A | B | C | D | E | F | G | H | I | J | |
---|---|---|---|---|---|---|---|---|---|---|
1 | Arrowette | This whole sheet runs on functions that add up the math. Try changing one of the ability ranks (not PP costs) and see what happens to the Power Point total! | ||||||||
2 | Lian Harper (ID Secret) | |||||||||
3 | ||||||||||
4 | Total Power Points Spent | 149 | ||||||||
5 | ||||||||||
6 | Abilities | Rank | Cost (PP) | |||||||
7 | Strength | 1 | 2 | |||||||
8 | Stamina | 3 | 6 | |||||||
9 | Agility | 4 | 8 | |||||||
10 | Dexterity | 7 | 14 | |||||||
11 | Fighting | 3 | 6 | |||||||
12 | Intelect | 1 | 2 | |||||||
13 | Awareness | 3 | 6 | |||||||
14 | Presence | 3 | 6 | |||||||
15 | ||||||||||
16 | PP Spent | 50 | ||||||||
17 | ||||||||||
18 | Defences | Total | Stat | PP | Misc | |||||
19 | Dodge | 12 | 4 | 8 | (+5 vs Area, Evasion) | |||||
20 | Fortitude | 10 | 3 | 7 | ||||||
21 | Parry | 8 | 3 | 5 | ||||||
22 | Toughness | 8 | 3 | 5 | (Defensive Roll) | |||||
23 | Will | 10 | 3 | 7 | ||||||
24 | ||||||||||
25 | PP Spent | 27 | ||||||||
26 | ||||||||||
27 | Skills | Total | Ability | Mod | PP (x2) | Misc | PP Cost | |||
28 | Acrobatics | 10 | Agl | 4 | 6 | 3 | ||||
29 | Athletics | 5 | Str | 1 | 4 | 2 | ||||
30 | Close Combat (Unarmed) | 5 | Fgt | 3 | 2 | 1 | ||||
31 | Deception | 6 | Pre | 3 | 3 | 1.5 | ||||
32 | Expertise (Hero Lore) | 5 | Int | 1 | 4 | 2 | ||||
33 | Insight | 10 | Awe | 3 | 7 | 3.5 | ||||
34 | Intimidation | 3 | Pre | 3 | 0 | |||||
35 | Investigation | 1 | Int | 1 | 0 | |||||
36 | Perception | 10 | Awe | 3 | 7 | 3.5 | ||||
37 | Persuasion | 5 | Pre | 3 | 2 | 1 | ||||
38 | Ranged Combat (Bow) | 15 | Dex | 7 | 8 | 4 | ||||
39 | Slight of Hand | 10 | Dex | 7 | 3 | 1.5 | ||||
40 | Stealth | 10 | Agl | 4 | 6 | 3 | ||||
41 | Technology | 1 | Int | 1 | 0 | |||||
42 | Treatment | 1 | Int | 1 | 0 | |||||
43 | Vehicles | 9 | Dex | 7 | 2 | 1 | ||||
44 | ||||||||||
45 | PP Spent | 27 | ||||||||
46 | ||||||||||
47 | Advantages | Ranks | ||||||||
48 | Accurate Attack | 1 | General | |||||||
49 | Assessment | 1 | ||||||||
50 | Benefit (Wealthy) | 3 | General | |||||||
51 | Defensive Attack | 1 | Combat | |||||||
52 | Defensive Roll | 5 | Combat | |||||||
53 | Equipment | 9 | General | (45 equipment points) | ||||||
54 | Evasion | 2 | Combat | |||||||
55 | Hide in Plain Sight | 1 | General | |||||||
56 | Improved Aim | 1 | Combat | |||||||
57 | Improved Critical (Bow) | 2 | Combat | |||||||
58 | Improved Disarm | 1 | Combat | |||||||
59 | Improved Initiative | 2 | Combat | |||||||
60 | Improvised Tools | 1 | Skill | |||||||
61 | Instant Up | 1 | General | |||||||
62 | Jack-of-all-Trades | 1 | Skill | |||||||
63 | Languages | 2 | Skill | (Manderin, French) | ||||||
64 | Luck | 2 | Fortune | |||||||
65 | Move-By Action | 1 | Combat | |||||||
66 | Percise Attack | 2 | Combat | (Ranged, Cover and Consealment) | ||||||
67 | Power Attack | 1 | Combat | |||||||
68 | Quick Draw | 1 | Combat | |||||||
69 | Takedown | 2 | Combat | |||||||
70 | Teamwork | 1 | Skill | |||||||
71 | Uncanny Dodge | 1 | Combat | |||||||
72 | ||||||||||
73 | PP Spent | 45 | ||||||||
74 | ||||||||||
75 | Equiptment | Cost | Critical | Effect | ||||||
76 | Bow | 16-20 | ||||||||
77 | Standard Arrow | 15 | See Below for "Arrows" | |||||||
78 | Cable Arrow | 1 | See Below for "Arrows" (Alt. Equipment) | |||||||
79 | Flash-Bang Arrow | 1 | See Below for "Arrows" (Alt. Equipment) | |||||||
80 | Knockout Gas Arrow | 1 | See Below for "Arrows" (Alt. Equipment) | |||||||
81 | Snare Arrow | 1 | See Below for "Arrows" (Alt. Equipment) | |||||||
82 | Precision Arrow | 1 | See Below for "Arrows" (Alt. Equipment) | |||||||
83 | Multitool | 1 | ||||||||
84 | Night Vission Goggles | 1 | Darkvission | |||||||
85 | Restraints | 1 | Toughness 5, DC20 Slight of Hand | |||||||
86 | Rebreather | 1 | Two minutes of oxygen | |||||||
87 | Gas Mask | 1 | Immunity to eye/lung iritants | |||||||
88 | Motorcycle | 18 | Details Below (Standard Motorcycle, plus add-ons.) | |||||||
89 | Jet-Ski | 1 | Details Below (Standard Jet-Ski, plus add-ons.) (Alt. Vehicle) | |||||||
90 | ||||||||||
91 | Equip. Points Spent | 44 | ||||||||
92 | ||||||||||
93 | Arrows | Ranks | EP/Rank | Mods | Flaws | Flat | Total EP | Details | Arrow | |
94 | Damage | 5 | 1 | 2 | 15 | Increased Range, Multiattack | Standard Arrow | |||
95 | Movement (Swinging, Safe Fall) | 2 | 2 | 1 | 6 | Increased Range | Cable Arrow | |||
96 | Afliction (Resisted by Fortitude; Dazed, Stunned, Incapacitated) | 5 | 1 | 1 | 10 | Increased Range | Flash-Bang Arrow | |||
97 | Cloud Area Affliction (Resisted by Fortitude; Fatigued, Exhausted, Asleep) | 3 | 1 | 4 | 15 | Increased Ranged, Area (Cloud), Progressive | Knockout Gas Arrow | |||
98 | Afliction (Resisted by Dodge; Hindered and Volnerable, Defenceless and Imbobilized) | 5 | 1 | 2 | -1 | 10 | Increased Ranged, Extra Condition, Limited Degree | Snare Arrow | ||
99 | Damage | 5 | 1 | 1 | 1 | 11 | Increased Range, Precise | Precision Arrow | ||
100 | Affliction (Resisted by Fortitude; Fatigued, Exhausted, Asleep) | 3 | 1 | 4 | 15 | Increased Ranged, Progressive, Cumulative | Tranquilizer Arrow |