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Dead or Alive 2 Ultimate [Xbox1]
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AFSFile System used in DOA2U to store all the the files in (structured within 2048 block chunks)
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By Mario Kart64n (Jan, 1 2012)
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This is a spread sheet describing the various file formats found in DOA2U.
My goal is to create a format layout that others can follow and contribute to.

The document is fully editable to anyone, so don't feel scared to add
on to something.Or maybe restructure incorrect layouts, and so forth...

To the Side is a summary of what function each file has in the game ->
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XPRResource file, Contains Geometry and Textures (structured within 1024 block chunks)
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CATControl file, assembles resources from the XPR
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BINScript File? Controls what buttons do what animation?
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MOTAnimation file, series of node animations?
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WVAAudio File, container for storing adx sound files
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DDSTexture file stored in XPRs (is sometimes swizzled)
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