ABCDEFGHIJ
1
FeatureDays (Estimate)MilestoneDone
2
Blender SyncMilestoneWeeksWeeks (Cumulative)Budget
Budget (Cumulative)
3
Sync Objects3006.26.231003100
4
Sync Textures10110.216.451008200
5
Sync Instances1123.419.817009900
6
Multi-Material Objects3234.824.6240012300
7
Uniform Editing314+TBDTBDTBDTBD
8
Blender VBO PatchTBD4+
9
Render Library€/Week500
10
Base Library150
11
Render Targets50
12
Draw Scene50Milestone 0
Basic functionality to sync and draw Blender data with OpenGL
13
Sort Draw Calls31Milestone 1
Core renderer functions
14
Draw Screen Pass20Milestone 2
Non-core renderer functions
15
Shader Compiler101Milestone 3NPR shaders
16
Lighting51Milestone 4+Wishlist
17
Spot Shadow Maps21
18
Cascaded Sun Shadow Maps51
19
Cube Map Textures (Internal)31
20
Point Light Shadow Maps51
21
Temporal Super Sampling72
22
Translucent Objects52
23
Per Light Shaders53
24
DecalsTBD4+
25
Shader Library
26
Base Library101
27
Diffuse21
28
Specular21
29
Tangent Normal Maps22
30
Outline53
31
Rim Light13
32
AO/Cavity73
33
SS Curvature13
34
Displacement53
35
FXAA34+
36
SMAA54+
37
Procedural Textures104+
38
39