EL3-MA
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LevelCourse
Anchor Standards
Standard
Sub-Standard
SubSubStandard
Standard CodeStandardsIA
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EL3MAG0100*0EL3-MA-G.01.00*.0Identify, classify and analyze shapes and their attributes.Identify, classify and analyze shapes and their attributes.
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EL3MAG01A0EL3-MA-G.01.A.0Identify, describe, and classify 3-dimensional shapes, specifically cube, sphere, prism, pyramid, cone, and cylinder.Identify, describe, and classify 3-dimensional shapes, specifically cube, sphere, prism, pyramid, cone, and cylinder.
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EL3MAG01B0EL3-MA-G.01.B.0Analyze, compare, and classify 2-dimensional shapes using sides and angles, and connect these ideas to the definitions of the shapes.Analyze, compare, and classify 2-dimensional shapes using sides and angles, and connect these ideas to the definitions of the shapes.
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EL3MAG01C0EL3-MA-G.01.C.0Draw and analyze 2-dimensional shapes from several orientations, and examine them for congruency and symmetry.Draw and analyze 2-dimensional shapes from several orientations, and examine them for congruency and symmetry.
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EL3MAMD0100*0EL3-MA-MD.01.00*.0Solve problems involving measurement and estimation of intervals of time, money, liquid volumes, and masses of objects.Solve problems involving measurement and estimation of intervals of time, money, liquid volumes, and masses of objects.
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EL3MAMD01A0EL3-MA-MD.01.A.0Solve problems involving time and money.Solve problems involving time and money. Money not tested
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EL3MAMD01AaEL3-MA-MD.01.A.aTell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes. (e.g., represent the problem on a number line diagram).Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes. (e.g., represent the problem on a number line diagram).
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EL3MAMD01AbEL3-MA-MD.01.A.bShow and determine the value of coin and currency combinations up to \$5.00, determine change from \$5.00, and solve problems with money using addition and subtraction.Show and determine the value of coin and currency combinations up to \$5.00, determine change from \$5.00, and solve problems with money using addition and subtraction.
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EL3MAMD01B0EL3-MA-MD.01.B.0Measure and estimate liquid volumes and masses of objects using standard units of grams (g), kilograms (kg), and liters (l). Add, subtract, multiply, or divide to solve one-step word problems involving masses or volumes that are given in the same units. (e.g., use drawings (such as a beaker with a measurement scale) to represent the problem).Measure and estimate liquid volumes and masses of objects using standard units of grams (g), kilograms (kg), and liters (l). Add, subtract, multiply, or divide to solve one-step word problems involving masses or volumes that are given in the same units. (e.g., use drawings (such as a beaker with a measurement scale) to represent the problem).
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EL3MAMD0200*0EL3-MA-MD.02.00*.0Represent and interpret data.Represent and interpret data.
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EL3MAMD02A0EL3-MA-MD.02.A.0Draw a scaled picture graph and scaled bar graph to represent a data set with several categories. Solve one- and two- step "how many more" and "how many less" problems using information represented in scaled bar graphs. (e.g., draw a bar graph in which each square in the bar graph might represent five hosts).Draw a scaled picture graph and scaled bar graph to represent a data set with several categories. Solve one- and two- step "how many more" and "how many less" problems using information represented in scaled bar graphs. (e.g., draw a bar graph in which each square in the bar graph might represent five hosts).
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EL3MAMD02B0EL3-MA-MD.02.B.0Generate measurement data by measuring lengths using rulers marked with halves and fourths of an inch. Show the data by making a line plot, where the horizontal scale is marked off in appropriate units - whole numbers, halves, or quarters.Generate measurement data by measuring lengths using rulers marked with halves and fourths of an inch. Show the data by making a line plot, where the horizontal scale is marked off in appropriate units - whole numbers, halves, or quarters.
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EL3MAMD0300*0EL3-MA-MD.03.00*.0Understand concepts of area, using multiplication and addition.Understand concepts of area, using multiplication and addition.
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EL3MAMD03A0EL3-MA-MD.03.A.0Recognize area as an attribute of plane figures and understand concepts of area measurement.Recognize area as an attribute of plane figures and understand concepts of area measurement.
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EL3MAMD03AaEL3-MA-MD.03.A.aA square with side length 1 unit, called "a unit square," is said to have "one square unit" of area , and can be used to measure area.A square with side length 1 unit, called "a unit square," is said to have "one square unit" of area , and can be used to measure area.
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EL3MAMD03AbEL3-MA-MD.03.A.bA plane figure which can be covered without gaps or overlaps by n unit squares is said to have an area of n square units.A plane figure which can be covered without gaps or overlaps by n unit squares is said to have an area of n square units.
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EL3MAMD03B0EL3-MA-MD.03.B.0Measure areas by counting unit squares (square cm., square m., square in., square ft., and improvised units).Measure areas by counting unit squares (square cm., square m., square in., square ft., and improvised units).
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EL3MAMD03C0EL3-MA-MD.03.C.0Relate area to the operations of multiplication and addition.Relate area to the operations of multiplication and addition.
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EL3MAMD03CaEL3-MA-MD.03.C.aFind the area of a rectangle with whole-number side lengths by tiling it, and show that the area is the same as would be found by multiplying the side lengths.Find the area of a rectangle with whole-number side lengths by tiling it, and show that the area is the same as would be found by multiplying the side lengths.
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EL3MAMD03CbEL3-MA-MD.03.C.bMultiply whole-number side lengths to find areas of rectangles in the context of solving real world and mathematical problems, and represent whole-number products as rectangular areas in mathematical reasoning.Multiply whole-number side lengths to find areas of rectangles in the context of solving real world and mathematical problems, and represent whole-number products as rectangular areas in mathematical reasoning.
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EL3MAMD03CcEL3-MA-MD.03.C.cUse tiling to show in a concrete case that the area of a rectangle with whole-number side lengths a and b+c is the sum of a x b and a x c. Use area models to represent the distributive property in mathematical reasoning.Use tiling to show in a concrete case that the area of a rectangle with whole-number side lengths a and b+c is the sum of a x b and a x c. Use area models to represent the distributive property in mathematical reasoning.
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EL3MAMD03CdEL3-MA-MD.03.C.dRecognize area as additive. Find areas of rectilinear figures by decomposing them into non-overlapping rectangles and adding the areas of the non-overlapping parts, applying this technique to solve real world problems.Recognize area as additive. Find areas of rectilinear figures by decomposing them into non-overlapping rectangles and adding the areas of the non-overlapping parts, applying this technique to solve real world problems.
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EL3MAMD04000EL3-MA-MD.04.00.0Geometric measurement: recognize perimeter as an attribute of plane figures and distinguish between linear and area measures.Geometric measurement: recognize perimeter as an attribute of plane figures and distinguish between linear and area measures.
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EL3MAMD04A0EL3-MA-MD.04.A.0Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
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EL3MANBT0100*0EL3-MA-NBT.01.00*.0Use place value understanding and properties of operations to perform multi-digit arithmetic.Use place value understanding and properties of operations to perform multi-digit arithmetic.
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EL3MANBT01A0EL3-MA-NBT.01.A.0Use place value understanding to round whole numbers to the nearest 10 or 100.Use place value understanding to round whole numbers to the nearest 10 or 100.
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EL3MANBT01B0EL3-MA-NBT.01.B.0Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
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EL3MANBT01C0EL3-MA-NBT.01.C.0Multiply one-digit whole numbers by multiples of 10 in the range 10-90 (e.g., 9 x 80, 5 x 60) using strategies based on place value and properties of operations.Multiply one-digit whole numbers by multiples of 10 in the range 10-90 (e.g., 9 x 80, 5 x 60) using strategies based on place value and properties of operations.
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EL3MANBT01D0EL3-MA-NBT.01.D.0Read and write numbers to 100,000 using base ten numerals, number names, and expanded form.Read and write numbers to 100,000 using base ten numerals, number names, and expanded form.
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EL3MANF0100*0EL3-MA-NF.01.00*.0Develop understanding of fractions as numbers.Develop understanding of fractions as numbers.
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EL3MANF01A0EL3-MA-NF.01.A.0Represent and interpret a fraction 1/b as the quantity formed by 1 part when a whole is partitioned into b equal parts; represent and interpret a fraction a/b as the quantity formed by a parts of size 1/b.Represent and interpret a fraction 1/b as the quantity formed by 1 part when a whole is partitioned into b equal parts; represent and interpret a fraction a/b as the quantity formed by a parts of size 1/b.
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EL3MANF01B0EL3-MA-NF.01.B.0Represent and interpret fractions on a number line with denominators of 2, 3, 4, 6, and 8.Represent and interpret fractions on a number line with denominators of 2, 3, 4, 6, and 8.
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EL3MANF01C0EL3-MA-NF.01.C.0Explain equivalence of fractions in special cases, and compare fractions by reasoning about their size.Explain equivalence of fractions in special cases, and compare fractions by reasoning about their size.
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EL3MANF01CaEL3-MA-NF.01.C.aIdentify two fractions as equivalent if they are the same size, or the same point on a number line.Identify two fractions as equivalent if they are the same size, or the same point on a number line.
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EL3MANF01CbEL3-MA-NF.01.C.bRecognize and generate simple equivalent fractions. (e.g., 1/2 = 2/4, 4/6 = 2/3. Explain why the fractions are equivalent, e.g.., by using a visual fraction model).Recognize and generate simple equivalent fractions. (e.g., 1/2 = 2/4, 4/6 = 2/3. Explain why the fractions are equivalent, e.g.., by using a visual fraction model).
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EL3MANF01CcEL3-MA-NF.01.C.cExpress whole numbers as fractions, and recognize fractions that are equivalent to whole numbers. For example, express 3 in the form of 3 = 3/1; recognize that 6/1 = 6; locate 4/4 and 1 at the same point of a number line diagram.Express whole numbers as fractions, and recognize fractions that are equivalent to whole numbers. For example, express 3 in the form of 3 = 3/1; recognize that 6/1 = 6; locate 4/4 and 1 at the same point of a number line diagram.
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EL3MANF01CdEL3-MA-NF.01.C.dCompare two fractions with the same numerator or the same denominator by reasoning about their size. Recognize that comparisons are valid only when the two fractions refer to the same whole. Record the results of comparisons with the symbols >, =, <, and justify the conclusions. (e.g., by using a visual model).Compare two fractions with the same numerator or the same denominator by reasoning about their size. Recognize that comparisons are valid only when the two fractions refer to the same whole. Record the results of comparisons with the symbols >, =, <, and justify the conclusions. (e.g., by using a visual model).
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EL3MAOA0100*0EL3-MA-OA.01.00*.0Represent and solve problems involving multiplication and division.Represent and solve problems involving multiplication and division.
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EL3MAOA01A0EL3-MA-OA.01.A.0Interpret products of whole numbers. (e.g., describe a context in which a total number of objects can be expressed as 5 x 7).Interpret products of whole numbers. (e.g., describe a context in which a total number of objects can be expressed as 5 x 7).
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EL3MAOA01B0EL3-MA-OA.01.B.0Interpret whole number quotients of whole number. (e.g., describe a context in which a number of shares or a number of groups can be expressed as 56 ÷ 8).Interpret whole number quotients of whole number. (e.g., describe a context in which a number of shares or a number of groups can be expressed as 56 ÷ 8).
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EL3MAOA01C0EL3-MA-OA.01.C.0Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities. (e.g., use drawings and equations with a symbol for an unknown number to represent the problem).Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities. (e.g., use drawings and equations with a symbol for an unknown number to represent the problem).
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EL3MAOA01D0EL3-MA-OA.01.D.0Determine the unknown whole number in a multiplication or division equation relating three whole numbers. (e.g., determine the unknown number that makes the equation true in each of the equations 8 x ? = 48, 5 = ? ÷ 3, 6 x 6 = ?).Determine the unknown whole number in a multiplication or division equation relating three whole numbers. (e.g., determine the unknown number that makes the equation true in each of the equations 8 x ? = 48, 5 = ? ÷ 3, 6 x 6 = ?).
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EL3MAOA02000EL3-MA-OA.02.00.0Understand properties of multiplication and the relationship between multiplication and division.Understand properties of multiplication and the relationship between multiplication and division.
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EL3MAOA02A0EL3-MA-OA.02.A.0Apply properties of operations as strategies to multiply and divide. (Commutative, Associative, and Distributive Properties)Apply properties of operations as strategies to multiply and divide. (Commutative, Associative, and Distributive Properties)
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EL3MAOA02B0EL3-MA-OA.02.B.0Identify, describe, and apply division and multiplication as inverse operations by interpreting division as an unknown factor problem. (e.g., find 32 ÷ 8 by finding the number that makes 32 when multiplied by 8).Identify, describe, and apply division and multiplication as inverse operations by interpreting division as an unknown factor problem. (e.g., find 32 ÷ 8 by finding the number that makes 32 when multiplied by 8).
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EL3MAOA0300*0EL3-MA-OA.03.00*.0Multiply and divide within 100.Multiply and divide within 100.
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EL3MAOA03A0EL3-MA-OA.03.A.0Fluently multiply and divide within 100. By the end of grade 3, know from memory all products through 10 x 10.Fluently multiply and divide within 100. By the end of grade 3, know from memory all products through 10 x 10.
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EL3MAOA0400*0EL3-MA-OA.04.00*.0Solve problems involving the four operations, and identify and explain patterns in arithmetic.Solve problems involving the four operations, and identify and explain patterns in arithmetic.
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EL3MAOA04A0EL3-MA-OA.04.A.0Solve two-step word problems using the four operations. Represent these problems using a letter standing for the unknown quantity. Assess the reasonableness of answers using mental computation and estimation strategies using rounding.Solve two-step word problems using the four operations. Represent these problems using a letter standing for the unknown quantity. Assess the reasonableness of answers using mental computation and estimation strategies using rounding.
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EL3MAOA04B0EL3-MA-OA.04.B.0Identify arithmetic patterns (including patterns in the addition table or multiplication table), and explain them using properties of operations. (e.g., observe that 4 times a number is always even, and explain why 4 times a number can be decomposed into two equal addends).Identify arithmetic patterns (including patterns in the addition table or multiplication table), and explain them using properties of operations. (e.g., observe that 4 times a number is always even, and explain why 4 times a number can be decomposed into two equal addends).