ABCDEFGHSTUVWXY
1
Hand (Size 7):Buried:Displayed:Discarded:Recharged:Draw:Unknown Cards Left:
2
22
3
Random from Discarded:
Total Deck:
4
22
5
On Top:
6
7
8
9
10
11
12
13
Set Aside:
14
15
16
17
18
19
20
21
22
Sideboard:
23
24
25
26
27
28
Type here for notes to other players:
29
30
31
32
[quote=Bekah] [b]Hand: [/b]Character Name:
33
[b]Displayed:[/b] Bekah
34
[b]Deck:[/b] 22 [b]Discard:[/b] 0 [b]Buried:[/b] 0
Hand Size:
35
[b]Notes: [/b]7
36
[b]Sideboard cards:[/b]
37
[/quote]
38
[spoiler=Skills and Powers][b]SKILLS[/b]
39
Strength d6 [ ]+1 [ ]+2
40
Dexterity d8 [X] +1 [X] +2 [ ] +3
41
Constitution d8 [X] +1 [X] +2 [ ] +3
42
Fortitude: Constitution +2
43
Intelligence d6 [ ] +1 [ ] +2
44
Wisdom d6 [ ] +1 [ ] +2
45
Charisma d8 [X] +1 [X] +2 [X] +3
46
Arcane: Charisma +1
47
Diplomacy: Charisma +3
48
Divine: Charisma +1
49
50
Role: Troublemaker
51
Favored Card: Your Choice
52
Hand Size 5 [X] 6 [X] 7 [ ] 8
53
Proficient with: Light Armors, Weapons
54
[b]Powers:[/b]
55
At the start of your turn, you may put an ally from your hand on top of your deck and draw the bottom card of your deck
56
You may recharge a weapon or a spell to add 1d4 ([X] +1 [X] +2 [4-7] +3) to a check by another character at your location ([X] or your check)
57
For your check that has or is against a card that has the Finesse trait, you gain the skill Melee: Dexterity +1 ([ ] +3)
58
[X] When another character plays a blessing to add to your Charisma ([X] or Dexterity) check, add 1d12 in place of the normal die.
59
[ ] When you fail a check to acquire an ally, you may immediately explore again.
60
[/spoiler]
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100