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Monster Zone
„Recommended AP“
Initial 5%100 %
70% Soft Cap
60% Soft Cap
50% Soft Cap
30% Soft Cap
5% Soft Cap
3% Soft Cap
Hard Cap
Tested:
2
Balenos
3
Protty Cave1701 – 242243 – 280>280------
2024.03.19
What is that "Initial 5%" column?
4
Sycraia Underwater Ruins (Upper)2301 – 342343 – 380>380------
2022.11.21
It is the Damage Reduction from monsters (highest number for said spot, e.g. Sycraia Abyssal monsters having 400 DR).
5
Sycraia Underwater Ruins (Abyssal)2601 – 400401 – 650>650------
2024.02.24
This would be supported by DP (DR) debuffs, which increase your damage by a full AP point even after a spots soft cap.
6
Serendia
Also by some grinding spots like Traitor's Graveyard or Gyfin Rhasia Temple (Underground), where monsters take different amount of damage.
7
Altar Imps [Elvia]2201 – 410411 – 753---->753--
2022.11.21
Unfortunately there is no list with Monster DR to cross-check those numbers, and no, bdocodex numbers don't match if you want to suggest that.
8
Biraghi Den [Elvia]2201 – 410411 – 753---->753--
2022.11.21
The reason why I don't just call it MDR is, that it isn't common knowledge that you deal 5% damage for each DR that your AP gets countered by.
9
Castle Ruins [Elvia]2301 – 438439 – 774---->774--
2022.11.23
Unlike the 5% Soft Cap (or other percentages), Species AP does not bypass MDR, meaning it also gets reduced to 5%.
10
Swamp Fogans [Elvia]2401 – 476477 – 803---->803--
2022.11.22
11
Swamp Nagas [Elvia]2401 – 476477 – 803---->803--
2022.11.22
What can I do with this AP soft cap knowledge?
12
Bloody Monastery [Elvia]2601 – 694695 – 856---->856--
2022.11.22
You can figure out exactly when to focus on Species AP, as it is superior to normal AP past soft caps with its 85% efficiency.
13
Orc Camp [Elvia]2601 – 631632 – 856---->856--
2022.12.03
Or when to focus on defensive stats for Elvia spots, in case you're already making use of all Species AP sources.
14
Calpheon With the recent crystal preset update you can also consider Green Offhands for spots with low soft cap % as those can use two crystals now too.
15
Catfishman Camp501 – 9495 – 130------x
2022.11.22
16
Mansha Forest501 – 106107 – 130------x
2022.11.23
About DP (DR) debuffs:
17
Rhutum Outstation501 – 101102 – 130------x
2022.11.23
In case anyone reads the Swamp Nagas [Elvia] or Orc Camp [Elvia] notes and comes to the conclusion that the math is wrong.
18
Hexe Sanctuary701 – 130131 – 140------x
2022.11.23
As 476 minus 100 is 376 and not 371, and that 631 minus 250 is 381 and not 368.
19
Cyclops Land1001 – 3637 – 777+-------
2022.11.23
x
DR debuffs are multiplied by 1.05 in PvE to get the desired effect. Reducing DR by 1 is effectively the same as increasing your AP by 1, however
20
[Dehkia] Cyclops Land3101 – 910
911 – 1000
>1000------
2023.10.14
due to exiting the 'Initial 5%' earlier, DR debuffs need an additional 5% to get the same result.
21
North Kaia Mountain1201 – 3637 – 754+-------
2022.11.24
x
This means that your personal debuffs, like a -20 one, decreases the DR by 21 to get the intended effect.
22
Traitor’s Graveyard (Green Orc Skeleton Warrior, S. Archer)1601 – 157158 – 255>255------
2022.11.24
23
Traitor’s Graveyard (Skeleton, S. Warrior, S. Wolf, S. Lizard)1 – 189190 – 255
2022.11.24
Frequently Asked / Claimed things
24
Star’s End2401 – 392393 – 650>650------
2024.02.24
This is not datamined, this is something everyone can do on Global Labs.
25
Padix Island2501 – 400401 – 700>700------
2024.02.24
Each row in the data tab corresponds to one specific AP, except at the 5% and 3% Soft Caps, hence the shortened columns.
26
Saunil Camp [Elvia]2501 – 658659 – 813---->813--
2022.11.25
However, Succession and Awakening skills work slightly different as their AP intervals are 0.1 instead of 1.
27
Abandoned Monastery (Restricted Territory)2601 – 400401 – 750>750------
2024.02.24
28
Rhutum Outstation [Elvia]2601 – 687688 – 835---->835--
2022.11.25
Which AP values do I have to add up for the Caps?
29
Primal Giant Post [Elvia]2901 – 725726 – 856---->856--
2022.11.25
That depends on whether you use Absolute (or lower), Succession or Awakening skills.
30
Hexe Sanctuary [Elvia]3001 – 792793 – 898---->898--
2022.11.25
The easiest is Absolutes: Just add together the AP number below 'Total Stats' with 'Extra AP Against Monsters'.
31
Quint Hill [Elvia] (Trolls)3101 – 814815 – 920---->920--
2022.11.25
In the image below that would simply be 281 + 37 = 318 AP
32
Quint Hill [Elvia] (Ancient Trolls)3101 – 829830 – 920---->920--
2023.12.18
As for Succession and Awakening you generally cannot use, except to estimate, the stats below 'Total Stats'.
33
Mediah
Add up the numbers underlined in red, yellow and Monster AP. As for 'Gear (Base)' you need to use the number without the weapons AP value.
34
Abandoned Iron Mine701 – 121122 – 180------x
2022.11.06
To figure that out, either remove your main weapon, as removing Awakening collapses the row, or subtract the weapon AP from it.
35
Wandering Rouge Den801 – 136137 – 190------x
2022.11.21
Then you need to use 70% AP of your primary weapon (MH if Succ, AW if Awk) and 30% of your secondary weapon (AW if Succ, MH if Awk).
36
Manes Hideout801 – 136137 – 190------x
2022.11.21
Based on the image below, for Awakening it would be: 51 + 2 + (165 - 29.5) + 0 + 10 + 45 + (32 * 0.3) + (29.5 * 0.7) + 37 = 310.75 AP
37
Helms Post901 – 147148 – 195------x
2022.11.06
Species AP marked in blue is unaffected by Soft and Hard Caps.
38
Elric Shrine951 – 157158 – 240------x
2022.11.23
39
Sausan Garrison1001 – 200201 – 280------x
2022.11.06
40
Soldier’s Grave1001 – 200201 – 280------x
2022.11.05
41
Hasrah Cliff1101 – 6364 – 754+-------
2022.11.05
x
42
Shultz Guard2101 – 252253 – 460----->460-
2022.12.16
43
Kratuga Ancient Ruins2501 – 342343 – 600>600------
2024.02.24
44
Valencia
45
Desert Naga Temple1001 – 157158 – 213>213------
2022.11.23
46
Titium Valley1001 – 157158 – 213>213------
2022.11.23
47
Bashim Base1001 – 157158 – 213>213------
2022.11.23
48
Crescent Shrine1401 – 182183 – 245>245------
2022.11.13
49
[Dehkia] Crescent Shrine3001 – 864865 - 1000>1000------
2024.09.04
50
Cadry Ruins1401 – 178179 – 245>245------
2022.11.23
51
Gahaz Bandits’ Lair1401 – 184185 – 245>245------
2022.11.13
52
Waragon Nest15012 – 250-->250----
2024.03.19
53
Basilisk Den1901 – 252253 – 320->320-----
2022.11.13
54
Centaurus Herd1801 – 274275 – 312>312------
2022.11.12
55
Roud Sulfur Mine1901 – 307308 – 365>365------
2022.11.13
56
[Dehkia] Roud Sulfur Mine3001 – 884
885 – 1000
>1000------
2024.03.19
57
Pila Ku Jail1901 – 307308 – 365>365------
2022.11.13
How does Species AP work?
58
[Dehkia] Pila Ku Jail3001 – 864
865 – 1000
>1000------
2024.03.19
Every hit randomly gains between 70% to 100% of your Species AP as additional AP.
59
Aakman Temple2301 – 347348 – 600>600------
2024.02.24
E.g. with 50 Species AP your hits will randomly gain 35 to 50 extra AP, as the percentages are weighted equally, the average will be 85%.
60
[Dehkia] Aakman Temple3001 – 884
885 – 1000
>1000------
2024.01.12
61
Hystria Ruins2301 – 384385 – 600>600------
2024.02.24
62
[Dehkia] Hystria Ruins3001 – 884
885 – 1000
>1000------
2024.01.12
63
Kamasylvia
64
Fadus Habitat1201 – 168169 – 280------x
2022.11.14
65
Polly’s Forest1401 – 189190 – 255>255------
2022.11.14
66
Navarn Steppe1901 – 307308 – 365>365------
2022.11.19
67
Forest Ronaros Area1901 – 363364 – 410>410------
2022.11.19
68
Manshaum Forest1901 – 363364 – 410>410------
2022.11.19
69
Mirumok Ruins1901 – 350351 – 380>380------
2022.11.19
70
Gyfin Rhasia Temple (Upper)2501 – 392393 – 700>700------
2024.02.24
71
Ash Forest3001 – 436437 – 830>830------
2023.12.23
72
[Dehkia] Ash Forest3101 – 866
867 – 1000
>1000------
2023.08.01
73
[Dehkia] Ash Forest Lv. 23401 – 1200+
1200+ - 1300
>1300------
2024.09.20
Cannot adjust stats high enough to determine the exact DR.
74
Gyfin Rhasia Temple (Underground - Decimator)2901 – 526527 – 830>830------
2023.12.23
75
Gyfin Rhasia Temple (Underground - Crusher/Guard/Flamen)1 – 578579 – 830
2023.12.23
76
Drieghan
77
Tshira Ruins1401 – 184185 – 245>245------
2022.11.21
79
Blood Wolf Settlement1801 – 274275 – 312>312------
2022.11.21
80
Sherekhan Necropolis (Day)1901 – 307308 – 365>365------
2022.11.21
81
Sherekhan Necropolis (Night)1901 – 236237 – 480>480------
2022.11.21
82
O’dyllita
83
Thornwood Forest2301 – 384385 – 600>600------
2024.02.24
84
[Dehkia] Thornwood Forest3101 – 864
865 – 1000
>1000------
2023.10.14
85
Tunkuta2501 – 400401 – 700>700------
2024.02.24
86
[Dehkia] Tunkuta3101 – 915916 – 950--->950---
2023.08.01
87
Olun’s Valley2901 – 442443 – 830>830------
2023.12.23
88
[Dehkia] Olun’s Valley3101 – 894
895 – 1000
>1000------
2023.08.01
89
[Dehkia] Olun’s Valley Lv. 23401 – 1200+
1200+ - 1300
>1300------
2024.09.20
Cannot adjust stats high enough to determine the exact DR.
90
Crypt of Resting Thoughts3001 – 442443 – 830>830------
2023.12.23
91
Mountain of Eternal Winter
92
Winter Tree Fossil2501 – 399400 – 730--->730---
2022.11.26
93
Winter Tree Fossil (Difficult)2801 – 526527 – 730--->730---
2022.11.26
94
Murrowak’s Labyrinth2601 – 452453 – 730--->730---
2022.11.26
95
Jade Starlight Forest2601 – 631632 – 734--->734---
2022.11.26
96
Erethea’s Limbo290Too lazy to grind for it, sorry.
97
Ulukita
98
City of the Dead3101 – 889
890 – 1100
>1100------
2023.12.22
99
Tungrad Ruins3201 – 957
958 – 1100
>1100------
2023.12.23
100
Darkseekers' Retreat3101 – 894
895 – 1100
--->1100---
2023.12.22
101
Yzrahid Highlands3101 - 926
927 – 1100
>1100------
2024.01.24