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NameName of the event.
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IDEvent's unique ID.
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ChanceChance for the event to trigger. If it fails the roll, then in most cases you will have to wait 1 day before it can try rolling again.
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Bonus ChanceEvery time event fails the roll, its Chance increases by this amount, up to the chance cap (given in the brackets).
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CooldownHow many days you need to wait before event can be triggered again. Only Repeatable events have Cooldown. Repeatable events without Cooldown usually reset every day.
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RepeatableIf "YES", then event can be triggered multiple times, but in most cases still only once per day. If "NO", then event can be triggered only ONCE and that's it.
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FrequencyHow often can you try to trigger an event.
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PriorityIf multiple events meet their requirements, then event with the highest Priority rolls its Chance first. Events with the same Priority are chosen randomly.
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SexIf "YES", then event may lead to a sex scene. If "NO", then it won't have sex in any form. Whether it has sex or not, both types can be whatever though, like a way to earn some money, increases stats, progress story or just a meaningless dialogue.
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InfoSome info about the type of event.
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TimeOne of the required time ranges for the event to trigger. Keep in mind that it doesn't check minutes, only hours, so "13-14" means that event can be triggered between 13:00 and 14:59. Same as in the game, Time uses 24 hour clock.
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DayOne of the required days for the event to trigger. MO - Monday, TU - Tuesday, WE - Wednesday, TH - Thursday, FR - Friday, SA - Saturday, SU - Sunday.
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LevelOne of the required maps for the event to trigger. You can check current level in the top-right corner of the game screen.
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StatsRequired stats are as follows: LW - Lewdness, CH - Charm, CL - Cleanliness, EN - Energy. Your stats need to be within the value range given in brackets.
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ClothesWhat kind of clothes you need to wear for the event to trigger. Top (0 - Naked, 1 - Bra, 2 - Shirt) and/or Bot (0 - Naked, 1 - Panties, 2 - Pants/Skirt).
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RepRequired reputation for the event to trigger.
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EventsIDs of events that need to be triggered first.
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ExtrasSome events require progress in various quests, routes, dialogues etc., so unlocking them might be a bit tricky. If "YES", then it has them.
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Reqs 1, 2, 3
You need to meet all of the requirements, but only in ONE of the colored (pink, blue, green) tabs. So if you meet all the requirements in "Time 1", "Day 1" (pink) etc., then you can ignore all the reqs from "2" (blue) and "3" (green) versions. Currently all events have only 1 requirement.
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Keep in mind that this list consists only of events that can be triggered outside of the dialogue window. Support for the events triggered inside the dialogue window will appear in the future.
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All the info comes directly from the game data and is 100% accurate, so if you find an error in the sheets, then it means the event is bugged.
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