| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | ||
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1 | Type Gun / Weapon Name | Head | Body | Alien | Shield | Metal Light | Metal | Metal Hard | Plastic | Hull | Hull Armored | Hull Combat | Concrete / - Armored | Wood | Stone/Rocks | Terrain | Config - Latest Changelog: | |||||||||||||||
2 | Example | Zirax | Zirax | Xeno Block | Shield | SV Fuel Tank | Cockpit | Turrets | Carbon Block | SV/HV/CV/BA Block | SV/CV/BA Block | HV/CV/BA Combat Block | Concrete Block | Wood Block | Rocks | Terrain | https://forum.empyrion-homeworld.net/t/hws-config/9161/last | |||||||||||||||
3 | SV Rocket Launcher (Homing) | Base Damage | Base Damage | Base Damage | Base Damage | Effective | Effective | Effective | Less Effective | Effective | Effective | Effective | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
4 | SV M77 Torpedo Launcher | Base Damage | Base Damage | Ultra Effective | Not Effective | Base Damage | Base Damage | Base Damage | Base Damage | Ultra Effective | Ultra Effective | Ultra Effective | Ultra Effective | Ultra Effective | Ultra Effective | Not Effective | Not Effective = Factor 0.1* | |||||||||||||||
5 | SV Antimatter Cannon | Base Damage | Effective | Ultra Effective | Ultra Effective | Base Damage | Base Damage | Base Damage | Base Damage | Very Effective | Very Effective | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | Less Effective = Factor 0.5* | |||||||||||||||
6 | Base Damage = Factor 1* | |||||||||||||||||||||||||||||||
7 | SV/HV Gatling Gun | Ultra Effective | Very Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Not Effective | Not Effective | Not Effective | Base Damage | Not Effective | Not Effective | Effective = Factor 5* | |||||||||||||||
8 | SV/HV Rail Gun | Base Damage | Base Damage | Base Damage | Not Effective | Very Effective | Very Effective | Very Effective | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | Very Effective = Factor 10* | |||||||||||||||
9 | SV/HV Pulse Laser | Base Damage | Effective | Base Damage | Ultra Effective | Base Damage | Base Damage | Effective | Very Effective | Base Damage | Base Damage | Base Damage | Not Effective | Base Damage | Not Effective | Not Effective | Ultra Effective = Factor 20* | |||||||||||||||
10 | SV/HV Plasma Cannon | Base Damage | Base Damage | Very Effective | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | Secondary Special Shot = Factor 500 | |||||||||||||||
11 | SV/HV Rocket Launcher | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Very Effective | Very Effective | Very Effective | Not Effective | ||||||||||||||||
12 | SV/HV Minigun Turret | Ultra Effective | Very Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Not Effective | Not Effective | Not Effective | Base Damage | Not Effective | Not Effective | ||||||||||||||||
13 | ||||||||||||||||||||||||||||||||
14 | HV Plasma Turret | Base Damage | Base Damage | Effective | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | Head = Example: Drones, Player / NPC Head (for bonus damage) | |||||||||||||||
15 | HV Rocket Turret | Base Damage | Base Damage | Base Damage | Base Damage | Effective | Effective | Effective | Less Effective | Effective | Effective | Effective | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
16 | HV Artillery Turret | Base Damage | Base Damage | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Less Effective | Very Effective | Very Effective | Very Effective | Ultra Effective | Very Effective | Very Effective | Not Effective | Body = Example: Player / NPC Body, Drones | |||||||||||||||
17 | HV Laser Turret | Base Damage | Effective | Base Damage | Ultra Effective | Base Damage | Base Damage | Effective | Very Effective | Base Damage | Base Damage | Base Damage | Not Effective | Base Damage | Not Effective | Not Effective | ||||||||||||||||
18 | ||||||||||||||||||||||||||||||||
19 | CV Pulse Laser | Base Damage | Effective | Base Damage | Ultra Effective | Base Damage | Base Damage | Effective | Very Effective | Base Damage | Base Damage | Base Damage | Not Effective | Base Damage | Not Effective | Not Effective | Shield = Polarized Hull Shield (BA, CV, SV, HV) | |||||||||||||||
20 | CV Rocket Launcher | Base Damage | Base Damage | Base Damage | Base Damage | Effective | Effective | Effective | Less Effective | Effective | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | Alien = Example: Xeno Blocks | |||||||||||||||
21 | CV Heavy Rocket Launcher | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Very Effective | Very Effective | Very Effective | Not Effective | ||||||||||||||||
22 | CV L77 Torpedo Launcher | Base Damage | Base Damage | Ultra Effective | Ultra Effective | Base Damage | Base Damage | Base Damage | Base Damage | Ultra Effective | Ultra Effective | Ultra Effective | Ultra Effective | Ultra Effective | Ultra Effective | Not Effective | ||||||||||||||||
23 | CV Minigun Turret | Ultra Effective | Very Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Not Effective | Not Effective | Not Effective | Base Damage | Not Effective | Not Effective | Metal = Example: Cockpit, Container, Fuel Tank, Wings | |||||||||||||||
24 | CV Cannon Turret | Ultra Effective | Ultra Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Not Effective | Not Effective | Base Damage | Not Effective | Not Effective | Metal Light = Example: SV Fuel Tank, Lights, Deco | |||||||||||||||
25 | CV Flak Turret | Base Damage | Base Damage | Base Damage | Not Effective | Very Effective | Very Effective | Very Effective | Less Effective | Effective | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | Metal Hard = Example: Turrets, Thruster, Armored Doors, Auto Miners, Armored/CV Cockpits | |||||||||||||||
26 | CV Pulse Laser Turret | Base Damage | Effective | Base Damage | Ultra Effective | Base Damage | Base Damage | Effective | Very Effective | Base Damage | Base Damage | Base Damage | Not Effective | Base Damage | Not Effective | Not Effective | ||||||||||||||||
27 | CV Plasma Turret | Base Damage | Base Damage | Very Effective | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | Plastic = Carbon Blocks | |||||||||||||||
28 | CV Rocket Turret | Base Damage | Base Damage | Base Damage | Base Damage | Effective | Effective | Effective | Less Effective | Effective | Effective | Effective | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
29 | CV Artillery Turret | Base Damage | Base Damage | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Less Effective | Very Effective | Very Effective | Very Effective | Ultra Effective | Very Effective | Very Effective | Not Effective | Hull = Example: Steel Blocks S, Hardened Steel Blocks S, Windows | |||||||||||||||
30 | Hull Armored = Example: Steel Blocks L, Hardened Steel Blocks L, Ramps, Windows, Hangar Doors | |||||||||||||||||||||||||||||||
31 | BA Minigun Turret | Ultra Effective | Very Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Not Effective | Not Effective | Not Effective | Base Damage | Not Effective | Not Effective | Hull Combat = Example: Combat Steel Blocks L, Armored Windows, Combat Steel Blocks S, Shutter Window Blocks | |||||||||||||||
32 | BA Cannon Turret | Ultra Effective | Ultra Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Not Effective | Not Effective | Base Damage | Not Effective | Not Effective | Concrete / Concrete Armored = Example: Concrete Blocks, Armored Concrete Blocks | |||||||||||||||
33 | BA Flak Turret | Base Damage | Base Damage | Base Damage | Not Effective | Very Effective | Very Effective | Very Effective | Less Effective | Effective | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
34 | BA Pulse Laser Turret | Base Damage | Effective | Base Damage | Ultra Effective | Base Damage | Base Damage | Effective | Very Effective | Base Damage | Base Damage | Base Damage | Not Effective | Base Damage | Not Effective | Not Effective | Wood = Example: Wood Blocks | |||||||||||||||
35 | BA Plasma Turret | Base Damage | Base Damage | Very Effective | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | Stone = Example: Statues | |||||||||||||||
36 | BA Rocket Turret | Base Damage | Base Damage | Base Damage | Base Damage | Effective | Effective | Effective | Less Effective | Effective | Effective | Effective | Base Damage | Base Damage | Base Damage | Not Effective | Rocks = Example: Terrain Rocks | |||||||||||||||
37 | BA Artillery Turret | Base Damage | Base Damage | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Less Effective | Very Effective | Very Effective | Very Effective | Ultra Effective | Very Effective | Very Effective | Not Effective | Terrain = Example: Terrain, Dirt | |||||||||||||||
38 | Note: The Splash / Blast damage of explosions is always halfed except for Base / CV Flak & Artillery Turrets *Note: Keep in mind that the "Damage" you see by weapons while hovering with your mouse over it ingame, is **not the real damage**! That numbers is roughly divided internally by 15 and on top of that multipliers are applied. | |||||||||||||||||||||||||||||||
39 | Player Alien ION Gun | Very Effective | Very Effective | Very Effective | Very Effective | Very Effective | Very Effective | Very Effective | Less Effective | Less Effective | Less Effective | Less Effective | Less Effective | Less Effective | Less Effective | Not Effective | ||||||||||||||||
40 | Player Flamethrower | Ultra Effective | Ultra Effective | Less Effective | Less Effective | Not Effective | Not Effective | Not Effective | Less Effective | Not Effective | Not Effective | Not Effective | Not Effective | Ultra Effective | Not Effective | Not Effective | ||||||||||||||||
41 | Player Explosives | Base Damage | Base Damage | Base Damage | Base Damage | Very Effective | Very Effective | Very Effective | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
42 | Player Chainsaw | Very Effective | Ultra Effective | Base Damage | Not Effective | Not Effective | Not Effective | Not Effective | Less Effective | Not Effective | Not Effective | Not Effective | Not Effective | Ultra Effective | Not Effective | Not Effective | ||||||||||||||||
43 | Player Pistol | Effective | Base Damage | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Less Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | ||||||||||||||||
44 | Player Pistol T2 | Effective | Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Less Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | ||||||||||||||||
45 | Player Epic Pistol | Very Effective | Very Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Less Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | ||||||||||||||||
46 | Player Shotgun | Base Damage | Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
47 | Player Shotgun T2 | Effective | Very Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
48 | Player Epic Shotgun | Very Effective | Ultra Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
49 | Player Sniper | Effective | Base Damage | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | ||||||||||||||||
50 | Player Sniper T2 | Very Effective | Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | ||||||||||||||||
51 | Player Epic Sniper | Ultra Effective | Very Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | Not Effective | ||||||||||||||||
52 | Player Assault Rifle | Effective | Base Damage | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
53 | Player Assault Rifle T2 | Effective | Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
54 | Player Epic Assault Rifle | Very Effective | Very Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
55 | Player Pulse Rifle | Base Damage | Base Damage | Base Damage | Not Effective | Effective | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Not Effective | Base Damage | Not Effective | Not Effective | ||||||||||||||||
56 | Player Pulse Rifle T2 | Base Damage | Base Damage | Base Damage | Not Effective | Effective | Effective | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Not Effective | Base Damage | Not Effective | Not Effective | ||||||||||||||||
57 | Player Epic Pulse Rifle | Base Damage | Base Damage | Base Damage | Not Effective | Very Effective | Very Effective | Very Effective | Less Effective | Base Damage | Base Damage | Base Damage | Not Effective | Base Damage | Not Effective | Not Effective | ||||||||||||||||
58 | Player Minigun | Effective | Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
59 | Player Epic Minigun | Very Effective | Very Effective | Base Damage | Not Effective | Base Damage | Base Damage | Base Damage | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
60 | Player Laser Pistol | Base Damage | Base Damage | Base Damage | Effective | Base Damage | Base Damage | Base Damage | Effective | Base Damage | Not Effective | Not Effective | Not Effective | Base Damage | Not Effective | Not Effective | ||||||||||||||||
61 | Player Laser Pistol T2 | Base Damage | Base Damage | Base Damage | Very Effective | Base Damage | Base Damage | Base Damage | Very Effective | Base Damage | Not Effective | Not Effective | Not Effective | Base Damage | Not Effective | Not Effective | ||||||||||||||||
62 | Player Laser Rifle | Base Damage | Base Damage | Base Damage | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
63 | Player Epic Laser Rifle | Base Damage | Effective | Base Damage | Ultra Effective | Base Damage | Base Damage | Base Damage | Very Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
64 | Player Plasma Cannon* | Base Damage | Base Damage | Very Effective | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
65 | Player Epic Plasma Cannon* | Base Damage | Base Damage | Very Effective | Very Effective | Base Damage | Base Damage | Base Damage | Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
66 | Player Grenade Launcher | Very Effective | Very Effective | Very Effective | Less Effective | Effective | Effective | Effective | Less Effective | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Not Effective | ||||||||||||||||
67 | Player Rocket Launcher | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Base Damage | Less Effective | Effective | Effective | Effective | Effective | Effective | Effective | Not Effective | ||||||||||||||||
68 | Player Rocket Launcher T2 | Base Damage | Base Damage | Base Damage | Base Damage | Very Effective | Very Effective | Very Effective | Less Effective | Very Effective | Very Effective | Very Effective | Effective | Base Damage | Very Effective | Not Effective | ||||||||||||||||
69 | Player Epic Rocket Launcher | Base Damage | Base Damage | Base Damage | Base Damage | Very Effective | Very Effective | Very Effective | Less Effective | Very Effective | Very Effective | Very Effective | Effective | Base Damage | Very Effective | Not Effective | ||||||||||||||||
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