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|A view only backup of this datasheet can be found here:||Link to Funzio's/Gree's Monster Quest forum|
|Backup off Monster Quest (iOS) datasheet||The Monster Quest forum|
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But you can copy the data from the backup back here if this document gets messed up
|**** Write your comments below *****||Developers: Please!! Add % catch rate column for each monster! This is also important for this game.||( " % catch rate for 75 gold disk " ) for each "MAP" monster|
|This % catch rate is easy to find out just by pressing on a monster after you defeated it. But for a single player to have to beat every single monster on the game just to find out this info each time you need it is not so cool, that's why it should be on this sheets! ;)||Has been added in the Monster sheet column N--> thanks a lot ! Now we just have to put the info as a group and help ourselves.|
|On monster we need to add a DAMAGE column! and another column to put the places that the monsters can be found something like first place to be found...maybe.. or just.. places to be found im not sure how to name it......... I have been putting some of this info myself on the coment colum||The damage done by a monster depense on its Attack (Column G in the Monster Sheet) and the defense stat of what it attacks|
The list of locations for monster can be quite long if the monster is on several maps.
We have a map sheet that contains a list of monsters on each map.
Puting the information about how to get a monster in the comment column is a good solution. Sense there are many ways to get a monster. Buy it - Fusion - Capture it etc.
|On the game on each monster info there is a DAMAGE score for each monster. Betwen the defense score and the bonus score. This only depends on the monster and it is missing on the monster sheet. It is a constant score that you can see on each monster data you own... why have not anyone put it on the data sheet or notice it ? I really don't know. |
This info can be usefull for diferent purposes overall.
For guesing fusing secuense using the bestiary book and for atacking other monsters on map and adding the bonus and having a reference on how each monster atack would be on maps. And others reasons..
|27/10-2012 The fusion sheet got a overhauling.|
Just type in the Monster name instaed of typing in all the monster data for each monster in the fusion.
The fusion sheet will automaticly lookup the monster data from the Monsters sheet.
If you see blank or #N/A fields in the fusion sheets monster data then update the Monsters sheet.
This change meens that we only need to type in all the data for a monster once instead of everytime it is used in a fusion
|Hunter claw||Walla bloom|
|I created a new Maps page (called Maps New) that I think should be easier to read and has more information. Help fill out the missing info and let me know what you think. |
|28/10-2012 - The Monster Quest datasheet has been rolledback about 4 hours because some one messed up the fusion sheet.|
ALLWAYS sellect the WHOLE SHEET then sorting!!!!!!!!!!!!!!!
|You can calculate the Q in the fusion sheet:|
Q = R*15/86400 (it's 1 coin for 15 seconds; sometime in game there is 1 sec less, but is a little bug)
|That formal do not seems to be true in all cases.|
Some of them a way off
See my test in Column R, it is not always = column Q
|I guess there are human errors in time compiling; we should try a fusion where columns doesn't match (fogive my bad english)|
Update: look at rows 74/75; there aren't fusions with cost=12
|I just double checked the 12 cost fusions, they are really only 12. It may be a bug on the developers part though.|
|The O column in Monster sheets depends on Map. ie aquasteed in Verdant Thicket is 70 and aquasteed in Zephyr port is 20; so you should build pairs of O and S columns||And it does also depends on wather you can done quest for the monster or not.|
I'm not sure it gives much sense to keep cupture rate at all, it seems so ramdom.
But some poeple are asking about this information, so I will let it stray.
I don't know a good way to show capture rate.
Yes I think the map sheet is the right place for the capture rate.
I see no point in having this info in the monster sheet as it looks like it changes with maps not the monster it selv
But I'm still not sure about how to show the capture rate doing quests... maybe in the Quest sheet?
|I put the capture rate in the Maps Test page. It does change with quests and for other unknown reasons.|
I just did an Aquasteed in the Verdant Thicket and it was 20%.
|On the game on each monster info there is a "DAMAGE" score for each monster. Betwen the defense score and the bonus score. This only depends on the monster and it is missing on the monster sheet. It is a constant score that you can see on the data of each monster you own or in the bestiary... This value is the only value that increases constantly on each fusion as the damage or defense may not increase.||I have added a Column (Culumn O) for Damagae in the monster sheet.|
I have no idea what this number is used for becouse damage is usually something like:
damge = ([Attackers Attack score]*[Funzio secret multiplyer]) - ([Defenders defense score]*[another Funzio secret multiplyer])
|I think it might be used when fighting monsters. As in it's added to your Monster Mastery Skill.|
Youngblood 23January2013- The above is a good idea, but would infer that the damage to the monster is constant. However, the damage to a monster varies (within a range that increases as stats increase) with each attack.
|11/21/2012 - Someone messed up the fusion sheet by sorting a portion of the source 1 monster names in reverse order. Since then several people have added many new fusions and the list has been sorted again. I can't get the revision history to return anything so I can't go back to the original data. Maybe someone else will have better luck.||11/22/2012 - Fixed|
|12/14/2012 - Updated flower shop unlock level from 8 to 7|
|Youngblood 23January2013- I propose we change the order of the columns in the "Monsters" sheet|
from: N- "Bonus"; O- "Bonus vs"; P- "Damage"
to: N- "Damage"; O- "Bonus"; P- "Bonus vs" (simply move "Damage" in front of "Bonus").
This will read more fluently and mirror the order of the appearance of statistics in the game.
What say ye?
|-Youngblood 23January2013- Someone miss sorted the "Maps New" sheet. I could figure it out, but maybe someone who is more familiar with its creation should tackle it. It looks like the damage may b fairly simple & confined to column A & B, but I don't want to cause more problems.|
-Is it possible to lock that sheet from being sorted? I can't think of a need to sort on that sheet.
-Correction: It appears to b fairly trashed, especially the top several rows. I will attempt to fill n some blanks on my personal tracker & insert it as a new sheet. Unless, someone beats me to it & figures out the sypher to fix the existing sheet.
-I got it fairly readable, but it is still quite jumbled. Some rows were not marked with enough information so as to completely fix by sorting. I had to fix it to this point so I could figure out what my sheet is missing, fill n the blanks, & insert it.
-I created a new sheet called "Maps- Fixed". After people r accustomed to it & have gathered any information I may have missed from the old sheet, it can be renamed & the mangled one deleted. There is more information n this new sheet & some numbers may b different because I am n level 65.
|aeroboons have been removed from your fusion sheet.....|
|Welcome the Monster Quest datasheet This is a community document. Help fill out missing data (Where is way to much data for 1 person to handle it all alone) The more people that help the better the data sheet will be. Note: Do NOT edit yellow cells they are calculated from other cells|