ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJAKALAMANAOAPAQARASATAUAVAWAXAYAZBABBBCBDBEBFBGBHBIBJBKBLBMBNBOBPBQBRBSBTBUBV
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2
NAMEAddy SharptoothAncestryGoblinLEVEL9Bonus HP9#REF!
3
BackgroundGoblin RenigadeBonus RP
4
Base ClassFighter
5
AlignmentNeutral GoodHERO POINTS2Key Ability
6
XP100STRENGTH
7
8
ATTRIBUTESModScore
Chargen
Levels
Potency
STATUS
Current
MaxAuto Condition NotesSKILLS
8/8 | 4/4
Total
Ability
Prof.
Circ. +
Cond.
ItemBASIC ACTIONS
Action; Reaction; Free
9
STRENGTH
+418162HEALTH132 / 132-- Accelerated: +0 to speeds
-- Dazzled: DC5 flat check to target any effect
M
Acrobatics
DEX14411-1StrikeStrideInteractSeek
10
DEXTERITY
+418162U
Arcana
INT707AssistStepDropPoint Out
11
CONSTITUTION
+316142TEMP HP0Weaknesses:M
Athletics
STR14411-1AidCrawlDrop ProneTake Cover
12
INTELLIGENCE
+010100SHIELD DENTS0T
Crafting
INT909DelayStandRaise Shield♦♦Cast Spell
13
WISDOM
-1880DAMAGE0Resistances: Fire 4U
Deception
CHA1037♦♦ReadyLeapShield Block♦♦Activate
14
CHARISMA
+316142T
Diplomacy
CHA1239
15
T
Intimidation
CHA1239SKILL & CLASS ACTIONSDC23SP4
16
DEFENSESDexProf.
Circ. +
Cond.
Item
Untyp
STRIDESEFFECTST
Lore:
Criminal
INT909♦♦
Sudden Charge
Double Stride, then Melee Strike
17
T
ARMOR
284905
LAND
25ft
0AcceleratedRaise ShieldU
Lore:
INT707♦♦♦
18
T
TOUCH
264903FLY(Av.)-0DazzledInspire CourageU
Medicine
WIS6-17
19
SWIM
-DrainedCustom Effect 3U
Nature
WIS6-17
20
SAVES
Ability
Prof.
Circ. +
Cond.
Item
Untyp
BURROW
-FrightenedCustom Effect 4T
Occultism
INT909
Attack of Opportunity
21
E
FORT
+1531002
CLIMB
-Broken ArmorCustom Effect 5T
Performance
CHA1239
22
E
REFLEX
+1641002
Core Notes
Custom Effect 6U
Religion
WIS6-17
23
T
WILL
+10-1902
8 - Magic Weapon
Custom Effect 7U
Society
INT707
24
7 - Masterwork Weapon, Magic Armor
Custom Effect 8U
Stealth
DEX1047-1
25
SENSESTotal
Ability
Prof.
Circ. +
Cond.
Item
Untyp
6 - Perception Increace item
Custom Effect 9U
Survival
WIS6-17
26
MPerception+12-1112
5 - Shifing Rune, Scroll of Banishment
Custom Effect 10U
Thievery
DEX1047-1
27
Attack or Skill Notes
28
ProfmAtk
mDmg
ItemATTACKS
Ability
Attacks
Base
Die
DamageTypeSpecial Traits
Weapon Traits and Critical Specialization Effects are on pg182
29
MM2GlaiveMelee (STR to hit; STR to damage)+17+12+71d83d8 + 4SReach, Forceful, Deadly 2d8Deadly: add listed dice on Crit, x2 for M, x3 for L
Agile: automatically built in - affects iterative attacks
Volley: -2 penalty to hit foes within listed range
30
MM2GuisarmeMelee (STR to hit; STR to damage)+17+12+7
1d10
3d10 + 4SReach,Trip
31
EMelee (STR to hit; STR to damage)+14+9+4P
Flat-Footed can be inflicted by:
32
EFlanked or attacked by Sensed or worse foe
Climbing, Swimming, or Balancing
Asleep, Grabbed, Paralyzed, Prone
(melee), Restrained
Bottled Lightning
and several poisons
LANGUAGES KNOWN
33
MAthletics AttackAthletics Attack (no Armor Check Penalty)+15+10+5Disarm, Grapple, Shove, Trip
Ancestry:
Common, Goblin
34
TSpell RollSpell Roll (Casting Stat to hit)+12+7+2
merge cells for denser notes!
Bonus:
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GOBLIN ANCESTRYGENERAL FEATSFIGHTER FEATURESClass DC23EQUIPMENTBULK8 / 9
Unencumbered
WEALTH10
(does not add to bulk)
37
base
Hit Points
6
Base Size
S
Speed:
303
Adopted Ancestory
Human
Attack of Opportunity
Armor
Pot.Item
Type
ACTACDexPen.
Speed
BulkProperties
38
base
Traits:
Humanoid, Goblin
7
Expedious Search
Weapon Mastery
Master with chosen weapons
RESONANCE7/ 12Scale mail2EMedium534-1
–5 ft.
2
Hard
Dents
39
base
Senses:
Darkvision
11
Bravery
Succees = CrtSuccess w/ Will agaisnt Fear
-S43
40
1
Flame Heart
Fire Resist 9, remove persistant fire on 15+
15
Battlefield Surveyor
+1 Circumstance to Per. Init.
Used?
Resonance Powers
Source
Invested?
Bulk
Worn Items
Effect
#Bulk
◆ Readied Items
41
5
General Training
19
Combat Flexability
Flexible 8th level fighter feat
Srcoll of Banishment
1-
Armor Potency
bonus to AC and Saves
2
Weapons
42
9
General Training
H
Toughness
-
Weapon Potency
bonus to damage
1
Expert Healer's Tools
43
13H
Fleet
1-
Shifting Rune
Expert Repair Kit
44
171-
Eyes of the Eagle
Standard Belt Pouches can only hold
45
BONUS FEATSSKILL FEATSFIGHTER FEATS11
Traveler's Any Tool
up to 4 'L' Bulk items, plus sheathes!
46
CF
Shatter Defenses
BG
Quick Repair
1
Sudden Charge ◆◆
Double Stride, then Melee Strike
11
Boots of Bounding
Loaned from Ola
47
2
Intimidating Glare
2
Intimidating Strike ♦♦
E: Frightened 1, Flat-footed
48
4
Group Impression
4
Swipe ♦♦
Cleave
#Bulk
♦♦ Stored Items
49
6
Cat Fall
6
Bard Dedication
Grappling Hook
50
8
Kip Up
You are no longer prone
8
Inspirational
Rope
51
1010
Water + Rations
52
SKILL "RANKS"Show in Skills?1212
Lantern
53
Trained:8 / 8Overflow T? 1414
Manacles
54
Bonus Trained:316161
Four-Person Tent
55
Increases:4 / 4Bonus Increases:1818
56
Master at 7, Legendary at 15
2020
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58
ANIMAL COMPANION
<--- Reveal this section by clicking the arrows inside the Row Numbers to the left! Hide this section by selecting row numbers to the left and then right-click -> "Hide Rows"
WIP - not yet connected to the rest of the Animal Companion block
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70
SPELLS
<--- Reveal this section by clicking the arrows inside the Row Numbers to the left! Hide this section by selecting row numbers to the left and then right-click -> "Hide Rows"
https://spellfinder.github.io/spells/
71
ListTOccultCANTRIPSSPELL LEVEL 1SPELL LEVEL 2SPELL LEVEL 3SPELL LEVEL 4SPELL LEVEL 5Inspire courageYou inspire your allies with words or tunes of encouragement. You and all allies in the aura gain a +1 conditional bonus to attack rolls, damage rolls, and saves against fear.
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AbilityCharisma
Prep?
Action
Spell
Prep?
Action
Spell
Prep?
Action
Spell
Prep?
Action
Spell
Prep?
Action
Spell
Prep?
Action
Spell
LevelCantrip[V]
73
xDay
Known
x♦♦
Detect Magic
Range-
74
10022x
Shield
Area60-foot auracantrip
composition
emotion
enchantment
mental
75
200Target-
76
300Duration1 round
77
400SPELL DCsSave-
78
500
79
6--
Hide the Spells section by selecting row numbers to the left (58-74) and then right-click -> "Hide Rows"
WIP: Triggers do not display, and only 20%ish of spells have full text so far
80
7--SP:0/ 0POWERSSPELL LEVEL 6SPELL LEVEL 7SPELL LEVEL 8SPELL LEVEL 9SPELL LEVEL 10Zone of TruthCreatures within the area or those entering it have difficulty lying, depending on their Will saves. Each potentially affected creature is allowed a save to avoid the effects when the spell is cast or when the creature first enters the area. It keeps the results of this initial save if it leaves and reenters the area. Affected creatures are aware of this enchantment. Therefore, they can avoid answering questions to which they would normally respond with a lie, or they might be evasive as long as they remain within the boundaries of the truth.
<b>Success</b> The target takes a -1 conditional penalty to Deception checks.
<b>Critical Success</b> Unaffected.
<b>Failure</b> The target can't speak any deliberate and intentional lies and takes a –1 conditional penalty to Deception checks.
<b>Critical Failure</b> The target can't speak any deliberate and intentional lies and takes a –4 conditional penalty to Deception checks.
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8--
Cost?
Action
Spell
Prep?
Action
Spell
Prep?
Action
Spell
Prep?
Action
Spell
Prep?
Action
Spell
Prep?
Action
Spell
LevelSpell 3[S,V]
◆◆
82
9--Range30 feet
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10--Area20-foot burstenchantment
mental
84
Consider Cut/Pasting this section
Target-
85
Feel free to overwrite the default
up to "Skill & Class Actions"
Duration10 minutes
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Per-Day and Spells Known formulas!
SaveWill
87
88
89
EFFECT TABLENOTESBACKGROUND / PERSONALITY
90
FORMULA BOOK
How were you raised? Do you have any close family?
91
Buff or EffectArmor ClassSavesMeleeRangedSpellsSpeedsSkillsToggle Notes
(Appears in the Status section, next to Health)
TOTAL
Chargen
Levels
ABC15101520Dumaq was raised by an elven commune within the Sargavan jungles. Her family was slaughtered by the Aspis Consortium when they clear-cut her home territory to create farmland for their colony.
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Name?
Type?
On?ACTACFortRefWill
Attack
Dmg
Attack
Dmg
RollDCs
Base
Fly
Swim
Burrow
Climb
AllSpecified
STR
10100
93
000000000002500000--DEX16142222
Where/From whom did you learn your skills?
94
Semi-Permanent or Miscellaneous Effects:
CON
1410422Dumaq's talents mostly come from a symbiotic relationship she holds with several powerful fey and nature spirits whose homes were destroyed by Aspis alongside Dumaq's own. Her talents are innate rather than learned.
95
Base SpeedsUntyped (Stacks)Yes30----INT121022
96
WIS181442222
What are your personal life goals? What challenges do you seek?
97
CHA
16124222> Vengeance upon humananity - especially the ones who destroyed her homeland
> Seek out a new home for the fey and greater spirits travelling with/in her
> Establish control over a vast new home territory and protect it from incursion
98
99
List your three most important personal beliefs:
100
> Survival of the fittest - no remorse for those unable to defend themselves
> Home is a sacred, inviolable space for all creatures... except humans
> A pack which hunts together is stronger than any lone wolf
101
102
What character flaw(s) is/are most likely to cause trouble for you?
103
> extreme aggression in the face of perceived threats
> blatant, violent, only-semi-irrational racism towards pretty much all non-elves
104
105
What do you secretly fear, even in times of easygoing peace?
106
Combat Quick Toggle Effects:
ACTACFortRefWill
Melee
Dmg
Range
Dmg
Spell
DCs
Land
Fly
Swim
Burrow
Climb
AllSpecifiedDumaq fears that her trusted "family" (spirits, fellow PCs) do not intend to stay with her and that she will some day be as vulnerable again as the day her family was killed.
107
Raise ShieldCircumstanceFALSE
108
Inspire CourageConditionalFALSE1111-- Inspire: +1 Saves vs. fear
For GMs: How to build a whole campaign around backstories
109
Custom Effect 3FALSE
110
Custom Effect 4FALSE