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1 | Last updated: | 2017-09-21 | THIS IS NOW OUTDATED | GO THERE: | http://na.leagueoflegends.com/en/featured/preseason-update | ||||||||||||||||||||||||
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3 | Made by DeathBurs7 | Full Rune List by Path | A full Rune Page | ||||||||||||||||||||||||||
4 | (A few descriptions taken from https://www.reddit.com/r/leagueoflegends/comments/6vqslr/friendly_view_runes_reforged_all_in_one/ ) | ||||||||||||||||||||||||||||
5 | Keystone | Standard slot A | Standard slot B | Standard slot C | Bonus Stats | Primary Path | |||||||||||||||||||||||
6 | Domination | Theme: Hunt your prey and revel in the glory of the kill. | Zombie Ward: After killing an enemy ward, a friendly Zombie Ward is raised in its place. | Relentless Hunter: Gain out-of-combat MS for each unique champion kill. | AD/AP (Adaptive) | Keystone | Secondary Path | ||||||||||||||||||||||
7 | Function: Track, chase, and execute your targets with mobility and burst damage. | Blood Moon’s Call: Channel for 3 seconds to gain %MS and bonus dmg/lvl. | Trophy Collector: Gain more AD/AP when you or a nearby ally kill an enemy champion or an enemy ward. | Ingenious Hunter: Gain Active Items CDR for each unique champion kill. | Rune slot 1 | Bonus stats* | |||||||||||||||||||||||
8 | Stormlord’s Mandate: Hitting a champion with 3 unique attacks or abilities deals bonus magic damage. | Watchful Poro: When you enter brush, a poro appears. It gives you vision until an enemy appears or you enter a new brush. | Ravenous Hunter: Gain Spell Vamp for each unique champion kill. | Rune slot 2 | Rune slot 1 | ||||||||||||||||||||||||
9 | Precision | Theme: Outclass your opponents with overwhelming barrages and deft strikes. | Berserk: 3 seconds after damaging a champion you gain Attack Speed for 3 seconds. | Overheal: Excess healing becomes a decaying shield. | Legend: Alacrity: Gain 5% (+2% per Legend Stack) AS (max 5 stacks; CS, kills and epic monsters allow to earn Legend Stacks). | AS | Rune slot 3 | Rune slot 2 | |||||||||||||||||||||
10 | Function: Augment auto attacks and amplify consistent damage patterns. | Bloodlust: Takedowns restore 15% missing health. | Legend: Bloodline: Gain (+1% per Legend Stack) Lifesteal (max 5 stacks; CS, kills and epic monsters allow to earn Legend Stacks). | ||||||||||||||||||||||||||
11 | Legend: Tenacity: Gain 3% (+5% per Legend Stack) Tenacity (max 5 stacks; CS, kills and epic monsters allow to earn Legend Stacks). | Bonus stats: Your Primary Path determine the type of stat you receive. | |||||||||||||||||||||||||||
12 | Sorcery | Theme: Harness wild magic to empower your abilities and discover limitless reserves of energy. | Perxie: Your attacks and abilities send Perxie to a target. Perxie shields allies or damages enemies. | Perfectionist: While above 80% health, gain up AD/AP. | AD/AP (Adaptive) | Your Secondary Path slightly modifies the amount you receive | |||||||||||||||||||||||
13 | Function: Amp spellcasting and ability power, and find ways to cheat out a few extra casts. | Meteor: Damaging a champion with an ability hurls a meteor at their location. If the meteor hits them it deals bonus damage. | Overcharger: Gives you cooldown reduction as you level up and converts any CDR beyond the cap into AD or AP. | Inspiration increases Potions strength instead, and get the stat type from the Secondary. | |||||||||||||||||||||||||
14 | Spell-slinger’s Surge: Hitting a champion with 3 unique attacks or abilities grants movement speed. Additionally, Melee champions gain slow resistance while active. | Ultimore: Gain 5% CDR (+1.5% for every use) only on your ultimate. Cap at 20% CDR (10 uses), and can exceed the normal CDR cap. | Gathering Storm: Every 10 min, gain a stack of Storm, then gain AD/AP for every stack accumulated (quadratic progression). | https://twitter.com/RiotWrekz/status/908886589345906688 | |||||||||||||||||||||||||
15 | Resolve | Theme: Become an unbreakable behemoth that controls the line of battle. | Ruined King’s Tribute: Every 4 seconds in combat your next attack deals damage to nearby champions and large monsters. | Perseverance: After casting a Summoner Spell, gain 25% Tenacity and 25% Slow Resistance for 10 seconds. Increase your bonus Armor and Magic resist by 10% for each Summoner Spell on cooldown. | Essence Theft: Gain permanent max HP when enemy minions die near you. | Stone Skin: 5 (+2 per enemy Champion nearby) Armor. | HP | * Each Slot offers a choice among a pre-determined set of (generally) 3 options. | |||||||||||||||||||||
16 | Function: Concentrated durability along with ways to leverage that durability into other forms of power. | Guardian Soul: Mark ally to give them a shield, that will only trigger if they take damage. | Demolish: Charge up a powerful attack against a tower over 4 s, while within 600 range of it. The charged attack deals 375 (+20% max HP) bonus physical damage. | Don’t Panic: Stronger heals and shields, especially on low health targets. | Fortified Mind: 5 (+2 per enemy Champion nearby) MR. | * [Speculation] For Secondary Path, you first choose which Slot you want, A B or C, | |||||||||||||||||||||||
17 | Font of Life: Impairing the movement of an enemy champion marks them for 4 s. Ally champions who attack marked enemies heal for 5 + 1.0% of your maxHP. | Discipline: @10 min -> 10 (+2 per enemy Champion nearby) Armor AND MR. | then pick a Rune among the options of that slot. | ||||||||||||||||||||||||||
18 | Inspiration | Theme: Cheat the rules to outwit your enemies. | Summoner Specialist: Each Summoner used gives you 1 stack. Spend 3 stacks at the Shop to swap a different Summoner. | Store Credit: You can enter debt to buy items. | Channel-Blink: While Flash is on CD, you can channel for 2.5 seconds to blink to a new location. | Intelligence: +5% CDR and CDR cap for EVERYTHING (skills, items, summoners, runes). | Weird* | * The Major/Minor distinction has been removed. | |||||||||||||||||||||
19 | Function: Bend the rules of the game to your advantage and capitalize on new options, play patterns, or game knowledge. | Hextech Freezeray: Your first attack on a champion slows him. Additionally, your Item Actives Slows spawn a slowing Ice Field under their targets. | Magical Footwear: Free boots with +10 MS at 10 minutes but you cannot buy boots before then. | Perfect Timing: Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 6 minutes. Reduces the cooldown of Zhonyas Hourglass and Guardian Angel. | The Third Path: You gain +100 HP, but you deal -10% damage until 10 min. | Currently, all non-Keystone slots are treated the same. | |||||||||||||||||||||||
20 | Panic!: MS towards nearby allies that are CC'ed or enemies that you CC'ed yourself. | ||||||||||||||||||||||||||||
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23 | News | http://na.leagueoflegends.com/en/news/game-updates/features/coming-preseason-runes-reforged | Old notes on Inspiration by Wrekz: | ||||||||||||||||||||||||||
24 | http://na.leagueoflegends.com/en/news/game-updates/features/runes-reforged-picking-your-playstyle | Audience: Intended to be player type/preference bound rather than function/class bound. This player type is interested in indirect power because it lets them express mastery in novel/unique ways. | |||||||||||||||||||||||||||
25 | http://na.leagueoflegends.com/en/news/riot-games/editorial/runes-reforged-world-around-runes | Note: Nothing in here directly deals damage or grants you damage dealing power. There may be indirect contributions to DPS, like CDR, but nothing direct. | |||||||||||||||||||||||||||
26 | http://nexus.leagueoflegends.com/2017/09/riot-pls-leveling-ip-and-rewards/ | ||||||||||||||||||||||||||||
27 | http://nexus.leagueoflegends.com/2017/09/upcoming-changes-to-leveling-ip-rewards/ | ||||||||||||||||||||||||||||
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29 | Misc (Boards) | https://boards.na.leagueoflegends.com/en/c/developer-corner/RlNQkO39-buying-runes-between-now-and-preseason | |||||||||||||||||||||||||||
30 | |||||||||||||||||||||||||||||
31 | Rune Corners | ||||||||||||||||||||||||||||
32 | "Content Peek" | Jully 1 | https://boards.na.leagueoflegends.com/pt/c/developer-corner/MZd3jemX-runes-corner-runes-content-development-peek | ||||||||||||||||||||||||||
33 | Meteor | Jully 2 | https://boards.na.leagueoflegends.com/pt/c/developer-corner/nVHz5tjE-runes-corner-meteor-sneak-peek | ||||||||||||||||||||||||||
34 | Blood Moon Hunt | Jully 3 | https://boards.na.leagueoflegends.com/pt/c/developer-corner/hFIemE4p-runes-corner-hunt-of-the-blood-moon-sneak-peek | ||||||||||||||||||||||||||
35 | Dom. Major Slot | Jully 4 | https://boards.na.leagueoflegends.com/pt/c/developer-corner/9ls3OEo8-runes-corner-domination-major-slot-sneak-peek | ||||||||||||||||||||||||||
36 | Two more Keystones | Aug 1 | https://boards.na.leagueoflegends.com/en/c/developer-corner/8uzGEMn4-runes-corner-stormlords-mandate-and-spellslingers-surge | ||||||||||||||||||||||||||
37 | Insp. Full Slot | Aug 2 | https://boards.na.leagueoflegends.com/en/c/developer-corner/E0aY4E0O-runes-corner-inspiration-runes-slot-sneak-peek | ||||||||||||||||||||||||||
38 | Guardian Soul | Aug 3 | https://boards.na.leagueoflegends.com/en/c/developer-corner/HWPhZNsU-runes-corner-guardian-soul | ||||||||||||||||||||||||||
39 | Two Insp. Keystones | Aug 4 | https://boards.na.leagueoflegends.com/en/c/developer-corner/4KAg8Y1F-runes-corner-summoner-specialist-and-hextech-freezeray | ||||||||||||||||||||||||||
40 | Late-game Runes | Sept 1 | https://boards.na.leagueoflegends.com/en/c/developer-corner/3THTrhmb-runes-corner-late-game-focused-runes | ||||||||||||||||||||||||||
41 | Precision Legend Slot | Sept 2 | https://boards.na.leagueoflegends.com/en/c/developer-corner/EA0AujlR-runes-corner-more-precision-runes | ||||||||||||||||||||||||||
42 | Another Resolve Slot | Sept 3 | https://boards.na.leagueoflegends.com/en/c/developer-corner/F8us08uT-runes-corner-three-more-resolve-runes | ||||||||||||||||||||||||||
43 | Runes UI | Sept 4 | https://boards.na.leagueoflegends.com/en/c/developer-corner/UNXgE14h-runes-corner-the-one-about-the-ui | ||||||||||||||||||||||||||
44 | Rune Paths Overview | Sept 4 Bis | https://boards.na.leagueoflegends.com/en/c/developer-corner/u4t28NkX-runes-paths-overview | ||||||||||||||||||||||||||
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