| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | 9/8 Patch Notes Loriri had samgyeopsal for dinner | |||||||||||||||||||||||||
2 | ||||||||||||||||||||||||||
3 | Skill | Thanks to Tooru.Akira who commented in green, EM team, Pocky guild and friends. | Tooru.Akira was here cx | |||||||||||||||||||||||
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5 | ![]() | |||||||||||||||||||||||||
6 | Archer | New archer gameplay (testing rotation) | All damage values are without glyphs unless specified | |||||||||||||||||||||||
7 | New skill [Pursuit] added | ↑Damage values aren't included on the actual patch note. they are added so that you don't have spend extra time checking the said values. | ||||||||||||||||||||||||
8 | ← HLR icon lol | Travels short distance quickly(16m, 25s cooldown) | ||||||||||||||||||||||||
9 | ![]() | New skill [Foresight] added | effect duration: 8s | Skill has like 1.2(?)s cast time | not confirmed, they say it's retarded long | |||||||||||||||||||||
10 | ← New icon | The next hit will register from the back, regardless of position | ||||||||||||||||||||||||
11 | Increased base damage of Thunderbolt by 100% (5355 -> 10710) | 26s BV with execute lmao | ||||||||||||||||||||||||
12 | Changed skill animation effect | |||||||||||||||||||||||||
13 | Added noctenium effect | Many have wondered and asked me via various ways, using [Forsight] then [Rain of Arrows] only results in first hit of [Rain of Arrows] as Back hit while other hits count has front hit. So don't do this on Ghillie. Use it on Thunderbolt or Radiant Arrow instead. | ||||||||||||||||||||||||
14 | Consumes 2 noctenium: increase damage by 9~13% | |||||||||||||||||||||||||
15 | Increased base damage of Radiant Arrow by 25% (5885 -> 7356) | |||||||||||||||||||||||||
16 | Changed skill animation effect | |||||||||||||||||||||||||
17 | Increased base damage of Penetrating Arrow by 25%(3847 -> 4808) | Damage after ratio is skewed due to execution mechanic on Rad, Pen, and TB | ||||||||||||||||||||||||
18 | Changed skill animation effect | |||||||||||||||||||||||||
19 | Increased base damage of Rain of Arrows by 10%(8956 -> 9851) | Base damage before | Base damage after | ratio | dmg before | dmg after | ratio | Actual Increase | ||||||||||||||||||
20 | Hitting position is determined by the first hit, all subsequent hits will register the same as the first | ![]() | ||||||||||||||||||||||||
21 | Changed skill animation effect | Rad | Low | |||||||||||||||||||||||
22 | Backstep will be based on directional input | Pen | Low | |||||||||||||||||||||||
23 | Breakaway Bolt will be based on directional input | RoA | Same | |||||||||||||||||||||||
24 | Increased base damage of Rapid Fire | RF1 | Same | |||||||||||||||||||||||
25 | Increased base damage of first hit by 3x(406 -> 1218) | RF2 | Same | |||||||||||||||||||||||
26 | Increased dase damage of 2nd ~7th hit by 10%(269 -> 295), last hit(1110 ->1221) | RF7 | Same | |||||||||||||||||||||||
27 | Total damage(2861 -> 3914), With glyph(4291 -> 5871) | Goddamn that is broken | TB | High | ||||||||||||||||||||||
28 | Each hit will stack "Arrow" buff by 1 | FS | Same | |||||||||||||||||||||||
29 | Increased casting speed of Poison Arrow | it is now as fast as just shooting auto (Arrow) | Explosive trap | Same | ||||||||||||||||||||||
30 | Poison Arrow can stack 3 times | |||||||||||||||||||||||||
31 | Changed number of hits from Ensnaring Trap from 1 to 2 | |||||||||||||||||||||||||
32 | Second hit applies when skill is activated again | |||||||||||||||||||||||||
33 | Second hit puts 90% movement speed reduction debuff on targets | |||||||||||||||||||||||||
34 | In PVP, this effect is reduced by half (it's 20% movement speed reduction. not sure how that's half.) | |||||||||||||||||||||||||
35 | Second cast movement speed reduction duration is 3 seconds | |||||||||||||||||||||||||
36 | Changed Sniper's Eye effect | |||||||||||||||||||||||||
37 | Before: Increase damage against boss monster by 5% | |||||||||||||||||||||||||
38 | After: Increased damage against monsters by 5% | |||||||||||||||||||||||||
39 | Removed Eagle's Eye | If you noticed from the video above, Eagle's Eye icon is used for new Arrow buff called [Focus Preparation] | ||||||||||||||||||||||||
40 | ![]() | Final Salvo is renamed to Successive Shot | (might not change in NA so I'll leave it as Final Salvo) | |||||||||||||||||||||||
41 | ←new icon | Changed number of hits from 5 to 1 | ||||||||||||||||||||||||
42 | Increased Base Damage by 40% more than total sum of 5 hits (1108 -> 1551) | |||||||||||||||||||||||||
43 | Changed skill animation effect | |||||||||||||||||||||||||
44 | Arrow buff revamp | |||||||||||||||||||||||||
45 | Arrow buff stacked from skill Arrow is renamed to Focus Preparation | |||||||||||||||||||||||||
46 | Focus Preparation activated when it stacks 10 times from Arrow, Rapid Fire, and Final Salvo, increasing charging speed of all charging skills. | |||||||||||||||||||||||||
47 | Added/Changed Glyph effects | |||||||||||||||||||||||||
48 | ||||||||||||||||||||||||||
49 | Type | Skill | Glyph | Effect | Level | Cost | ||||||||||||||||||||
50 | Changed | Common | Rapid Fire | Glyph of Persistence | 30% chance to reset Cooldown | 20 | 4 | Original is 10% chance to reset | ||||||||||||||||||
51 | Changed | Common | Final Salvo | Glyph of Energy | Reduce Cooldown by 25% | 24 | 4 | Original is 50% chance to reset | ||||||||||||||||||
52 | Also has a chance to reset Cooldown | |||||||||||||||||||||||||
53 | Changed | Master | Final Salvo | Glyph of Energy | Reduce Cooldown by 35% | 65 | 3 | Original is 50% chance to reset | ||||||||||||||||||
54 | Also has a chance to reset Cooldown | |||||||||||||||||||||||||
55 | Added | Master | Thunderbolt | Glyph of Carving | Doubles Crit Chance | 63 | 4 | |||||||||||||||||||
56 | Added | Rare | Thunderbolt | Glyph of Carving | Triples Crit Chance | 65 | 3 | .... | TB op skill now boiz | |||||||||||||||||
57 | Changed | Rare | Radiant Arrow | Glyph of Carving | Triples Crit Chance | 65 | 4 | Original is Doubles Crit Chance | ||||||||||||||||||
58 | ||||||||||||||||||||||||||
59 | ||||||||||||||||||||||||||
60 | Berserker | 광폭화 시전 시 기존 광폭화의 효과와 광기 증폭의 효과에 해당하는 이상상태가 동시에 부여됩니다. | ||||||||||||||||||||||||
61 | When casting [Fiery Rage], both [Fiery Rage] and [Flurry of Blows] buffs are received. (Meaning, the skills are merged.) | There are issues with this though. Flurry of Blows effect was 15 seconds but after this, it was reduced to 10 seconds. | ||||||||||||||||||||||||
62 | Reduced Cooldown of [Evasive Roll] by 1 Second | |||||||||||||||||||||||||
63 | Increased Cooldown of [Evasive Smash] by 2 Seconds | |||||||||||||||||||||||||
64 | [Thunderstrike (passive)] is added which increases chance to crit on next thunderstrike if it fails to crit | According to Forum reports, this barely does anything to TS crit rate. | ||||||||||||||||||||||||
65 | This passive only applies to PvE | |||||||||||||||||||||||||
66 | Glyph Changes | |||||||||||||||||||||||||
67 | Type | Skill | Glyph | Effect | Level | Cost | ||||||||||||||||||||
68 | Changed | Common | Fiery Rage | Glyph of Lingering | Increase duration of Flurry of Blows by 30% | 4 | Glyph from Flurry of Blows moved to Fiery Rage | |||||||||||||||||||
69 | Changed | Master | Fiery Rage | Glyph of Lingering | Increase duration of Flurry of Blows by 35% | 4 | Glyph from Flurry of Blows moved to Fiery Rage | |||||||||||||||||||
70 | Changed | Common | Evasive Smash | Glyph of Energy | Reduce Cooldown by 20% | 3 | Glyph from Evasive roll moved to Evasive Smash | |||||||||||||||||||
71 | ||||||||||||||||||||||||||
72 | Longstory short: This is actually more like a nerf than a buff for Zerks, which is why I called it tweaks instead of specifying buff or nerf. Some people find this "simplified" gameplay but many see this as nerf | |||||||||||||||||||||||||
73 | ||||||||||||||||||||||||||
74 | Reaper | |||||||||||||||||||||||||
75 | Increase damage against elite monsters | |||||||||||||||||||||||||
76 | Increase damage against BAMs | |||||||||||||||||||||||||
77 | ||||||||||||||||||||||||||
78 | ||||||||||||||||||||||||||
79 | Gunner | |||||||||||||||||||||||||
80 | Increase damage against elite monsters | |||||||||||||||||||||||||
81 | Increase damage against BAMs | |||||||||||||||||||||||||
82 | ||||||||||||||||||||||||||
83 | Priest | |||||||||||||||||||||||||
84 | Shakan's Blessing, Balder's Blessing, Arise, and Kaia's Shield effects disappears after teleporting | |||||||||||||||||||||||||
85 | ||||||||||||||||||||||||||
86 | Mystic | |||||||||||||||||||||||||
87 | Vow of Rebirth effect disappears after teleporting | |||||||||||||||||||||||||
88 | ||||||||||||||||||||||||||
89 | Dungeons | |||||||||||||||||||||||||
90 | ||||||||||||||||||||||||||
91 | Lilith's Castle (NM) | |||||||||||||||||||||||||
92 | ||||||||||||||||||||||||||
93 | Dream Horse (First Boss) | |||||||||||||||||||||||||
94 | Slightly decreased HP, readjusting its enrage gauge correspondingly | |||||||||||||||||||||||||
95 | Slightly reduced damage | |||||||||||||||||||||||||
96 | When facing random target to perform wide-range AoE (Area of Effect) attack, it will face a fixed position that it was last facing regardless of whether its target moves or not. | |||||||||||||||||||||||||
97 | Will now easily move toward person with highest aggro | |||||||||||||||||||||||||
98 | Slightly reduced Fire Djinn's HP | |||||||||||||||||||||||||
99 | ||||||||||||||||||||||||||
100 | Waxpider (Second Boss) | |||||||||||||||||||||||||