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Math Standard #Math Standard DescriptionIntegration IdeaSquishy CircuitsLegoMagformersStrawbeesCode n' Go MouseOzobot EvoCubettoDash RobotKeva PlanksK'NexCubeletsCubettoSnap CircuitsMakey MakeyMakedoLittle BitsGreen Screen Camcorder
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K.CC.A.1Count to 100 by ones and by tens.Ask students to count strawbees by ones.

*Connect multiple Code n Go grids to create a "Hundreds Chart"- Ask students to count by tens, as the mouse is Coded to track counting
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K.CC.A.2Count forward beginning from a given number within the known sequence (instead of having to begin at 1).Ask students to code Cubetto robot the same amount of movement places with a given numberx
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K.CC.A.3Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects).
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K.CC.B.4Understand the relationship between numbers and quantities; connect counting to cardinality.
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K.CC.B.5Count to answer "how many?" questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1-20, count out that many objects.Count strawbees and create a (3D) object using that amount

Count Keva Planks and create a structure using that amount

Count Magformers and create an "animal" using that amount
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K.CC.C.6Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.Choose a kit and create two different groups: one with more, one with less, and compare the two groups.xxxx
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K.CC.C.7Compare two numbers between 1 and 10 presented as written numerals.Place two numbers on the mat or grid for students to compare. Have students code the mouse/cubetto to the correct spot.xx
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K.OA.A.1Represent addition and subtraction with objects, fingers, mental images, drawings1, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.Ask students to connect rods to a base, then subtract a given quantity of rods from that base.x
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K.OA.A.2Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem.
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K.OA.A.3Decompose numbers less than or equal to 10 into pairs in more than one way, e.g., by using objects or drawings, and record each decomposition by a drawing or equation (e.g., 5 = 2 + 3 and 5 = 4 + 1).
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K.OA.A.4For any number from 1 to 9, find the number that makes 10 when added to the given number, e.g., by using objects or drawings, and record the answer with a drawing or equation.
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K.OA.A.5Fluently add and subtract within 5.Students use different color lego parts to show addends.x
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K.NBT.A.1Compose and decompose numbers from 11 to 19 into ten ones and some further ones, e.g., by using objects or drawings, and record each composition or decomposition by a drawing or equation (such as 18 = 10 + 8); understand that these numbers are composed of ten ones and one, two, three, four, five, six, seven, eight, or nine ones.
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K.MD.A.1Describe measurable attributes of objects, such as length or weight. Describe several measurable attributes of a single object.Ask students to build different size towers. Then compare and contrast the lengths of the towers.x
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K.MD.A.2Directly compare two objects with a measurable attribute in common, to see which object has "more of"/"less of" the attribute, and describe the difference. For example, directly compare the heights of two children and describe one child as taller/shorter.
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K.MD.B.3Classify objects into given categories; count the numbers of objects in each category and sort the categories by count.
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K.G.A.1Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.
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K.G.A.2Correctly name shapes regardless of their orientations or overall size.
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K.G.A.3Identify shapes as two-dimensional (lying in a plane, "flat") or three-dimensional ("solid").
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K.G.B.4Analyze and compare two- and three-dimensional shapes, in different sizes and orientations, using informal language to describe their similarities, differences, parts (e.g., number of sides and vertices/"corners") and other attributes (e.g., having sides of equal length).
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K.G.B.5Model shapes in the world by building shapes from components (e.g., sticks and clay balls) and drawing shapes.Use the straws and tape to build shapes.x
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K.G.B.6Compose simple shapes to form larger shapes. For example, "Can you join these two triangles with full sides touching to make a rectangle?"Use magnetic shapes to create a new shape. For example. Join two squares to make a rectangle.x