1 | Metatype | D | Human, 4 points | Karma | Agility 6->7 | 35 | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Attributes | A | 24 points | Firearms spec. | 5 | ||||||
3 | Skills | C | 20 points | Stealth spec. | 5 | ||||||
4 | Magic | E | Mundane | Perception spec. | 5 | ||||||
5 | Resources | B | 275,000 | ||||||||
6 | left over: | 35,300 | for SINs, gear, etc | ||||||||
7 | Carried forward from qualities | -20 | |||||||||
8 | karma spent | 30 | 20 left over for knowledge skills, some low-point skills to round char out | ||||||||
9 | |||||||||||
10 | ATTRIBUTES | ||||||||||
11 | |||||||||||
12 | points spend | karma spend | augs | final value | |||||||
13 | Body | 5 | +2 | 5(7) | |||||||
14 | Agility | 6 | +1 | Exceptional, +4 Muscle Toner | 7(11) | ||||||
15 | Reaction | 5 | +3 Wired Refl | 5(8) | |||||||
16 | Strength | 2 | |||||||||
17 | Willpower | 5 | Anticipation | When performing this Multiple Attack, roll your full dice pool for each target. Cost: 4 Edge | |||||||
18 | Logic | 3 | Multiple Attacks | Split your dice pool evenly among all targets, or if you are using two different forms of attack, use half the dice pool for each, rounded down. This action must be used in conjunction with an Attack Major Action. | |||||||
19 | Intuition | 5 | SA | Decrease the Attack Rating of your weapon by 2 and increase damage by 1. | |||||||
20 | Charisma | 1 | BF | You can fire four rounds in an attack. You can shoot a narrow burst, which decreases the Attack Rating by 4 and increases damage by 2, or make a wide burst and split your dice pool between between two targets and count each as a SA-mode shot. | |||||||
21 | points sum | 24 | Gas-Vent | Gas-vent recoil compensation systems are barrel-mounted accessories that vent a weapon’s barrel gases at a specific vector to counter muzzle climb. Once installed, a gas-vent cannot be removed. Gas-vent systems remove the Attack Rating penalty for Semi-Automatic fire and reduce it to 2 for Burst Fire. | |||||||
22 | |||||||||||
23 | Edge | 5 | |||||||||
24 | Essence | 0.19 | |||||||||
25 | Initiative | 13 | +4d6 | 1 Major, 5 Minor | |||||||
26 | Defense Rating | 12 | |||||||||
27 | Defense Test | 13 | |||||||||
28 | Condition monitor | 15P / 11S | |||||||||
29 | |||||||||||
30 | |||||||||||
31 | SKILLS | ||||||||||
32 | rating | dicepool | mods | ||||||||
33 | Firearms (Automatics) | 6 | 18 (20) | +1 reflex recorder | |||||||
34 | Athletics | 3 | 15 | ||||||||
35 | Stealth (Sneaking) | 6 | 17 (19) | ||||||||
36 | Perception (visual) | 5 | 10 (12) | ||||||||
37 | |||||||||||
38 | points sum | 20 | |||||||||
39 | |||||||||||
40 | QUALITIES | ||||||||||
41 | Ambidextrous | -4 | |||||||||
42 | Exceptional Attribute (AGI) | -12 | |||||||||
43 | High Pain Tolerance | -7 | Reduce wound penalty by 1 | ||||||||
44 | Built Tough (4) | -16 | More boxes on P condition monitor | ||||||||
45 | |||||||||||
46 | Impaired Attribute (CHA) 4 | 32 | |||||||||
47 | Impaired Attribute (STR) 4 | 32 | |||||||||
48 | |||||||||||
49 | karma sum | 25 | |||||||||
50 | |||||||||||
51 | CYBERWARE | ||||||||||
52 | Cybereyes rating 2 | 7500 | 0.2 | w/ image link, low-light, vision magnification | |||||||
53 | Datajack | 1000 | 0.1 | ||||||||
54 | Bone lacing (R2/Al) | 18000 | 1 | +2 BOD, +1 Defense (Value or Test?), +1 Unarmed DV, +2 Unarmed AR | |||||||
55 | Wired Reflexes 3 (used) | 125000 | 3.3 | 3 REA, +3 dice, +3 minor | |||||||
56 | Muscle Toner 4 (used) | 64000 | 0.88 | +4 AGI | |||||||
57 | Reflex Recorder (Firearms) (used) | 7000 | 0.11 | +1 Firearms | |||||||
58 | Platelet Factories (used) | 8500 | 0.22 | -1 box damage when taking 2+ boxes P | |||||||
59 | |||||||||||
60 | total | 231000 | 5.81 | ||||||||
61 | |||||||||||
62 | |||||||||||
63 | |||||||||||
64 | GEAR | ||||||||||
65 | DV | Mode | AR | Ammo | Cost | ||||||
66 | Remington Roomsweeper x2 | 6P | SA | 11/10/8/-/- | 8(m) | 1650 | |||||
67 | w/smartlink, explosive ammo | ||||||||||
68 | Colt FN-93 Praetor x2 | 5P | SA/BF/FA | 11/14/11/-/- | 50(c) | 3850 | |||||
69 | w/smartlink, gas vent system, explosive ammo | ||||||||||
70 | |||||||||||
71 | Chameleon suit | Bonus Edge when Stealth testing; 2 DR; +2 DR wireless bonus | 2000 | ||||||||
72 | Armour Jacket | 4 DR | 1000 | ||||||||
73 | Bike helmet | +1 DR | 200 | ||||||||
74 | |||||||||||
75 | |||||||||||
76 | |||||||||||
77 | |||||||||||
78 | |||||||||||
79 | total | 8700 | |||||||||