Surrealistik's Encounter Testing: Combat Tracker
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24HPTHPAPSWSUDMGHP changes (mouse-over for notation guide)EFFECTS (mouse-over for notation guide)
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Karkah G.-80XX24710510-958414BD Grab (Esc DC 19), Incinerating Grasp; OG 5 Fire/Necrotic (SE), Hellfire Aura, Prison Zone, Resist /5
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Licah-50XX2476105-10855414BD Grab (Esc DC 19), Incinerating Grasp; OG 5 Fire/Necrotic (SE), Hellfire Aura, Prison Zone, Resist /5, Thunder Hooves Rage UEOE
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Elia40225552545-109BD Grab (Esc DC 19), Incinerating Grasp; OG 5 Fire/Necrotic (SE), Hellfire Aura, Prison Zone, Resist/5, +1 atk UENT (Ka-2)
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Gortek40X143105312616BD Grab (Esc DC 19), Incinerating Grasp; OG 5 Fire/Necrotic (SE), Mountain Thunder UEOE
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Morrigan160X1235414BD Grab (Esc DC 19), Incinerating Grasp; OG 5 Fire/Necrotic (SE), Hellfire Aura, Prison Zone, Resist /5 (SUS Minor)
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PUT ATTACK HERE-------------------- PUT DAMAGE HERE --------------------
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ENEMIESACFort.Ref.WillHit?DMGdmgdmgdmgdmgdmgdmgdmgdmgdmgEFFECTS
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Gaoler Fiend (GF)19415No OAs UENT (El-2), -4 to all Def (Ka-2)
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Blackfire Devil (BD)12972127192441413Hellfire Aura, Swarm, Marked UENT (Go-2), No OAs UENT (El-2)
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Soldier #1DEAD4
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Soldier #2DEAD4
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Battlefield Effects:
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Name:Effects:
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Flames
(Orange)
Heavily obscured; DC 15 Acro/Ath to ignore DT; Creature that enters/starts turn inside takes 5 fire damage 1/turn
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Noxious Fumes
(Green)
These squares are lightly obscured.
Creatures who breathe, aren't holding their breath and end their turn in a square here take 2 poison damage and are dazed (save ends).
A creature that takes damage must make an Endurance check with a DC equal to the damage taken to continue holding its breath.
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Hellfire Aura
(Red)
Non-devils that enter the aura or end their turns in the aura take 5 fire and necrotic damage. A creature can only take this damage once per turn.
Squares within the aura are lightly concealed to creatures outside of the aura.
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Prison Zone
(Blue)
Blocks line of sight and effect to creatures outside of the zone.
Whenever an enemy willingly and fully leaves the zone, or targets a creature outside of the zone, that enemy takes 10 fire and necrotic damage, or 30 if the grey devil is within it.
An enemy that does not willingly leave the zone has its movement cancelled and is teleported to a square of the grey devil’s choice within the zone.
The grey devil has line of sight to all squares within the zone.
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Water Source
(Obvious)
Those in or adjacent to a water source can spend a move action to make a saving throw against ongoing fire damage with a +2 bonus.
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Blackfire Devil Grab (BD Grab, Esc DC 19)While grabbed, the target takes 10 ongoing fire and necrotic damage, and a -5 penalty to saving throws against ongoing fire damage.
Ongoing damage dealt by this power stacks with other ongoing damage.
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Scathing Incarceration (SE)The target takes 5 ongoing fire and necrotic damage and can’t regain hit points or gain temporary hitpoints (save ends both).
If the target already has ongoing fire and necrotic damage with a save ends duration, increase it by 5 instead of applying this ongoing damage.
This effect ends immediately when the target isn’t in the prison zone.
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Incinerating Grasp (SE)The grab is sustained and the devil slides the target up to 2 squares to a square within its space or adjacent to it. The target takes 5 ongoing fire and necrotic damage and can't regain hit points or gain temporary hit points (save ends).
If the target already has ongoing fire and necrotic damage with a save ends duration, it is increased by this amount instead.
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Initiative Order
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NameInitLast Turn CountCur Init Count
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Elia13.413
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Karkah13.444
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Gortek13.432
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Licah13.455
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Morrigan13.421
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Soldier #1126
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Soldier #2117
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Blackfire Devil78
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Gaoler Fiend79
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Legend
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HPCurrent Hit Points
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APAction Point Used (mark "x")
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SWSecond Wind Used (mark "x")
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SU# of Surges Used
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Combat Sheet
Characters
Monsters (Do not view)
L3 E1 Map
Wealth & Magic Items
Licah Tunobrix
Elia
Karkah G.
Morrigan
Gortek Bloodstone
Jenadin
Char Sheet Temp