid/status/1066413706106552320 | ||||||||
59 | Virtual Week-ality Prefabs | Pan Diman | Newsstand with articles, holograms, and up to 24 unique ad spots, tablets and panels are also included. As a substitute for web panels, "Online" prefabs are supposed to be used to load external images, such as ads and articles. | https://github.com/PanDamian/VirtualWeekality | 21/12/2018 | Pan Diman | No need to download the "Media" folder. Special thanks to Migero for making a custom shader for the image loader. | https://i.imgur.com/Uwfnawm.gif | ||||||||
60 | Basic UI | akalink | Icons and sounds for basic Cube and Quad UI | https://drive.google.com/open?id=1tDIYBME67RkJEfCUXQdje7CYODiKj7eV | 16/12/2018 | akalink | ||||||||||
61 | VRChat Nameplate template (.psd) | Ayaldev | Use this to add fake nameplates to your world. | https://ayaldev.booth.pm/items/1020425 | 05/12/2018 | CyanLaser | Requires Photoshop | https://cdn.discordapp.com/attachments/447081217112670210/492499399654506497/NameTagNew.png | ||||||||
62 | Slomo Cube (REQUIRES FINAL IK) | Splinks | A Cube that makes you go all matrix like. Can also turn you into sonic if you change the speed | https://github.com/splinks/VRChat-Speed-Pickups | 27/11/2018 | Zander | https://vrcat.club/threads/speed-pickups-prefab.2688/ | https://www.youtube.com/watch?v=uNIPUpf5OOI | ||||||||
63 | Fionna's AI Pets Pack | Fionna | Various AI examples using animals | https://drive.google.com/open?id=1gZqINJZCeyfCIGo8xv762bV_CVbAvzu9 | 26/11/2018 | Fionn | AI Pets | AI Pets | ||||||||
64 | Radial Menu | Wheathn | Radial Menu to select 1/4 or 1/8 options, follows player. Requires Toybox v2.1 & Standard Assets | https://mega.nz/#!Ww0STaya!f4oQq5RXWoe0kwvyEC52PFGOwx8TOpnzi8SHSyfXaNc | 08/11/2018 | Wheathn | https://i.imgur.com/gTvbEer.gifv | |||||||||
65 | Non-Duplicative Randomizer | Kroama | A sample of one way to use VRChat's randomization without having it try to use a previously used option. | https://drive.google.com/open?id=1c4ZLWt6fIntsLHNCfIaeKO213nKohYd3 | 07/11/2018 | Kroama | https://drive.google.com/open?id=1ptC7Z6TPfhhZKr872D70lNFJXOtP9BZm | |||||||||
66 | Customizable Fixed Chair | Splinks | Chairs with proper height fixes for small and tall avatars thar also allows you to customize the sitting pose, emotes, and right/left hand gestures thought an override controller. | https://github.com/splinks/VRChat-Customizable-Fixed-Chair | 25/10/2018 | Zander Hayes | https://vrcat.club/threads/vrchat-customizable-fixed-chair.2546/ | https://www.youtube.com/watch?v=6mwEPAoigM8 | ||||||||
67 | Portal Stencil | Dieu | A 4rth dimensional portal, showcasing a far away world using a 360° camera. | https://drive.google.com/file/d/18i4lhjc6xfhkOTUi8CQaTShXEYllUGYI/view?usp=sharing | 24/10/2018 | Dieu | You'll have to make your own triggers to have it working with vrchat. The camera should be teleported to the other portal when you change world, for it to showcase the right world. | https://www.youtube.com/watch?v=TDa7_-04cNM&t=3s | ||||||||
68 | Perfect Doors | Red_SIM | This is a joint-based door prototype, which works perfect. | https://drive.google.com/open?id=1SZn52cTNT-fdMn4BOM7_5E_EAIRKLtgz | 18/10/2018 | Red_SIM | Documentation with instructions an more info: https://docs.google.com/document/d/1qr7sj8M0ruNMje0oGGQ_htWR3E7z-2TAlhPRfGJbk3E/edit?usp=sharing | http://sim.red/i1810/6744Mn0pL.png | ||||||||
69 | Simple Stopwatch | Smoothie | A stopwatch you can Freeze, Resume, Reset and Count to 10 minutes with! | https://cdn.discordapp.com/attachments/545932954891845644/637274594545369099/Simple_Stopwatch_Package.unitypackage | 16/10/2018 | Smoothie? | It will sync with late joiners after next push of start button. | |||||||||
70 | InStation Dance Pads | Splinks | An InStation pad that relys on Final IK to disable Fullbody tracking for dance animations | https://github.com/splinks/Vrchat-Dance-Pad/ | 09/10/2018 | Zander Hayes | https://cdn.discordapp.com/attachments/459442987135533066/499275001069830144/2018-10-09_00-20-04.mp4 | |||||||||
71 | MasterChecker | Alekso#0496 | Checks who the master of the world is, then adds a crystal to the player who is master. Requirements: standard assets,vrchatsdk | https://github.com/alekso56/Prefabs/raw/master/MasterChecker.unitypackage | 17/09/2018 | Alekso#0496 | Master | |||||||||
72 | Master Local | CyanLaser | Master Local test. Check if the current user is master and execute something locally. See included readme and example scene. | https://www.dropbox.com/s/f6bgvfotctbq9zx/Master%20Local%20V1.0.unitypackage?dl=0 | 10/09/2018 | CyanLaser | No preview available | Master | ||||||||
73 | Discord Package | Voidy | Just some Discord related stuff. | https://www.dropbox.com/s/38i8xh96rq7hppk/DiscordPackage.unitypackage?dl=0 | 06/09/2018 | Voidy | No preview available | Discord | ||||||||
74 | VR/Desktop Test Launch Option | SariaFace | Lets you choose whether to launch test builds in VR or Desktop from Unity | http://secondstrife.com/vrchat-vbs/ | 03/09/2018 | Fionna | No preview available | Launch | ||||||||
75 | LightRays | Gallium | Faked volumetric light rays using geometry & a shader | https://gitlab.com/vridiot/unity-prefabs/blob/master/lightrays/LightRays.unitypackage | 03/09/2018 | Gallium | https://gitlab.com/vridiot/unity-prefabs/raw/master/lightrays/preview.png | Lightrays | ||||||||
76 | Japanese community prefab database | varied | Japanese community prefab database | https://docs.google.com/spreadsheets/d/1khPZgk8X859kLF59I0hFzW-vLyhyxTQ8jxMPX2GidvM/edit#gid=0 | 02/09/2018 | varied | No preview available | Japanese | ||||||||
77 | Keyboard World Assets | Kanata 2nd | Keyboard, auto mirror, dual station chair from the keyboard world, Tell Your Word | https://drive.google.com/open?id=1FwTMoZqLMEHBluWjw48iXQXSrSqOLs8z | 05/08/2018 | Kanata 2nd | For more, see https://medium.com/@kanata/vrchat-keyboard-world-assets-a09b9ef02dee | https://twitter.com/Kanata_VRC/status/986601234999029761 | Keyboard | |||||||
78 | Archery Prefabs | CyanLaser | Fixed for Unity 2018! Prefabs from the Archery World. Includes VR Bow, Auto Bow, Target, Bench, Fence, and Sign. Also includes V1 of the VRCPrefabs layer importer/exporter | https://www.dropbox.com/s/mi9yp2vawv3qel1/Archery%20Prefabs%20V1.1.unitypackage | 26/07/2018 | CyanLaser | Please read the first portion of the included readme.txt for setup information. Let me know if you find any issues. | See the public Archery Prefabs world. https://cdn.discordapp.com/attachments/424536392459223044/469722599656521739/unknown.png | Archery | |||||||
79 | Object reset on drop | CyanLaser | Resettable object. Two options to reset: on drop with delay or on trigger. Many people ask for this in worlds so I decided to make a prefab to give out. | https://cdn.discordapp.com/attachments/463213456221405216/471545325329580042/Resettable_Object.unitypackage | 25/07/2018 | CyanLaser | No preview available | Reset | ||||||||
80 | Gaze Detector V1.1 | CyanLaser | Track the player's gaze and react to it. | https://www.dropbox.com/s/16sx2xbz8ehway0 | 21/07/2018 | CyanLaser | https://gyazo.com/42f96c4ea169361953e911943c4f97d2 | Gaze | ||||||||
81 | CyanLaser's Super Awesome Baking Script | CyanLaser | Enables/Disables Specified GameObjects, Bakes, then toggles the GameObjects back after Baking. | https://drive.google.com/open?id=1JzEIj_c-gSXLUw3MoWgvZ4bYL8zajluw | 15/07/2018 | Magic Monkey | No preview available | Baking | ||||||||
82 | NoeNoe Pens | Noe Noe | particle dot erasable pens | https://vrcat.club/threads/updated-noenoe-pen-prefabs.85/ | 14/07/2018 | Fionna | No preview available | Pens | ||||||||
83 | VRCPrefabToybox V2.1 | HardLight680 | | Player Tracking | BattleDiscs | Hookshots | NPCs | Object Pooling | Float Pickups | | https://www.dropbox.com/s/k0hui254bx4ozzv/VRCPrefabToyboxV2.1.unitypackage?dl=0 | 29/06/2018 | HardLight680 | No preview available | Toybox2 | ||||||||
84 | Playmode Type Detector | Magic Monkey | Detects whether a user is VR or Desktop | https://drive.google.com/open?id=1M4ZulWB-1jERFU-ILttwkM-W55-mP_LN | 27/06/2018 | Magic Monkey | No preview available | Playmode | ||||||||
85 | VRC Video Stream Prefab | @PhaxeNor | Simple prefab for the stream player as the SDK example doesn't have it. | https://cdn.discordapp.com/attachments/461306007105306624/461306029246906368/VRCVideoStreamPrefab.unitypackage | 27/06/2018 | @PhaxeNor | No preview available | VRCStream | ||||||||
86 | Object Teleport | CyanLaser | Teleport a Gameobject to any new position, with any rotation and scale. This can be used to easily reset an object, move the object to a new location, grow the object to a larger size, and shrink the object to a smaller size. Supports any number of teleportation points. Testable in Unity, without building the world. | https://cdn.discordapp.com/attachments/417400814311833610/461083632971546625/ObjectTeleport.unitypackage | 26/06/2018 | CyanLaser | See video and read included README.txt | https://cdn.discordapp.com/attachments/417400814311833610/461083741847289864/Object_Teleportation.mp4 | Teleport | |||||||
87 | Vrchat Emotes and Notifications | owlboy | Straight from the Client | http://thegreatpug.com/share/VRChat_Emojis.rar | 22/06/2018 | owlboy | No preview available | Emotes | ||||||||
88 | snail marker | snail | marker override for avatars | https://github.com/theepicsnail/Marker | 22/06/2018 | jetdog8808 | https://www.youtube.com/watch?v=Pi7i4sF_BgQ | Snail | ||||||||
89 | On Air Streaming Prefab | Printer | i made this prefab to easily add a "Hey, i'm streaming" notification to avatars. | https://github.com/printbird/On-Air-Prefab-for-VRChat | 22/06/2018 | jetdog8808 | https://cdn.discordapp.com/attachments/397952534242787328/414658253432291338/On_Air_Example.gif | Streaming | ||||||||
90 | Jetdog's prefabs | jetdog8808 | a bundle of prefabs for beginners an intermediate users current listing of prefabs are: 2d background audio | basic camera recording system | button | camera output | circular portal | default mirror toggle | efficient mirror toggle | handheld camera | keylock | multi display vrcvideosync | pickup example | pickup reseter | raycast | reference camera | rifle | sword | teleport pad | teleport tool | tool pickup | ui panel blank | ui panel example | video panel | vrcworld mods | vrcworld with postprocessing | web cursor | webpanel | https://github.com/jetdog8808/JetDogs-Prefabs | 22/06/2018 | jetdog8808 | the readme text file will have more information in the unitypackage. | No preview available | Jetdog | |||||||
91 | Spaceship with dynamic chair system | Red_SIM | Spaceship prototypes from Oban Star-Racers Flight. The main feature is that this spaceships have a thing that I called "dynamic chair system". This system removes that vrchat bug, that makes you floating out of your body when you are rotating with the chair (while playing in VR). Basically, this system makes chairs always face World Z vector, when nobody siting there. And it automatically rotates it to the right position when somebody entering the station. | https://drive.google.com/open?id=1sCwzgZMEY8WhJkHWQHvTgiPyeMZBhLCo | 22/06/2018 | Red_SIM | You don't need to respawn spaceship every time you're exiting it. But it is still necessary to spawn the vehicle facing Z coordinate first time. | No preview available | Spaceship | |||||||
92 | Mimi's Basic Prefabs Vol.1 | Mimi | Basic Prefabs | https://cdn.discordapp.com/attachments/424594002352799744/445413539566452736/Mimis_Basic_Prefabs_Vol_1.rar | 22/06/2018 | Mimi | No preview available | MimiBasics | ||||||||
93 | BetterFont | WACOMalt | Unity's Build in 3D Text font shader is pretty crappy. It doesn't do any depth test at all and it's super limited. Mine is better, at least enough to warrant using it in your world if you hate Unity's default. supports HDR for bloomed text. (set the color in the material, not on the 3d text component itself) BTW you dont need to credit me or anything using this. | https://drive.google.com/uc?export=download&id=15KeUtjWpt-yFq3L6s6toUyjV7GZqRWjv | 22/06/2018 | WACOMalt | No preview available | BetterFont | ||||||||
94 | Lazer Pointer prefab | Superscope | Lazer Pointer prefab that everyone in scripting discord seemed to want | https://cdn.discordapp.com/attachments/441324189019013121/441324205661880331/Lazer.unitypackage | 22/06/2018 | Superscope | No preview available | LaserPointer | ||||||||
95 | Inventory Chest | Fionna | 24 item, 999qty inventory chest system | https://drive.google.com/open?id=1_I5FU0TetTCkpuqZC8S8poDGxVsciHu8 | 22/06/2018 | Fionna | No preview available | Chest | ||||||||
96 | Testrun Jetpack | Synqark | Jetpack Prefab from Testrun | https://drive.google.com/open?id=1SIh7TJd1zhk1vM108PFlLAtJ8EUdHDaI | 22/06/2018 | Magic Monkey | If you place Spawner in this. Please DO NOT ROTATE ANY AXES. | No preview available | Jetpack | |||||||
97 | Avatar Lag Test | June | A tool to try out if your avatar is optimized or not ! | https://docs.google.com/document/d/1Ivt6k-I6lDz5zAW0wSjmhszSFeB52-2wLpd-kof1CS4/edit?usp=sharing | 22/06/2018 | June | No preview available | LagTest | ||||||||
98 | Another Flipped Sphere | June | inverted sphere with a cubemap shader for it, so you can have seprate skyboxes in areas | https://drive.google.com/open?id=1r30MU4wlRLeid2SJU-CZo0xpBUUUDyCz | 22/06/2018 | June | No preview available | Sphere2 | ||||||||
99 | Dart System | ayaldev | Dart system, with spawner of dart arrow and cleaner of spawned dart arrows. Uses Interactive layer for dartboard/wall and Water layer for dart arrow cleaner. | http://ayaldev.com/vrc/Dart%20System%20(install%20VRCSDK%20first).unitypackage | 22/06/2018 | ayaldev | made for my personal club named SOUNDWAVE | https://streamable.com/u1xa9 | Darts | |||||||
100 | Pool Cue System | ayaldev | Easier aiming system for pool table game. Contains cue only, provide your own pool table | https://ayaldev.com/vrc/Cue%20System%20(install%20VRCSDK%20first).unitypackage | 22/06/2018 | ayaldev | made for PK and with huge help of HardLight680 | https://streamable.com/pk6f6 | PoolCue | |||||||
101 | Guns | Superscope | Some guns | https://cdn.discordapp.com/attachments/424536392459223044/488801311081365504/GunPrefabs.unitypackage | 22/06/2018 | Superscope | No preview available | Guns | ||||||||
102 | Spin the bottle | Fionna | bottle that spins with physics and should sync properly | https://drive.google.com/open?id=1zFoPgsxuE3g1qNmMdgd6f_fmBgB4ZruP | 21/06/2018 | Fionna | No preview available | SpinTheBottle | ||||||||
103 | Direct MP4 Player | Magic Monkey | Plays .mp4 links without the need of Video Sync | https://drive.google.com/open?id=1mpEDez_juat9G2i0c13dRcBmQpYaxHEy | 21/06/2018 | Magic Monkey | Add the .mp4 links to the Video Player URL. Make sure that the direct mp4 links are not region blocked or blocked in any way of sort, otherwise it will only work locally. | No preview available | MP4 | |||||||
104 | Background music player(looping) prefab | Harcuri | Simple looping 2d background music player with mute | https://drive.google.com/file/d/1om5eLMC3xOo3nmu0obGCesbLS0Tun2-_/view?usp=sharing | 21/06/2018 | Harcuri | No preview available | BGM | ||||||||
105 | Tutorial world prefab | Harcuri | Tutorial world room prefab(to add your room) scene, spawn and example tutorial | https://drive.google.com/file/d/1qsBt5g0bNu6JiszFGcwaLIq63j56yKBl/view?usp=sharing | 21/06/2018 | Harcuri | No preview available | Tutorial | ||||||||
106 | Dnd 5e item spawner | Harcuri | Holdable item spawner with 150-200 dnd related objects | https://drive.google.com/file/d/1aYRy_L0aQadWzSUyNMXzbhkTKpoARfPB/view?usp=sharing | 21/06/2018 | Harcuri | No preview available | DndSpawner | ||||||||
107 | Dnd 5e table | Harcuri | Table, video player, jukebox etc from DnD 5e world | https://drive.google.com/open?id=1IjVApyzxrE6OobTANRI7ISapLJ0vmfXl | 21/06/2018 | Harcuri | No preview available | DndTable | ||||||||
108 | Keypad and Keylayer Doors | Fionna | OUTDATED but functional: see Cyanlaser's Youtube tutorial. Three styles of 4-digit keypad locked doors | https://drive.google.com/open?id=16ai7OFIkVAScu_9im0jNviDodRPVE94m | 21/06/2018 | Fionna | No preview available | Doors | ||||||||
109 | Club Playlist | Dieu | A playlist with everysongs working for any map or club | https://docs.google.com/spreadsheets/d/1mcXmGuvtaWf_j0uAX75wXXrwPA010Fwx40gwn0lCa8A/edit?usp=sharing | 21/06/2018 | Dieu | No preview available | Playlist | ||||||||
110 | Unity Runtime Recorder | newyellow | DOES NOT WORK IN 2017. Use the Unity Recorder in the Unity 2018 Package Manager instead. Records physics actions and blendshapes as animation files | https://github.com/newyellow/Unity-Runtime-Animation-Recorder/archive/master.zip | 21/06/2018 | Fionna | No preview available | Recorder | ||||||||
111 | RainbowTrailWand | Fionna | Rainbow trail marker wand | https://drive.google.com/open?id=1G_8eEpkxAz73dP4xgOG39h1eyhbu6vz1 | 21/06/2018 | Fionna | No preview available | RainbowWand | ||||||||
112 | VideoPlayer | Dieu | A Player Multitrack Working Online with button to choose the music played | https://drive.google.com/open?id=16_St7_IHfSo0D6TbtXePmTUVouHIet_u | 21/06/2018 | Dieu | No preview available | VideoPlayer | ||||||||
113 | MovableSkyboxSphere | Dieu | A pickup creating a movable skybox. Turn it in everydirection. Good effect with DAY/NIGHT material on the flipped sphere. Layer can be set on local to not importunate in crowded worlds | https://drive.google.com/open?id=1zOU-MDJBWCUkI1YirUQGrulaRPhy73OU | 21/06/2018 | Dieu | No preview available | MovableSkybox | ||||||||
114 | Flipped-Sphere | ASVR | Flipped Sphere. Use it to create several skybox in the same world | https://drive.google.com/open?id=1-wEQRe1dd3gO1TO7c-vpQrE2V9vc9iyR | 21/06/2018 | ASVR | No preview available | Sphere | ||||||||
115 | CameraSelfie+wall | Dieu | Camera on pickable pad with screen on it + Big Screen TV linked to it + Respawn timer on drop on a respawn gameobject | https://drive.google.com/open?id=1qbqN4jlp00SIBnXguaTBxWcsFxmHEndA | 21/06/2018 | Dieu | No preview available | Selfie |