A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | AM | AN | |
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1 | Terms | Clarification | ||||||||||||||||||||||||||||||||||||||
2 | Absolute | The initial cause of all, unconditional and perfect. (Refer to "System".) | ||||||||||||||||||||||||||||||||||||||
3 | Adam Kadmon | Egregore of the human kind. Connects all humans and plays vital role in formation of physical body. | ||||||||||||||||||||||||||||||||||||||
4 | Affective state (reason of insanity) | Transitory emotional state, usually caused by traumatic experiences, in which considered to be mentally incompetent or partially sane. The scientific definition of temporary spirit possession. | ||||||||||||||||||||||||||||||||||||||
5 | Agharti (Agartha, Agartta, Agarta, Agarttha) | Legendary underground country, in another way. | ||||||||||||||||||||||||||||||||||||||
6 | Alchemists | Mages 4.3 level. The energy of their body is so great that they are beyond the physical world in Magony. People of this level are capable of a powerful effect on the external objects and able to transform non-living matter. | ||||||||||||||||||||||||||||||||||||||
7 | Ally | Previous incarnations, that helping on non-physical plane. Can be active or passive. Can refer to Guardian Angels. | ||||||||||||||||||||||||||||||||||||||
8 | Almecs | A legacy of one of the ancient civilizations, that preceded of Atlantis. | ||||||||||||||||||||||||||||||||||||||
9 | Amulet | Artifact that is worn on the neck or pocket. Its a capacity for spells with a limited amount of energy to support its functions. Contains the current situation and work within the specified condition set. | ||||||||||||||||||||||||||||||||||||||
10 | Ancient Technology | Have a great advantage over modern science. Things like time travel were available in time of Atlanteans. | ||||||||||||||||||||||||||||||||||||||
11 | Angel | Superior, high intelligence. Light beings. | ||||||||||||||||||||||||||||||||||||||
12 | Arcana (Major Arcana and Minor Arcana) | Major Arcana of the Tarot Deck represent (channels) energy flows structure of the planet earth. Each channel (Card) carries energy with unique qualities. Sephirotic Magic uses those different energies. | ||||||||||||||||||||||||||||||||||||||
13 | Arcana The Major Arcana (greater secrets) | A system of Ritual Magic practices. Define the planetary energy of the Earth and connected with the people's minds. | ||||||||||||||||||||||||||||||||||||||
14 | Arcana The Minor Arcana (lesser secrets) | A system of practical Magic. Structure of the universe, rule of five elements. They describe different picture of the world associated with heterogeneity of the universe. Mage's consciousness codes with certain properties. | ||||||||||||||||||||||||||||||||||||||
15 | Artifact | Represent a combination of the energy matrix of different objects, which can change properties of space around it. | ||||||||||||||||||||||||||||||||||||||
16 | Artifact (Ancient Artifact) | High-tech devices, changing the metric space, machines and equipment left over after the death of civilization. Technological base, where you create new artifacts. Materializators, mental generators, bio-energy batteries, etc. | ||||||||||||||||||||||||||||||||||||||
17 | Asana | Special body positions, usually associated with the practice of Magic or Yoga. Can relate to Runic Magic. | ||||||||||||||||||||||||||||||||||||||
18 | Ascension | Second Initiation in Magic. Transition to another - higher energy level Magony. Change to highest frequency. | ||||||||||||||||||||||||||||||||||||||
19 | Assemblage Point (assembly point) | The energy cluster, which determines the level of individual consciousness (C. Castaneda) | ||||||||||||||||||||||||||||||||||||||
20 | Assembling of Personality | Magical practices of combining of past incarnations with the current personality. To get the full Consciousness. | ||||||||||||||||||||||||||||||||||||||
21 | Astral Plane (astral level) | The third of the seven levels of the subtle world, resonating with the Manipura chakra. | ||||||||||||||||||||||||||||||||||||||
22 | Astral Police | Authorities, acting on the astral plane. | ||||||||||||||||||||||||||||||||||||||
23 | Atlanteans (Asuras) | Third race, created by extra-terrestrial civilization Yeti (the inhabitants of Atlantis). Civilization perished 67,000 years ago. | ||||||||||||||||||||||||||||||||||||||
24 | Atlantis's Technology | Were based on the idea of the artificial acceleration of the evolution of human's consciousness. Achievement and whose support was achieved with the help of biotechnology and the growth of Artificial man-made tools. | ||||||||||||||||||||||||||||||||||||||
25 | Aura | Multicolour light field, radiated around a person or a living object. | ||||||||||||||||||||||||||||||||||||||
26 | Avvadon (Avva Don) | Mage of Atlantis Boris Monosov in this incarnation. | ||||||||||||||||||||||||||||||||||||||
27 | Awareness | Is the state or ability to perceive, to feel, or to be conscious. Sense data can be confirmed by an observer. Understand and grasp the information - is a different state of awareness. (Referred to "Consciousness") | ||||||||||||||||||||||||||||||||||||||
28 | Balthasar (Balthasar) | Incarnation of the Boris Monosov. | ||||||||||||||||||||||||||||||||||||||
29 | Battle Mage | Specialisation of high qualifications Mages. Contrary to the name, deals with society and processes that take place within. Who accept the main burden of social interactions. Specialisation of Mages in Element of Fire. | ||||||||||||||||||||||||||||||||||||||
30 | Beast Master | Creator of the biological beings with Magical powers. | ||||||||||||||||||||||||||||||||||||||
31 | Bio computer | This technology is based on the idea that different program type systems can be installed in the human consciousness and allow for use of abilities previously not available to individual. | ||||||||||||||||||||||||||||||||||||||
32 | Bio-civilization | Technology, founded on artificial base genome quasi-cells. It was based on the civilization of Atlantis that uses bio-technology - equipment, houses, transportation and other devices, made as living organisms. | ||||||||||||||||||||||||||||||||||||||
33 | Bodhisattva | This individual, which became a saint, decides to be reborn among ordinary people to help them achieve enlightenment. | ||||||||||||||||||||||||||||||||||||||
34 | Castes (Varnas) | There are 4 main castes of the Earth hierarchy. Each caste has clear boundaries and signs, and, above all, different from other. | ||||||||||||||||||||||||||||||||||||||
35 | Chakra activation | The process of focusing attention in the given chakras projection on the physical body by increasing the frequency activity. | ||||||||||||||||||||||||||||||||||||||
36 | Chakras | Seven major energy points of the body, a valves system, which connecting power of the person with the external energy of the system. | ||||||||||||||||||||||||||||||||||||||
37 | Charging machine | Allows for creation of Artifacts, Talismans and Amulets by record information on objects. There are a number of techno-magical devices, manufactured at our school on ancient technology. | ||||||||||||||||||||||||||||||||||||||
38 | Chiromancy (Palmistry) | One of the oldest systems of divination (along the lines of palmistry). | ||||||||||||||||||||||||||||||||||||||
39 | Chrono-Field's external Generator (Integral Chrono-Circuit) | Allows you to build portals and move in space and time. Device engine of Vimana. The second engine allows it to move, using the energy of the external electromagnetic field, and hang on the external power lines. | ||||||||||||||||||||||||||||||||||||||
40 | Clairvoyance (second sight) | Getting information about an object, person, place or event, other than the known human senses, the form of extra-sensory perception. | ||||||||||||||||||||||||||||||||||||||
41 | Clan in Magic (Elemental clan) | Group of Mages, having the same specialization. Or can be group of Mages, working towards common goal. | ||||||||||||||||||||||||||||||||||||||
42 | Coates | The system of resuscitation in Magic. | ||||||||||||||||||||||||||||||||||||||
43 | Cocoon | Conglomerate of all seven bodies of man. | ||||||||||||||||||||||||||||||||||||||
44 | Coding | Any object with a system perspective, is information. When writing information on the person or on the object, we can change its properties in the System and change the physical nature of its. | ||||||||||||||||||||||||||||||||||||||
45 | Comandor | Seventh and last degree of School of Magic Atlantis. Person having the right to teach and open a branch. | ||||||||||||||||||||||||||||||||||||||
46 | Consciousness | A mechanism that forms behaviour, based on the ability to perceive the reality. (Refer to "Magical consciousness".) | ||||||||||||||||||||||||||||||||||||||
47 | Consecration (Sanctification) | Type of Artifact, in which the object attunes and attaching to the external energy flows (Arcana). Perform an effect by a given energy connected to it. You can create durable artifacts for a long time. | ||||||||||||||||||||||||||||||||||||||
48 | Cosmology (Cosmogony) | Is the area of science that studies the formation and development of all astronomical objects. | ||||||||||||||||||||||||||||||||||||||
49 | Cryonics | The practice of cryopreservation of people soon after death. | ||||||||||||||||||||||||||||||||||||||
50 | Curse (Damnation, Imprecation) | A distance Magical act with intent to cause harm. | ||||||||||||||||||||||||||||||||||||||
51 | Death | System mechanism. | ||||||||||||||||||||||||||||||||||||||
52 | Demiurge (Etherlords) | Highly spiritually developed Mages 4.4 level, that were able to transition and remain in the next plane of existence called Magony. These beings do not have physical body and are the crown of evolution process on planet earth. | ||||||||||||||||||||||||||||||||||||||
53 | Demon | Supreme low-frequency intelligence. Dark creatures. | ||||||||||||||||||||||||||||||||||||||
54 | Demonology | Science, studying the properties of the Spirits. | ||||||||||||||||||||||||||||||||||||||
55 | Deva | Refer to "Angels" | ||||||||||||||||||||||||||||||||||||||
56 | Dharma | Same as Karma but in this life. Refer to "Karma" | ||||||||||||||||||||||||||||||||||||||
57 | Divination | Gaining the answer into a question or situation by way of a one of the Magical process or ritual. Usually with the help of Tarot Card Deck. | ||||||||||||||||||||||||||||||||||||||
58 | Drapa | Form of praise songs in skaldic poetry. | ||||||||||||||||||||||||||||||||||||||
59 | Dwarf (Dwarves) | Second race, created by extra-terrestrial civilization Yeti. Underworld civilisation. | ||||||||||||||||||||||||||||||||||||||
60 | Ecumene | Inhabited earth, or at least the known part of it. | ||||||||||||||||||||||||||||||||||||||
61 | Egregore | Mental Structures formed by the consciousness of people. | ||||||||||||||||||||||||||||||||||||||
62 | Element (Element Spirit) | The principles of organization of matter in our universe. There are four basic elements, which split the structure of matter on some principles: Fire, Earth, Water and Air. As well as two additional: elements of Life (Ether) and Death. | ||||||||||||||||||||||||||||||||||||||
63 | Elemental | Creatures that fit into our world from another Universes: gnomes, earth, undines elementals, sylphs - air, salamanders - fire elementals. | ||||||||||||||||||||||||||||||||||||||
64 | Elementer | Deceased person. | ||||||||||||||||||||||||||||||||||||||
65 | Enchantment (Love spell, Bewitchment) | A magical effect on a person for the purpose of his emotional and physical attraction to another person. | ||||||||||||||||||||||||||||||||||||||
66 | Energy Channels | System of energy channels in the human body | ||||||||||||||||||||||||||||||||||||||
67 | Energy Converter | Allows a person to be powered directly from an external source of energy. | ||||||||||||||||||||||||||||||||||||||
68 | Energy Destructor | Artefact-device, allows you to clean the room of negative energies. (Available at school store.) | ||||||||||||||||||||||||||||||||||||||
69 | Enlightenment | First Initiation in Magic. Change to higher frequency. | ||||||||||||||||||||||||||||||||||||||
70 | Entrance To Fork Of time (Time Crutch) | Point in time where events can unfold in such a way where two or more separate timelines will be formed. | ||||||||||||||||||||||||||||||||||||||
71 | Esoterism | Knowledge, which is available only to a narrow circle of "enlightened", "initiated", or specially educated people. | ||||||||||||||||||||||||||||||||||||||
72 | Ether (Ether-body) | Second of the energy bodies of man. This term also defined as Element of Life. | ||||||||||||||||||||||||||||||||||||||
73 | Ethereal Plan | The second of the seven levels of the subtle world, resonating with the Swadhisthana chakra. | ||||||||||||||||||||||||||||||||||||||
74 | Evil eye | Is a look that is to able to cause injury or bad luck for the person at whom it is directed for reasons of envy or dislike. | ||||||||||||||||||||||||||||||||||||||
75 | Evocation of The Spirit (invocation) | Process of projecting a being from non-physical in to physical reality. | ||||||||||||||||||||||||||||||||||||||
76 | Evolution of consciousness | Stages of development (castes) that stretch over many incarnations, some of which takes place on Earth. | ||||||||||||||||||||||||||||||||||||||
77 | Exorcism | Practice of evicting demons or other spiritual beings from a person or place, which they are have possessed. | ||||||||||||||||||||||||||||||||||||||
78 | Fata Morgana | Unusual and very complex form of mirage. | ||||||||||||||||||||||||||||||||||||||
79 | Fireball | Magical practices. Principle of manipulating states of consciousness and influencing reality. | ||||||||||||||||||||||||||||||||||||||
80 | Fortune Telling | Occult techniques that provide insight into the future or unknown facts. Element of Air practices. | ||||||||||||||||||||||||||||||||||||||
81 | Full Consciousness | State of consciousness in witch individual has full memory of his previous incarnations. Such modes of human consciousness, which can modify the external world. Referred to "Magical Full Consciousness". | ||||||||||||||||||||||||||||||||||||||
82 | Genetic engineering | Manipulation of genetic material of an organism in such a way that does not occur naturally. Aliens or representatives of ancient civilizations, with artificial Monads. | ||||||||||||||||||||||||||||||||||||||
83 | Genius of the Earth | The genius of the Earth called the Consciousness of the Planet Earth and is a system that manages all the planetary processes. | ||||||||||||||||||||||||||||||||||||||
84 | Genius of the Universe | This consciousness is not represented at our level and for us it is the only and absolute objective reality. | ||||||||||||||||||||||||||||||||||||||
85 | God | Unknowable being who has free will and an unknown system of motivation. | ||||||||||||||||||||||||||||||||||||||
86 | Grimoir (Mage's diary) | Book where describes the procedures of Magic spells and containing any Magical recipes. Is not a tool for learning. | ||||||||||||||||||||||||||||||||||||||
87 | Guardian Angel | Referred to "Ally" | ||||||||||||||||||||||||||||||||||||||
88 | Healer | Individual that is able to diagnose and cure illness with consciousness. Some healers, mostly in the Philippines, with the ability to conduct operations without the use of surgical instruments. | ||||||||||||||||||||||||||||||||||||||
89 | Helmet of Ra (Crown of Upper Egypt) | Artifact - Device. The reading machine of Atlantis - a device that allows you to install programs directly into the human consciousness. | ||||||||||||||||||||||||||||||||||||||
90 | Hermeneutics | System of practices, designed to configure and activate the consciousness. | ||||||||||||||||||||||||||||||||||||||
91 | High frequency mode | Working modes of the upper Chakras. 4-7 | ||||||||||||||||||||||||||||||||||||||
92 | Higher Forces | Gods, Angels, Spirits, etc. | ||||||||||||||||||||||||||||||||||||||
93 | Horoscope | A chart or diagram representing the positions of the Sun, Moon, planets, the astrological aspects and sensitive angles at the time of an event, such as the moment of a person's birth. | ||||||||||||||||||||||||||||||||||||||
94 | Hyper Brain | Artifact - device. Enormous brain, artificially grown from a quasi-cells. Allows to store vast amount of information and links users into a single network (one mind) with the set of external terminals connected. PC analogue device. | ||||||||||||||||||||||||||||||||||||||
95 | Hyperspace | Outside world space. Where possible teleportation and even transportation to the another parallel worlds. | ||||||||||||||||||||||||||||||||||||||
96 | Hypnosis | One of the methods of ancient technology, but at the moment, there would be no developed theory of hypnosis or a description of the mechanism of its action. | ||||||||||||||||||||||||||||||||||||||
97 | Ifrit | Artificially created beings (energy robots), which are thought forms, created by Mages. | ||||||||||||||||||||||||||||||||||||||
98 | Image's Of Magical Library | Images and pictures are available in our memory. Very useful tools for visualisation and Magic Spells practices. | ||||||||||||||||||||||||||||||||||||||
99 | Immortality | Refer to "Magical consciousness". | ||||||||||||||||||||||||||||||||||||||
100 | Immunity | Resistance of an organism to infection or disease. In Magic can define as protection from some Curses. |