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1 | Alternate Quality Gems | |||||||||||||||||||||||||
2 | Ancestral Cry | Default | 10% increased Cooldown Recovery Rate | |||||||||||||||||||||||
3 | Alternate Quality 1 | 40% increased Warcry Speed | ||||||||||||||||||||||||
4 | Alternate Quality 2 | Buff grants 20% increased Armour | ||||||||||||||||||||||||
5 | Ancestral Protector | Default | 20% increased Totem Damage | |||||||||||||||||||||||
6 | Alternate Quality 1 | 40% increased Totem Placement speed | ||||||||||||||||||||||||
7 | Alternate Quality 2 | 40% increased Activation range | ||||||||||||||||||||||||
8 | Alternate Quality 3 | 20% increased Buff Effect | ||||||||||||||||||||||||
9 | Ancestral Warchief | Default | 20% increased Totem Damage | |||||||||||||||||||||||
10 | Alternate Quality 1 | 40% increased Totem Placement speed | ||||||||||||||||||||||||
11 | Alternate Quality 2 | 40% increased Activation range | ||||||||||||||||||||||||
12 | Alternate Quality 3 | 40% increased Damage with Ailments | ||||||||||||||||||||||||
13 | Anger | Default | 40% increased Area of Effect | |||||||||||||||||||||||
14 | Alternate Quality 1 | You and nearby Allies deal 20% increased Burning Damage | ||||||||||||||||||||||||
15 | Alternate Quality 2 | You and nearby allies gain 5% increased Movement Speed | ||||||||||||||||||||||||
16 | Animate Guardian | Default | Minions have 40% increased Movement Speed | |||||||||||||||||||||||
17 | Alternate Quality 1 | Minions have 60% increased Area of Effect | ||||||||||||||||||||||||
18 | Alternate Quality 2 | 40% increased Minion Maximum Life | ||||||||||||||||||||||||
19 | Animate Weapon | Default | Minions have 20% increased Movement Speed | |||||||||||||||||||||||
20 | Alternate Quality 1 | Minions have 10% chance to Intimidate Enemies for 4 seconds on Hit | ||||||||||||||||||||||||
21 | Alternate Quality 2 | 20% chance to create an additional Animate Weapon copy | ||||||||||||||||||||||||
22 | Alternate Quality 3 | Minions deal 0 to 100 Added Lightning Damage | ||||||||||||||||||||||||
23 | Arc | Default | 10% chance to Shock enemies | |||||||||||||||||||||||
24 | Alternate Quality 1 | 20% increased Chaining range | ||||||||||||||||||||||||
25 | Alternate Quality 2 | 10% increased Damage for each time this Skill has Chained | ||||||||||||||||||||||||
26 | Alternate Quality 3 | 20% reduced Enemy Stun Threshold | ||||||||||||||||||||||||
27 | Arcane Cloak | Default | 20% increased Skill Effect Duration | |||||||||||||||||||||||
28 | Alternate Quality 1 | 5% of Damage taken gained as Mana over 4 seconds when Hit | ||||||||||||||||||||||||
29 | Alternate Quality 2 | 10% increased Buff Effect | ||||||||||||||||||||||||
30 | Arcanist Brand | Default | 10% increased Activation frequency | |||||||||||||||||||||||
31 | Alternate Quality 1 | Supported Skills have 10% increased Area of Effect | ||||||||||||||||||||||||
32 | Alternate Quality 2 | Supported Skills have 20% increased Projectile Speed | ||||||||||||||||||||||||
33 | Alternate Quality 3 | Supported Skills have 20% increased Chaining range | ||||||||||||||||||||||||
34 | Arctic Armour | Default | 20% increased Skill Effect Duration | |||||||||||||||||||||||
35 | Alternate Quality 1 | 20% chance to Freeze Enemies for 350 ms when Hit | ||||||||||||||||||||||||
36 | Alternate Quality 2 | 1% less Physical Damage taken from Hits | ||||||||||||||||||||||||
37 | 1% less Fire Damage taken from Hits | |||||||||||||||||||||||||
38 | Arctic Armour | Default | 20% increased Skill Effect Duration | |||||||||||||||||||||||
39 | Alternate Quality 1 | 20% chance to Freeze Enemies for 350 ms when Hit | ||||||||||||||||||||||||
40 | Alternate Quality 2 | 1% less Physical Damage taken from Hits | ||||||||||||||||||||||||
41 | 1% less Fire Damage taken from Hits | |||||||||||||||||||||||||
42 | Armageddon Brand | Default | 10% increased Cast Speed | |||||||||||||||||||||||
43 | Alternate Quality 1 | 5% chance to deal Double Damage | ||||||||||||||||||||||||
44 | Alternate Quality 2 | 20% chance for Brands to Attach to a new Enemy each time they Activate | ||||||||||||||||||||||||
45 | Artillery Ballista | Default | 20% increased Fire Damage | |||||||||||||||||||||||
46 | Alternate Quality 1 | 100% increased Burning Damage | ||||||||||||||||||||||||
47 | Alternate Quality 2 | Fires an additional Arrow | ||||||||||||||||||||||||
48 | Assassin’s Mark | Default | Cursed Enemies have a 5% chance to grant a Power Charge when Hit | |||||||||||||||||||||||
49 | Alternate Quality 1 | Cursed enemies take 4% increased Damage | ||||||||||||||||||||||||
50 | Alternate Quality 2 | Hits against Cursed Enemies have +0.2% to Critical Strike Chance | ||||||||||||||||||||||||
51 | Ball Lightning | Default | 20% increased Lightning Damage | |||||||||||||||||||||||
52 | Alternate Quality 1 | 10% increased Cast Speed | ||||||||||||||||||||||||
53 | Alternate Quality 2 | Projectiles have 10% chance to be Supercharged | ||||||||||||||||||||||||
54 | Bane | Default | Applied Curses have 10% increased Effect | |||||||||||||||||||||||
55 | 10% increased Effect of Supported Curses | |||||||||||||||||||||||||
56 | Alternate Quality 1 | 20% increased Skill Effect Duration | ||||||||||||||||||||||||
57 | Alternate Quality 2 | Enemies have 10% chance to Explode on Death, dealing a quarter of their maximum Life as Chaos Damage | ||||||||||||||||||||||||
58 | Barrage | Default | 10% increased Projectile Damage | |||||||||||||||||||||||
59 | Alternate Quality 1 | 20% chance to Knock Enemies Back on hit | ||||||||||||||||||||||||
60 | Alternate Quality 2 | 10% increased Attack Speed | ||||||||||||||||||||||||
61 | Alternate Quality 3 | Inflict non-Damaging Ailments as though dealing 100% more Damage | ||||||||||||||||||||||||
62 | Bear Trap | Default | 20% increased Physical Damage | |||||||||||||||||||||||
63 | Alternate Quality 1 | 40% increased Skill Effect Duration | ||||||||||||||||||||||||
64 | Alternate Quality 2 | 10% increased Cooldown Recovery Rate | ||||||||||||||||||||||||
65 | Alternate Quality 3 | 20% chance to Impale Enemies on Hit | ||||||||||||||||||||||||
66 | Berserk | Default | 20% increased Attack Damage | |||||||||||||||||||||||
67 | Alternate Quality 1 | 10% increased Cooldown Recovery Rate | ||||||||||||||||||||||||
68 | Alternate Quality 2 | Buff grants 20% more Spell Damage | ||||||||||||||||||||||||
69 | Blade Blast | Default | 10% increased Area of Effect | |||||||||||||||||||||||
70 | Alternate Quality 1 | +10% to Chaos Damage over Time Multiplier | ||||||||||||||||||||||||
71 | Alternate Quality 2 | 10% chance to Impale on Spell Hit | ||||||||||||||||||||||||
72 | Alternate Quality 3 | 10% increased Cast Speed | ||||||||||||||||||||||||
73 | Blade Flurry | Default | 10% increased Attack Speed | |||||||||||||||||||||||
74 | Alternate Quality 1 | Final Flurry has 20% increased Area of Effect | ||||||||||||||||||||||||
75 | Alternate Quality 2 | 40% increased Elemental Damage while Channelling | ||||||||||||||||||||||||
76 | Blade Vortex | Default | 10% increased Area of Effect | |||||||||||||||||||||||
77 | Alternate Quality 1 | 0.4% of Damage Leeched as Life | ||||||||||||||||||||||||
78 | Alternate Quality 2 | 20% chance to create an additional Blade | ||||||||||||||||||||||||
79 | Alternate Quality 3 | 60% increased Damage while you have 5 or fewer Blades | ||||||||||||||||||||||||
80 | Bladefall | Default | 10% increased Area of Effect | |||||||||||||||||||||||
81 | Alternate Quality 1 | 20% chance to Knock Enemies Back on hit | ||||||||||||||||||||||||
82 | Alternate Quality 2 | 40% increased distance between Volleys | ||||||||||||||||||||||||
83 | Bladestorm | Default | 20% increased Skill Effect Duration | |||||||||||||||||||||||
84 | Alternate Quality 1 | Sand Bladestorms move with 20% increased speed | ||||||||||||||||||||||||
85 | Alternate Quality 2 | Blood Bladestorm deals 40% increased Damage with Ailments | ||||||||||||||||||||||||
86 | Alternate Quality 3 | 40% chance to create the wrong Bladestorm | ||||||||||||||||||||||||
87 | Blast Rain | Default | 10% increased Area of Effect | |||||||||||||||||||||||
88 | Alternate Quality 1 | 5% chance to Cover Enemies in Ash on Hit | ||||||||||||||||||||||||
89 | Alternate Quality 2 | 40% increased Damage to distant Enemies | ||||||||||||||||||||||||
90 | Alternate Quality 3 | Arrows fall within a 60% increased Area of Effect | ||||||||||||||||||||||||
91 | Blazing Salvo | Default | 10% increased Area of Effect | |||||||||||||||||||||||
92 | Alternate Quality 1 | 40% increased Projectile Speed | ||||||||||||||||||||||||
93 | Alternate Quality 2 | Gain 5% of Fire Damage as Extra Chaos Damage | ||||||||||||||||||||||||
94 | Blight | Default | 10% increased Area of Effect | |||||||||||||||||||||||
95 | Alternate Quality 1 | 20% increased Chaos Damage | ||||||||||||||||||||||||
96 | Alternate Quality 2 | 60% increased Secondary Duration | ||||||||||||||||||||||||
97 | Blink Arrow | Default | 30% increased Arrow Speed | |||||||||||||||||||||||
98 | Alternate Quality 1 | Minions have 20% increased Duration | ||||||||||||||||||||||||
99 | Alternate Quality 2 | 60% increased Minion Maximum Life | ||||||||||||||||||||||||
100 | Alternate Quality 3 | +1 Cooldown Use |