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Vanquish movement speeds
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Movement speeds compared to diagonal boost
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sniper rifle melee1.18
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lock-on melee1.02
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diagonal shift boost [baseline]1
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LFE melee0.99
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assault rifle melee0.98
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normal boost0.8
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boost kick & dodge loop0.79
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forward boost dodge0.66
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rocket launcher melee0.65
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shotgun melee0.55
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walk0.34
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comment: sniper rifle melee cancel is the fastest movement method by far. Lock-on, LFE and Assault Rifle melee cancels are essentially as fast as boosting but hard to input perfectly.
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Test data
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time is shown in milliseconds.
statistics are measured in mission 2-3 at the arena where you fight two Argus. There is a long metal pad with a blue line going through the middle. start on one edge and end on the other. (one side is a wall)
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tested on PAL Xbox 360 version looking at recordings frame by frame
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Other movement
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forward walk15149
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forward dodge8175
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forward boost dodge7841
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boost cancel11645
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Boost (note: startup frames included)
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normal forward boost
N/A, overheats before reaching end of line. approximation: 6560
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diagonal shift boost523852385338533853385338533853555355537254055472547255395605
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note: diagonal shift boost = start boost from a diagonal direction and immediately turn it 90 degrees. (significantly faster than normal boost)
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Melee cancel
video of fastest time with sniper rifle
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sniper rifle44384438447145054538463847054705470547384738
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lock-on laser51055172517252055305
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LFE gun5239527253395339
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assault rifle - 2 punches530553735506563957065772
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rocket launcher800886758809
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shotgun950910010
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disc launcher (cannot cancel)N/A, unused
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heavy machinegun (no movement)
N/A, unused
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note: performed by repeatedly doing melee attacks while cancelling their recovery with roll (basically, hold dodge and forward while mashing melee)
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Boost kick into Melee cancel (pointless?)
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sniper rifle4505453846724672470547054971
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LFE gun533954055405
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lock-on laser5405540554055405
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assault rifle - 2 punches55055514553855725605
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boost kick - dodge loop657072417607
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note: recovery of boost kick can be cancelled with dodge. startup and recovery animation of boost can be canceled into boost kick
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