Voldo SCVI Partial Frame Data
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(This is obselete for the most part, check out dime's "Voldo Bible" spreadsheet. @dimesc or on the Voldo discord
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KND = Move that doesn't leave the opponent standing (so advantage on hit is irrelevant)
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Don't miss the punishment tab down below too!
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Misc. moves
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MoveStartupOn blockOn hitNotes
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CE (Forward)i18-18KNDEnds in BS
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66A--10-4Ends in FC
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66[A]-+4+8Ends in MCFT
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22A--10+4Opponent BT on hit
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6Bi22-12+2
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6[B] xx Guardi22-11+3Ends in FC
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6BBi22-12+0
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6B[B]i22-4+6Ends in MCFT
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66Bi18-8KND
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666Bi17/i18-12+0
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4BAi14-4+4
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4[B]i14-14+6Turns into 2 hits on button hold
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44B-+0KNDEnds in BS
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3Bi22-14KND
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3BBi22-14KNDLarge pushback, can B+K to the right between the hits and be at slight advantage
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3B[B]i22-4KNDLarge pushback
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22B--12KND
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4Ki22-6KNDBS 4K also -6
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2Ki16-14-4Ends in FC
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1Ki20-16+4Ends in FC
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66K--6+2Ends in BS FC. Opponent in crouch on hit or block
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22_88K--8KND
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1A+B--14-4(When it hits a standing-up opponent)
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2A+B--16+2Ends in FC
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2[A+B]--16+10Opponent BT
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44A+B--14+4Leaves opponent in BT on hit
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44[A+B]-+0KND
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9A--10+6
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9B--8+2
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BS AAi10-6+4
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BS BBi14-8+4
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BS 6BBi16-12+4
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BS 6[B]--16KND
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BS 4Ki16-6KND
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BS 9A--4KND
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BS 9B--14KND
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BS 9K--14KND
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BS 8WR Bi18-6+8Ends in MCHT. Opponent in FC on hit.
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BS 9K A-+8KNDCan be interrupted before it comes out by high i12 attacks
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BS WR Ai18-12KNDEnds in BS
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BS WR Bi18-12KND
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RC A--14+0
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RC AA--16KND
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RC B--14+4
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RC BBB--10KNDPushback
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RC K-+0KNDEnds in MCFT
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BRC A--4+10Combos into BS.AA at wall. CH = crumple.
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BRC B-+0KND
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SC BS 8WR A-+4KNDGuard break
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SC BS 6BBi16-12+4(Same as regular)
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SC BS 6BBBi16-14KND
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SC BS 6BBBBi16-18KND
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Mantis Crawl
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MoveStartupOn blockOn hitNotes
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MCFT Ai26/i28+4KND
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MCFT Bi14-14KND
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MCFT Ki10-4+4
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MCFT 66i16-4+10
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MCFT B+K-"-16"-
Voldo can't block / GI anything i16 or faster. Technically more negative but he can B+K.
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MCFT [B+K]-"-16"-
Voldo can't block / GI anything i16 or faster. Technically more negative but he can B+K.
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MCFT 4Ki18+0+10
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MCFT K8-SafeKNDLarge pushback, possibly -12. Move only comes out if MCFT K hits.
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MCFT K2--16 / -18KNDLeaves Voldo on the ground, must be punished with ground hitting moves.
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SC MCFT B+K-+4KNDGuard break
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SC MCFT [B+K]-+4KNDGuard break
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MCHT A"-12"KND
Voldo can't block / GI anything i12 or faster. Technically more negative but he can B+K.
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MCHT Bi18-12KND
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MCHT Ki10-4+4
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MCHT 66i16"-20"+2
Voldo can't block / GI anything i20 or faster. Technically more negative but he can B+K.
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MCHT B+K-"-16"-
Voldo can't block / GI anything i16 or faster. Technically more negative but he can B+K.
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MCHT [B+K]-"-16"-
Voldo can't block / GI anything i16 or faster. Technically more negative but he can B+K.
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MCHT 4Ki24-2KNDEnds in BS, opponent in crouch on-block
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MCHT K8-SafeKNDLarge pushback, possibly -12. Move only comes out if MCFT K hits.
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MCHT K2--16 / -18KNDLeaves Voldo on the ground, must be punished with ground hitting moves.
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SC MCFT B+K-+4KNDGuard break
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SC MCFT [B+K]-+4KNDGuard break
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