17-18-19 STEM Center Workshop List
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No.Title of WorkshopDescription of WorkshopGrade of AudienceSuggested Date of Workshop (after Oct 30, 2018)Name of PresenterEmail of PresenterLocation
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5Teach Like A MagicianStudent engagement is one of the top priorities in STEM education. By structuring lessons and thinking about topics the way a magician would, STEM educators can more effectively engage students and therefore increase progress towards desired learning outcomes. Through a combination of group work and individual reflective practice, participants in this truly one-of-a-kind workshop will learn and experience Dr. La Porta's own 5 point approach, "The Magic Bridge." This approach is applicable to any discipline and is incredibly useful for ensuring every lesson (and/or Instructor) is fully interesting, authentic, and engaging to students of all backgrounds and ages.K-1212/1/2017Philip R. La PortaLaPorta@rowan.eduSouth Jersey Tech Park #137 - 1st Floor Classroom
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6Passing Notes in Math Class: Using Dialogue Journals to Support Rich Mathematical Discourse The Dialogue Journal process is a highly engaging way to get your students thinking, writing, and talking like mathematicians. In this interactive workshop, you will collaborate to solve complex problems by engaging in the Dialogue Journal process. You'll then learn how to implement them to create and support a discourse-rich mathematics classroom. 5-1212/7/2017Jill Perryperry@rowan.eduSouth Jersey Tech Park #247 - 2nd Floor Classroom
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7Strategies for Teaching the Basic Addition and Subtraction FactsMany students have difficulty memorizing the basic facts for addition and subtraction. In this session, we will discuss a variety of strategies that teachers can use to promote number sense related to addition and subtraction that will help their students learn the basic facts. This session is directly applicable to the standards for grades K-2. Teachers at any grade level whose students do not yet know their basic addition and subtraction facts are welcome.K-512/13/2017Karen Heinzheinz@rowan.eduGlassboro Campus
Robinson 224
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8Nothing but DesmosCome enjoy this workshop on the free online graphing calculator desmos. We will explore all of its features from animating objects and functions, creating lessons and assessments and even exploring the link between art and math.6-1212/13/2017Eric Miloumilou@rowan.eduGlassboro Campus
Robinson 207
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9The Status Quo in High School Mathematics is UnacceptableThe Common Core has done little to improve the 9-12 math curriculum which seems mostly unchanged from decades past. This session will discuss realistic steps that the math community must take including creating math pathways for high school students and a focus on modeling tasks.9-1212/15/2017Eric Miloumilou@rowan.eduSouth Jersey Tech Park #247 - 2nd Floor Classroom
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9aLearn Like Your World Depends On It: An Inconvenient SequelLearn how to help students understand the science behind climate change and rising sea level. Inspire them to find ways to support the use of clean energy. A portion of this workshop includes a viewing of the film An Inconvenient Sequel: Truth to Power in the Edelman Planetarium. A decade after An Inconvenient Truth brought climate change into the heart of popular culture, comes the riveting follow-up, An Inconvenient Sequel: Truth to Power, that shows just how close we are to a real energy revolution. Vice President Al Gore continues his tireless fight traveling around the world training an army of climate champions and influencing international climate policy. Cameras follow him behind the scenes – in moments both private and public, funny and poignant – as he pursues the inspirational idea that while the stakes have never been higher, the perils of climate change can be overcome with human ingenuity and passion.6-1212/18/2017Amy Barracloughbarraclough@rowan.eduEdelman Planetarium
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10Redefining Problem Solving in Mathematics with Technology & Wonder. Part I (Grades K-5)This session will have teachers engaging in several problem solving tasks by asking students to wonder about problems by peeling back the layers of a problem: eliminating the text, eliminating the jargon and eliminating the structure and using technology to engage the learner.K-512/20/2017Eric Miloumilou@rowan.eduSouth Jersey Tech Park #247 - 2nd Floor Classroom
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SPRING 2018 One-Day Workshops, 8:30 am to 1:30 pm, $149/person, Five (5) Professional Development Hours
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11Strategies for Teaching the Basic Multiplication and Division FactsMany students have difficulty memorizing the basic facts for multiplication and division. In this session, we will discuss a variety of strategies that teachers can use to promote number sense related to multiplication and division that will help their students learn the basic facts. This session is directly applicable to the standards for grades 3-5. Teachers at any grade level whose students do not yet know their basic multiplication and division facts are welcome.K-53/15/2018Karen Heinzheinz@rowan.eduGlassboro Campus
James Hall 2101
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11aStrategies for Teaching the Basic Multiplication and Division FactsMany students have difficulty memorizing the basic facts for multiplication and division. In this session, we will discuss a variety of strategies that teachers can use to promote number sense related to multiplication and division that will help their students learn the basic facts. This session is directly applicable to the standards for grades 3-5. Teachers at any grade level whose students do not yet know their basic multiplication and division facts are welcome.K-54/11/2018Karen Heinzheinz@rowan.eduSouth Jersey Tech Park #137 - 1st Floor Classroom
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12Creating Android ApplicationsMobile application programming can provide an authentic and engaging hook into Computer Science. The MIT App Inventor is a web based visual programming environment that enables students with no programming background to build apps for Android mobile devices. The participants will use App Inventor to build computer games that run on Android devices and learn basic Computer Science Principles. The hope is that this will plant the seed to entice more students to pursue a career in CS.9-121/9/2018John Robinsonrobinsonj@rowan.eduGlassboro Campus
Robinson 312
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13Computer Science through Story-Telling and Games: Coding with Scratch for BeginnersThis workshop (designed for non-coders) introduces you to the Scratch programming language (a free download), and the Scratch approach to teaching “Creative Computing.” With scratch, your students can create everything from animations to video games while learning key concepts in computer science and computational thinking. We will begin with the basics, answering questions like “What is an app, really?” and “What does it mean to write code?”4-91/10/2018Jennifer Kaykay@rowan.eduGlassboro Campus
BUSN 233
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14Redefining Problem Solving in Mathematics with Technology & Wonder. Part I (Grades 6-12)This session will have teachers engaging in several problem solving tasks by asking students to wonder about problems by peeling back the layers of a problem: eliminating the text, eliminating the jargon and eliminating the structure and using technology to engage the learner.6-121/12/2018Eric Miloumilou@rowan.eduGlassboro Campus
Robinson 207
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15MacGyver Science - Thinking with TrashParticipants will experience several different phenomena that can be used in their classrooms to develop a three dimensional approach to teaching science and engineering at the elementary level. During the workshop we will use simple phenomena to implement three dimensional learning, emphasizing how to use Cross Cutting Concepts to develop Engineering processes that allow students to discover the core concepts through their own investigations. Specifically, a discrepant event will be used to focus the participants. Participants will ask questions about the phenomena, identifying each question as one of the cross cutting concepts of patterns, cause and effect, scale and proportion, system models, energy matter, structure function and stability and change. After, participants will draw a model of what they think is happening independently and silently. Armed with our questions and model, we will break into groups to develop a unified model of what is happening in the phenomena. We will then look at the Engineering practices and use them to create an experiment that will prove our hypothesis of how the phenomena works.K-51/15/2018Linda Lee Smithelementary.science.teacher@gmail.comSouth Jersey Tech Park #247 - 2nd Floor Classroom
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16How Do I Get K-5 Students to Talk about Mathematics in Small-Group and Whole-Class Discussions?We have heard that “Students are supposed to discuss mathematics in small groups and with the whole class.” What, exactly, are my students supposed to be discussing? What does this look like in the K-5 classroom? What is the purpose of this mathematical discourse? How does it help my students learn mathematics? How can I get young students to participate in these types of discussions? In this session, we will explore these and other questions so that you, too, can create a classroom culture in which students are actively engaged in small-group and whole-class discussions.K-51/31/2018Karen Heinzheinz@rowan.eduSouth Jersey Tech Park #247 - 2nd Floor Classroom
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17Simple Machines using LEGO MindstormsCome learn how to use LEGO mindstorms and integrate activities in math and sciences grades 6-12.6-123/12/2018Eric Constans and Karl Dyerconstans@rowan.eduGlassboro Campus
Rowan Hall Extension Room 321
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18Redefining Problem Solving in Mathematics with Technology & Wonder. Part II (Grades K-5)This session will have teachers engaging in several problem solving tasks by asking students to wonder about problems by peeling back the layers of a problem: eliminating the text, eliminating the jargon and eliminating the structure and using technology to engage the learner.K-53/13/2018Eric Miloumilou@rowan.eduGlassboro Campus
Robinson 201A
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19Redefining Problem Solving in Mathematics with Technology & Wonder. Part II (Grades 6-12)This session will have teachers engaging in several problem solving tasks by asking students to wonder about problems by peeling back the layers of a problem: eliminating the text, eliminating the jargon and eliminating the structure and using technology to engage the learner.6-123/14/2018Eric Miloumilou@rowan.eduGlassboro Campus
Robinson 207
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19aMake Real Video Games Do your students love to play video games? Do they want to make their OWN games? Are they tired of using canned programs that are limited? Learn video game development from a professional point-of-view. Explore the pipeline of software and hardware for game design including: game engines, coding languages, 3D model generation, model unwrapping, texturing, shaders, and how computers create their image. This course is not meant to teach programming, but to familiarize computer science teachers and computer club moderators with video game development at a high level. *Includes course time in Rowan's VR Center, a custom-designed immersive virtual reality lab featuring 7-foot high by 40-foot wide curved wall of screens for 3D applications. 9-124/12/2018George Lecakeslecakes@rowan.eduSouth Jersey Tech Park #247 - 2nd Floor Classroom
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19bTeach Like A MagicianStudent engagement is one of the top priorities in STEM education. By structuring lessons and thinking about topics the way a magician would, STEM educators can more effectively engage students and therefore increase progress towards desired learning outcomes. Through a combination of group work and individual reflective practice, participants in this truly one-of-a-kind workshop will learn and experience Dr. La Porta's own 5 point approach, "The Magic Bridge." This approach is applicable to any discipline and is incredibly useful for ensuring every lesson (and/or Instructor) is fully interesting, authentic, and engaging to students of all backgrounds and ages.K-124/27/2018Philip R. La PortaLaPorta@rowan.eduGlassboro Campus
Robinson 308
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20Asteroids, Dinosaurs, and Instant Global Climate ChangeIn this workshop, we will explore the nature of asteroids, what we know about them, what we don’t know about them, how they are natural hazards, what has and can happen if an asteroid hits the Earth, and how they are unique time capsules to the earliest stages of Solar System formation. *Includes field time and instruction at the Edelman Fossil Park at Rowan University. Please dress appropriately for field activities.6-125/3/2018Harold Connollyconnollyh@rowan.eduSouth Jersey Tech Park #137 - 1st Floor Classroom
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21Learning to Develop Android and iOS AppsMobile application programming can provide an authentic and engaging hook into computer science. The MIT App Inventor is a visual programming environment that enables participants with no programming background to build apps for Android mobile devices. Swift is an easy to learn programming language that is used to build apps for iOS mobile devices. We will use these programs to teach CS Principles to K-12 educators and industry partners. These tools will empower participants to create their own mobile apps and engage them personally, as well as infuse energy and excitement into computer science education.K-125/9/2018John Robinsonrobinsonj@rowan.edu
Glassboro Campus
James Hall RM 2110
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22Implementing a Digitally Based No-Cost Astronomy Course Astronomy, the oldest science, engages students at all levels owing to its highly visual nature and the constant flow of new discoveries. Astronomy offers multiple learning experiences that include a rich history, interesting contributors, a physical context with which to introduce math concepts, an engaging way to study important concepts in physics, and links to cultural and societal issues. Yet, too few schools offer even a descriptive introductory course. Part of the reason is cost and access to ready-to-use content. The workshop will offer participants access to free digitally-based content as well as strategies to partial or full course implementation.6-125/14/2018Lloyd BlackBlackl@rowan.edu
Glassboro Campus
Science Hall RM 149
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22aFormative Assessment This session will have teachers engaging in several formative assessment tasks using free technology from kahoot, quizizz, peardeck and nearpod among others. The tasks will demonstrate that we can engage students in their learning and assess them understanding in real time using such technology. Please bring your own laptop or tablet to the workshop.K-125/14/2018Eric Miloumilou@rowan.eduSouth Jersey Tech Park #246 - 2nd Floor Classroom
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22bAlgebra Talks – To Number Talks and BeyondNumber talks have been used effectively by elementary school teachers to introduce sense-making, reasoning and discussion in math classrooms in ways that are accessible to students. We will explore how to use this structure to engage students in learning algebra in ways that combine procedural fluency with reasoning, justification and a deeper understanding of important mathematical ideas. Participants will experience algebra talks, analyze their use with students, and plan and practice their own algebra talks for use with their students.6-125/15/2018Rob Wiemangomathman@yahoo.com
Glassboro Campus
James Hall
Room 3099
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22cEngaging High School Students through Authentic Mathematical ModelingMany mathematical organizations including NCTM have challenged the mathematical community about the importance of mathematical modeling to a much greater extent than in the past. This session will highlight the key aspect of mathematical modeling by embedding tasks in the real world via multimedia in such a way that students first need to formulate the problem themselves. Once the problem is solved, students move back into the real world where the results are analyzed in context. It is through such genuine modeling tasks that students will be more engaged in their learning and become more proficient at problem solving.9-125/16/2018Eric Miloumilou@rowan.eduSouth Jersey Tech Park #246 - 2nd Floor Classroom
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22dExamining the Fraction Focus in the Common Core This session will examine the steps that teachers (in grades 3-8) must take to ensure high quality mathematics instruction in the era of the Common Core Standards with a focus on the mathematical practices and the teaching of rational numbers (fractions and decimals). Examples will include research, activities, and technology that demonstrate how teachers, supervisors, and other leaders can enhance the teaching and learning of rational numbers. Moreover, illustrations of how teaching and learning must encompass both basic skill and conceptual understanding will be demonstrated. Finally, participants will examine how to engage, motivate, and use technology in grades 3-8 that can lead to building better number sense and facility with rational numbers.3-85/17/2018Eric Miloumilou@rowan.eduSouth Jersey Tech Park #246 - 2nd Floor Classroom
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23STEM Activities for Physics & Astronomy: Cell Phones, Drones, and Planetarium SkiesExplore the world of physics and astronomy with related cell phone activities. Use your cell phone for telephoto applications and astrophotography with telescopes. Photographing the sun with solar eclipse applications using cell phones. View future solar eclipses from any location on earth as well as from Lunar Base Aristillus with the power of Starry Night 7. Introductory Trainer Drone Flights and activities will be featured, weather permitting. Finally, explore the starry skies of the Edelman Planetarium making use of numerous cell phone apps to identify constellations, stars, planets, asteroids, and galaxies.6-125/18/2018John HerrmannHerrmann@rowan.eduGlassboro Campus
Science Hall 149 and Edelman Planetarium
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SUMMER 2018 Multiple-Day Workshops, 8:30 am to 1:30 pm, Cost as noted
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24Nothing but Desmos (3-Day Workshop)Come enjoy this workshop on Desmos including the desmos.com graphing calculator, desmos.com/geometry for dynamic geometry, and teacher.desmos.com classroom activities and assessments. We will explore all of features from animating objects and functions, dynamic geometry, creating lessons, exploring how teacher conversation tool can create discourse in the math classroom, and the link between art and math. Participants will have their choice of beginner or advanced sessions each day. Bring your own laptop/device. required.

NOTE: THIS IS A 3-DAY WORKSHOP. UPON COMPLETION, PARTICIPANTS WILL EARN 15 PROFESSIONAL DEVELOPMENT HOURS. THE COST IS $399/PER PERSON.
6-12July 31-August 2, 2018Eric Miloumilou@rowan.edu
Glassboro Campus
Robinson Hall
Room 102
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26Problem Solving K-12: A Dynamic Workshop for Curious Teachers (3-Day Workshop)If you’d like to spend 3 days of your summer vacation filling out math worksheets all by yourself, this workshop is not for you! In this workshop, we will focus on engaging students in meaningful and interesting tasks, activities, and routines that will build your mathematical problem solving skills and help support you in engaging your students as problem solvers. Come spend 3 days filled with rich problems, 3-act math, dialogue journals, numberless words problems, math circles, and more! Bring your own laptop/device.

NOTE: THIS IS A 3-DAY WORKSHOP. UPON COMPLETION, PARTICIPANTS WILL EARN 15 PROFESSIONAL DEVELOPMENT HOURS. THE COST IS $399/PER PERSON.
K-12
July 23, 24, and 25, 2018
Eric Miloumilou@rowan.edu
Glassboro Campus
Business Hall
Room 201
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2018-19 School Year One-Day Workshops, 8:30 am to 1:30 pm, $149/person, Five (5) Professional Development Hours
Registration opening in August 2018
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Addressing the NJ Math Standards Using Children's LiteratureThis is a fun, engaging workshop integrating children's books, songs and poems into math instruction. Participants will leave this workshop with a variety of ideas and activities, and a list of books, supporting the learning of math.K-311/29/2018Sarah Renninger
sarah.renninger@comcast.net
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