ABCDEFGHIJKLMNOPQRSTUVWXYZAAAB
1
2
Game Name"Konami"
Standard
Pin
1
234567891011121314Pin
15
Stereo
sound
HyperLink to ManualpageOther notes
3
Alien Storm (player 3)-
Special
Attack
RollSvc-DownUpRightLeft-GND
https://www.arcade-museum.com/manuals-videogames/A/AlienStorm.man.pdf
4
Battletoads (3 player)GND---CoinStartUpDownLeftRightBtn 1Btn 2---
5
Bomber Man World (Irem)GNDRightLeftDownUpStartCoinBut 1But 2
6
Bucky O-Hare*Coin-LeftRightUpDownAttackJumpBombStartService--
Coin GND
CP GND
Yes
http://www.gamesdatabase.org/Media/SYSTEM/Arcade//Manual/formated/Bucky_O-Hare_-_1992_-_Konami.pdf
start/service Not present on most cabinets
7
Captain America and the Avengers*Coin-LeftRightUpDownBut 1But 2------
CP GND
Yes
http://www.gamesdatabase.org/Media/SYSTEM/Arcade//Manual/formated/Captain_America_and_The_Avengers_-_1991_-_Data_East.pdf
23
.156" (3.96mm) 4-pin connector for stereo, pinout order is Atypical ( - _ + _ - _ + )
8
Captain CommandoGNDGNDRightLeftDownUpShot 1Shot 2CoinStart-----
https://www.arcade-museum.com/manuals-videogames/C/CaptainCommando.man.pdf
9
Combatribes (3player only)RightLeftUpDownBtn 1Btn 2 StartGND
https://www.gamesdatabase.org/Media/SYSTEM/Arcade//Manual/formated/The_Combatribes_-_1990_-_Bootleg.pdf
10
Cowboys of Moo Mesa*Coin-LeftRightUpDownShootJump-StartService--
Coin GND
CP GND
Yes
http://www.arcade-museum.com/manuals-videogames/W/Wild%20West%20Cowboys%20of%20Moo%20Mesa.pdf
start/service Not present on most cabinets
11
Crime Fighters*Coin-LeftRightUpDownTagActn------GNDNo
https://www.arcade-museum.com/manuals-videogames/C/crime-fighters.pdf
12
Dark Adventure*Coin-LeftRightUpDownBut 1But 2---Counter+12V
Coin GND
CP GND
http://www.gamesdatabase.org/Media/SYSTEM/Arcade//Manual/formated/Dark_Adventure_-_1987_-_Konami.pdf
13
Dungeons and DragonsGnd-+12V
Lock Out
CoinStartUpDownLeftRightAttackJumpMagicSelect
http://dungeonsdragons.webcindario.com/Manual_CPS2_Dungeons_and_Dragons_Shadow_Over_Mystara.pdf
14
GauntletGNDKeyStartFire--RightLeftDownUpLED?----
https://www.arcade-museum.com/manuals-videogames/G/gaunt-sc.pdf
15
Gauntlet IIGNDKeyStartFire--RightLeftDownUpLED?----
http://www.aurcade.com/games/manuals/00000091.pdf
16
Gauntlet Dark LegacyGND--(Key)-StartUpDownLeftRightFightMagicRun--
http://www.gamesdatabase.org/Media/SYSTEM/Arcade//Manual/formated/Gauntlet_Dark_Legacy_-_1999_-_Midway_Games.pdf
17
Gauntlet Legends (49way joystick)GND+5V-(Key)-StartU/D 1U/D 2U/D 3U/D DirL/R 1L/R 2L/R 3L/R Dir-
18
GI Joe*Coin-LeftRightUpDownShoot
Super Weapon
-Start----GNDYes
https://www.arcade-museum.com/pinouts-game/7872.html
19
Golden Axe - Revenge of Death Adder
UpDownLeftRightGND
Attack
JumpMagic-GND
https://www.arcade-museum.com/manuals-videogames/G/Golden%20AxeRevenge%20of%20Death%20Adder.pdf
Also has another 5pin header for Player 3/4 start
20
Hit the Ice-StartLeftRightUpDownAB------GNDNo
https://www.arcade-museum.com/manuals-videogames/H/hit_the_ice.pdf
21
Knights of the Round (3 player only)GNDGNDRightLeftDownUpBut 1But 2CoinStart
https://www.gamesdatabase.org/Media/SYSTEM/Arcade//Manual/formated/Knights_of_the_Round_-_1991_-_Capcom.pdf
can disable 3rd coin input via dip switches
22
Konami '88 Games, Hyper Sports Special
Run/Shot
Jump/Left
Run/Right
StartGNDGND
23
Main Event*Coin-LeftRightUpDownBut 1But 2------GNDNo
http://www.gamesdatabase.org/Media/SYSTEM/Arcade/Manual/formated/The_Main_Event_-_1988_-_Konami.pdf
24
Metamorphic Force*Coin-LeftRightUpDownBut 1But 2-StartService--
Coin GND
CP GND
Yes
https://www.arcade-museum.com/manuals-videogames/M/Metamorphic%20Force.pdf
start/service Not present on most cabinets
25
Moonwalker (3 player only)-Shot
Dance
-Start-DownUpRightLeft--
https://www.arcade-museum.com/manuals-videogames/M/Moonwalker pin DIP.pdf
26
NBA Hangtime (and Maximum HT)GND----StartUpDownLeftRight
Shoot/Block
Pass/Steal
Turbo--No
http://www.gamesdatabase.org/Media/SYSTEM/Arcade//Manual/formated/NBA_Hangtime_-_1996_-_Midway_Games.pdf
27
NBA JamGND----StartUpDownLeftRight
Shoot/Block
Pass/Steal
Turbo--No
http://www.arcade-museum.com/manuals-videogames/N/NBA_Jam_Kit_Operations_Manual_1643123101_April_1993.pdf
28
NBA Jam TEGND----StartUpDownLeftRight
Shoot/Block
Pass/Steal
Turbo--No
29
NBA Jam ExtremeStartUpDownLeftRightABCD--GND
https://www.arcade-museum.com/manuals-videogames/N/NBAJamExtreme.pdf
30
NFL Blitz (49way Joystick)GND-----U/D 1U/D 2U/D 3U/D DirL/R 1L/R 2L/R 3L/R Dir-
http://www.crazykong.com/manuals/NFLBlitz.man.pdf
31
NFL Blitz 99
Same as 2K
Should be same as Blitz 2k
32
NFL Blitz 2k/NBA Showtime (8way joystick)
GND+5V-(Key)-StartUpDownLeftRightABTurbo--Yes
http://www.crazykong.com/manuals/NFLBlitz2KGold.man.pdf
33
NFL Blitz 2k/NBA Show(49way joystick)
+5VU/D 1
U/D 2
U/D 3
U/D Dir
L/R 1L/R 2L/R 3L/R Dir(Key)-GND---
http://www.crazykong.com/manuals/NFLBlitz2KGold.man.pdf
34
NHL Open Ice-----StartUpDownLeftRight
Shoot/Block
Pass/Steal
Turbo--No
http://www.arcade-museum.com/manuals-videogames/O/Open%20Ice.pdf
35
Ninja Baseball BatmanGNDRightLeftDownUp
Start/Coin
BA
http://www.gallopingghostarcade.com/qr/ninjabaseballbatman/ninjabaseballbatman.pdf
36
Rampage (3player only)UpRight
Down
Left
Punch
Jump/Start
-(Key)Stat0?Yes
http://www.gamesdatabase.org/Media/SYSTEM/Arcade/Manual/formated/Rampage_-_1986_-_Bally_Midway.pdf
Note, Not Jamma, sound is a 6pin connector
37
Rampage World Tour (3Player Only)-----StartUpDownLeftRightJumpPunchKick--
https://www.arcade-museum.com/manuals-videogames/R/Rampage%20World%20Tour%20Operations%20Manual.pdf
38
Run and Gun (Konami)*Coin-LeftRightUpDown
Shoot/Jump
Pass/Steal
SelectStartGndGnd
39
Simpsons*Coin-LeftRightUpDownAttackJump-----
Coin GND
CP GND
Yes
http://www.gamesdatabase.org/Media/SYSTEM/Arcade//Manual/formated/The_Simpsons_-_1991_-_Konami.pdf
40
Spiderman (Sega)UpDownLeftRightGND
Attack
Jumpn/an/aGND-----No
Spider-Man: The Videogame - Arcade - Manual - gamesdatabase.org
25
Note, start buttons are located on an additional 5pin connectors
41
Sportstation player 3 (8way joystick)GND----StartUpDownLeftRightJumpPassTurbo--Yes
http://pdf.textfiles.com/manuals/ARCADE/K-R/Midway%20Sportstation%20(25in%20Standard%204%20Player)%20%5BOperation%5D%20%5BEnglish%5D.pdf
42
Sportstation player 4 (8way joystick)GND+5V--StartUpDownLeftRightJumpPassTurbo---Yes
http://pdf.textfiles.com/manuals/ARCADE/K-R/Midway%20Sportstation%20(25in%20Standard%204%20Player)%20%5BOperation%5D%20%5BEnglish%5D.pdf
43
Sunset Riders*Coin-LeftRightUpDownAttackJump-----
Coin GND
CP GND
Yes
http://www.arcade-museum.com/manuals-videogames/S/sunsetriders_manual.pdf
44
TMNT*Coin-LeftRightUpDownJumpAttack--Service--
Coin GND
CP GND
No
http://www.gamesdatabase.org/Media/SYSTEM/Arcade//Manual/formated/Teenage_Mutant_Ninja_Turtles_-_1989_-_Konami.pdf
start/service Not present on most cabinets
45
TMNT II, Turtles in Time*Coin-LeftRightUpDownAttackJump--Service---
CP GND
Yes
http://www.arcade-museum.com/manuals-videogames/T/TurtlesInTime.pdf
start/service Not present on most cabinets
46
TROG3 Up3 Dn3 L(Key)3 R3 Btn4 Up4 Dn4 L4 R4 Btn3 Start
4 Start
-
https://www.arcade-museum.com/manuals-videogames/T/trog.pdf
47
US Championship V'ballRightLeftUpDownBtn 1Btn 2(Key)StartGND
48
Vendetta*Coin-LeftRightUpDownBut 1But 2--Service--
Coin GND
CP GND
Yes
http://www.arcade-museum.com/manuals-videogames/V/vendetta.pdf
49
Violent Storm*Coin-LeftRightUpDownAttackJump--Service--
Coin GND
CP GND
Yes
https://www.arcade-museum.com/manuals-videogames/V/Violent%20Storm.pdf
50
Wayne Gretzky's 3D HockeyGND----StartUpDownLeftRight
Shoot/Block
Pass/Steal
Turbo--Yes
https://www.arcade-museum.com/manuals-videogames/W/Wayne%20Gretzkys%203D%20Hockey%20Kit%20Operation%20Manual.pdf
32stereo audio via Jamma Harness pins L and 10
51
Wild West COW Boys of Moo Mesa*Coin-LeftRightUpDownShootJump-StartService--
Coin GND
CP GND
http://www.arcade-museum.com/manuals-videogames/W/Wild%20West%20Cowboys%20of%20Moo%20Mesa.pdf
52
WWF WrestlefestRightLeftUpDownBut 1But 2-StartGNDNo
http://www.arcade-museum.com/manuals-videogames/W/wrestlefest.pdf
53
X-men*Coin-LeftRightUpDownAttackJumpMutant---
Coin GND
CP GND
Yes
http://aurcade.com/games/manuals/00000458.pdf
54
55
Player 3/4 Condenser boards can be purchased at: RiddledTV.com/arcades
56
Disclaimer: Information provided here is my best effort based on my research. It should be compared and verified with original manuals. I'm not responsible for any damage you cause to your equipment.
57
Note: GND wires will not pass through diodes of condenser board. Please provide alternate grounding for these pins. Shunts/jumpers can be used on pins 1,2,14, and 15
58
NOTE: Positive voltage wires WILL pass through your condenser board, and backfeed the power to all of the inactive boards. Do NOT connect positive voltage sources to your condenser.
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