A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | |
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1 | Character | |||||||||||||||||||||||||||||
2 | Class | Hunter | ||||||||||||||||||||||||||||
3 | Level | 100 | ||||||||||||||||||||||||||||
4 | Damage Qualifier (Melee Skill) | Damage Qualifier (Ranged Skill) | Damage Qualifier (Tactical Skill) | HPS (Tactical HPS Effect) | ||||||||||||||||||||||||||
5 | Physical Offense/Mastery Rating | 29099.45703 | Physical Offense/Mastery Rating | 29099.45703 | Tactical Offense/Mastery Rating | 1446.388916 | Outgoing Healing Rating | 250.5 | ||||||||||||||||||||||
6 | ||||||||||||||||||||||||||||||
7 | (MPbase) | 1 | (MPbase) | 1 | (MPbase) | 1 | (MPbase) | 1 | ||||||||||||||||||||||
8 | - Melee Offense | 2 | - Ranged Offense | 2 | - Tactical Offense | 0.3040081014 | - Tactical Outgoing Healing | 0.0127525727 | ||||||||||||||||||||||
9 | -> Physical Melee Multiplier | 3 | total | -> Physical Ranged Multiplier | 3 | total | -> Tactical Offense Multiplier | 1.304008101 | total | -> Tactical Outgoing Healing Multiplier | 1.012752573 | total | ||||||||||||||||||
10 | ||||||||||||||||||||||||||||||
11 | (MPbase) | 1 | (MPbase) | 1 | (MPbase) | 1 | ||||||||||||||||||||||||
12 | ||||||||||||||||||||||||||||||
13 | ||||||||||||||||||||||||||||||
14 | - 5% Attack Damage (6 hours) | 0.05 | - 5% Attack Damage (6 hours) | 0.05 | - 5% Attack Damage (6 hours) | 0.05 | ||||||||||||||||||||||||
15 | -> Combat_DamageQualifier_Melee_Offense | 1.05 | total | -> Combat_DamageQualifier_Ranged_Offense | 1.05 | total | -> Combat_DamageQualifier_Magic_Offense | 1.05 | total | -> Combat_Modifier_OutgoingHealing_Percent | 0 | total | ||||||||||||||||||
16 | Melee Weapon (Primary Implement) | Melee Weapon (Secondary/Off-hand Implement) | Ranged Weapon (Ranged Implement) | Tactical Weapon (Tactical Implement) | Tactical Class Item (Tactical HPS Effect Implement) | |||||||||||||||||||||||||
17 | Item Level | 176 | Item Level | 0 | Item Level | 62 | Item Level | 0 | Item Level | 0 | ||||||||||||||||||||
18 | ||||||||||||||||||||||||||||||
19 | Weapon Code | HOT | Weapon Code | HOG | Weapon Code | HBY | Item TDR | 0 | Item HPS | 0 | ||||||||||||||||||||
20 | Level TDR | 50 | Level HPS | 39.375 | ||||||||||||||||||||||||||
21 | Weapon DPS | 81.27475739 | Weapon DPS | 0 | Weapon DPS | 39.4128 | -> Tactical DPS | 50 | total | -> Tactical HPS | 39.375 | total | ||||||||||||||||||
22 | ||||||||||||||||||||||||||||||
23 | Tactical Damage Variance | 0.3 | ||||||||||||||||||||||||||||
24 | Melee Damage: | Melee Damage: | Ranged Damage: | Tactical Damage: | ||||||||||||||||||||||||||
25 | -> Minimum | 69.66407776 | -> Minimum | 0 | -> Minimum | 27.97037419 | -> Minimum | 35 | ||||||||||||||||||||||
26 | -> Maximum | 92.88543701 | -> Maximum | 0 | -> Maximum | 50.85522581 | -> Maximum | 50 | ||||||||||||||||||||||
27 | Skill structure | Burning Arrow | Effect parameters | Burning Arrow | Effect parameters | Searing Heat | Skill structure | Press Onward | Effect parameters | Press Onward | ||||||||||||||||||||
28 | (MPbase) | 1 | Damage Qualifier | 3.15 | Damage Qualifier | 3.15 | (MPbase) | 1 | Damage Qualifier | 0 | ||||||||||||||||||||
29 | Skill_ActionDurationContribution | 0 | Skill_EffectDuration | -1 | Skill_EffectDuration | -1 | Skill_ActionDurationContribution | 0.5 | Skill_EffectDuration | -1 | ||||||||||||||||||||
30 | Skill_InductionAction → Induction_Duration | 1.5 | Skill_EffectImplementUsage | 3 | Ranged | Skill_EffectImplementUsage | 0 | Undef | Skill_InductionAction → Induction_Duration | 0 | Skill_EffectImplementUsage | 1 | TacticalHPS | |||||||||||||||||
31 | -> Skill Action Duration | 2.5 | total | Skill_EffectSpellcraft | -1 | 100 | Skill_EffectSpellcraft | -1 | 100 | -> Skill Action Duration | 1.5 | total | Skill_EffectSpellcraft | -1 | 100 | |||||||||||||||
32 | Skill_AttackHook structure 1 of ? | Effect_VitalOverTime structure | Effect_VitalOverTime structure | Skill_AttackHook structure 1 of ? | Effect_VitalOverTime structure | |||||||||||||||||||||||||
33 | Skill_AttackHook_DamageQualifier | 3 | Ranged Skill | Effect_Duration_ConstantInterval | 2 | Effect_Duration_ConstantInterval | 2 | Skill_AttackHook_DamageQualifier | 0 | Undef | Effect_Duration_ConstantInterval | 0 | ||||||||||||||||||
34 | -> Damage Qualifier | 3.15 | Effect_Duration_ConstantPulseCount | 6 | Effect_Duration_ConstantPulseCount | 3 | -> Damage Qualifier | 0 | Effect_Duration_ConstantPulseCount | 0 | ||||||||||||||||||||
35 | Skill Mods | Effect_VitalOverTime_VitalType | 1 | Morale | Effect_VitalOverTime_VitalType | 1 | Morale | Skill Mods | Effect_VitalOverTime_VitalType | 1 | Morale | |||||||||||||||||||
36 | Skill_AttackHook_HookDamageModifier | 1 | Initial Change | Initial Change | Skill_AttackHook_HookDamageModifier | 1 | Initial Change | |||||||||||||||||||||||
37 | Skill_AttackHook_HookDamageModifier_Mod_Array: | Effect Mods | Effect Mods | Effect Mods | ||||||||||||||||||||||||||
38 | Hunter_BarbedArrow_InitialDamage | Effect_VitalOverTime_InitialChange_ModifierList: | Effect_VitalOverTime_InitialChange_ModifierList: | Effect_VitalOverTime_InitialChange_ModifierList: | ||||||||||||||||||||||||||
39 | Trait_Hunter_InductionBow_DamageMod | Combat_SkillDamageMultiplier_Fire | Combat_OutgoingHeals_EffectMod | |||||||||||||||||||||||||||
40 | - Stance: Strength (toggle skill) | 0.05 | Skill_SingleTarget_Damage | Skill_Hunter_PressOnward_HealMod | ||||||||||||||||||||||||||
41 | - Hornburg set | 0.1 | Skill_Hunter_IA_PressOnward_HealMod | |||||||||||||||||||||||||||
42 | Skill_SingleTarget_Damage | Skill_SingleTarget_Healing | ||||||||||||||||||||||||||||
43 | -> Hook Damage Modifier | 1.15 | total | -> Hook Damage Modifier | 1 | total | ||||||||||||||||||||||||
44 | Hook Damage | Hook Damage | ||||||||||||||||||||||||||||
45 | Skill_AttackHook_DamageAddContributionMultiplier | 1.77 | Skill_AttackHook_DamageAddContributionMultiplier | 0 | ||||||||||||||||||||||||||
46 | -> Effect_VitalOverTime_InitialChange_Modifier | 0 | total | -> Effect_VitalOverTime_InitialChange_Modifier | 0 | total | -> Effect_VitalOverTime_InitialChange_Modifier | 0 | total | |||||||||||||||||||||
47 | Skill_AttackHook_DPSAddMod_Progression | 0.1000000015 | Physical Damage | Progression Contribution | Progression Contribution | Skill_AttackHook_DPSAddMod_Progression | 0 | Undef | Progression Contribution | |||||||||||||||||||||
48 | Skill_AttackHook_DPSAddMod_Mod_Array: | Effect_VitalOverTime_InitialChangeProgression | 0 | Undef | Effect_VitalOverTime_InitialChangeProgression | -0.1000000015 | Physical Damage | Skill_AttackHook_DPSAddMod_Mod_Array: | Effect_VitalOverTime_InitialChangeProgression | 0.1000000015 | Morale Restore | |||||||||||||||||||
49 | Progression Contribution | 0 | -> | 0 | Progression Contribution | -0.1000000015 | -> | -0.3150000047 | Progression Contribution | 0.1000000015 | -> | 0.1000000015 | ||||||||||||||||||
50 | -> Skill_AttackHook_DPSAddMod | 0.1000000015 | total | Implement Contribution | Implement Contribution | -> Skill_AttackHook_DPSAddMod | 0 | total | Implement Contribution | |||||||||||||||||||||
51 | Effect_BaseVital_InitialChangeVPSMultiplier | 0 | Effect_BaseVital_InitialChangeVPSMultiplier | 0.83 | Effect_BaseVital_InitialChangeVPSMultiplier | 60 | ||||||||||||||||||||||||
52 | -> DamageAdd | 0.4425000066 | -> | Implement Contribution: | Implement Contribution: | -> DamageAdd | 0 | -> | Implement Contribution: | |||||||||||||||||||||
53 | -> VPS | -39.4128 | -> | 0 | -> VPS | 0 | -> | 0 | -> VPS | 39.375 | -> | 2392.627953 | ||||||||||||||||||
54 | Skill_AttackHook_HookDamageMax | 0 | Vital Total | Vital Total | Skill_AttackHook_HookDamageMax | 0 | Vital Total | |||||||||||||||||||||||
55 | Skill_AttackHook_HookDamageMax_Progression | 0 | Undef | Effect_VitalOverTime_InitialChangeVariance | 0 | Effect_VitalOverTime_InitialChangeVariance | 0 | Skill_AttackHook_HookDamageMax_Progression | 0 | Undef | Effect_VitalOverTime_InitialChangeVariance | 0.1 | ||||||||||||||||||
56 | Initial Change: | final calc | data | diff | Initial Change: | final calc | data | diff | Initial Change: | final calc | data | diff | ||||||||||||||||||
57 | Skill_AttackHook_HookDamageMaxVariance | 0 | -> Minimum | 0 | 0 | 0 | -> Minimum | 0 | 0 | 0 | Skill_AttackHook_HookDamageMaxVariance | 0 | -> Minimum | 2153 | 0 | 2153 | ||||||||||||||
58 | Hook Damage: | -> Maximum | 0 | 0 | 0 | -> Maximum | 0 | 0 | 0 | Hook Damage: | -> Maximum | 2393 | 0 | 2393 | ||||||||||||||||
59 | -> Minimum | 0.4425000066 | -> | 2 | Change Per Interval | Change Per Interval | -> Minimum | 0 | -> | 0 | Change Per Interval | |||||||||||||||||||
60 | -> Maximum | 0.4425000066 | -> | 2 | Effect Mods | Effect Mods | -> Maximum | 0 | -> | 0 | Effect Mods | |||||||||||||||||||
61 | Implement Damage | Effect_VitalOverTime_ChangePerInterval_ModifierList: | Effect_VitalOverTime_ChangePerInterval_ModifierList: | Implement Damage | Effect_VitalOverTime_ChangePerInterval_ModifierList: | |||||||||||||||||||||||||
62 | Skill_AttackHook_ImplementContributionMultiplier | 1.77 | Trait_Hunter_InductionBow_DamageMod | Combat_SkillDamageMultiplier_Fire | Skill_AttackHook_ImplementContributionMultiplier | 0 | ||||||||||||||||||||||||
63 | - Stance: Strength (toggle skill) | 0.05 | Skill_OverTime_Damage | |||||||||||||||||||||||||||
64 | Skill_AttackHook_UsesPrimaryImplement | 0 | - Hornburg set | 0.1 | Skill_AttackHook_UsesPrimaryImplement | 0 | ||||||||||||||||||||||||
65 | Skill_AttackHook_UsesSecondaryImplement | 0 | Skill_OverTime_Damage | Skill_AttackHook_UsesSecondaryImplement | 0 | |||||||||||||||||||||||||
66 | Skill_AttackHook_UsesRangedImplement | 1 | Trait_Hunter_NaturalExtracts_DoTDamageMod | Skill_AttackHook_UsesRangedImplement | 0 | |||||||||||||||||||||||||
67 | Skill_AttackHook_UsesTactical | 0 | Combat_SkillDamageMultiplier_Fire | Skill_AttackHook_UsesTactical | 0 | |||||||||||||||||||||||||
68 | IA_Hunter_DamageDoT_BarbedArrow | |||||||||||||||||||||||||||||
69 | Implement Damage: | -> Effect_VitalOverTime_ChangePerInterval_Modifier | 0.15 | total | -> Effect_VitalOverTime_ChangePerInterval_Modifier | 0 | total | Implement Damage: | -> Effect_VitalOverTime_ChangePerInterval_Modifier | 0 | total | |||||||||||||||||||
70 | -> Minimum | 27.97037419 | -> | 179 | Progression Contribution | Progression Contribution | -> Minimum | 0 | -> | 0 | Progression Contribution | |||||||||||||||||||
71 | -> Maximum | 50.85522581 | -> | 326 | Effect_VitalOverTime_ChangePerIntervalProgression | -0.1000000015 | Physical Damage | Effect_VitalOverTime_ChangePerIntervalProgression | -0.1000000015 | Physical Damage | -> Maximum | 0 | -> | 0 | Effect_VitalOverTime_ChangePerIntervalProgression | 0 | Undef | |||||||||||||
72 | Attack Damage | Progression Contribution | -0.1000000015 | -> | -0.3622500054 | Progression Contribution | -0.1000000015 | -> | -0.3150000047 | Attack Damage | Progression Contribution | 0 | -> | 0 | ||||||||||||||||
73 | Attack Damage: | final calc | data | diff | Implement Contribution | Implement Contribution | Attack Damage: | final calc | data | diff | Implement Contribution | |||||||||||||||||||
74 | -> Minimum | 181 | 0 | 181 | Effect_BaseVital_ChangePerIntervalVPSMultiplier | 0.65 | Effect_BaseVital_ChangePerIntervalVPSMultiplier | 0.83 | -> Minimum | 0 | 0 | 0 | Effect_BaseVital_ChangePerIntervalVPSMultiplier | 0 | ||||||||||||||||
75 | -> Maximum | 328 | 0 | 328 | Implement Contribution: | Implement Contribution: | -> Maximum | 0 | 0 | 0 | Implement Contribution: | |||||||||||||||||||
76 | Target Effects | -> VPS | -39.4128 | -> | -185.6047284 | -> VPS | 0 | -> | 0 | Target Effects | -> VPS | 39.375 | -> | 0 | ||||||||||||||||
77 | Skill_AttackHook_TargetEffectList: | Vital Total | Vital Total | Skill_AttackHook_TargetEffectList: | Vital Total | |||||||||||||||||||||||||
78 | Target Effect 1 | Effect_VitalOverTime_ChangePerIntervalVariance | 0 | Effect_VitalOverTime_ChangePerIntervalVariance | 0 | Target Effect 1 | Effect_VitalOverTime_ChangePerIntervalVariance | 0 | ||||||||||||||||||||||
79 | Skill_Effect | Burning Arrow | Change Per Interval: | final calc | data | diff | Change Per Interval: | final calc | data | diff | Skill_Effect | Press Onward | Change Per Interval: | final calc | data | diff | ||||||||||||||
80 | Skill_EffectDuration | -1 | -> Minimum | -186 | 0 | -186 | -> Minimum | 0 | 0 | 0 | Skill_EffectDuration | -1 | -> Minimum | 0 | 0 | 0 | ||||||||||||||
81 | Skill_EffectImplementUsage | 3 | Ranged | -> Maximum | -186 | 0 | -186 | -> Maximum | 0 | 0 | 0 | Skill_EffectImplementUsage | 1 | TacticalHPS | -> Maximum | 0 | 0 | 0 | ||||||||||||
82 | Skill_EffectSpellcraft | -1 | Skill_EffectSpellcraft | -1 | ||||||||||||||||||||||||||
83 | Target Effect 2 | |||||||||||||||||||||||||||||
84 | Skill_Effect | Searing Heat | ||||||||||||||||||||||||||||
85 | Skill_EffectDuration | -1 | ||||||||||||||||||||||||||||
86 | Skill_EffectImplementUsage | 0 | Undef | |||||||||||||||||||||||||||
87 | Skill_EffectSpellcraft | -1 | ||||||||||||||||||||||||||||
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