CDEFGHIJK
1
Hand (Size 8):Buried:Displayed:Discarded:Recharged:Draw:Unknown Cards Left:
2
The EclipseUbashkiArcane CannonadeRhino Hide Armor8
3
Blessing of AbraxasBinder's TomeTonbarseRandom from Discarded:Total Deck:
4
The FirstSteal Soul#Core8
5
Lifecollar CoatInfernal HealingRandom from Hand:Random Card of Type:
6
ScryingCurse of the SphinxAny
7
Eagle AerieCurse of the RavenousReloaded:
8
Fire SnakePush cards up to fill empty space.
9
The Lady of Mysteries
10
11
12
13
Heal X cards.
Enter X Below.
14
15
Set Aside:0
16
Samisen of Oracular Vision
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Recovery:The Twin
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Vampire Bat
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Healing Text:
20
21
Attempt to Recover all cards in Recovery by rolling:
22
Other:
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[b]Hero Points:[/b] 7
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1d10+6+1d4
25
Reroll used: 4-7A, Hero Point 4-4C
26
35
(Optional) Current Location:
36
Leave notes here for your team - Support/Movement/Other:Copy/paste from here:Recovery Text:
37
Blessings are available (and can recharge when you are with Tonbarse but please ask for The Lady of Mysteries); also feel free to ask if giving you a card may help instead
Binder's tome adds d4 and mental to local combat and CHA checks when in hand
[quote=Alase] [b]Hand: [url=https://pacg.fandom.com/wiki/The_Eclipse]The Eclipse[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Abraxas]Blessing of Abraxas[/url], [url=https://pacg.fandom.com/wiki/The_First]The First[/url], [url=https://pacg.fandom.com/wiki/Lifecollar_Coat]Lifecollar Coat[/url], [url=https://pacg.fandom.com/wiki/Scrying]Scrying[/url], [url=https://pacg.fandom.com/wiki/Eagle_Aerie]Eagle Aerie[/url], [url=https://pacg.fandom.com/wiki/Fire_Snake]Fire Snake[/url], [url=https://pacg.fandom.com/wiki/The_Lady_of_Mysteries]The Lady of Mysteries[/url], [/b]
[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Arcane_Cannonade]Arcane Cannonade[/url], [url=https://pacg.fandom.com/wiki/Tonbarse]Tonbarse[/url], [url=https://pacg.fandom.com/wiki/Steal_Soul#Core]Steal Soul#Core[/url], [url=https://pacg.fandom.com/wiki/Infernal_Healing]Infernal Healing[/url], [url=https://pacg.fandom.com/wiki/Curse_of_the_Sphinx]Curse of the Sphinx[/url], [url=https://pacg.fandom.com/wiki/Curse_of_the_Ravenous]Curse of the Ravenous[/url],
[b]Deck:[/b] 8 [b]Discard:[/b] 1 [b]Buried:[/b] 2
[b]Hero Points:[/b] 7
Reroll used: 4-7A, Hero Point 4-4C
[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available (and can recharge when you are with Tonbarse but please ask for The Lady of Mysteries); also feel free to ask if giving you a card may help instead
Binder's tome adds d4 and mental to local combat and CHA checks when in hand
[b]Other: [/b]Loot choice: TBD
[/quote]
[spoiler=Deck, Discard, Buried]
[b][i]Reloaded: [/i][/b]
[b][i]Middle of Deck (Unknown Order): [/i][/b]Bound Imp, Blessing of the Lady of Graves, Create Mindscape, Cleric of Nethys, The Healing Light, Channel the Gift, Blessing of the Seventh Veil, Shield Cloak
[b][i]Recharged: [/i][/b]
[b][i]Discard Pile: [/i][/b][s]Rhino Hide Armor, [/s]
[b][i]Buried Pile: [/i][/b][s]Ubashki, Binder's Tome, [/s][/spoiler]
[spoiler=Skills and Powers][b]SKILLS[/b]
[b]Strength d6[/b] [ooc]☐ +1[/ooc]
[b]Dexterity d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Intelligence d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Wisdom d8[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
--Perception: Wisdom +2
--Survival: Wisdom +2
[b]Charisma d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b]
--Arcane: Charisma +2
[b]Character Traits: [/b] [i]Female Human Summoner (Sarkoris Guide)[/i] 
Favored Card: [b]Item[/b]
[b]Hand Size: [/b]6 [b]☑ 7[/b] [b]☑ 8[/b]
[b]Proficiencies:[/b]
[i]None[/i]
[b]POWERS:[/b]
After you play a spell that has the Attack trait, bury it.
At the start or end of your turn, you may examine the top (☑ and bottom) card of the cohort Tonbarse’s location, then ((☑ you may) shuffle that deck, then draw Tonbarse. (☑ Then, you may display Tonbarse next to a location and may move to that location.)
When you play a blessing (□ or a spell or an ally) on a check by a character at Tonbarse’s location, you may recharge it (☑ or shuffle it into your deck) instead of discarding it.
□ Add 1d4 (□ 1d8) to any check to close Tonbarse’s location. (□ On closing, you may draw an ally from your discard pile.)
□ After you examine a card in a location deck, you may recharge a card; if you do, you may draw a card.
☑ When a character at Tonbarse’s location fails to defeat a non-villain, non-henchman bane and would shuffle it into his location deck, you may return Tonbarse to your hand and display him at another open location to shuffle the bane into that location instead.

[/spoiler]
[ooc]Alase ends her turn.[/ooc]

[ooc]Alase attempts to recover all cards in her Recovery pile.[/ooc]
[dice=Arcane Cannonade: Arcane 15]1d10+6+1d4[/dice] -> [ooc][b]Arcane Cannonade recharged discarded[/b].[/ooc]

[ooc]Alase resets her hand.[/ooc]
38
39
Loot choice: TBD6.4->6.5
40
[quote=Alase] [b]Hand: [url=https://pacg.fandom.com/wiki/The_Eclipse]The Eclipse[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Abraxas]Blessing of Abraxas[/url], [url=https://pacg.fandom.com/wiki/The_First]The First[/url], [url=https://pacg.fandom.com/wiki/Lifecollar_Coat]Lifecollar Coat[/url], [url=https://pacg.fandom.com/wiki/Scrying]Scrying[/url], [url=https://pacg.fandom.com/wiki/Eagle_Aerie]Eagle Aerie[/url], [url=https://pacg.fandom.com/wiki/Fire_Snake]Fire Snake[/url], [url=https://pacg.fandom.com/wiki/The_Lady_of_Mysteries]The Lady of Mysteries[/url], [/b]
Character Name:Pronoun:Marked Scourges:
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[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Arcane_Cannonade]Arcane Cannonade[/url], [url=https://pacg.fandom.com/wiki/Tonbarse]Tonbarse[/url], [url=https://pacg.fandom.com/wiki/Steal_Soul#Core]Steal Soul#Core[/url], [url=https://pacg.fandom.com/wiki/Infernal_Healing]Infernal Healing[/url], [url=https://pacg.fandom.com/wiki/Curse_of_the_Sphinx]Curse of the Sphinx[/url], [url=https://pacg.fandom.com/wiki/Curse_of_the_Ravenous]Curse of the Ravenous[/url],
AlaseherDAZED
[spoiler=Dazed][b]While Marked:[/b]
You may explore only once per turn and you may not examine locations.

If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.[/spoiler]
42
[b]Deck:[/b] 8 [b]Discard:[/b] 1 [b]Buried:[/b] 2
Hand Size:Recovery Skill:DRAINED
[spoiler=Drained][b]While Marked:[/b]
On your checks, subtract 1 for each die rolled.

At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler]
43
[b]Hero Points:[/b] 7
Reroll used: 4-7A, Hero Point 4-4C
8ArcaneENTANGLED
[spoiler=Entangled][b]While Marked:[/b]
You cannot evade or move.

When your location is closed, remove this scourge.[/spoiler]
44
[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available (and can recharge when you are with Tonbarse but please ask for The Lady of Mysteries); also feel free to ask if giving you a card may help instead
Binder's tome adds d4 and mental to local combat and CHA checks when in hand
[b]Other: [/b]Loot choice: TBD
Draw from Reload first?Sort Hand on Push?EXHAUSTED
[spoiler=Exhausted][b]While Marked:[/b]
On each check or step, you may play no more than 1 boon.

At the start of your move step, you may end your turn to remove this scourge.[/spoiler]
45
[/quote]FRIGHTENED
[spoiler=Frightened][b]While Marked:[/b]
When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced.

When your location is closed, you may remove this scourge.[/spoiler]
46
[spoiler=Deck, Discard, Buried]
[b][i]Reloaded: [/i][/b]
[b][i]Middle of Deck (Unknown Order): [/i][/b]Bound Imp, Blessing of the Lady of Graves, Create Mindscape, Cleric of Nethys, The Healing Light, Channel the Gift, Blessing of the Seventh Veil, Shield Cloak
[b][i]Recharged: [/i][/b]
[b][i]Discard Pile: [/i][/b][s]Rhino Hide Armor, [/s]
[b][i]Buried Pile: [/i][/b][s]Ubashki, Binder's Tome, [/s][/spoiler]
Hide Warning Messages?
Card Type colors?POISONED
[spoiler=Poisoned][b]While Marked:[/b]
After you reset, recharge a random card.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
47
[spoiler=Skills and Powers][b]SKILLS[/b]
WOUNDED
[spoiler=Wounded][b]While Marked:[/b]
At the start of your turn, discard the top card of your deck.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
48
[b]Strength d6[/b] [ooc]☐ +1[/ooc] PLAGUED (Curse)
[spoiler=Plagued][b]While Marked:[/b]
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.

At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler]
49
[b]Dexterity d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
HONOR-TESTED (Curse)
[spoiler=Honor-Tested][b]While Marked:[/b]
When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded.

When you evade a monster, remove this scourge.

At the end of the scenario, gain 1 respect point.[/spoiler]
50
[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
51
[b]Intelligence d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
52
[b]Wisdom d8[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
53
--Perception: Wisdom +2
54
--Survival: Wisdom +2
55
[b]Charisma d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b]
56
--Arcane: Charisma +2
57
[b]Character Traits: [/b] [i]Female Human Summoner (Sarkoris Guide)[/i] 
58
Favored Card: [b]Item[/b]
59
[b]Hand Size: [/b]6 [b]☑ 7[/b] [b]☑ 8[/b]
60
[b]Proficiencies:[/b]
61
[i]None[/i]
62
[b]POWERS:[/b]
63
After you play a spell that has the Attack trait, bury it.
64
At the start or end of your turn, you may examine the top (☑ and bottom) card of the cohort Tonbarse’s location, then ((☑ you may) shuffle that deck, then draw Tonbarse. (☑ Then, you may display Tonbarse next to a location and may move to that location.)
65
When you play a blessing (□ or a spell or an ally) on a check by a character at Tonbarse’s location, you may recharge it (☑ or shuffle it into your deck) instead of discarding it.
66
□ Add 1d4 (□ 1d8) to any check to close Tonbarse’s location. (□ On closing, you may draw an ally from your discard pile.)
67
□ After you examine a card in a location deck, you may recharge a card; if you do, you may draw a card.
68
☑ When a character at Tonbarse’s location fails to defeat a non-villain, non-henchman bane and would shuffle it into his location deck, you may return Tonbarse to your hand and display him at another open location to shuffle the bane into that location instead.
69
70
[/spoiler]
71
72
[b]Alase - [/b] 4-7: Yeleth of the First Blood - Duel
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74
[b]Starting Location[/b] Guardian Vault
75
[b]Loot[/b]
76
None
Will add Blessing of Anubis to deck and put Blessing of Pharasma into box
SCENARIO REWARD:
77
Will add Elemental Skin to deck and put Divine Fortune into box
Each character gets a hero point.
78
[b]Traders[/b] - Sunburst Trader will add Ubashki to deck and put Vampire Bat into Box
Count the number of cards in the auction pile, then banish it; the party gets an equal number of new boons of any types. Adventure Card Society characters may choose a bonus deck upgrade.
79
trade samisen for rhinohide armor
[b]Traders[/b] - Sunburst Trader will add Fire Gecko to deck and put Flame Staff into Box
trade samisen for Silken Ceremonial Armor
ADVENTURE REWARD:
80
[b]Favored Card[/b] - Item
Hadden Hoppert (Spells)- Will decline
81
Assist someone else for Trader
Each character searches their Class Deck box for a level 1 boon and gets it.
82
[b]Alase - [/b] 4-7: Yeleth of the First Blood - Duel
trade samisen for Gravewatcher Chain Mail
CotCT-7A will put The Publican into box and add The Twin into my deck
83
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[spoiler=Rewards]
85
[b]Scenario Reward [/b]
86
When you play scenario 4-P7, your trade cost for Trove of Tef-Naju is reduced by 2 cards (to a minimum of 1) and you may choose a power feat and treat it as checked off during the scenario.

Each player can grant 1 of her Pathfinder Society Roleplaying Guild characters a +2 bonus on Bluff, Diplomacy, and Intimidate checks against anyone in or from the nation of Geb.
87
88
[b]Adventure Reward [/b]
89
Adventure: Each player unlocks the ability to play Meligaster from the Occult Adventures 1 Character Deck using the Bard Class Deck, and Lem from any set or deck using the Occult Adventures 1 Character Deck.
90
[/spoiler]
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92
[b]Tier/XP 6.4>6.5[/b]
93
None
94
[b]Hero Points (Prior + Gained - Used = Current)[/b]
95
5+1-0=6
96
97
[b]Loot rolls[/b]
98
None
[dice= 1st choice Ally 4]1d1000[/dice] [ooc]Vampire Bat[/ooc]
99
[dice= 1st choice Item 1]1d1000[/dice] [ooc] Gem of Mental Acuity[/ooc]
100
[dice= 1st choice Weapon 1]1d1000[/dice] [ooc] The Marriage[/ooc]
101
[dice= 2nd choice Ally 1]1d1000[/dice] [ooc] Gang Enforcer[/ooc]
102
[b]Deck Upgrades [/b]
103
None
104
Banished Cards: None
Will adjust if needed
105
Holes Filled: None
106
Removed: None
107
108
Trader choice: Sunburst Market (Ubashki)
and will choose same choice as Alahazra for trader option
Trader choice: Sunburst Market (subject to change but looking at either stained glass elemental, fire gecko, augury, or blessing of wadjet)