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CardCard TypeTest StatusDirect Interaction?Indirect Interaction?Elixir Trade ValueInteraction
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Goblin BarrelSpellNoYes1
Can perfectly eliminate the spawned goblins, (+1) trade. There is a 'catch all' placement for The Log that will kill even juked barrels, at the cost of some damage.
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ArrowsSpellNoNoN/AThis is a WTF play.
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FireballSpellNoYesN/AChaining knock back could potentially fling troops into the other lane. Not recommended, due to (6) cost.
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LightningSpellNoYesN/ACould potentially knock troops into the lightning range or out of it, due to the time period where troops that enter range are struck anyways.
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RageSpellNoYesN/AKnocks back troops inside the rage, keeping them in longer. Very bad idea. Potentially even knocks them into the rage after they exit.
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RocketSpellNoYesN/ACan cause your rocket to miss knocked back troops. Or can save you from a miss, or knock back a troop enought to hit tower and the troop.
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FreezeSpellNoNoN/ANote: Knocks back frozen troops. They do not thaw, and the pseudo-stun does not apply.
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ZapSpellNoYesN/AChain-Stuns. Will stun for 2(?) seconds when executed perfectly. Deals a large amount of damage for (4) elixir
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MirrorSpellN/AN/AN/ADepends upon the card that was mirrored. Mirroring The Log for offense/defense is rather questionable in most cases.
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PoisonSpellNoYesN/AKnocks back troop into the poison or keeps them in it. A little expensive (6), but will kill or severely damage all min tanks/glass cannons.
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The LogSpellNoNoN/AI'm not sure what you're even doing anymore. See Mirror: Interaction above.
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Goblin HutBuildingYesYes-0.945Negilible
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Bomb TowerBuildingYesNo-1.222Negilible
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TombstoneBuildingYesYes-0.152Too many doot doots. Negilible
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CannonBuildingYesNo-0.949Saves Hog Rider from needing an extra hit, like Zap.
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Barbarian HutBuildingYesYes-1.06Negilible
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X-BowBuildingYesNo-0.827Negilible
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TeslaBuildingYesN/A-0.91Saves Hog Rider from needing an extra hit, like Zap.
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Inferno TowerBuildingYesNo-1.131Negilible
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FurnaceBuildingYesYes-1.013Denies (2) waves of spawns. Kills (1) wave of spawns.
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MortarBuildingYesNo-1.182Negilible
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Elixir CollectorBuildingYesYes0Denies (2) elixir from the Collector. Same as zap. Possible reason why The Log has less dmg than arrows. (Arrows deny 2)
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Baby DragonAir TroopNoNoN/AIt's an air troop. C'mon!
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MinionsAir TroopNoNoN/AIt's an air troop. C'mon!
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BalloonAir TroopNoNoN/AIt's an air troop. C'mon!
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Minion HordeAir TroopNoNoN/AIt's an air troop. C'mon!
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Inferno DragonAir TroopNoNoN/AIt's an air troop. C'mon!
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LavahoundAir TroopNoNoN/AIt's an air troop. C'mon!
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Mega MinionAir TroopNoNoN/AIt's an air troop. C'mon!
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Three Musketeers
TroopYesYes1.913In combo with a Valk, the pseduo stun acts the same as Zap stun with more damage. Will allow Valk to kill and survive.
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Skeleton ArmyTroopYesNo1Denies all tower damage. Does kill the troop.
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PrincessTroopYesNo1Denies all tower damage. Does kill the troop.
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ArchersTroopYesYes0.943Denies all tower damage. Does not kill the troop.
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Two Musketeers (3M split)
TroopYesYes0.609
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BomberTroopYesYes0.508Denies all tower damage. Does not kill the troop.
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WizardTroopYesYes0.174Wizard only gets 1 shot on the tower. Positive trade if can sacrafice some hp
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BarbariansTroopYesYes0.044Reduces much damage. Add skeletons to kill outright.
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Spear GoblinsTroopYesNo0Denies all tower damage. Does kill the troop.
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GoblinsTroopYesNo0Denies all tower damage. Does kill the troop.
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Fire SpiritsTroopYesNo0Denies all tower damage. Does kill the troop.
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Guards (Shielded)
TroopYesYes0-ishDenies all tower damage. Does not kill the troop. However, breaks the shield which makes them act (mostly) as the 1 Elixir Skeletons.
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WitchTroopYesYes-0.045
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MusketeerTroopYesYes-0.261Musketeer only gets 1 shot on the tower. Positive trade if can sacrafice some hp
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SparkyTroopYesNo-0.7Negilible
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Ice WizardTroopYesYes-0.827Ice Wizard only gets 2 shots on the tower. Positive trade if can sacrafice 126 hp
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LumberjackTroopYesYes-0.844
Can force the Rage to drop in bad positions sometimes. Won't do much most of the time. A musk will be pushed out of rage, but will walk back in.
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SkeletonsTroopYesNo-1Denies all tower damage. Does kill the troop.
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GuardsTroopYesNo-1Denies all tower damage. Does kill the troop.
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Ice SpiritTroopYesNo-1Denies all tower damage. Does kill the troop.
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Mini P.E.K.K.A.TroopYesYes-1.015Not much results on own. Does a lot when combo'd with other stuff. Lures can result in knocking back very far into the center.
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PrinceTroopYesNo-1.111Negilible
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Dark Prince (Shielded)
TroopYesNo-1.131
Almost breaks the shield, but not nearly enough reason to justify using it, as the shield is broken easily through other methods and is a huge negative Elixir trade.
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Dark PrinceTroopYesNo-1.131Negilible
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BowlerTroopYesNo-1.185Negilible
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MinerTroopYesYes-1.22
Can force miner off a pump onto arena tower. Will result in 100% full hp pump if done perfect. Miner can be knocked onto king only if hit while deploying.
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Hog RiderTroopYesYes-1.261In combo with a building, can push Hog Rider into different lane.
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ValkyrieTroopYesYes-1.328Negilible
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Royal GiantTroopYesNo-1.387Negilible
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Giant SkeletonTroopYesNo-1.414Negilible
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KnightTroopYesYes-1.442Negilible
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P.E.K.K.A.TroopYesNo-1.474Negilible
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GolemTroopYesNo-1.511Negilible
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Ice GolemTroopYes-1.527Negilible
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GiantTroopYesNo-1.611Negilible
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