1 | Fist | Swords | Spears | Bows | Guns | Axes | Staves | Monster ATK | Monster MAG | Armor | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 1 | Thimble | Replica Sword | Old Bamboo Spear | Driftwood Bow | Water Pistol | Pebble Axe | Just a Stick | Paw Gloves | Medal of Unworth | Wrinkly Clothes | Belts | Glasses | Consumables | Dark Assembly | Other | ||||||||||||
3 | 2 | Rubber Gloves | Rusted Sword | Training Spear | Toy Bow | Worn Bowgun | Nail Bat | Cute Wand | Sharp Bone | Unfortunate Medal | Pot Lid | 3 | Power Belt | 3 | Glasses | 1 | ABC Gum | 5 | Angel Cake | 3 | Mr. Gency Exit | |||||||
4 | 3 | Dress Gloves | Survival Knife | Wave Spear | Wooden Bow | Junk Shooter | Wood Cutter's Axe | Wooden Cane | Hooked Claw | Medal of the Weak | Thin Cape | 7 | Exertion Belt | 7 | Binoculars | 1 | Mint Gum | 10 | Gold Bar | 3 | Diver-5 | |||||||
5 | 4 | Magic Hand | Kitchen Knife | Ruyi Bang | Thorny Bow | Customized Replica | Battle Gavel | Magician's Stick | Crab Pincer | Distasteful Medal | Cotton Bandana | 11 | Energy Belt | 11 | Nerd Glasses | 5 | Hard Candy | 10 | Treasure Box | 3 | Diver-10 | |||||||
6 | 5 | Forehead Flicker | Versatile Billhook | Bardiche | Longbow | Hand Blaster | Guillotine Axe | Simple Mace | Spider Thread | Underling's Medal | Festival Clothes | 15 | Beastly Belt | 15 | Plastic Nose | 10 | Cotton Candy | 1 | Bomb | 3 | Diver-20 | |||||||
7 | 6 | Catcher's Mitt | Vine Blade | Halberd | Bow of Scales | Assault Magnum | Labrys | Territory Cane | Jellyfish Stinger | Medal of Sloth | Light Shield | 19 | Aura Belt | 19 | Opera Glasses | 15 | Taiyaki | 3 | Medicine | 3 | Filler 0.5 | |||||||
8 | 7 | Grip Dynamometer | Mail Breaker | Iron Spear Fork | Bone Hunter | Shock Gun | War Hammer | Jewel Wand | Porcupine | Crude Medal | Maiden's Chihaya | 23 | Spirit Belt | 23 | Nightvision | 20 | Chocolate | 5 | Hard Liquor | 3 | Filler Up | |||||||
9 | 8 | Handmade Bracers | Jewel Blossom | Spuntone | Fairy Arch | Thunder Jet | Silver Axe | Shell Staff | Cobra Twist | Puppet's Medal | Life Jacket | 27 | Bravery Belt | 27 | Crosshair | 25 | Flan | 7 | Chloroform | 3 | Filler G | |||||||
10 | 9 | Brass Knuckles | Assassin Dagger | Cross Spear | Unicorn Bow | Night Revolver | Viking Axe | Bat Staff | Bull's Horn | Eerie Medal | Top Hat | 31 | Black Belt | 31 | Foresight | 30 | Eclair | 7 | Speakers | 3 | Filler EX | |||||||
11 | 10 | Brawler's Cestuses | Machete | Floral Spear | Nethershroud Bow | Silent Army | Windblade War Axe | White Feather Fan | Strange Feelers | Medal of Evil | Camo-Clothes | 35 | Ubermensch | 35 | Destiny Lens | 35 | Shortcake | |||||||||||
12 | 11 | Massager | Knight's Sabre | La Chauve-Souris | Sky Hunter | Netherworld Musket | Butcher's Cleaver | Orb Scepter | Spikey Shell | Revealing Medal | Magical Vest | 40 | Orion's Belt | 40 | Providence | 39 | Sundae | |||||||||||
13 | 12 | Power Knuckles | Civilian's Jitte | Large Naginata | Shadow Howler | Shooter's Edge | Crescent Axe | Pixie Staff | Wolf Fang | Counterfeit Medal | Round Shield | 1 | Opened Soda | Stealing Hands | Chara World | |||||||||||||
14 | 13 | Fisticuffs Deluxe | Parazonium | Light Partisan | Venom Fang Bow | Twin Danger | Bewitched Axe | Red Beast | Bear Claw | Medal of Oblivion | Mascot Costume | 1 | Unopened Soda | 2 | Stealing Hands | 3 | Forward By One | |||||||||||
15 | 14 | Jugular Thrust | Gladiator | Sky Piercer | Earthen Bow | Dirty Boy | Attaxe on Titan | Hammer Rod | Hammer Head | Delinquency Medal | Bikini Armor | Boots | Muscle | 5 | Cafe au Lait | 10 | Plunder Hand | 4 | Forward By Two | |||||||||
16 | 15 | Singauta | Justice Blade | Moonshadow Spear | Metal Hunter | Bugle M13 | Metal Slasher | Joker Staff | Thorn Whip | Medal of Greed | Iron Mask | 3 | Slippers | 3 | Brawny Muscle | 10 | Yam Starch | 18 | Cha-Ching Hand | 5 | Forward By Three | |||||||
17 | 16 | Cross Counter | Aqua Sword | Sunset Lance | Snuff Bow | Drill Blaster | Guilty Axe | Silver Rod | Lionheart | Haughty Medal | Chain Mail | 7 | Cross-Trainers | 7 | Kung-Fu Muscle | 15 | BBQ Sauce | 26 | Bandit's Hand | 6 | Forward By Four | |||||||
18 | 17 | Hand Power | Duskbane | Obsidian Spear | Bow of Miracles | Vapor Cannon | Deadly Anchor | Sorcerer Wand | Death's Embrace | Dangerous Medal | Power Suit | 11 | Ninja Tabi | 11 | Spirit Muscle | 20 | Egg Yolk | 34 | Awesome Hand | 7 | Forward By Five | |||||||
19 | 18 | Kung Fu Fist | Mighty Shotel | Hornet Pike | Shell Sparrow | Welrod Mk II | Golden Hatchet | Staff of Logic | Tsuchinoko | Sinister Medal | Shell Shield | 15 | Falcon Shoes | 15 | Fight Muscle | 25 | Protein Shake | 8 | Forward By Six | |||||||||
20 | 19 | Thorny Mittens | Mysterious Blade | Devil Fork | Godspeed Bow | Black Ball | Flame Club | Cross Impact | Jack O' Lantern | Strange Medal | Ninja Clothes | 19 | Aero Sneakers | 19 | Ace Muscle | 30 | Bloody Mary | 12 | Forward By Lots | |||||||||
21 | 20 | Bagh Nakh | Weaponized Hagoita | Spirit Pike | Blooming Flower | Hell Commando | Demon's Club | Prinny Staff | Amanojaku Horn | Medal of Darkness | Dress Armor | 23 | Winged Boots | 23 | Victory Muscle | 35 | Sake | Attack Items | 16 | Forward By Tons | ||||||||
22 | 21 | Robot Arms | Ridill | Orcish Glaive | Skogsra | Round Chaser | Gemstone Hammer | Rose Regalia | Gremlin Effect | Medal of Surprise | Witch's Hat | 27 | Angel's Shoes | 27 | Dream Muscle | 39 | Mushroom Soup | 6 | Rotten Garbage | 8 | Taxi Ticket | |||||||
23 | 22 | Ninja Claws | Demon's Knife | Shaman Lance | Golden Bow | Energy Cannon | Sledgehammer | Emerald Cane | Chimera DNA | Cursed Medal | Dandy Gown | 31 | Accelerator | 31 | World Muscle | 2 | Sardine | 2 | Throwing Knife | 16 | Limo Ticket | |||||||
24 | 23 | Jamadhar | Overlord's Sword | Elder Spear | Undine Bow | Flame Thrower | Orge Axe | Mermaid Cane | Leafy Fan | Medal of Misery | Scale Mail | 35 | Vernier Thruster | 35 | Star Muscle | 3 | Caterpillar Egg | 4 | Healing Shot | 3 | Bumper Soul | |||||||
25 | 24 | Venom Hands | Blutgang | Snake Spear | Sylphid | Electric Pulse | Dinosaur Greataxe | Stardust Rod | Salamander Breath | Nightmare Medal | Duralumin Shield | 40 | Barefoot X | 40 | Cosmo Muscle | 5 | Charred Newt | 6 | Medal | 3 | Rift Generator | |||||||
26 | 25 | Vice Indicator | Laser Blade | Valkyrie Spear | Bow of Spirits | Gjallarhorn | Mad Cleaver | Sunshine Rod | Thunder Bird | Enthusiastic Medal | Brigandine | 7 | Chicken Blood | 10 | Demon's Bullet | 8 | Switcher Ring | |||||||||||
27 | 26 | Burning Karate | Evil Edge | Oracle Spear | Bow of Leraje | Technical Shooter | Angel's Axe | Alice's Magic Wand | Pegasus Hoof | Medal of Happiness | Revenge Cloth | 9 | Snake Kidney | 16 | Shuriken | 3 | Action Booster | |||||||||||
28 | 27 | Silver Gauntlet | Swordsman's Legend | Chitragupta | Dragon's Jaw | Raiden's Gun | Spiked Ball Hammer | Souther Staff | Dark Aura | Medal of Purity | Imperial Crown | Orbs | Secret Gems | 12 | Yummy Kimchee | 24 | Javelin | 3 | Grid Paper | |||||||||
29 | 28 | Dragon Buster | Hauteclaire | Fallen Angel Spear | Harpuia | Shinatsuhiko's Gun | Lovely Axe | Golden Scepter | Cockatrice Beak | Medal of Tenacity | Passion Vest | 3 | Common Orb | 4 | Imperial Seal | 15 | Frog Sweat | 8 | Fire Scroll | 4 | 12-Sided Die | |||||||
30 | 29 | Kingly Himantes | Bloody Blade | Dynastic Guandao | Stymphalia | Panzer Blaster | Crystal Axe | Requiem | Raiju's Howl | Warrior's Medal | Samurai Armor | 7 | Psycho Orb | 8 | Dark Rosary | 20 | Immortal Pill | 8 | Ice Scroll | 5 | Quick Draw | |||||||
31 | 30 | Hero Punch | Durandal | Trident | Crossy Bow | Hanarr's Hammer | Axe of Despair | Emperor's Scepter | Lamia's Coil | Medal of Hell | Spartan Shield | 11 | Dark Orb | 12 | Devil Ring | 28 | Soma | 8 | Lightning Scroll | 6 | Victor's Ego | |||||||
32 | 31 | Southern Cross | Lion King's Edge | Grasida | Failnaught | Titania | Skeggiold | Aphrodite | Titan's Fist | Phantasmal Medal | Hero Suit | 15 | Bloody Orb | 16 | Feather Token | 38 | Elixir | 20 | Handaxe | 7 | Devil's Spirit | |||||||
33 | 32 | Death's Grip | Samosek Sword | Kagutsuchi Pike | Goddess' Starbow | Crusade | Liquid Edge | Holy Heaven Cane | Death's Scythe | Iron Man Medal | Valkyrie Dress | 19 | Astral Orb | 20 | Sophia's Mirror | 3 | Organic Sardine | 24 | Toy Prinny | 16 | 4D Printer | |||||||
34 | 33 | Dark Fist | Dragon Warrior | Trishula | Drake Hunter | Crimson Launcher | Chronos Crucible | Skadi's Ice Staff | Garuda's Wing | Elegant Medal | Hildegrim | 23 | Lunar Orb | 24 | Pravda Pendant | 2 | Fairy Dust | 28 | Dart | 26 | Evil God's Voice | |||||||
35 | 34 | Three-Year Killer | Satan's Sword | Romulus' Spear | Erythron | Cosmo Gun | Holy Axe Clover | Eclipse Wand | Fenrir's Fang | Angel's Medal | Hachiryu Armor | 27 | Royal Orb | 28 | Royal Ring | 10 | Hamburger | 38 | Pocket Shrine | 3 | Dodging Advice | |||||||
36 | 35 | Zodiac | Aroundight | Grand Tepes | Gustav's Bow | Hand of Glory | Beam Axe | Apollo's Staff | Dragon Force | Audacious Medal | Orichalcum Shield | 31 | Holy Orb | 32 | Testament | 20 | Ramen | 30 | A Single Rose | 16 | Strategy Textbook | |||||||
37 | 36 | Golden Right | Genie's Blade | Worm Spear | Lovely Cupid | Hades Ruination | God's Wing Axe | Circe's Wand | Insanity Eye | Twinkling Medal | Overlord Armor | 35 | Chaos Orb | 36 | Exodus | 30 | Sukiyaki | 32 | Iron Ball | 26 | Future Calculator | |||||||
38 | 37 | God Hand | Nodens | Nailgun Spear | Infernal Raven | Demiurge | Sonic Spinning Saw | Fortuna | Devil Matrix | Emperor's Medal | Alloy Robosuit | 40 | Universal Orb | 39 | Arcadia | 35 | Sushi | 37 | Claymore Lance | 3 | Cracked Hourglass | |||||||
39 | 38 | Cosmo Breaker | Claiomh Solais | Laevataeinn | Shekinah's Bow | Absolution | Mjolnir | Almighty Staff | Yama's Wrath | Majin's Medal | Hades Helm | 40 | Trapezohedron | 39 | Eel and Rice | 36 | Blazing Ruby | 7 | Grandpa's Clock | |||||||||
40 | 39 | Ultimus | Yoshitsuna | Drill Emperor | Majin Greatbow | Wave Particle Shot | Tezcatlipoca | Solomon's Staff | Uroborus Ring | Medal of Awakening | Aegis Shield | 10 | Miso Soup | 36 | Glacier Fragment | 11 | Mature Hourglass | |||||||||||
41 | Item God 2 | 40 | Hrimthurse | Baal Sword | Pillar of Dialgo | Divinity | Akerte | Zillion's Buster | Genesis Wand | Baal Body | Dark Galaxy Medal | Hercules' Armor | 20 | Cream of Corn Soup | 36 | Raijin's Fist | 26 | Chronos Hourglass | ||||||||||
42 | Research | *40 | Thiassi | Glimmerblade | Saturn's Edge | Sleipnir | Amalgam Flame | Gaea Impact | Trisenses | Lucifer Dyne | Legendary Medal | Other | 30 | Chicken Soup | 36 | Holy Water | 26 | Kairos Clock | ||||||||||
43 | IW Event | *40 | Muspell | Catastrophe | Star Lord | Artemis | Invincible | Ragnarok | Yggdrasil | Makai Wars | Heartless Medal | 140 | Axel Gear | 35 | Bouillabaisse | 37 | Judgment Cross | 3 | Construction Order | |||||||||
44 | Special | 40 | L'Avent Schere | 40 | MB9AS | 1 | Gate Key | 39 | Mom's Special Stew | 38 | Rocket Punch | 3 | Ghost Cat's Bell | |||||||||||||||
45 | 7 | Brunhilde | 4 | Wannabe Curry | 38 | Satellite Laser | 1 | Dowsing Rod | ||||||||||||||||||||
46 | Belts | Glasses | 8 | Average Curry | ||||||||||||||||||||||||
47 | Fun | 10 | TV | Tennis Racket | Shovel | Tambourine | Megaphone | Toy Hammer | Toy-on-a-Stick | 103 | Power Belt | 103 | Glasses | 12 | Princely Curry | |||||||||||||
48 | Watermelon | Sunflower | Push Broom | Flower Wreath | Squirt Gun | Lollipop | Balloon | 107 | Exertion Belt | 107 | Binoculars | 16 | Rabbit Curry | Elixirs | ||||||||||||||
49 | Pie | Paper Fan | Mic | Balance Toy | Curry | Kitty Paw Stick | Coiling Stick | 111 | Energy Belt | 111 | Nerd Glasses | 20 | Chicken Curry | 2 | Mana Potion I | |||||||||||||
50 | Umbrella | Paint Brush | Hanger | Chopstick Gun | Guitar | Fried Shrimp | 115 | Beastly Belt | 115 | Plastic Nose | 24 | Veggie Curry | 8 | Mana Potion II | ||||||||||||||
51 | Fresh Sardine | Road Sign | Rainbow | Chicken | Referee Fan | 119 | Aura Belt | 119 | Opera Glasses | 28 | Pork Curry | 14 | Mana Potion III | |||||||||||||||
52 | Raised Flag | Fire Flag | Folding Fan | Banana | Trophy | 123 | Spirit Belt | 123 | Nightvision | 32 | Green Curry | 20 | Mana Potion IV | |||||||||||||||
53 | Leek | Harpoon | Beetle | 127 | Bravery Belt | 127 | Crosshair | 36 | Seafood Curry | 26 | Mana Potion V | |||||||||||||||||
54 | Tri-Colored Mochi | Peace Sign | Meat Shank | 131 | Black Belt | 131 | Foresight | 39 | Curry Soup | 2 | EXP Potion I | |||||||||||||||||
55 | Flute | Spork | 135 | Ubermensch | 135 | Destiny Lens | 105 | Beef Curry | 8 | EXP Potion II | ||||||||||||||||||
56 | Bouquet | 140 | Orion's Belt | 140 | Providence | 110 | Spicy Curry | 14 | EXP Potion III | |||||||||||||||||||
57 | DLC | 10 | Overlord Fist | Overlord Sword | Elder Spear | Lovely Cupid | Prinnical Shooter | Enhanced Bat | Pure Stick | Cosmic Horrors | E. Academy Diploma | 120 | Bear Curry | 20 | EXP Potion IV | |||||||||||||
58 | Wolf Fang | Death Sickle | Golden Gun | Lovely Axe | Prinny Book | Pandemonium | Scent of Niblhenne | 130 | Delightful Curry | 26 | EXP Potion V | |||||||||||||||||
59 | Burning Blow | Evil Edge | Noble Rose | Usagi Picture Book | Boots | Muscle | 139 | Special Curry | 24 | Stamina Shard | ||||||||||||||||||
60 | Dark Hero Soul | Super Hero Sword | Sacred Tome | 103 | Slippers | 103 | Brawny Muscle | 101 | ABC Gum | 24 | Spirit Shard | |||||||||||||||||
61 | Genie's Blade | Replica Book Zetta | 107 | Cross-Trainers | 107 | Kung-Fu Muscle | 101 | Mint Gum | 24 | Strength Shard | ||||||||||||||||||
62 | Zetta Sword | 111 | Ninja Tabi | 111 | Spirit Muscle | 105 | Hard Candy | 24 | Endurance Shard | |||||||||||||||||||
63 | 115 | Falcon Shoes | 115 | Fight Muscle | 110 | Cotton Candy | 24 | Mind Shard | ||||||||||||||||||||
64 | Special | 140 | Great Baal Horn | 119 | Aero Sneakers | 119 | Ace Muscle | 115 | Taiyaki | 24 | Resistance Shard | |||||||||||||||||
65 | 101 | Thimble | Replica Sword | Old Bamboo Spear | Driftwood Bow | Water Pistol | Pebble Axe | Just a Stick | Paw Gloves | Medal of Unworth | Wrinkly Clothes | 123 | Winged Boots | 123 | Victory Muscle | 120 | Chocolate | 24 | Finesse Shard | |||||||||
66 | 102 | Rubber Gloves | Rusted Sword | Training Spear | Toy Bow | Worn Bowgun | Nail Bat | Cute Wand | Sharp Bone | Unfortunate Medal | Pot Lid | 127 | Angel's Shoes | 127 | Dream Muscle | 125 | Flan | 24 | Agility Shard | |||||||||
67 | 103 | Dress Gloves | Survival Knife | Wave Spear | Wooden Bow | Junk Shooter | Wood Cutter's Axe | Wooden Cane | Hooked Claw | Medal of the Weak | Thin Cape | 131 | Accelerator | 131 | World Muscle | 130 | Eclair | 24 | Magic Extract | |||||||||
68 | 104 | Magic Hand | Kitchen Knife | Ruyi Bang | Thorny Bow | Customized Replica | Battle Gavel | Magician's Stick | Crab Pincer | Distasteful Medal | Cotton Bandana | 135 | Vernier Thruster | 135 | Star Muscle | 135 | Shortcake | |||||||||||
69 | 105 | Forehead Flicker | Versatile Billhook | Bardiche | Longbow | Hand Blaster | Guillotine Axe | Simple Mace | Spider Thread | Underling's Medal | Festival Clothes | 140 | Barefoot X | 140 | Cosmo Muscle | 139 | Sundae | |||||||||||
70 | 106 | Catcher's Mitt | Vine Blade | Halberd | Bow of Scales | Assault Magnum | Labrys | Territory Cane | Jellyfish Stinger | Medal of Sloth | Light Shield | 101 | Opened Soda | |||||||||||||||
71 | 107 | Grip Dynamometer | Mail Breaker | Iron Spear Fork | Bone Hunter | Shock Gun | War Hammer | Jewel Wand | Porcupine | Crude Medal | Maiden's Chihaya | 101 | Unopened Soda | |||||||||||||||
72 | 108 | Handmade Bracers | Jewel Blossom | Spuntone | Fairy Arch | Thunder Jet | Silver Axe | Shell Staff | Cobra Twist | Puppet's Medal | Life Jacket | Orbs | Secret Gems | 105 | Cafe au Lait | |||||||||||||
73 | 109 | Brass Knuckles | Assassin Dagger | Cross Spear | Unicorn Bow | Night Revolver | Viking Axe | Bat Staff | Bull's Horn | Eerie Medal | Top Hat | 103 | Common Orb | 104 | Imperial Seal | 110 | Yam Starch | |||||||||||
74 | 110 | Brawler's Cestuses | Machete | Floral Spear | Nethershroud Bow | Silent Army | Windblade War Axe | White Feather Fan | Strange Feelers | Medal of Evil | Camo-Clothes | 107 | Psycho Orb | 108 | Dark Rosary | 115 | BBQ Sauce | |||||||||||
75 | 111 | Massager | Knight's Sabre | La Chauve-Souris | Sky Hunter | Netherworld Musket | Butcher's Cleaver | Orb Scepter | Spikey Shell | Revealing Medal | Magical Vest | 111 | Dark Orb | 112 | Devil Ring | 120 | Egg Yolk | |||||||||||
76 | 112 | Power Knuckles | Civilian's Jitte | Large Naginata | Shadow Howler | Shooter's Edge | Crescent Axe | Pixie Staff | Wolf Fang | Counterfeit Medal | Round Shield | 115 | Bloody Orb | 116 | Feather Token | 125 | Protein Shake | |||||||||||
77 | 113 | Fisticuffs Deluxe | Parazonium | Light Partisan | Venom Fang Bow | Twin Danger | Bewitched Axe | Red Beast | Bear Claw | Medal of Oblivion | Mascot Costume | 119 | Astral Orb | 120 | Sophia's Mirror | 130 | Bloody Mary | |||||||||||
78 | 114 | Jugular Thrust | Gladiator | Sky Piercer | Earthen Bow | Dirty Boy | Attaxe on Titan | Hammer Rod | Hammer Head | Delinquency Medal | Bikini Armor | 123 | Lunar Orb | 124 | Pravda Pendant | 135 | Sake | |||||||||||
79 | 115 | Singauta | Justice Blade | Moonshadow Spear | Metal Hunter | Bugle M13 | Metal Slasher | Joker Staff | Thorn Whip | Medal of Greed | Iron Mask | 127 | Royal Orb | 128 | Royal Ring | 139 | Mushroom Soup | |||||||||||
80 | 116 | Cross Counter | Aqua Sword | Sunset Lance | Snuff Bow | Drill Blaster | Guilty Axe | Silver Rod | Lionheart | Haughty Medal | Chain Mail | 131 | Holy Orb | 132 | Testament | 102 | Sardine | |||||||||||
81 | 117 | Hand Power | Duskbane | Obsidian Spear | Bow of Miracles | Vapor Cannon | Deadly Anchor | Sorcerer Wand | Death's Embrace | Dangerous Medal | Power Suit | 135 | Chaos Orb | 136 | Exodus | 103 | Caterpillar Egg | |||||||||||
82 | 118 | Kung Fu Fist | Mighty Shotel | Hornet Pike | Shell Sparrow | Welrod Mk II | Golden Hatchet | Staff of Logic | Tsuchinoko | Sinister Medal | Shell Shield | 140 | Universal Orb | 139 | Arcadia | 105 | Charred Newt | |||||||||||
83 | 119 | Thorny Mittens | Mysterious Blade | Devil Fork | Godspeed Bow | Black Ball | Flame Club | Cross Impact | Jack O' Lantern | Strange Medal | Ninja Clothes | 140 | Trapezohedron | 107 | Chicken Blood | |||||||||||||
84 | 120 | Bagh Nakh | Weaponized Hagoita | Spirit Pike | Blooming Flower | Hell Commando | Demon's Club | Prinny Staff | Amanojaku Horn | Medal of Darkness | Dress Armor | 109 | Snake Kidney | |||||||||||||||
85 | 121 | Robot Arms | Ridill | Orcish Glaive | Skogsra | Round Chaser | Gemstone Hammer | Rose Regalia | Gremlin Effect | Medal of Surprise | Witch's Hat | 112 | Yummy Kimchee | |||||||||||||||
86 | 122 | Ninja Claws | Demon's Knife | Shaman Lance | Golden Bow | Energy Cannon | Sledgehammer | Emerald Cane | Chimera DNA | Cursed Medal | Dandy Gown | 115 | Frog Sweat | |||||||||||||||
87 | 123 | Jamadhar | Overlord's Sword | Elder Spear | Undine Bow | Flame Thrower | Orge Axe | Mermaid Cane | Leafy Fan | Medal of Misery | Scale Mail | 120 | Immortal Pill | |||||||||||||||
88 | 124 | Venom Hands | Blutgang | Snake Spear | Sylphid | Electric Pulse | Dinosaur Greataxe | Stardust Rod | Salamander Breath | Nightmare Medal | Duralumin Shield | 128 | Soma | |||||||||||||||
89 | 125 | Vice Indicator | Laser Blade | Valkyrie Spear | Bow of Spirits | Gjallarhorn | Mad Cleaver | Sunshine Rod | Thunder Bird | Enthusiastic Medal | Brigandine | 138 | Elixir | |||||||||||||||
90 | 126 | Burning Karate | Evil Edge | Oracle Spear | Bow of Leraje | Technical Shooter | Angel's Axe | Alice's Magic Wand | Pegasus Hoof | Medal of Happiness | Revenge Cloth | 102 | Fairy Dust | |||||||||||||||
91 | 127 | Silver Gauntlet | Swordsman's Legend | Chitragupta | Dragon's Jaw | Raiden's Gun | Spiked Ball Hammer | Souther Staff | Dark Aura | Medal of Purity | Imperial Crown | |||||||||||||||||
92 | 128 | Dragon Buster | Hauteclaire | Fallen Angel Spear | Harpuia | Shinatsuhiko's Gun | Lovely Axe | Golden Scepter | Cockatrice Beak | Medal of Tenacity | Passion Vest | |||||||||||||||||
93 | 129 | Kingly Himantes | Bloody Blade | Dynastic Guandao | Stymphalia | Panzer Blaster | Crystal Axe | Requiem | Raiju's Howl | Warrior's Medal | Samurai Armor | |||||||||||||||||
94 | 130 | Hero Punch | Durandal | Trident | Crossy Bow | Hanarr's Hammer | Axe of Despair | Emperor's Scepter | Lamia's Coil | Medal of Hell | Spartan Shield | |||||||||||||||||
95 | 131 | Southern Cross | Lion King's Edge | Grasida | Failnaught | Titania | Skeggiold | Aphrodite | Titan's Fist | Phantasmal Medal | Hero Suit | |||||||||||||||||
96 | 132 | Death's Grip | Samosek Sword | Kagutsuchi Pike | Goddess' Starbow | Crusade | Liquid Edge | Holy Heaven Cane | Death's Scythe | Iron Man Medal | Valkyrie Dress | |||||||||||||||||
97 | 133 | Dark Fist | Dragon Warrior | Trishula | Drake Hunter | Crimson Launcher | Chronos Crucible | Skadi's Ice Staff | Garuda's Wing | Elegant Medal | Hildegrim | |||||||||||||||||
98 | 134 | Three-Year Killer | Satan's Sword | Romulus' Spear | Erythron | Cosmo Gun | Holy Axe Clover | Eclipse Wand | Fenrir's Fang | Angel's Medal | Hachiryu Armor | |||||||||||||||||
99 | 135 | Zodiac | Aroundight | Grand Tepes | Gustav's Bow | Hand of Glory | Beam Axe | Apollo's Staff | Dragon Force | Audacious Medal | Orichalcum Shield | |||||||||||||||||
100 | 136 | Golden Right | Genie's Blade | Worm Spear | Lovely Cupid | Hades Ruination | God's Wing Axe | Circe's Wand | Insanity Eye | Twinkling Medal | Overlord Armor | |||||||||||||||||
101 | 137 | God Hand | Nodens | Nailgun Spear | Infernal Raven | Demiurge | Sonic Spinning Saw | Fortuna | Devil Matrix | Emperor's Medal | Alloy Robosuit | |||||||||||||||||
102 | 138 | Cosmo Breaker | Claiomh Solais | Laevataeinn | Shekinah's Bow | Absolution | Mjolnir | Almighty Staff | Yama's Wrath | Majin's Medal | Hades Helm | |||||||||||||||||
103 | 139 | Ultimus | Yoshitsuna | Drill Emperor | Majin Greatbow | Wave Particle Shot | Tezcatlipoca | Solomon's Staff | Uroborus Ring | Medal of Awakening | Aegis Shield | |||||||||||||||||
104 | Item God 2 | 140 | Hrimthurse | Baal Sword | Pillar of Dialgo | Divinity | Akerte | Zillion's Buster | Genesis Wand | Baal Body | Dark Galaxy Medal | Hercules' Armor | ||||||||||||||||
105 | Research | *140 | Thiassi | Glimmerblade | Saturn's Edge | Sleipnir | Amalgam Flame | Gaea Impact | Trisenses | Lucifer Dyne | Legendary Medal | |||||||||||||||||
106 | IW Event | *140 | Muspell | Catastrophe | Star Lord | Artemis | Invincible | Ragnarok | Yggdrasil | Makai Wars | Heartless Medal | |||||||||||||||||
107 | ||||||||||||||||||||||||||||
108 | Fun | 101 | TV | Tennis Racket | Shovel | Tambourine | Megaphone | Toy Hammer | Toy-on-a-Stick | |||||||||||||||||||
109 | Watermelon | Sunflower | Push Broom | Flower Wreath | Squirt Gun | Lollipop | Balloon | |||||||||||||||||||||
110 | Pie | Paper Fan | Mic | Balance Toy | Curry | Kitty Paw Stick | Coiling Stick | |||||||||||||||||||||
111 | Umbrella | Paint Brush | Hanger | Chopstick Gun | Guitar | Fried Shrimp | ||||||||||||||||||||||
112 | Fresh Sardine | Road Sign | Rainbow | Chicken | Referee Fan | |||||||||||||||||||||||
113 | Raised Flag | Fire Flag | Folding Fan | Banana | Trophy | |||||||||||||||||||||||
114 | Leek | Harpoon | Beetle | |||||||||||||||||||||||||
115 | Tri-Colored Mochi | Peace Sign | Meat Shank | |||||||||||||||||||||||||
116 | Flute | Spork | ||||||||||||||||||||||||||
117 | Bouquet | |||||||||||||||||||||||||||
118 |
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2 | A unit's stats (before using +stats% boosts) is determined by a few things, namely base stats and equipment stats. | |||||||||||||||||||
3 | Simply, you take your base stats, and then add any stats gained from equipment; this sum can then be boosted. | |||||||||||||||||||
4 | The absolute total, final stat cap (including +stats% boosts and spell buffs) is 99 999 999 999 HP and 99 999 999 other stats... as seen on end-of-postgame superbosses. | |||||||||||||||||||
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7 | ||||||||||||||||||||
8 | ||||||||||||||||||||
9 | Base stats can furthermore be divided into three categories (as seen on the status screen): Basic Stats, Revised Stats, and Beyond Stat Limits. | |||||||||||||||||||
10 | ||||||||||||||||||||
11 | Basic Stats | |||||||||||||||||||
12 | ||||||||||||||||||||
13 | This is the portion of your stats that increases as you level up, and is also the only one that resets when you reincarnate. | |||||||||||||||||||
14 | Each class has its own 'level 1 base stats' (as seen on the reincarnation screen), and when recruiting/reincarnating you get bonus points to invest into Basic Stats. | |||||||||||||||||||
15 | On top of that, getting subclass ranks gives you flat bonuses to your base stats. | (See the Subclass Bonuses tab for details.) | ||||||||||||||||||
16 | Notably, getting subclass ranks gives you these base stat bonuses even without reincarnating, | |||||||||||||||||||
17 | so if you play through the game and set new subclasses as you get ranks in other ones, your stat gains will gradually increase. | |||||||||||||||||||
18 | ||||||||||||||||||||
19 | When you level up, you gain Basic Stats. How much you gain is actually dependent on your base stats! | |||||||||||||||||||
20 | The formula for non-HP stat gain is simple: your base stat, multiplied by a random integer percentage from 40% to 50%, is your level-up stat growth. | (40%, 41%, 42%, …, 49%, 50%.) | ||||||||||||||||||
21 | As such, once you reach level 9999 you'll have gotten 9998 level-ups, so on average you'll gain 4499.1 times your base stat as level-up stat gains. | |||||||||||||||||||
22 | You can use stat growth boosting evilities on this: for example, a maxed-out Elite Four squad gives +100% stat growth (so 80% to 100% instead). | |||||||||||||||||||
23 | ||||||||||||||||||||
24 | HP base stat gain is identical to non-HP stats, except that you get a multiplier to your base HP based on your level. | |||||||||||||||||||
25 | From 100% at level 1 the multiplier increases by 7% per level until 331% at level 34. | |||||||||||||||||||
26 | It then increases by 4% per level until 463% at level 67, then increases by 1% per level until 800% at level 404. | |||||||||||||||||||
27 | (See the Level-up Stat Tests tab for details.) | |||||||||||||||||||
28 | HP Basic Stats seems to have no cap (or at least, none that's possible to reach); other Basic Stats cap at 10 million. | |||||||||||||||||||
29 | You gain 4499.1 times your base stat on average, and you want to reach 10 million; | |||||||||||||||||||
30 | thus you want an effective base stat gain of 2223 stats per level, which is only possible using stat growth boosts. | |||||||||||||||||||
31 | Thankfully, maxing out every single subclass (including the three DLC classes) gives you +1100 to all base stats, | |||||||||||||||||||
32 | and you can use the Elite Four squad to get +100% stat growth (as well as the Secret Trainer unique innocent - found on the Raised Flag - to get +10% if you're paranoid), | |||||||||||||||||||
33 | which should be more than enough to reach the non-HP Basic Stats cap of 10 million. | |||||||||||||||||||
34 | ||||||||||||||||||||
35 | Revised Stats | |||||||||||||||||||
36 | ||||||||||||||||||||
37 | This is gained through a lot of ways, though you're likely to use only one. | |||||||||||||||||||
38 | Stats gained through using shards, using extracts, going through the Chara World, stealing stats as a Thief… they all add to Revised Stats. | |||||||||||||||||||
39 | The HP cap is so high that I don't know it (supposedly it's 1 billion?), but all other stats cap at 10 million. | |||||||||||||||||||
40 | ||||||||||||||||||||
41 | Beyond Stat Limits | |||||||||||||||||||
42 | ||||||||||||||||||||
43 | This is only gained through equipping the Eclipse Power evility (earned from defeating Carnage Void Dark) and killing Item World bosses; | |||||||||||||||||||
44 | on every boss kill, the unit 'absorbs' 1/100 000 of the boss' stats. The bonus stats are kept even when the evility is unequipped. | |||||||||||||||||||
45 | What qualifies as a 'boss' is thankfully fairly lenient: Item Generals, Item Kings, Item Gods, Proto Darkdeath, invaders, mystery room enemies… | |||||||||||||||||||
46 | ||||||||||||||||||||
47 | The cap for Beyond Stat Limits stats is 1 billion HP and 30 million other stats… | |||||||||||||||||||
48 | …but you can't actually go from zero to cap directly. | |||||||||||||||||||
49 | Instead, the game divides it into 100 separate parts of 10 million HP and 0.3 million other stats; | |||||||||||||||||||
50 | once you reach this mini-cap, you then need to visit Chara World on Super Overlord difficulty, where a new NPC appears that increases the cap. | |||||||||||||||||||
51 | Thus, increasing the cap 99 times (tracked as "UNLIMITERS" on the unit info screen), | |||||||||||||||||||
52 | and filling all 100 parts, is how you eventually reach the total cap Beyond Stat Limits. | |||||||||||||||||||
53 | ||||||||||||||||||||
54 | (This takes forever. Don't aim to maxing it out.) | |||||||||||||||||||
55 | ||||||||||||||||||||
56 | ||||||||||||||||||||
57 | So in short: | |||||||||||||||||||
58 | HP cap | Others' cap | ||||||||||||||||||
59 | Basic Stats | ??? | 10 mil | |||||||||||||||||
60 | Revised Stats | 1000 mil? | 10 mil | |||||||||||||||||
61 | Beyond Stat Limits | 1000 mil | 30 mil | |||||||||||||||||
62 | ||||||||||||||||||||
63 | ||||||||||||||||||||
64 | ||||||||||||||||||||
65 | ||||||||||||||||||||
66 | Equipment stats are interesting, because you don't actually gain exactly an item's displayed stats. | |||||||||||||||||||
67 | Gained stats from an equip are dependent on any stat innocents on the equip, as well as the unit's stat aptitudes and weapon/armor mastery, and the number of Same Rarity bonuses. | |||||||||||||||||||
68 | In order of how they're applied: | |||||||||||||||||||
69 | ||||||||||||||||||||
70 | Main hand and offhand weapons | |||||||||||||||||||
71 | ||||||||||||||||||||
72 | A weapon in the main hand applies full stats, like armor; on the other hand, offhand weapons only give 1/20 of the weapon's stats, and also do not count for Same Rarity bonuses. | |||||||||||||||||||
73 | Having the Double Bladed Plus evility removes these restrictions for the offhand: they won't have the 1/20 reduction anymore, and they'll count for Same Rarity bonuses. | |||||||||||||||||||
74 | ||||||||||||||||||||
75 | When using Magichange, you add a fraction of the monster's stats (without any equipment stats or +stats% boosts on the monster) to the final stats of the weapon; | |||||||||||||||||||
76 | by default this is 5% of the monster's stats for regular Magichange, and 3% for the second monster's stats for Dual Magichange. | |||||||||||||||||||
77 | ||||||||||||||||||||
78 | Stat innocents | |||||||||||||||||||
79 | ||||||||||||||||||||
80 | Putting a stat innocent on a weapon/armor changes the displayed stat (by +1 to the stat per innocent level), | |||||||||||||||||||
81 | but this is technically misleading: stat innocents on an offhand weapon aren't actually given the 1/20 reduction. | |||||||||||||||||||
82 | ||||||||||||||||||||
83 | Aptitude | |||||||||||||||||||
84 | ||||||||||||||||||||
85 | Every character has their own stat aptitudes, usually hovering around 100% at first. | |||||||||||||||||||
86 | Reincarnating a unit into the same class gives +5% to all aptitudes, and reincarnating into a different class gives +1% (up to a total of +25%); | |||||||||||||||||||
87 | otherwise, the only way to permanently gain aptitudes is by going through the Chara World a bunch. | |||||||||||||||||||
88 | All aptitudes cap at 300%. | |||||||||||||||||||
89 | ||||||||||||||||||||
90 | Aptitude is essentially the base modifier to an equip's displayed stats: | |||||||||||||||||||
91 | if you have 120% ATK aptitude (and 0 sword mastery and no same-rarity bonuses), then a 10 000 ATK sword will give you +12 000 ATK. | |||||||||||||||||||
92 | ||||||||||||||||||||
93 | Mastery | |||||||||||||||||||
94 | ||||||||||||||||||||
95 | The letter next to a weapon/armor's mastery is misleading; it only determines how quickly mastery levels are gained, and those are what is actually important. | |||||||||||||||||||
96 | Having weapon/armor mastery effectively gives an additive bonus to aptitude, based on mastery level: | |||||||||||||||||||
97 | 1% per level until 40 mastery | (so +40% at 40) | ||||||||||||||||||
98 | then | 2% per level until 70 mastery | (so +100% at 70) | |||||||||||||||||
99 | then | 3% per level until 90 mastery | (so +160% at 90) | |||||||||||||||||
100 | then | 4% per level until 100 mastery | (so +200% at 100) | |||||||||||||||||
101 | ||||||||||||||||||||
102 | Thus, if you have 120% ATK aptitude and 70 sword mastery's +100% (with no same-rarity bonuses), then a 10 000 ATK sword will give you +22 000 ATK. | |||||||||||||||||||
103 | ||||||||||||||||||||
104 | Same Rarity Bonus | |||||||||||||||||||
105 | ||||||||||||||||||||
106 | Putting on multiple equips that are of Rare rarity, or multiple that are Legendary, or multiple that are Epic, gives those equips a Same Rarity bonus. | |||||||||||||||||||
107 | Same Rarity bonus is actually simply yet another additive bonus to aptitude! | |||||||||||||||||||
108 | The bonus depends on the rarity in question: matching Rare gives +2%, matching Legendary gives +4%, and matching Epic gives +5%. | |||||||||||||||||||
109 | Two equips of same rarity gives you one bonus to the two equips, three equips of same rarity gives you two bonuses, four equips of same rarity gives you three bonuses, | |||||||||||||||||||
110 | and five matching equips of same rarity (with the Double Bladed Plus evility so that the offhand counts fully) gives all five equips four times the bonus. | |||||||||||||||||||
111 | ||||||||||||||||||||
112 | Thus, if you have 120% ATK aptitude and 70 sword mastery's +100% with four legendary items' same-rarity bonus of (+4%*3), then a 10 000 ATK sword will give you +23 200 ATK. | |||||||||||||||||||
113 | ||||||||||||||||||||
114 | ||||||||||||||||||||
115 | So in short, this is the formula for effective equipment stats: | |||||||||||||||||||
116 | EffectiveStatGain = [(BaseStat * OffhandReduction) + StatInnocents] * [Aptitude + MasteryBonus + SameRarityBonus] | |||||||||||||||||||
117 | where | - BaseStat is the final stat of the equip, as displayed without innocents; | (see Item World Mechanics for how equipment final stats work) | |||||||||||||||||
118 | - OffhandReduction is 1/20 if the weapon is in offhand, or 1 otherwise; | |||||||||||||||||||
119 | - StatInnocents is the sum of the levels of any innocents that give bonuses for the given stat; | |||||||||||||||||||
120 | - Aptitude is the aptitude for the given stat; | |||||||||||||||||||
121 | - MasteryBonus is a bonus dependent on the mastery for the equip's weapon/armor type; | |||||||||||||||||||
122 | - SameRarityBonus is a bonus dependent on having multiple matching-rarity equips. | |||||||||||||||||||
123 | ||||||||||||||||||||
124 | ||||||||||||||||||||
125 | ||||||||||||||||||||
126 | ||||||||||||||||||||
127 | So… how high would the usual postgame unit's stats go? | |||||||||||||||||||
128 | ||||||||||||||||||||
129 | Let's assume the unit has capped Basic Stats and Revised Stats but has no Beyond Stat Limits (thus a base 20 million in some non-HP stat). | |||||||||||||||||||
130 | A softcapped equip (level 500, 400 kill bonus, capped base stats) has 2 000 980 non-HP stats, and you could equip two weapons and three armors (with four matching equips). | |||||||||||||||||||
131 | If you had capped aptitude of 300%, and capped 100 masteries, but didn't bother to use Double Bladed Plus and didn't use any stat innocents, then your final stat would be: | |||||||||||||||||||
132 | ||||||||||||||||||||
133 | FinalStat = BaseStat + EquipsStats | |||||||||||||||||||
134 | = 20 million | = 20 000 000 | (base stats) | |||||||||||||||||
135 | + ( (2 000 980 * 1 + 0) * [300% + 200% + 15%]) | + 10 305 047 | (mainhand weapon) | |||||||||||||||||
136 | + (2 000 980/20 * 500%) | + 500 245 | (offhand weapon) | |||||||||||||||||
137 | + (2 000 980 * 515%) | + 10 305 047 | (armor 1) | |||||||||||||||||
138 | + (2 000 980 * 515%) | + 10 305 047 | (armor 2) | |||||||||||||||||
139 | + (2 000 980 * 515%) | + 10 305 047 | (armor 3) | |||||||||||||||||
140 | ||||||||||||||||||||
141 | = 61 720 433 total | |||||||||||||||||||
142 | ||||||||||||||||||||
143 | … and thus this unit would only need just over +62% stats in order to reach the cap of 99 999 999! | |||||||||||||||||||
144 | ||||||||||||||||||||
145 | Huzzah! |
1 | |||||||||||||||||||||||
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2 | Item world: | ||||||||||||||||||||||
3 | Level | ||||||||||||||||||||||
4 | softcaps at 500, at that point you can pass a bill to increase it by another 500 (and so on, until the eventual hardcap 9999) | ||||||||||||||||||||||
5 | if you reach a floor that's a multiple of 100, and you increased level by at least 80 since the start/the last item god, then you'll find an Item God 2 (if available; once per item) | ||||||||||||||||||||||
6 | mainly increased by bonus gauge rewards (which become higher and more frequent the deeper in the item you are) | ||||||||||||||||||||||
7 | ninetails fortune-telling mystery room can also affect it | ||||||||||||||||||||||
8 | |||||||||||||||||||||||
9 | Item Rarity | ||||||||||||||||||||||
10 | 0-24 common, 25-49 rare, 50-99 legendary, 100 epic; each training bonus point is +1 to rarity too | ||||||||||||||||||||||
11 | you can use evilities to get +20 rarity when stealing or +30 rarity from chests, but note that this won't increase population or bill count if it would change the rarity type | ||||||||||||||||||||||
12 | +1 rarity per training bonus | ||||||||||||||||||||||
13 | +5 rarity from the Increase Rarity bill | ||||||||||||||||||||||
14 | |||||||||||||||||||||||
15 | Kill bonus | ||||||||||||||||||||||
16 | earned from killing enemies; soft-caps at 400, at which point its growth slows down immensely until the 550 cap | ||||||||||||||||||||||
17 | each time you kill an enemy you gain (1 + DifficultyStars) points, and the number of points required to reach a Kill Bonus of k (up to 400) is | ||||||||||||||||||||||
18 | 0.125 * k^2 + 150 * k | ||||||||||||||||||||||
19 | and then each additional Kill Bonus after that requires an additional 20 000 points, for a total of 3 080 000 points for 550 kill bonus (~146 667 kills on 20*). | ||||||||||||||||||||||
20 | |||||||||||||||||||||||
21 | Training bonus | ||||||||||||||||||||||
22 | earned from killing item generals/kings/gods, Darkdeath Evilman, invaders, mystery rooms… | ||||||||||||||||||||||
23 | 1 | Item General | floor _10, _20, _40, _50, _70, _80 | ||||||||||||||||||||
24 | 2 | Item King | floor _30, _60, _90 | ||||||||||||||||||||
25 | 3 | Item God | floor _00 | ||||||||||||||||||||
26 | 3 | Proto Darkdeath | random from Mr. Egg, or in a rare mystery room | ||||||||||||||||||||
27 | 1 | Invaders | random every floor | ||||||||||||||||||||
28 | 1 | Mystery rooms | random after every floor | ||||||||||||||||||||
29 | |||||||||||||||||||||||
30 | Item assembly bills | ||||||||||||||||||||||
31 | item starts with 1 bill if common, 2 if rare, 3 if legendary | ||||||||||||||||||||||
32 | get one more per killed Item King/Item God/Proto Darkdeath | ||||||||||||||||||||||
33 | can only pass certain bills for an item after reaching certain levels | ||||||||||||||||||||||
34 | Increase [stat] a Little | Rank*10000 | (applies 1 training bonus, then flat +1 to base stat) | ||||||||||||||||||||
35 | Increase [stat] | Rank*30000 | (applies 3 training bonuses, then flat +3 to base stat) | ||||||||||||||||||||
36 | Increase [stat] a Lot | Rank*50000 | (applies 5 training bonuses, then flat +5 to base stat) | ||||||||||||||||||||
37 | level 20: | Increase Jump Ability | Rank*3000 | (max 4 times) | |||||||||||||||||||
38 | Increase Movement Ability | Rank*20000 | (max 3 times) | ||||||||||||||||||||
39 | (weapons only) | Increase Attack Range | Rank*20000 | ||||||||||||||||||||
40 | (weapons only) | Increase Counter Attacks | Rank*8000 | (max 5 times) | |||||||||||||||||||
41 | (weapons only) | Increase Critical Rate | Rank*6000 | (max 5 times) | |||||||||||||||||||
42 | Increase POP level | Rank*2000 | (max 8 slots) | ||||||||||||||||||||
43 | Increase Rarity [by 5] | Rank*10000 | (max 100 rarity) | ||||||||||||||||||||
44 | once every 500 levels: | Raise Max Item Level | 9999999 | (max level 9999) | |||||||||||||||||||
45 | |||||||||||||||||||||||
46 | |||||||||||||||||||||||
47 | |||||||||||||||||||||||
48 | |||||||||||||||||||||||
49 | List of regular innocents | List of unique innocents | |||||||||||||||||||||
50 | Innocent name | Softcap | Hardcap | Effect (per level) | Innocent name | Default weapon | Effect | ||||||||||||||||
51 | Dietician | 50 000 | n/a | +1 HP | Burner | various weapons | Give non-elemental attacks Fire element | ||||||||||||||||
52 | Master | 50 000 | n/a | +1 SP | Blower | various weapons | Give non-elemental attacks Wind element | ||||||||||||||||
53 | Gladiator | 50 000 | n/a | +1 ATK | Freezer | various weapons | Give non-elemental attacks Ice element | ||||||||||||||||
54 | Sentry | 50 000 | n/a | +1 DEF | Revenge Booster | Research weapons | Gain 20% revenge gauge at start of map | ||||||||||||||||
55 | Tutor | 50 000 | n/a | +1 INT | Overclocker | Axel Gear | Unit becomes flying (and change movement animation to teleports) | ||||||||||||||||
56 | Physician | 50 000 | n/a | +1 RES | |||||||||||||||||||
57 | Marksman | 50 000 | n/a | +1 HIT | 45 Degree Angler | TV | Recover status when performing a normal attack | ||||||||||||||||
58 | Coach | 50 000 | n/a | +1 SPD | Watermelon Smasher | Watermelon | When attacking, +50% to damage and [cap accuracy at 50%] | ||||||||||||||||
59 | Ambusher | Pie | Targets will not counter attack | ||||||||||||||||||||
60 | Muscleman | 50 000 | n/a | +1 ATK, +1 HP | Town Crier | Tennis Racket | Increase counter attacks by 5. | ||||||||||||||||
61 | Sprinter | 50 000 | n/a | +1 ATK, +1 SPD | Sun Bather | Sunflower | 50% chance to inflict Sleep with an attack. | ||||||||||||||||
62 | Nerd | 50 000 | n/a | +1 INT, +1 SP | Joke Slapper | Paper Fan | 50% chance to inflict Amnesia with an attack | ||||||||||||||||
63 | Hard Worker | 50 000 | n/a | +1 ATK, +1 INT | Caregiver | Umbrella | Reduce damage from magic attacks by 20% | ||||||||||||||||
64 | Patient | 50 000 | n/a | +1 DEF, +1 RES | Personal Trainer | Fresh Sardine | Reverse the damage during a normal attack. | ||||||||||||||||
65 | Pugilist | 50 000 | n/a | +1 ATK, +1 HIT | Secret Trainer | Raised Flag | Boost stat increase when levelling up by 10%. | ||||||||||||||||
66 | Sniper | 50 000 | n/a | +1 HIT, +1 SPD | Combo Maker | Leek | Boosts number of normal attacks by 1. | ||||||||||||||||
67 | Utilitarian | Tri-Colored Mochi | Recover 5% of your SP at the end of your turn. | ||||||||||||||||||||
68 | Alchemist | 100 | 100 | +1% poison infliction chance | Habitual Licker | Flute | 25% of damage inflicted by an attack is also inflicted to SP. | ||||||||||||||||
69 | Hypnotist | 100 | 100 | +1% sleep infliction chance | Love Therapist | Bouquet | 25% chance to inflict Charm status with an attack. | ||||||||||||||||
70 | Witch Doctor | 100 | 100 | +1% paralysis infliction chance | All Digger | Shovel | Increase damage by 30% when attacking from behind. | ||||||||||||||||
71 | Amnesiac | 100 | 100 | +1% amnesia infliction chance | Rubber | Push Broom | During a normal attack, cure target's ailments and stat drops. | ||||||||||||||||
72 | Drainer | 100 | 100 | +1% weaken infliction chance | Howler | Mic | 50% chance to inflict Paralysis with an attack | ||||||||||||||||
73 | Shrinker | 100 | 100 | +1% shrink infliction chance | Mana Robber | Paintbrush | Increase Mana earned by 10% with a normal attack. | ||||||||||||||||
74 | Charmer | 100 | 100 | +1% charm infliction chance | Wuss | Road Sign | Decrease physical attack damage [dealt? taken?] by 20%. | ||||||||||||||||
75 | Blood Pumper | Fire Flag | Increase stats by 30% when HP is below 30%. | ||||||||||||||||||||
76 | Professional | 100 | 100 | +1% crit damage | Spear Fisherman | Harpoon | Recover 3% of HP when performing a normal attack. | ||||||||||||||||
77 | Sand Thrower | Peace Sign | Reduce target's HIT by 50% with a normal attack. (3 turns) | ||||||||||||||||||||
78 | Pharmacist | 100 | 100 | +1% poison resistance | Gourmet Chef | Spork | Recover 30% of HP when defeating an enemy with a normal attack. | ||||||||||||||||
79 | Coffee Maker | 100 | 100 | +1% sleep resistance | Kinder Gardener | Tambourine | Decrease damage received by 10%. | ||||||||||||||||
80 | Medicine Man | 100 | 100 | +1% paralysis resistance | Berry Picker | Flower Wreath | Raise the chances of a Team Attack to 100%. | ||||||||||||||||
81 | Psychologist | 100 | 100 | +1% amnesia resistance | Balanced Dieter | Balance Toy | All element and weapon resistances will be 0. | ||||||||||||||||
82 | Toxicologist | 100 | 100 | +1% weaken resistance | Indoor Fighter | Hanger | Increase all aptitudes by 20%. | ||||||||||||||||
83 | Expander | 100 | 100 | +1% shrink resistance | Rainbow Warrior | Rainbow | Increase all element resistances, except star, by 50%. | ||||||||||||||||
84 | Pastor | 100 | 100 | +1% charm resistance | Mogul | Folding Fan | Increase Bonus Gauge rate by 5%. | ||||||||||||||||
85 | Hostage Negotiator | Megaphone | Increase chance defeated enemies will surrender by 30%. | ||||||||||||||||||||
86 | Firefighter | 100 | 100 | +1 fire resistance | Watersport Athlete | Squirt Gun | Increase water element damage by 20% when attacking. | ||||||||||||||||
87 | Aeronaut | 100 | 100 | +1 ice resistance | Secret Spice Chef | Curry | Randomly increase one stat by 10% when attacking. (3 turns) | ||||||||||||||||
88 | Cyrophile | 100 | 100 | +1 wind resistance | Tag Champion | Chopstick Gun | When attacking, enemy units will have 1 or more HP remaining. | ||||||||||||||||
89 | Incubator | Chicken | Increase chance Mr. Egg appears when defeating an enemy by 5%. | ||||||||||||||||||||
90 | Boxing Coach | 20 | 20 | +1 fist resistance | Slide Tackler | Banana | After attacking, decrease target's mobility by 1. (3 turns) | ||||||||||||||||
91 | Fencing Coach | 20 | 20 | +1 sword resistance | Punisher | Toy Hammer | Reduce target's HP by 1/3 with a normal attack from behind. | ||||||||||||||||
92 | Spear Teacher | 20 | 20 | +1 spear resistance | Sweet Tempter | Lollipop | Recover 5% of your HP at the end of your turn. | ||||||||||||||||
93 | Archery Coach | 20 | 20 | +1 bow resistance | Cat Burglar | Kitty Paw Stick | 30% chance to steal from defeated enemy. | ||||||||||||||||
94 | Marksman Coach | 20 | 20 | +1 gun resistance | Chalkboard Scraper | Guitar | 25% chance to inflict Weaken status with an attack. | ||||||||||||||||
95 | Lumberjack Coach | 20 | 20 | +1 axe resistance | Sumo Wrestler | Referee Fan | Increase the ATK of all ally monster units on the map by 10%. | ||||||||||||||||
96 | Staff Twirler | 20 | 20 | +1 staff resistance | No.1 Man | Trophy | Increase stats by 1% of adjacent ally units' stats. | ||||||||||||||||
97 | Monster Trainer | 20 | 20 | +1 monster weapon resistance | Bug King | Beetle | Increase Throw Range by 1. | ||||||||||||||||
98 | Juicer | Meat Shank | Increase chance of being the target of enemy attacks. | ||||||||||||||||||||
99 | Broker | 300 | 300 | +1% HL gained | Homeopathic Healer | Toy-on-a-Stick | After being attacked, reduce attacker's ATK by 30%. (3 turns) | ||||||||||||||||
100 | Statistician | 900 | 900 | +1% EXP gained | Flyer | Balloon | Movement type becomes flying. | ||||||||||||||||
101 | Manager | 300 | (?) 1900 | +1% Mana gained | Boomerang Hunter | Coiling Stick | Decrease chance of being the target of enemy attacks. | ||||||||||||||||
102 | Instructor | 1900 | 1900 | +1% Weapon Mastery gained | Pacifier | Fried Shrimp | 25% chance to inflict Shrink status with an attack. | ||||||||||||||||
103 | Mentor | 1900 | 1900 | +1% Skill experience gained | |||||||||||||||||||
104 | |||||||||||||||||||||||
105 | |||||||||||||||||||||||
106 | |||||||||||||||||||||||
107 | |||||||||||||||||||||||
108 | Source: | ||||||||||||||||||||||
109 | |||||||||||||||||||||||
110 | Item formulas | ||||||||||||||||||||||
111 | |||||||||||||||||||||||
112 | Base stats | ||||||||||||||||||||||
113 | |||||||||||||||||||||||
114 | Each time a training bonus is gotten, base stat is updated accordingly: | (note that HP gets two training bonuses instead of one) | |||||||||||||||||||||
115 | NewBase = | CurrentBase * (1 + Rank/25 000) + SingleStatInnocents/100 000 | (where carnage items get a bonus +100 rank in this formula) | ||||||||||||||||||||
116 | so let's do some math! | TargetBase = | Base * (1 + Rank/25 000)^TrainingBonus | ||||||||||||||||||||
117 | HP's base stat cap is 20 000 000 | ln (TargetBase) = | ln (Base) + ln [(1 + Rank/25 000)^TrainingBonus] | ||||||||||||||||||||
118 | Others' base stat cap is 99 999 | ln (TargetBase) - ln (Base) = | TrainingBonus * ln (1 + Rank/25 000) | ||||||||||||||||||||
119 | TrainingBonus = | ln (TargetBase/Base) / ln (1 + Rank/25 000) | |||||||||||||||||||||
120 | so if rank is 140 and there are no innocents and you don't pass bills, then | ||||||||||||||||||||||
121 | TrainingBonus = | 179.07096 * ln (TargetBase / Base) | |||||||||||||||||||||
122 | Final stat formula | ||||||||||||||||||||||
123 | |||||||||||||||||||||||
124 | FinalStat = | [Base * (1 + LevelMultiplier + KillBonus/100) + S * Level] * (1 + Rarity/100) | |||||||||||||||||||||
125 | |||||||||||||||||||||||
126 | where S is | The game has an invisible counter that goes up each time you kill an enemy in the Item World: | Kill Bonus | points | |||||||||||||||||||
127 | 1 if the base stat is positive | it increases by (1 + stars) points per kill, so a 20* kill is worth 21 points. | 1 | 151 | |||||||||||||||||||
128 | 0 if the base stat is zero | Then the total number of points required for a Kill Bonus of k (up to 400) is: | 2 | 301 | |||||||||||||||||||
129 | -1 if the base stat is negative (ie., HIT/SPD on axes) | 0.125 * k^2 + 150 * k | 3 | 452 | |||||||||||||||||||
130 | so you'd need 80 000 points from kills (~3810 kills on 20*). | 200 | 35000 | ||||||||||||||||||||
131 | where LevelMultiplier is (per level): | 398 | 79501 | ||||||||||||||||||||
132 | 4% before LV 10; | (so 40% at LV 10) | Above 400 each additional kill bonus needs another 20 000 points; | 399 | 79751 | ||||||||||||||||||
133 | then | 3% before LV 30; | (so 100% at LV 30) | you thus need a total of 3 080 000 points for 550 kill bonus (~146 667 kills on 20*). | 400 | 80000 | |||||||||||||||||
134 | then | 2% before LV 85; | (so 210% at LV 85) | Source: | |||||||||||||||||||
135 | then | 1% before LV 250; | (so 375% at LV 250) | ||||||||||||||||||||
136 | then | 0.5% before LV 500; | (so 500% at LV 500) | ||||||||||||||||||||
137 | then | 0.02% before LV 1000; | (so 510% at LV 1000) | ||||||||||||||||||||
138 | then | 0.01% before LV 9999; | (so 599.99% at LV 9999) | ||||||||||||||||||||
139 | (might need some testing after LV 2200) | ||||||||||||||||||||||
140 | |||||||||||||||||||||||
141 | Example: | ||||||||||||||||||||||
142 | Trapezohedron (all base stats start positive) with capped base stats at rarity 100, and softcaps of level 500, kill bonus 400: | ||||||||||||||||||||||
143 | [20 000 000 * (1 + 500% + 400/100) + 1 * 500] + ( 1 + 100/100) = | 400 001 000 HP | |||||||||||||||||||||
144 | [99 999 * (1 + 500% + 400/100) + 1 * 500] + ( 1 + 100/100) = | __2 000 980 in other stats | |||||||||||||||||||||
145 | Trapezohedron (all base stats start positive) with capped base stats at rarity 100, and hardcaps of level 9999, kill bonus 550: | ||||||||||||||||||||||
146 | [20 000 000 * (1 + 599.99% + 550/100) + 1 * 9999] + ( 1 + 100/100) = | 500 015 998 HP | |||||||||||||||||||||
147 | [99 999 * (1 + 599.99% + 550/100) + 1 * 9999] + ( 1 + 100/100) = | __2 519 953 in other stats | |||||||||||||||||||||
148 | |||||||||||||||||||||||
149 | With no levels and no kill bonus, the final stats formula simplifies to: | ||||||||||||||||||||||
150 | Stat = Base * (1 + Rarity/100) | ||||||||||||||||||||||
151 | So if you wanted to know the base stats of rank 40 items that are only available with rarity 50 and above, then use the formula! | ||||||||||||||||||||||
152 | Base = Stat / (1 + Rarity/100) | ||||||||||||||||||||||
153 | |||||||||||||||||||||||
154 | So for example, a Carnage Trapezohedron's base stats are… | ||||||||||||||||||||||
155 | HP | 181 432 | which would take | (179.07096 * ln(20 000 000 / 181 432))/2 ≈ | 422 training bonuses to cap | ||||||||||||||||||
156 | Other | 33 572 | which would take | 179.07096 * ln(99 999 / 33 572) ≈ | 196 training bonuses to cap | ||||||||||||||||||
157 | Hi! |
1 | Source | Evility Name | # | Description | Notes |
---|---|---|---|---|---|
2 | |||||
3 | Each character starts with one main, non-removable unique evility (according to their class), and you can unlock three more unique evility slots: | ||||
4 | one from a postgame Strategy Assembly bill, one from killing the carnage Prinny overlord with the character, and one from killing carnage Void with the character. | ||||
5 | (In addition, the six story protagonists gain a second main unique evility through plot progress.) | ||||
6 | |||||
7 | You can temporarily give a monster's main unique evility (or both main evilities, if it's Usalia) to a humanoid through Magichange, though note that stacking multiple copies has no additional effect. | ||||
8 | Any character can buy a generic class' unique evility from the Skill Shop by mastering the corresponding subclass; thus unique evilities on humanoid unique characters are indeed unique. | ||||
9 | |||||
10 | Killia | War Demon | U | Increase stats by 2% with every attack. | Only regular attacks? Any attack? Any action? |
11 | Destructive Power | U | Increase ATK during Revenge mode by 100%. | ||
12 | Seraphina | Queen's Temper | U | Increase damage dealt to male units by 50%. | |
13 | Unrequited Love | U | Increase stats by 25% when Killia is on the map. | ||
14 | Red Magnus | Super Crush | U | Decrease DEF of target unit during an attack by 50%. | Defense adjustment? |
15 | Heart of a Leader | U | Increase stats by units in the same squad x 3%. | So yes, being in a full Foot Soldier squad gives him +80%. | |
16 | Christo | Tactician | U | Adjacent ally unit's accuracy becomes 100% and evasion becomes 25%. | 100% accuracy removes Nicks! Does not bypass self-capped accuracy. |
17 | Superlative Ally | U | Increase ATK of adjacent ally unit by 20% of your INT. | Adds to attack stats before attack adjustment, and works even at stat cap. | |
18 | Usalia | Anti-Bully Aura | U | Decrease damage taken by you or adjacent ally units by adjacent ally units x 10%. | |
19 | Precious People | U | Increase ATK by adjacent ally units x 20%. | Attack adjustment. | |
20 | Zeroken | Flowing Water | U | Increase evasion by enemy units within 2 panels x 10%. | |
21 | Underdog Bravery | U | Increase damage dealt to higher level enemy units by 50%. | Equal and/or higher level. | |
22 | Goldion | Fighting Aura | U | The movement of enemy units within 3 panels become 1. | |
23 | Majorita | Queen of Coffins | U | Increase ATK by units defeated x 10%. | |
24 | Void | Swift Strategy | U | Increase Revenge Gauge by 20% at the beginning of the stage. | Does not stack with unique innocent Revenge Booster? |
25 | Asagi | Main Character R. | U | Increase ATK by 50% when attacking an Overlord. | Only counts units with Overlord in their title? |
26 | |||||
27 | Laharl | Overlord's Dignity | U | Increase stats by 10% per unit defeated. | |
28 | Etna | Sadistic | U | When target has full health, increase damage dealt by 50%. | |
29 | Flonne | Love Field | U | Decrease damage taken by ally units by ally units x 1%. (Max 20%) | |
30 | Sicily | Li'l Sis Aura | U | Decrease damage taken from elemental attacks by 75%. | ...Damage adjustment? |
31 | Girl Laharl | Overlord's Dignity | U | Increase damage dealt by 20% when attacking. | So… only regular attacks? |
32 | Pleinair | Idol Assist | U | Increase stats of ally units on the map by 10%. | |
33 | Valvatorez | Absorption | U | Absorb 20% of the defeated unit's stats. | Temporary; supposedly bypasses regular stat caps!? |
34 | Fenrich | Tyrant's Slave | U | Within 5 panels of Valvatorez, increase stats by panels moved closer x 10%. | |
35 | Artina | Angel Glitter | U | Increase stats of adjacent male ally units by 20%. | |
36 | Fuka | Dream Girl | U | Increase ATK of specials by 10%, and decrease damage taken from specials by 20%. | |
37 | Desco | Final Boss Setting | U | Increase ATK by ally units within 2 panels x 10%. | |
38 | Emizel | Death Spell | U | 20% chance to deathblow when using magic. | |
39 | Nisa | Nippon Ichi | U | Increase stats by every 10 hours of Disgaea 5 played x 1%. | |
40 | Mao | Live Experiment | U | Increase damage dealt by allies within 3 panels by 20% and enemies by 20%. | Only enemies within 3 panels, and it's +20% damage taken. |
41 | Raspberyl | Hello Throw | U | Increase stats by distance thrown this turn x 5%. (Receive counts) | |
42 | Salvatore | G Master | U | Increase stats by 30% when gun is equipped. | |
43 | Almaz | Hero's Proof | U | Against Overlords, increase ATK by 40%, and decrease damage taken by 30%. | |
44 | Sapphire | Robust | U | When HP is under 50%, increase ATK and DEF by 50%. | |
45 | Metallia | Swamp Witch | U | Once per stage, when taking lethal damage, use 50% of SP and retain 1 HP. | And also vice-versa, can spend 50% HP to retain 1 SP! |
46 | Adell | Indomitable Fist | U | When attacking with a fist or unique skill, attack with it again. | |
47 | Rozalin | Queen Glitter | U | Increase ATK of male ally units on the map by 20%. | |
48 | Axel | Obvious Tendency | U | Increase stats of female ally units on the map by 5%. | |
49 | Zetta | Badass Overlord | U | Increase ATK by 10%, plus 1% for every 10000 Reincarnation Lv. (Max 100%) | So +100% at 900,000 stored levels. Attack adjustment. |
50 | Pram | Punishing Prophecy | U | Deal damage to a random enemy unit at end of turn. | Element-less damage; 115% skill power, uses mainhand's stats. |
51 | Petta | Badass Daughter | U | Increase ATK of adjacent ally Overlord units by 30%. | |
52 | Overlord Priere | Bundle Attack | U | Increase damage dealt by empty panels in the attack range x 10%. | |
53 | |||||
54 | Warrior | Wild Cry | U | Increase stats by adjacent enemy unit x 15%. | |
55 | Valkyrie | Assault Attack | U | Increase damage dealt by panels moved x 10%. | There's a glitch to easily max this out at +200%; see bottom of Damage Boosts. |
56 | Magician | Magic Bundle | U | Special skill power increased by 30%, but 50% more SP used. | Attack adjustment. |
57 | Witch | Magic Moderation | U | 50% less SP used for skills. | |
58 | Martial Artist | Fury | U | Increase ATK by # of counter attacks x 25%. | |
59 | Fight Mistress | Rapid Movement | U | Increase evasion rate by panels moved x 3%. (Max 64%) | |
60 | Clergy | Medical Heal | U | Cure all ailments when using healing magic. | |
61 | Cleric | Expert Hands | U | Increase effect of healing magic by 100%. | |
62 | Thief | Thief Skills | U | Multiply the success rate of stealing by 2. | Normally it caps at 50%; with this, success rate caps at 99%. |
63 | Maid | Efficient Work | U | Once per turn, you can use an item after completing your actions. | Can also use an item before an action. |
64 | Archer | Support Attack | U | Attack an enemy unit within range when an ally unit attacks it. | |
65 | Gunner | Assist | U | Register attack to give subsequent ally units 100% accuracy. | |
66 | Ninja | Mirage | U | Increase evasion rate by 50% when attacked from an adjacent panel. | |
67 | Lady Samurai | Bushido | U | Increase damage dealt by 50% when attacking a single unit. | |
68 | Armor Knight | Hero's Shield | U | When defending, protect ally units from attacks. | Only triggers three times per turn? |
69 | Magic Knight | Elemental Force | U | Reflect element value onto elemental attacks. | Attack adjustment; only applies for positive elemental resistance. |
70 | Celestial Host | Angel Song | U | Increase ATK of adjacent ally units by 25%. | |
71 | Professor | Medical Insertion | U | Multiply effect of support magic by 2. | Buffs cap at +100%; debuffs aren't multiplied? |
72 | Wrestler | Pro Tosser | U | When performing a throw without moving, it will not count as an action. | |
73 | Pirate | Acceleration Shot | U | Increase damage dealt by panels between the unit and target x 15%. | |
74 | Sage | Mass Blaster | U | Increase damage dealt by targets of the attack x 10%. | |
75 | Dark Knight | Ripple Impact | U | When attacking adjacent enemies deal damage to enemies adjacent to target. | Spreads 1/2 of final damage to adjacent enemies (1/2 again, etc.); only attributes kills to bottom unit of tower. |
76 | Asagi | Unstable Settings | U | Evility randomly changes every turn. | The next six evilities are the random ones, and cannot be permanently picked. |
77 | |||||
78 | Next Game's Main | u | Increase stats by 100%. | ||
79 | Idol | u | Increase stats of ally units on the map by 10%. | ||
80 | Desperate | u | Critical rate becomes 100% when attacking or being attacked. | ||
81 | Depression | u | Increase movement by 5. | ||
82 | Mini | u | Evade attacks at the rate of 50%. | Christo's Tactician overcomes this. | |
83 | Prinny | u | Explode when thrown. | ||
84 | |||||
85 | Prinny | Explosive Body | U | Explode when thrown, dealing damage to a range of 2 equal to 50% of Max HP. | Some common evilities can change this range/damage. |
86 | Imp | Bullying | U | Increase damage dealt to lower level enemy units by 30%. | Same-level enemies also count; neutral units do not count. |
87 | Orc | Group Strategy | U | Increase stats by ally units within 2 panels x 5%. | |
88 | Rabbit | Benefits of Gaea | U | Increase damage dealt when attacking from higher elevation by 30%. | Does it trigger when at equal elevation? |
89 | Fairy | Magic Creation | U | Recover 10% SP at end of turn. | |
90 | Sludge | Gel Body | U | Decrease non-elemental damage taken by 50%. | |
91 | Slumber Cat | Weakening Aura | U | Decrease damage taken from humanoid units by 30%. | |
92 | Winged Warrior | Spreading Miasma | U | Increase chance to inflict ailments & stat drops to enemy units on the map by 30%. | |
93 | Undead | Predation | U | When dealing damage with attacks, recover 10% HP. | Only regular attacks? |
94 | Shroom | Shroom Power | U | Decrease stats of adjacent female enemy units by 20%. | |
95 | Flora Beast | Sweet Aroma | U | Ally units within 2 panels recover 20% HP at end of turn. | |
96 | Felynn | Final Blow | U | When attacking, if target unit's HP is under 10%, attack again. | Only triggers once per action; works if at least one target out of many is. |
97 | Sea Angel | Lovely Song | U | Increase stats of all ally units on the map by 3%. | |
98 | Succubus | Sexy Aura | U | Decrease stats of adjacent male enemy units by 20%. | |
99 | Chimera | Evil Eye | U | Decrease stats of enemy units on the map by 5%. | |
100 | Nether Noble | Greedy Disposition | U | Increase stats by money owned x 3%. | Actually 3% per digit of money owned; caps at +39%. |
101 | Bear | Rage Charge | U | Increase ATK by attacks received x 5%. | For some reason, it also procs on curry's HP and SP regen effect… Doesn't proc on evade. |
102 | Dragon King | Anti-Element | U | Decrease resistances of adjacent units to all elements except star by 30%. | |
103 | Nine-Tails | Good Fortune | U | Increase stats by Bonus Gauge level x 5%. | |
104 | Twin Dragon | Twin Heads | U | When attacking without moving, attack again. | Entering/leaving base panel counts as not moving; throwing counts as moving. |
105 | Horseman | Immortal Body | U | Decrease physical attack damage taken by 50%. | Attacks that target DEF? Or all non-spells? |
106 | |||||
107 | Celestial Hostess | Angel Protection | U | Decrease damage taken by ally units within 3 panels by 5%. (Max 30%) | Decreases only for allies within 3 panels; needs multiple evilities to reach 30%. |
108 | Kunoichi | Flame Haze | U | When an attack targets over 2 units, evasion rate becomes 50%. | |
109 | Sorcerer | Cursed Dance | U | Increase damage enemy units on the map take by 3%. | |
110 | |||||
111 | |||||
112 | Every character starts with five common evility slots; you unlock seven more common evility slots by levelling up (so you'd have 12 at level 9999), | ||||
113 | five more by clearing Chara World and choosing the evility slot bonus, and three more by killing Miss Evil in Chara World on Super Overlord difficulty three times, for a total of 20 common evility slots. | ||||
114 | |||||
115 | Unique characters can buy any of their common evilities from the Skill Shop at any time; to buy generic class' common evilities, you need to reach certain subclass ranks. | ||||
116 | Thankfully the list is already ordered: the first generic evility is from filling in one subclass star/reaching rank 2, the second evility is from filling in two stars/reaching rank 3, etc. | ||||
117 | You can also get various common evilities from Chara World (in which case they have an associated minimum difficulty in which to find them and/or create an evility scroll), or from certain squads. | ||||
118 | On top of that, you can create a common evility scroll in Chara World and directly teach an evility to any other character, which allows you to spread unique characters' common evilities. | ||||
119 | |||||
120 | Killia | Close Combatant | 3 | Decrease damage taken from adjacent units by 20%. | |
121 | Muscle Increase | 2 | Increase ATK by 10%. | ATK is the actual ATK stat here; counts as a +stats% boost and cannot pass 100%. | |
122 | Fatal Hit | 4 | Increase Critical Rate by 10%. | ||
123 | Bolster Spirit | 4 | Increase Revenge Gauge gain of ally units on the map by 1%. | +1% for any gain? 1.01x any gain? | |
124 | Reliable Ally | 5 | Increase ATK during combos by 100%. | ||
125 | Seraphina | Search Coin | 3 | If unit is on the map when clearing the stage, receive bonus HL based on unit's Lv. | |
126 | Dynamic Vision | 2 | Increase HIT by 10%. | ||
127 | Dream Invitation | 3 | Increase chance adjacent male units will surrender. | ||
128 | Reverse Harem | 4 | Increase stats by male ally units on the map x 5%. | Only works if no other female ally units? | |
129 | Life and Death | 4 | Deathblow all Charmed or Controlled units. | ||
130 | Red Magnus | Muscle Power | 2 | When attacking normally, increase ATK by 30%. | |
131 | Iron Body | 2 | Increase DEF by 10%. | DEF is the actual DEF stat here; counts as a +stats% boost and cannot pass 100%. | |
132 | Abandon Knowledge | 3 | Increase ATK by 30%, but INT & RES become 1. | ATK is the actual ATK stat here; counts as a +stats% boost and cannot pass 100%. | |
133 | One Hit Victory | 4 | Increase stats by 10% when defeating an enemy who had full HP. | ||
134 | Battle Mania | 4 | Increase stats by enemy units within 2 panels x 5%. | ||
135 | Christo | Cool and Calm | 3 | As long as unit doesn't move, increase INT & RES by 20%. | |
136 | Fountain of Facts | 2 | Increase INT by 10%. | INT is the actual INT stat here; counts as a +stats% boost and cannot pass 100%. | |
137 | Eye For Discovery | 3 | If unit is on the map when clearing the stage, receive an item. | ||
138 | Battle of Wits | 3 | Physical defense is based on RES. | ||
139 | Analyzer | 4 | Decrease damage taken from skills that were previously used on the stage by 30%. | ||
140 | Usalia | I Love Curry | 3 | After using Curry, increase ATK by 30%. (Lasts 3 turns) | Temporary spell buff; also makes you immune to damage for 3 turns!? |
141 | Mystic Protection | 2 | Increase RES by 10%. | RES is the actual RES stat here; counts as a +stats% boost and cannot pass 100%. | |
142 | Status Guard | 3 | Stats will not decrease by more than 90%. | As in, won't go lower than -10%? | |
143 | Death Resistance | 4 | Deathblows will not occur on any units on the map. | ||
144 | Bunny Ear Radar | 5 | Evade attacks from any direction at the rate of 50%. | ||
145 | Zeroken | Retreat Technique | 3 | When moving after an attack, increase movement by 2. | |
146 | Reflexes | 2 | Increase SPD by 10%. | SPD is the actual SPD stat here; counts as a +stats% boost and cannot pass 100%. | |
147 | Ambition | 3 | If unit is on the map when clearing the stage, all ally units on the map earn EXP. | ||
148 | Sonic Charge | 4 | Increase Critical Rate by panels moved x 3%. | ||
149 | Kamikaze | 4 | Increase critical damage dealt by 100% if target unit's SPD is higher than yours. | Actually "if target unit's SPD is strictly lower than yours". | |
150 | Goldion | Mastered Fist | 4 | Increase all weapon resistances by 20% when fist is equipped. | Actually "all aptitudes". |
151 | Breath of Life | 2 | Increase Max HP by 10%. | Notable since +stats% doesn't affect HP. | |
152 | Immovable Fist | 4 | If unit doesn't move, increase damage dealt by 50% on next turn. | ||
153 | Heavy Armor | 3 | Increase DEF by 50%, but cannot be lifted. | (DEF is defense adjustment.) | |
154 | Pressure | 5 | Decrease Revenge Gauge of enemy units by 10% at beginning of turn. | ||
155 | Majorita | Evil Spirit | 4 | Decrease effects of enemy unit's healing magic by 50%. | |
156 | Mental Discipline | 2 | Increase Max SP by 10%. | Notable since +stats% doesn't affect SP. | |
157 | Malicious Reflect | 3 | Inflict 10% of damage taken to attacker. | ||
158 | Curse Reversal | 3 | When inflicted with an ailment, inflict attacker with the same ailment. | ||
159 | Lich Deimos | 6 | Once per stage, revive inside the Base Panel after being defeated. | ||
160 | Void | Magic Enhancement | 3 | Increase all stats by 5%. | |
161 | Violence | 6 | Increase stats by 50%, but only earn 50% EXP. | ||
162 | Death Glare | 5 | Paralyze adjacent enemy units at end of turn. | ||
163 | Loner Power | 5 | Increase stats by 50% when there are no ally units on the map. | ||
164 | Plunder Power | 5 | Absorb 5% of a defeated enemy unit's stats. | Temporary? Revised stats boost? | |
165 | Asagi | Bullet Set | 3 | Execute one additional normal attack when gun is equipped. | |
166 | Dual Wielding | 2 | Increase ATK by 20% when guns are equipped as both main and sub weapons. | ||
167 | Close-Up Shot | 2 | Damage dealt to adjacent unit increased by 50% when gun is equipped. | Only if mainhand? Or does offhand also count? | |
168 | Sky High | 4 | Movement type becomes Flying type. | ||
169 | Never Give Up | 4 | During a Combo, will perform another attack. (Up to 3 times) | ||
170 | |||||
171 | Warrior | Muscle Mastery | 2 | HP Aptitude increased by 10%. | |
172 | Power Axe | 2 | Increase damage dealt by 10% when axe is equipped. | Mainhand axes only. | |
173 | Fighting Instinct | 3 | Revenge Gauge gain increased by 50%. | So… 1.5x the gain? | |
174 | Shaking Excitement | 4 | Increase stats by enemy units on the map x 3%. | Also works in Chara World! | |
175 | Super Guts | 4 | For every 5% of HP lost, decrease damage taken by 5%. (Max 50%) | ||
176 | Valkyrie | Defense Mastery | 2 | DEF Aptitude increased by 10%. | |
177 | Effort | 3 | Increase EXP earned from higher level enemy units by 50%. | ||
178 | Pierce | 1 | When attacking normally, damage dealt can't be dispersed to multiple enemy units. | ||
179 | Start Dash | 4 | Increase movement by 3 when leaving the Base Panel. | ||
180 | Hit and Away | 5 | When defeating an unit after moving, you can move once again. | Only allows for extra movement; does not give an extra action? | |
181 | Magician | Casting Mastery | 2 | INT Aptitude increased by 10%. | |
182 | Magic Training | 2 | Increase Skill EXP earned when using skills by 100%. | Need to test how this interacts with the cheat shop… | |
183 | Enlarge | 3 | Increase magic range by 2, but 50% more SP used. | ||
184 | Lights of Life | 3 | When remaining SP is insufficient, use HP for skills instead. | Does it use up remaining SP first? Or would it only spend HP? | |
185 | Over Limit | 5 | Special skill power increased by 50%, but SP drains by 10% each turn. | Attack adjustment. | |
186 | Witch | Mind Mastery | 2 | SP Aptitude increased by 10%. | |
187 | Expand | 3 | Increase magic range by 1. | ||
188 | Damage Convert | 3 | Increase INT by 10% when damaged by skills. | Does this count as a stats% buff? Would it not help if you had +100%? | |
189 | Magic Collection | 4 | Recover 10% of Max SP when defeating an enemy unit with a skill. | 10% per enemy unit defeated. | |
190 | Overflowing Magic | 5 | When remaining SP is 50% or less, increase damage dealt from skills by 30%. | Attack adjustment; only when SP is over 50%. | |
191 | Martial Artist | Grappler | 2 | Decrease damage taken from counter attacks by 50%. | |
192 | Retribution | 3 | Increase number of counters by 2. | ||
193 | Blasting Fist | 3 | After attacking with a fist weapon, decrease target unit's DEF by 10%. | Stats debuff? Defense adjustment? | |
194 | Counter Chance | 4 | Increase critical rate of counter attacks by 50%. | ||
195 | Forced Counter | 5 | When attacking, forces enemy to counter attack. (Max 20) | ||
196 | Fight Mistress | Chi Charging | 3 | Increase attack range for normal attacks by 1 panel(s) when fist is equipped. | |
197 | Impromptu | 1 | Team attack chance increased by 50%. | ||
198 | No-miss Counter | 4 | Counter attacks will never miss. | ||
199 | Smash Hit | 4 | Increase damage dealt by skills that relocate the target by 30%. | ||
200 | Counter Dodge | 5 | Evade all counter attacks. | ||
201 | Clergy | Healing Hands | 2 | Increase EXP earned when using healing magic by 200%. | |
202 | Staff Rebellion | 3 | Damage of normal attacks is based on RES when staff is equipped. | Mainhand. Staves normally use ATK and DEF; with this they use RES and RES. | |
203 | Light Salvation | 3 | When using healing magic, you will also recover 30% of Max HP. | ||
204 | Staff of Healing | 3 | Reverse damage dealt by normal attacks when staff is equipped. | ||
205 | Light Protection | 5 | Increase DEF & RES of target unit by 20% when healing. (Lasts 3 turns) | ||
206 | Cleric | Resist Mastery | 2 | RES Aptitude increased by 10%. | |
207 | Res Arrows | 3 | Damage of normal attacks is based on RES and HIT when bow is equipped. | Mainhand. Normally use ATK/HIT and DEF; with this they use RES/HIT and DEF. | |
208 | Heart of Affection | 3 | Increase RES by 10% when using healing magic to heal units to max HP. | Buffs the target? Or the user? | |
209 | Vital Arrow | 3 | Reverse damage dealt by normal attacks when bow is equipped. | ||
210 | Advanced Healing | 5 | When using healing magic, heal target unit an additional 25% of their max HP. | ||
211 | Thief | Dodge Mastery | 2 | SPD Aptitude increased by 10%. | |
212 | Bomb Trainer | 2 | Increase explosive damage of thrown barrels by half of the barrel's HP. | Normally 50% of barrel max HP, with this it's 100%. Works even if barrel (from Thief with evility) is detonated by other explosions instead of thrown. | |
213 | Evade Danger | 2 | Nullify explosive damage. | ||
214 | Lucky Finger | 3 | Increase the Item Rank by 1 when defeating treasure chests. | Unknown how it would work for special equips that skip ranks… | |
215 | Treasure Hunter | 5 | 30% chance to generate a treasure chest when defeating an enemy unit. | Are the chests of a certain rank/rarity? | |
216 | Maid | Know How to Use It | 3 | Increase healing item effect by 100%, and attack item damage by 50%. | |
217 | Cannon for an Arm | 4 | Increase the range of consumable items by 2. | ||
218 | Relaxing Tea | 2 | When using healing items, unit will also recover 20% of Max SP. | The user? Or the target? | |
219 | Winning Lottery | 2 | 30% chance to obtain a consumable item when using it. | …What? | |
220 | Licensed Caregiver | 3 | When using a healing item, the range of its effect will be expanded. | 5-panel + shape instead of a 1-panel target, all with full effect. | |
221 | Archer | Hit Mastery | 2 | HIT Aptitude increased by 10%. | |
222 | Bow Range | 3 | Attack range increased by 1 panel(s) when bow is equipped. | Main hand only? | |
223 | Arrow in the Knee | 3 | After an attack, decrease SPD of target unit by 10% when bow is equipped. | Does it stack? For how long? | |
224 | Fly Swatter | 3 | Increase ATK by 100% when attacking flying units. | Attack adjustment. | |
225 | Support Fire | 5 | Increase damage dealt by support attacks by 50%. | ||
226 | Gunner | Hawk Eye | 3 | When attacking an enemy more than 3 panels away, accuracy becomes 100%. | Being exactly 3 panels away also counts. |
227 | Sniping | 3 | Attack range increased by 2 panel(s) when gun is equipped. | Main hand only? | |
228 | Second Attack | 4 | Increase ATK by 30% when performing Combos or Team Attacks. | ||
229 | Flying Bullets | 3 | Attack range is limitless when gun is equipped. | Is actually "not limited to only the four directions, diagonals now included". | |
230 | Marking | 4 | Register attack to increase accuracy of subsequent ally units by 25%. | ||
231 | Ninja | Sharp Eye | 2 | Increase critical rate by 5%. | |
232 | Sasuke | 3 | Increase movement by 1, and jump power by 12. | ||
233 | Feint | 4 | Cancel out the enemy's counter attack. | ||
234 | Assassination | 4 | Increase damage dealt by 30% when attacking from behind. | Damage adjustment. | |
235 | Secret Recon | 4 | Increase movement by 5, but Max HP becomes 1. | ||
236 | Lady Samurai | Mind's Eye | 3 | Nullify any attack revisions when attacked from the side or behind. | Is this only accuracy? Only ignore side/back damage bonus? Both? |
237 | Head-to-Head | 4 | Increase damage dealt by 30% when attacking enemy units from the front. | ||
238 | Euthanasia | 4 | Normal attack will deathblow targets with less than 25% HP. | ||
239 | Duelist | 4 | Increase damage dealt by 50% when attacking if target's class is unique on map. | Actually "unique in their squad". | |
240 | To the Death | 5 | Increase ATK by 100%, but decrease DEF by 100% during Revenge Mode. | Adjustments. ATK buff is also only during Revenge Mode. | |
241 | Armor Knight | Synch Guard | 3 | When defending, decrease damage taken by adjacent ally unit by 10%. | Defense adjustment? Boost is for adjacent allies only, and not the user? |
242 | Advance Guard | 4 | When defending, decrease damage taken by 50%. | Defense adjustment? | |
243 | Hold the Line | 4 | When defending, enemy units cannot enter within 2 panels of this unit. | …Kinda unclear. | |
244 | Swift Stance | 4 | When defending, always counter attack. (Max 20 times) | ||
245 | Defensive Stance | 4 | Always defends when attacked from the front of side. | ||
246 | Magic Knight | Elemental Rise | 3 | Increase resistance to all elements except star by 25%. | |
247 | Mana Blade | 3 | When attacking normally, increase INT by 20% when sword is equipped. | …Useless? No weapons' regular attacks use INT, doesn't affect spells… | |
248 | Oracle Sword | 3 | When attacking normally, recover 5% of Max SP. | ||
249 | Spirit Protection | 4 | Increase resistances of all ally units on the map to all elements except star by 10%. | ||
250 | Spirit Gun | 4 | When making a non-element attack, add element of unit's highest resistance. | Takes priority over unique innocents; fire->wind->ice->star? Only way to add star element to non-elemental attacks? | |
251 | Celestial Host | Blessing of Love | 3 | Increase recovery for ally units within 2 panels by 70%. | Any allies nearby gain 1.7x healing? Only for healing from the user? |
252 | Angel Majesty | 4 | Decrease DEF of adjacent enemy units by 20%. | ||
253 | Guardian Angel | 4 | Increase DEF of ally unit in front by 100%. | ||
254 | All Range + | 4 | Increase attack and magic range of adjacent ally units by 1. | ||
255 | Angel Leadership | 4 | Increase ATK of adjacent units by 50% if allies fill all adjacent panels. | Attack adjustment. | |
256 | Professor | Research Desire | 2 | Increase EXP earned when using support magic by 200%. | …What even is EXP earned by support magic in the first place? |
257 | Chemical Reaction | 3 | When using support magic, increase one stat that wasn't enhanced by 30%. | For 3 turns? | |
258 | Tension Booster | 4 | When using support magic, increase target unit's Revenge Gauge by 10%. | Also includes support unique skills. | |
259 | Effective Delivery | 4 | The effect of support magic will last 3 more turn(s). | ||
260 | Demon Researcher | 5 | Increase stats of the Magichange weapons by 15%. | Needs to be on humanoid unit; only affects Magichange bonus stats. | |
261 | Wrestler | Attack Mastery | 2 | ATK Aptitude increased by 10%. | |
262 | Power Throw | 4 | Increase throw range by 2. | Does it stack with unique innocent Bug King? Is there a total cap? | |
263 | Vacuum Lift | 4 | Increase lift range by 2. | …Does any unit have an initial lift range higher than 1? | |
264 | Standing Suplex | 4 | When lifting an enemy, decrease damage taken by 30%. | Damage adjustment? | |
265 | Captain Tower | 3 | Increase damage dealt by tower attacks and tower skills by 50%. | ||
266 | Pirate | Demonic Marksman | 4 | HIT & SPD Aptitudes increased by 30%. | |
267 | Plunder | 4 | 30% chance to acquire equipment from defeated enemy units. | Does not count as stealing for evilities that give bonuses on stolen equipment. | |
268 | Explorer | 2 | If unit is on map when clearing a floor, increase chance of a Mystery Room. | Apparently +20%, and stacks. | |
269 | Gun Fight | 4 | Decrease damage taken from units more than 3 panels away by 50%. | ||
270 | Adventuring Spirit | 5 | When clearing 3 Item World stages, increase the item's level by 1. (Doesn't stack) | Must clear, and not skip? Must the unit be deployed for the clear to count? | |
271 | Sage | Wisdom Incarnate | 4 | SP, INT, & RES Aptitudes increased by 20%. | |
272 | Magic Conversion | 4 | Every 2% of remaining SP increases INT by 1%. | ||
273 | Star Break | 3 | When making star element attacks, target enemy's star resistance becomes 0. | If it's already negative, it's also set to 0… | |
274 | Anti-Demon Decoy | 4 | Evade magic attacks at the rate of 50%. | ||
275 | Concentration | 6 | Increase damage of single target magic attacks by 100%. | Only elemental spells with "Magic:" in description? | |
276 | Dark Knight | Veteran Hero | 4 | HP, ATK, & DEF Aptitudes increased by 20%. | |
277 | Purgatory | 4 | Increase damage dealt by criticals by 50%. | ||
278 | In the Fight | 4 | Decrease damage taken from adjacent units by 50%. | ||
279 | Heavy Stance | 4 | Increase stats by 30%, but cannot be lifted. | ||
280 | Fighting Spirit | 5 | Increase ATK & DEF by 5% when attacking or being attacked. (Max 100%) | Doesn't proc if you evade? | |
281 | Asagi | Beetle Size | 4 | Evade attacks at the rate of 75%, but damage taken will be multiplied by 10. | So… explicitly x10. |
282 | Asagiri Power | 4 | Increase stats by corpses on the map x 5%. | ||
283 | Nature Muscle | 4 | HP Aptitude increased by 100%, but INT & RES Aptitudes decreased by 50%. | ||
284 | 8-Bit Giant | 4 | Once, when HP is under 50%, fully recover HP and become giant. | ||
285 | Robot Doll Body | 5 | Decrease stats by 50%, but all Equipment Aptitudes become 200%. | ||
286 | Dark Song | 5 | Increase stats of ally units on the map by 2%, decrease stats of enemy units by 2%. | ||
287 | Prinny | 1 HL | 2 | Healing fee at the hospital becomes 1 HL. | |
288 | Cross Bomber | 2 | When this unit explodes, it explodes in straight lines of 5 panels. | ||
289 | Through Adversity | 3 | Increase stats by 30% when inflicted with an ailment. | ||
290 | Focused Bomb | 3 | When this unit explodes, deals damage equal to 100% of HP. | ||
291 | Recycle Spirit | 5 | If this unit dies from exploding, the number of dispatched units recovers. | You get +1 dispatch but the unit stays dead. | |
292 | Imp | Poison Heal | 3 | Reverse damage dealt by poison. | So instead of __% damage every turn, regen __% every turn. How much? |
293 | Binding Dash | 3 | Multiply movement & SPD by 2 when paralyzed. | ||
294 | Elemental Reverse | 3 | Reverses elemental resistances. | Kicks in after all other resistance boosts, but before Convert Force… | |
295 | Weaken Life | 3 | Reverses the effect of weaken. | What is the effect? | |
296 | Isolation | 4 | Increase stats by 20% when not adjacent to any units. | ||
297 | Orc | Amnesic Blast | 2 | 50% chance to inflict amnesia when attacking normally. | |
298 | Axe Guard | 3 | Increase axe resistance by 20%. | ||
299 | Toady | 3 | Increase ATK by 20% when adjacent to a higher level ally unit. | Same level does not count; strictly higher-level. | |
300 | Mass Psyche | 4 | Increase stats by ally units on the map x 3%. | Only counts other ally units, not self. AI-controlled allies still count. | |
301 | Boar Charge | 4 | Increase ATK by 50%, but decrease HIT by 30%. | Attack adjustment; cap accuracy at 70% (but 100%-accuracy effects overwrite). | |
302 | Rabbit | Bunny Hop | 2 | Increase jump power by 48. | |
303 | Bow Guard | 3 | Increase bow resistance by 20%. | ||
304 | Hidden Valley | 3 | Increase ATK & SPD by current elevation x 1%. | Both are +stats% buffs. | |
305 | Lightning Speed | 3 | When HP is under 30%, increase movement by 2. | ||
306 | Fatal Slash | 4 | 30% chance to deathblow if target has a lower SPD. | Strictly lower? | |
307 | Fairy | Sleep Powder | 2 | 50% chance to inflict sleep when attacking normally. | |
308 | Staff Guard | 2 | Increase staff resistance by 20%. | ||
309 | Generate Pain | 3 | 50% of damage taken recovers SP. | ||
310 | Blessing Bell | 3 | Ally units fully recover when they level up. | Applies to both user and other ally units? | |
311 | Mind Break | 5 | 10% of damage dealt by an attack is also dealt to SP. | ||
312 | Sludge | Poisonous Matter | 2 | 50% chance to inflict poison when attacking normally. | |
313 | Knuckle Guard | 3 | Increase fist resistance by 20%. | ||
314 | Poison Gel | 4 | When attacked by an adjacent non-elemental attack, inflict poison on the attacker. | ||
315 | Weak Gel | 4 | When attacked by an adjacent non-elemental attack, inflict weaken on the attacker. | ||
316 | Impact Charge | 4 | Increase ATK by 10% every time attacked by a non-elemental attack. | Attack adjustment; caps at +200%. | |
317 | Slumber Cat | Sword Guard | 3 | Increase sword resistance by 20%. | |
318 | Softening Aura | 3 | Nullify damage taken from ally units. | ||
319 | Asleep Attack | 3 | Increase damage dealt to sleeping units by 100%. | ||
320 | Cat Step | 4 | Evade attacks from lower elevations at the rate of 50%. | Strictly lower? Can Christo bypass it? | |
321 | Kinship Awareness | 4 | Increase stats by units of the same class x 10%. | Is the unit itself included? Both allies and enemies? | |
322 | Winged Warrior | Paralysis Dust | 2 | 50% chance to inflict paralysis when attacking normally. | |
323 | Lance Guard | 3 | Increase spear resistance by 20%. | ||
324 | Poison Accelerator | 4 | Increase poison damage dealt to enemy units on map by 25%. | What is base poison damage? Is this additive or multiplicative? | |
325 | Lengthen Ailment | 4 | Status ailments will last 2 turns longer on enemy units. | What is default duration? | |
326 | Overdose | 4 | Increase damage dealt to unit inflicted with an ailment from an ailment skill by 60%. | Ailment can be from any souce, but the attack must also be able to inflict ailment. | |
327 | Undead | Rifle Guard | 3 | Increase gun resistance by 20%. | |
328 | Poison Chance | 3 | Increase damage dealt to poisoned units by 100%. | ||
329 | Undead | 4 | Increase defense by 50%, but reverse the recovery of healing magic. | Defense adjustment; does not affect passive regen. | |
330 | Regeneration | 4 | When attacked, recover HP equal to 30% of the damage taken. | ||
331 | Corpse Cannibal | 4 | Recover HP & SP by units defeated x 3% when defeating units. | ||
332 | Shroom | Listless Spores | 2 | 25% chance to inflict weaken when attacking normally. | |
333 | Self-Sacrifice | 4 | When defeated, increase Revenge Gauge of ally units on the map by 20%. | ||
334 | Macho Splendor | 4 | Decrease damage taken from female units by 30%. | ||
335 | Mushroom Doping | 4 | Increase one random stat by 20% at end of turn. (Lasts 3 turns) | ||
336 | Eryngi Fluid | 4 | 30% chance to obtain an SP recovery item when attacked by an enemy unit. | Depends on the map's current item bonus rank? | |
337 | Flora Beast | Prevention | 3 | Protect ally units within 3 panels from ailments. | |
338 | Herbal Therapy | 5 | Increase resistances of adjacent ally units to all elements except star by 50%. | ||
339 | Relaxation | 5 | Decrease SP consumption of adjacent ally units by 50%. | Is actually a 1/2 multiplier, and it stacks multiplicatively. | |
340 | Power Aroma | 4 | Increase ATK of ally units within 2 panels by 20% at end of turn. (Lasts 3 turns) | ||
341 | Leaf Shield | 4 | Increase DEF & RES of ally units within 2 by 30% at end of turn. (Lasts 3 turns) | ||
342 | Felynn | Exploding Punch | 3 | When attacking normally, deal damage to enemy units adjacent to target. | How much? Doesn't spread to allies, and doesn't spread if ally is target. |
343 | Team Formation | 4 | Increase damage dealt when joining a team attack by 100%. | ||
344 | Desperation | 4 | Increase ATK by 50%, but decrease DEF by 100%. | Attack and defense adjustments. | |
345 | Vendetta | 4 | 10% chance to deathblow target on counter attack. | ||
346 | Beyond the Future | 5 | If not defending, will counter attack before being attacked. (Max 5 times) | ||
347 | Sea Angel | Happy Song | 5 | Increase EXP earned by all ally units on the map by 30%. | |
348 | Fortune Song | 5 | Increase Mana earned by all ally units on the map by 30%. | ||
349 | Cute Song | 5 | Increase recovery amount of all ally units on the map by 50%. | Healing magic? Regen? | |
350 | Charmy Song | 5 | Increase team attack rate of all ally units on the map by 10%. | ||
351 | Lucky Song | 5 | Increase critical rate of all ally units on the map by 5%. | ||
352 | Succubus | Temptation | 2 | 25% chance to inflict charm when attacking normally. | |
353 | Punishing Punisher | 3 | Increase damage dealt to charmed units by 100%. | ||
354 | Bones Out | 4 | Decrease DEF of target unit by 30% when attacking. (Lasts 3 turns) | Any attack? | |
355 | Shame | 4 | Increase stats by male units on the map x 5%. | ||
356 | Charm Pheromones | 5 | Charm adjacent male enemy units at end of turn. | ||
357 | Chimera | Reduction Curse | 2 | 25% chance to inflict shrink when attacking normally. | |
358 | Lock Eyes | 3 | Decrease evasion rate of enemy units on the map by 20%. | So minimum accuracy is 20%? | |
359 | Grief Shout | 5 | When defeated, decrease DEF of enemy units by 30%. (Lasts 3 turns) | ||
360 | Day of Calamity | 4 | When attacking, chance to deathblow target equal to ailments on target x 10%. | ||
361 | Calamity Shield | 5 | Nullify damage from units that are inflicted with ailments. | ||
362 | Nether Noble | Brain Crusher | 3 | Increase damage dealt to amnesiac units by 100%. | |
363 | Golden Finger | 4 | Increase HL earned by 100% when defeating enemy units. | What's the base HL earned? | |
364 | Great Debater | 3 | Double the effect of bribery when proposing bills to the Dark Assembly. | ||
365 | Money Heal | 5 | Recover 20% HP at end of turn, but costs HL equal to HP recovered times 10. | ||
366 | Money Is Power | 5 | Increase damage dealt by 50%, but attacking costs damage dealt times 10 HL. | (Mistranslated? Test it.) | |
367 | Bear | Best Condition | 3 | Increase stats by 10% when HP is full. | |
368 | Wild Power | 3 | Increase max HP by 50%, but decrease INT & RES by 30%. | Notable because +stats% does not affect HP. | |
369 | Survival Instincts | 3 | Cannot be deathblowed. | ||
370 | Hunting | 4 | Fully recover HP & SP when defeating an enemy unit by attacking normally. | ||
371 | Power of Adversity | 4 | For every 10% of HP lost, increase damage dealt by 5%. | ||
372 | Dragon King | Crush | 3 | Increase damage dealt to shrunk units by 100%. | |
373 | Ruling Penetration | 3 | When opponent unit's HP is under 50%, evade attacks at the rate of 50%. | ||
374 | Protection Break | 4 | Element attacks weaken target's element attacks by 20%. (Lasts 3 turns) | Debuffs target's elemental resistance (-20). | |
375 | Element Charge | 4 | Increase damage of elemental attacks by uses of element attacks on the map x 5%. | Damage adjustment. Only works for future attacks of that same element. Elemental regular attacks get the buff but don't increase it? | |
376 | Attack Weakness | 4 | Increase damage dealt by 50% when exploiting target's negative element. | ||
377 | Nine-Tails | Punishment | 3 | Increase damage dealt to weakened units by 100%. | (That's "units with the Weaken ailment", not "units not at full HP"…) |
378 | Fluffy Barrier | 4 | Decrease damage taken by 50% when attacked from behind. | ||
379 | Geo Damage | 4 | When enemy units take Geo damage, deal damage equal to 15% of target's HP. | Is that added damage? Does it replace regular damage? | |
380 | Starlight | 5 | Increase star element damage dealt by units by 10% when targeting enemies. | ||
381 | Geo Protect | 4 | Nullify damage taken by ally units from Geo Effects and Geo Chains. | ||
382 | Twin Dragon | Dragon Treasure | 4 | Increase equipment effect by 20% when treasure is equipped. | |
383 | Imperial Wrath | 4 | When attacked with a critical, increase next attack's damage dealt by 100%. | Only triggers from enemy crits; only the next action, and counters count. | |
384 | Damage Cut | 4 | Nullify damage dealt that is less than 5% of Max HP. | ||
385 | King's Dignity | 4 | Increase damage dealt to boss units by 50%. | ||
386 | Double Attack | 4 | Increase damage dealt by 30% when attacking the same unit as the previous turn. | ||
387 | Horseman | Death Fang | 3 | Increase damage dealt to paralyzed units by 100%. | |
388 | Blood Insanity | 4 | When attacking an unit with HP under 50%, increase damage dealt by 30%. | [sic] | |
389 | Turbo Boost | 3 | Multiply movement by 2 for the next turn. | Only applies if you do not move on the current turn. | |
390 | Shield Dash | 4 | Decrease damage taken by panels moved x 1%. (Max 30%) | ||
391 | Combat High | 5 | Increase ATK by units defeated by allies x 10%. | ||
392 | Skill Shop/Demon | Poison Vaccine | 1 | Cannot be poisoned. | |
393 | Skill Shop/Demon | Paralysis Vaccine | 1 | Cannot be paralyzed. | |
394 | Skill Shop/Demon | Sleep Vaccine | 1 | Cannot be put to sleep. | |
395 | Skill Shop/Demon | Weaken Vaccine | 1 | Cannot be weakened. | |
396 | Skill Shop/Demon | Forget Vaccine | 1 | Cannot get amnesia. | |
397 | Skill Shop/Demon | Charm Vaccine | 1 | Cannot be charmed. | |
398 | Skill Shop/Demon | Shrink Vaccine | 1 | Cannot be shrunk. | |
399 | Skill Shop/Demon | Vaccine | 1 | Decrease chance of being afflicted with ailments by 50%. | |
400 | CW (Demon Lord) | Fire Body | 1 | Increase fire resistance by 25%. | |
401 | CW (Demon Lord) | Windy Body | 1 | Increase wind resistance by 25%. | |
402 | CW (Demon Lord) | Cool Body | 1 | Increase water resistance by 25%. | |
403 | CW (Demon Lord) | Kill With Fire | 6 | Decrease fire resistance for other units on the map by 15%. | |
404 | CW (Demon Lord) | Kill With Wind | 6 | Decrease wind resistance for other units on the map by 15%. | |
405 | CW (Demon Lord) | Kill With Water | 6 | Decrease water resistance for other units on the map by 15%. | |
406 | CW (Overlord) | Fire Management | 6 | Nullify fire element damage. | |
407 | CW (Overlord) | Wind Management | 6 | Nullify wind element damage. | |
408 | CW (Overlord) | Water Management | 6 | Nullify water element damage. | |
409 | Skill Shop/Demon | Fire Blessing | 1 | Increase fire element damage dealt by 10%. | |
410 | CW (Demon Lord) | Flame Blessing | 2 | Increase fire element damage dealt by 20%. | |
411 | CW (Overlord) | Lava Blessing | 3 | Increase fire element damage dealt by 30%. | |
412 | CW (Super Overlord) | Scorching Blessing | 4 | Increase fire element damage dealt by 40%. | |
413 | Skill Shop/Demon | Cold Blessing | 1 | Increase water element damage dealt by 10%. | |
414 | CW (Demon Lord) | Snow Blessing | 2 | Increase water element damage dealt by 20%. | |
415 | CW (Overlord) | Blizzard Blessing | 3 | Increase water element damage dealt by 30%. | |
416 | CW (Super Overlord) | Icic-Hell Blessing | 4 | Increase water element damage dealt by 40%. | |
417 | Skill Shop/Demon | Wind Blessing | 1 | Increase wind element damage dealt by 10%. | |
418 | CW (Demon Lord) | Gale Blessing | 2 | Increase wind element damage dealt by 20%. | |
419 | CW (Overlord) | Storm Blessing | 3 | Increase wind element damage dealt by 30%. | |
420 | CW (Super Overlord) | Hurricane Blessing | 4 | Increase wind element damage dealt by 40%. | |
421 | Skill Shop/Demon | Star Blessing | 1 | Increase star element damage dealt by 10%. | |
422 | CW (Demon Lord) | Meteor Blessing | 2 | Increase star element damage dealt by 20%. | |
423 | CW (Overlord) | Comet Blessing | 3 | Increase star element damage dealt by 30%. | |
424 | CW (Super Overlord) | Stellar Blessing | 4 | Increase star element damage dealt by 40%. | |
425 | CW (Demon) | Power Shot | 1 | Increase ATK by 10% when attacking normally. | Regular attacks plus counter attacks? |
426 | CW (Demon) | Piercing Shot | 3 | When attacking, deal damage to units between self and target. | How much damage? How does it work with diagonals? |
427 | CW (Overlord) | Mana Scarcity | 4 | Earn 30% of Mana, but Increase ATK by 50%. | Attack adjustment. |
428 | CW (Demon Lord) | Physical Boost | 3 | Increase damage dealt by physical attack skills by 15%. | Does it affect overloads? Evility passive attacks? |
429 | CW (Demon Lord) | Magical Boost | 3 | Increase damage dealt by magical attack skills by 15%. | Does it affect overloads? Evility passive attacks? |
430 | CW (Demon) | Ambush | 2 | Increase ATK by 20% on the turn unit is dispatched. | |
431 | CW (Demon Lord) | No Critical | 1 | When attacking, increase ATK by 10%, but will not critical. | |
432 | CW (Demon) | Gambler | 1 | Increase damage dealt by criticals by 100%, but 50% critical will deal 0 damage. | Is actually "by 50%"… |
433 | Skill Shop/Demon | Bad Trip | 2 | 10% chance to inflict poison, sleep, and paralysis when attacking normally. | |
434 | CW (Demon Lord) | Unstable Power | 1 | Increase stats by 50%, but decrease stats by 20% every turn. | Kicks in at end of turn; so 50%, then 30%, then 10%, etc. |
435 | CW (Demon Lord) | Convert Force | 1 | Decrease all element resistances by 50%, but increase stats by 25%. | Is actually "set resistances to -50". |
436 | CW (Demon) | Power of Bowls | 1 | For every Evility cost that is remaining, increase stats by 5%. | Only counts common evility slots. |
437 | CW (Overlord) | Boorish Counter | 2 | Will not counter attack, but increase stats by 20%. | |
438 | CW (Demon) | Red Power | 1 | Increase stats by 20% when on a red Geo Panel. | |
439 | CW (Demon) | Blue Power | 1 | Increase stats by 20% when on a blue Geo Panel. | |
440 | CW (Demon) | Yellow Power | 1 | Increase stats by 20% when on a yellow Geo Panel. | |
441 | CW (Demon) | Green Power | 1 | Increase stats by 20% when on a green Geo Panel. | |
442 | CW (Demon) | Purple Power | 1 | Increase stats by 20% when on a purple Geo Panel. | |
443 | CW (Demon) | Aqua Power | 1 | Increase stats by 20% when on an aqua Geo Panel. | |
444 | CW (Demon) | Taste of Victory | 1 | Increase stats by stage cleared times of the current map x 1%. | |
445 | CW (Demon) | MC Mastery | 2 | Increase stats of equipped Magichange weapon by 5%. | Needs to be on humanoid unit; only affects Magichange bonus stats. |
446 | CW (Demon) | Rabbit Lover | 1 | Increase stats by Rabbit units on the map x 5%. | |
447 | CW (Demon) | Insect Lover | 1 | Increase stats by Fairy units on the map x 5%. | |
448 | CW (Demon) | Motor Gang | 1 | Increase stats by Imp, Orc, and Horseman units on the map x 5%. | |
449 | CW (Demon) | Magic Bias | 2 | Decrease Max HP by 50%, but increase Max SP by 100%. | |
450 | Skill Shop/Demon | Revitalizing Power | 1 | Increase effects of healing magic on self by 25%. | |
451 | CW (Demon) | Improved Recovery | 2 | Increase effects of healing magic on self by 50%. | |
452 | CW (Demon Lord) | Medical Expertise | 3 | Increase effects of healing magic on self by 100%. | |
453 | CW (Overlord) | Treatment Testing | 4 | Increase effects of healing magic on self by 200%. | |
454 | CW (Demon) | Anti-Flat Chest | 1 | Increase evasion by 10% if unit has a flat chest. | If the attacking target has a flat chest? |
455 | CW (Demon) | Booster | 2 | Increase movement by 1. | |
456 | CW (Demon) | Safety | 4 | When attacked, hits will not be critical. | |
457 | CW (Demon) | Enemy Lure | 3 | Enemy units will prioritize attacking unit. | As in, the unit with this evility equipped. |
458 | CW (Demon) | Assassin's Soul | 3 | Nullify evasion increasing effects from an enemy unit's Evility. | |
459 | CW (Demon Lord) | Handicap | 2 | When attacking lower level enemy units, remaining HP becomes 1. | Does not work if enemy already has 1 HP. |
460 | CW (Demon Lord) | Magical Mini Craft | 2 | Decrease stats by 10%, but movement type becomes Flying type. | |
461 | CW (Demon) | Normal Soul | 3 | All elemental and weapon resistances become 0. | |
462 | CW (Demon) | Geo Heal | 3 | Reverse damage dealt to unit from Geo Effects and Geo Chains. | |
463 | CW (Demon Lord) | Master's Gaze | 3 | Movement of Level Fish becomes 1. | |
464 | CW (Demon) | Auto Recovery | 2 | Recover 5% HP at end of turn. | |
465 | CW (Demon) | Gourmet | 1 | Increase effects of recover items used on unit by 100%. | |
466 | CW (Demon Lord) | Hidden Blessing | 2 | Recover 10% HP when attacked from behind by adjacent unit. | |
467 | CW (Demon) | Treasure Hunter | 2 | When unit breaks a treasure chest, unit will be able to move again. | Only allows for extra movement; does not give an extra action. |
468 | CW (Overlord) | Bonus Boost | 3 | Increase Bonus Gauge gain by 10%. | Multiplicative? |
469 | CW (Overlord) | Image Change | 2 | Switch values of HP & SP, and ATK & INT. | SP cap is 99mil whereas HP is 99bil so kinda unsafe; switches final stats. |
470 | CW (Demon Lord) | Seal of Betrayal | 1 | Deathblow ally units. | |
471 | CW (Demon Lord) | Counter Knowledge | 1 | Increase # of counter attacks by 1. | |
472 | Skill Shop/Demon | Tough Guy | 1 | Increase HP Growth Rate by 10%. | |
473 | CW (Demon) | Extreme Tough Guy | 2 | Increase HP Growth Rate by 20%. | |
474 | CW (Demon Lord) | Intense Tough Guy | 3 | Increase HP Growth Rate by 40%. | |
475 | CW (Overlord) | Super Tough Guy | 4 | Increase HP Growth Rate by 80%. | |
476 | CW (Super Overlord) | Ultimate Tough Guy | 5 | Increase HP Growth Rate by 100%. | |
477 | Skill Shop/Demon | Hyper Guy | 1 | Increase SP Growth Rate by 10%. | |
478 | CW (Demon) | Extreme Hyper Guy | 2 | Increase SP Growth Rate by 20%. | |
479 | CW (Demon Lord) | Intense Hyper Guy | 3 | Increase SP Growth Rate by 40%. | |
480 | CW (Overlord) | Super Hyper Guy | 4 | Increase SP Growth Rate by 80%. | |
481 | CW (Super Overlord) | Ultimate Hyper Guy | 5 | Increase SP Growth Rate by 100%. | |
482 | Skill Shop/Demon | Mean Guy | 1 | Increase ATK Growth Rate by 10%. | |
483 | CW (Demon) | Extreme Mean Guy | 2 | Increase ATK Growth Rate by 20%. | |
484 | CW (Demon Lord) | Intense Mean Guy | 3 | Increase ATK Growth Rate by 40%. | |
485 | CW (Overlord) | Super Mean Guy | 4 | Increase ATK Growth Rate by 80%. | |
486 | CW (Super Overlord) | Ultimate Mean Guy | 5 | Increase ATK Growth Rate by 100%. | |
487 | Skill Shop/Demon | Dense Guy | 1 | Increase DEF Growth Rate by 10%. | |
488 | CW (Demon) | Extreme Dense Guy | 2 | Increase DEF Growth Rate by 20%. | |
489 | CW (Demon Lord) | Intense Dense Guy | 3 | Increase DEF Growth Rate by 40%. | |
490 | CW (Overlord) | Super Dense Guy | 4 | Increase DEF Growth Rate by 80%. | |
491 | CW (Super Overlord) | Ultimate Dense Guy | 5 | Increase DEF Growth Rate by 100%. | |
492 | Skill Shop/Demon | Smart Guy | 1 | Increase INT Growth Rate by 10%. | |
493 | CW (Demon) | Extreme Smart Guy | 2 | Increase INT Growth Rate by 20%. | |
494 | CW (Demon Lord) | Intense Smart Guy | 3 | Increase INT Growth Rate by 40%. | |
495 | CW (Overlord) | Super Smart Guy | 4 | Increase INT Growth Rate by 80%. | |
496 | CW (Super Overlord) | Ultimate Smart Guy | 5 | Increase INT Growth Rate by 100%. | |
497 | Skill Shop/Demon | Wise Guy | 1 | Increase RES Growth Rate by 10%. | |
498 | CW (Demon) | Extreme Wise Guy | 2 | Increase RES Growth Rate by 20%. | |
499 | CW (Demon Lord) | Intense Wise Guy | 3 | Increase RES Growth Rate by 40%. | |
500 | CW (Overlord) | Super Wise Guy | 4 | Increase RES Growth Rate by 80%. | |
501 | CW (Super Overlord) | Ultimate Wise Guy | 5 | Increase RES Growth Rate by 100%. | |
502 | Skill Shop/Demon | Agile Guy | 1 | Increase HIT Growth Rate by 10%. | |
503 | CW (Demon) | Extreme Agile Guy | 2 | Increase HIT Growth Rate by 20%. | |
504 | CW (Demon Lord) | Intense Agile Guy | 3 | Increase HIT Growth Rate by 40%. | |
505 | CW (Overlord) | Super Agile Guy | 4 | Increase HIT Growth Rate by 80%. | |
506 | CW (Super Overlord) | Ultimate Agile Guy | 5 | Increase HIT Growth Rate by 100%. | |
507 | Skill Shop/Demon | Fast Guy | 1 | Increase SPD Growth Rate by 10%. | |
508 | CW (Demon) | Extreme Fast Guy | 2 | Increase SPD Growth Rate by 20%. | |
509 | CW (Demon Lord) | Intense Fast Guy | 3 | Increase SPD Growth Rate by 40%. | |
510 | CW (Overlord) | Super Fast Guy | 4 | Increase SPD Growth Rate by 80%. | |
511 | CW (Super Overlord) | Ultimate Fast Guy | 5 | Increase SPD Growth Rate by 100%. | |
512 | Skill Shop/Demon | Study Lover | 1 | Increase EXP earned by 10%. | |
513 | CW (Demon) | Hard Worker | 2 | Increase EXP earned by 20%. | |
514 | CW (Demon Lord) | Study Nerd | 3 | Increase EXP earned by 40%. | |
515 | CW (Overlord) | Study Maniac | 4 | Increase EXP earned by 80%. | |
516 | CW (Super Overlord) | Genius Studier | 5 | Increase EXP earned by 100%. | |
517 | CW (Demon Lord) | Overlord Training | 1 | Decrease stats by 50%, but increase EXP earned by 50%. | |
518 | CW (Overlord) | Precocious Secret | 1 | When level is under 1000, increase EXP earned by 20%. | |
519 | Skill Shop/Demon | Mana Lover | 1 | Increase Mana earned by 50%. | |
520 | CW (Demon) | Mana Maniac | 2 | Increase Mana earned by 100%. | |
521 | CW (Demon Lord) | Mana Collector | 3 | Increase Mana earned by 200%. | |
522 | CW (Overlord) | Pro Mana Collector | 4 | Increase Mana earned by 300%. | |
523 | CW (Super Overlord) | Mana Master | 5 | Increase Mana earned by 500%. | |
524 | Skill Shop/Demon | Workshop Intern | 1 | Increase Class Proficiency earned by 10%. | |
525 | CW (Demon) | Career Training | 2 | Increase Class Proficiency earned by 20%. | |
526 | CW (Demon Lord) | Job Changer | 3 | Increase Class Proficiency earned by 40%. | |
527 | CW (Overlord) | Pro Job Changer | 4 | Increase Class Proficiency earned by 80%. | |
528 | CW (Super Overlord) | Career Master | 5 | Increase Class Proficiency earned by 100%. | |
529 | Skill Shop/Demon | Gear Maintenance | 1 | Increase all Equipment Aptitudes by 3%. | |
530 | CW (Demon) | Gear Repair | 2 | Increase all Equipment Aptitudes by 5%. | |
531 | CW (Demon Lord) | Gear Trainer | 3 | Increase all Equipment Aptitudes by 10%. | |
532 | CW (Overlord) | Gear Sales Rep | 4 | Increase all Equipment Aptitudes by 15%. | |
533 | CW (Super Overlord) | Gear Master | 5 | Increase all Equipment Aptitudes by 20%. | |
534 | Skill Shop/Demon | Fist Tutor | 1 | Weapon Mastery grade for fists becomes C. | |
535 | CW (Demon) | Fist Coach | 2 | Weapon Mastery grade for fists becomes B. | |
536 | CW (Demon Lord) | Fist Master | 3 | Weapon Mastery grade for fists becomes A. | |
537 | CW (Overlord) | Fist Guru | 4 | Weapon Mastery grade for fists becomes S. | |
538 | Skill Shop/Demon | Sword Tutor | 1 | Weapon Mastery grade for swords becomes C. | |
539 | CW (Demon) | Sword Coach | 2 | Weapon Mastery grade for swords becomes B. | |
540 | CW (Demon Lord) | Sword Master | 3 | Weapon Mastery grade for swords becomes A. | |
541 | CW (Overlord) | Sword Guru | 4 | Weapon Mastery grade for swords becomes S. | |
542 | Skill Shop/Demon | Spear Tutor | 1 | Weapon Mastery grade for spears becomes C. | |
543 | CW (Demon) | Spear Coach | 2 | Weapon Mastery grade for spears becomes B. | |
544 | CW (Demon Lord) | Spear Master | 3 | Weapon Mastery grade for spears becomes A. | |
545 | CW (Overlord) | Spear Guru | 4 | Weapon Mastery grade for spears becomes S. | |
546 | Skill Shop/Demon | Bow Tutor | 1 | Weapon Mastery grade for bows becomes C. | |
547 | CW (Demon) | Bow Coach | 2 | Weapon Mastery grade for bows becomes B. | |
548 | CW (Demon Lord) | Bow Master | 3 | Weapon Mastery grade for bows becomes A. | |
549 | CW (Overlord) | Bow Guru | 4 | Weapon Mastery grade for bows becomes S. | |
550 | Skill Shop/Demon | Gun Tutor | 1 | Weapon Mastery grade for guns becomes C. | |
551 | CW (Demon) | Gun Coach | 2 | Weapon Mastery grade for guns becomes B. | |
552 | CW (Demon Lord) | Gun Master | 3 | Weapon Mastery grade for guns becomes A. | |
553 | CW (Overlord) | Gun Guru | 4 | Weapon Mastery grade for guns becomes S. | |
554 | Skill Shop/Demon | Staff Tutor | 1 | Weapon Mastery grade for staves becomes C. | |
555 | CW (Demon) | Staff Coach | 2 | Weapon Mastery grade for staves becomes B. | |
556 | CW (Demon Lord) | Staff Master | 3 | Weapon Mastery grade for staves becomes A. | |
557 | CW (Overlord) | Staff Guru | 4 | Weapon Mastery grade for staves becomes S. | |
558 | Skill Shop/Demon | Axe Tutor | 1 | Weapon Mastery grade for axes becomes C. | |
559 | CW (Demon) | Axe Coach | 2 | Weapon Mastery grade for axes becomes B. | |
560 | CW (Demon Lord) | Axe Master | 3 | Weapon Mastery grade for axes becomes A. | |
561 | CW (Overlord) | Axe Guru | 4 | Weapon Mastery grade for axes becomes S. | |
562 | Skill Shop/Demon | Power Tutor | 1 | Weapon Mastery grade for ATK monster weapons becomes C. | |
563 | CW (Demon) | Power Coach | 2 | Weapon Mastery grade for ATK monster weapons becomes B. | |
564 | CW (Demon Lord) | Power Master | 3 | Weapon Mastery grade for ATK monster weapons becomes A. | |
565 | CW (Overlord) | Power Guru | 4 | Weapon Mastery grade for ATK monster weapons becomes S. | |
566 | Skill Shop/Demon | Medal Tutor | 1 | Weapon Mastery grade for INT monster weapons becomes C. | |
567 | CW (Demon) | Medal Coach | 2 | Weapon Mastery grade for INT monster weapons becomes B. | |
568 | CW (Demon Lord) | Medal Master | 3 | Weapon Mastery grade for INT monster weapons becomes A. | |
569 | CW (Overlord) | Medal Guru | 4 | Weapon Mastery grade for INT monster weapons becomes S. | |
570 | Skill Shop/Demon | Armor Tutor | 1 | Weapon Mastery grade for armor becomes C. | |
571 | CW (Demon Lord) | Armor Coach | 2 | Weapon Mastery grade for armor becomes B. | |
572 | CW (Overlord) | Armor Master | 3 | Weapon Mastery grade for armor becomes A. | |
573 | CW (Super Overlord) | Armor Guru | 4 | Weapon Mastery grade for armor becomes S. | |
574 | CW (Demon Lord) | Geologist | 2 | When researching Netherworlds, you'll find new Netherworlds easily. | |
575 | CW (Demon Lord) | Archeologist | 2 | When researching Netherworlds, you'll find rare items easier. | Increased rarity? Increased rank? |
576 | CW (Demon Lord) | Invader | 2 | When researching Netherworlds, increase stats by 50%. | |
577 | CW (Demon) | Number Padding | 3 | When defeating quest targets, add 1 to the defeated target amount. | Add 1 per battle? Per group of targets? Just flat-out double target amount? |
578 | CW (Demon) | Gender Bender | 1 | Switch gender of unit. | How does this interact with flat chests? |
579 | CW (Demon Lord) | Braggart | 1 | Increase ATK by 50% [except] during battle, Chara World, and research expeditions. | |
580 | CW (Demon) | Invalid | 1 | Multiply the Hospital's recovery and revival counts by 2. | When healing the specific unit only? |
581 | CW (Demon) | Super Jump | 1 | When controlling unit in the pocket Netherworld, increase jumping power. | Normally related to unit level, this just sets it to the cap as if level 9999. |
582 | CW (Demon) | Bounty Hunter | 1 | Increase damage dealt to stray Lost Army or other Netherworld Army by 30%. | |
583 | CW (Demon Lord) | Board Killer | 2 | Increase ATK by 50% when attacking Lucky Boards. | |
584 | CW (Demon Lord) | Bottle Breaker | 1 | Deathblow Bottlemails. | |
585 | CW (Overlord) | Board Freak | 1 | Increase Bonus when defeating Lucky Boards by 50%. | What is the default bonus? Only bonus gauge increase? |
586 | CW (Demon Lord) | Gum Eater | 1 | Increase recovery effect of Mint Gum by 10000%, but it won't become ABC Gum. | |
587 | CW (Demon Lord) | Damage Reward | 3 | 100% of the damage taken will be deducted from your HL instead. | Mistranslated? 100% of damage dealt is added to HL? |
588 | CW (Demon Lord) | Life Insurance | 1 | Obtain HL when defeated by non-ally units. | How much? |
589 | CW (Demon) | Alter Sound System | 1 | When controlling unit at the base, you can change some system sounds. | |
590 | CW (Overlord) | Mascot's Feelings | 1 | When in the pocket Netherworld, you will appear as a Lucky Board. | |
591 | CW (Demon) | Bottle's Feelings | 1 | When in the pocket Netherworld, you will appear as a Bottlemail. | |
592 | CW (Demon) | Fish's Feelings | 1 | When in the pocket Netherworld, you will appear as a Level Fish. | |
593 | CW (Demon) | Bird's Feelings | 1 | When in the pocket Netherworld, you will appear as a Mr. Egg. | |
594 | |||||
595 | Ability Squad (5) | Unity | 2 | Team Attack chance becomes 100%. | Cannot make a scroll for this. |
596 | Ability Squad (15) | Aggression | 3 | Increase ATK by 75% when attacking normally. | Cannot make a scroll for this. |
597 | Ability Squad (30) | Magichange Reform | 2 | Modify stats of Magichange weapons based on weapon it changed to. | Cannot make a scroll for this. What does this even mean? |
598 | Ability Squad (50) | Double Bladed | 5 | You will be able to dual wield with main weapon and sub weapon. | Cannot make a scroll for this. Sub weapon has 1/2 stats instead of 1/20; attacks with two different weapons use the target's lower resistance for calculations. |
599 | Ability Squad (75) | Cross Formation | 2 | Increase Magichange range by 2. | Cannot make a scroll for this. On monster. |
600 | Ability Squad (105) | Bond of Souls | 2 | Increase Magichange turn limit by 3. | Cannot make a scroll for this. On humanoid; regular is 3 -> 6, Dual is 2 -> 5. |
601 | Ability Squad (140) | Fusing Souls | 3 | Increase stats of Magichange weapons when using Dual Magichange. | Cannot make a scroll for this. On humanoid. Instead of 3% of stats, second monster adds 5%. |
602 | Ability Squad (180) | Weapon Fusion | 6 | Cannot make a scroll for this. On monster. | |
603 | Ability Squad (225) | Double Bladed Plus | 4 | Cannot make a scroll for this. Sub weapon has full stats instead of 1/2. | |
604 | Support Group Squad (3) | Double Chance | 3 | Increase slot amount by 1 when battling in the Chara World. | Cannot make a scroll for this. Does not apply for your dark clones. |
605 | Support Group Squad (6) | Heart Guard | 3 | Reduce effects of negative events in the Chara World. | Cannot make a scroll for this. Halves all negative events' numbers (rounded down). |
606 | Support Group Squad (9) | High Risk | 4 | When in the Chara World, multiply the status growth rate by 2, but DEF will be 0. | Cannot make a scroll for this. Doubles stat gain, but not aptitude gain. |
607 | Support Group Squad (12) | Spirit of Inquiry | 5 | Increase the initial turn limit in the Chara World by 5. | Cannot make a scroll for this. |
608 | |||||
609 | Laharl | Strong Personality | 3 | Increase damage dealt by Unique Skills by 20%. | |
610 | Gaze of Supremacy | 3 | When HP is under 50%, reduce damage taken by 30%. | When attacker's HP is under 50%. | |
611 | Legendary Strength | 3 | When no allies are on the map, increase ATK by 50%, but decrease DEF by 50%. | ||
612 | Etna | Lethal Throw | 2 | Double the damage dealt from exploding Prinnies. | Only if thrown by unit? Does it stack? |
613 | Busty Killer | 4 | Increase ATK by 50% when attacking a female unit that does not have a flat chest. | …So unit gender and 'having a flat chest' are separate? | |
614 | Taunt | 3 | Increase Revenge Gauge gain of enemy units on the map by 5%. | Multiplicative? Additive? | |
615 | Flonne | Iron Love Fist | 1 | Damage by a fist attack is based on RES. | Mainhand. Normally use ATK/SPD and DEF; this uses RES and RES. |
616 | Love Protection | 3 | Nullify status ailments against unit. | ||
617 | Have You Loved? | 3 | Increase range of healing magic by 9. | Distance, not "auto-access to 3x3 healing magic". | |
618 | Sicily | We All Get Along | 3 | Increase team attack chance for ally units on the map by 100%. | |
619 | Prinny Lover | 3 | Increase stats by Prinnies on the map x 5%. | ||
620 | Sibling Love | 3 | Increase stats of Laharl and Sicily by 20% when they're both on the map. | They don't both need to be on the map; also includes Girl Laharl. | |
621 | Girl Laharl | Dead Sexy | 2 | Increase damage dealt by 30% when attacking male units. | |
622 | Bodyguards | 3 | Increase ATK of male units in assigned squad by 5%. | Attack adjustment; it stacks. | |
623 | Hasty Rush | 4 | At the beginning of the stage, after the very first attack, unit can attack again. | ||
624 | Pleinair | Hungry Warrior | 2 | Increase ATK by 20% when a curry effect is active. | |
625 | Hungry Spirit | 5 | Increase Mana and EXP earned by ally units by 25%. | Stacks; does not affect self. | |
626 | Acceleration Mascot | 5 | Increase movement of ally units on the map by 2. | Stacks; does not affect self. | |
627 | Celestial Hostess | Angel Conciliation | 3 | Revenge Gauge of enemy units fills less frequently. | How does this work? Percentage cut? Chance to not increase? |
628 | Angel Blessing | 3 | Adjacent ally units recover 10% SP at end of turn. | ||
629 | Angel Immunity | 2 | Nullify stat drops when unit is the target of magic. | ||
630 | Angel Cheering | 5 | Units in assigned squad recover 3% SP every turn. | ||
631 | Angel Flight | 5 | Movement type becomes flying for ally units on the map. | ||
632 | Valvatorez | Prinny Instructor | 3 | Increase EXP, Mana, & Class Prof gained by Prinnies in assigned squad by 100%. | Stacks; also procs for units in Prinny Squad or with Prinny Hat. |
633 | Sardine Supremacy | 1 | Using sardines, recover 100% & SP and increase ATK by 50%. (Lasts 3 turns) | Temporary spell buff. | |
634 | Tyrant | 6 | Increase stats of equipped weapons by 30%. | ||
635 | Fenrich | Moon Promise | 1 | Increase stats by 10% when the weather is normal. | As in, not "Sandstorm", "Fire Powder", "Snow", "Gale Force Winds"… |
636 | Intimidating Gaze | 3 | Decrease stats of adjacent enemy unit in front by 10%. | ||
637 | Symbol of Loyalty | 2 | When Valvatorez takes damage, this unit will take the hit instead. | Is there a cap to the number of procs? | |
638 | Artina | Unconditional Love | 2 | Increase ATK by 30%, but obtained HL will become 0. | |
639 | Phantom Angel | 4 | Increase the RARE of an item stolen from an enemy unit by 20. | Does not give extra innocent slots or item bill if rarity type is increased! | |
640 | Last Rites | 6 | Upon defeat, fully heal ally HP, SP, and increase stats by 30%. (Lasts 3 turns) | Temporary spell buff for all other allies? | |
641 | Fuka | Prinny Hat | 1 | Will be treated like a Prinny. (Won't explode when thrown.) | |
642 | Powered By Sweets | 3 | Increase stats by 30% when using a sweets-type item. (Lasts 3 turns) | ||
643 | First Impression | 4 | At the beginning of the stage, nullify damage from the very first attack. | (Yes, it only blocks the first of Baal's four auto-attacks.) | |
644 | Desco | Final Boss Glare | 2 | Increase ATK by 50% when giant. | |
645 | No Escape | 5 | Movement of adjacent enemy units become 1. | ||
646 | Super Sis Legend | 5 | When Magichanging with a female unit, increase stats of weapon by 30%. | Needs to be on monster? | |
647 | Emizel | Charismatic Novice | 3 | Increase stats of adjacent ally units by 10%. | |
648 | Death March | 2 | Increase damage dealt by units defeated x 2%. | Enemy unit can be defeated by any ally, not specifically the Death March unit. | |
649 | Astral Body | 3 | When HP becomes 0, use 10% of SP and retain 1 HP. | If not enough SP, does it fail? | |
650 | Nisa | Dangerous Revival | 4 | When unit recovers HP, increase stats by percentage of HP healed. | |
651 | Absolute Justice | 3 | Once, when HP is under 25%, heal HP & increase stats by 30%. (Lasts 3 turns) | Temporary spell buff. | |
652 | Belated Hero | 3 | If she becomes the very last unit of a force, increase stats by 100%. | ||
653 | Kunoichi | Nirrti | 3 | Increase stats by 10% every time unit evades an attack. | Also procs on curry passive recovery but not healing spells. |
654 | Rebellious Blade | 3 | Able to use equipment as an attack item. (Based on ATK) | Uses up item; how is damage calculated? | |
655 | Body Replacement | 4 | When taking damage, make an ally unit take the damage up to 3 times. | ||
656 | Aggressive Spying | 6 | When entering a Skip Gate in the Item World, increase floor number by 2. | So +3 floors from gates instead of +1? | |
657 | Emergency Evasion | 4 | When HP is under 25%, evasion rate becomes 50%. | ||
658 | Mao | Star Gazing | 3 | Increase star damage dealt by 20%, and decrease star damage taken by 20%. | |
659 | Weak Searcher | 3 | Increase critical rate by 20% when glasses are equipped. | ||
660 | Improved Alchemy | 4 | When leader of the Alchemy Squad, can synthesize Chara World items. | ||
661 | Raspberyl | Trash Pickup | 1 | Deathblow objects in the Item World. (Ignores invincibility) | |
662 | Innocent Classes | 4 | When leader of the Innocent Aid Squad, increase Innocent growth rate by 3%. | What is it by default? How does growth rate work? | |
663 | Recruitment Drive | 3 | Increase chance defeated enemies will surrender by 10%. | ||
664 | Salvatore | T Interrogator | 4 | When leader of the Interrogation Squad, increase the effect of extort. | Not extort, extract; flat x1.2 multiplier to resulting extract stats. |
665 | N Researcher | 3 | Increase Mana and Class Proficiency earned by units in the same research squad. | By how much? | |
666 | E Shield | 6 | Once per stage, make enemy unit within 3 panels take damage for you up to 3 times. | ||
667 | Almaz | Guard the Princess | 3 | Increase ATK by 30% when Sapphire is on the map. | |
668 | I Won't Lose! | 3 | When HP is under 50%, increase damage dealt by 40%. | ||
669 | Lucky! | 4 | Increase the RARE of an item when destroying a treasure chest by 30. | Does not give extra innocent slots or item bill when rarity type is increased! | |
670 | Sapphire | Precise Healing | 1 | When using healing magic, enemy units will not be included. (Except reverse damage) | |
671 | Bring It On! | 4 | When leader of the Item Adventure Squad, increase the Item World invasion rate. | ||
672 | Pulverizing Spirit | 4 | Deal damage to enemy units within 2 panels at end of turn. | About 127% skill power…? Works even while lifted. | |
673 | Metallia | Mental Pain | 1 | When capturing a prisoner, halve the prisoner's remaining SP. | |
674 | Absolute Ruler | 6 | Increase stats of all ally monster units on the map by 5%. | ||
675 | Mana Burner | 3 | Increase ATK by 50%, but use 1% of Mana every time damage is taken. | Actually "1% of damage dealt when dealing damage"; if mana is 0, no boost. | |
676 | Sorcerer | Death Throes | 4 | Decrease ATK of enemy units on the map by 30% when defeated. (Lasts 3 turns) | |
677 | Contagious Curse | 3 | Enemy units adjacent to a unit with an ailment at end of turn will get the ailment. | ||
678 | Gloomy Dance | 6 | Decrease critical rate of enemy units on the map by 20%. | ||
679 | Dullness Dance | 6 | Decrease movement of enemy units on the map by 2%. (Doesn't stack) | Actually "by 2 MOV". | |
680 | Sorrowful Moment | 4 | When defeated, Revenge Gauge for enemy units on the map will become 0. | ||
681 | Adell | Bend Than Break | 1 | Unit will be able to parry when fist is equipped. | Parrying cancels crits and makes attacks deal 1/2 damage, like Nicks. |
682 | Hard Boiled Man | 3 | Increase fire damage dealt by 20%, and decrease fire damage taken by 20%. | ||
683 | Bonds of Love | 4 | Increase ATK by 3% when Rozalin is within 50 panels. | Actually +50% ATK adjustment if Rozalin is within 3 panels. | |
684 | Rozalin | Queen Orders | 4 | Increase magic range of units in assigned squad by 1. (Max 3) | |
685 | Love | 2 | When Adell is within 3 panels, both recover 5% HP & SP at end of turn. | ||
686 | Unbearable Power | 3 | Increase star element damage dealt by 50% during Revenge Mode. | ||
687 | Axel | Withstand | 1 | Nullify warp events in the Chara World. | I think pirates' "warp to start/end" still work? |
688 | Electric Soul | 3 | Increase wind damage dealt by 20%, and decrease wind damage taken by 20%. | ||
689 | Explosive Skit | 6 | Once, units thrown will explode. (Nullified by boss and deathblow immunity) | ||
690 | Zetta | Badass Sound | 1 | When controlling this unit at the base, the system voice will default to his. | (As in, the unit's voice.) |
691 | Strongest Body | 2 | Increase DEF by 30% on odd turns, and increase RES by 30% on even turns. | Is a +stats% buff, so caps at +100% total. | |
692 | Ultimate Power | 2 | Increase ATK by 30% on odd turns, and increase INT by 30% on even turns. | Is a +stats% buff, so caps at +100% total. | |
693 | Pram | Hoarfrost Magic | 3 | Increase water damage dealt by 20%, and decrease water damage taken by 20%. | |
694 | Calm Response | 5 | As long as unit doesn't move, evasion becomes 50%. | Does it reset every turn? | |
695 | Overconcentrate | 3 | Magic range becommes 1, but increase INT by 50%. | ||
696 | Petta | Critical Point | 2 | Increase critical damage dealt by 30% when not near enemy units. | |
697 | Volunteer Work | 3 | Decrease duration of stat drops for ally units on the map by 2 turns. | ||
698 | Veteran Support | 5 | Once per turn, you can move one more time after using support magic. | Gives one extra action, not just movement. | |
699 | Overlord Priere | Critical Charge | 2 | Increase critical rate by attacks received this turn x 5%. | |
700 | Terrific Counter | 3 | Increase ATK by 40% when counter attacking. | ||
701 | Seeking Strength | 1 | Increase ATK by 40% if an enemy unit's ATK is higher than yours. | Also triggers if ATK is equal; is it actually +50%? | |
702 | (defeat Carnage Void) | Eclipse Power | 1 | Permanently increase stats when defeating a boss. | Cannot make a scroll for this; bonus stats stay even when evility is unequipped. |
703 | H252 Prinny | Flex All Muscles | 1 | Increase Max HP by 10 x 10,000, but stats will all become 1. | (Why not just say 100,000?) |
704 | Pringer? | Defused | 1 | Unit will not explode. | |
705 | N2 Prinny | Focused Grenade | 4 | Damage dealt from exploding will become 150% of unit's HP. | |
706 | Bankai Prinny | Late Bloomer | 2 | After 20 turns, increase stats by 100%. | |
707 | Martian Prinny | Sensitive Evasion | 3 | Evade attacks at the rate of 90%, but Max HP becomes 1. | Applies after Flex All Muscles… |
708 | Tyrant Prinio | Tyrant Prinny | 3 | Can attack 3 consecutive times, but unit will be defeated after attacking. | |
709 | Coffin Prinny | Value Your Life | 3 | Increase stats by ally Prinnies defeated x 10%. | |
710 | |||||
711 | |||||
712 | |||||
713 | |||||
714 | Story/Enemy-only evilities: | ||||
715 | Killidia | Tyrant Revelio | U | Unit will not be immovable after making a move. | |
716 | Void Dark | Endless Animosity | U | Revenge Gauge becomes 100% at beginning of turn. | |
717 | Liezerota - Dark | Distorted Feelings | U | Increase ATK by ally units defeated x 25%. | |
718 | Dark Bit | Restricted Guard | U | Decrease damage dealt to Liezerota - Dark by 25%. | Stacks; damage received multiplier. |
719 | Carnage Tyrant | 1 | Increase damage dealt to enemy units with lower stats. | How much? | |
720 | Carnage Dignity | 1 | Decrease damage taken from enemy units with lower stats. | Apparently (2*UserATK Stat - BossDEF stat)/(BossDEF stat), from 0% to 100%? Uses displayed stats. | |
721 | Theft Prevention | 1 | Equipment cannot be stolen. | ||
722 | Like a Boss | 1 | Gain Boss element, cannot be deathblowed, and cannot be captured. | ||
723 | Extremely Healthy | 1 | Nullify ailments and stat drops. | ||
724 | Can't Fool Me | 1 | Cannot be lifted, but nullify all damage except from attacks. | ||
725 | Ball Bit | Flame Destroyer | U | Fire resistance of enemy units becomes 0, and increase own magic range by 5. | [Yes, the unit names are misspelled in-game.] |
726 | Ball Bit | Water Destroyer | U | Water resistance of enemy units becomes 0, and increase own magic range by 5. | |
727 | Ball Bit | Wind Destroyer | U | Wind resistance of enemy units becomes 0, and increase own magic range by 5. | |
728 | Ball Bit | Star Destroyer | U | Star resistance of enemy units becomes 0, and increase own magic range by 5. | |
729 | Ball Bit | Nullify Counters | 1 | Targeted unit will not counter attack. | |
730 | Ball Bit | Death Companion | 1 | Defeat the units that defeated this unit. | |
731 | Ball Bit, Baal | Ultimate Scream | 1 | Increase ATK by defeated ally units x 25%. | |
732 | Baal, carnage Ball Bit | Ultimate Revenge | U | Increase ATK by 100% during Revenge Mode. | |
733 | Baal | Ultimate Force | U | Automatically attack enemy as it comes out of the Base Panel. | 5000k damage in regular battle, 0.5bil damage in carnage battle. Once per Baal! |
734 | Baal | Flame Guardian | 1 | Nullify damage dealt to Baal Bit (Fire). | |
735 | Baal | Water Guardian | 1 | Nullify damage dealt to Baal Bit (Water). | |
736 | Baal | Wind Guardian | 1 | Nullify damage dealt to Baal Bit (Wind). | |
737 | Baal | Star Guardian | 1 | Nullify damage dealt to Baal Bit (Star). | |
738 | carnage Ball Bit | Summon Guardian | 1 | Baal appears every 2 turns. | |
739 | carnage Baal | Ultimate Bundle | U | Increase damage dealt by empty panels in the attack range x 10%. | (Same as Overlord Priere's Bundle Attack.) |
740 | carnage Baal | Ultimate Hate | U | Revenge Gauge becomes 100% at beginning of turn. | (Same as Void Dark's Endless Animosity.) |
741 | carnage Baal | Ultimate Tyrant | 1 | Damage increases according to the enemy difficulty level at the Cheat Shop. | (Damage dealt.) How much? |
742 | carnage Baal | Ultimate Dignity | 1 | Damage decreases according to the enemy difficulty level at the Cheat Shop. | (Damage received.) How much, -1.25% per star? |
743 | carnage Baal | Ultimate Giant | 1 | Increase ATK by 200% when giant. | |
744 | carnage Baal | Hypered | 1 | Unit will always be a giant. | |
745 | (Baal's Diamond Knight) | Ultimate Shield | U | When HP is under 50%, increase ATK & DEF by 50%. | (Same as Sapphire's Robust.) |
746 | (Baal's Ultimate Skull) | Ultimate Wand | U | Increase ATK by 10% for skills, and decrease damage taken from skills by 20%. | |
747 | (Baal's Blade Master) | Ultimate Sword | U | Increase damage dealt to units with full HP by 50%. | (Same as Etna's Sadistic.) |
748 | (Baal's Ra) | Ultimate Field | U | Decrease damage dealt to allies on map by other allies x 1%. (Max 20%) | (Same as Flonne's Love Field.) |
749 | <3 |
1 | Overloads are a new mechanic in Disgaea 5, and is another way for certain characters to be special: | |||
---|---|---|---|---|
2 | while a unit's revenge gauge is full, once per battle they can use their Overload. | |||
3 | ||||
4 | The seven story-mode optional 'generic' Overlords each come with their own unique Overload, and in postgame any unit can pass a bill to learn one of their Overloads; | |||
5 | other unique characters tend to get their own Overload, but these are unique to that character and cannot be transferred. | |||
6 | ||||
7 | 'Generic' Overlord overloads: | Notes | ||
8 | Logan | Largest Throw XXL | Double your Throw Range for 3 turns. | |
9 | Geese | Miracle Regen | Recover 20% of Max HP at the end of turn for 7 turns. | |
10 | Hedler | Poison Party Mist | Inflict the Poison effect on all enemy units within 5 panels. | |
11 | Erynder Z | Indomitable Spread | Recover the HP of all ally units on the map. | |
12 | Izuna | Comet Disaster | Perform a star element attack against all enemy units on the map. | INT-based with skill power of 50%. |
13 | Drumdawn | Attack on Giant | Make all ally units giant. | |
14 | Brave | Immovable Vajra | Nullify all attacks for 3 turns, but be unable to move. | |
15 | ||||
16 | Killia | Tyrant Revelio | Take up to 2 more actions after this action for 1 turn. | |
17 | Seraphina | |||
18 | True Brionac Gaze | Control all male units within 5 panels for 1 turn. | ||
19 | Red Magnus | |||
20 | Super Universe | Become super giant for 3 turns and increase stats by 50%. | ||
21 | Christo | |||
22 | Evangel of Purity | Increase accuracy and evasion of all ally units on the map by 100% for 1 turn. | ||
23 | Usalia | Murmur of Rage | Perform a mass attack, and ignore Support Attack range for 3 turns. | |
24 | Zeroken | Superluminal Wolf | Create an illusion of yourself and control it for 3 turns. | Clones have reduced stats (how much again? 80% of final displayed stats?) |
25 | Goldion | Spirited Tempest | Increase stats by 100% for 2 turns. | |
26 | Majorita | Broken Faith Magia | Revive defeated enemy unit and control it. | |
27 | Void | Alma Ice Sculpture | Make an enemy you hit not be able to take an action for 1 turn. | |
28 | ||||
29 | Laharl | Atrocious Prince | Attack all units within 5 panels. | |
30 | Etna | Chaotic Ordina | Call a lot of Prinnies to the unit. | Calls up to 24 Prinnies centered on the unit (up to 5 panels away) with identical armor to Etna. |
31 | Flonne | Volunteer Sauveur | Become Pure Flonne for 3 turns and increase stats by 30%. | |
32 | Girl Laharl | Atrocious Prince | Attack all units within 5 panels. | |
33 | Valvatorez | Tepes Nightmare | Become Tyrant Valvatorez for 3 turns and control all defeated enemies. | |
34 | Desco | Channel Azi Dahaka | Deathblow all weaker units within 5 panels. | What counts for 'weaker units'? |
35 | Mao | Astaroth Reform | Increase the stats of the equipment on all allies on the map by 50% for 3 turns. | |
36 | Metallia | Greedy Mekhashefa | Capture all enemy units on the map. | What is tke skill power of this capture attempt? |
37 | Adell | Ameretat's Bravery | Increase ATK by 200% and Move becomes 32 for 1 turn. | |
38 | Rozalin | Severe Aeshma | Increase ATK by 50% for 3 turns. | (Also change to True Rozalin form.) |
39 | Zetta | Grand Avesta | Summon buildings and increase dispatch limit by 5. | Building adds a 38 dm structure in a 3x3 centered on base panel. |
40 | Pram | Wisdom of Ipos | Evade all attacks for 2 turns. | |
41 | Petta | Future Eyre | All allies on the map can use their Overload skill one more time. | |
42 | Overlord Priere | Extreme Mardock | After defeating an enemy, take another action with decreased stats for 1 turn. | Decreased by how much? |
43 | ||||
44 | ||||
45 | Enemy-only overloads: | |||
46 | Majorita | Broken Faith Magia | Revive defeated ally unit. | |
47 | Beheritas | Ground Zero Wolf | Unleash a powerful explosion that will engulf all units within 5 panels. | How strong is this? |
48 | Prinny Overlord | Erasing Cataclysm | Self-destruct and engulf all units within 5 panels. | How strong is this? |
49 | Dark | Torturous Apathy | Inflict the Weaken effect on all enemy units within 3 panels. | |
50 | Dark | Devouring Kris | Steal 50% of Max SP from all enemy units within 3 panels. | 50% of target's Max SP specifically. |
51 | Dark | Mastema's Hatred | Increase damage dealt by 10%. | Lasts for the rest of the map; stacks. |
52 | Baal | Rakshasa Cataclysm | Become giant for 3 turns. |
1 | |||||||||||||||||||
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2 | Source: | https://www.gamefaqs.com/boards/835980-disgaea-5-alliance-of-vengeance/73423044 | |||||||||||||||||
3 | The damage formula for Disgaea 5 is known: | ||||||||||||||||||
4 | |||||||||||||||||||
5 | ATK = | [ATKStat] * (100% + Stat% + SpellBuff%) | where [Stat] is the relevant attack stat(s), and both Stat% and SpellBuff% are capped at 100%; ATK caps at 99 999 999 | ||||||||||||||||
6 | BaseDamage = | SkillPower * ATK * (100% + ATKPowerBuffs% + RandATK%) - [DEFStat] * (100% + DEFPowerBuffs% + RandDEF%)/2 | |||||||||||||||||
7 | TotalDamage_NoCrit = | BaseDamage * (100% + DamageDealt%) * DamageReceivedMods% * (100% - ElementRes/100) * (100% - WeaponRes/100) * MagicRangeMultiplier * ComboMultiplier | |||||||||||||||||
8 | TotalDamage_Critical = | TotalDamage_NoCrit * (150% + CritDamageBoosts%) * CritDamageMult | |||||||||||||||||
9 | |||||||||||||||||||
10 | Stats are capped at 99 999 999 and you can reach it without much trouble with equipment and spell buffs so in late postgame +Stats% isn't too important… | ||||||||||||||||||
11 | RandATK% is a random percentage between 0% and another value that varies with main weapon: axes go to 29%, staves go to 9%, non-fun guns go to 2%; the rest goes to 4%. | ||||||||||||||||||
12 | RandDEF% is a random percentage between 0% and 14%. | ||||||||||||||||||
13 | |||||||||||||||||||
14 | Since it applies before enemy DEF, +ATK% buffs are very important in order to overcome enemy defense, | ||||||||||||||||||
15 | but then you want equal amounts of additional +ATK% and +Damage%, and if you can crit (since some bosses are immune) then the multiplicative crit boosts are incredibly important too. | ||||||||||||||||||
16 | |||||||||||||||||||
17 | |||||||||||||||||||
18 | Stat% boost | caps at +100% | (the spell stat buffs stack additively and also cap at +100%) | ||||||||||||||||
19 | |||||||||||||||||||
20 | U | Killia | War Demon | Increase stats by 2% with every attack. | |||||||||||||||
21 | U | Seraphina | Unrequited Love | Increase stats by 25% when Killia is on the map. | |||||||||||||||
22 | U | Red Magnus | Heart of a Leader | Increase stats by units in the same squad x 3%. | |||||||||||||||
23 | U | Laharl | Overlord's Dignity | Increase stats by 10% per unit defeated. | |||||||||||||||
24 | U | Pleinair | Idol Assist | Increase stats of ally units on the map by 10%. | |||||||||||||||
25 | U | Fenrich | Tyrant's Slave | Within 5 panels of Valvatorez, increase stats by panels moved closer x 10%. | |||||||||||||||
26 | U | Artina | Angel Glitter | Increase stats of adjacent male ally units by 20%. | |||||||||||||||
27 | U | Nisa | Nippon Ichi | Increase stats by every 10 hours of Disgaea 5 played x 1%. | |||||||||||||||
28 | U* | Raspberyl | Hello Throw | Increase stats by distance thrown this turn x 5%. (Receive counts) | |||||||||||||||
29 | U | Salvatore | G Master | Increase stats by 30% when gun is equipped. | |||||||||||||||
30 | U | Axel | Obvious Tendency | Increase stats of female ally units on the map by 5%. | |||||||||||||||
31 | U | Warrior | Wild Cry | Increase stats by adjacent enemy units x 15%. | |||||||||||||||
32 | U | Orc | Group Strategy | Increase stats by ally units within 2 panels x 5%. | |||||||||||||||
33 | U | Sea Angel | Lovely Song | Increase stats of all ally units on the map by 3%. | |||||||||||||||
34 | U | Nether Noble | Greedy Disposition | Increase stats by [digits of] money owned x 3%. | (max +39%) | ||||||||||||||
35 | U | Nine-Tails | Good Fortune | Increase stats by Bonus Gauge level x 5%. | (max +45%) | ||||||||||||||
36 | |||||||||||||||||||
37 | u | (Unstable Settings) | Next Game's Main | Increase stats by 100%. | |||||||||||||||
38 | u | (Unstable Settings) | Idol | Increase stats of ally units on the map by 10%. | |||||||||||||||
39 | |||||||||||||||||||
40 | 2 | Killia | Muscle Increase | Increase ATK by 10%. | |||||||||||||||
41 | 4 | Seraphina | Reverse Harem | Increase stats by male ally units on the map x 5%, unless there is another female ally unit on the map. | |||||||||||||||
42 | 3 | Red Magnus | Abandon Knowledge | Increase ATK by 30%, but INT & RES become 1 | |||||||||||||||
43 | 4 | Red Magnus | One Hit Victory | Increase stats by 10% when defeating an enemy who had full HP | |||||||||||||||
44 | 4 | Red Magnus | Battle Mania | Increase stats by enemy units within 2 panels x 5% | |||||||||||||||
45 | 3 | Void | Magic Enhancement | Increase stats by 5%. | |||||||||||||||
46 | 6 | Void | Violence | Increase stats by 50%, but only earn 50% EXP | |||||||||||||||
47 | 5 | Void | Loner Power | Increase stats by 50% when there are no ally units on the map | |||||||||||||||
48 | 3 | Sicily | Prinny Love | Increase stats by Prinnies on the map x 5% | |||||||||||||||
49 | 3 | Sicily | Sibling Love | Increase stast of [Girl] Laharl and Sicily by 20% when [either] is on the map. | |||||||||||||||
50 | 1 | Fenrich | Moon Promise | Increase stats by 10% when weather is normal. | |||||||||||||||
51 | 6 | Artina | Last Rites | Upon defeat, fully heal ally HP, SP and increase stats by 30% (Lasts 3 turns) | |||||||||||||||
52 | 3 | Emizel | Charismatic Novice | Increase stats of adjacent ally by 10% | |||||||||||||||
53 | 4 | NISA | Dangerous Revival | When unit recovers HP, increase stats by percentage of HP healed | |||||||||||||||
54 | 3 | NISA | Belated Hero | If she becomes the very last unit of a force, increase stats by 100% | |||||||||||||||
55 | 6 | Metallia | Absolute Ruler | Increase stats of all ally monster units on the map by 5%. | |||||||||||||||
56 | 2 | Zetta | Strongest Body | Increase DEF by 30% on odd turns, and increase RES by 30% on even turns. | |||||||||||||||
57 | 2 | Zetta | Ultimate Power | Increase ATK by 30% on odd turns, and increase INT by 30% on even turns. | |||||||||||||||
58 | 2 | Bankai Prinny | Late Bloomer | After 20 turns, increase stats by 100%. | |||||||||||||||
59 | 3 | Coffin Prinny | Value Your Life | Increase stats by ally Prinnies defeated x 10%. | |||||||||||||||
60 | 4 | Warrior | Shaking Excitement | Increase stats by enemy units on the map x3% | |||||||||||||||
61 | 4 | Dark Knight | Heavy Stance | Increase stats by 30%, but cannot be lifted | |||||||||||||||
62 | 4 | Asagi? | Asagiri Power | Increase stats by corpses on the map x 5% | |||||||||||||||
63 | 5 | Asagi | Dark Song | Increase stats of ally units on the map by 2%, decrease stats of enemy units by 2% | |||||||||||||||
64 | 3 | Kunoichi | Nirrti | Increase stats by 10% every time unit evades an attack | |||||||||||||||
65 | 3 | Prinny | Through Adversity | Increase stats by 30% when inflicted with an ailment | |||||||||||||||
66 | 4 | Imp | Isolation | Increase stats by 20% when not adjacent to any units | |||||||||||||||
67 | 3 | Orc | Mass Psyche | Increase stats by ally units on the map x 3% | |||||||||||||||
68 | 3 | Rabbit | Hidden Valley | Increase ATK & SPD by current elevation x 1% | |||||||||||||||
69 | 4 | Slumber Cat | Kinship Awareness | Increase stats by units of the same class x 10% | (doesn't stack?) | ||||||||||||||
70 | 4 | Succubus | Shame | Increase stats by male units on the map x 5% | |||||||||||||||
71 | 3 | Bear | Best Condition | Increase stats by 10% when HP is full | |||||||||||||||
72 | 1 | CW (Demon) | Taste of Victory | Increase stats by stage cleared times of the current map x1% | |||||||||||||||
73 | 1 | CW (Demon) | Power of Bowls | For every Evility cost that is remaining, increase stats by 5% | |||||||||||||||
74 | 1 | CW (Demon) | [color] Power | Increase stats by 20% when on a [color] Geo Panel | |||||||||||||||
75 | 1 | CW (Demon) | Rabbit Lover | Increase stats by Rabbit units on the map x 5% | |||||||||||||||
76 | 1 | CW (Demon) | Insect Lover | Increase stats by Fairy units on the map x 5% | |||||||||||||||
77 | 1 | CW (Demon) | Motor Gang | Increases stats by Imp, Orc, and Horseman units on the map x 5% | |||||||||||||||
78 | 2 | CW (Demon Lord) | Invader | When researching Netherworlds, increase stats by 50% | |||||||||||||||
79 | 1 | CW (Demon Lord) | Unstable Power | Increase stats by 50%, but decrease stats by 20% every turn | |||||||||||||||
80 | 1 | CW (Demon Lord) | Convert Force | Set all element resistances to -50%, but increase stats by 25% | |||||||||||||||
81 | 2 | CW (Overlord) | Boorish Counter | Will not counter attack, but increase stats by 20% | |||||||||||||||
82 | Squad | Flatty | If flat-chested, increase stats by 5% per flat-chested unit in squad | (max 25%) | |||||||||||||||
83 | Squad | Foot Soldier | Increase stats by 1% per unit in squad | (max 20%) | |||||||||||||||
84 | NW Effect | Bonus Costs | Increase stats by 10%, but bonus gauge stops rising | ||||||||||||||||
85 | NW Effect | Final Trump | Increase stats by 50% but game over once you end turn. | ||||||||||||||||
86 | NW Effect | Group Activity | Increase stats by 10% of allies or enemies (depending on who has more units) | ||||||||||||||||
87 | Unique innocent | Blood Pumper | Increase stats by 30% when HP is below 30%. | ||||||||||||||||
88 | Unique innocent | No. 1 Man | Increase stats by 1% of adjacent ally units' stats. | ||||||||||||||||
89 | |||||||||||||||||||
90 | |||||||||||||||||||
91 | ATK boosts | caps at +200% per evility | |||||||||||||||||
92 | |||||||||||||||||||
93 | U | Killia | Destructive Power | Increase ATK during Revenge mode by 100%. | |||||||||||||||
94 | U | Christo | Superlative Ally | Increase ATK of adjacent ally unit by 20% of your INT [before other ATK adjustments]. | |||||||||||||||
95 | U* | Usalia | Precious People | Increase ATK by adjacent ally units x 20%. | |||||||||||||||
96 | U | Majorita | Queen of Coffins | Increase ATK by units defeated x 10%. | |||||||||||||||
97 | U | Asagi | Main Character R. | Increase ATK by 50% when attacking an Overlord. | |||||||||||||||
98 | U | Fuka | Dream Girl | Increase ATK of specials by 10%, and decrease damage taken from specials by 20%. | |||||||||||||||
99 | U* | Desco | Final Boss Setting | Increase ATK by ally units within 2 panels x 10%. | |||||||||||||||
100 | U | Almaz | Hero's Proof | Against Overlords, increase ATK by 40%, and decrease damage taken by 30%. | |||||||||||||||
101 | U | Sapphire | Robust | When HP is under 50%, increase ATK and DEF by 50%. | |||||||||||||||
102 | U | Rozalin | Queen Glitter | Increase ATK of male ally units on the map by 20%. | |||||||||||||||
103 | U | Zetta | Badass Overlord | Increase ATK by 10%, plus 1% for every 10000 Reincarnation Lv. (Max 100%) | |||||||||||||||
104 | U | Petta | Badass Daughter | Increase ATK of adjacent ally Overlord units by 30%. | |||||||||||||||
105 | U | Martial Artist | Fury | Increase ATK by # of counter attacks x 25%. | |||||||||||||||
106 | U | Magician | Magic Bundle | Special skill power increased by 30%, but 50% more SP used. | |||||||||||||||
107 | U | Magic Knight | Elemental Force | Reflects elemental values onto attacks. | [Does not reflect negative values.] | ||||||||||||||
108 | U | Celestial Host | Angel Song | Increase ATK of adjacent ally units by 25%. | |||||||||||||||
109 | U | Bear | Rage Charge | Increase ATK by attacks received x 5%. | |||||||||||||||
110 | |||||||||||||||||||
111 | 5 | Killia | Reliable Ally | Increase ATK during combos by 100% | |||||||||||||||
112 | 2 | Red Magnus | Muscle Power | When attacking normally, increase ATK by 30% | |||||||||||||||
113 | 3 | Usalia | I Love Curry | After using Curry, increase ATK by 30% (Lasts 3 turns) | |||||||||||||||
114 | 2 | Asagi | Dual Wielding | Increase ATK by 20% when guns are equipped as both main and sub weapons | |||||||||||||||
115 | 3 | Laharl | Legendary Strength | When no allies are on the map, increase ATK by 50%, but decrease DEF by 50% | |||||||||||||||
116 | 4 | Etna | Busty Killer | Increase ATK by 50% when attacking a female unit that does not have a flat chest | |||||||||||||||
117 | 3 | Girl Laharl | Bodyguards | Increase ATK of male units in assigned squad by 5% | |||||||||||||||
118 | 2 | Pleinair | Hungry Warrior | Increase ATK by 20% when a curry effect is active | |||||||||||||||
119 | 2 | Artina | Unconditional Love | Increase ATK by 30%, but obtained HL will become 0 | |||||||||||||||
120 | 2 | Desco | Final Boss Glare | ncrease ATK by 50% when giant | |||||||||||||||
121 | 3 | Almaz | Guard the Princess | Increase ATK by 30% when Sapphire is on the map | |||||||||||||||
122 | 3 | Metallia | Mana Burner | Increase ATK by 50%, but spend 1% of damage dealt in mana (?) | |||||||||||||||
123 | 4 | Adell | Bonds of Love | Increase ATK by 50% when Rozalin is within 3 panels | |||||||||||||||
124 | 2 | Priere | Terrific Counter | Increase ATK by 40% when counter attacking | |||||||||||||||
125 | 3 | Priere | Seeking Strength | Increase ATK by 40% if an enemy unit's ATK is higher than yours | |||||||||||||||
126 | 5 | Magician | Over Limit | Special Skill power increased by 50%, but SP drains by 10% each turn | |||||||||||||||
127 | 5 | Witch | Overflowing Magic | When remaining SP is 50% or [more], increase damage dealt from skills by 30% | |||||||||||||||
128 | 3 | Archer | Fly Swatter | Increase ATK by 100% when attacking flying units | |||||||||||||||
129 | 4 | Gunner | Second Attack | Increase ATK by 30% when performing Combos or Team Attacks | |||||||||||||||
130 | 5 | Lady Samurai | To The Death | Increase ATK by 100%, but decrease DEF by 100% during Revenge Mode | |||||||||||||||
131 | 4 | Celestial Host | Angel Leadership | Increase ATK of adjacent units by 50% if allies fill all adjacent panels | |||||||||||||||
132 | 5 | Dark Knight | Fighting Spirit | Increase ATK & DEF by 5% when attacking or being attacked. (Max 100%) | |||||||||||||||
133 | 3 | Orc | Toady | Increase ATK by 20% when adjacent to a higher level ally unit | |||||||||||||||
134 | 4 | Orc | Boar Charge | Increase ATK by 50%, but decrease HIT by 30% | |||||||||||||||
135 | 4 | Sludge | Impact Charge | Increase ATK by 10% every time attacked by a non-elemental attack | |||||||||||||||
136 | 4 | Felynn | Desperation | Increase ATK by 50%, but decrease DEF by 100%. | |||||||||||||||
137 | 5 | Horseman | Combat High | Increase ATK by units defeated by allies x 10% | |||||||||||||||
138 | 3 | Ability Squad | Aggression | Increase ATK by 75% when attacking normally | |||||||||||||||
139 | 2 | CW (Demon) | Ambush | Increase ATK by 20% on the turn unit is dispatched | |||||||||||||||
140 | 1 | CW (Demon) | Power Shot | Increase ATK by 10% when attacking normally. | |||||||||||||||
141 | 1 | CW (Demon Lord) | Braggart | Increase ATK by 50% during battle, Chara World, and research expeditions | |||||||||||||||
142 | 2 | CW (Demon Lord) | Board Killer | Increase ATK by 50% when attacking Lucky Boards | |||||||||||||||
143 | 1 | CW (Demon Lord) | No Critical | When attacking, increase ATK by 10%, but will not be critical | |||||||||||||||
144 | 4 | CW (Overlord) | Mana Scarcity | Earn 30% of Mana, but Increase ATK by 50% | |||||||||||||||
145 | Unique innocent | Sumo Wrestler | Increase the ATK of all ally monster units on the map by 10%. | ||||||||||||||||
146 | |||||||||||||||||||
147 | Damage dealt | caps at +200% per evility | |||||||||||||||||
148 | |||||||||||||||||||
149 | U | Seraphina | Queen's Temper | Increase damage dealt to male units by 50%. | |||||||||||||||
150 | U | Zeroken | Underdog Bravery | Increase damage dealt to higher level enemy units by 50%. | |||||||||||||||
151 | U | Etna | Sadistic | When target has full health, increase damage dealt by 50%. | 50% | ||||||||||||||
152 | U | Girl Laharl | Overlord's Dignity | Increase damage dealt by 20% when attacking. | |||||||||||||||
153 | U | Mao | Live Experiment | Increase damage dealt by allies within 3 panels by 20% and enemies by 20%. | 40% | ||||||||||||||
154 | U* | Priere | Bundle Attack | Increase damage dealt by empty panels in the attack range x 10%. | |||||||||||||||
155 | U | Valkyrie | Assault Attack | Increase damage dealt by panels moved x 10%. * | (Max +200%) | 200% | |||||||||||||
156 | U | Lady Samurai | Bushido | Increase damage dealt by 50% when attacking a single unit. | 50% | ||||||||||||||
157 | U | Pirate | Acceleration Shot | Increase damage dealt by panels between the unit and target x 15%. | |||||||||||||||
158 | U | Sage | Mass Blaster | Increase damage dealt by targets of the attack x 10%. | |||||||||||||||
159 | U | Shaman | Cursed Dance | Increase damage enemy units on the map take by 3%. | |||||||||||||||
160 | U | Imp | Bullying | Increase damage dealt to lower [or equal] level enemy units by 30%. | |||||||||||||||
161 | U | Rabbit | Benefits of Gaea | Increase damage dealt when attacking from higher elevation by 30%. | |||||||||||||||
162 | |||||||||||||||||||
163 | 4 | Goldion | Immovable Fist | If unit doesn't move, increase damage dealt by 50% on next turn | |||||||||||||||
164 | 2 | Asagi | Close-Up Shot | Damage dealt to adjacent unit increased by 50% when gun is equipped | |||||||||||||||
165 | 3 | Laharl | Strong Personality | Increase Damage dealt by Unique Skills by 20% | |||||||||||||||
166 | 2 | Girl Laharl | Dead Sexy | Increase Damage dealt by 30% when attacking male units | |||||||||||||||
167 | 2 | Emizel | Death March | Increase Damage dealt by units defeated x 2% | |||||||||||||||
168 | 3 | Mao | Star Gazing | Increase star Damage dealt by 20%, and decrease star Damage taken by 20% | |||||||||||||||
169 | 3 | Almaz | I won't lose! | When HP is under 50%, increase Damage dealt by 40% | |||||||||||||||
170 | 3 | Adell | Hard Boiled Man | Increase fire Damage dealt by 20%, and decrease fire Damage taken by 20% | |||||||||||||||
171 | 3 | Rozalin | Unbearable Power | Increase star element Damage dealt by 50%, during revenge mode | |||||||||||||||
172 | 3 | Axel | Electric Soul | Increase wind Damage dealt by 20%, and decrease wind Damage taken by 20% | |||||||||||||||
173 | 3 | Pram | Hoarfrost Magic | Increase water Damage dealt by 20%, and decrease water Damage taken by 20% | |||||||||||||||
174 | 2 | Warrior | Power Axe | Increase Damage dealt by 10% when axe is equipped | |||||||||||||||
175 | 4 | Fight Mistress | Smash Hit | Increase damage dealt by skills that relocate the target by 30% | |||||||||||||||
176 | 5 | Archer | Support Fire | Increase damage dealt by support attacks by 50% | |||||||||||||||
177 | 4 | Ninja | Assassination | Increase damage dealt by 30% when attacking from behind | |||||||||||||||
178 | 4 | Lady Samurai | Head-to-Head | Increase damage dealt by 30% when attacking enemy units from the front | |||||||||||||||
179 | 4 | Lady Samurai | Duelist | Increase damage dealt by 50% when attacking if target's class is unique on map | |||||||||||||||
180 | 3 | Wrestler | Captain Tower | Increase damage dealt by tower attacks and tower skills by 50% | |||||||||||||||
181 | 6 | Sage | Concentration | Increase damage of single target magic attacks by 100% | |||||||||||||||
182 | 3 | Slumber Cat | Asleep Attack | Increase Damage dealt to sleeping units by 100% | |||||||||||||||
183 | 4 | Mothman | Overdose | Increase damage dealt to unit inflicted with an ailment from an ailment skill by 60% | |||||||||||||||
184 | 3 | Undead | Poison Chance | Increase damage dealt to poisoned units by 100% | |||||||||||||||
185 | 4 | Felynn | Team Formation | Increase damage dealt when joining a team attack by 100% | |||||||||||||||
186 | 3 | Succubus | Punishing Punisher | Increase damage dealt to charmed units by 100% | |||||||||||||||
187 | 3 | Nether Noble | Brain Crusher | Increase damage dealt to amnesiac units by 100% | |||||||||||||||
188 | 5 | Nether Noble | Money Is Power | Increase damage dealt by 50%, but attacking costs damage dealt times 10 HL | |||||||||||||||
189 | 4 | Bear | Power of Adversity | When HP is under 10%, increase damage dealt by 50% | |||||||||||||||
190 | 3 | Dragon King | Crush | Increase damage dealt to shrunk units by 100% | |||||||||||||||
191 | 4 | Dragon King | Element Charge | Increase damage of elemental attacks by uses of element attacks on the map x % | |||||||||||||||
192 | 4 | Dragon King | Attack Weakness | Increase damage dealt by 50% when exploiting target's negative element | |||||||||||||||
193 | 3 | Nine-Tails | Punishment | Increase damage dealt to weakened units by 100% | |||||||||||||||
194 | 5 | Nine-Tails | Starlight | Increase star element damage dealt by units by 10% when targeting enemies | |||||||||||||||
195 | 4 | Twin Dragon | Imperial Wrath | When hit with a critical, increase next attack's damage dealt by 100% | |||||||||||||||
196 | 4 | Twin Dragon | King's Dignity | Increase damage dealt to boss units by 50% | |||||||||||||||
197 | 4 | Twin Dragon | Double Attack | Increase damage dealt by 30% when attacking the same unit as the previous turn | |||||||||||||||
198 | 3 | Horseman | Death Fang | Increase damage dealt to paralyzed units by 100% | |||||||||||||||
199 | 4 | Horseman | Blood Insanity | When attacking an unit with a HP under 50%, increase damage dealt by 30% | |||||||||||||||
200 | 1 | CW (Demon) | [element] Blessing | Increase [element] element damage dealt by 10% | |||||||||||||||
201 | 1 | CW (Demon) | Bounty Hunter | Increase Damage dealt to stray Lost Army or other Netherworld Army by 30% | |||||||||||||||
202 | 2 | CW (Demon Lord) | [element] Blessing | Increase [element] element damage dealt by 20% | |||||||||||||||
203 | 3 | CW (Demon Lord) | Physical Boost | Increase Damage dealt by physical attack skills by 15% | |||||||||||||||
204 | 3 | CW (Demon Lord) | Magical Boost | Increase Damage dealt by magical attack skills by 15% | |||||||||||||||
205 | 3 | CW (Overlord) | [element] Blessing | Increase [element] element damage dealt by 30% | |||||||||||||||
206 | 4 | (Super Overlord) | [element] Blessing | Increase [element] element damage dealt by 40% | |||||||||||||||
207 | Unique innocent | All Digger | Increase damage by 30% when attacking from behind. | ||||||||||||||||
208 | Unique innocent | Watermelon Smasher | When attacking, +50% to damage but accuracy caps at 50% | ||||||||||||||||
209 | Unique innocent | Watersport Athlete | Increase water element damage by 20% when attacking. | ||||||||||||||||
210 | Side attacks | +20% damage | |||||||||||||||||
211 | Back attacks | +40% damage | |||||||||||||||||
212 | |||||||||||||||||||
213 | Damage received | These all stack multiplicatively. | |||||||||||||||||
214 | U* | Usalia | Anti-Bully Aura | Decrease damage taken by you or adjacent ally units by adjacent ally units x 10%. | |||||||||||||||
215 | U | Flonne | Love Field | Decrease damage taken by ally units by ally units x 1%. (Max 20%) | |||||||||||||||
216 | U | Sicily | Li'l Sis Aura | Decrease damage taken from elemental attacks by 75%. | |||||||||||||||
217 | U | Fuka | Dream Girl | Increase ATK of specials by 10%, and decrease damage taken from specials by 20%. | |||||||||||||||
218 | U | Almaz | Hero's Proof | Against Overlords, increase ATK by 40%, and decrease damage taken by 30%. | |||||||||||||||
219 | U | Sludge | Gel Body | Decrease non-elemental damage taken by 50%. | |||||||||||||||
220 | U | Slumber Cat | Weakening Aura | Decrease damage taken from humanoid units by 30%. | |||||||||||||||
221 | U | Celestial Hostess | Angel Protection | Decrease damage taken by ally units within 3 panels by 5%. (Max 30%) | |||||||||||||||
222 | 3 | Killia | Close Combatant | Decrease damage taken from adjacent units by 20%. | |||||||||||||||
223 | 4 | Christo | Analyzer | Decrease damage taken from skills that were previously used on the stage by 30%. | |||||||||||||||
224 | 4 | Warrior | Super Guts | For every 5% of HP lost, decrease damage taken by 5%. (Max 50%) | |||||||||||||||
225 | 2 | Martial Artist | Grappler | Decrease damage taken from counter attacks by 50%. | |||||||||||||||
226 | 3 | Armor Knight | Synch Guard | When defending, decrease damage taken by adjacent ally unit by 10%. | |||||||||||||||
227 | 4 | Armor Knight | Advance Guard | When defending, decrease damage taken by 50%. | |||||||||||||||
228 | 4 | Wrestler | Standing Suplex | When lifting an enemy, decrease damage taken by 30%. | |||||||||||||||
229 | 4 | Pirate | Gun Fight | Decrease damage taken from units more than 3 panels away by 50%. | |||||||||||||||
230 | 4 | Dark Knight | In the Fight | Decrease damage taken from adjacent units by 50%. | |||||||||||||||
231 | 4 | Shroom | Macho Splendor | Decrease damage taken from female units by 30%. | |||||||||||||||
232 | 4 | Nine-Tails | Fluffy Barrier | Decrease damage taken by 50% when attacked from behind. | |||||||||||||||
233 | 4 | Horseman | Shield Dash | Decrease damage taken by panels moved x 1%. (Max 30%) | |||||||||||||||
234 | Unique innocent | Kinder Gardener | Decrease damage by 10%. | ||||||||||||||||
235 | DEF adj --> | Height differences | Decrease damage by 1% per dm of height between target and unit. (Higher target decreases damage, lower target increases damage.) | ||||||||||||||||
236 | |||||||||||||||||||
237 | Crit damage boost | ||||||||||||||||||
238 | Innocent | Professional | Increase critical damage dealt by 1% per innocent level | (so +100%) | |||||||||||||||
239 | Axe in main hand | Increase critical damage dealt by 15% for non-magic attacks. | |||||||||||||||||
240 | |||||||||||||||||||
241 | Crit damage mult | These all stack multiplicatively. | |||||||||||||||||
242 | 4 | Zeroken | Kamikaze | Increase critical Damage dealt by 100% if target unit's SPD is strictly lower than yours. | (so x2.0) | ||||||||||||||
243 | 2 | Petta | Critical Point | Increase critical Damage dealt by 30% when not near enemy units | (so x1.3) | ||||||||||||||
244 | 4 | Dark Knight | Purgatory | Increase damage dealt by criticals by 50% | (so x1.5) | ||||||||||||||
245 | 1 | CW (Demon) | Gambler | Increase Damage dealt by criticals by 50%, but 50% of criticals will deal 0 Damage | (so x1.5 or x0.0) | ||||||||||||||
246 | |||||||||||||||||||
247 | |||||||||||||||||||
248 | |||||||||||||||||||
249 | * Assault Attack has a glitch involving hold-Y-to-reposition-skill movement: | ||||||||||||||||||
250 | moving n tiles from the base panel, then initializing a skill and holding Y to move back to the base panel, | ||||||||||||||||||
251 | then cancelling before confirming and then cancelling again brings you back to the base panel before any movement, | ||||||||||||||||||
252 | but still gives you the bonus from n tiles and can be repeated. A one-unique-slot +200% damage boost is pretty good! | ||||||||||||||||||
253 | (Thanks to Batts64 for bringing it up and testing!) | ||||||||||||||||||
254 | Hi! |
1 | |||||||||||||||||||||||||||||||
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2 | The way reincarnation level 1 stats worked in past games is that it included three separate parts: | ||||||||||||||||||||||||||||||
3 | - base stats for the current class, which are constant (for the given rank) | ||||||||||||||||||||||||||||||
4 | - bonus stats calculated from the current pre-reincarnation base stats | ||||||||||||||||||||||||||||||
5 | - bonus stats based on reincarnation level (ex: Genius) as well as total stored reincarnation levels | ||||||||||||||||||||||||||||||
6 | This is important because level-up stat boosts are directly based on level 1 stats (40% to 50% of level 1 stats, with slight randomness). | ||||||||||||||||||||||||||||||
7 | source for Disgaea 1 stuff: | https://www.gamefaqs.com/ps2/589678-disgaea-hour-of-darkness/faqs/26085 | |||||||||||||||||||||||||||||
8 | |||||||||||||||||||||||||||||||
9 | But Disgaea 5 adds a fourth visible factor: subclass bonus stats. | ||||||||||||||||||||||||||||||
10 | Reaching a full star/rank for a subclass directly and immediately gives a certain number of bonus level 1 stats (thus it takes into effect for level-ups before reincarnation), | ||||||||||||||||||||||||||||||
11 | and the effect from every mastered class is so great that a unit doesn't need stored reincarnation levels in order to reach the base stat cap of 10 billion at Lvl 9999 anymore. | ||||||||||||||||||||||||||||||
12 | |||||||||||||||||||||||||||||||
13 | How I calculated these: | ||||||||||||||||||||||||||||||
14 | with a level 9999 Zetta that had zero subclass stars, I checked his reincarnation base stats at level 1 (listed below) then canceled to stay at 9999, | ||||||||||||||||||||||||||||||
15 | then gave him one subclass and grinded it up, and checked the new reincarnation level 1 Genius stats; the subclass stars would directly give bonus Lvl 1 stats, | ||||||||||||||||||||||||||||||
16 | so I could easily calculate exactly how much was given by each subclass (and specifically, each subclass rank) by simply subtracting. | ||||||||||||||||||||||||||||||
17 | (All the data is below.) | ||||||||||||||||||||||||||||||
18 | If you actually care about every rank before mastery: | ||||||||||||||||||||||||||||||
19 | |||||||||||||||||||||||||||||||
20 | |||||||||||||||||||||||||||||||
21 | Fully-mastered class | HP | SP | ATK | DEF | INT | RES | HIT | SPD | Sum | |||||||||||||||||||||
22 | Warrior | 33 | 9 | 29 | 21 | 9 | 9 | 15 | 9 | 134 | |||||||||||||||||||||
23 | Valkyrie | 23 | 9 | 29 | 17 | 9 | 9 | 23 | 15 | 134 | |||||||||||||||||||||
24 | Magician | 9 | 29 | 9 | 9 | 29 | 21 | 9 | 18 | 133 | |||||||||||||||||||||
25 | Witch | 9 | 29 | 9 | 9 | 29 | 21 | 18 | 9 | 133 | |||||||||||||||||||||
26 | Martial Artist | 45 | 9 | 28 | 9 | 9 | 9 | 9 | 20 | 138 | |||||||||||||||||||||
27 | Fight Mistress | 35 | 9 | 23 | 9 | 9 | 9 | 9 | 35 | 138 | |||||||||||||||||||||
28 | Clergy | 9 | 25 | 9 | 18 | 20 | 25 | 9 | 15 | 130 | |||||||||||||||||||||
29 | Cleric | 9 | 25 | 9 | 9 | 9 | 25 | 35 | 9 | 130 | |||||||||||||||||||||
30 | Thief | 9 | 21 | 9 | 9 | 9 | 9 | 43 | 48 | 157 | |||||||||||||||||||||
31 | Maid | 15 | 9 | 9 | 9 | 9 | 35 | 35 | 9 | 130 | |||||||||||||||||||||
32 | Archer | 9 | 20 | 20 | 9 | 9 | 35 | 54 | 9 | 165 | |||||||||||||||||||||
33 | Gunner | 9 | 29 | 9 | 9 | 9 | 9 | 54 | 35 | 163 | |||||||||||||||||||||
34 | Ninja | 9 | 9 | 15 | 9 | 34 | 9 | 9 | 73 | 167 | |||||||||||||||||||||
35 | Lady Samurai | 35 | 9 | 58 | 33 | 9 | 26 | 23 | 9 | 202 | |||||||||||||||||||||
36 | Armor Knight | 55 | 9 | 15 | 73 | 9 | 22 | 9 | 9 | 201 | |||||||||||||||||||||
37 | Magic Knight | 15 | 44 | 44 | 15 | 44 | 15 | 9 | 9 | 195 | |||||||||||||||||||||
38 | Celestial Host | 18 | 15 | 34 | 34 | 34 | 34 | 25 | 9 | 203 | |||||||||||||||||||||
39 | Professor | 9 | 57 | 9 | 9 | 57 | 9 | 48 | 9 | 207 | |||||||||||||||||||||
40 | Wrestler | 67 | 9 | 27 | 35 | 9 | 9 | 15 | 32 | 203 | |||||||||||||||||||||
41 | Pirate | 15 | 34 | 15 | 15 | 15 | 15 | 71 | 71 | 251 | |||||||||||||||||||||
42 | Sage | 9 | 55 | 9 | 9 | 71 | 71 | 30 | 9 | 263 | |||||||||||||||||||||
43 | Dark Knight | 55 | 9 | 55 | 55 | 9 | 9 | 34 | 26 | 252 | |||||||||||||||||||||
44 | Asagi | 9 | 60 | 23 | 23 | 23 | 23 | 64 | 64 | 289 | |||||||||||||||||||||
45 | |||||||||||||||||||||||||||||||
46 | Celestial Hostess | 31 | 50 | 40 | 34 | 35 | 40 | 24 | 16 | 270 | (these three add up to 100 per stat, | ||||||||||||||||||||
47 | Kunoichi | 51 | 11 | 49 | 45 | 13 | 9 | 52 | 68 | 298 | by the way, so if you don't have DLC, | ||||||||||||||||||||
48 | Shaman | 18 | 39 | 11 | 21 | 52 | 51 | 24 | 16 | 232 | you want +10% growths to reach 10mil) | ||||||||||||||||||||
49 | |||||||||||||||||||||||||||||||
50 | Prinny | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 320 | <--- Wow! | ||||||||||||||||||||
51 | Imp | 9 | 9 | 23 | 9 | 35 | 9 | 9 | 35 | 138 | |||||||||||||||||||||
52 | Orc | 21 | 35 | 35 | 21 | 9 | 9 | 9 | 9 | 148 | |||||||||||||||||||||
53 | Rabbit | 15 | 9 | 26 | 15 | 15 | 15 | 9 | 35 | 139 | |||||||||||||||||||||
54 | Fairy | 9 | 35 | 9 | 9 | 35 | 21 | 9 | 21 | 148 | |||||||||||||||||||||
55 | Sludge | 9 | 9 | 15 | 55 | 9 | 9 | 9 | 9 | 124 | |||||||||||||||||||||
56 | Slumber Cat | 9 | 15 | 15 | 9 | 9 | 9 | 9 | 55 | 130 | |||||||||||||||||||||
57 | Winged Warrior | 9 | 9 | 9 | 9 | 15 | 26 | 9 | 55 | 141 | |||||||||||||||||||||
58 | Undead | 43 | 15 | 15 | 43 | 9 | 9 | 15 | 9 | 158 | |||||||||||||||||||||
59 | Shroom | 15 | 15 | 26 | 26 | 9 | 34 | 15 | 15 | 155 | |||||||||||||||||||||
60 | Flora Beast | 9 | 26 | 9 | 9 | 35 | 55 | 9 | 9 | 161 | |||||||||||||||||||||
61 | Felynn | 26 | 9 | 35 | 9 | 9 | 15 | 9 | 53 | 165 | |||||||||||||||||||||
62 | Sea Angel | 9 | 26 | 9 | 26 | 36 | 43 | 9 | 9 | 167 | |||||||||||||||||||||
63 | Succubus | 9 | 38 | 9 | 9 | 60 | 46 | 15 | 9 | 195 | |||||||||||||||||||||
64 | Chimera | 9 | 38 | 9 | 46 | 46 | 46 | 9 | 9 | 212 | |||||||||||||||||||||
65 | Nether Noble | 46 | 9 | 30 | 46 | 9 | 9 | 35 | 26 | 210 | |||||||||||||||||||||
66 | Bear | 84 | 26 | 26 | 9 | 9 | 9 | 35 | 9 | 207 | |||||||||||||||||||||
67 | Dragon King | 46 | 9 | 68 | 40 | 9 | 43 | 9 | 15 | 239 | |||||||||||||||||||||
68 | Nine-Tails | 9 | 71 | 9 | 9 | 68 | 45 | 31 | 9 | 251 | |||||||||||||||||||||
69 | Twin Dragon | 46 | 9 | 52 | 41 | 46 | 35 | 9 | 9 | 247 | |||||||||||||||||||||
70 | Horseman | 18 | 15 | 35 | 73 | 15 | 15 | 47 | 9 | 227 | |||||||||||||||||||||
71 | |||||||||||||||||||||||||||||||
72 | so all together: | 1100 | 1100 | 1100 | 1100 | 1100 | 1100 | 1100 | 1100 | How elegant! | |||||||||||||||||||||
73 | (with the 3 DLC classes) | ||||||||||||||||||||||||||||||
74 | |||||||||||||||||||||||||||||||
75 | |||||||||||||||||||||||||||||||
76 | |||||||||||||||||||||||||||||||
77 | |||||||||||||||||||||||||||||||
78 | If you want the raw data (as well as some non-mastered subclass stat bonuses): | ||||||||||||||||||||||||||||||
79 | |||||||||||||||||||||||||||||||
80 | HP | SP | ATK | DEF | INT | RES | HIT | SPD | so the reincarnation base stat bonuses are | ||||||||||||||||||||||
81 | Zetta's base stats | 32 | 20 | 30 | 24 | 30 | 24 | 26 | 20 | HP | SP | ATK | DEF | INT | RES | HIT | SPD | ||||||||||||||
82 | Genius, lvl 1890 | 53 | 38 | 51 | 44 | 51 | 44 | 46 | 38 | 21 | 18 | 21 | 20 | 21 | 20 | 20 | 18 | (ie, bonus stats from pre-reincarnation stats) | |||||||||||||
83 | Good-for-nothing, lvl 9999 | 47 | 35 | 45 | 39 | 45 | 39 | 41 | 35 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | ||||||||||||||
84 | Genius, lvl 9999 | 65 | 50 | 62 | 55 | 62 | 55 | 57 | 50 | 33 | 30 | 32 | 31 | 32 | 31 | 31 | 30 | ||||||||||||||
85 | SUM | ||||||||||||||||||||||||||||||
86 | Warrior | 4 | 71 | 54 | 68 | 61 | 66 | 59 | 61 | 54 | 6 | 4 | 6 | 6 | 4 | 4 | 4 | 4 | 38 | ||||||||||||
87 | 5 | 74 | 56 | 71 | 64 | 68 | 61 | 63 | 56 | 9 | 6 | 9 | 9 | 6 | 6 | 6 | 6 | 57 | |||||||||||||
88 | 6 | 98 | 59 | 91 | 76 | 71 | 64 | 72 | 59 | 33 | 9 | 29 | 21 | 9 | 9 | 15 | 9 | 134 | |||||||||||||
89 | Valkyrie | 5.6 | 74 | 56 | 71 | 64 | 68 | 61 | 66 | 56 | 9 | 6 | 9 | 9 | 6 | 6 | 9 | 6 | 60 | ||||||||||||
90 | 5.99 | 74 | 56 | 71 | 64 | 68 | 61 | 66 | 56 | 9 | 6 | 9 | 9 | 6 | 6 | 9 | 6 | 60 | so partial stars give nothing, only full | ||||||||||||
91 | Genius 6 | 88 | 59 | 91 | 72 | 71 | 64 | 80 | 65 | 23 | 9 | 29 | 17 | 9 | 9 | 23 | 15 | 134 | compared to genius | ||||||||||||
92 | Good-for-nothing 6 | 70 | 44 | 74 | 56 | 54 | 48 | 64 | 50 | 23 | 9 | 29 | 17 | 9 | 9 | 23 | 15 | 134 | compared to good-for-nothing | ||||||||||||
93 | so reincarnation level is independent | ||||||||||||||||||||||||||||||
94 | of subclass bonus stats! | ||||||||||||||||||||||||||||||
95 | Warrior 5 + Valkyrie 6 | 97 | 65 | 100 | 81 | 77 | 70 | 86 | 71 | 32 | 15 | 38 | 26 | 15 | 15 | 29 | 21 | 191 | same as adding 5 warrior and 6 valkyrie | ||||||||||||
96 | Warrior 6 + Valkyrie 6 | 121 | 68 | 120 | 93 | 80 | 73 | 95 | 74 | 56 | 18 | 58 | 38 | 18 | 18 | 38 | 24 | 268 | same as adding 6 warrior and 6 valkyrie | ||||||||||||
97 | so yeah, these just directly add up | ||||||||||||||||||||||||||||||
98 | Magician | 5 | 71 | 59 | 68 | 61 | 71 | 64 | 63 | 56 | 6 | 9 | 6 | 6 | 9 | 9 | 6 | 6 | 57 | ||||||||||||
99 | 6 | 74 | 79 | 71 | 64 | 91 | 76 | 66 | 68 | 9 | 29 | 9 | 9 | 29 | 21 | 9 | 18 | 133 | |||||||||||||
100 | Witch | 5 | 71 | 59 | 68 | 61 | 71 | 64 | 63 | 56 | 6 | 9 | 6 | 6 | 9 | 9 | 6 | 6 | 57 | ||||||||||||
101 | 6 | 74 | 79 | 71 | 64 | 91 | 76 | 75 | 59 | 9 | 29 | 9 | 9 | 29 | 21 | 18 | 9 | 133 | |||||||||||||
102 | Martial Artist | 6 | 110 | 59 | 90 | 64 | 71 | 64 | 66 | 70 | 45 | 9 | 28 | 9 | 9 | 9 | 9 | 20 | 138 | ||||||||||||
103 | Fight Mistress | 6 | 100 | 59 | 85 | 64 | 71 | 64 | 66 | 85 | 35 | 9 | 23 | 9 | 9 | 9 | 9 | 35 | 138 | ||||||||||||
104 | Clergy | 6 | 74 | 75 | 71 | 73 | 82 | 80 | 66 | 65 | 9 | 25 | 9 | 18 | 20 | 25 | 9 | 15 | 130 | ||||||||||||
105 | Cleric | 6 | 74 | 75 | 71 | 64 | 71 | 80 | 92 | 59 | 9 | 25 | 9 | 9 | 9 | 25 | 35 | 9 | 130 | ||||||||||||
106 | Thief | 5 | 71 | 59 | 68 | 61 | 68 | 61 | 72 | 65 | 6 | 9 | 6 | 6 | 6 | 6 | 15 | 15 | 69 | ||||||||||||
107 | 6 | 74 | 71 | 71 | 64 | 71 | 64 | 100 | 98 | 9 | 21 | 9 | 9 | 9 | 9 | 43 | 48 | 157 | |||||||||||||
108 | Maid | 6 | 80 | 59 | 71 | 64 | 71 | 90 | 92 | 59 | 15 | 9 | 9 | 9 | 9 | 35 | 35 | 9 | 130 | ||||||||||||
109 | Archer | 5 | 71 | 59 | 71 | 61 | 68 | 64 | 77 | 56 | 6 | 9 | 9 | 6 | 6 | 9 | 20 | 6 | 71 | ||||||||||||
110 | 6 | 74 | 70 | 82 | 64 | 71 | 90 | 111 | 59 | 9 | 20 | 20 | 9 | 9 | 35 | 54 | 9 | 165 | |||||||||||||
111 | Gunner | 5 | 71 | 59 | 68 | 61 | 68 | 61 | 77 | 59 | 6 | 9 | 6 | 6 | 6 | 6 | 20 | 9 | 68 | ||||||||||||
112 | 6 | 74 | 79 | 71 | 64 | 71 | 64 | 111 | 85 | 9 | 29 | 9 | 9 | 9 | 9 | 54 | 35 | 163 | |||||||||||||
113 | Ninja | 5 | 71 | 56 | 68 | 61 | 71 | 61 | 63 | 80 | 6 | 6 | 6 | 6 | 9 | 6 | 6 | 30 | 75 | ||||||||||||
114 | 6 | 74 | 59 | 77 | 64 | 96 | 64 | 66 | 123 | 9 | 9 | 15 | 9 | 34 | 9 | 9 | 73 | 167 | |||||||||||||
115 | Lady Samurai | 5 | 74 | 56 | 82 | 64 | 68 | 64 | 66 | 56 | 9 | 6 | 20 | 9 | 6 | 9 | 9 | 6 | 74 | ||||||||||||
116 | 6 | 100 | 59 | 120 | 88 | 71 | 81 | 80 | 59 | 35 | 9 | 58 | 33 | 9 | 26 | 23 | 9 | 202 | |||||||||||||
117 | Armor Knight | 5 | 80 | 56 | 68 | 85 | 68 | 64 | 63 | 56 | 15 | 6 | 6 | 30 | 6 | 9 | 6 | 6 | 84 | ||||||||||||
118 | 6 | 120 | 59 | 77 | 128 | 71 | 77 | 66 | 59 | 55 | 9 | 15 | 73 | 9 | 22 | 9 | 9 | 201 | |||||||||||||
119 | Magic Knight | 5 | 71 | 65 | 77 | 61 | 77 | 61 | 63 | 56 | 6 | 15 | 15 | 6 | 15 | 6 | 6 | 6 | 75 | ||||||||||||
120 | 6 | 80 | 94 | 106 | 70 | 106 | 70 | 66 | 59 | 15 | 44 | 44 | 15 | 44 | 15 | 9 | 9 | 195 | I also checked while grinding for | ||||||||||||
121 | Celestial Host | 5 | 74 | 57 | 71 | 64 | 71 | 64 | 66 | 56 | 9 | 7 | 9 | 9 | 9 | 9 | 9 | 6 | 67 | Christo, so here are the base stats | |||||||||||
122 | 6 | 83 | 65 | 96 | 89 | 96 | 89 | 82 | 59 | 18 | 15 | 34 | 34 | 34 | 34 | 25 | 9 | 203 | he gained from certain classes: | ||||||||||||
123 | Professor | 5 | 71 | 70 | 68 | 61 | 82 | 61 | 77 | 56 | 6 | 20 | 6 | 6 | 20 | 6 | 20 | 6 | 90 | ||||||||||||
124 | 6 | 74 | 107 | 71 | 64 | 119 | 64 | 105 | 59 | 9 | 57 | 9 | 9 | 57 | 9 | 48 | 9 | 207 | from Christo: | 9 | 57 | 9 | 9 | 57 | 9 | 48 | 9 | ||||
125 | Wrestler | 5 | 95 | 56 | 71 | 64 | 68 | 61 | 63 | 59 | 30 | 6 | 9 | 9 | 6 | 6 | 6 | 9 | 81 | ||||||||||||
126 | 6 | 132 | 59 | 89 | 90 | 71 | 64 | 72 | 82 | 67 | 9 | 27 | 35 | 9 | 9 | 15 | 32 | 203 | |||||||||||||
127 | Pirate | 5 | 71 | 59 | 68 | 61 | 68 | 61 | 87 | 80 | 6 | 9 | 6 | 6 | 6 | 6 | 30 | 30 | 99 | ||||||||||||
128 | 6 | 80 | 84 | 77 | 70 | 77 | 70 | 128 | 121 | 15 | 34 | 15 | 15 | 15 | 15 | 71 | 71 | 251 | |||||||||||||
129 | Sage | 5 | 71 | 65 | 68 | 61 | 92 | 85 | 66 | 56 | 6 | 15 | 6 | 6 | 30 | 30 | 9 | 6 | 108 | ||||||||||||
130 | 6 | 74 | 105 | 71 | 64 | 133 | 126 | 87 | 59 | 9 | 55 | 9 | 9 | 71 | 71 | 30 | 9 | 263 | from Christo: | 9 | 55 | 9 | 9 | 71 | 71 | 30 | 9 | ||||
131 | Dark Knight | 5 | 85 | 56 | 82 | 75 | 68 | 61 | 66 | 59 | 20 | 6 | 20 | 20 | 6 | 6 | 9 | 9 | 96 | ||||||||||||
132 | 6 | 120 | 59 | 117 | 110 | 71 | 64 | 91 | 76 | 55 | 9 | 55 | 55 | 9 | 9 | 34 | 26 | 252 | so indeed, subclass stats boosts | ||||||||||||
133 | Asagi | 5 | 71 | 70 | 71 | 64 | 71 | 64 | 77 | 70 | 6 | 20 | 9 | 9 | 9 | 9 | 20 | 20 | 102 | are the same for everyone. | |||||||||||
134 | 6 | 74 | 110 | 85 | 78 | 85 | 78 | 121 | 114 | 9 | 60 | 23 | 23 | 23 | 23 | 64 | 64 | 289 | |||||||||||||
135 | |||||||||||||||||||||||||||||||
136 | All classes above | 575 | 583 | 558 | 502 | 535 | 513 | 707 | 601 | 510 | 533 | 496 | 447 | 473 | 458 | 650 | 551 | 4118 | |||||||||||||
137 | |||||||||||||||||||||||||||||||
138 | Celestial Hostess | 6 | 96 | 100 | 102 | 89 | 97 | 95 | 81 | 66 | 31 | 50 | 40 | 34 | 35 | 40 | 24 | 16 | 270 | ||||||||||||
139 | Kunoichi | 6 | 116 | 61 | 111 | 100 | 75 | 64 | 109 | 118 | 51 | 11 | 49 | 45 | 13 | 9 | 52 | 68 | 298 | ||||||||||||
140 | Shaman | 6 | 83 | 89 | 73 | 76 | 114 | 106 | 81 | 66 | 18 | 39 | 11 | 21 | 52 | 51 | 24 | 16 | 232 | ||||||||||||
141 | so the three of them: | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | Cool. | |||||||||||||||||||||
142 | |||||||||||||||||||||||||||||||
143 | Prinny | 5 | 80 | 65 | 77 | 70 | 77 | 70 | 72 | 65 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 120 | ||||||||||||
144 | 6 | 105 | 90 | 102 | 95 | 102 | 95 | 97 | 90 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 320 | |||||||||||||
145 | Imp | 6 | 74 | 59 | 85 | 64 | 97 | 64 | 66 | 85 | 9 | 9 | 23 | 9 | 35 | 9 | 9 | 35 | 138 | ||||||||||||
146 | Orc | 6 | 86 | 85 | 97 | 76 | 71 | 64 | 66 | 59 | 21 | 35 | 35 | 21 | 9 | 9 | 9 | 9 | 148 | ||||||||||||
147 | Rabbit | 6 | 80 | 59 | 88 | 70 | 77 | 70 | 66 | 85 | 15 | 9 | 26 | 15 | 15 | 15 | 9 | 35 | 139 | ||||||||||||
148 | Fairy | 6 | 74 | 85 | 71 | 64 | 97 | 76 | 66 | 71 | 9 | 35 | 9 | 9 | 35 | 21 | 9 | 21 | 148 | ||||||||||||
149 | Sludge | 6 | 74 | 59 | 77 | 110 | 71 | 64 | 66 | 59 | 9 | 9 | 15 | 55 | 9 | 9 | 9 | 9 | 124 | ||||||||||||
150 | Slumber Cat | 6 | 74 | 65 | 77 | 64 | 71 | 64 | 66 | 105 | 9 | 15 | 15 | 9 | 9 | 9 | 9 | 55 | 130 | ||||||||||||
151 | Winged Warrior | 6 | 74 | 59 | 71 | 64 | 77 | 81 | 66 | 105 | 9 | 9 | 9 | 9 | 15 | 26 | 9 | 55 | 141 | ||||||||||||
152 | Undead | 6 | 108 | 65 | 77 | 98 | 71 | 64 | 72 | 59 | 43 | 15 | 15 | 43 | 9 | 9 | 15 | 9 | 158 | ||||||||||||
153 | Shroom | 5 | 71 | 56 | 71 | 64 | 68 | 64 | 63 | 56 | 6 | 6 | 9 | 9 | 6 | 9 | 6 | 6 | 57 | ||||||||||||
154 | 6 | 80 | 65 | 88 | 81 | 71 | 89 | 72 | 65 | 15 | 15 | 26 | 26 | 9 | 34 | 15 | 15 | 155 | |||||||||||||
155 | Flora Beast | 5 | 71 | 59 | 68 | 61 | 71 | 75 | 63 | 56 | 6 | 9 | 6 | 6 | 9 | 20 | 6 | 6 | 68 | ||||||||||||
156 | 6 | 74 | 76 | 71 | 64 | 97 | 110 | 66 | 59 | 9 | 26 | 9 | 9 | 35 | 55 | 9 | 9 | 161 | |||||||||||||
157 | Felynn | 5 | 74 | 56 | 71 | 61 | 68 | 65 | 63 | 65 | 9 | 6 | 9 | 6 | 6 | 10 | 6 | 15 | 67 | ||||||||||||
158 | 6 | 91 | 59 | 97 | 64 | 71 | 70 | 66 | 103 | 26 | 9 | 35 | 9 | 9 | 15 | 9 | 53 | 165 | |||||||||||||
159 | Sea Angel | 5 | 71 | 59 | 68 | 64 | 71 | 70 | 63 | 56 | 6 | 9 | 6 | 9 | 9 | 15 | 6 | 6 | 66 | ||||||||||||
160 | 6 | 74 | 76 | 71 | 81 | 98 | 98 | 66 | 59 | 9 | 26 | 9 | 26 | 36 | 43 | 9 | 9 | 167 | |||||||||||||
161 | Succubus | 5 | 71 | 59 | 68 | 61 | 82 | 70 | 63 | 56 | 6 | 9 | 6 | 6 | 20 | 15 | 6 | 6 | 74 | ||||||||||||
162 | 6 | 74 | 88 | 71 | 64 | 122 | 101 | 72 | 59 | 9 | 38 | 9 | 9 | 60 | 46 | 15 | 9 | 195 | |||||||||||||
163 | Chimera | 5 | 71 | 59 | 68 | 70 | 77 | 70 | 63 | 56 | 6 | 9 | 6 | 15 | 15 | 15 | 6 | 6 | 78 | ||||||||||||
164 | 6 | 74 | 88 | 71 | 101 | 108 | 101 | 66 | 59 | 9 | 38 | 9 | 46 | 46 | 46 | 9 | 9 | 212 | |||||||||||||
165 | Nether Noble | 5 | 80 | 56 | 71 | 70 | 68 | 61 | 66 | 59 | 15 | 6 | 9 | 15 | 6 | 6 | 9 | 9 | 75 | ||||||||||||
166 | 6 | 111 | 59 | 92 | 101 | 71 | 64 | 92 | 76 | 46 | 9 | 30 | 46 | 9 | 9 | 35 | 26 | 210 | |||||||||||||
167 | Bear | 5 | 100 | 59 | 71 | 61 | 68 | 61 | 66 | 56 | 35 | 9 | 9 | 6 | 6 | 6 | 9 | 6 | 86 | ||||||||||||
168 | 6 | 149 | 76 | 88 | 64 | 71 | 64 | 92 | 59 | 84 | 26 | 26 | 9 | 9 | 9 | 35 | 9 | 207 | |||||||||||||
169 | Dragon King | 5 | 80 | 56 | 92 | 70 | 68 | 70 | 63 | 56 | 15 | 6 | 30 | 15 | 6 | 15 | 6 | 6 | 99 | ||||||||||||
170 | 6 | 111 | 59 | 130 | 95 | 71 | 98 | 66 | 65 | 46 | 9 | 68 | 40 | 9 | 43 | 9 | 15 | 239 | |||||||||||||
171 | Nine-Tails | 5 | 71 | 80 | 68 | 61 | 92 | 70 | 66 | 56 | 6 | 30 | 6 | 6 | 30 | 15 | 9 | 6 | 108 | ||||||||||||
172 | 6 | 74 | 121 | 71 | 64 | 130 | 100 | 88 | 59 | 9 | 71 | 9 | 9 | 68 | 45 | 31 | 9 | 251 | |||||||||||||
173 | Twin Dragon | 5 | 80 | 56 | 82 | 70 | 77 | 64 | 63 | 56 | 15 | 6 | 20 | 15 | 15 | 9 | 6 | 6 | 92 | ||||||||||||
174 | 6 | 111 | 59 | 114 | 96 | 108 | 90 | 66 | 59 | 46 | 9 | 52 | 41 | 46 | 35 | 9 | 9 | 247 | |||||||||||||
175 | Horseman | 5 | 74 | 56 | 71 | 85 | 68 | 61 | 72 | 56 | 9 | 6 | 9 | 30 | 6 | 6 | 15 | 6 | 87 | ||||||||||||
176 | 6 | 83 | 65 | 97 | 128 | 77 | 70 | 104 | 59 | 18 | 15 | 35 | 73 | 15 | 15 | 47 | 9 | 227 | |||||||||||||
177 | hi |
1 | # | Quest name | Reward | Goal | Target | # | Condition | Notes | |
---|---|---|---|---|---|---|---|---|---|
2 | 1 | Combat Lecture | 500 HL | Clear Stage | Dried Up Wasteland | 1 | |||
3 | 2 | Throwing Overlord! | Character Joined: Logan | Clear Stage | Overlord of Revenge | 1 | (Is kept on NG+.) | ||
4 | 3 | Mushroom Challenge! | Character Joined: Erynder Z | Clear Stage | Mushroom King | 1 | (Is kept on NG+.) | ||
5 | 4 | The Dragon Overlord | Character Joined: Drumdawn | Clear Stage | The Dragon Overlord | 1 | (Is kept on NG+.) | ||
6 | 5 | Prideful King | Character Joined: Brave | Clear Stage | Prideful King | 1 | (Is kept on NG+.) | ||
7 | 6 | Stealing Specialist | Recruitable: Thief | Achieve Class Mastery | Brawler 2 | (Is kept on NG+.) | |||
8 | 7 | Hunter Intern | Recruitable: Archer | Achieve Class Mastery | Fighter 2/Healer2 | (Is kept on NG+.) | |||
9 | 8 | Seeking Partner | Recruitable: Gunner | Achieve Class Mastery | Fighter 2/Mage 2 | (Is kept on NG+.) | |||
10 | 9 | Assassinations | Recruitable: Ninja | Achieve Class Mastery | Thief 2/Brawler 3 | (Is kept on NG+.) | |||
11 | 10 | Valuing Loyalty | Recruitable: Lady Samurai | Achieve Class Mastery | Archer 2/Fighter 3 | (Is kept on NG+.) | |||
12 | 11 | Impregnable Guard | Recruitable: Armor Knight | Achieve Class Mastery | Fighter 3/Brawler 3 | (Is kept on NG+.) | |||
13 | 12 | Magical Warrior | Recruitable: Magic Knight | Achieve Class Mastery | Fighter 3/Mage 3 | (Is kept on NG+.) | |||
14 | 13 | Celestrial Messenger | Recruitable: Celestial Host | Achieve Class Mastery | Magic Knight 2/Healer 3 | (Is kept on NG+.) | |||
15 | 14 | Samples Wanted! | Recruitable: Professor | Achieve Class Mastery | Maid 2/Gunner 2 | (Is kept on NG+.) | |||
16 | 15 | Star of the Ring! | Recruitable: Wrestler | Achieve Class Mastery | Armor Knight 2/Fighter 3 | (Is kept on NG+.) | |||
17 | 16 | Space Pirates | Recruitable: Pirate | Achieve Class Mastery | Maid 3/Gunner 2/Archer 2 | (Is kept on NG+.) | |||
18 | 17 | Clandestine Child | Recruitable: Sage | Achieve Class Mastery | Magic Knight 4/Professor 2 | (Is kept on NG+.) | |||
19 | 18 | Black Knight | Recruitable: Dark Knight | Achieve Class Mastery | Wrestler 2/Lady Samurai 2/Ninja 2 | (Is kept on NG+.) | |||
20 | 19 | Asagi's Future | Recruitable: Asagi | Asagi's Lv is 500 or higher. | (Is kept on NG+.) | ||||
21 | 20 | Pranking Footsteps | Recruitable: Imp | Item Collection | Any | 1 | (Is kept on NG+.) Reach episode 2. | ||
22 | 21 | Orc Pride | Recruitable: Orc | Item Collection | Any | 1 | (Is kept on NG+.) Reach episode 2. | ||
23 | 22 | Serious Warrior | Recruitable: Rabbit | Kill | Imp | 3 | (Is kept on NG+.) Reach episode 3. | ||
24 | 23 | Small Friend | Recruitable: Fairy | Item Collection | Fairy Dust | 1 | (Is kept on NG+.) Reach episode 3. | ||
25 | 24 | Secret to Jiggling | Recruitable: Sludge | Item Collection | Unopened Soda | 1 | (Is kept on NG+.) Reach episode 4. | ||
26 | 25 | Cute Animal, Meow | Recruitable: Slumber Cat | Item Collection | Sardine | 1 | (Is kept on NG+.) Reach episode 4. | ||
27 | 26 | No Ordinary Bug! | Recruitable: Winged Warrior | Kill | Archer | 1 | (Is kept on NG+.) Reach episode 4. | ||
28 | 27 | Let's Dance | Recruitable: Undead | Item Collection | ATK Monster Wpn | 1 | (Is kept on NG+.) Reach episode 4. | ||
29 | 28 | Eri Eri Poko Poko | Recruitable: Shroom | Kill | Mushroom Object | 3 | (Is kept on NG+.) Reach episode 5. | ||
30 | 29 | Opening Up | Recruitable: Flora Beast | Item Collection | Heal Item | 3 | (Is kept on NG+.) Reach episode 5. | ||
31 | 30 | I Wanna Fight! | Recruitable: Felynn | Item Collection | Fist | 5 | (Is kept on NG+.) Reach episode 5. | ||
32 | 31 | Living Conditions | Recruitable: Sea Agel | Item Collection | Heal % Item | 1 | (Is kept on NG+.) Reach episode 6. | ||
33 | 32 | Seductive Demons | Recruitable: Succubus | Item Collection | Strange Feelers | 5 | (Is kept on NG+.) Reach episode 6. | ||
34 | 33 | Chimera Problems | Recruitable: Chimera | Item Collection | INT Monster Wpn | 3 | (Is kept on NG+.) Reach episode 7. | ||
35 | 34 | Rules of the Nobles | Recruitable: Nether Noble | Item Collection | Angel Cake or Gold Bar | Either One | (Is kept on NG+.) Reach episode 8. | ||
36 | 35 | Are We Friends? | Recruitable: Bear | Item Collection | Muscle | 3 | (Is kept on NG+.) Reach episode 9. | ||
37 | 36 | Hard Boiled Heart | Recruitable: Dragon King | Item Collection | Fire Elmt Wpn | 1 | (Is kept on NG+.) Reach episode 10. | ||
38 | 37 | Colla-tail-ral | Recruitable: Nine-Tails | Item Collection | Secret Treasure | 1 | (Is kept on NG+.) Reach episode 13. | ||
39 | 38 | Treasure & Dragons | Recruitable: Twin Dragon | Item Collection | Orb | 1 | Rare or better | (Is kept on NG+.) Reach episode 15. | |
40 | 39 | Promised Spear | Recruitable: Horseman | Item Collection | Spear | 1 | Legendary or better | (Is kept on NG+.) Reach episode 16. | |
41 | 40 | Bloodthirsty Den | 2,500,000 HL | Clear Stage | Final Trial | 1 | (Is kept on NG+.) | ||
42 | 41 | God of an Item | 2,500,000 HL | Kill | Item God | 1 | (Is kept on NG+.) | ||
43 | 42 | Chara World Victory | 2,500,000 HL | Clear Chara World | Overlord | 1 | (Is kept on NG+.) | ||
44 | 43 | Master Researcher | 2,500,000 HL | Achieve Record | Netherworld Discovery | Rank 35 or better | (Is kept on NG+.) | ||
45 | 44 | Violent Challenger | 4,000,000 HL | Clear Stage | Violent Challenger | 1 | (Is kept on NG+.) | ||
46 | 45 | Beautiful Assassin | 4,000,000 HL | Clear Stage | Beautiful Assassin | 1 | (Is kept on NG+.) | ||
47 | 46 | Only Victors Wanted | 4,000,000 HL | Clear Stage | Winner's Only | 1 | (Is kept on NG+.) | ||
48 | 47 | Harbinger | 4,000,000 HL | Clear Stage | Where it All Began | 1 | (Is kept on NG+.) | ||
49 | 48 | Demon Lord Task | CW Unlocked: Demon Lord | Clear Chara World | Demon | (Is kept on NG+.) | |||
50 | 49 | Overlord Task | CW Unlocked: Overlord | Clear Chara World | Demon Lord | (Is kept on NG+.) | |||
51 | 50 | Super Overlord Task | CW Unlocked: Super Overlord | Clear Chara World | Overlord | (Is kept on NG+.) | |||
52 | 51 | Is Anyone Strong? | Secret Scroll: Mean Guy | Achieve Status | 200 ATK | ||||
53 | 52 | I'm Strong, Meow! | Secret Scroll: Extreme Mean Guy | Achieve Status | 20000 ATK | ||||
54 | 53 | Take Another Look! | Secret Scroll: Intense Mean Guy | Achieve Status | 2000000 ATK | ||||
55 | 54 | Final Fight, Meow! | Secret Scroll: Super Mean Guy | Achieve Status | 20000000 ATK | ||||
56 | 55 | Prideful Hardness | Secret Scroll: Tough Guy | Achieve Status | 200 DEF | ||||
57 | 56 | Are You Hard? | Secret Scroll: Extreme Tough Guy | Achieve Status | 20000 DEF | ||||
58 | 57 | Threat to Existence | Secret Scroll: Intense Tough Guy | Achieve Status | 2000000 DEF | ||||
59 | 58 | I'm Harder! | Secret Scroll: Super Tough Guy | Achieve Status | 20000000 DEF | ||||
60 | 59 | Study Together? | Secret Scroll: Smart Guy | Achieve Status | 200 INT | ||||
61 | 60 | Let's Study Again | Secret Scroll: Extreme Smart Guy | Achieve Status | 20000 INT | ||||
62 | 61 | Let's Study! | Secret Scroll: Intense Smart Guy | Achieve Status | 2000000 INT | ||||
63 | 62 | Final Study Session | Secret Scroll: Super Smart Guy | Achieve Status | 20000000 INT | ||||
64 | 63 | Heal Me… | Secret Scroll: Wise Guy | Achieve Status | 200 RES | ||||
65 | 64 | Moisten the Heart | Secret Scroll: Extreme Wise Guy | Achieve Status | 20000 RES | ||||
66 | 65 | Gimme More Love | Secret Scroll: Intense Wise Guy | Achieve Status | 2000000 RES | ||||
67 | 66 | To a New Love | Secret Scroll: Super Wise Guy | Achieve Status | 20000000 RES | ||||
68 | 67 | I'm a Pro Thief! | Secret Scroll: Agile Guy | Achieve Status | 200 HIT | ||||
69 | 68 | Let's Fight! | Secret Scroll: Extreme Agile Guy | Achieve Status | 20000 HIT | ||||
70 | 69 | Bluff Fight | Secret Scroll: Intense Agile Guy | Achieve Status | 2000000 HIT | ||||
71 | 70 | Final Great Fight | Secret Scroll: Super Agile Guy | Achieve Status | 20000000 HIT | ||||
72 | 71 | Nin Nin Nin | Secret Scroll: Fast Guy | Achieve Status | 200 SPD | ||||
73 | 72 | Over Confident | Secret Scroll: Extreme Fast Guy | Achieve Status | 20000 SPD | ||||
74 | 73 | Who Might You Be? | Secret Scroll: Intense Fast Guy | Achieve Status | 2000000 SPD | ||||
75 | 74 | Ninja Pride | Secret Scroll: Super Fast Guy | Achieve Status | 20000000 SPD | ||||
76 | 75 | Combo Play, Oink! | Claymore Lance | Achieve Record | 100000 Damage | ||||
77 | 76 | It's a Combo, Oink! | Judgment Cross | Achieve Record | 1000000 Damage | ||||
78 | 77 | Combination, Oink | Rocket Punch | Achieve Record | 10000000 Damage | ||||
79 | 78 | Overkill, Oink! | Satellite Laser | Achieve Record | 100000000 Damage | ||||
80 | 79 | Let's Collect Items | Filler EX | Achieve Record | 5% Item Collection Rate | (Any Rarity) | |||
81 | 80 | Fun Collections | Beetle | Achieve Record | 15% Item Collection Rate | (Any Rarity) | |||
82 | 81 | Road to Completion | Folding Fan | Achieve Record | 25% Item Collection Rate | (Any Rarity) | |||
83 | 82 | Let's See a Skill! | Tri-Colored Mochi | Achieve Record | 10% Special Skill Collection Rate | ||||
84 | 83 | Watch Lotsa Skills! | Umbrella | Achieve Record | 25% Special Skill Collection Rate | ||||
85 | 84 | See Various Skills! | Rainbow | Achieve Record | 50% Special Skill Collection Rate | ||||
86 | 85 | Let's Use Skills | Mana Potion I (legendary) | Achieve Record | Master Special Skill | 10 | |||
87 | 86 | Friends with Skills | Mana Potion II (legendary) | Achieve Record | Master Special Skill | 20 | |||
88 | 87 | Best Friend Skills! | Mana Potion III (legendary) | Achieve Record | Master Special Skill | 40 | |||
89 | 88 | Skilled Skills! | Mana Potion IV (legendary) | Achieve Record | Master Special Skill | 80 | |||
90 | 89 | Let's Master Skills | Mana Potion V (legendary) | Achieve Record | Master Special Skill | 99 | |||
91 | 90 | Enhancing Skills! | Bloody Orb (legendary) | Achieve Record | Strengthen Special Skill | 3 | |||
92 | 91 | Skill Impact & SP | Royal Orb (legendary) | Achieve Record | Strengthen Special Skill | 6 | |||
93 | 92 | Max the Skill Level | Chaos Orb ( | Achieve Record | Strengthen Special Skill | 9 | |||
94 | 93 | 1 HL Savings | Achieve Record | 100,000 HL Possessed | |||||
95 | 94 | A Little Effort | Achieve Record | 1,000,000 HL Possessed | |||||
96 | 95 | I'M RICH, BITCH! | Achieve Record | 100,000,000 HL Possessed | |||||
97 | 96 | Capture Enemies! | Achieve Record | Prisoners | 10 | ||||
98 | 97 | More the Merrier | Bouquet | Achieve Record | Prisoners | 25 | |||
99 | 98 | Capturing Is Fun! | Megaphone | Achieve Record | Prisoners | 50 | |||
100 | 99 | Use Fist Weapons | |||||||
101 | 100 | Good Fist Weapons | |||||||
102 | 101 | Fist Familiarity | |||||||
103 | 102 | Master Fist Weapons | |||||||
104 | 103 | Ambitious Fist | |||||||
105 | 104 | The First Step | |||||||
106 | 105 | Let's Go Together | |||||||
107 | 106 | Way of the Sword | |||||||
108 | 107 | Beyond the Sword | |||||||
109 | 108 | Sword Master | |||||||
110 | 109 | Awaken Spear User! | |||||||
111 | 110 | Spears Are Fun! | |||||||
112 | 111 | Master of Spears! | |||||||
113 | 112 | Spear Essense! | |||||||
114 | 113 | Lan Lan Lancer ~ | |||||||
115 | 114 | Archer Beginner | |||||||
116 | 115 | Intermediate Archer | |||||||
117 | 116 | Badre Skirmisher | |||||||
118 | 117 | Badre's Growth | |||||||
119 | 118 | Guardian's Master | |||||||
120 | 119 | Showdown | |||||||
121 | 120 | Easy? | |||||||
122 | 121 | Spice Up Gunplay | |||||||
123 | 122 | Anticipation | |||||||
124 | 123 | Hand of God | |||||||
125 | 124 | It's Axe Time! | |||||||
126 | 125 | Master's Skills! | |||||||
127 | 126 | Master Is My Goal! | |||||||
128 | 127 | I'm a Master!? | |||||||
129 | 128 | Inherited Skill | |||||||
130 | 129 | Studying Is a Pain | |||||||
131 | 130 | The Fun Magic! | |||||||
132 | 131 | Look! Fireworks ~ | |||||||
133 | 132 | I'm Really Good! | |||||||
134 | 133 | Top Witch! | |||||||
135 | 134 | They're All Sissies | |||||||
136 | 135 | My Blood's Boiling! | |||||||
137 | 136 | Nekomata Training | |||||||
138 | 137 | Over the Roof! | |||||||
139 | 138 | Power is Everything | |||||||
140 | 139 | Convince My Dad! | |||||||
141 | 140 | Dad Is Mistaken | |||||||
142 | 141 | Dad's Approval | |||||||
143 | 142 | Worrying Too Much | |||||||
144 | 143 | Promise with Dad | |||||||
145 | 144 | Armor is Important | |||||||
146 | 145 | Armor Results Vary | |||||||
147 | 146 | Armor Combinations | |||||||
148 | 147 | Armor and Mastery | |||||||
149 | 148 | Netherworld Guards | Accelerator | Weapon Mastery | Armor | 100 | |||
150 | 149 | Boost Pop | EXP Potion II (legendary) | Achieve Record | Netherworld Citizens | 10 | |||
151 | 150 | Boost Pop More | EXP Potion III (legendary) | Achieve Record | Netherworld Citizens | 20 | |||
152 | 151 | Boost Pop Even More | EXP Potion IV (legendary) | Achieve Record | Netherworld Citizens | 50 | |||
153 | 152 | Examine Netherworld | Raised Flag | ||||||
154 | 153 | Continue Research | Balance Toy | ||||||
155 | 154 | Research Everything | Curry | ||||||
156 | 155 | Murder Trick | |||||||
157 | 156 | RIP, Friend | |||||||
158 | 157 | Freedom! | |||||||
159 | 158 | Letter of Challenge | |||||||
160 | 159 | CHM77 Invitation | |||||||
161 | 160 | I'm Curious, Dood! | |||||||
162 | 161 | Clone Fighter! | |||||||
163 | 162 | Ugyaaahhh!!! | |||||||
164 | 163 | Strongest Bro Evah! | |||||||
165 | 164 | Judgment Is Here!? | |||||||
166 | 165 | C. Blood Parch | |||||||
167 | 166 | C. Spirit Interment | |||||||
168 | 167 | C. Poisondise | |||||||
169 | 168 | C. Demunshroom | |||||||
170 | 169 | C. Icic-Hell | |||||||
171 | 170 | C. Dragon Fang | |||||||
172 | 171 | C. Sandcano | |||||||
173 | 172 | C. Dark Testament | |||||||
174 | 173 | C. Scorching Flame | |||||||
175 | 174 | C. Toto Bunny | |||||||
176 | 175 | C. Toto Bunny C. | |||||||
177 | 176 | C. F. de Gaulle | |||||||
178 | 177 | C. Flowerful | |||||||
179 | 178 | C. Gorgeous | |||||||
180 | 179 | C. Dark Demise | |||||||
181 | 180 | Kind of Carnage | Devil Ring (Carnage) | Clear Stage | Evil God of Tyranny | ||||
182 | 181 | My Own Color | Topic [I Wanna Use More Precise Colors!] | Change Color | 10 | (Is kept on NG+.) | |||
183 | |||||||||
184 | 182 | You Work, You Lose | EXP Potion I | Item Collection | Hard Candy | 1 | |||
185 | 183 | Relax and Cheat! | 1000 HL | Item Collection | EXP Potion I | 1 | |||
186 | 184 | Thirsty | 300 HL | Item Collection | Cafe au Lait | 1 | |||
187 | 185 | Muscle! Muscle! | Brawny Muscle (rare) | Kill | Warrior | 3 | |||
188 | 186 | Practice, Dood! | 500 HL | Clear Stage | Blood Parch: Dried Up Wasteland | 1 | Within 1 turn | ||
189 | 187 | Give Me Gum | 100 HL | Item Collection | ABC Gum | 1 | |||
190 | 188 | Working Hard? | Maiden's Chihaya (rare) | Kill | Any | 5 | Higher than 10 | ||
191 | 189 | In That Box | 800 HL | Kill | Lost Army Box | 3 | |||
192 | 190 | To Get Outside | 400 HL | Item Collection | Wrinkly Clothes | 1 | |||
193 | 191 | One Step Forward | 1000 HL | Kill | Martial Artist | 3 | |||
194 | 192 | Now Hiring, Dood | Mana Potion I (rare) | Kill | Prinny | 1 | |||
195 | 193 | Trying To Cook | Rotten Garbage | Item Collection | Any | 3 | |||
196 | 194 | Don't Sharpen Nails | Light Shield (rare) | Kill | Slumber Cat | 5 | |||
197 | 195 | Prinny Squad Tour | Secret Scroll: Workshop Intern | Kill | Prinny | 10 | |||
198 | 196 | Guts! | Secret Scroll: Extreme Tough Guy | Clear Stage | Any | 5 | |||
199 | 197 | This Is Nice | Secret Scroll: Extreme Hyper Guy | Item Collection | Any | 10 | Rare or better | ||
200 | 198 | Squishy Creature | Secret Scroll: Fire | Kill | Sludge | 8 | |||
201 | 199 | Specialty Magic | Secret Scroll: Wind | Item Collection | Staff | 1 | |||
202 | 200 | It's Really Cool | Secret Scroll: Ice | Item Collection | Water Elmt Wpn | 1 | |||
203 | 201 | Sounds Excellent<3 | Secret Scroll: Heal | Item Collection | Medal of Unworth | 3 | |||
204 | 202 | Grr! | Secret Scroll: Power Coach | Kill | Any | 10 | |||
205 | 203 | Intellifight | Secret Scroll: Medal Coach | Item Collection | Glasses | 1 | |||
206 | 204 | Strength Is Power | Secret Scroll: Axe Coach | Item Collection | Belt | 1 | |||
207 | 205 | Appeal of Swords | Secret Scroll: Sword Coach | Clear Stage | Any | 2 | |||
208 | 206 | Ugh… | Secret Scroll: Poison Vaccine | Item Collection | Fairy Dust | 1 | |||
209 | 207 | Zzz… | Secret Scroll: Sleep Vaccine | Item Collection | Bomb | 1 | |||
210 | 208 | Potential Paralysis | Secret Scroll: Paralysis Vaccine | Clear Stage | Any | 1 | |||
211 | 209 | How to Use Armor | Secret Scroll: Armor Tutor | Kill | 2 Magician/2 Witch | ||||
212 | 210 | Falling Leaf | Secret Scroll: Vaccine | Item Collection | Fairy Dust | 1 | |||
213 | 211 | What You Lack… | Secret Scroll: Extreme Fast Guy | Item Collection | Cross-Trainers | 1 | Rare or better | ||
214 | 212 | Rock-Paper-Scissors | Secret Scroll: Espoir | Kill | Martial Artist | 3 | |||
215 | 213 | Labor Shortage | Secret Scroll: Staff Coach | Item Collection | Unopened Soda | 5 | |||
216 | 214 | Secret Treasures | Secret Scroll: Star | Item Collection | Secret Treasure | 1 | |||
217 | 215 | Confinement | Secret Scroll: Stun | Item Collection | Orb | 1 | |||
218 | 216 | Donation Please | Secret Scroll: Vaccine | Item Collection | Cafe au Lait | 1 | |||
219 | 217 | Love Treasures | Secret Scroll: Treasure Hunter | Kill | Treasure | 1 | |||
220 | 218 | Now, Practice! | Energy Belt (rare) | Kill | Any | 7 | Higher than 16 | ||
221 | 219 | Looking for People | 12000 HL | Item Collection | Taiyaki | 1 | |||
222 | 220 | I Wanna Reincarnate | Cha-Ching Hand (rare) | Item Collection | Mana Potion I | 1 | |||
223 | 221 | Still Challenging | Wannabe Curry | Kill | Rabbit | 2 | |||
224 | 222 | Medicine… | EXP Potion II | Item Collection | Medicine | 1 | |||
225 | 223 | Broke, Dood | Medal | Item Collection | Heal Item | 1 | |||
226 | 224 | Give Me Something | Javelin | Item Collection | Any | 1 | |||
227 | 225 | Protect and Lose! | Secret Scroll: Extreme Mean Guy | Clear Stage | Any | 3 | Within 3 turns | ||
228 | 226 | Parry | Secret Scroll: Extreme Dense Guy | Clear Stage | Any | 7 | |||
229 | 227 | Dried Sardine Lover | Secret Scroll: Extreme Smart Guy | Item Collection | Sardine | 5 | |||
230 | 228 | Training of Zero | Secret Scroll: Extreme Wise Guy | Item Collection | Chocolate | 1 | |||
231 | 229 | Archery Knowledge | Secret Scroll: Bow Coach | Item Collection | Glasses | 1 | |||
232 | 230 | Using Guns | Secret Scroll: Gun Coach | Item Collection | Ninja Tabi/Nerd Glasses | Either One | |||
233 | 231 | What Is Average? | Secret Scroll: Blind | Item Collection | Average Curry | 1 | Rare or better | ||
234 | 232 | Aim For the Knee! | Secret Scroll: Slow | Item Collection | Demon's Bullet | 1 | |||
235 | 233 | Strong Body | Secret Scroll: Weaken Vaccine | Item Collection | Heal % Item | 3 | |||
236 | 234 | Oh My Gosh! | Secret Scroll: Forget Vaccine | Kill | Any | 10 | |||
237 | 235 | Evil Be Gone | Secret Scroll: Charm Vaccine | Kill | Succubus | 5 | |||
238 | 236 | Do Not Fear! | Secret Scroll: Shrink Vaccine | Kill | Any | 20 | |||
239 | 237 | Fire Power Matters | Secret Scroll: Flame Blessing | Item Collection | Fire Scroll | 1 | |||
240 | 238 | I Wanna See Snow | Secret Scroll: Snow Blessing | Kill | Snowman | 1 | |||
241 | 239 | Protect the Orchard | Secret Scroll: Gale Blessing | Kill | Winged Warrior | 10 | |||
242 | 240 | Sniping It! | Secret Scroll: Extreme Agile Guy | Item Collection | Nerd Glasses | 1 | Legendary or better | ||
243 | 241 | Recommended Spear | Secret Scroll: Spear Coach | Item Collection | Spear | 1 | |||
244 | 242 | Speaks with Fists | Secret Scroll: Fist Coach | Kill | Martial Artist | 5 | |||
245 | 243 | Can't See My Hands | Secret Scroll: Target Lock | Item Collection | Glasses | 1 | Rare or better | ||
246 | 244 | Not Enough Movement | Secret Scroll: Speed Boost | Item Collection | Shoes | 3 | |||
247 | 245 | Not Scared Anymore | Secret Scroll: Blank Out | Item Collection | Orb | 1 | |||
248 | 246 | Item Symbols | Secret Scroll: Mind Break | Kill | Item Symbol | 1 | |||
249 | 247 | Doubled! | Secret Scroll: Counter Knowledge | Kill | Martial Artist | 10 | |||
250 | 248 | What Suits Me[star] | Secret Scroll: Meteor Blessing | Item Collection | Secret Weapon | 1 | Legendary or better | ||
251 | 249 | Imp Elimination | Secret Scroll: Normal Soul | Kill | Imp | 20 | |||
252 | 250 | Fight with Ninja | Secret Scroll: Assassin's Soul | Kill | Ninja | 10 | |||
253 | 251 | World Goes Round | Secret Scroll: Bad Trip | Item Collection | 5 Medicine, 3 Fairy Dust | ||||
254 | 252 | Shroom of Rebellion | Secret Scroll: Bounty Hunter | Kill | Giant Mushroom | 2 | |||
255 | 253 | Demonology Research | Secret Scroll: MC Mastery | Item Collection | Magic Extract | 3 | |||
256 | 254 | Magic Distortion | Secret Scroll: Magic Bias | Clear Stage | Dried Up Wasteland | 1 | |||
257 | 255 | Unrivaled | 70000 HL | Kill | Any | 100 | |||
258 | 256 | Truth About Angel | Falcon Shoes (rare) | Kill | Sea Angel | 5 | |||
259 | 257 | Delicious Snacks | Bloody Orb | Item Collection | Angel Cake | 1 | |||
260 | 258 | Never Give Up | Miso Soup | Item Collection | Sardine | 3 | |||
261 | 259 | Murdererer | Ace Muscle (rare) | Kill | Lady Samurai | 10 | |||
262 | 260 | Dove Too Long! | Diver-5 | Item Collection | Mr. Gency Exit | 1 | |||
263 | 261 | One Step at a Time | Forward By One | Item Collection | Shoes | 1 | |||
264 | 262 | 2 Charms | Forward By Two | Item Collection | Any | 2 | |||
265 | 263 | Generation Gap | Grid Paper | Item Collection | Any | 1 | Rare or better | ||
266 | 264 | Loves Research | Secret Scroll: Hard Worker | Kill | Any | 20 | Higher than 40 | ||
267 | 265 | Want Mana | Secret Scroll: Mana Maniac | Item Collection | Mana Potion III | 3 | |||
268 | 266 | Truth Behind Grease | Secret Scroll: Mega Fire | Item Collection | Frog Sweat | 3 | |||
269 | 267 | Like the Wind | Secret Scroll: Mega Wind | Item Collection | Shoes | 1 | Rare or better | ||
270 | 268 | Wallet Search | Secret Scroll: Mega Ice | Kill | Snowman | 10 | |||
271 | 269 | Disappointed | Secret Scroll: Mega Heal | Item Collection | Heal % Item | 1 | |||
272 | 270 | If I Have This… | Secret Scroll: Resist Break | Item Collection | Fist | 1 | |||
273 | 271 | I'll Wait 3 Minutes | Cracked Hourglass | Item Collection | Heal Item | 1 | |||
274 | 272 | Fight Money | Secret Scroll: Damage Reward | Kill | Wrestler | 5 | Higher than 50 | ||
275 | 273 | Pro Interviewee | Secret Scroll: Career Training | Item Collection | Gold Bar | 1 | |||
276 | 274 | Wish Upon a Galaxy | Secret Scroll: Mega Star | Item Collection | Orb | 1 | Rare or better | ||
277 | 275 | Impossible For Me | Secret Scroll: Shield | Item Collection | Bikini Armor | 1 | |||
278 | 276 | Level Sphere | Secret Scroll: Magic Wall | Kill | Level Sphere | 1 | |||
279 | 277 | Dammit! | Secret Scroll: Poison | Kill | Prinny | 10 | |||
280 | 278 | I Feel Energy, Gii | Secret Scroll: Enfeeble | Item Collection | Chloroform/Ice Scroll | Either One | |||
281 | 279 | Substitute Armor | Secret Scroll: Armor Break | Item Collection | Bikini Armor | 1 | |||
282 | 280 | Formula For Victory | Secret Scroll: Ambush | Clear Stage | Any | 10 | |||
283 | 281 | Re-Education! | Secret Scroll: Intense Tough Guy | Kill | Maid | 10 | |||
284 | 282 | Treasure Hunt | Secret Scroll: Archeologist | Item Collection | Any | 3 | Legendary or better | ||
285 | 283 | Invasion! | Secret Scroll: Invader | Kill | Ninja | 10 | |||
286 | 284 | New Bullet | Secret Scroll: Piercing Shot | Item Collection | Gun | 1 | |||
287 | 285 | Impregnable Armor | Secret Scroll: Armor Coach | Kill | Armor Knight | 10 | |||
288 | 286 | Where Is This…? | Secret Scroll: Geologist | Item Collection | Heal Item | 1 | |||
289 | 287 | Insurance | Secret Scroll: Life Insurance | Item Collection | Angel Cake | 3 | |||
290 | 288 | Collapse Defense! | Astral Orb (rare) | Kill | Armor Knight | 5 | |||
291 | 289 | Battle! Battle! | Dandy Gown (rare) | Kill | Felynn | 5 | |||
292 | 290 | We'll Be Strict! | Winged Boots | Kill | Any | 10 | Higher than 65 | ||
293 | 291 | Challenging the Top | Rotten Garbage (legendary) | Item Collection | Hard Liquor | 1 | |||
294 | 292 | Is the Meal Ready? | 300,000 HL | Item Collection | Any | 20 | |||
295 | 293 | Rascal | Nightvision (rare) | Kill | Gunner | 10 | |||
296 | 294 | Delicious Item | Mana Potion V | Item Collection | Any | 1 | Rare or better | ||
297 | 295 | I Want Attack Items | Forward By Three | Item Collection | Attack Item | 1 | |||
298 | 296 | Repairing? | Secret Scroll: Gear Repair | Clear Stage | Any | 10 | |||
299 | 297 | Great Health | Secret Scroll: Improved Recovery | Item Collection | Immortal Pill | 1 | |||
300 | 298 | Grandma | Grandpa's Clock | Item Collection | Heal % Item | 1 | |||
301 | 299 | Promise of Killing | Secret Scroll: Handicap | Kill | Any | 50 | |||
302 | 300 | Great Overlord Ball | Secret Scroll: Overlord Training | Kill | Any | 1 | Higher than 100 | ||
303 | 301 | Look For Something | Secret Scroll: Braveheart | Item Collection | Ghost Cat's Bell | 1 | |||
304 | 302 | How to Become Smart | Secret Scroll: Magic Boost | Item Collection | Mind Shard | 1 | |||
305 | 303 | Insomnia | Secret Scroll: Slumber | Item Collection | Hard Liquor | 1 | Rare or better | ||
306 | 304 | Narrow Escape | Secret Scroll: Safety | Item Collection | Duralumin Shield | 1 | Rare or better | ||
307 | 305 | Won't Lose to Magic | Secret Scroll: Physical Boost | Kill | Magician | 10 | |||
308 | 306 | Won't Lose to Phys | Secret Scroll: Magical Boost | Kill | Warrior | 10 | |||
309 | 307 | Can't Stop | Secret Scroll: Pro Job Changer | Item Collection | Mr. Gency Exit | 1 | |||
310 | 308 | Spirit Power | Secret Scroll: Convert Force | Kill | 10 Magic Knight/5 Sage | ||||
311 | 309 | Spirit of a Fighter | Secret Scroll: Boorish Counter | Item Collection | Fist | 10 | Rare or better | ||
312 | 310 | Beloved Person | Secret Scroll: High Risk | Item Collection | Ghost Cat's Bell | 1 | |||
313 | 311 | New Unraveled | 2,500,000 HL | Kill | Any | 150 | |||
314 | 312 | Godly Move | Winged Boots (rare) | Item Collection | Awesome Hand | 1 | |||
315 | 313 | Wrote My Name on It | Pravda Pendant (rare) | Item Collection | Flan | 1 | Rare or better | ||
316 | 314 | One More Try | Average Curry (rare) | Kill | Rabbit | 5 | |||
317 | 315 | Do You Even Level? | Filler G | Item Collection | Any | 1 | Higher than 10 | ||
318 | 316 | Train Me | Winged Boots (legendary) | Kill | Fight Mistress | 5 | Higher than 85 | ||
319 | 317 | Special Shroom Soup | Mushroom Soup | Item Collection | Hand Item | 10 | |||
320 | 318 | Chara World Addict | Diver-5 | Item Collection | Chara World Item | 2 | |||
321 | 319 | Recommended Item | Forward By Four | Item Collection | Any | 4 | |||
322 | 320 | Fire Enemy Attacks | Dodging Advice | Kill | Any | 3 | Higher than 100 | ||
323 | 321 | Today's Menu | Secret Scroll: Intense Tough Guy | Item Collection | Any | 10 | Rare or better | ||
324 | 322 | Incredible Fortune | Secret Scroll: Intense Hyper Guy | Kill | Nine-Tails | 20 | |||
325 | 323 | Too Many Scrolls | Secret Scroll: Gigal Heal | Item Collection | Lunar Orb | 1 | Rare or better | ||
326 | 324 | Kakamigahara Kimchi | Secret Scroll: Gourmet | Item Collection | Yummy Kimchee | 1 | |||
327 | 325 | Movement Support | Secret Scroll: Booster | Item Collection | Fire Scroll | 3 | |||
328 | 326 | Burn Them! | Secret Scroll: Giga Fire | Item Collection | Flame Thrower | 1 | Rare or better | ||
329 | 327 | Guided by Wind | Secret Scroll: Giga Wind | Kill | Shroom | 5 | |||
330 | 328 | Water Replenishment | Secret Scroll: Giga Ice | Kill | Blood Parch Cactus | 3 | |||
331 | 329 | Mixing Medicine | Secret Scroll: Charm | Item Collection | 1 Charred Newt/1 Snake Kidney | ||||
332 | 330 | New Arms | Secret Scroll: Fist Master | Item Collection | Rocket Punch | 1 | |||
333 | 331 | Katana Collection | Secret Scroll: Sword Master | Item Collection | Sword | 3 | Legendary or better | ||
334 | 332 | Final Trial | Secret Scroll: Spear Master | Clear Stage | Flaming Balance Beam | 1 | |||
335 | 333 | Precise Arrow | Secret Scroll: Bow Master | Item Collection | Dart | 1 | |||
336 | 334 | Supreme Item | Secret Scroll: Gun Master | Item Collection | Destiny Lens | 1 | |||
337 | 335 | Homerun | Secret Scroll: Staff Master | Item Collection | Iron Ball | 1 | |||
338 | 336 | Wanted Weapon | Secret Scroll: Axe Master | Kill | Nether Noble | 10 | |||
339 | 337 | Backup Belt | Secret Scroll: Power Master | Item Collection | Ubermensch | 1 | |||
340 | 338 | Enhanced Magic | Secret Scroll: Medal Master | Item Collection | Chaos Orb | 1 | Rare or better | ||
341 | 339 | Water Increase | Secret Scroll: Number Padding | Item Collection | Gold Bar | 5 | |||
342 | 340 | Coincidental Luck | Secret Scroll: Hidden Blessing | Item Collection | Heal Item | 3 | |||
343 | 341 | What Will Happen? | Secret Scroll: Giga Star | Item Collection | Treasure Box | 5 | |||
344 | 342 | Wood Chopping | Secret Scroll: Lava Blessing | Item Collection | Axe | 1 | Legendary or better | ||
345 | 343 | Ice Removal | Secret Scroll: Blizzard Blessing | Kill | Red Ice Block, Blue Ice Block | 10 | (10 each) | ||
346 | 344 | Voices of the Wind | Secret Scroll: Storm Blessing | Clear Stage | Field of Winds | 1 | |||
347 | 345 | Taking Cover | Secret Scroll: Armor Mastery | Item Collection | Armor | 3 | Legendary or better | ||
348 | 346 | Iron Body | Secret Scroll: Fire Management | Item Collection | Star Muscle | 1 | Higher than 50 | ||
349 | 347 | Soul of the Wnd | Secret Scroll: Wind Management | Clear Stage | Beast Claw Tip | 1 | |||
350 | 348 | Poseidon's Teaching | Secret Scroll: Water Management | Item Collection | Heal % Item | 20 | |||
351 | 349 | Curiosity | Secret Scroll: Treatment Testing | Item Collection | Holy Water | 1 | |||
352 | 350 | Don't Rush | Secret Scroll: Career Master | Item Collection | Limo Ticket | 1 | |||
353 | 351 | Female Chase | Secret Scroll: Enemy Lure | Kill | 10 Imp/10 Sludge | ||||
354 | 352 | Asa…gi…? | 3,000,000 HL | Kill | Asagi | 30 | |||
355 | 353 | Beautiful Rose | Testament (rare) | Item Collection | A Single Rose | 1 | |||
356 | 354 | Challenge Continues | Chicken Curry (rare) | Clear Stage | Any | 4 | |||
357 | 355 | Protected Treasure | 4,000,000 HL | Item Collection | Any | 5 | Rare or better | ||
358 | 356 | It's a Favor[star] | Chaos Orb (rare) | Item Collection | Sundae | 1 | Legendary or better | ||
359 | 357 | Galactic Knight | Hildegrim (rare) | Kill | Space Knight | 3 | |||
360 | 358 | Overlord's Orders | Seafood Curry | Kill | Rabbit Corpse | 10 | |||
361 | 359 | Don't Know How | 12-Sided Die | Item Collection | Any | 1 | Rare or better | ||
362 | 360 | Drill Training | Secret Scroll: Taste of Victory | Clear Stage | Any | 20 | |||
363 | 361 | Red Power | Secret Scroll: Red Power | Kill | GS | 5 | |||
364 | 362 | Blue Power | Secret Scroll: Blue Power | Kill | GS | 5 | |||
365 | 363 | Yellow Power | Secret Scroll: Yellow Power | Kill | GS | 5 | |||
366 | 364 | Green Power | Secret Scroll: Green Power | Kill | GS | 5 | |||
367 | 365 | Purple Power | Secret Scroll: Purple Power | Kill | GS | 5 | |||
368 | 366 | Aqua Power | Secret Scroll: Aqua Power | Kill | GS | 5 | |||
369 | 367 | Plain of Sorrow | Secret Scroll: Anti-Flat Chest | Kill | Sage | 5 | |||
370 | 368 | Spotter Wanted | Secret Scroll: Medical Expertise | Kill | Any | 30 | |||
371 | 369 | Spare Boondoggle | Secret Scroll: Omega Heal | Item Collection | Sushi/Eel and Rice | Either One | |||
372 | 370 | Mana Is Important | Secret Scroll: Pro Mana Collector | Kill | Any | 20 | Higher than 200 | ||
373 | 371 | Snake Exterminator | Secret Scroll: Fist Guru | Kill | Chimera | 4 | Higher than 200 | ||
374 | 372 | Power Ostentation | Secret Scroll: Sword Guru | Kill | Any | 300 | |||
375 | 373 | Train Me! | Secret Scroll: Spear Guru | Clear Stage | Land of Rush | 1 | |||
376 | 374 | Base Security Class | Secret Scroll: Bow Guru | Clear Stage | Shriveled Vein | 1 | |||
377 | 375 | Gnarly | Secret Scroll: Gun Guru | Item Collection | Satellite Laser | 1 | |||
378 | 376 | Secret of Magic | Secret Scroll: Staff Guru | Kill | Sage | 3 | Higher than 200 | ||
379 | 377 | Axe is Broken | Secret Scroll: Axe Guru | Item Collection | Tezcatlipoca | 1 | |||
380 | 378 | Lend Me a Hand! | Secret Scroll: Power Guru | Kill | Item Boss [ie Proto Darkdeath] | 1 | |||
381 | 379 | Awaken Destiny | Secret Scroll: Medal Guru | Item Collection | Medal of Awakening | 1 | |||
382 | 380 | Ultimate Shield | Secret Scroll: Armor Guru | Item Collection | Aegis Shield | 1 | Rare or better | ||
383 | 381 | Finest Equipment | Secret Scroll: Gear Trainer | Kill | Any | 10 | Higher than 400 | ||
384 | 382 | Rarest Item | Secret Scroll: Omega Fire | Item Suggestion | Any | 1 | Epic rarity | ||
385 | 383 | Legendary Shoes | Secret Scroll: Omega Wind | Item Collection | Barefoot X | 1 | |||
386 | Contract Procedures | Secret Scroll: Omega Ice | (haven't done yet…) | ||||||
387 | Something Like Bar | Secret Scroll: Omega Star | Item Collection | Baal Body | 1 | (haven't done yet…) | |||
388 | 384 | Healing Is a Hassle | Secret Scroll: Tera Heal | Item Collection | Pocket Shrine | 1 | |||
389 | 385 | Sparkling Item | Secret Scroll: Comet Blessing | Item Collection | Any | 1 | Epic rarity | ||
390 | 386 | Extinguisher | Secret Scroll: Tera Fire | Item Collection | Fire Flag | 1 | |||
391 | 387 | Identity | Secret Scroll: Tera Wind | Item Collection | Referee Fan | 1 | |||
392 | 388 | Fearsome Gun | Secret Scroll: Tera Ice | Item Collection | Squirt Gun | 1 | |||
393 | 389 | Fire Coping | Secret Scroll: Kill With Fire | Kill | Dragon King | 3 | Higher than 300 | ||
394 | 390 | Wind Coping | Secret Scroll: Kill With Wind | Item Collection | Folding Fan | 1 | |||
395 | 391 | Water Coping | Secret Scroll: Kill With Water | Item Collection | Glacier Fragment | 3 | |||
396 | 392 | Not Enough! | Secret Scroll: Mana Scarcity | Item Collection | Mana Potion V | 40 | |||
397 | 393 | Dearest Sword | Yoshitsuna (legendary) | Clear Stage | Freezing Tundra | 1 | |||
398 | 394 | Dangerous Existence | Secret Scroll: Seal of Betrayal | Kill | Killia | 1 | |||
399 | 395 | Carnage Request | Imperial Seal (carnage) | Item Collection | ABC Gum | 1 | (Carnage) | ||
400 | 396 | Insatiable Fight | Pork Curry | Clear Stage | Any | 3 | (Carnage) | ||
401 | 397 | High Level Fight | Sushi | Kill | Any | 15 | Higher than 500 | ||
402 | 398 | Dragon Buster | Dark Orb | Kill | Twin Dragon | 1 | Higher than 1000 | ||
403 | 399 | Prinny God, Gii | Kung-Fu Muscle | Kill | Prinny God | 5 | |||
404 | 400 | Nether Aircraft | Secret Scroll: Magical Mini Craft | Item Collection | Vernier Thruster | 1 | |||
405 | 401 | Knowledge is Power | Secret Scroll: Super Hyper Guy | Clear Stage | Any | 5 | (Carnage) | ||
406 | 402 | I Wanna Be An Adult | Secret Scroll: Precocious Secret | Item Collection | Sardine | 10 | (Carnage) | ||
407 | 403 | Eye of the Heart | Secret Scroll: Intense Agile Guy | Kill | Winged Warrior | 10 | |||
408 | 404 | You Won't Escape! | Secret Scroll: Intense Fast Guy | Kill | Thief | 10 | |||
409 | 405 | Body Is Capital | Secret Scroll: Super Tough Guy | Item Collection | Muscle | 10 | Rare or better | ||
410 | 406 | Train or Die | Secret Scroll: Intense Mean Guy | Kill | Dark Knight | 15 | |||
411 | 407 | Passiveness | Secret Scroll: Intense Dense Guy | Kill | Wrestler | 20 | |||
412 | 408 | Study Machine | Secret Scroll: Intense Smart Guy | Item Collection | Chocolate | 2 | (Carnage) | ||
413 | 409 | Plotting | Secret Scroll: Intense Wise Guy | Item Collection | Spicy Curry | ||||
414 | 410 | Not Enough Spice | Spicy Curry | Item Collection | Yummy Kimchee | 2 | (Carnage) | ||
415 | 411 | I Want To Eat It | Bear Curry | Kill | Bear | 10 | Higher than 1000 | ||
416 | 412 | Front Lines | Secret Scroll: Super Tough Guy | Item Collection | Stamina Shard | 10 | |||
417 | 413 | Aspect of Janitor | Secret Scroll: Super Hyper Guy | Item Collection | Spirit Shard | 10 | |||
418 | 414 | Aspect of Spears | Secret Scroll: Super Mean Guy | Item Collection | Strength Shard | 10 | |||
419 | 415 | Aspect of Tanks | Secret Scroll: Super Dense Guy | Item Collection | Endurance Shard | 10 | |||
420 | 416 | Aspect of Mages | Secret Scroll: Super Smart Guy | Item Collection | Mind Shard | 10 | |||
421 | 417 | Aspect of Healers | Secret Scroll: Super Wise Guy | Item Collection | Resistance Shard | 10 | |||
422 | 418 | Aspect of Attackers | Secret Scroll: Super Agile Guy | Item Collection | Finesse Shard | 10 | |||
423 | 419 | Shortstops | Secret Scroll: Super Fast Guy | Item Collection | Agility Shard | 10 | |||
424 | 420 | TV Broke | TV (Carnage) | Item Collection | Jugular Thrust | 1 | (Carnage) | ||
425 | 421 | Harvest | Watermelon (Carnage) | Item Collection | Leek/Banana | Either One | |||
426 | 422 | Queen of Tennis | Tennis Racket (Carnage) | Clear Stage | Fiendish Dance Floor | 1 | |||
427 | 423 | Flower of the Sun | Sunflower (Carnage) | Kill | 25 Winged Warrior/25 Sludge | ||||
428 | 424 | Three Demons | Paper Fan (Carnage) | Clear Stage | Royal Bedroom Foyer | 1 | |||
429 | 425 | Cute Umbrella | Umbrella (Carnage) | Item Collection | Fresh Sardine | 1 | |||
430 | 426 | Bonehead, Dood | Fresh Sardine (Carnage) | Item Collection | Sardine | 20 | (Carnage) | ||
431 | 427 | Like or Dislike | Leek (Carnage) | Item Collection | Meat Shank | 1 | |||
432 | 428 | Flute Mania | Flute (Carnage) | Item Collection | Guitar | 1 | |||
433 | 429 | Almighty Weapon | Shovel (Carnage) | Item Collection | MB9AS/Brunhilde | Either One | |||
434 | 430 | Nether Champion | Mic (Carnage) | Clear Stage | Third Trial | 1 | |||
435 | 431 | Guide | Paintbrush (Carnage) | Clear Stage | Furious Heatwave | 1 | (Carnage) | ||
436 | 432 | Interesting… | Road Sign (Carnage) | Kill | Undead | 10 | Higher than 500 | ||
437 | Fire Extinguisher | Fire Flag (Carnage) | (haven't done yet…) | ||||||
438 | 433 | Music | Tambourine (Carnage) | Item Collection | Guitar | 1 | |||
439 | 434 | Unexpected | Flower Wreath (Carnage) | Kill | Winged Warrior | 64 | |||
440 | 435 | Use This? | Hanger (Carnage) | Item Collection | Aero Sneakers | 1 | (Carnage) | ||
441 | 436 | Rainbow Lights | Rainbow (Carnage) | Kill | Bottlemail | 4 | |||
442 | 437 | Recycled Water Gun | Squirt Gun (Carnage) | Item Collection | Squirt Gun | 1 | |||
443 | 438 | Curry Fight | Curry (Carnage) | Clear Stage | Senseless Lava Flow | 1 | |||
444 | 439 | Threat of Carnage | Chopstick Gun (Carnage) | Item Collection | Chopstick Gun | 1 | |||
445 | 440 | Let's Make Curry | Chicken (Carnage) | Item Collection | Chicken Curry | 5 | |||
446 | 441 | Are You Kidding…? | Toy Hammer (Carnage) | Item Collection | Folding Fan | 1 | |||
447 | 442 | Go Easy! | Lollipop (Carnage) | Item Collection | Hard Candy | 10 | (Carnage) | ||
448 | 443 | Guitar Blues | Guitar (Carnage) | Item Collection | TV | 1 | |||
449 | 444 | Reinforcements | Referee Fan (Carnage) | Clear Stage | Dragon Fang: Isolation Camp | 1 | |||
450 | 445 | Prinnies Edge | Trophy (Carnage) | Achieve Race LV | Prinny | 9999 | |||
451 | 446 | Summer Gift | Beetle (Carnage) | Item Collection | Watermelon | 1 | |||
452 | 447 | Inventory Disposal | Toy-on-a-Stick (Carnage) | Item Collection | Dowsing Rod | 1 | |||
453 | 448 | Fly in the Sky | Balloon (Carnage) | Item Collection | Vernier Thruster | 4 | |||
454 | 449 | Coiling Thing | Coiling Stick (Carnage) | Item Collection | Delightful Curry | 1 | |||
455 | 450 | Greatest Curry | Delightful Curry | Item Collection | Mom's Special Stew | 1 | |||
456 | 451 | Challenge | Secret Scroll: Gear Master | Clear Stage | Scar of the Warriors | 1 | |||
457 | 452 | God of Muscles | Secret Scroll: Ultimate Tough Guy | Clear Stage | Demunshroom: Baptism of Spores | 1 | |||
458 | 453 | Supreme Curry | Secret Scroll: Ultimate Hyper Guy | Item Collection | Special Curry | 1 | |||
459 | 454 | Show Your Strength | Secret Scroll: Ultimate Mean Guy | Clear Stage | Relaxation Shrine | 1 | |||
460 | 455 | Come At Me! | Secret Scroll: Ultimate Dense Guy | Kill | Armor Knight | 30 | Higher than 500 | ||
461 | 456 | Scrimmage | Secret Scroll: Ultimate Smart Guy | Clear Stage | First Trial | 1 | |||
462 | 457 | Calmly | Secret Scroll: Ultimate Wise Guy | Kill | Nine-Tails | 30 | Higher than 500 | ||
463 | 458 | Basics of Sniping | Secret Scroll: Ultimate Agile Guy | Kill | Ninja | 30 | Higher than 500 | ||
464 | 459 | It's a Disaster | Secret Scroll: Ultimate Fast Guy | Clear Stage | Double Fake | 1 | |||
465 | 460 | Twirl | Pie (Carnage) | Item Collection | Elixir | 1 | (Carnage) | ||
466 | 461 | Everyone Charge | Raised Flag (Carnage) | Clear Stage | Any | 7 | (Carnage) | ||
467 | 462 | Flowers Over Sweets | Tri-Colored Mochi (Carnage) | Item Collection | Bouquet | 1 | |||
468 | 463 | Flowers For You | Bouquet (Carnage) | Achieve Race LV | Flora Beast | 5000 | |||
469 | 464 | Hey! | Push Broom (Carnage) | Item Collection | Bouquet/Flower Wreath | Either One | |||
470 | 465 | Love & Peace | Peace Sign (Carnage) | Item Collection | Rocket Punch | 1 | |||
471 | 466 | Sale | Balance Toy (Carnage) | Item Collection | Magic Extract | 1 | |||
472 | 467 | Trendiest | Folding Fan (Carnage) | Item Collection | Sundae | 1 | (Carnage) | ||
473 | 468 | To the Suspect | Megaphone (Carnage) | Kill | Orc | 30 | Higher than 500 | ||
474 | 469 | Sweet Curry | Banana (Carnage) | Item Collection | Princely Curry/Rabbit Curry | Either One | |||
475 | 470 | Only 1 No.1, Meow | Kitty Paw Stick (Carnage) | Kill | 30 Slumber Cat/30 Thief | ||||
476 | 471 | This Is Too Big! | Meat Shank (Carnage) | Item Collection | Flan/Éclair | Either One (Carnage) | |||
477 | 472 | Give Me A Bite | Fried Shrimp (Carnage) | Item Collection | Special Curry | 1 | |||
478 | 473 | Tips on Fire | Secret Scroll: Fire Blessing | Kill | Magician | 3 | |||
479 | 474 | Tips on Wind | Secret Scroll: Wind Blessing | Kill | Any | 7 | |||
480 | 475 | Tips on Water | Secret Scroll: Cold Blessing | Item Collection | Common Orb | 1 | |||
481 | 476 | Tips on Star | Secret Scroll: Star Blessing | Item Collection | Any | 2 | Rare or better | ||
482 | 477 | Physical Attacking | Secret Scroll: Power Shot | Clear Stage | Any | 4 | |||
483 | 478 | Ridiculously Heated | Secret Scroll: Fire Body | Item Collection | Hard Liquor | 1 | |||
484 | 479 | Zap! Zap! | Secret Scroll: Windy Body | Clear Stage | Any | 3 | Within 1 turn | ||
485 | 480 | Chill | Secret Scroll: Cool Body | Kill | Prinny | 5 | |||
486 | That Dude | (haven't done yet…) | |||||||
487 | 481 | Stability Dreams | Secret Scroll: No Critical | Item Collection | Angel Cake/Gold Bar | Either One | |||
488 | 482 | Cool with Geo | Secret Scroll: Geo Heal | Kill | Geo Symbol | 10 | |||
489 | 483 | Wound Healing | Secret Scroll: Auto Recovery | Kill | Sludge | 5 | |||
490 | 484 | Itchy Body | Secret Scroll: Unstable Power | Kill | Undead | 20 | |||
491 | 485 | No Casino, No Life | Secret Scroll: Gambler | Item Collection | Medal | 9 | |||
492 | 486 | Late Bloomer | Secret Scroll: Power of Bowls | Item Collection | Magic Extract | 1 | |||
493 | 487 | Great Deals | Secret Scroll: Gender Bender | Item Collection | Any | 1 | Rare or better | ||
494 | 488 | Orders | Secret Scroll: Rabbit Lover | Kill | Rabbit | 30 | |||
495 | 489 | Homework | Secret Scroll: Insect Lover | Kill | 3 Winged Warrior/3 Fairy | ||||
496 | 490 | Noise Pollution | Secret Scroll: Motor Gang | Kill | 3 Imp/1 Horseman | ||||
497 | 491 | My Technique | Secret Scroll: Geo Blast | Item Collection | Gun | 1 | |||
498 | 492 | Outdoors Scare Me | Secret Scroll: Braggart | Item Collection | Heal % Item | 5 | |||
499 | 493 | Lovely Board | Secret Scroll: Mascot's Feelings | Kill | EXP Boy | 5 | |||
500 | 494 | Letter | Secret Scroll: Bottle's Feelings | Kill | Bottlemail | 1 | |||
501 | 495 | Legendary Fish | Secret Scroll: Fish's Feelings | Kill | Level Fish | 1 | |||
502 | 496 | Gum | Secret Scroll: Gum Eater | Item Collection | Mint Gum | 1 | |||
503 | 497 | I Want Bonus, Dood | Secret Scroll: Bonus Boost | Item Collection | Filler Up | 3 | |||
504 | 498 | Fighting Style | Secret Scroll: Image Change | Kill | 10 Warrior/10 Valkyrie | ||||
505 | 499 | Life of the Party | Secret Scroll: Bottle Breaker | Item Collection | Hard Liquor | 10 | |||
506 | 500 | Change! | Secret Scroll: Bonus Change | Item Collection | Filler Up or Filler G | Either One | |||
507 | 501 | Scientist's Dream | Secret Scroll: Geo Warp | Kill | GS | 5 | |||
508 | 502 | Loves Pointlessness | Secret Scroll: Alter Sound System | Item Suggestion | Gate Key | 1 | Over level 100 | (Is kept on NG+, but can be done again.) | |
509 | 503 | Outer World Enemy | Secret Scroll: Bird's Feeling | Kill | Item World Boss | 1 | … | ||
510 | 504 | Geo Reform | Secret Scroll: Geo Change | Item Collection | Construction Order | 1 |
1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Overlord Princess' Situation | Available at the start | ||||||||||
3 | Importance of Saving | Available at the start | ||||||||||
4 | Feel Honored | |||||||||||
5 | Reminder of Battle | After 1-2 | ||||||||||
6 | Red Magnus' Portrait | After 1-3 | ||||||||||
7 | Look-a-likes | After 1-5 | ||||||||||
8 | Muscles on My Mind | |||||||||||
9 | Suspicious Relationship | After 2-2 | ||||||||||
10 | Childhood Friend | After 2-3 | ||||||||||
11 | Certain Giant | After 2-3 | ||||||||||
12 | All Netherworlds' Situation | After 2-5 | ||||||||||
13 | What She Likes About Him | Before 3-1, talk to Dimensional Guide then back out | ||||||||||
14 | Reason For Not Quitting | Before 3-1, talk to Dimensional Guide then back out | ||||||||||
15 | Knowledge About Ingredients | After 3-1 | ||||||||||
16 | Facility Pranks | Talk to Dimensional Guide after 3-3 | ||||||||||
17 | Stolen Sardine Curry | After 3-5 | ||||||||||
18 | Curry Ingredients | Talk to Dimensional Guide before 4-1 after talking to yellow Prinny | ||||||||||
19 | Ninja Technique, Transformation | After 4-1 | ||||||||||
20 | Common Sense For Demons | After 4-1 | ||||||||||
21 | Borrowing Without Permission | After 4-2 | ||||||||||
22 | Family… | After 4-5 | ||||||||||
23 | See-Through Glasses | After 5-1 | ||||||||||
24 | I Want to Be Stronger | After 5-1 | ||||||||||
25 | Corpse Treatment | After 5-3 | ||||||||||
26 | Big Is Good | After 5-4 | ||||||||||
27 | Temptress | After 5-5 | ||||||||||
28 | 10,000,000,000 Lost | After 6-1 | ||||||||||
29 | Rules of the Rebel Army | After 6-1 | ||||||||||
30 | Proof of an Apprentice | After 6-3 | ||||||||||
31 | Killia, Sunk | After 6-3 | ||||||||||
32 | A Hit For an Apology | After 6-5 | ||||||||||
33 | Bro and Sis' Relationship | After 7-1 | ||||||||||
34 | Roar | After 7-2 | ||||||||||
35 | Unseemingly Ditzy? | After 7-3 | ||||||||||
36 | Fate of an Angel | After 7-3 | ||||||||||
37 | Can't Be Stubborn | After 7-5 | ||||||||||
38 | That's a Super No-No | After 8-1 | ||||||||||
39 | Longing For a Battleship | After 8-2 | ||||||||||
40 | Red Magnus Quality | After 8-2 | ||||||||||
41 | The Great Demon Fist's Flaw | After 8-3 | ||||||||||
42 | The Strongest Overload | After 8-5 | ||||||||||
43 | Merciless Lost | After 9-1 | ||||||||||
44 | Netherworld Girl Talk | After 9-2 | ||||||||||
45 | Interest in Cell Phones | After 9-3 | ||||||||||
46 | Reason for "Plip" | After 9-3 | ||||||||||
47 | Majorita's Weakness | After 9-5 | ||||||||||
48 | Till When Is it Considered Curry? | After 10-1 | ||||||||||
49 | Exceptions Are Super Unacceptable | After 10-2 | ||||||||||
50 | Like A Demon | After 10-3 | ||||||||||
51 | Memories with Parents | After 10-4 | ||||||||||
52 | Zeroken's Secret Plan | After 10-5 | ||||||||||
53 | Legitimate Demon | After 10-5 | ||||||||||
54 | Love Suspicions | After 10-5 | ||||||||||
55 | Red Magnus' Growth | Before 11-1, talk to Dimensional Guide then back out | ||||||||||
56 | Usalia's Independence | After 11-1 | ||||||||||
57 | Seraphina's Heart | After 11-5 | ||||||||||
58 | The Reliable One | After 11-5 | ||||||||||
59 | Christo's Horns | After 12-1 | ||||||||||
60 | Drawing Competition…Into Legend | After 12-2 | ||||||||||
61 | Their Relationship | After 12-2 | ||||||||||
62 | The Ultimate Taste | After 12-5 | ||||||||||
63 | Netherworld Specialties | After 13-1 | ||||||||||
64 | I Hate Bugs | After 13-2 | ||||||||||
65 | The Results of Training | After 13-3 | ||||||||||
66 | Lame Jokes Will Destroy Your Body | After 13-3 | ||||||||||
67 | Muscles Doing Laundry | After 13-5 | ||||||||||
68 | Paper Mache Meeting | After 14-1 | ||||||||||
69 | Part-Timer Wanted! | After 14-2 | ||||||||||
70 | Seraphina's Conservative Lifestyle | After 14-2 | ||||||||||
71 | Killia's Feelings | After 14-3 | ||||||||||
72 | After a Shocking Event | After 14-5 | ||||||||||
73 | Want to Shoot Lasers | Before 15-1, talk to Dimensional Guide then back out | ||||||||||
74 | Learn the Ultimate Demon Technique | After 15-1 | ||||||||||
75 | Status of the Demon General | After 15-2 | ||||||||||
76 | Hazy Red Magnus | After 15-3 | ||||||||||
77 | Friendship | After 15-5 | ||||||||||
78 | Individual Overloads | Before 16-1, talk to Dimensional guide then back out | ||||||||||
79 | Liezerota's Feelings | After 16-2 | (skit is solo-Killia, you must change main character to someone else to see it) | |||||||||
80 | At Least… | After 16-3 | ||||||||||
81 | Revenge Is the Past | After 16-3 | ||||||||||
82 | Very First Present | At start of postgame | ||||||||||
83 | Unbearable Ill Feelings | Recruit Void | ||||||||||
84 | Duty to Become Happy | Recruit Goldion | ||||||||||
85 | The Real Strongest Overlord | At start of postgame | ||||||||||
86 | Same Gun User, But… | Recruit Asagi | ||||||||||
87 | Who's the Unfortunate One? | Recruit Majorita | ||||||||||
88 | A Quiet Battle Between Girls | At start of postgame | ||||||||||
89 | Same Characters | Recruit Asagi | ||||||||||
90 | A Formal Introduction | Recruit Goldion | ||||||||||
91 | An Annoying Superior, as Usual | At start of postgame | ||||||||||
92 | I'm Not an Angel | Recruit Majorita | ||||||||||
93 | Conversation Doesn’t Last | Recruit Void | ||||||||||
94 | Curry Battle | At start of postgame | ||||||||||
95 | Can't Calm Down… | Recruit Majorita | ||||||||||
96 | I'll Work You to the Bone, Plip! | Recruit Goldion | ||||||||||
97 | Goldion's Dojo | At start of postgame | ||||||||||
98 | Judicial Decision | Recruit Asagi | ||||||||||
99 | Mastership | Recruit Goldion | ||||||||||
100 | With My Big Sister | Recruit Majorita | ||||||||||
101 | Uncontainable Anger | Recruit Void | ||||||||||
102 | Shadow Cook | Recruit Goldion | ||||||||||
103 | Demon Emperor's Identity | Recruit Void | ||||||||||
104 | I Was Going to Help, But… | Recruit Goldion | ||||||||||
105 | Family Reunion | Recruit Goldion | ||||||||||
106 | Carnage Lifestyle | Recruit Goldion | ||||||||||
107 | Real Peace | Defeat Carnage Void | ||||||||||
108 | The Catfight…Begins? | At start of postgame | ||||||||||
109 | Siblings | Recruit Void | ||||||||||
110 | Strongest Person in the Netherworlds | Recruit Goldion | ||||||||||
111 |
1 | HP | SP | ATK | DEF | INT | RES | HIT | SPD | Experience | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Level 1 | 195 | 250 | 202 | 239 | 309 | 265 | 176 | 107 | 0 | ||||||||||||
3 | Level 1 | 180003195 | 1802249 | 3301 | 4239 | 2309 | 3158 | 4176 | 3678 | with equips, bonus stats | ||||||||||||
4 | 180003000 | 1801999 | 3099 | 4000 | 2000 | 2893 | 4000 | 3571 | so you always need to remove this much… | |||||||||||||
5 | ||||||||||||||||||||||
6 | Level 1 | 195 | 250 | 202 | 239 | 309 | 265 | 176 | 107 | 0 | 0% | Cheat shop 0% on +50% exp panel | ||||||||||
7 | 1 | 195 | 250 | 202 | 239 | 309 | 265 | 176 | 107 | 0 | 0% | Cheat shop 0% and 900 Statistician on +50% exp panel | ||||||||||
8 | killing one zombie: | 37 | 11483 | 4266 | 3462 | 4085 | 5321 | 4534 | 3064 | 1858 | 160342 | 100% | 100% cheat shop | |||||||||
9 | 41 | 13480 | 4791 | 4465 | 5274 | 6753 | 5764 | 4064 | 2609 | 240512 | 150% | 100% on +50% exp panel | ||||||||||
10 | 70 | 28747 | 8003 | 6453 | 7566 | 9994 | 8488 | 5526 | 3426 | 1683590 | 1050% | 100% and 900 stat on +50% exp panel | ||||||||||
11 | 47 | 16078 | 5478 | 4351 | 5203 | 6749 | 5814 | 3792 | 2325 | 400855 | 250% | 250% cheat shop | ||||||||||
12 | 53 | 19515 | 6046 | 5711 | 6821 | 8511 | 7297 | 5161 | 3196 | 601280 | 375% | 250% on +50% exp panel | ||||||||||
13 | 88 | 38144 | 9931 | 8146 | 9686 | 12407 | 10582 | 7103 | 4325 | 4008550 | 2500% | 250% and 900 stat | ||||||||||
14 | 90 | 38739 | 10268 | 8292 | 9801 | 12524 | 10780 | 7261 | 4393 | 4208975 | 2625% | 250% and 900 stat on +50% exp panel | ||||||||||
15 | 77 | 32419 | 8876 | 8045 | 9660 | 11985 | 10521 | 7245 | 4521 | 2405120 | 1500% | 1000% on +50% exp panel | ||||||||||
16 | 148 | 72080 | 17028 | 13667 | 15941 | 21056 | 17758 | 11962 | 7166 | 16034200 | 10000% | 1000% and 900 stat | ||||||||||
17 | 151 | 72548 | 17091 | 13820 | 16407 | 21201 | 18086 | 12019 | 7243 | 16835900 | 10500% | 1000% and 900 stat on +50% exp panel | ||||||||||
18 | 74 | 30921 | 8553 | 6906 | 8025 | 10550 | 8947 | 5896 | 3667 | 2084440 | 1300% | 1000% with Happy Song (+30%) | ||||||||||
19 | 81 | 34358 | 9251 | 7575 | 8854 | 11341 | 9816 | 6464 | 3937 | 2886140 | 1800% | 1000% with Happy Song (+30%) on +50% exp panel | ||||||||||
20 | 16515220 | 10300% | 1000% and 900 stat with Happy Song (+30%) | |||||||||||||||||||
21 | 16996240 | 10600% | 1000% and 900 stat with two Happy Song (+60%) | |||||||||||||||||||
22 | 159 | 18760000 | 11700% | 1000% and 900 stat with four Happy Song (+120%) on +50% exp panel | ||||||||||||||||||
23 | 152 | 17316920 | 10800% | 1000% and 900 stat with Happy Song (+30%) on +50% exp panel | ||||||||||||||||||
24 | ||||||||||||||||||||||
25 | 51 | 35826 | 11371 | 9316 | 11008 | 14208 | 12235 | 11159 | 5025 | 521110 | 325% | 1000% with Happy Song (+30%) in Elite Four | ||||||||||
26 | 89 | 75951 | 19911 | 16224 | 19110 | 24856 | 21399 | 13984 | 8505 | 4128805 | 2575% | 1000% and 900 stat with Happy Song (+30%) in Elite Four | ||||||||||
27 | 75756 | 19661 | 16022 | 18871 | 24547 | 21134 | 13808 | 8398 | so EXP formula is | [CheatShop] * [100% + panelbonus + Statistician%] * [1/4 if in Elite Four] | ||||||||||||
28 | 860.8636364 | 223.4204545 | 182.0681818 | 214.4431818 | 278.9431818 | 240.1590909 | 156.9090909 | 95.43181818 | average level-up boost | etc. | ||||||||||||
29 | ||||||||||||||||||||||
30 | 298 | 182112 | 33596 | 30062 | 35930 | 50431 | 78711 | 26544 | 16259 | +100% RES, +10% INT | ||||||||||||
31 | 612.5151515 | 112.2760943 | 100.5387205 | 120.1717172 | 168.7609428 | 264.1279461 | 88.78114478 | 54.38383838 | average level-up boost | |||||||||||||
32 | base growth | 112.3923077 | 91.13846154 | 107.6230769 | 138.1769231 | 119.1846154 | 78.29230769 | 48.32307692 | ||||||||||||||
33 | ratio | 0.998966002 | 1.103142612 | 1.116598044 | 1.221339562 | 2.2161245 | 1.133970212 | 1.125421679 | ||||||||||||||
34 | ??? | 144965 | 33841 | 30362 | 36128 | 48277 | 59458 | 26875 | 16239 | +100% RES, +10% INT, Elite Four (+100%) | ||||||||||||
35 | 965.1333333 | 223.94 | 201.0666667 | 239.26 | 319.7866667 | 394.62 | 177.9933333 | 107.5466667 | average level-up boost | |||||||||||||
36 | 1.992485114 | 2.206167004 | 2.223129154 | 2.314327599 | 3.310997806 | 2.273445995 | 2.225575719 | so level-up stats are slightly random but otherwise it seems like just | ||||||||||||||
37 | StatGrowth * (100% + StatGrowthBoosts%) | |||||||||||||||||||||
38 | where StatGrowth is 1/2 of level 1 stats and all boosts stack additively | |||||||||||||||||||||
39 | since you can't remove extract stats and I had a curry active… | |||||||||||||||||||||
40 | 180147965 | 1835840 | 33461 | 40128 | 50277 | 62351 | 30875 | 19810 | ||||||||||||||
41 | minus | 180003000 | 1801999 | 3099 | 4000 | 2000 | 2893 | 4000 | 3571 | |||||||||||||
42 | means | 144965 | 33841 | 30362 | 36128 | 48277 | 59458 | 26875 | 16239 | |||||||||||||
43 | ||||||||||||||||||||||
44 | asd | |||||||||||||||||||||
45 | ||||||||||||||||||||||
46 | ||||||||||||||||||||||
47 | Given an item with exactly 100 000 stats (thanks to innocents), how much does aptitude and [armor] mastery affect stat gains from equipping it? | |||||||||||||||||||||
48 | ||||||||||||||||||||||
49 | Alraune | Total mult | Without aptitude | |||||||||||||||||||
50 | RES | 135% | 0 mastery | 135000 | 1.35 | 0% | mastery | bonus | differences in | |||||||||||||
51 | HIT | 115% | 0 mastery | 115000 | 1.15 | 0% | 0 | 0 | mastery | bonus | bonus/mastery | |||||||||||
52 | SPD | 85% | 0 mastery | 85000 | 0.85 | 0% | 12 | 12 | 12 | 12 | 1 | |||||||||||
53 | 25 | 25 | 13 | 13 | 1 | |||||||||||||||||
54 | Axel | 35 | 35 | 10 | 10 | 1 | ||||||||||||||||
55 | RES | 120% | 12 mastery | 132000 | 1.32 | 12% | 61 | 82 | 26 | 47 | 1.807692308 | |||||||||||
56 | HIT | 110% | 12 mastery | 122000 | 1.22 | 12% | 65 | 90 | 4 | 8 | 2 | |||||||||||
57 | SPD | 130% | 12 mastery | 142000 | 1.42 | 12% | 70 | 100 | 5 | 10 | 2 | |||||||||||
58 | 74 | 112 | 4 | 12 | 3 | |||||||||||||||||
59 | Mao | 76 | 118 | 2 | 6 | 3 | ||||||||||||||||
60 | RES | 130% | 100 mastery | 330000 | 3.3 | 200% | 81 | 133 | 5 | 15 | 3 | |||||||||||
61 | HIT | 133% | 100 mastery | 333000 | 3.33 | 200% | 97 | 188 | 16 | 55 | 3.4375 | |||||||||||
62 | SPD | 135% | 100 mastery | 335000 | 3.35 | 200% | 100 | 200 | 3 | 12 | 4 | |||||||||||
63 | ||||||||||||||||||||||
64 | Killia | Full table: | ||||||||||||||||||||
65 | RES | 101% | 76 mastery | 219000 | 2.19 | 118% | Mastery | Bonus | ||||||||||||||
66 | HIT | 91% | 76 mastery | 209000 | 2.09 | 118% | 0 | 0% | ||||||||||||||
67 | SPD | 122% | 76 mastery | 240000 | 2.4 | 118% | 1 | 1% | ||||||||||||||
68 | 2 | 2% | ||||||||||||||||||||
69 | Red Magnus | 3 | 3% | |||||||||||||||||||
70 | 104% | 81 mastery | 237000 | 2.37 | 133% | 4 | 4% | |||||||||||||||
71 | 103% | 81 mastery | 236000 | 2.36 | 133% | 5 | 5% | 1% until 40 mastery | (so +40% at 40) | |||||||||||||
72 | 107% | 81 mastery | 240000 | 2.4 | 133% | 6 | 6% | then | 2% until 70 mastery | (so +100% at 70) | ||||||||||||
73 | 7 | 7% | then | 3% until 90 mastery | (so +160% at 90) | |||||||||||||||||
74 | Christ0 | 8 | 8% | then | 4% until 100 mastery | (so +200% at 100) | ||||||||||||||||
75 | 136% | 97 mastery | 324000 | 3.24 | 188% | 9 | 9% | |||||||||||||||
76 | 126% | 97 mastery | 314000 | 3.14 | 188% | 10 | 10% | |||||||||||||||
77 | 97% | 97 mastery | 285000 | 2.85 | 188% | 11 | 11% | |||||||||||||||
78 | 12 | 12% | ||||||||||||||||||||
79 | Asagi | 13 | 13% | |||||||||||||||||||
80 | 100% | 25 | 125000 | 1.25 | 25% | 14 | 14% | |||||||||||||||
81 | 130% | 155000 | 1.55 | 25% | 15 | 15% | ||||||||||||||||
82 | 130% | 155000 | 1.55 | 25% | 16 | 16% | ||||||||||||||||
83 | 17 | 17% | ||||||||||||||||||||
84 | Goldion | 18 | 18% | |||||||||||||||||||
85 | 110% | 35 | 145000 | 1.45 | 35% | 19 | 19% | |||||||||||||||
86 | 100% | 135000 | 1.35 | 35% | 20 | 20% | ||||||||||||||||
87 | 110% | 145000 | 1.45 | 35% | 21 | 21% | ||||||||||||||||
88 | 22 | 22% | ||||||||||||||||||||
89 | Priere | 23 | 23% | |||||||||||||||||||
90 | 110% | 61 | 192000 | 1.92 | 82% | 24 | 24% | |||||||||||||||
91 | 120% | 202000 | 2.02 | 82% | 25 | 25% | ||||||||||||||||
92 | 120% | 202000 | 2.02 | 82% | 26 | 26% | ||||||||||||||||
93 | 27 | 27% | ||||||||||||||||||||
94 | Hanna | 28 | 28% | |||||||||||||||||||
95 | 164% | 74 | 276000 | 2.76 | 112% | 29 | 29% | |||||||||||||||
96 | 159% | 271000 | 2.71 | 112% | 30 | 30% | ||||||||||||||||
97 | 114% | 226000 | 2.26 | 112% | 31 | 31% | ||||||||||||||||
98 | 32 | 32% | ||||||||||||||||||||
99 | Meredith | 33 | 33% | |||||||||||||||||||
100 | 142% | 65 | 232000 | 2.32 | 90% | 34 | 34% | |||||||||||||||
101 | 152% | 242000 | 2.42 | 90% | 35 | 35% | ||||||||||||||||
102 | 132% | 222000 | 2.22 | 90% | 36 | 36% | ||||||||||||||||
103 | 37 | 37% | ||||||||||||||||||||
104 | Scarlett | 38 | 38% | |||||||||||||||||||
105 | 138% | 70 | 238000 | 2.38 | 100% | 39 | 39% | |||||||||||||||
106 | 138% | 238000 | 2.38 | 100% | 40 | 40% | ||||||||||||||||
107 | 133% | 233000 | 2.33 | 100% | 41 | 42% | ||||||||||||||||
108 | 42 | 44% | ||||||||||||||||||||
109 | Same-rarity bonus? | 43 | 46% | |||||||||||||||||||
110 | 44 | 48% | ||||||||||||||||||||
111 | 0 matching | 300% | 100 | 500000 | 45 | 50% | ||||||||||||||||
112 | 1 matching | 300% | 100 | 504000 | 5.04 | 46 | 52% | |||||||||||||||
113 | 2 matching | 300% | 100 | 508000 | 5.08 | 47 | 54% | |||||||||||||||
114 | 3 matching | 300% | 100 | 512000 | 5.12 | 48 | 56% | |||||||||||||||
115 | 4 matching | 300% | 100 | 516000 | 5.16 | 49 | 58% | |||||||||||||||
116 | 50 | 60% | ||||||||||||||||||||
117 | 1 matching | 85% | 0 | 89000 | 0.89 | 51 | 62% | |||||||||||||||
118 | 2 matching | 85% | 0 | 93000 | 0.93 | 52 | 64% | |||||||||||||||
119 | 3 matching | 85% | 0 | 97000 | 0.97 | 53 | 66% | |||||||||||||||
120 | so yeah, it's +4% per additional matching legendary rarity | 54 | 68% | |||||||||||||||||||
121 | 55 | 70% | ||||||||||||||||||||
122 | Main hand | 115% | 0 | 80800 | 115% | 56 | 72% | |||||||||||||||
123 | Offhand | 115% | 4040 | 5.75% | 0.05 | 57 | 74% | |||||||||||||||
124 | 300% | 100 | 35000 | 58 | 76% | |||||||||||||||||
125 | 300% | 100 | 1750 | 0.05 | 59 | 78% | ||||||||||||||||
126 | so offhand gets 1/20 of normal stats | 60 | 80% | |||||||||||||||||||
127 | 61 | 82% | ||||||||||||||||||||
128 | (though innocents apply in full) | 62 | 84% | |||||||||||||||||||
129 | 63 | 86% | ||||||||||||||||||||
130 | 64 | 88% | ||||||||||||||||||||
131 | 65 | 90% | ||||||||||||||||||||
132 | 66 | 92% | ||||||||||||||||||||
133 | So order is: | 67 | 94% | |||||||||||||||||||
134 | Take item's displayed stats | 68 | 96% | |||||||||||||||||||
135 | do 1/20 if in subhand | 69 | 98% | |||||||||||||||||||
136 | add innocent stats | 70 | 100% | |||||||||||||||||||
137 | apply multipliers (Aptitude + MasteryBonus + SameRarityBonus) | 71 | 103% | |||||||||||||||||||
138 | 72 | 106% | ||||||||||||||||||||
139 | 73 | 109% | ||||||||||||||||||||
140 | but how does Magichange work? | 74 | 112% | |||||||||||||||||||
141 | by default it adds 1/20 of a monster's stats, without equipment or +stats% boosts, | 75 | 115% | |||||||||||||||||||
142 | so a monster with 10mil Basic Stats and 10mil Revised Stats would give 1 000 000 before multipliers | 76 | 118% | |||||||||||||||||||
143 | 77 | 121% | ||||||||||||||||||||
144 | 300% aptitudes, 100 mastery, epic items: | 78 | 124% | |||||||||||||||||||
145 | 0 matching | 5000000 | 500% | 79 | 127% | |||||||||||||||||
146 | 1 matching | 5050000 | 505% | 80 | 130% | |||||||||||||||||
147 | 2 matching | 5100000 | 510% | 81 | 133% | |||||||||||||||||
148 | 3 matching | 5150000 | 515% | 82 | 136% | |||||||||||||||||
149 | 83 | 139% | ||||||||||||||||||||
150 | 133% aptitudes, 0 mastery, legendary items: | 84 | 142% | |||||||||||||||||||
151 | 0 matching | 1330000 | 133% | 85 | 145% | |||||||||||||||||
152 | 1 matching | 1370000 | 137% | 86 | 148% | |||||||||||||||||
153 | 2 matching | 1410000 | 141% | 87 | 151% | |||||||||||||||||
154 | 3 matching | 1450000 | 145% | 88 | 154% | |||||||||||||||||
155 | 89 | 157% | ||||||||||||||||||||
156 | 166% aptitudes, 100 mastery, legendary items: | 90 | 160% | |||||||||||||||||||
157 | 0 matching | 3660000 | 366% | 91 | 164% | |||||||||||||||||
158 | 1 matching | 3700000 | 370% | 92 | 168% | |||||||||||||||||
159 | 2 matching | 3740000 | 374% | 93 | 172% | |||||||||||||||||
160 | 3 matching | 3780000 | 378% | 94 | 176% | |||||||||||||||||
161 | 95 | 180% | ||||||||||||||||||||
162 | 300% aptitudes, 100 mastery, rare items: | 96 | 184% | |||||||||||||||||||
163 | 0 matching | 5000000 | 500% | 97 | 188% | |||||||||||||||||
164 | 1 matching | 5020000 | 502% | 98 | 192% | |||||||||||||||||
165 | 2 matching | 5040000 | 504% | 99 | 196% | |||||||||||||||||
166 | 3 matching | 5060000 | 506% | 100 | 200% | |||||||||||||||||
167 | ||||||||||||||||||||||
168 | With Dual Magichange, the second monster only adds 3/5 of normal Magichange effects | |||||||||||||||||||||
169 | (so 3% of stats instead of 5%)… |
1 | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | CRIT BONUS DAMAGE | |||||||||||||||||||||||||
3 | ||||||||||||||||||||||||||
4 | Regular attack | Regular crit attack | Purgatory crit attack | 100 Professional crit | Purgatory + 100 Professional | |||||||||||||||||||||
5 | nick | 10241400 | 1.01 | |||||||||||||||||||||||
6 | 20280000 | 30420000 | 1.5 | 45630000 | 2.25 | 50700000 | 2.5 | 76050000 | 3.75 | |||||||||||||||||
7 | 20482800 | 1.01 | so a crit is +0.5x | so 1.5x a crit attack of 1.5x | so crit damage is +1.5x | so 1.5x a crit attack of 2.5x | ||||||||||||||||||||
8 | 20685600 | 1.02 | 45650860 | 1.000 | 51207000 | 1.01 | 76810502 | 1.010000026 | ||||||||||||||||||
9 | 20888400 | 1.03 | 45651004 | 1.000 | 51714000 | 1.02 | 78331497 | 1.029999961 | ||||||||||||||||||
10 | 21091200 | 1.04 | 45651148 | 1.000 | 52221000 | 1.03 | 79092000 | 1.04 | ||||||||||||||||||
11 | 46086297 | 1.010 | 52728000 | 1.04 | ||||||||||||||||||||||
12 | So when enemy defense is 1, and | 46564022 | 1.020 | |||||||||||||||||||||||
13 | my attack is 26mil, it seems like | 46564171 | 1.020 | Base damage of 100% | ||||||||||||||||||||||
14 | a basic attack does (ATK - DEF/2) | 47020536 | 1.030 | base crit bonus of +50%... | ||||||||||||||||||||||
15 | then applies multipliers? | 47476896 | 1.040 | |||||||||||||||||||||||
16 | 47477044 | 1.040 | So a regular crit is +50% damage, | |||||||||||||||||||||||
17 | 26000000 | base ATK | a 100 Professional adds 100% so a crit does +150%, | |||||||||||||||||||||||
18 | 33800000 | +30% from Bullying, | and Purgatory does 1.5x total damage for any crit attack!? | |||||||||||||||||||||||
19 | 40560000 | +20% from MonWep weakness, | ||||||||||||||||||||||||
20 | 20280000 | then halved by defending. | No purg | Purg | ||||||||||||||||||||||
21 | 0 professional | 1.5 | 2.25 | |||||||||||||||||||||||
22 | Oh, and a Nick means no crit and | 100 professional | 2.5 | 3.75 | ||||||||||||||||||||||
23 | also 1/2 damage dealt. | |||||||||||||||||||||||||
24 | ||||||||||||||||||||||||||
25 | ||||||||||||||||||||||||||
26 | These are the formulas involved in damage: | |||||||||||||||||||||||||
27 | ||||||||||||||||||||||||||
28 | ATK = | [Stat] * (100% + Stat% + SpellBuff%) | where ATK is the relevant attack stat(s), and both Stat% and SpellBuff% are capped at 100%; ATK caps at 99 999 999 | |||||||||||||||||||||||
29 | BaseDamage = | ATK * (100% + ATKPowerBuffs%) * SkillPower * (100% + SkillPowerBuffs%) - DEF * (100% + DEFPowerBuffs%)/2 | ||||||||||||||||||||||||
30 | TotalDamage_NoCritical = | BaseDamage * (100% + DamageMultipliers%) * (100% - ElementResist/100) * (100% - WeaponResist/100) * MagicRangeMultiplier * ComboMultiplier | ||||||||||||||||||||||||
31 | TotalDamage_Critical = | TotalDamage_NoCritical * (150% + CritDamageBoosts%) * (100% + TotalCritDamage%) | ||||||||||||||||||||||||
32 | ||||||||||||||||||||||||||
33 | range multiplier is | |||||||||||||||||||||||||
34 | 100% - (Range-1)* 10% | 1 | 100% | |||||||||||||||||||||||
35 | ie. | 2 | 90% | |||||||||||||||||||||||
36 | 3 | 80% | ||||||||||||||||||||||||
37 | … | … | ||||||||||||||||||||||||
38 | 9 | 20% | ||||||||||||||||||||||||
39 | ||||||||||||||||||||||||||
40 | ||||||||||||||||||||||||||
41 | BONUS DAMAGE FROM AXES? | |||||||||||||||||||||||||
42 | ||||||||||||||||||||||||||
43 | Regular/fist attack: | Regular/fist attack crit: | ||||||||||||||||||||||||
44 | (-20% res) | Spear attack: | Spear attack crit: | Regular Tera Star: | Regular Tera Star crit: | |||||||||||||||||||||
45 | 12157090 | 18235636 | (so crit is x1.5) | 22259224 | 33388836 | (so crit is x1.5) | ||||||||||||||||||||
46 | 12278661 | 1.010000008 | 18417992 | 1.00999998 | 22481817 | 1.01 | 33722724 | 1.01 | ||||||||||||||||||
47 | 12400232 | 1.020000016 | 18600348 | 1.019999961 | 22704408 | 1.02 | 34056612 | 1.02 | ||||||||||||||||||
48 | 12521803 | 1.030000025 | 18782704 | 1.029999941 | 22927000 | 1.03 | 34724388 | 1.04 | ||||||||||||||||||
49 | 12643374 | 1.040000033 | 18965061 | 1.039999976 | 23149593 | 1.04 | ||||||||||||||||||||
50 | ||||||||||||||||||||||||||
51 | (30% res) | Axe attack: | Axe attack crit: | Axe-holding Tera Star: | Axe-holding Tera Star crit: | |||||||||||||||||||||
52 | 7091641 | 11701208 | (so crit is x1.5) | 22259224 | (33388836) | (assuming crit is x1.5) | ||||||||||||||||||||
53 | 7162557 | 1.01 | 11818220 | 1.01 | 23817370 | 1.07 | 35392167 | 1.06 | ||||||||||||||||||
54 | 7233474 | 1.02 | 11935232 | 1.02 | 24039961 | 1.08 | 37061610 | 1.11 | ||||||||||||||||||
55 | 7304390 | 1.03 | 12052244 | 1.03 | 24930331 | 1.12 | 37395498 | 1.12 | ||||||||||||||||||
56 | 7375307 | 1.04 | 12169256 | 1.04 | 25820700 | 1.16 | 40066605 | 1.20 | ||||||||||||||||||
57 | 7517139 | 1.06 | 12286268 | 1.05 | 27156252 | 1.22 | 42403821 | 1.27 | ||||||||||||||||||
58 | 7588056 | 1.07 | 12403280 | 1.06 | 27824031 | 1.25 | 42737712 | 1.28 | ||||||||||||||||||
59 | 7658972 | 1.08 | 12520292 | 1.07 | 28269216 | 1.27 | ||||||||||||||||||||
60 | 7729888 | 1.09 | 12637304 | 1.08 | 28491807 | 1.28 | ||||||||||||||||||||
61 | 7871721 | 1.11 | 12754316 | 1.09 | ||||||||||||||||||||||
62 | 7942638 | 1.12 | 12871329 | 1.10 | ||||||||||||||||||||||
63 | 8084471 | 1.14 | 12988341 | 1.11 | Tera Star with axe in offhand | and crit | ||||||||||||||||||||
64 | 8226304 | 1.16 | 13105352 | 1.12 | 18834729 | (28252093) | (assuming crit is x1.5) | |||||||||||||||||||
65 | 8368136 | 1.18 | 13222365 | 1.13 | 19023075 | 1.01 | 28817133 | 1.019999934 | ||||||||||||||||||
66 | 8509969 | 1.20 | 13456389 | 1.15 | 19399770 | 1.03 | 29099655 | 1.029999972 | ||||||||||||||||||
67 | 8580885 | 1.21 | 13573401 | 1.16 | 19588117 | 1.04 | 29382174 | 1.039999904 | ||||||||||||||||||
68 | 8793635 | 1.24 | 13690413 | 1.17 | (why the difference in base damage iunno, who cares) | |||||||||||||||||||||
69 | 8935468 | 1.26 | 13807425 | 1.18 | ||||||||||||||||||||||
70 | 9077301 | 1.28 | 13924437 | 1.19 | ||||||||||||||||||||||
71 | 9148217 | 1.29 | 14041449 | 1.20 | ||||||||||||||||||||||
72 | 14158461 | 1.21 | So holding an axe in the main hand changes the random damage spread | |||||||||||||||||||||||
73 | 14275474 | 1.22 | from [1.00 to 1.04] to [1.00 to 1.29]... even for spells! | |||||||||||||||||||||||
74 | 14392486 | 1.23 | ||||||||||||||||||||||||
75 | 14509497 | 1.24 | ||||||||||||||||||||||||
76 | 14860534 | 1.27 | ||||||||||||||||||||||||
77 | 14977546 | 1.28 | ||||||||||||||||||||||||
78 | 15094558 | 1.29 | ||||||||||||||||||||||||
79 | ||||||||||||||||||||||||||
80 | ||||||||||||||||||||||||||
81 | MORE DAMAGE SPREAD WITH MAINHAND/OFFHAND AND OTHER WEAPONS | |||||||||||||||||||||||||
82 | ||||||||||||||||||||||||||
83 | Mainhand staff, offhand axe | Tera Star no weapons, | ||||||||||||||||||||||||
84 | Mainhand axe | Mainhand staff | Mainhand bow | Tera Star axe offhand dual-wielding | ||||||||||||||||||||||
85 | 11735180.2 | 9144292 | 10667672 | 28408455 | ||||||||||||||||||||||
86 | 11852532 | 1.010000017 | 9235735 | 1.010000009 | 10774348 | 1.01 | So damage spread depends | 28692540 | 1.010000016 | |||||||||||||||||
87 | 11969884 | 1.020000034 | 9327178 | 1.020000017 | 10881025 | 1.02 | on the main weapon equipped: | 28976622 | 1.019999926 | |||||||||||||||||
88 | 12087236 | 1.030000051 | 9418620 | 1.029999917 | 10987702 | 1.03 | from 1.00 to… | 29260707 | 1.029999942 | (the axe had a 1 Professional, | ||||||||||||||||
89 | 12204587 | 1.039999983 | 9510064 | 1.040000035 | 11094379 | 1.04 | Fist | 1.04 | 29544792 | 1.039999958 | hence the slight boost…) | |||||||||||||||
90 | 12321940 | 1.050000085 | 9601506 | 1.049999934 | Sword | 1.04 | ||||||||||||||||||||
91 | 12673994 | 1.079999966 | 9692949 | 1.059999943 | Mainhand gun | Spear | 1.04 | Tera Star gun mainhand | Tera Star gun mainhand, axe offhand | |||||||||||||||||
92 | 13026050 | 1.110000017 | 9784387 | 1.069999405 | 18285715 | Bow | 1.04 | 28408455 | 28597845 | |||||||||||||||||
93 | 13143402 | 1.120000034 | 9875835 | 1.079999961 | 18468572 | 1.01 | Gun | 1.02 | 28692540 | 1.010000016 | 28883823 | 1.009999984 | ||||||||||||||
94 | 13378106 | 1.140000068 | 9967278 | 1.089999969 | 18651429 | 1.02 | Axe | 1.29 | 28976622 | 1.019999926 | 29169801 | 1.019999969 | ||||||||||||||
95 | 13495458 | 1.150000085 | Staff | 1.09 | ||||||||||||||||||||||
96 | 13612809 | 1.160000017 | Mainhand sword | Melee monster weapon, | Monster W. | 1.04 | Tera Star staff mainhand | Tera Star axe mainhand, gun offhand | ||||||||||||||||||
97 | 13730161 | 1.170000034 | magic monster weapon | 28408455 | 28597845 | |||||||||||||||||||||
98 | 13847513 | 1.180000051 | 15240495 | 45630182 | and spells/skills/etc. | 28692540 | 1.01 | 29455779 | 1.029999953 | |||||||||||||||||
99 | 14082217 | 1.200000085 | 15392899 | 1.01 | 46086489 | 1.01 | don't care about offhand | 28976622 | 1.02 | 30027735 | 1.049999921 | |||||||||||||||
100 | 14551624 | 1.240000068 | 15545304 | 1.02 | 46542787 | 1.02 | even with Dual Bladed. | 29260707 | 1.03 | 30313716 | 1.06000001 | |||||||||||||||
101 | 14668976 | 1.250000085 | 15697709 | 1.03 | 46999089 | 1.03 | 29544792 | 1.04 | 31457628 | 1.099999948 | ||||||||||||||||
102 | 14786327 | 1.260000017 | 15850114 | 1.04 | 47455392 | 1.04 | 30112983 | 1.06 | 32029584 | 1.119999916 | ||||||||||||||||
103 | 30397068 | 1.07 | 32601543 | 1.13999999 | ||||||||||||||||||||||
104 | 30681153 | 1.08 | 33459477 | 1.169999942 | ||||||||||||||||||||||
105 | 30965238 | 1.09 | 35747304 | 1.249999921 | ||||||||||||||||||||||
106 | ||||||||||||||||||||||||||
107 | ||||||||||||||||||||||||||
108 | How does skill power work? | |||||||||||||||||||||||||
109 | Is it "SkillPower * (100% + SkillPowerBuffs%)" or is it "SkillPower + SkillPowerBuffs%" | |||||||||||||||||||||||||
110 | Very important considering you can get up to +80%, and how Land Decimator is super-weak… | |||||||||||||||||||||||||
111 | ||||||||||||||||||||||||||
112 | INT is | 30615856 | I have a crit curry active for permanent x1.5 damage, and enemy defends for 1/2. | |||||||||||||||||||||||
113 | SPD+HIT is | 30589172 | ||||||||||||||||||||||||
114 | ||||||||||||||||||||||||||
115 | Regular gun attack | Tera Wind 8 | Land Decimator 7 | Tera Ice 9 | ||||||||||||||||||||||
116 | with -20% gun res | with 50% wind res | with 99% ice res | |||||||||||||||||||||||
117 | 27530254 | 28541632 | 10094425 | 588513 | ||||||||||||||||||||||
118 | 27805556 | 28827048 | 10195369 | |||||||||||||||||||||||
119 | 28080859 | 29112464 | 10296314 | 600283 | ||||||||||||||||||||||
120 | ||||||||||||||||||||||||||
121 | Damage formula says it deals | so x2.486 | so LD 7 is x0.44 | x2.563 | ||||||||||||||||||||||
122 | 27530254.8 | |||||||||||||||||||||||||
123 | then add in Over Limit for +50%... | |||||||||||||||||||||||||
124 | Tera Wind 8 | Land Decimator 7 | ||||||||||||||||||||||||
125 | with 50% wind res | |||||||||||||||||||||||||
126 | 42812448 | 15141639 | ||||||||||||||||||||||||
127 | 43097864 | 15242582 | ||||||||||||||||||||||||
128 | 43383280 | 15343527 | ||||||||||||||||||||||||
129 | ||||||||||||||||||||||||||
130 | so now it's x3.729 | so now it's x0.66 | so the +50% is a total multiplier, nice | |||||||||||||||||||||||
131 | ||||||||||||||||||||||||||
132 | Tera Wind 8 | LD 7 | Tera Ice 9 | |||||||||||||||||||||||
133 | with Trick Light | with Trick Light | with Trick Light | |||||||||||||||||||||||
134 | 29425664 | 12939219 | 606193 | |||||||||||||||||||||||
135 | ||||||||||||||||||||||||||
136 | 30014178 | 1.020000024 | 13198002 | 618317 | ||||||||||||||||||||||
137 | ||||||||||||||||||||||||||
138 | x2.563 | x0.564 | so x2.64 | |||||||||||||||||||||||
139 | ||||||||||||||||||||||||||
140 | x1.03097 | so x1.28181818 | so x1.03 | so yeah, Trick Light isn't a constant multiplier… | ||||||||||||||||||||||
141 | ||||||||||||||||||||||||||
142 | ||||||||||||||||||||||||||
143 | BaseDamage = ATK * SkillPower * (100% + TotalATKPower) - DEF * (100% + TotalDEFPower%)/2 | |||||||||||||||||||||||||
144 | TotalDamage_NoCritical = BaseDamage * (100% + DamageMultipliers%) * (100% - ElementResist/100) * (100% - WeaponResist/100) * MagicRangeMultiplier * ComboMultiplier | |||||||||||||||||||||||||
145 | TotalDamage_Critical = TotalDamage_NoCritical * (150% + CritDamageBoosts%) * CritDamageMultipliers | |||||||||||||||||||||||||
146 | ||||||||||||||||||||||||||
147 | So here, TotalDamageCrit = ATK * ?SkillPower? * (100% - ElemRes%) * 150% * 50% | (the 50% is from defending) | ||||||||||||||||||||||||
148 | and thus | SkillPower = 4/3 * TotalDamageCrit / (ATK * 100%-ElemRes%) | ||||||||||||||||||||||||
149 | ||||||||||||||||||||||||||
150 | ||||||||||||||||||||||||||
151 | SKILL POWER | |||||||||||||||||||||||||
152 | ||||||||||||||||||||||||||
153 | Sicily using Tera Wind of increasing levels: | |||||||||||||||||||||||||
154 | (12508085 INT) | SkillPower = TotalDamageCrit/(3 * 37524255) | ||||||||||||||||||||||||
155 | ||||||||||||||||||||||||||
156 | Tera 0 | Tera 1 | Tera 2 | Tera 3 | Tera 4 | Tera 5 | ||||||||||||||||||||
157 | 7973903.96 | 8302241 | 8630578 | 8958916 | 9287253 | 9615590 | ||||||||||||||||||||
158 | 8053643 | 8385263 | 8716884 | 9380126 | 9711746 | so I guess it's +0.07 per extra power level? | ||||||||||||||||||||
159 | 8133382 | 8468286 | 8803190 | 9138094 | 9807902 | |||||||||||||||||||||
160 | ||||||||||||||||||||||||||
161 | 1.7 | 1.77 | 1.84 | 1.91 | 1.979999976 | 2.05 | ||||||||||||||||||||
162 | ||||||||||||||||||||||||||
163 | ||||||||||||||||||||||||||
164 | Land Decimator 8 | Target counts: | ||||||||||||||||||||||||
165 | without Mass Blaster | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 13 | |||||||||||||
166 | 10392673.64 | 11431941 | 12471208.36 | 13510475.73 | 14549743.09 | 15589010.45 | 16628277.82 | 17667545.18 | 18706812.55 | 19746079.91 | 20785347.27 | 21824614.64 | 22863882 | 23903149.36 | ||||||||||||
167 | 10496600 | 11546260 | 12595920 | 13645580 | 14695240 | 15744900 | 16794560 | 17844220 | 18893880 | 19943540 | 20993200 | 22042860 | 23092520 | 24142180 | ||||||||||||
168 | 10600526.36 | 11660579 | 12720631.64 | 13780684.27 | 14840736.91 | 15900789.55 | 16960842.18 | 18020894.82 | 19080947.45 | 20141000.09 | 21201052.73 | 22261105.36 | 23321158 | 24381210.64 | ||||||||||||
169 | etc. | |||||||||||||||||||||||||
170 | LD 7 is 0.4 | and also Mass Blaster doesn't seem to have a low cap and does work with LD, which is nice. | ||||||||||||||||||||||||
171 | LD 8 is 0.453 | |||||||||||||||||||||||||
172 | ||||||||||||||||||||||||||
173 | ||||||||||||||||||||||||||
174 | SQUAD ATTACK TEST | |||||||||||||||||||||||||
175 | ||||||||||||||||||||||||||
176 | Holding a gun for minimal variance… | |||||||||||||||||||||||||
177 | ||||||||||||||||||||||||||
178 | 99 999 999 HIT/SPD: | 99 999 999 HIT/SPD, Bushido: | 99 999 999 HIT/SPD, Bodyguards/Hungry Warrior/Unconditional Love: | |||||||||||||||||||||||
179 | 2916374765 | 4241999947 | 6999299920 | |||||||||||||||||||||||
180 | 2945538512 | 29163747 | 4284419947 | 1.01000 | 42420000 | 7028463670 | 1.004166667 | 29163750 | ||||||||||||||||||
181 | 2974702462 | 1.020000069 | 4326839947 | 1.02000 | 7057627417 | 1.008333333 | ||||||||||||||||||||
182 | (with +10% damage then 2.5x crit) | (with +60% damage, 2.5x crit) | (with +140% ATK, +10% damage, 2.5x crit) | |||||||||||||||||||||||
183 | 1060499915 | 1060499987 | 1060499988 | |||||||||||||||||||||||
184 | so full Foot Soldier squad has… | 10.604999 | skill power? 1060.5%? | |||||||||||||||||||||||
185 | ||||||||||||||||||||||||||
186 | ||||||||||||||||||||||||||
187 | ACCELERATION SHOT | |||||||||||||||||||||||||
188 | ||||||||||||||||||||||||||
189 | Land Decimator 8 | Tera Star 8 | ||||||||||||||||||||||||
190 | 2 away | 21515565 | (base) | 72712041.6 | 1.10 | +10% from Mass Blaster, then | ||||||||||||||||||||
191 | 4 away | 21304628 | 1 away | 90890052 | 1.25 | +15% per tile distance from target, | ||||||||||||||||||||
192 | 8 away | 21093691 | 2 away | 101796864 | 1.40 | where being adjacent is already '1 tile away' | ||||||||||||||||||||
193 | 3 away | 112703664 | 1.55 | |||||||||||||||||||||||
194 | so it's not affected | 4 away | 126082680 | 1.70 | ||||||||||||||||||||||
195 | 5 away | 137207628 | 1.85 | |||||||||||||||||||||||
196 | 6 away | 145424088 | 2.00 | |||||||||||||||||||||||
197 | 7 away | 157894200 | 2.15 | |||||||||||||||||||||||
198 | 8 away | 168910068 | 2.30 | |||||||||||||||||||||||
199 | ||||||||||||||||||||||||||
200 | ||||||||||||||||||||||||||
201 | ELEMENTAL FORCE | |||||||||||||||||||||||||
202 | ||||||||||||||||||||||||||
203 | According to their evility descriptions, | |||||||||||||||||||||||||
204 | Mass Blaster is +10% Damage, Magic Bundle is +30% Skill Power, Mana Burner is +50% ATK… | |||||||||||||||||||||||||
205 | but what type of boost is Elemental Force? | |||||||||||||||||||||||||
206 | With only Mass Blaster (+10% damage) and holding a gun (for 1.00 to 1.02 damage variance): | |||||||||||||||||||||||||
207 | 20 868 580 HIT/SPD | regular gun attack: | ||||||||||||||||||||||||
208 | 15651435 | |||||||||||||||||||||||||
209 | 15807948 | 1.0100 | ||||||||||||||||||||||||
210 | 15964463 | 1.0200 | ||||||||||||||||||||||||
211 | ||||||||||||||||||||||||||
212 | 20 846 267 INT | Tera Ice (233%) and Mass Blaster (+10% damage): | ||||||||||||||||||||||||
213 | 40071736 | |||||||||||||||||||||||||
214 | 40472456 | 1.0100 | 400720 | |||||||||||||||||||||||
215 | 40873170.72 | So, expected values. | ||||||||||||||||||||||||
216 | ||||||||||||||||||||||||||
217 | Tera Ice (233%) and Mass Blaster (+10%), plus Magic Bundle (+30% skill power): | |||||||||||||||||||||||||
218 | 52093256 | 1.29999998 | compared to without Magic Bundle, as expected | |||||||||||||||||||||||
219 | 52493976 | 1.007692358 | 400720 | …so damage variance ignores ATK boosts and stuff? | ||||||||||||||||||||||
220 | 52894692 | 1.01538464 | ||||||||||||||||||||||||
221 | ||||||||||||||||||||||||||
222 | Mana Burner needs non-zero mana to work!? | Tera Ice (233%) and Mass Blaster (+10%), plus Mana Burner (+50% ATK): | ||||||||||||||||||||||||
223 | 60107604 | 1.5 | compared to without Mana Burner, as expected | |||||||||||||||||||||||
224 | 60508320 | 1.006666644 | 400716 | …but still same damage variance… | ||||||||||||||||||||||
225 | 60909040 | 1.013333355 | 801436 | |||||||||||||||||||||||
226 | ||||||||||||||||||||||||||
227 | Tera Ice (233%), Mass Blaster (+10%), Magic Bundle (+30% skill power), Mana Burner (+50% ATK): | |||||||||||||||||||||||||
228 | 72129128 | 1.80000008 | ?? | it's not 1.95!? | ||||||||||||||||||||||
229 | 72529840 | 400712 | ||||||||||||||||||||||||
230 | 72930552 | |||||||||||||||||||||||||
231 | …so Magic Bundle isn't a separate skill power buff, but is actually an ATK buff!? | |||||||||||||||||||||||||
232 | ||||||||||||||||||||||||||
233 | Tera Ice (233%), Mass Blaster (+10%), Magic Bundle (+30% ATK), plus Elemental Force (25% ice res): | |||||||||||||||||||||||||
234 | 62111192 | 1.55000003 | …so +30% + 25%? | |||||||||||||||||||||||
235 | 62511908 | 400716 | ||||||||||||||||||||||||
236 | 62912624 | |||||||||||||||||||||||||
237 | Tera Ice (233%), Mass Blaster (+10%), Magic Bundle (+30% ATK), plus Elemental Force (50% ice res): | |||||||||||||||||||||||||
238 | 72129120 | 1.79999988 | so +30% +50%, and not 1.3 x 1.5 | |||||||||||||||||||||||
239 | 72529840 | |||||||||||||||||||||||||
240 | 72930560 | Conclusion: Elemental Force is also an ATK buff. | ||||||||||||||||||||||||
241 | ||||||||||||||||||||||||||
242 | Tera Ice, Mass Blaster (+10% damage), Mana Burner (+50% ATK), Over Limit (+50% skill power) | |||||||||||||||||||||||||
243 | 80143472 | 2 | so Over Limit is also an ATK buff. | |||||||||||||||||||||||
244 | 80544192 | 400720 | ||||||||||||||||||||||||
245 | 80944912 | |||||||||||||||||||||||||
246 | ||||||||||||||||||||||||||
247 | Tera Ice (233%), Mass Blaster (+10%), Magic Bundle (+30% ATK), plus Elemental Force (-25% ice res): | |||||||||||||||||||||||||
248 | 40071736 | ...so negative res means it does nothing, instead of weakening it, darn. | ||||||||||||||||||||||||
249 | ||||||||||||||||||||||||||
250 | ||||||||||||||||||||||||||
251 | SIDE/BACK ATTACK | |||||||||||||||||||||||||
252 | (HIT/SPD of 25 408 325, guaranteed crits of 1.5x) | |||||||||||||||||||||||||
253 | No damage buffs | Bushido (+50% damage) | Bushido and All Digger (+30% on back attacks) | |||||||||||||||||||||||
254 | Front attack | Front attack | ||||||||||||||||||||||||
255 | 38112487 | 57168730 | 1.5000 | 57168730 | ||||||||||||||||||||||
256 | 38493612 | 1.010000003 | 57740417.3 | 57740417 | ||||||||||||||||||||||
257 | 38874736 | 1.019999981 | 58312104 | 1.01999999 | 58312104 | |||||||||||||||||||||
258 | ||||||||||||||||||||||||||
259 | Side attack | |||||||||||||||||||||||||
260 | 45734985 | 1.2000 | compared to front | 64791228 | 1.7000 | 64791228 | ||||||||||||||||||||
261 | 46192333 | 1.00999996 | 65439139 | 1.00999998 | 65439139 | |||||||||||||||||||||
262 | 46649683 | 1.019999963 | 66087050 | 66087050 | So a side attack is +20% damage | |||||||||||||||||||||
263 | and back attack is +40% damage | |||||||||||||||||||||||||
264 | Back attack | and they're normal damage buffs (ie, additive with Bushido, etc.). | ||||||||||||||||||||||||
265 | 53357482 | 1.4000 | compared to front | 72413725 | 1.9000 | 83847472 | 2.200000016 | |||||||||||||||||||
266 | 53891056 | 1.009999985 | 73137862 | 1.009999997 | 84685945 | |||||||||||||||||||||
267 | 54424630 | 1.019999969 | 73861998 | 1.019999979 | 85524420 | |||||||||||||||||||||
268 | ||||||||||||||||||||||||||
269 | ||||||||||||||||||||||||||
270 | EVEN MORE SQUAD ATTACK TESTS | |||||||||||||||||||||||||
271 | Mass Blaster's +10%, crits of 1.5x: | |||||||||||||||||||||||||
272 | (512 prisoners) | |||||||||||||||||||||||||
273 | Full Foot Soldier squad (20 members) | Leader-only Foot Soldier squad | 10-member Foot Soldier squad | |||||||||||||||||||||||
274 | (HIT/SPD of 25 408 325) | (HIT/SPD of 21 385 348) | (HIT/SPD of 23 290 969) | |||||||||||||||||||||||
275 | 444601221 | 35638681 | 213479197 | |||||||||||||||||||||||
276 | 449047231 | 35995068 | 215613988 | |||||||||||||||||||||||
277 | 453493245 | 36351455 | 217748779 | |||||||||||||||||||||||
278 | ||||||||||||||||||||||||||
279 | 1060.500% | skill power | 101.000% | skill power | 555.500% | skill power | ||||||||||||||||||||
280 | so 19 more members, each added 50.5%? | Yeah, 9 extra members added 454.5%, so each was 50.5%. | ||||||||||||||||||||||||
281 | (1 prisoner) | (40 prisoners) | ||||||||||||||||||||||||
282 | Full Giant Killer squad (5 members) | Leader-only Giant Killer squad | Leader-only Giant Killer squad | |||||||||||||||||||||||
283 | (HIT/SPD of 21 173 613) | (HIT/SPD of 21 173 613) | (HIT/SPD of 21 173 613) | |||||||||||||||||||||||
284 | 21171494 | 17642911.88 | 17642911.88 | |||||||||||||||||||||||
285 | 21383209 | 17819341 | 17819341 | |||||||||||||||||||||||
286 | 21594924 | 17995770.12 | 17995770.12 | |||||||||||||||||||||||
287 | ||||||||||||||||||||||||||
288 | 121.2000% | skill power | 101.0000% | skill power | 101.0000% | skill power | ||||||||||||||||||||
289 | so four more members in squad, each added 5.05%? | (so extra prisoners do nothing without other units in squad) | ||||||||||||||||||||||||
290 | ||||||||||||||||||||||||||
291 | (2 prisoners) | (5 prisoners) | (10 prisoners) | (40 prisoners) | ||||||||||||||||||||||
292 | Full Giant Killer squad (5 members) | Full Giant Killer squad (5 members) | Full Giant Killer squad (5 members) | Full Giant Killer squad (5 members) | ||||||||||||||||||||||
293 | 21171494 | 21877212 | 22582927 | 26817225 | ||||||||||||||||||||||
294 | 21383209 | 22095983 | 22808756 | 27085398 | ||||||||||||||||||||||
295 | 21594924 | 22314754 | 23034585 | 27353569.5 | ||||||||||||||||||||||
296 | ||||||||||||||||||||||||||
297 | 121.2000% | skill power | 125.2400% | skill power | 129.2800% | skill power | 153.5200% | skill power | ||||||||||||||||||
298 | 5.0500% | per unit in squad? | 6.0600% | per unit in squad? | 7.0700% | per unit in squad? | 13.1300% | per unit in squad? | ||||||||||||||||||
299 | ||||||||||||||||||||||||||
300 | So: | |||||||||||||||||||||||||
301 | Squad attack has a base power of 101% regardless of squad size; | |||||||||||||||||||||||||
302 | each unit added to the squad increases its power, and the actual amount it's increased by depends on the number of prisoners you added to the squad. | |||||||||||||||||||||||||
303 | At some point it caps at +50.50% per unit in squad, for a total of 1060.50% skill power in 20-unit squads. | |||||||||||||||||||||||||
304 | ||||||||||||||||||||||||||
305 | Source says it caps at 225, and also that the power of the non-leader units matters…? | |||||||||||||||||||||||||
306 | Squad-Attack-Power = Self-Power + Sum(Power of Members) * (0.05 + (# of prisoners )/500) | |||||||||||||||||||||||||
307 | ||||||||||||||||||||||||||
308 | ||||||||||||||||||||||||||
309 | Though according to my own tests, it's more like: | |||||||||||||||||||||||||
310 | Squad Attack Skill Power = 101.0% + 101.0% * (# of non-leader members) * (0.05 + floor(# of prisoners/5) / 100 ) | |||||||||||||||||||||||||
311 | ^--- entire parenthesis caps at 0.50 total | |||||||||||||||||||||||||
312 | ||||||||||||||||||||||||||
313 | ||||||||||||||||||||||||||
314 | SKILL POWER TESTS | |||||||||||||||||||||||||
315 | ||||||||||||||||||||||||||
316 | with capped stats, a gun, and guaranteed 2.5x crits, and a defending target | |||||||||||||||||||||||||
317 | LD9: | LD8: | LD7 | LD6 | LD5 | LD4 | LD3 | LD2 | LD1 | LD0 | ||||||||||||||||
318 | 68749997 | 61874997 | 54999997 | 48124997 | 41249997 | 34374996 | 27499996 | 20624997 | 13749996 | 6874997 | ||||||||||||||||
319 | 69437496.5 | 62493746.5 | 55549996 | 1.009999982 | 49087496 | 41662496 | 34718746 | 27774995.96 | 20831246.97 | 13887496 | 6943746.97 | |||||||||||||||
320 | 70124996 | 1.019999986 | 63112496 | 1.019999985 | 56099995 | 50049995 | 42074995 | 35062496 | 28049995.92 | 21037496 | 14024996 | 7012496 | ||||||||||||||
321 | and so | |||||||||||||||||||||||||
322 | skill power: | 50.00% | 45.00% | 40.00% | 35.00% | 30.00% | 25.00% | 20.00% | 15.00% | 10.00% | 5.00% | |||||||||||||||
323 | ||||||||||||||||||||||||||
324 | LD9 + Trick Light: | LD8 + Trick Light | LD7 + TL | LD6 + TL | LD5 + TL | LD4 + TL | LD3 + TL | LD2 + TL | LD1 + TL | LD0 + TL | ||||||||||||||||
325 | 78374996 | 71499997 | 64624996 | 57749997 | 50874997 | 43999996 | 37124997 | 30249997 | 23374997 | 16499996 | ||||||||||||||||
326 | 79158746 | 72214996 | 65271246 | 1.010000001 | 58327496.5 | 51383746 | 44439996 | 37496246 | 30552496.97 | 23608746 | 16664996 | |||||||||||||||
327 | 79942496 | 1.020000001 | 72929996 | 65917496 | 58904996 | 51892496 | 1.019999982 | 44879996 | 37867496 | 30854996.94 | 23842495 | 16829996 | ||||||||||||||
328 | ||||||||||||||||||||||||||
329 | 57.00% | 52.00% | 47.00% | 42.00% | 37.00% | 32.00% | 27.00% | 22.00% | 17.00% | 12.00% | ||||||||||||||||
330 | ||||||||||||||||||||||||||
331 | ||||||||||||||||||||||||||
332 | Tera 9 | Tera 8 | Tera 7 | Tera 6 | Tera 5 | Tera 4 | Tera 3 | Tera 2 | Tera 1 | Tera 0 | ||||||||||||||||
333 | SS+ | SS+ | SS+ | SS+ | SS+ | SS+ | SS+ | SS | S+ | S | ||||||||||||||||
334 | 320375008 | 310749984 | 301124992 | 291500000 | 281874976 | 272249984 | 262624992 | 253000000 | 243374992 | 233750000 | ||||||||||||||||
335 | 323578758 | 313857504 | 304136256 | 294415008 | 284693728 | 274972480 | 265251248 | 255530000 | 245808752 | 236087500 | ||||||||||||||||
336 | 326782508 | 316964992 | 307147488 | 297329984 | 287512480 | 277695008 | 267877488 | 258060000 | 248242496 | 238425000 | ||||||||||||||||
337 | ||||||||||||||||||||||||||
338 | 233.00% | 226.00% | 219.00% | 212.00% | 205.00% | 198.00% | 191.00% | 184.00% | 177.00% | 170.00% | ||||||||||||||||
339 | ||||||||||||||||||||||||||
340 | Tera 9 + TL | Tera 8 + TL | Tera 7 + TL | Tera 6 + TL | Tera 5 + TL | Tera 4 + TL | Tera 3 + TL | Tera 2 + TL | Tera 1 + TL | Tera 0 + TL | ||||||||||||||||
341 | ||||||||||||||||||||||||||
342 | 330000000 | 320375008 | 310749984 | 301125024 | 291500000 | 281875008 | 272249984 | 262625008 | 253000000 | 243374992 | ||||||||||||||||
343 | 333300000 | 323578752 | 313857504 | 304136256 | 294415000 | 284693758 | 274972484 | 265251248 | 255530000 | 245808752 | ||||||||||||||||
344 | 336600000 | 326782496 | 316964984 | 307147488 | 297330000 | 287512508 | 277694984 | 267877488 | 258060000 | 248242512 | ||||||||||||||||
345 | ||||||||||||||||||||||||||
346 | 240.00% | 233.00% | 226.00% | 219.00% | 212.00% | 205.00% | 198.00% | 191.00% | 184.00% | 177.00% | ||||||||||||||||
347 | ||||||||||||||||||||||||||
348 | ||||||||||||||||||||||||||
349 | Dead End Chaos | Badass Overdrive | Pram's Punishing Prophecy | Murmur of Rage | Comet Disaster | |||||||||||||||||||||
350 | HIT/SPD of | 32715375 | HIT/SPD of | 27596167 | 80 020 HIT/SPD | 21 224 521 ATK | 19 112 561 INT | |||||||||||||||||||
351 | 1 | 0 | 3 | 2 | 1 | 0 | ||||||||||||||||||||
352 | SS | S+ | SS+ | SS+ | SS | S+ | 46011 | 23877k | 14334k | |||||||||||||||||
353 | 114708282 | 110414390 | 197605800 | 190724005 | 183842213 | 176960418 | 46471 | 1.009997609 | 24116k | 1.01 | 14477k | |||||||||||||||
354 | 117002448 | 111518532 | 198299153 | 192062418 | 184487273 | 177581332 | 46931 | 24355k | 1.02 | 14621k | 1.02 | |||||||||||||||
355 | 119296614 | 112622677 | 198992507 | 193400831 | 185132333 | 178202246 | 24593k | 1.03 | 14764k | 1.03 | ||||||||||||||||
356 | 115.00% | 24832k | 1.04 | 14907k | 1.04 | |||||||||||||||||||||
357 | 187.00% | 180.00% | 201.00% | 194.00% | 187.00% | 180.00% | ||||||||||||||||||||
358 | 75% | 50% | ||||||||||||||||||||||||
359 | ||||||||||||||||||||||||||
360 | ||||||||||||||||||||||||||
361 | ||||||||||||||||||||||||||
362 | TESTING KAMIKAZE | |||||||||||||||||||||||||
363 | ||||||||||||||||||||||||||
364 | 21500080 HIT/SPD against 28802206 DEF | |||||||||||||||||||||||||
365 | so 7 098 977 base damage? | |||||||||||||||||||||||||
366 | ||||||||||||||||||||||||||
367 | Nothing | 100 Professional | Kamikaze | |||||||||||||||||||||||
368 | 8486254 | 13964617 | 8488300 | |||||||||||||||||||||||
369 | 8594785 | 16667365 | 8594784 | |||||||||||||||||||||||
370 | 8810802 | 16844837 | 8917285 | |||||||||||||||||||||||
371 | 9026818 | 17564892 | 9352366 | |||||||||||||||||||||||
372 | 10322917 | 17924920 | 9784399 | |||||||||||||||||||||||
373 | 10106899 | |||||||||||||||||||||||||
374 | 5657502.667 | 5585846.8 | 10429402 | |||||||||||||||||||||||
375 | 10432449 | |||||||||||||||||||||||||
376 | 10754950 | |||||||||||||||||||||||||
377 | 11293467 | …so no difference when target has more speed...? | ||||||||||||||||||||||||
378 | ||||||||||||||||||||||||||
379 | Against the target dummy with 1 SPD, 1 DEF | |||||||||||||||||||||||||
380 | 10750040 | is non-crit base damage | ||||||||||||||||||||||||
381 | ||||||||||||||||||||||||||
382 | Nothing | 100 Professional | ||||||||||||||||||||||||
383 | 16125060 | 1.5 | 2.5 | |||||||||||||||||||||||
384 | ||||||||||||||||||||||||||
385 | Kamikaze | Kamikaze, 100 Professional | So, to recap: | |||||||||||||||||||||||
386 | 32250120 | 3 | 53750202 | 5.000000186 | ||||||||||||||||||||||
387 | so Kamikaze is x2 | Default crit: | 150% | |||||||||||||||||||||||
388 | 100 Professional: | +100% | ||||||||||||||||||||||||
389 | Kamikaze, Purgatory | Kamikaze, Purgatory, 100 Professional | ||||||||||||||||||||||||
390 | 48375180 | 4.5 | 80625296 | 7.499999628 | Critical Point: | x1.3 | ||||||||||||||||||||
391 | so Purgatory is x1.5 and both stack multiplicatively | Kamikaze: | x2.0 | |||||||||||||||||||||||
392 | Purgatory: | x1.5 | ||||||||||||||||||||||||
393 | Gambler | Gambler | Gambler: | x1.5 | ||||||||||||||||||||||
394 | 24187590 | 2.25 | 40312648 | 3.749999814 | ||||||||||||||||||||||
395 | so Gambler is x1.5, and not x2 | Thus, applying all of the above: | ||||||||||||||||||||||||
396 | 100 Professional; | |||||||||||||||||||||||||
397 | Gambler, Kamikaze, Purgatory | Critical Point, Gambler, Kamikaze, Purgatory: | ||||||||||||||||||||||||
398 | 72562768 | 6.749999814 | 157219344 | 1462.50% | ||||||||||||||||||||||
399 | so yes, they still stack multiplicatively | 158791536 | 1.01 | |||||||||||||||||||||||
400 | 160363728 | 1.02 | ||||||||||||||||||||||||
401 | Critical Point | |||||||||||||||||||||||||
402 | 20962578 | 1.95 | ||||||||||||||||||||||||
403 | so it's actually not '+30%, but rather x1.3 | |||||||||||||||||||||||||
404 | ||||||||||||||||||||||||||
405 | ||||||||||||||||||||||||||
406 | DAMAGE VARIANCE TESTS | |||||||||||||||||||||||||
407 | ||||||||||||||||||||||||||
408 | If you scroll up, you'll see that in general I assume that damage variance is 1.00, 1.01, 1.02, 1.03, … | DEF\ATK | ||||||||||||||||||||||||
409 | but actually, there are times where it's slightly less than that. | |||||||||||||||||||||||||
410 | For example, the Mana Burner test had 1.006666… and 1.0133333… instead. | |||||||||||||||||||||||||
411 | In addition, all my tests are against a target with 1 DEF (which gets rounded down to 0), but | |||||||||||||||||||||||||
412 | it's entirely possible that enemy defense is slightly randomized too! I mean, Disgaea 1 did it. | see also: | ||||||||||||||||||||||||
413 | ||||||||||||||||||||||||||
414 | So instead, I'll be attacking someone in my support squad, that has the Basic Stat cap of 10mil DEF! | I'm using a gun, so damage spread should be [1.00 .. 1.02]… | ||||||||||||||||||||||||
415 | 0.99*ATK | 1.00*ATK | 1.01*ATK | 1.02*ATK | 1.03*ATK | |||||||||||||||||||||
416 | NO BUFFS: | 21500000 HIT/SPD, against 10000000 DEF | DEF\ATK | 21285079.2 | 21500080 | 21715080.8 | 21930081.6 | 22145082.4 | ||||||||||||||||||
417 | average should be 24750000 when enemy DEF is 1/2? | 49.0% | 4900000 | 24577619 | 24900120 | 25222620 | 25545122 | 25867623 | ||||||||||||||||||
418 | 49.5% | 4950000 | 24502619 | 24825120 | 25147620 | 25470122 | 25792623 | |||||||||||||||||||
419 | 23700120 | 24570121 | 1.00 | 50.0% | 5000000 | 24427619 | 24750120 | 25072620 | 25395122 | 25717623 | ||||||||||||||||
420 | 23850120 | 24622620 | 1.01 | 50.5% | 5050000 | 24352619 | 24675120 | 24997620 | 25320122 | 25642623 | ||||||||||||||||
421 | 23925120 | 24645121 | 1.02 | 51.0% | 5100000 | 24277619 | 24600120 | 24922620 | 25245122 | 25567623 | ||||||||||||||||
422 | 24000120 | 24675120 | 1.03 | 51.5% | 5150000 | 24202619 | 24525120 | 24847620 | 25170122 | 25492623 | ||||||||||||||||
423 | 24022620 | 24697620 | 1.04 | 52.0% | 5200000 | 24127619 | 24450120 | 24772620 | 25095122 | 25417623 | ||||||||||||||||
424 | 24075120 | 24720121 | 1.05 | 52.5% | 5250000 | 24052619 | 24375120 | 24697620 | 25020122 | 25342623 | ||||||||||||||||
425 | 24097620 | 24847620 | 1.06 | 53.0% | 5300000 | 23977619 | 24300120 | 24622620 | 24945122 | 25267623 | ||||||||||||||||
426 | 24150120 | 24870121 | 1.07 | 53.5% | 5350000 | 23902619 | 24225120 | 24547620 | 24870122 | 25192623 | ||||||||||||||||
427 | 24172620 | 24922620 | 1.08 | 54.0% | 5400000 | 23827619 | 24150120 | 24472620 | 24795122 | 25117623 | ||||||||||||||||
428 | 24300120 | 24945121 | 1.09 | 54.5% | 5450000 | 23752619 | 24075120 | 24397620 | 24720122 | 25042623 | ||||||||||||||||
429 | 24322620 | 24997620 | 1.10 | 55.0% | 5500000 | 23677619 | 24000120 | 24322620 | 24645122 | 24967623 | ||||||||||||||||
430 | 24345121 | 25020121 | 1.11 | 55.5% | 5550000 | 23602619 | 23925120 | 24247620 | 24570122 | 24892623 | ||||||||||||||||
431 | 24397620 | 25072620 | 1.12 | 56.0% | 5600000 | 23527619 | 23850120 | 24172620 | 24495122 | 24817623 | ||||||||||||||||
432 | 24420121 | 25095121 | 1.13 | 56.5% | 5650000 | 23452619 | 23775120 | 24097620 | 24420122 | 24742623 | ||||||||||||||||
433 | 24450120 | 25225120 | 1.14 | 57.0% | 5700000 | 23377619 | 23700120 | 24022620 | 24345122 | 24667623 | ||||||||||||||||
434 | 24495121 | 25245121 | 1.15 | 57.5% | 5750000 | 23302619 | 23625120 | 23947620 | 24270122 | 24592623 | ||||||||||||||||
435 | 24525120 | 25395121 | 1.16 | 58.0% | 5800000 | 23227619 | 23550120 | 23872620 | 24195122 | 24517623 | ||||||||||||||||
436 | 24547620 | |||||||||||||||||||||||||
437 | ||||||||||||||||||||||||||
438 | …so yes, I can confirm that enemy defense is also randomized. Anywhere from 100% to 114%, and then divided by 2! | |||||||||||||||||||||||||
439 | Next: was it +ATK% buffs that made the damage variance not exact? | |||||||||||||||||||||||||
440 | ||||||||||||||||||||||||||
441 | ||||||||||||||||||||||||||
442 | +100% ATK: | 20 000 059 HIT/SPD, 10mil DEF | ||||||||||||||||||||||||
443 | 3.00*ATK | 3.01*ATK | 3.02*ATK | |||||||||||||||||||||||
444 | 141450442 | DEF\ATK | 100000295 | 100200295.6 | 100400296.2 | |||||||||||||||||||||
445 | 141525442 | 1.00 | 50.0% | 5000000 | 142500442 | 142800444 | 143100444 | |||||||||||||||||||
446 | 141600442 | 1.01 | 50.5% | 5050000 | 142425442 | 142725444 | 143025444 | |||||||||||||||||||
447 | 141825442 | 1.02 | 51.0% | 5100000 | 142350442 | 142650444 | 142950444 | |||||||||||||||||||
448 | 141975442 | 1.03 | 51.5% | 5150000 | 142275442 | 142575444 | 142875444 | |||||||||||||||||||
449 | 142050444 | 1.04 | 52.0% | 5200000 | 142200442 | 142500444 | 142800444 | |||||||||||||||||||
450 | 142125442 | 1.05 | 52.5% | 5250000 | 142125442 | 142425444 | 142725444 | |||||||||||||||||||
451 | 142200442 | 1.06 | 53.0% | 5300000 | 142050442 | 142350444 | 142650444 | |||||||||||||||||||
452 | 142350442 | 1.07 | 53.5% | 5350000 | 141975442 | 142275444 | 142575444 | |||||||||||||||||||
453 | 142500442 | 1.08 | 54.0% | 5400000 | 141900442 | 142200444 | 142500444 | |||||||||||||||||||
454 | 142575444 | 1.09 | 54.5% | 5450000 | 141825442 | 142125444 | 142425444 | |||||||||||||||||||
455 | 142725442 | 1.10 | 55.0% | 5500000 | 141750442 | 142050444 | 142350444 | |||||||||||||||||||
456 | 142725444 | 1.11 | 55.5% | 5550000 | 141675442 | 141975444 | 142275444 | |||||||||||||||||||
457 | 142950444 | 1.12 | 56.0% | 5600000 | 141600442 | 141900444 | 142200444 | |||||||||||||||||||
458 | 143100444 | 1.13 | 56.5% | 5650000 | 141525442 | 141825444 | 142125444 | |||||||||||||||||||
459 | 1.14 | 57.0% | 5700000 | 141450442 | 141750444 | 142050444 | ||||||||||||||||||||
460 | …so the damage variance is technically percentage boosts from 0% to n% (2% for guns here), | |||||||||||||||||||||||||
461 | and is additive with the base 100% and any +ATK% buffs, thus damage variance isn't always in whole %s! | (probably shouldn't have taken someone with such clean attack stat…) | ||||||||||||||||||||||||
462 | ||||||||||||||||||||||||||
463 | ||||||||||||||||||||||||||
464 | And then how do defense buffs work? | 1.00*ATK | 1.01*ATK | 1.02*ATK | ||||||||||||||||||||||
465 | It's only really relevant for Sicily, but still. | 99999999 HIT/SPD, 25000023 DEF, 10% gun res | DEF\ATK | 99999999 | 100999999 | 101999999 | ||||||||||||||||||||
466 | 1.00 | 50.0% | 12500011 | 118124983 | 119474983 | 120824983 | ||||||||||||||||||||
467 | 115762481 | 1.01 | 50.5% | 12625011 | 117956233 | 119306233 | 120656233 | |||||||||||||||||||
468 | 116943732 | 1.02 | 51.0% | 12750011 | 117787483 | 119137483 | 120487483 | |||||||||||||||||||
469 | 117112482 | 1.03 | 51.5% | 12875011 | 117618733 | 118968733 | 120318733 | |||||||||||||||||||
470 | 117449983 | 1.04 | 52.0% | 13000011 | 117449983 | 118799983 | 120149983 | |||||||||||||||||||
471 | 117618733 | 1.05 | 52.5% | 13125012 | 117281232 | 118631232 | 119981232 | |||||||||||||||||||
472 | 117787483 | 1.06 | 53.0% | 13250012 | 117112482 | 118462482 | 119812482 | |||||||||||||||||||
473 | 118124981 | 1.07 | 53.5% | 13375012 | 116943732 | 118293732 | 119643732 | |||||||||||||||||||
474 | 118124983 | 1.08 | 54.0% | 13500012 | 116774982 | 118124982 | 119474982 | |||||||||||||||||||
475 | 118293731 | 1.09 | 54.5% | 13625012 | 116606232 | 117956232 | 119306232 | |||||||||||||||||||
476 | 118462479 | 1.10 | 55.0% | 13750012 | 116437482 | 117787482 | 119137482 | |||||||||||||||||||
477 | 119306232 | 1.11 | 55.5% | 13875012 | 116268732 | 117618732 | 118968732 | |||||||||||||||||||
478 | 119981231 | 1.12 | 56.0% | 14000012 | 116099982 | 117449982 | 118799982 | |||||||||||||||||||
479 | 120487482 | 1.13 | 56.5% | 14125012 | 115931232 | 117281232 | 118631232 | |||||||||||||||||||
480 | 1.14 | 57.0% | 14250013 | 115762481 | 117112481 | 118462481 | ||||||||||||||||||||
481 | ||||||||||||||||||||||||||
482 | …and then add in some DEF buffs: | 99999999 HIT/SPD, 25000023 DEF, 10% gun res | ||||||||||||||||||||||||
483 | with Undead (increase DEF by 50%) | 1.00*ATK | 1.01*ATK | 1.02*ATK | ||||||||||||||||||||||
484 | DEF\ATK | 99999999 | 100999999 | 101999999 | ||||||||||||||||||||||
485 | 107324973 | 1.50 | 75.0% | 18750017 | 109687475 | 111037475 | 112387475 | |||||||||||||||||||
486 | 107493723 | 1.51 | 75.5% | 18875017 | 109518725 | 110868725 | 112218725 | |||||||||||||||||||
487 | 107831223 | 1.52 | 76.0% | 19000017 | 109349975 | 110699975 | 112049975 | |||||||||||||||||||
488 | 108168723 | 1.53 | 76.5% | 19125017 | 109181225 | 110531225 | 111881225 | |||||||||||||||||||
489 | 108337473 | 1.54 | 77.0% | 19250017 | 109012475 | 110362475 | 111712475 | |||||||||||||||||||
490 | 108506223 | 1.55 | 77.5% | 19375017 | 108843725 | 110193725 | 111543725 | |||||||||||||||||||
491 | 108674975 | 1.56 | 78.0% | 19500017 | 108674975 | 110024975 | 111374975 | |||||||||||||||||||
492 | 109012473 | 1.57 | 78.5% | 19625018 | 108506224 | 109856224 | 111206224 | |||||||||||||||||||
493 | 109012475 | 1.58 | 79.0% | 19750018 | 108337474 | 109687474 | 111037474 | |||||||||||||||||||
494 | 109349973 | 1.59 | 79.5% | 19875018 | 108168724 | 109518724 | 110868724 | |||||||||||||||||||
495 | 109349975 | 1.60 | 80.0% | 20000018 | 107999974 | 109349974 | 110699974 | |||||||||||||||||||
496 | 109518723 | 1.61 | 80.5% | 20125018 | 107831224 | 109181224 | 110531224 | |||||||||||||||||||
497 | 109687473 | 1.62 | 81.0% | 20250018 | 107662474 | 109012474 | 110362474 | |||||||||||||||||||
498 | 109687475 | 1.63 | 81.5% | 20375018 | 107493724 | 108843724 | 110193724 | |||||||||||||||||||
499 | 110024973 | 1.64 | 82.0% | 20500018 | 107324974 | 108674974 | 110024974 | |||||||||||||||||||
500 | 110362473 | |||||||||||||||||||||||||
501 | ||||||||||||||||||||||||||
502 | …so the DEF is added to the base 100%, and then the random 0%..17% is added, and then it's divided by 2. | (100% + DEF% + RandDEF%) / 2 | ||||||||||||||||||||||||
503 | ||||||||||||||||||||||||||
504 | How about damage-lowering buffs? | 99999999 HIT/SPD, 25000023 DEF, 10% gun res | ||||||||||||||||||||||||
505 | with Gel Body (lower damage by 50%) | 1.00*ATK | 1.01*ATK | 1.02*ATK | ||||||||||||||||||||||
506 | DEF\ATK | 99999999 | 100999999 | 101999999 | ||||||||||||||||||||||
507 | 58303116 | 1.00 | 50.0% | 12500011 | 59062491 | 59737491 | 60412491 | |||||||||||||||||||
508 | 58387492 | 1.01 | 50.5% | 12625011 | 58978116 | 59653116 | 60328116 | |||||||||||||||||||
509 | 58556239 | 1.02 | 51.0% | 12750011 | 58893741 | 59568741 | 60243741 | |||||||||||||||||||
510 | 58724992 | 1.03 | 51.5% | 12875011 | 58809366 | 59484366 | 60159366 | |||||||||||||||||||
511 | 58809366 | 1.04 | 52.0% | 13000011 | 58724991 | 59399991 | 60074991 | |||||||||||||||||||
512 | 58893739 | 1.05 | 52.5% | 13125012 | 58640616 | 59315616 | 59990616 | |||||||||||||||||||
513 | 58978116 | 1.06 | 53.0% | 13250012 | 58556241 | 59231241 | 59906241 | |||||||||||||||||||
514 | 59399989 | 1.07 | 53.5% | 13375012 | 58471866 | 59146866 | 59821866 | |||||||||||||||||||
515 | 59484366 | 1.08 | 54.0% | 13500012 | 58387491 | 59062491 | 59737491 | |||||||||||||||||||
516 | 59568739 | 1.09 | 54.5% | 13625012 | 58303116 | 58978116 | 59653116 | |||||||||||||||||||
517 | 59640616 | 1.10 | 55.0% | 13750012 | 58218741 | 58893741 | 59568741 | |||||||||||||||||||
518 | 59653116 | 1.11 | 55.5% | 13875012 | 58134366 | 58809366 | 59484366 | |||||||||||||||||||
519 | 59737489 | 1.12 | 56.0% | 14000012 | 58049991 | 58724991 | 59399991 | |||||||||||||||||||
520 | 1.13 | 56.5% | 14125012 | 57965616 | 58640616 | 59315616 | ||||||||||||||||||||
521 | 1.14 | 57.0% | 14250013 | 57881240 | 58556240 | 59231240 | ||||||||||||||||||||
522 | …so it's indeed a (100%-50%) multiplier, since I don't have any damage% buffs. | |||||||||||||||||||||||||
523 | Attack adjustment multiplies attack, defense adjustment multiplies defense, then one is subtracted from the other, then damage adjustment and resistances multiply that. | |||||||||||||||||||||||||
524 | ||||||||||||||||||||||||||
525 | So what if I do have a damage buff, and also stack defense and lower-damage buffs? | |||||||||||||||||||||||||
526 | 1.00*ATK | 1.01*ATK | 1.02*ATK | |||||||||||||||||||||||
527 | +30% damage dealt | 99999999 HIT/SPD, 25000023 DEF, 10% gun res | DEF\ATK | 99999999 | 100999999 | 101999999 | ||||||||||||||||||||
528 | with Bushido, Undead, and Gel Body | 1.50 | 75.0% | 18750017 | 71296859 | 72174359 | 73051859 | |||||||||||||||||||
529 | +50% defense taken | 1.51 | 75.5% | 18875017 | 71187171 | 72064671 | 72942171 | |||||||||||||||||||
530 | -50% damage | 69761232 | 1.52 | 76.0% | 19000017 | 71077484 | 71954984 | 72832484 | ||||||||||||||||||
531 | 69870916 | 1.53 | 76.5% | 19125017 | 70967796 | 71845296 | 72722796 | |||||||||||||||||||
532 | 70419355 | 1.54 | 77.0% | 19250017 | 70858109 | 71735609 | 72613109 | |||||||||||||||||||
533 | 70529047 | 1.55 | 77.5% | 19375017 | 70748421 | 71625921 | 72503421 | |||||||||||||||||||
534 | 71077485 | 1.56 | 78.0% | 19500017 | 70638734 | 71516234 | 72393734 | |||||||||||||||||||
535 | 71187170 | 1.57 | 78.5% | 19625018 | 70529045 | 71406545 | 72284045 | |||||||||||||||||||
536 | 71296862 | 1.58 | 79.0% | 19750018 | 70419358 | 71296858 | 72174358 | |||||||||||||||||||
537 | 71625916 | 1.59 | 79.5% | 19875018 | 70309670 | 71187170 | 72064670 | |||||||||||||||||||
538 | 72174355 | 1.60 | 80.0% | 20000018 | 70199983 | 71077483 | 71954983 | |||||||||||||||||||
539 | 72503424 | 1.61 | 80.5% | 20125018 | 70090295 | 70967795 | 71845295 | |||||||||||||||||||
540 | 72722793 | 1.62 | 81.0% | 20250018 | 69980608 | 70858108 | 71735608 | |||||||||||||||||||
541 | 1.63 | 81.5% | 20375018 | 69870920 | 70748420 | 71625920 | ||||||||||||||||||||
542 | 1.64 | 82.0% | 20500018 | 69761233 | 70638733 | 71516233 | ||||||||||||||||||||
543 | ||||||||||||||||||||||||||
544 | …so the "increase damage dealt" and "decrease damage taken" are separate multipliers; here it's 130% * 50%, and not 80%. | |||||||||||||||||||||||||
545 | Makes sense, since they're separate even in the damage preview. | |||||||||||||||||||||||||
546 | ||||||||||||||||||||||||||
547 | ||||||||||||||||||||||||||
548 | NOT ACTUALLY A DAMAGE TEST | |||||||||||||||||||||||||
549 | ||||||||||||||||||||||||||
550 | What percentage of a prisoner's stats turn into extracts? | |||||||||||||||||||||||||
551 | ||||||||||||||||||||||||||
552 | Prisoner's stats: | Extract | Extract (with Salvatore's evility) | |||||||||||||||||||||||
553 | (a carnage Item World Diamond Knight) | |||||||||||||||||||||||||
554 | HP | 327195600 | 6390 | 0.001953% | 7669 | 0.002344% | 1.20016 | |||||||||||||||||||
555 | SP | 41850600 | 6464 | 0.015445% | 7757 | 0.018535% | 1.20003 | |||||||||||||||||||
556 | ATK | 89520000 | 9456 | 0.010563% | 11348 | 0.012676% | 1.20008 | |||||||||||||||||||
557 | DEF | 49999999 | 7066 | 0.014132% | 8480 | 0.016960% | 1.20011 | |||||||||||||||||||
558 | INT | 42671200 | 6527 | 0.015296% | 7833 | 0.018357% | 1.20009 | |||||||||||||||||||
559 | RES | 45655200 | 6751 | 0.014787% | 8102 | 0.017746% | 1.20012 | |||||||||||||||||||
560 | HIT | 67214600 | 8193 | 0.012189% | 9832 | 0.014628% | 1.20005 | |||||||||||||||||||
561 | SPD | 20925300 | 4569 | 0.021835% | 5483 | 0.026203% | 1.20004 | |||||||||||||||||||
562 | ||||||||||||||||||||||||||
563 | …so the actual extract stats seem pretty complicated, but Salvatore's evility is a straight +20%. Neat. | |||||||||||||||||||||||||
564 | ||||||||||||||||||||||||||
565 | 10 times 20* carnage Martial Training 4 extract: | so for one run (minus Salvatore): | 99 carnage Asagi 20* extract from Metallia: | so on average, for one run: | ||||||||||||||||||||||
566 | HP | 1269817 | 105818.1 | HP | 609161 | 607852 | 608531 | 507095.6 | ||||||||||||||||||
567 | SP | 1079370 | 89947.5 | SP | 1171286 | 1170822 | 1168977 | 975301.4 | ||||||||||||||||||
568 | ATK | 903461 | 75288.4 | ATK | 458372 | 458875 | 462376 | 383228.6 | ||||||||||||||||||
569 | DEF | 652655 | 54387.9 | DEF | 459640 | 458501 | 460723 | 383017.8 | ||||||||||||||||||
570 | INT | 651152 | 54262.7 | INT | 460878 | 461360 | 458553 | 383553.1 | ||||||||||||||||||
571 | RES | 652664 | 54388.7 | RES | 461237 | 460519 | 460597 | 383986.9 | ||||||||||||||||||
572 | HIT | 704097 | 58674.8 | HIT | 512849 | 513753 | 512546 | 427541.1 | ||||||||||||||||||
573 | SPD | 595612 | 49634.3 | SPD | 514771 | 513296 | 513622 | 428246.9 | ||||||||||||||||||
574 | ||||||||||||||||||||||||||
575 | so total runs to cap all stats: | so total runs to cap all stats: | ||||||||||||||||||||||||
576 | 201.4734223 | 26.10844608 | ||||||||||||||||||||||||
577 | ||||||||||||||||||||||||||
578 | Rough estimation of Capture Squad skill power, since it doesn't deal damage and has no skill power grade… | |||||||||||||||||||||||||
579 | ||||||||||||||||||||||||||
580 | ||||||||||||||||||||||||||
581 | pixels | |||||||||||||||||||||||||
582 | Regular attack | 61 | so | |||||||||||||||||||||||
583 | Capture 1 | 75 | 122.95% | 125.00% | ||||||||||||||||||||||
584 | Capture 2 | 88 | 144.26% | 145.00% | ||||||||||||||||||||||
585 | Capture 3 | 100 | 163.93% | 165.00% | ||||||||||||||||||||||
586 | ||||||||||||||||||||||||||
587 | ||||||||||||||||||||||||||
588 | MORE SKILL POWER TESTS | |||||||||||||||||||||||||
589 | ||||||||||||||||||||||||||
590 | ||||||||||||||||||||||||||
591 | Light and Darkness +0 | LaD +1 | LaD +9 | |||||||||||||||||||||||
592 | 113559 ATK, 150% crits | |||||||||||||||||||||||||
593 | 170338 | 200% | 176300 | 207% | 223995 | 263% | ||||||||||||||||||||
594 | 172041 | 1.010 | 178063 | 1.01 | 226234 | 1.0100 | ||||||||||||||||||||
595 | 173745 | 1.020 | 179826 | 1.02 | 228474 | 1.0200 | ||||||||||||||||||||
596 | 175448 | 1.030 | 181589 | 1.03 | 230714 | 1.0300 | ||||||||||||||||||||
597 | 177151 | 1.040 | 183351 | 1.04 | 232954 | 1.0400 | ||||||||||||||||||||
598 | ||||||||||||||||||||||||||
599 | Base HIT+SPD | plus 1/5 of Christo's INT | ||||||||||||||||||||||||
600 | ||||||||||||||||||||||||||
601 | 54268458 | 57995589 | ||||||||||||||||||||||||
602 | …so it's before all other attack adjustment! Wow. | |||||||||||||||||||||||||
603 | 61052015.25 | 65245037 | ||||||||||||||||||||||||
604 | 61459028.69 | 65680004 | ||||||||||||||||||||||||
605 | 61866042.12 | 66114971 | ||||||||||||||||||||||||
606 | 66549938 | |||||||||||||||||||||||||
607 | 66984905 | |||||||||||||||||||||||||
608 | ||||||||||||||||||||||||||
609 | ||||||||||||||||||||||||||
610 | FINAL IN-DEPTH TESTS ON AXES | |||||||||||||||||||||||||
611 | ||||||||||||||||||||||||||
612 | From skill power tests, axes had an extra boost I couldn't explain, and my first guess is that axes get +15% crit damage, so… let's investigate! | |||||||||||||||||||||||||
613 | All of these tests are done with 99 999 999 in the relevant attack stats; | |||||||||||||||||||||||||
614 | I enforce no-crits with the No Critical evility, which has a side-effect of giving +10% ATK, and my Sage has Mass Blaster so his skills have +10% damage… | |||||||||||||||||||||||||
615 | (I already adjust for the defending target, damage% and skill power, so percentages show ATK adjustment times crit multiplier.) | |||||||||||||||||||||||||
616 | ||||||||||||||||||||||||||
617 | Gun: | No crit regular attack | Crit attack (0 Professional): | Crit attack (100 Prof): | No crit Tera Ice +9 | Crit Tera Ice +9 (0) | ||||||||||||||||||||
618 | ||||||||||||||||||||||||||
619 | 54999999 | 110% | 74999999 | 150.00% | 124999998 | 250.00% | 140964992 | 110% | 192224992 | 150.00% | ||||||||||||||||
620 | 55499999 | 111% | 75749998 | 151.50% | 126249997 | 252.50% | 142246496 | 111% | 194147248 | 151.50% | ||||||||||||||||
621 | 55999999 | 112% | 76499998 | 153.00% | 127499997 | 255.00% | 143528000 | 112% | 196069504 | 153.00% | ||||||||||||||||
622 | ||||||||||||||||||||||||||
623 | So (110% + rand%) | So (100% + rand%)*150% | So (100% + rand%)*250% | So (110% + rand%) | So (100% + rand%)*150% | |||||||||||||||||||||
624 | so I guess non-spells with axe attacks get +15% crit damage? | |||||||||||||||||||||||||
625 | Axe: | No crit regular attack | Crit attack (0 Professional): | Crit attack (100 Prof): | No crit Tera Ice +9 | Crit Tera Ice +9 (0) | Crit regular attack (50 Professional): | |||||||||||||||||||
626 | ||||||||||||||||||||||||||
627 | 54999999 | 110% | 82499999 | 165.00% | 132499997 | 265.00% | 140964992 | 110% | 192224992 | 150.00% | 107499998 | 215.00% | ||||||||||||||
628 | 55499999 | 111% | 83324998 | 166.65% | 133824997 | 267.65% | 142246496 | 111% | 194147248 | 151.50% | 108574997 | 217.15% | ||||||||||||||
629 | 55999999 | 112% | 84149997 | 168.30% | 135149997 | 270.30% | 143528000 | 112% | 196069504 | 153.00% | 109649997 | 219.30% | ||||||||||||||
630 | 56499999 | 113% | 84974998 | 169.95% | 136474997 | 272.95% | 144809504 | 113% | 197991744 | 154.50% | 110724997 | 221.45% | ||||||||||||||
631 | 56999999 | 114% | 85799999 | 171.60% | 137799997 | 275.60% | 146090992 | 114% | 199914000 | 156.00% | 111799997 | 223.60% | ||||||||||||||
632 | 57499999 | 115% | 86625000 | 173.25% | 139124997 | 278.25% | 147372496 | 115% | 201836256 | 157.50% | 112874997 | 225.75% | ||||||||||||||
633 | 57999999 | 116% | 87449998 | 174.90% | 140449997 | 280.90% | 148654016 | 116% | 203758496 | 159.00% | 113949997 | 227.90% | ||||||||||||||
634 | 58499999 | 117% | 88274996 | 176.55% | 141774997 | 283.55% | 149935504 | 117% | 205680752 | 160.50% | 115024997 | 230.05% | ||||||||||||||
635 | 58999999 | 118% | 89099998 | 178.20% | 143099997 | 286.20% | 151216992 | 118% | 207602976 | 162.00% | 116099997 | 232.20% | ||||||||||||||
636 | 59499999 | 119% | 89924998 | 179.85% | 144424997 | 288.85% | 152498480 | 119% | 209525232 | 163.50% | 117174997 | 234.35% | ||||||||||||||
637 | 59999999 | 120% | 90749998 | 181.50% | 145749997 | 291.50% | 153780000 | 120% | 211447488 | 165.00% | 118249997 | 236.50% | ||||||||||||||
638 | 60499999 | 121% | 91574998 | 183.15% | 147074997 | 294.15% | 155061504 | 121% | 213369744 | 166.50% | 119324997 | 238.65% | ||||||||||||||
639 | 60999999 | 122% | 92399998 | 184.80% | 148399997 | 296.80% | 156342992 | 122% | 215292000 | 168.00% | 120399997 | 240.80% | ||||||||||||||
640 | 61499999 | 123% | 93224998 | 186.45% | 149724997 | 299.45% | 157624496 | 123% | 217214240 | 169.50% | 121474997 | 242.95% | ||||||||||||||
641 | 61999999 | 124% | 94049998 | 188.10% | 151049997 | 302.10% | 158906000 | 124% | 219136496 | 171.00% | 122549997 | 245.10% | ||||||||||||||
642 | 62499999 | 125% | 94874998 | 189.75% | 152374997 | 304.75% | 160187504 | 125% | 221058752 | 172.50% | 123624997 | 247.25% | ||||||||||||||
643 | 62999999 | 126% | 95699998 | 191.40% | 153699997 | 307.40% | 161469008 | 126% | 222980992 | 174.00% | 124699997 | 249.40% | ||||||||||||||
644 | 63499999 | 127% | 96524998 | 193.05% | 155024997 | 310.05% | 162750512 | 127% | 224903248 | 175.50% | 125774997 | 251.55% | ||||||||||||||
645 | 63999999 | 128% | 97349998 | 194.70% | 156349997 | 312.70% | 164032000 | 128% | 226825504 | 177.00% | 126849997 | 253.70% | ||||||||||||||
646 | 64499999 | 129% | 98174998 | 196.35% | 157674997 | 315.35% | 165313504 | 129% | 228747744 | 178.50% | 127924997 | 255.85% | ||||||||||||||
647 | 64999999 | 130% | 98999998 | 198.00% | 158999997 | 318.00% | 166594992 | 130% | 230669984 | 180.00% | 128999997 | 258.00% | ||||||||||||||
648 | 65499999 | 131% | 99824998 | 199.65% | 160324997 | 320.65% | 167876496 | 131% | 232592224 | 181.50% | 130074997 | 260.15% | ||||||||||||||
649 | 65999999 | 132% | 100649998 | 201.30% | 161649997 | 323.30% | 169158000 | 132% | 234514496 | 183.00% | 131149997 | 262.30% | ||||||||||||||
650 | 66499999 | 133% | 101474998 | 202.95% | 162974997 | 325.95% | 170439504 | 133% | 236436752 | 184.50% | 132224997 | 264.45% | ||||||||||||||
651 | 66999999 | 134% | 102299998 | 204.60% | 164299997 | 328.60% | 171720992 | 134% | 238358992 | 186.00% | 133299997 | 266.60% | ||||||||||||||
652 | 67499999 | 135% | 103124998 | 206.25% | 165624997 | 331.25% | 173002496 | 135% | 240281248 | 187.50% | 134374997 | 268.75% | ||||||||||||||
653 | 67999999 | 136% | 103949998 | 207.90% | 166949997 | 333.90% | 174284000 | 136% | 242203488 | 189.00% | 135449997 | 270.90% | ||||||||||||||
654 | 68499999 | 137% | 104774998 | 209.55% | 168274997 | 336.55% | 175565504 | 137% | 244125744 | 190.50% | 136524997 | 273.05% | ||||||||||||||
655 | 68999999 | 138% | 105599998 | 211.20% | 169599997 | 339.20% | 176847008 | 138% | 246048000 | 192.00% | 137599997 | 275.20% | ||||||||||||||
656 | 69499999 | 139% | 106424998 | 212.85% | 170924997 | 341.85% | 178128496 | 139% | 247970256 | 193.50% | 138674997 | 277.35% | ||||||||||||||
657 | ||||||||||||||||||||||||||
658 | So (110% + rand%) | So (100% + rand%)*165% | So (100% + rand%)*265% | So (110% + rand%) | So (100% + rand%)*150% | |||||||||||||||||||||
659 | instead of *150%...? | instead of *250% …? | So yeah, (100% + rand%)*215% | |||||||||||||||||||||||
660 | instead of *200%... | |||||||||||||||||||||||||
661 | ||||||||||||||||||||||||||
662 | Now with unique skills, here I'm using Valvatorez' Impaler Prince: | |||||||||||||||||||||||||
663 | ||||||||||||||||||||||||||
664 | Crit with sword, 0 Prof: | Crit with axe, 0 Prof: | Crit with axe, 100 Prof: | Crit with sword in mainhand, 0 Prof: | ||||||||||||||||||||||
665 | and axe in offhand | |||||||||||||||||||||||||
666 | 74999999 | 150.00% | 82499999 | 165.00% | 132499997 | 265.00% | 74999999 | 150.00% | ||||||||||||||||||
667 | 75749998 | 151.50% | 83324998 | 166.65% | 133824997 | 267.65% | 75749998 | 151.50% | ||||||||||||||||||
668 | 76499998 | 153.00% | 84149997 | 168.30% | 135149997 | 270.30% | 76499998 | 153.00% | ||||||||||||||||||
669 | 77249998 | 154.50% | 84974998 | 169.95% | 136474997 | 272.95% | 77249998 | 154.50% | ||||||||||||||||||
670 | 77999998 | 156.00% | 85799999 | 171.60% | 137799997 | 275.60% | 77999998 | 156.00% | ||||||||||||||||||
671 | 86625000 | 173.25% | 139124997 | 278.25% | ||||||||||||||||||||||
672 | (so it's 100% skill power) | 87449998 | 174.90% | 140449997 | 280.90% | So axe has to be in main hand. | ||||||||||||||||||||
673 | 88274996 | 176.55% | 141774997 | 283.55% | ||||||||||||||||||||||
674 | 89099998 | 178.20% | 143099997 | 286.20% | and does it work with Squad Attack? | |||||||||||||||||||||
675 | 89924998 | 179.85% | 144424997 | 288.85% | (1060.5% skill power) | |||||||||||||||||||||
676 | 90749998 | 181.50% | 145749997 | 291.50% | With a gun: | With an axe: | ||||||||||||||||||||
677 | 91574998 | 183.15% | 147074997 | 294.15% | Rand%: | |||||||||||||||||||||
678 | 92399998 | 184.80% | 148399997 | 296.80% | 150.00% | 874912489 | 962403737 | 165.00% | 0% | |||||||||||||||||
679 | 93224998 | 186.45% | 149724997 | 299.45% | 151.50% | 883661613 | 972027775 | 166.65% | 1% | |||||||||||||||||
680 | 94049998 | 188.10% | 151049997 | 302.10% | 153.00% | 892410738 | 981651813 | 168.30% | 2% | |||||||||||||||||
681 | 94874998 | 189.75% | 152374997 | 304.75% | 991275850 | 169.95% | 3% | |||||||||||||||||||
682 | 95699998 | 191.40% | 153699997 | 307.40% | 1000899887 | 171.60% | 4% | |||||||||||||||||||
683 | 96524998 | 193.05% | 155024997 | 310.05% | 1049020074 | 179.85% | 9% | |||||||||||||||||||
684 | 97349998 | 194.70% | 156349997 | 312.70% | 1058644111 | 181.50% | 10% | |||||||||||||||||||
685 | 98174998 | 196.35% | 157674997 | 315.35% | 1077892186 | 184.80% | 12% | |||||||||||||||||||
686 | 98999998 | 198.00% | 158999997 | 318.00% | 1106764299 | 189.75% | 15% | |||||||||||||||||||
687 | 99824998 | 199.65% | 160324997 | 320.65% | 1116388336 | 191.40% | 16% | |||||||||||||||||||
688 | 100649998 | 201.30% | 161649997 | 323.30% | 1145260448 | 196.35% | 19% | |||||||||||||||||||
689 | 101474998 | 202.95% | 162974997 | 325.95% | 1154884485 | 198.00% | 20% | |||||||||||||||||||
690 | 102299998 | 204.60% | 164299997 | 328.60% | 1164508523 | 199.65% | 21% | |||||||||||||||||||
691 | 103124998 | 206.25% | 165624997 | 331.25% | 1174132560 | 201.30% | 22% | |||||||||||||||||||
692 | 103949998 | 207.90% | 166949997 | 333.90% | 1193380635 | 204.60% | 24% | |||||||||||||||||||
693 | 104774998 | 209.55% | 168274997 | 336.55% | 1203004673 | 206.25% | 25% | |||||||||||||||||||
694 | 105599998 | 211.20% | 169599997 | 339.20% | 1231876785 | 211.20% | 28% | |||||||||||||||||||
695 | 106424998 | 212.85% | 170924997 | 341.85% | ||||||||||||||||||||||
696 | Yes. It does. | 165% instead of 150%. | ||||||||||||||||||||||||
697 | So yes. The axe's +15% crit power affects any non-spell attack. | |||||||||||||||||||||||||
698 | ||||||||||||||||||||||||||
699 | ||||||||||||||||||||||||||
700 | MORE SIMPLE SQUAD ATTACK TESTS | (99 999 999 attack, target has 1 DEF, +10% damage, All-Digger) | ||||||||||||||||||||||||
701 | Is it affected by height difference? | (+-12) | ||||||||||||||||||||||||
702 | Is it affected by side/back attacks? | |||||||||||||||||||||||||
703 | Is it affected by squad members being on the map/killed? | 795374990 | ||||||||||||||||||||||||
704 | (this doesn't have the +10% DMG) | |||||||||||||||||||||||||
705 | default: | at 12 above: | with back attack: | hitting a weapon res: | with 5 members of squad: | with 5 members dead: | ||||||||||||||||||||
706 | 874912489 | 874912489 | 1431674983 | 992627988 | 1.248000001 | 874912489 | 666599992 | |||||||||||||||||||
707 | 883661613.9 | 883661613.9 | 1445991733 | 883661613.9 | 673265991 | |||||||||||||||||||||
708 | 892410738.8 | 892410738.8 | 1460308483 | 954449988 | 892410738.8 | 679931991 | ||||||||||||||||||||
709 | so nope, it's DEF ADJ | so yes, side/back | 1.01 | doesn't matter if | DOES matter if members die; | |||||||||||||||||||||
710 | not a multiplier | attacks do help | 1.02 | members are out | here it ignores the five that died, | |||||||||||||||||||||
711 | 1.03 | so only 808% skill power instead of 1060.5%... | ||||||||||||||||||||||||
712 | 1.04 | |||||||||||||||||||||||||
713 | # of targets | DMG ADJ | ||||||||||||||||||||||||
714 | 1 | 40% | 0% | 40.0% | 80% | 40.0% | 80.0% | |||||||||||||||||||
715 | 2 | 33% | -5% | 33.0% | 80% | 42.5% | 80.5% | |||||||||||||||||||
716 | 3 | 26% | -10% | 26.0% | 44.0% | 80.0% | ||||||||||||||||||||
717 | 4 | 19% | -15% | 19.0% | 44.5% | 78.5% | ||||||||||||||||||||
718 | 5 | 12% | -20% | 12.0% | 44.0% | 76.0% | ||||||||||||||||||||
719 | 6 | 5% | -25% | 5.0% | 42.5% | 72.5% | ||||||||||||||||||||
720 | 7 | -2% | -30% | -2.0% | 40.0% | 68.0% | ||||||||||||||||||||
721 | 8 | -9% | -35% | -9.0% | 36.5% | 62.5% | ||||||||||||||||||||
722 | 9 | -16% | -40% | -16.0% | 32.0% | 56.0% | ||||||||||||||||||||
723 | 11 | -30% | -50% | -30.0% | 20.0% | 40.0% | ||||||||||||||||||||
724 | ||||||||||||||||||||||||||
725 | ||||||||||||||||||||||||||
726 | ||||||||||||||||||||||||||
727 | Subclass groups: | Class experience to fill subclass stars, given the subclass group: | ||||||||||||||||||||||||
728 | A | B | C | D | Stars | A | B | C | D | |||||||||||||||||
729 | Warrior | Thief | Ninja | Pirate | 1 | 64 | 96 | 128 | 256 | |||||||||||||||||
730 | Valkyrie | Archer | Lady Samurai | Sage | 2 | 256 | 384 | 512 | 1,024 | |||||||||||||||||
731 | Magician | Gunner | Armor Knight | Dark Knight | 3 | 1,024 | 1,536 | 2,048 | 4,096 | |||||||||||||||||
732 | Witch | Shroom | Magic Knight | 4 | 4,096 | 6,144 | 8,192 | 16,384 | ||||||||||||||||||
733 | Martial Artist | Flora Beast | Celestial Host | 5 | 16,384 | 24,576 | 32,768 | 65,536 | ||||||||||||||||||
734 | Fight Mistress | Felynn | Professor | 6 | 262,144 | 393,216 | 524,288 | 1,048,576 | ||||||||||||||||||
735 | Clergy | Sea Angel | Wrestler | |||||||||||||||||||||||
736 | Cleric | Succubus | Asagi | |||||||||||||||||||||||
737 | Maid | Chimera | Celestial Hostess | |||||||||||||||||||||||
738 | Prinny | Nether Noble | Kunoichi | |||||||||||||||||||||||
739 | Imp | Bear | Sorcerer | |||||||||||||||||||||||
740 | Orc | Dragon King | ||||||||||||||||||||||||
741 | Rabbit | Nine-Tails | ninja to wrestler should be in B? | |||||||||||||||||||||||
742 | Fairy | Twin Dragon | ||||||||||||||||||||||||
743 | Sludge | Horseman | ||||||||||||||||||||||||
744 | Slumber Cat | |||||||||||||||||||||||||
745 | Winged Warrior | (credit to Nietono for testing the groups) | ||||||||||||||||||||||||
746 | Undead | |||||||||||||||||||||||||
747 | Notes: | |||||||||||||||||||||||||
748 | My base unit is "1 experience = 1 [un]opened soda". | |||||||||||||||||||||||||
749 | I'm assuming that Unopened and Opened both give the same amount of class experience. | |||||||||||||||||||||||||
750 | Using seven units with Prinny Instructor, Thief 1 was about 1/8 of the way after 12 sodas, so it doesn't seem to help. | |||||||||||||||||||||||||
751 | Killing nine lvl 1 Prinnies in 1-1 with +700% then finishing with sodas only took 8 sodas, so | |||||||||||||||||||||||||
752 | it seems like 1 lvl 1 Prinny equals 1 soda but its experience can be multiplied. | |||||||||||||||||||||||||
753 | At 20* difficulty they're level 45; after killing one it took 51 sodas to finish 1 star for Thief, so 1 level = 1 experience? | |||||||||||||||||||||||||
754 | Killing 34 level 45 Prinnies without any Prinny Instructor (ie, 1530 experience), it took 42 more to fill the 3rd star, ie 1572. | |||||||||||||||||||||||||
755 | In carnage 1-1, the 0* Prinny is level 221; one killed plus 99 more sodas got to Prinny 2 stars: it took 63 more than expected? | |||||||||||||||||||||||||
756 | One 221 kill plus 35 sodas got to 1-star Sage, as expected… | |||||||||||||||||||||||||
757 | So "if a source would be enough to fill up the rest of a subclass rank, then don't distribute that amount of experience to the later stars"? | |||||||||||||||||||||||||
758 | Ie., "only the remainder of the experience is distributed"? It would explain why there's the weird +1 to all of those. | |||||||||||||||||||||||||
759 | ||||||||||||||||||||||||||
760 | ||||||||||||||||||||||||||
761 | VALVATOREZ ABSORPTION TESTS | |||||||||||||||||||||||||
762 | ||||||||||||||||||||||||||
763 | I've set up a map where my 1 HP, 99 999 999 stats Sage is cloned, so that Valvatorez can farm them to boost stats; | |||||||||||||||||||||||||
764 | then I can attack my own ally with flat 1 stats (on invincibility panels) and see how much damage is done, to figure out his effective attack stats. | |||||||||||||||||||||||||
765 | Valvatorez has +0% ATK and +0% damage and a 100 Professional. | |||||||||||||||||||||||||
766 | Damage formula is [ATK] * 2.5 | |||||||||||||||||||||||||
767 | Number of absorbs | effective attack (approximate) | ||||||||||||||||||||||||
768 | 0 | 249999997 | 99999998.8 | 249999997.5 | ||||||||||||||||||||||
769 | 252499995 | |||||||||||||||||||||||||
770 | 254999995 | 254999995 | ||||||||||||||||||||||||
771 | 1 | |||||||||||||||||||||||||
772 | ||||||||||||||||||||||||||
773 | ||||||||||||||||||||||||||
774 | 2 | |||||||||||||||||||||||||
775 | ||||||||||||||||||||||||||
776 | ||||||||||||||||||||||||||
777 | 3 | |||||||||||||||||||||||||
778 | ||||||||||||||||||||||||||
779 | CARNAGE | LEVEL 181, 15* |
1 | ||||||||||||||||||
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2 | I reincarnated a unit into a Maid and invested bonus stats in order to have exactly 1200 base HP and 1200 base SP (though level 1 stats are randomized). | |||||||||||||||||
3 | Then I set EXP gain to 800% and spammed [Un]opened Sodas for one level each, and recorded the new HP/SP totals every level (until 200). | |||||||||||||||||
4 | All stats except for HP follow one growth formula (constant, based on base stat), | |||||||||||||||||
5 | whereas HP follows a different, complicated one (based on base stat and level), which is why I wanted to do my own tests about this. | |||||||||||||||||
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31 | ||||||||||||||||||
32 | Level | HP | SP | |||||||||||||||
33 | 1 | 1201 | 1199 | HP gain | SP gain | On-going average SP gain | Total average SP gain | Fraction of base SP | ||||||||||
34 | 2 | 1901 | 1715 | 700 | 516 | 516.000 | 539.638191 | 44.9698% | ||||||||||
35 | 3 | 2614 | 2195 | 713 | 480 | 498.000 | ||||||||||||
36 | 4 | 3500 | 2747 | 886 | 552 | 516.000 | LEAST: | 480 | 40.0% | |||||||||
37 | 5 | 4363 | 3263 | 863 | 516 | 516.000 | MOST: | 600 | 50.0% | |||||||||
38 | 6 | 5395 | 3767 | 1032 | 504 | 513.600 | ||||||||||||
39 | 7 | 6493 | 4307 | 1098 | 540 | 518.000 | ||||||||||||
40 | 8 | 7564 | 4883 | 1071 | 576 | 526.286 | ||||||||||||
41 | 9 | 8837 | 5375 | 1273 | 492 | 522.000 | ||||||||||||
42 | 10 | 10075 | 5867 | 1238 | 492 | 518.667 | ||||||||||||
43 | 11 | 11446 | 6359 | 1371 | 492 | 516.000 | ||||||||||||
44 | 12 | 12830 | 6875 | 1384 | 516 | 516.000 | ||||||||||||
45 | 13 | 14309 | 7403 | 1479 | 528 | 517.000 | ||||||||||||
46 | 14 | 15793 | 7919 | 1484 | 516 | 516.923 | ||||||||||||
47 | 15 | 17465 | 8459 | 1672 | 540 | 518.571 | ||||||||||||
48 | 16 | 19165 | 9035 | 1700 | 576 | 522.400 | ||||||||||||
49 | 17 | 21015 | 9587 | 1850 | 552 | 524.250 | ||||||||||||
50 | 18 | 22813 | 10139 | 1798 | 552 | 525.882 | ||||||||||||
51 | 19 | 24898 | 10619 | 2085 | 480 | 523.333 | ||||||||||||
52 | 20 | 27067 | 11147 | 2169 | 528 | 523.579 | ||||||||||||
53 | 21 | 29032 | 11699 | 1965 | 552 | 525.000 | ||||||||||||
54 | 22 | 31124 | 12251 | 2092 | 552 | 526.286 | ||||||||||||
55 | 23 | 33225 | 12743 | 2101 | 492 | 524.727 | ||||||||||||
56 | 24 | 35582 | 13307 | 2357 | 564 | 526.435 | ||||||||||||
57 | 25 | 37855 | 13883 | 2273 | 576 | 528.500 | ||||||||||||
58 | 26 | 40328 | 14411 | 2473 | 528 | 528.480 | ||||||||||||
59 | 27 | 42742 | 14999 | 2414 | 588 | 530.769 | ||||||||||||
60 | 28 | 45433 | 15527 | 2691 | 528 | 530.667 | ||||||||||||
61 | 29 | 48132 | 16115 | 2699 | 588 | 532.714 | ||||||||||||
62 | 30 | 50870 | 16715 | 2738 | 600 | 535.034 | ||||||||||||
63 | 31 | 53533 | 17207 | 2663 | 492 | 533.600 | ||||||||||||
64 | 32 | 56340 | 17711 | 2807 | 504 | 532.645 | ||||||||||||
65 | 33 | 59450 | 18311 | 3110 | 600 | 534.750 | ||||||||||||
66 | 34 | 62323 | 18851 | 2873 | 540 | 534.909 | ||||||||||||
67 | 35 | 64765 | 19451 | 2442 | 600 | 536.824 | ||||||||||||
68 | 36 | 67450 | 20027 | 2685 | 576 | 537.943 | ||||||||||||
69 | 37 | 69934 | 20531 | 2484 | 504 | 537.000 | ||||||||||||
70 | 38 | 72831 | 21011 | 2897 | 480 | 535.459 | ||||||||||||
71 | 39 | 75482 | 21503 | 2651 | 492 | 534.316 | ||||||||||||
72 | 40 | 78302 | 22007 | 2820 | 504 | 533.538 | ||||||||||||
73 | 41 | 80993 | 22511 | 2691 | 504 | 532.800 | ||||||||||||
74 | 42 | 83638 | 23039 | 2645 | 528 | 532.683 | ||||||||||||
75 | 43 | 86454 | 23579 | 2816 | 540 | 532.857 | ||||||||||||
76 | 44 | 89444 | 24131 | 2990 | 552 | 533.302 | ||||||||||||
77 | 45 | 92208 | 24719 | 2764 | 588 | 534.545 | ||||||||||||
78 | 46 | 95011 | 25271 | 2803 | 552 | 534.933 | ||||||||||||
79 | 47 | 97898 | 25751 | 2887 | 480 | 533.739 | ||||||||||||
80 | 48 | 100871 | 26327 | 2973 | 576 | 534.638 | ||||||||||||
81 | 49 | 104260 | 26927 | 3389 | 600 | 536.000 | ||||||||||||
82 | 50 | 107317 | 27491 | 3057 | 564 | 536.571 | ----- | ---> | ||||||||||
83 | 51 | 110654 | 28055 | 3337 | 564 | 537.120 | ||||||||||||
84 | 52 | 113698 | 28631 | 3044 | 576 | 537.882 | ||||||||||||
85 | 53 | 117171 | 29135 | 3473 | 504 | 537.231 | ||||||||||||
86 | 54 | 120394 | 29735 | 3223 | 600 | 538.415 | ||||||||||||
87 | 55 | 123657 | 30323 | 3263 | 588 | 539.333 | ||||||||||||
88 | 56 | 126910 | 30923 | 3253 | 600 | 540.436 | ||||||||||||
89 | 57 | 130254 | 31511 | 3344 | 588 | 541.286 | ||||||||||||
90 | 58 | 133791 | 32087 | 3537 | 576 | 541.895 | ||||||||||||
91 | 59 | 137476 | 32615 | 3685 | 528 | 541.655 | ||||||||||||
92 | 60 | 141309 | 33203 | 3833 | 588 | 542.441 | ||||||||||||
93 | 61 | 145243 | 33791 | 3934 | 588 | 543.200 | ||||||||||||
94 | 62 | 149118 | 34307 | 3875 | 516 | 542.754 | ||||||||||||
95 | 63 | 152663 | 34907 | 3545 | 600 | 543.677 | ||||||||||||
96 | 64 | 156357 | 35399 | 3694 | 492 | 542.857 | ||||||||||||
97 | 65 | 159982 | 35891 | 3625 | 492 | 542.063 | ||||||||||||
98 | 66 | 163812 | 36491 | 3830 | 600 | 542.954 | ||||||||||||
99 | 67 | 167684 | 37007 | 3872 | 516 | 542.545 | ||||||||||||
100 | 68 | 170775 | 37547 | 3091 | 540 | 542.507 | ||||||||||||
101 | 69 | 173821 | 38063 | 3046 | 516 | 542.118 | ||||||||||||
102 | 70 | 176655 | 38543 | 2834 | 480 | 541.217 | ||||||||||||
103 | 71 | 179388 | 39047 | 2733 | 504 | 540.686 | ||||||||||||
104 | 72 | 182131 | 39647 | 2743 | 600 | 541.521 | ||||||||||||
105 | 73 | 185334 | 40151 | 3203 | 504 | 541.000 | ||||||||||||
106 | 74 | 188042 | 40667 | 2708 | 516 | 540.658 | ||||||||||||
107 | 75 | 191098 | 41219 | 3056 | 552 | 540.811 | ||||||||||||
108 | 76 | 194223 | 41795 | 3125 | 576 | 541.280 | ||||||||||||
109 | 77 | 197416 | 42275 | 3193 | 480 | 540.474 | ||||||||||||
110 | 78 | 200165 | 42803 | 2749 | 528 | 540.312 | ||||||||||||
111 | 79 | 203209 | 43307 | 3044 | 504 | 539.846 | ||||||||||||
112 | 80 | 206493 | 43835 | 3284 | 528 | 539.696 | ||||||||||||
113 | 81 | 209560 | 44387 | 3067 | 552 | 539.850 | ||||||||||||
114 | 82 | 212351 | 44867 | 2791 | 480 | 539.111 | ||||||||||||
115 | 83 | 215382 | 45419 | 3031 | 552 | 539.268 | ||||||||||||
116 | 84 | 218712 | 45947 | 3330 | 528 | 539.133 | ||||||||||||
117 | 85 | 221649 | 46463 | 2937 | 516 | 538.857 | ||||||||||||
118 | 86 | 224481 | 47027 | 2832 | 564 | 539.153 | ||||||||||||
119 | 87 | 227381 | 47627 | 2900 | 600 | 539.860 | ||||||||||||
120 | 88 | 230408 | 48203 | 3027 | 576 | 540.276 | ||||||||||||
121 | 89 | 233328 | 48803 | 2920 | 600 | 540.955 | ||||||||||||
122 | 90 | 236725 | 49391 | 3397 | 588 | 541.483 | ||||||||||||
123 | 91 | 240017 | 49907 | 3292 | 516 | 541.200 | ||||||||||||
124 | 92 | 242970 | 50399 | 2953 | 492 | 540.659 | ||||||||||||
125 | 93 | 245932 | 50939 | 2962 | 540 | 540.652 | ||||||||||||
126 | 94 | 249140 | 51527 | 3208 | 588 | 541.161 | ||||||||||||
127 | 95 | 252005 | 52043 | 2865 | 516 | 540.894 | ||||||||||||
128 | 96 | 255293 | 52535 | 3288 | 492 | 540.379 | ||||||||||||
129 | 97 | 258238 | 53027 | 2945 | 492 | 539.875 | ||||||||||||
130 | 98 | 261251 | 53519 | 3013 | 492 | 539.381 | ||||||||||||
131 | 99 | 264334 | 54059 | 3083 | 540 | 539.388 | ||||||||||||
132 | 100 | 267725 | 54599 | 3391 | 540 | 539.394 | ----- | ---> | ||||||||||
133 | 101 | 270830 | 55187 | 3105 | 588 | 539.880 | ||||||||||||
134 | 102 | 273885 | 55739 | 3055 | 552 | 540.000 | ||||||||||||
135 | 103 | 276890 | 56279 | 3005 | 540 | 540.000 | ||||||||||||
136 | 104 | 279905 | 56843 | 3015 | 564 | 540.233 | ||||||||||||
137 | 105 | 282989 | 57395 | 3084 | 552 | 540.346 | ||||||||||||
138 | 106 | 286205 | 57971 | 3216 | 576 | 540.686 | ||||||||||||
139 | 107 | 289612 | 58487 | 3407 | 516 | 540.453 | ||||||||||||
140 | 108 | 293030 | 59003 | 3418 | 516 | 540.224 | ||||||||||||
141 | 109 | 296642 | 59507 | 3612 | 504 | 539.889 | ||||||||||||
142 | 110 | 300265 | 59987 | 3623 | 480 | 539.339 | ||||||||||||
143 | 111 | 303353 | 60467 | 3088 | 480 | 538.800 | ||||||||||||
144 | 112 | 306511 | 61007 | 3158 | 540 | 538.811 | ||||||||||||
145 | 113 | 309741 | 61511 | 3230 | 504 | 538.500 | ||||||||||||
146 | 114 | 312920 | 62111 | 3179 | 600 | 539.044 | ||||||||||||
147 | 115 | 316171 | 62687 | 3251 | 576 | 539.368 | ||||||||||||
148 | 116 | 319861 | 63167 | 3690 | 480 | 538.852 | ||||||||||||
149 | 117 | 323133 | 63731 | 3272 | 564 | 539.069 | ||||||||||||
150 | 118 | 326847 | 64235 | 3714 | 504 | 538.769 | ||||||||||||
151 | 119 | 330140 | 64835 | 3293 | 600 | 539.288 | ||||||||||||
152 | 120 | 333506 | 65375 | 3366 | 540 | 539.294 | ||||||||||||
153 | 121 | 337068 | 65891 | 3562 | 516 | 539.100 | ||||||||||||
154 | 122 | 340641 | 66371 | 3573 | 480 | 538.612 | ||||||||||||
155 | 123 | 344351 | 66851 | 3710 | 480 | 538.131 | ||||||||||||
156 | 124 | 347760 | 67451 | 3409 | 600 | 538.634 | ||||||||||||
157 | 125 | 350929 | 67943 | 3169 | 492 | 538.258 | ||||||||||||
158 | 126 | 354484 | 68435 | 3555 | 492 | 537.888 | ||||||||||||
159 | 127 | 358113 | 68987 | 3629 | 552 | 538.000 | ||||||||||||
160 | 128 | 361439 | 69515 | 3326 | 528 | 537.921 | ||||||||||||
161 | 129 | 365090 | 70091 | 3651 | 576 | 538.219 | ||||||||||||
162 | 130 | 368878 | 70691 | 3788 | 600 | 538.698 | ||||||||||||
163 | 131 | 372678 | 71195 | 3800 | 504 | 538.431 | ||||||||||||
164 | 132 | 375920 | 71795 | 3242 | 600 | 538.901 | ||||||||||||
165 | 133 | 379361 | 72311 | 3441 | 516 | 538.727 | ||||||||||||
166 | 134 | 383131 | 72887 | 3770 | 576 | 539.008 | ||||||||||||
167 | 135 | 386530 | 73415 | 3399 | 528 | 538.925 | ||||||||||||
168 | 136 | 390323 | 73919 | 3793 | 504 | 538.667 | ||||||||||||
169 | 137 | 394254 | 74447 | 3931 | 528 | 538.588 | ||||||||||||
170 | 138 | 397557 | 74951 | 3303 | 504 | 538.336 | ||||||||||||
171 | 139 | 401255 | 75467 | 3698 | 516 | 538.174 | ||||||||||||
172 | 140 | 405157 | 76019 | 3902 | 552 | 538.273 | ||||||||||||
173 | 141 | 408941 | 76511 | 3784 | 492 | 537.943 | ||||||||||||
174 | 142 | 412608 | 77003 | 3667 | 492 | 537.617 | ||||||||||||
175 | 143 | 416091 | 77531 | 3483 | 528 | 537.549 | ||||||||||||
176 | 144 | 419455 | 78083 | 3364 | 552 | 537.650 | ||||||||||||
177 | 145 | 423413 | 78671 | 3958 | 588 | 538.000 | ||||||||||||
178 | 146 | 427253 | 79271 | 3840 | 600 | 538.428 | ||||||||||||
179 | 147 | 431169 | 79811 | 3916 | 540 | 538.438 | ||||||||||||
180 | 148 | 434770 | 80399 | 3601 | 588 | 538.776 | ||||||||||||
181 | 149 | 438577 | 80987 | 3807 | 588 | 539.108 | ||||||||||||
182 | 150 | 442265 | 81539 | 3688 | 552 | 539.195 | ||||||||||||
183 | 151 | 445832 | 82079 | 3567 | 540 | 539.200 | ||||||||||||
184 | 152 | 449738 | 82595 | 3906 | 516 | 539.046 | ||||||||||||
185 | 153 | 453391 | 83171 | 3653 | 576 | 539.289 | ||||||||||||
186 | 154 | 457319 | 83699 | 3928 | 528 | 539.216 | ||||||||||||
187 | 155 | 461324 | 84215 | 4005 | 516 | 539.065 | ||||||||||||
188 | 156 | 464944 | 84767 | 3620 | 552 | 539.148 | ||||||||||||
189 | 157 | 468838 | 85319 | 3894 | 552 | 539.231 | ||||||||||||
190 | 158 | 472478 | 85823 | 3640 | 504 | 539.006 | ||||||||||||
191 | 159 | 476395 | 86423 | 3917 | 600 | 539.392 | ||||||||||||
192 | 160 | 480256 | 87023 | 3861 | 600 | 539.774 | ----- | ---> | ||||||||||
193 | 161 | 484060 | 87563 | 3804 | 540 | 539.775 | ||||||||||||
194 | 162 | 487742 | 88079 | 3682 | 516 | 539.627 | ||||||||||||
195 | 163 | 491701 | 88583 | 3959 | 504 | 539.407 | ||||||||||||
196 | 164 | 495471 | 89075 | 3770 | 492 | 539.117 | ||||||||||||
197 | 165 | 499520 | 89675 | 4049 | 600 | 539.488 | ||||||||||||
198 | 166 | 503512 | 90179 | 3992 | 504 | 539.273 | ||||||||||||
199 | 167 | 507313 | 90743 | 3801 | 564 | 539.422 | ||||||||||||
200 | 168 | 510989 | 91271 | 3676 | 528 | 539.353 | ||||||||||||
201 | 169 | 514743 | 91811 | 3754 | 540 | 539.357 | ||||||||||||
202 | 170 | 518982 | 92387 | 4239 | 576 | 539.574 | ||||||||||||
203 | 171 | 523165 | 92927 | 4183 | 540 | 539.576 | ||||||||||||
204 | 172 | 527086 | 93455 | 3921 | 528 | 539.509 | ||||||||||||
205 | 173 | 531019 | 94031 | 3933 | 576 | 539.721 | ||||||||||||
206 | 174 | 534893 | 94559 | 3874 | 528 | 539.653 | ||||||||||||
207 | 175 | 538984 | 95063 | 4091 | 504 | 539.448 | ||||||||||||
208 | 176 | 542742 | 95615 | 3758 | 552 | 539.520 | ||||||||||||
209 | 177 | 546510 | 96095 | 3768 | 480 | 539.182 | ||||||||||||
210 | 178 | 550701 | 96575 | 4191 | 480 | 538.847 | ||||||||||||
211 | 179 | 554903 | 97151 | 4202 | 576 | 539.056 | ||||||||||||
212 | 180 | 558702 | 97643 | 3799 | 492 | 538.793 | ||||||||||||
213 | 181 | 562788 | 98195 | 4086 | 552 | 538.867 | ||||||||||||
214 | 182 | 566607 | 98687 | 3819 | 492 | 538.608 | ||||||||||||
215 | 183 | 570992 | 99167 | 4385 | 480 | 538.286 | ||||||||||||
216 | 184 | 575110 | 99731 | 4118 | 564 | 538.426 | ||||||||||||
217 | 185 | 579030 | 100223 | 3920 | 492 | 538.174 | ||||||||||||
218 | 186 | 583519 | 100715 | 4489 | 492 | 537.924 | ||||||||||||
219 | 187 | 587599 | 101303 | 4080 | 588 | 538.194 | ||||||||||||
220 | 188 | 592111 | 101903 | 4512 | 600 | 538.524 | ||||||||||||
221 | 189 | 595933 | 102443 | 3822 | 540 | 538.532 | ||||||||||||
222 | 190 | 599765 | 102959 | 3832 | 516 | 538.413 | ||||||||||||
223 | 191 | 604028 | 103523 | 4263 | 564 | 538.547 | ||||||||||||
224 | 192 | 608233 | 104123 | 4205 | 600 | 538.869 | ||||||||||||
225 | 193 | 612165 | 104639 | 3932 | 516 | 538.750 | ||||||||||||
226 | 194 | 616744 | 105203 | 4579 | 564 | 538.881 | ||||||||||||
227 | 195 | 620981 | 105767 | 4237 | 564 | 539.010 | ||||||||||||
228 | 196 | 625157 | 106331 | 4176 | 564 | 539.138 | ||||||||||||
229 | 197 | 629700 | 106919 | 4543 | 588 | 539.388 | ||||||||||||
230 | 198 | 633827 | 107495 | 4127 | 576 | 539.574 | ||||||||||||
231 | 199 | 638250 | 108035 | 4423 | 540 | 539.576 | ||||||||||||
232 | 200 | 642756 | 108587 | 4506 | 552 | 539.638 | ----- | ---> | ||||||||||
233 | ||||||||||||||||||
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260 | ||||||||||||||||||
261 | Non-HP stat gain is fairly simple: you randomly gain between 40% and 50% of your base stats every level, | |||||||||||||||||
262 | thus after 9998 level-ups you get 4499.1 times your base stats on average. | |||||||||||||||||
263 | As such, on average to reach the cap of 10 million you'd need a base stat of about 2222, or 1111 plus the Elite Four's +100% stat growth. | |||||||||||||||||
264 | ||||||||||||||||||
265 | HP is… more complicated. | |||||||||||||||||
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300 | ||||||||||||||||||
301 | 6%? | 3.64%? | 0.9%? | |||||||||||||||
302 | The amount of HP gained isn't constant (though it is slightly randomized); it increases depending on your level, but not at a constant rate either… | |||||||||||||||||
303 | I only bothered to look at level-up gains up to level 200, and only did one trial, so I can't be confident about things either. | |||||||||||||||||
304 | ||||||||||||||||||
305 | When I leveled my Zetta, I gave him 1500 base HP, and then every single HP stat growth possible on top of the base 100%: | |||||||||||||||||
306 | +100% from Elite Four, +10% from unique innocent Secret Trainer, +10%/+20%/+40%/+80%/+100% from evilities… so 4.6x HP growth total. | |||||||||||||||||
307 | In the end, on average he'd get about 248 358 500 HP, so I guess once you reach level 9999 you'd have about 36 000 times base HP…? | |||||||||||||||||
308 | ||||||||||||||||||
309 | … | |||||||||||||||||
310 | It seems like the non-HP stat boosts are uniformly-distributed for each percentage? | |||||||||||||||||
311 | 480 | 15 | 40% | |||||||||||||||
312 | 492 | 21 | 41% | |||||||||||||||
313 | 504 | 19 | 42% | |||||||||||||||
314 | 516 | 21 | 43% | |||||||||||||||
315 | 528 | 17 | 44% | |||||||||||||||
316 | 540 | 18 | 45% | |||||||||||||||
317 | 552 | 21 | 46% | |||||||||||||||
318 | 564 | 12 | 47% | |||||||||||||||
319 | 576 | 18 | 48% | |||||||||||||||
320 | 588 | 15 | 49% | |||||||||||||||
321 | 600 | 22 | 50% | |||||||||||||||
322 | ||||||||||||||||||
323 | ||||||||||||||||||
324 | ||||||||||||||||||
325 | ||||||||||||||||||
326 | ||||||||||||||||||
327 | yo. | |||||||||||||||||
328 | ||||||||||||||||||
329 | LATE UPDATE | |||||||||||||||||
330 | As it turns out, there's a separate multiplier to your base HP which increases with your level, capping at x8.00 once you're at level 404+. | |||||||||||||||||
331 |
1 | Aptitudes | Resistances | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Class | Rank | HP | SP | ATK | DEF | INT | RES | HIT | SPD | Fire | Wind | Water | Star | Fist | Sword | Spear | Bow | Gun | Axe | Staff | Monster | ||
3 | Warrior | Figher | 115 | 0 | 0 | -50 | 0 | -20 | 20 | 20 | 0 | -10 | 20 | -40 | 20 | |||||||||
4 | Valkyrie | 0 | -50 | 0 | 0 | -20 | 20 | 20 | 20 | -10 | 0 | -40 | 20 | |||||||||||
5 | Magician | 25 | 25 | 25 | 0 | -10 | 0 | 0 | -10 | -10 | 30 | 50 | -10 | (playable ones get +50 to one element and -50 to the next) | ||||||||||
6 | Witch | 25 | 25 | 25 | 0 | -10 | -10 | -10 | 0 | 0 | 30 | 50 | -10 | |||||||||||
7 | Martial Artist | 0 | 0 | 0 | 0 | 40 | 0 | 20 | 0 | -20 | -10 | -30 | 0 | |||||||||||
8 | Fight Mistress | 0 | 0 | 0 | 0 | 40 | 20 | 0 | 0 | -20 | -10 | -30 | 0 | |||||||||||
9 | Clergy | 0 | 25 | 50 | 0 | -10 | -20 | 20 | 10 | -10 | 10 | 30 | -20 | |||||||||||
10 | Cleric | 50 | 0 | 25 | 0 | -10 | 10 | 10 | 20 | -10 | -20 | 30 | -20 | |||||||||||
11 | Thief | 50 | 25 | -50 | 0 | 0 | 20 | -20 | 20 | 10 | 0 | -30 | -25 | |||||||||||
12 | Maid | 10 | 10 | 10 | 10 | -20 | 0 | 0 | 0 | 0 | -20 | 0 | 40 | |||||||||||
13 | Archer | 25 | 25 | 0 | 0 | -25 | 0 | -20 | 50 | 20 | 0 | 20 | -20 | |||||||||||
14 | Gunner | 0 | 50 | 0 | 0 | -5 | -5 | -5 | 20 | 50 | -10 | 0 | -15 | |||||||||||
15 | Ninja | 0 | 25 | 0 | 0 | 30 | -10 | -10 | -10 | -10 | 50 | 30 | -15 | |||||||||||
16 | Lady Samurai | 25 | -25 | 0 | 0 | -15 | 30 | 10 | 10 | -20 | 0 | -20 | 30 | |||||||||||
17 | Armor Knight | -10 | -10 | -10 | 0 | 30 | 30 | 20 | 20 | 20 | -20 | -40 | -30 | |||||||||||
18 | Magic Knight | 20 | 20 | 20 | 5 | 0 | 20 | -20 | 0 | 0 | 20 | 20 | -20 | |||||||||||
19 | Celestial Host | 0 | 0 | 0 | 25 | 0 | 20 | 20 | -30 | -10 | 0 | 0 | 50 | |||||||||||
20 | Professor | -25 | 25 | 25 | 0 | 0 | 0 | 0 | -20 | 0 | 0 | 20 | 30 | |||||||||||
21 | Wrestler | 0 | -50 | -25 | 0 | 50 | -20 | -30 | 0 | -20 | 30 | 0 | 40 | |||||||||||
22 | Pirate | 0 | 0 | 50 | 0 | -10 | 0 | -20 | 0 | 40 | -20 | 30 | 15 | |||||||||||
23 | Sage | 25 | 50 | 25 | 25 | -20 | 0 | -20 | 30 | -20 | 30 | 40 | -20 | |||||||||||
24 | Dark Knight | 50 | -25 | -25 | 0 | 10 | 30 | 10 | 10 | -30 | 30 | -40 | 0 | |||||||||||
25 | Asagi | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 15 | 40 | 15 | 0 | -20 | |||||||||||
26 | Celestial Hostess | 0 | 0 | 50 | 0 | -10 | -20 | 0 | 20 | 0 | -30 | 30 | 50 | |||||||||||
27 | Kunoichi | -25 | 0 | 25 | 0 | -10 | -20 | 10 | 30 | 30 | 0 | 30 | -30 | |||||||||||
28 | Shaman | 50 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 20 | |||||||||||
29 | Prinny | -25 | 0 | 25 | 0 | 0 | 0 | 10 | 15 | 15 | 0 | -15 | 0 | |||||||||||
30 | Imp | 0 | 0 | 0 | -25 | -40 | -10 | 20 | 20 | 40 | 0 | 0 | 0 | |||||||||||
31 | Orc | 25 | 0 | -50 | 0 | 20 | 0 | 15 | -40 | -10 | 50 | -10 | 0 | |||||||||||
32 | Rabbit | 25 | 0 | -25 | 0 | -10 | -10 | 0 | -20 | -10 | 0 | 0 | 20 | |||||||||||
33 | Fairy | -25 | 25 | 0 | 25 | 0 | -10 | -30 | 0 | 0 | 50 | -20 | -10 | |||||||||||
34 | Sludge | -75 | -75 | -75 | -75 | 50 | 60 | 40 | 40 | 50 | -10 | -50 | -20 | |||||||||||
35 | Slumber Cat | 50 | 0 | -50 | 0 | 25 | 0 | -20 | 0 | -20 | 25 | 10 | 0 | |||||||||||
36 | Winged Warrior | 25 | -50 | 25 | 0 | 50 | 0 | 20 | -30 | -20 | 20 | 20 | 20 | |||||||||||
37 | Undead | -50 | 0 | 25 | 0 | 30 | -10 | -10 | 20 | 20 | -40 | -30 | 30 | |||||||||||
38 | Shroom | -25 | 0 | 25 | 0 | 20 | -20 | 0 | 25 | 30 | 0 | 30 | -40 | |||||||||||
39 | Flora Beast | 0 | 50 | 25 | 0 | -30 | -10 | 0 | 10 | 20 | -40 | 50 | 25 | |||||||||||
40 | Felynn | 0 | 25 | -25 | 0 | 40 | 10 | -10 | -30 | -10 | 20 | -20 | 30 | |||||||||||
41 | Sea Angel | -75 | 25 | 50 | 0 | -20 | 10 | -20 | -20 | 0 | 0 | 40 | 20 | |||||||||||
42 | Succubus | 50 | 0 | 25 | 0 | -25 | 15 | 15 | -40 | 30 | 0 | 20 | -10 | |||||||||||
43 | Chimera | -50 | 25 | 0 | 10 | 15 | 15 | 15 | 15 | 15 | -40 | 15 | -10 | |||||||||||
44 | Nether Noble | 0 | 0 | -50 | 0 | -20 | -20 | 0 | 0 | 30 | 30 | -50 | 0 | |||||||||||
45 | Bear | -25 | -25 | 50 | 0 | 0 | -30 | 0 | -20 | 10 | 40 | 0 | 10 | |||||||||||
46 | Dragon King | 50 | -50 | -25 | 0 | 30 | -20 | 10 | 0 | -20 | 50 | -30 | 20 | |||||||||||
47 | Nine-Tails | 50 | 25 | -25 | 25 | 0 | 20 | -10 | -10 | -10 | 0 | 40 | 20 | |||||||||||
48 | Twin Dragon | 25 | 50 | -75 | 0 | 0 | 30 | 20 | 0 | -30 | 30 | 0 | 10 | |||||||||||
49 | Horseman | 25 | -75 | 0 | 0 | 10 | 20 | 10 | 10 | 0 | -20 | -35 | 20 | |||||||||||
50 | ||||||||||||||||||||||||
51 | MINIMUM: | -75 | -75 | -75 | -75 | -40 | -30 | -30 | -40 | -30 | -40 | -50 | -40 | |||||||||||
52 | MAXIMUM: | 50 | 50 | 50 | 25 | 50 | 60 | 40 | 50 | 50 | 50 | 50 | 50 | |||||||||||
53 |
1 | Aerial | Upper | Outer | Core | Lower | Optional | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
2 | Blood Parch Parts | Blood Parch Parts | Blood Parch Parts | Blood Parch Parts | Blood Parch Parts | Blood Parch Parts | |||||
3 | S Interment Parts | S Interment Parts | S Interment Parts | S Interment Parts | S Interment Parts | S Interment Parts | |||||
4 | Poisondise Parts | Poisondise Parts | Poisondise Parts | Poisondise Parts | Poisondise Parts | Poisondise Parts | |||||
5 | Demunshroom Parts | Demunshroom Parts | Demunshroom Parts | Demunshroom Parts | Demunshroom Parts | Demunshroom Parts | |||||
6 | Icic-Hell Parts | Icic-Hell Parts | Icic-Hell Parts | Icic-Hell Parts | Icic-Hell Parts | Icic-Hell Parts | |||||
7 | Dragon Fang Parts | Dragon Fang Parts | Dragon Fang Parts | Dragon Fang Parts | Dragon Fang Parts | Dragon Fang Parts | |||||
8 | Sandcano Parts | Sandcano Parts | Sandcano Parts | Sandcano Parts | Sandcano Parts | Sandcano Parts | |||||
9 | Lost Army Parts | Lost Army Parts | Lost Army Parts | Lost Army Parts | Lost Army Parts | Lost Army Parts | |||||
10 | S Flame Parts | S Flame Parts | S Flame Parts | S Flame Parts | S Flame Parts | S Flame Parts | |||||
11 | Toto Bunny Parts | Toto Bunny Parts | Toto Bunny Parts | Toto Bunny Parts | Toto Bunny Parts | Toto Bunny Parts | |||||
12 | De Gaulle Parts | De Gaulle Parts | De Gaulle Parts | De Gaulle Parts | De Gaulle Parts | De Gaulle Parts | |||||
13 | Flowerful Parts | Flowerful Parts | Flowerful Parts | Flowerful Parts | Flowerful Parts | Flowerful Parts | |||||
14 | Gorgeous Parts | Gorgeous Parts | Gorgeous Parts | Gorgeous Parts | Gorgeous Parts | Gorgeous Parts | |||||
15 | Dark Demise Parts | Dark Demise Parts | Dark Demise Parts | Dark Demise Parts | Dark Demise Parts | Dark Demise Parts | |||||
16 | Antenna | Rafflesia | Security Panel | Red Ringed Moon | Plant | Meteorites | |||||
17 | Gradihelm | Moon Landing | Lucky Bill | Gold Sardine Can | Crater | Money Jar | |||||
18 | Flag | Beckoning Cat | Sword Dance | Treasure Chest | Butt Cushion | Hammer | |||||
19 | Apple Arrow | Fighter's Ax | Wheel | Turbo Engine | OOPArt | Spare Tire | |||||
20 | Splendid | Stellar Destroyer | Ancient Tower | Promised Sword | Road | Flying Nimbus | |||||
21 | Happy Sun | Ancient Castle | Swing | Gardening | Rear Bit | ||||||
22 | Rainbow | Spiky | Hula Hoop | Farm | School of Fish | ||||||
23 | Teary Cloud | Skyscraper | Aquarium | Quicksand | Spinning Rocket | ||||||
24 | Balloon | Sparidae Head | Ring Slicer | Chess Board | Pumpkin | ||||||
25 | Kabuki | BBQ Tonight | Research Ship | Dining Table | Spot Light | ||||||
26 | Black Smoke | Festival Drums | Muscle | Wrestler | Magic Gear | ||||||
27 | Melody | Spinning Statue | (3 music notes) | Floating Wasteland | Paper Plane | ||||||
28 | NIS Cafe | Homely Woman | Chirp Chirp | Udon With Eggs | Revolving Sushi | ||||||
29 | * | Wooden Doll | Sexy Parts | Netherworld Flag | |||||||
30 | Appreciation Sale | Tri Moai | |||||||||
31 | |||||||||||
32 | |||||||||||
33 | |||||||||||
34 | |||||||||||
35 | |||||||||||
36 | None | ||||||||||
37 | Sandstorm | ||||||||||
38 | Fire Powder | ||||||||||
39 | Snow | ||||||||||
40 | Gale Force Winds | ||||||||||
41 | Group Activity | ||||||||||
42 | Bounce | ||||||||||
43 | Final Trump Card | ||||||||||
44 | Bonus Costs | ||||||||||
45 | EXP Up | ||||||||||
46 | Mana Up | ||||||||||
47 | HL Up | ||||||||||
48 | WM Up | ||||||||||
49 | Skill EXP Up | ||||||||||
50 | Class Prof Up | ||||||||||
51 | Netherworld Drop | ||||||||||
52 | Total Geo Break | ||||||||||
53 | Fire Providence | ||||||||||
54 | Water Providence | ||||||||||
55 | Wind Providence | ||||||||||
56 | Elemental Barrier | ||||||||||
57 | Fast Walk | ||||||||||
58 | Hop Around | ||||||||||
59 | Strong Arms | ||||||||||
60 | Relief Support | ||||||||||
61 | Auto HP Recovery | ||||||||||
62 | Auto SP Recovery | ||||||||||
63 | Auto Healing |
1 | Is female | Is flat | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Killia | Genderbent flatties | ||||||||||||||||||||||||
3 | Seraphina | X | ||||||||||||||||||||||||
4 | Red Magnus | Rabbit | ||||||||||||||||||||||||
5 | Christo | Clergy | ||||||||||||||||||||||||
6 | Usalia | X | X | Void | ||||||||||||||||||||||
7 | Zeroken | Valvatorez | ||||||||||||||||||||||||
8 | Goldion | Mao | ||||||||||||||||||||||||
9 | Majorita | X | X | ? | Emizel | |||||||||||||||||||||
10 | Void | X | Fenrich | |||||||||||||||||||||||
11 | Asagi | X | Celestial Host | |||||||||||||||||||||||
12 | Bear | |||||||||||||||||||||||||
13 | Laharl | Prinny | ||||||||||||||||||||||||
14 | Etna | X | X | Dark Knight | ||||||||||||||||||||||
15 | Flonne | X | Skull | |||||||||||||||||||||||
16 | Sicily | X | X | Imp | ||||||||||||||||||||||
17 | Girl Laharl | X | ||||||||||||||||||||||||
18 | Pleinair | X | X | Genderbent busties | ||||||||||||||||||||||
19 | Valvatorez | X | ||||||||||||||||||||||||
20 | Fenrich | X | Killia | |||||||||||||||||||||||
21 | Artina | X | Red Magnus | |||||||||||||||||||||||
22 | Fuka | X | X | Laharl | ||||||||||||||||||||||
23 | Desco | X | X | ? | Zetta | |||||||||||||||||||||
24 | Emizel | X | Adell | |||||||||||||||||||||||
25 | Nisa | X | Christo | |||||||||||||||||||||||
26 | Mao | X | Goldion | |||||||||||||||||||||||
27 | Raspberyl | X | X | Wrestler | ||||||||||||||||||||||
28 | Salvatore | X | Almaz | |||||||||||||||||||||||
29 | Almaz | Axel (doesn't count towards own unique evility) | ||||||||||||||||||||||||
30 | Sapphire | X | ? | Mothman | ||||||||||||||||||||||
31 | Metallia | X | Shroom | |||||||||||||||||||||||
32 | Adell | Twin Dragon | ||||||||||||||||||||||||
33 | Rozalin | X | ? | Chimera | ||||||||||||||||||||||
34 | Axel | Warrior | ||||||||||||||||||||||||
35 | Zetta | Slime | ||||||||||||||||||||||||
36 | Pram | X | ? | Pirate | ||||||||||||||||||||||
37 | Petta | X | ? | Gunner | ||||||||||||||||||||||
38 | Overlord Priere | X | ? | Ninja | ||||||||||||||||||||||
39 | Orc | |||||||||||||||||||||||||
40 | Warrior | Zombie | ||||||||||||||||||||||||
41 | Valkyrie | X | X | Nether Noble | ||||||||||||||||||||||
42 | Magician | X | Dragon King | |||||||||||||||||||||||
43 | Witch | X | X | Horseman | ||||||||||||||||||||||
44 | Martial Artist | |||||||||||||||||||||||||
45 | Fight Mistress | X | Also water and star Baal Bits are busty, as is Liezerota. | |||||||||||||||||||||||
46 | Clergy | X | Dark Bit is male. | |||||||||||||||||||||||
47 | Cleric | X | ? | Ninja Prinnies are female. | ||||||||||||||||||||||
48 | Thief | X | X | |||||||||||||||||||||||
49 | Maid | X | ? | |||||||||||||||||||||||
50 | Archer | X | ||||||||||||||||||||||||
51 | Gunner | Other notes: | ||||||||||||||||||||||||
52 | Ninja | |||||||||||||||||||||||||
53 | Lady Samurai | X | R40 mystery room details: | |||||||||||||||||||||||
54 | Armor Knight | X | non-carnage | 40 mastery | (that's it) | |||||||||||||||||||||
55 | Magic Knight | X | carnage | need to own either the IG2 or Nether Research carnage r40 of the same weapon type | ||||||||||||||||||||||
56 | Celestial Host | X | (no mastery req) | (Great Baal Horn doesn't count) | ||||||||||||||||||||||
57 | Professor | X | ||||||||||||||||||||||||
58 | Wrestler | Summer Rain Slash: 135% skill mod at +0, and gains 3.5% each time it's used | ||||||||||||||||||||||||
59 | Pirate | Silent Sniper: stats at 107% at +0, but has a multiplier based on distance from the enemy (x1.1 when 1 tile away, x1.8 when 8 tiles away) | ||||||||||||||||||||||||
60 | Sage | X | Lightning Sword: starts at 105% at +0, goes up by 3.5% per tile moved | |||||||||||||||||||||||
61 | Dark Knight | X | not new | Tera spells are 170% at +0, 233% at +9 | ||||||||||||||||||||||
62 | Asagi | X | Macrocosm, Dead End Chaos, V Extreme, Vulcan Blaze, Badass Overdrive are 180% at +0 (243% at +9) | |||||||||||||||||||||||
63 | Celestial Hostess | X | Rising Heavens is 115% at +0 (178% at +9) | Other skill effects: | Karmic Punishment gives 20 counters. | |||||||||||||||||||||
64 | Kunoichi | X | Big Bang is 130% at +0 (193% at +9) | Ninja Art Darkness has a 10% chance to deathblow. | ||||||||||||||||||||||
65 | Shaman | X | Holy Saber heals angels. | |||||||||||||||||||||||
66 | ||||||||||||||||||||||||||
67 | Prinny | X | Class proficiency gained is equal to the level of the enemy killed… | |||||||||||||||||||||||
68 | Imp | X | but carnage enemies have a hidden level that goes past the level cap of 9999 (up to 1.5mil), | |||||||||||||||||||||||
69 | Orc | for example Geo Symbols in a 20* level 0 carnage r30 item have a level slightly over 800k (and Item Symbols are over 400k). | ||||||||||||||||||||||||
70 | Rabbit | X | This level is used for class proficiency gain, experience, etc. from killing, and exp given to a squad. | |||||||||||||||||||||||
71 | Fairy | However, there's a cap of 999 999 class proficiency per kill. | ||||||||||||||||||||||||
72 | Sludge | |||||||||||||||||||||||||
73 | Slumber Cat | |||||||||||||||||||||||||
74 | Winged Warrior | Steal formula: | ||||||||||||||||||||||||
75 | Undead | |||||||||||||||||||||||||
76 | Shroom | (100% * (StealerHIT + HandHIT)/TargetSPD) - 50%)/1.5 | ||||||||||||||||||||||||
77 | Flora Beast | then add 10% if stealing from the side/20% if stealing from behind | ||||||||||||||||||||||||
78 | Felynn | then multiply by a level multiplier of (StealerLevel/TargetLevel) | (this is displayed level, not hidden carnage level) | |||||||||||||||||||||||
79 | Sea Angel | then multiply by 0.875 if rare, or 0.75 if legendary | ||||||||||||||||||||||||
80 | Succubus | then subtract 0.5% per item rank (so -20% for r40), ignoring whether or not the item is carnage | ||||||||||||||||||||||||
81 | Chimera | then cap steal chance at 50%. | ||||||||||||||||||||||||
82 | Nether Noble | (If you have the Thief unique evility, double the stealing chance then cap at 99%.) | ||||||||||||||||||||||||
83 | Bear | X | ||||||||||||||||||||||||
84 | Dragon King | |||||||||||||||||||||||||
85 | Nine-Tails | Cheat Shop enemy levels from extra stars: | ||||||||||||||||||||||||
86 | Twin Dragon | level = default * (1 + 0.2*stars) + 2*stars | ||||||||||||||||||||||||
87 | Horseman | and if it's a carnage map, the number of stars used isn't the shop stars, but instead | ||||||||||||||||||||||||
88 | carnageStars = (stars + 1)*100 | |||||||||||||||||||||||||
89 | other: | though enemies have a hidden carnage level cap of 1.5mil. | ||||||||||||||||||||||||
90 | Liezerota | X | X | |||||||||||||||||||||||
91 | Dark Bit | - | Though most skills use your weapon's attack stat, | |||||||||||||||||||||||
92 | Fire Bit | - | Metallia has INT-based unique skills, | |||||||||||||||||||||||
93 | Wind Bit | - | Armor Knight has DEF-based Galahad's Shield… | |||||||||||||||||||||||
94 | Water Bit | X | X | |||||||||||||||||||||||
95 | Star Bit | X | X | Regular attacks have their vertical range depend on the tile range: (range + 1)*6. | ||||||||||||||||||||||
96 | Ninja Prinny | X | ? | Physical attack items have ±24, magical attack items have ±48. | ||||||||||||||||||||||
97 | ||||||||||||||||||||||||||
98 | ||||||||||||||||||||||||||
99 | Reincarnation stored levels and bonus points: | |||||||||||||||||||||||||
100 | every 10k levels you get 5 points (up to 200 points), | |||||||||||||||||||||||||
101 | then every 10k levels you get 10 points | |||||||||||||||||||||||||
102 | with an additional 1 point every 50k levels | |||||||||||||||||||||||||
103 | and once you reach 740k stored levels it becomes 1 point per 500 levels (no cap). | |||||||||||||||||||||||||
104 | ||||||||||||||||||||||||||
105 | ||||||||||||||||||||||||||
106 | Dark Assembly voting power (for both natural senators and Dark Assembly Squad allies?) | |||||||||||||||||||||||||
107 | 1-99 -> level / 10 (round down, min 1, voice between 1-9) | |||||||||||||||||||||||||
108 | 100-499 -> level / 100 + 10 (round down, voice between 11-14) | |||||||||||||||||||||||||
109 | 500+ -> 15 (voice is 15) | |||||||||||||||||||||||||
110 | Then using a Speaker item doubles voice. | |||||||||||||||||||||||||
111 | ||||||||||||||||||||||||||
112 | ||||||||||||||||||||||||||
113 | Innocent Farm only rolls for upgrades/breeding after 10 turns in battle, | |||||||||||||||||||||||||
114 | or after a Chara World trip where 4+ enemies were killed. | |||||||||||||||||||||||||
115 |