ABCDEF
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RULE SET: We are using Savage Worlds Adventure Edition. Please read #character-creation rules regardless of your experience.
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Attributes: Use only number don't include the "d", formatting will handle.
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Derived Stats: Parry and Toughness are calculated automatically.
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Spent: Use spent column to track how many skill points you have spent; Core Skills are free
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Skills: Only add number, e.g. 4 instead of d4; formating will handle the "d"; Red skills are core skills; Blue skills are spellcasting skills
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Bennies (per session)3PlayerRicky
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Non-Expiring BenniesCharacter NameJimmy Ford
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Power PointsTemplate
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Experience0Physical Description
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Conviction
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AttributesScore
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Agilityd6
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Smartsd4EdgesDescription
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Spiritd6Knack (Breech Birth)Spend a benny to auto-heal a wound
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Strengthd8BrawnyHer Size
increases by +1 (and therefore Toughness
by 1) and she treats her Strength as one die
type higher when determining Encumbrance
(page 67) and Minimum Strength to use
armor, weapons, and equipment without a
penalty
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Vigord8Spirit d6
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Derived Stats
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Pace (Base of 6)6
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Running Died6
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Parry5
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Toughness7
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Skills (0 pts rem)SpentHindrancesDescription
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Academics (Sm)dAilin'(Minor)Your cowpoke suffers from a chronic and at least
so far incurable disease of some sort.(Gigantism causing strain on his heart)
The Minor version of the Hindrance means
you subtract 1 from any roll made to resist
Fatigue from any source. A Critical Failure on such a roll means
things are getting worse. If your pistolero has
the Minor version, she gets worse and her
Hindrance becomes Major. If she already has
the Major version, the Reaper comes calling.
The good news is you gain an immediate
point of Conviction.
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*Athletics (Ag)d4Pacifist(Minor)Your hero absolutely despises violence. Minor
pacifism means he only fights when given no
other choice and never allows the killing of
prisoners or other defenseless victims.
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Battle (Sm)dBad Luck (Major)Bad Luck (Major)
Your hero is a little less lucky than most. He
gets one less Benny per game session than
normal. A character cannot have both Bad
Luck and the Luck Edge.
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*Common Kno (Sm)d4Mild-Mannered (Minor) Your milquetoast just isn’t threatening.
Maybe he’s a little doughy around the middle,
has a kind face, or a soft voice. Whatever the
issue, he has a hard time looking tough. He
subtracts 2 when making Intimidation rolls.
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Driving (Ag)d
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Faith (Sp)dRankUpgrade (Planned Advances)
Lifestyle Cost Paid
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Fighting (Ag)d62Novice (0)Ailin(m)/Pacifist(m) for Knack, Bad Luck(M) for Spirit d6, Brawny$0.00
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Focus (Sp)d1$0.00
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Gambling (Sm)d2$0.00
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Healing (Sm)d633$0.00
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Intimidation (Sp)d41Seasoned (4)$0.00
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Language (Sm)d5$0.00
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*Notice (Sm)d616$0.00
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Occult (Sm)d7$0.00
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Performance (Sp)dVeteran (8)$0.00
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*Persuasion (Sp)d619$0.00
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Repair (Sm)d10$0.00
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Research (Sm)d11$0.00
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Riding (Ag)d62Heroic (12)$0.00
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Science (Sm)d13$0.00
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Shooting (Ag)d6214$0.00
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Spellcasting (Sm)d15$0.00
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*Stealth (Ag)d4Legendary (16)$0.00
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Survival (Sm)d17$0.00
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Taunt (Sm)d18$0.00
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Thievery (Ag)d19$0.00
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Trade (Sm)d20$0.00
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Weird Science (Sm)d21$0.00