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Mega Man Unlimited - Damage Data Chart
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M Buster
J Missile
T Arsenal
N ShieldN Blast
Y Attack
G ShotR BeamC DashY Cutter
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Comet112:2:21:412111:11
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Rainbow111:1:10:010401:11
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Nail111:1:11:442111:11
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Jet111:1:11:412111:31
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Yoyo141:1:11:412111:11
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Trinitro1:411:1:11:41212:3:4*1:21
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Glue111:1:11:412011:14
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Tank110:0:01:812111:11
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Yoku111:1:11:4414111:11
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Crab141:1:10:4120111
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Octo Crusher
110:0:01:410211:11
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Proto111:1:11:412111:11
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Bass111:1:11:410111:31
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Wily Plow111:1:11:4101104
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Wily Hopper
111:1:11:4101104
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Notes
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T ArsenalEach value represents the parts of the weapon. Each part does equal damage, but they ignore invincibility frames between each other
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N ShieldFirst value is the shield. Second value is when the nails are shot. Each nail does 4/value damage, and invincibility frames between nails are ignored
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C DashFirst value is the blades from the dash. Second value is basically Mega Man enshrouded in the dash shield.
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TrinitroIf you damage his glass head with buster, it deals 4 damage instead of 1. However, if you hit that glass 3 times in the battle (and it's not a fatal hit), you will die.
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The last rainbow shot on Trinitro will do 3-4 damage depending on Trinitro's health.
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