1 | Session Type | Title (w/ Program Link) | Virtual or In-Person | Recorded? | Description | Presenter(s) + Affiliation | Session Day and Time | Location | Subject Area |
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2 | Poster | Virtual Reality to Engage the Adjacent Possible in an Online Teaching Academy | Presented virtually | Watch recording later | We want to share our design and lessons learned for a yearlong state-funded online teaching academy that used virtual reality to inspire teachers to dream beyond the current capabilities of the average K-12 classroom, build community and reach students in new ways. | Rebecca Callaway, Arkansas Tech University; Theresa Cullen, Arkansas Tech University | Mon 1:00pm - 1:45pm | Virtual Poster | Not applicable |
3 | Poster | The AR(t) Gallery: Mathematical Art Identification Algorithm for Elementary School Girls | In-pereson, experience live | No recording | Can a math specialist become an art connoisseur? Students learn how to interpret different works of art making mathematical connections between artists strokes, patterns, angles and math theories. After analyzing the works of art, sixth grade students show their findings in an AR art exhibit. | Fátima Aguilar, Instituto Alpes San Javier; Leticia Becerra, Instituto Alpes San Javier; Amanda Gómez Álvarez, Instituto Alpes San Javier; Carmina Pineda, Instituto Alpes San Javier; Lucía Silva, Instituto Alpes San Javier; Renata Vargas, Instituto Alpes San Javier | Mon 1:00pm - 2:30pm | La Nouvelle Ballroom | Math, Performing/visual arts |
4 | Poster | XLab: Agile: Interdisciplinary Experiential Learning | In-pereson, experience live | No recording | XLab is an experiential project-based course that relies on agile development methodologies to enable learning and the application of knowledge. Students from a variety of programs apply their specific areas of interest, knowledge and experience to the creation of a significant virtual reality industry-strength product. | Nina Bellisio, St. Thomas Aquinas College; Pamela Derfus, St. Thomas Aquinas College; Makendy Midouin, St. Thomas Aquinas College; Robert Vermilyer, St. Thomas Aquinas College; Taulant Xhakli, St. Thomas Aquinas College | Mon 1:00pm - 2:30pm | La Nouvelle Ballroom | Computer science, STEM/STEAM |
5 | Poster | Immersive VR as a Tool to Make in K-12 Environments | In-pereson, experience live | No recording | Immersive virtual reality (VR) is beginning to be implemented into K-12 contexts. In this session, participants will learn about the use of VR as a tool to create digital artifacts, and how it can align with curricular goals. Participants will also learn how VR can be used in maker-centered learning. | Matt Caratachea, Goochland County Public Schools | Mon 1:00pm - 2:30pm | La Nouvelle Ballroom | Science, STEM/STEAM |
6 | Poster | How AR Effectively Improves Understanding for Deaf-Mute Young Students | In-pereson, experience live | No recording | Discover how you can improve the learning process for deaf-mute students in elementary school using smartphones and augmented reality. | Angel Ley, Instituto Chapultepec Sur | Mon 1:00pm - 2:30pm | La Nouvelle Ballroom | Special education, STEM/STEAM |
7 | Poster | VR in Social Studies: Just Like Being There | In-pereson, experience live | No recording | Explore a dozen of the best, most immersive social studies apps for the Oculus Quest 6DoF VR platform. Experience being a person of color, homeless, physically challenged or blind. Explore Anne Frank’s annex, tour Machu Picchu and visit locations around the world as if you’re there in person. | Andy Mann, Muskegon Area Intermediate School Dist | Mon 1:00pm - 2:30pm | La Nouvelle Ballroom | Social studies, Special education |
8 | Poster | Reality Bytes: Exploring the Power of AR and VR | In-pereson, experience live | No recording | The aha! moments that augmented reality (AR) and virtual Reality (VR) provide are just the tip of the learning iceberg, and have the potential to foster deep learning experiences for every learner. During this session, we'll explore how to use AR and VR to make an impact in every classroom. | Jesse Lubinsky, Ready Learner One LLC; Micah Shippee, Samsung Electronics | Mon 1:00pm - 2:30pm | La Nouvelle Ballroom | STEM/STEAM |
9 | Poster | Going Global: VR, AR and Virtual Field Trips | In-pereson, experience live | No recording | Expand your classroom walls by using virtual reality, virtual field trips with experts and augmented reality. Learn about a variety of resources that allow your students to collaborate with experts and gain meaningful experiences. The internet is global and kids deserve opportunities to experience all that it can offer! | Christine Morgan, M. Robinson Elementary; Kendre Perry, Milford Schools; Megan Puckett, Bridgeland High School | Mon 1:00pm - 2:30pm | La Nouvelle Ballroom | Science, Social studies |
10 | Creation lab | Ready Player One? Augmenting Digital Game-Based Learning | In-pereson, experience live | Watch recording later | In this interactive session, learn how to “gamify” your classroom to foster student inquiry and increase student collaboration, communication, creativity and critical thinking. Explore how to leverage CoSpaces and Metaverse to facilitate gameplay that bolsters student engagement and come away with practical strategies and resources to aid your implementation. | Rosalind Abreu, Diana C. Lobosco STEM Academy; Ellen Gianakis, Diana C. Lobosco STEM Academy | Mon 11:00am - 12:00pm | Room 343-4 | STEM/STEAM |
11 | Poster | Our Traditions Contest, a Way to Use Augmented Reality | In-person | No recording | We celebrate life and death every year on November 2. It is customary for us to make an altar to venerate those people who are no longer with us. Thanks to augmented reality we were able to continue this custom from our homes and hold a contest. | Andres Bueno, Himalaya International School Monterrey; Diego Gonzalez, Himalaya International School Monterrey; Hector Silva, Himalaya International School Monterrey | Mon 11:00am - 12:30pm | La Nouvelle Ballroom | Not applicable, Performing/visual arts |
12 | Public social event | Immersive Scavenger Hunt | In-person | No recording | Explore ISTE books in this immersive journey using augmented reality. Try to solve the puzzle in this playful scavenger hunt while learning about new resources for your classroom. Complete the hunt to win a special prize. | Jaime Donally, ARVRinEDU | Mon 2:30pm - 4:00pm | ISTE Central, Hall H Lobby | Not applicable |
13 | Ed talk | VR with 6 Degrees Of Freedom - Learning Beyond 360 | In-pereson, experience live | Watch recording later | Get started using 6 Degrees Of Freedom (6DoF) VR to provide immersive learning experiences in your classroom. Discover the best education apps, integration strategies, casting options, and management tips for the Oculus Quest and other VR platforms. Explore creation apps such as Gravity Sketch, Engage, Zoe, and Driftspace. | Andy Mann, Muskegon Area Intermediate School Dist | Mon 3:30pm - 4:30pm | Room 393-4 | Social studies, Science |
14 | Creation lab | Top AR/VR Trends to Transform Learning | In-person | Watch recording later | Following an extremely unusual year, many are looking to bring a fresh learning opportunity. Despite the pandemic slowdowns, technology has continued to move forward with new interactions, access, and innovation. So what are we expecting to see in the coming years and what does it mean for the classroom? | Jaime Donally, ARVRinEDU | Mon 5:30pm - 6:30pm | Room 348-9 | Not applicable |
15 | Poster | Implementing AR and VR in Your Daily Sessions | In-pereson, experience live | Watch recording later | Animation has replaced the traditional PowerPoint presentation, and that's where augmented reality (AR) comes in. Rather than just reading a chapter, students can visualize what's happening with AR and virtual reality (VR), providing interactive experiences that keep students interested in learning. Join us to find out how to bring AR and VR to your lessons. | Nour ElAkhdar, http://www.mak-aisha.edu.lb/; Fawzieh Hnaini, Makassed Aisha School | Sun 12:00pm - 12:45pm | Virtual Poster | Career and technical education, STEM/STEAM |
16 | Playground | AR/VR Playground: Discover the ISTEverse! | In-person | No recording | Come experience, create and learn the latest in augmented and virtual reality. From the youngest to the more experienced learner, there are vast AR/VR applications geared toward early childhood to higher education. From the latest VR hardware to the most accessible development tools, there is something for everyone at ISTEverse! | Jaime Donally, ARVRinEDU; Michael Fricano II, 'Iolani School; Andy Mann, Muskegon Area Intermediate School Dist; James McCrary, River Parishes Community College; Rachelle Dene Poth, Rivervew Junior Senior High School; Christina Zientek, MsZentech | Sun 12:30pm - 2:30pm | La Nouvelle Ballroom | Not applicable |
17 | Ed talk | Let's Meet, but, how about we meet in Virtual / Mixed Reality | In-person, experience live | Watch recording later | This will be a quick fire fast paced session introducing you to all of the different ways you can meet as a group / team in Virtual / Mixed Reality. Multiple people on stage will be joined by multiple people online to gather in both social and productive environments. | Leslie Fisher, lesliefisher.com | Sun 2:00pm - 3:00pm | Room 288-90 | Not applicable |
18 | Interactive session | Did You See That? AR & VR in the Classroom | In-pereson, experience live | Watch recording later | Ready to level up with immersive learning? Augmented reality and virtual reality are powerful ways to engage diverse learners. Explore innovative ways to increase student engagement with AR and VR experiences and content creation. Gain tools, apps, ideas, and resources to incorporate AR/VR in standards-based lessons. | Jennifer Hall, Atlanta Public Schools | Tue 1:00pm - 2:00pm | Room 275-6 | STEM/STEAM |
19 | Creation lab | Storytelling in 360° | In-pereson, experience live | Watch recording later | Tell a story using virtual tours with hotspots, audio, images, text, links and tour avatars using free/freemium online apps. Start with imported 360° photos or from a phone or 360° camera. Learn to create and view engaging, interactive tours using 360Schools, Roundme, StorySpheres, Google Earth, ThingLink and coSpaces. | Andy Mann, Muskegon Area Intermediate School Dist | Tue 12:30pm - 1:30pm | Room 343-4 | Science, Social studies |
20 | Creation lab | Our Traditions Contest, a Way to Use Augmented Reality | In-pereson, experience live | Watch recording later | We celebrate life and death every year on November 2. It is customary for us to make an altar to venerate those people who are no longer with us. Thanks to augmented reality we were able to continue this custom from our homes and hold a contest. | Mateo De Obeso, Himalaya International School Monterrey; Anabela Gonzalez, Himalaya International School Monterrey; Rossana Gonzalez, Himalaya International School Monterrey; Pablo Villarreal, Himalaya International School Monterrey | Tue 2:30pm - 3:30pm | Room 345 | Performing/visual arts, Not applicable |
21 | Poster | Bringing VR into the ELA Classroom | In-person | No recording | We will show examples of how we successfully made VR a part of our ELA curriculum to help engage students. | Emily Webre, LUKEVILLE ELEMENTARY SCHOOL | Tue 3:00pm - 4:30pm | La Nouvelle Ballroom | Language arts |
22 | Ed talk | Virtual / Augmented Reality and the Wellbeing of a Home Stuck Road Warrior | In-pereson, experience live | Watch recording later | This session is about how Virtual and Augmented reality helped me keep connected and entertained when I went from being on the road 200 days a year to not being on the road at all and how these discoveries will impact the classrooms and offices of tomorrow possibly even today | Leslie Fisher, lesliefisher.com | Tue 5:00pm - 6:00pm | Room 393-4 | Not applicable |
23 | Ed talk | Student-Generated Augmented and Virtual Reality Experiences | In-pereson, experience live | Watch recording later | The session will examine how students can create content for augmented or virtual reality. Our main focus will be on CoSpacesEDU, with specific examples of how students have created AR and VR experiences to demonstrate a synthesis of course content and technology skills. | Barri Gertz, THE EPSTEIN SCHOOL; Emily Heflin, The Epstein School | Wed 1:00pm - 2:00pm | Room 288-90 | STEM/STEAM |
24 | Poster | From Consumer or Creator: Making Student-Designed AR Experiences in Adobe Aero | In-person | No recording | Make your students into designers of AR experiences that display their knowledge. This session will take you through how to use Adobe Aero assets and behaviours, how to import your own assets and begin your students on a journey of designing and sharing their learning by creating augmented reality scenes. | Sarah Rankin, Anglophone South School District | Wed 1:30pm - 3:00pm | La Nouvelle Ballroom | Not applicable |
25 | Creation lab | The Amazing Race — Virtual Reality Edition | In-person, experience live | Watch recording later | Teachers say that using virtual reality is like an awakening of the students' minds! See what all the fuss is about in a very interactive, hands-on session played out in the format of "The Amazing Race" game. Prizes will be awarded! | Debra Atchison, Deb Atchison Consulting, LLC; Dee Dickson, zSpace; Julie Willcott, zSpace | Wed 2:00pm - 3:00pm | Room 343-4 | Career and technical education, STEM/STEAM |
26 | Ed talk | Leveraging Virtual Reality Tools for Creative Exploration | In-pereson, experience live | Watch recording later | Discover how you can creating using virtual reality in the classroom. We'll look at case studies as well as research that supports VR as a learning tool and creativity as a necessity in any curriculum. | Danielle Cowden, Sachse High School; Todd Cowden, Lausanne Collegiate School | Wed 2:30pm - 3:30pm | Room 288-90 | Computer science, STEM/STEAM |