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Total collectiblesUnlockedObtained
Most data sourced from Arknights Wiki (wiki.gg)
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263254231
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97%88%
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Yet to unlockYet to obtain
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No.CollectibleUnlock conditionEffectNo.CollectibleUnlock conditionEffect
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061Abyssal WyrdmaskWin w/ Leader SquadEnemies -12% ATK019Featured Canned MeatParticipate in [Northwizard Cup]
Downtime Recreation 5+ times in a row
+1 squad size, allies +3 HP/s regen
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064Sea Terror JerkyWin w/ Gathering SquadEnemies -21% DEF032"Gaulish Toponym Origins"Lose 125 Life total+6 Shield
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113Nachzehrer's CaneClear a battle w/ 3+ MedicsExcess healing is dealt as splash Arts damage in the 8 tiles around the healed ally042Iron Guard - Training-Promote a Defender for free
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122King's CrownWin w/ third ending
("Long into an Abyss")
Allies +50% ATK when at 1 Life
+150% ATK instead with 3 "King's" items
062Godmother's Token-Enemies -17% ATK
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210Cannot's MarkInvest 325 ingots+1 Hope on buying a collectible in shop
or trading one away in [Lost and Found]
080Unknown Instrument-Allies +50% HP
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234"Blindness"Win after losing 30+ Life (in one run)At 0-1 Index, entering a node gives (25% Shield/ingot/Hope, 15% Index, 10% Foldartal)096Jet-Black
Dance Shoes
Clear 3F w/ 6+ melee or 6+ ranged operators 3 times totalMelee units can be deployed on ranged tiles
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257Friston.PWin w/ 4th endingAllies +5 ASPD after clearing Emergency Op (max 15 stacks)097Pure White
Dance Shoes
Clear 3F w/ 6+ melee or 6+ ranged operators 3 times totalRanged units can be deployed on melee tiles
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259Northwind ConstructClear [Manmade Carnival] (Emergency) perfectlyArts Creation/Machina are Frozen for 15s on first attack105Water of LifeWin w/ Tactical Ranged SquadAllies +1 Off/Def SP every 2.5s
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263Black Hole ProtocolClear [Payback] (Emergency) perfectlyOperators +150% HP when at max DP112Old FanWin w/ 20+ operators recruitedOperators +10% ATK for every Operator with a different class in the squad
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114Scout's ScopeKill 3F boss [Fallen Showpriest]
2 times total
Allies deal up to 100% more damage to faraway enemies
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129"Peek into the Eternal Night"-Operators -25 HP/s, +25% ATK, +25 ASPD
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137Snow Doe's Glove-Allies +80 ASPD, +50% Phys/Arts dodge for 30s
on blocking 3+ enemies
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163Broken Wand - ConcentrationView [Missing Mountains] encounter 4 times totalCasters +0.4 Auto SP/s
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169Healer's Path - Advancement-Medics +60% HP, -2 DP cost
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195"King's Fellowship"Clear 20 battles at 1 Life (total)Exchanges all but 1 Life into Shield
Then, +2 Shield
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218Support Riot Pile-Bring 2 Riot Piles to each battle
(Blocker stall units, not roadblocks)
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239Collapsal SeedWin onceAllies -15% HP/ATK
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242"King's Crystal"-On battle clear, -2 Life (min 1), +1 Hope, +5 ingots
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244Timeworn Poetry Strips-Summons no longer take deployment slots
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245Hand of Unyielding-Artificers/Geeks/Merchants give +3 Obj. Shield after being deployed for 30s (once per op per run)
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246Hand of Return-On lethal damage in range of Chain/AoE/Elemental Medic, Operator instead recovers full HP (only once)
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253Healer's Path - Wellspring-Allies -5% redeploy time for each Medic on the map (up to 8)
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261Paradigm Apparatus-Enemies -30 ASPD inside Dominion tiles
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