ABCDEFGHIJKLMNOPQRSTUVWXYZ
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AnimationMain StageFlinchAfter Hit
Main Stage Divisions
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NORMAL232N/A
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DROP532N/A
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RING (Spread)11022,3,3,3
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SCATTER232N/A
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SEQUENTIAL PROJECTILE
535
5 ticks per target, after-hit is technically part of the main stage also
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PROJECTILE9331,6,2
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REVERSE PROJECTILE
9331,6,2
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METEOR9331,6,2
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DRIVEBY853N/A
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RING (Focused)8334,4
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WAVE16321,15
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SCREEN CENTER413N/A
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