| A | B | C | D | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Monster Zone | „Recommended AP“ | Initial 5% | 100 % | 70% Soft Cap | 60% Soft Cap | 50% Soft Cap | 30% Soft Cap | 5% Soft Cap | 3% Soft Cap | Hard Cap | Tested: | |||||||||||
2 | Balenos | ||||||||||||||||||||||
3 | Protty Cave | 170 | 1 – 242 | 243 – 280 | >280 | - | - | - | - | - | - | 2024.03.19 | What is that "Initial 5%" column? | ||||||||||
4 | Sycraia Underwater Ruins (Upper) | 230 | 1 – 342 | 343 – 380 | >380 | - | - | - | - | - | - | 2022.11.21 | It is the Damage Reduction from monsters (highest number for said spot, e.g. Sycraia Abyssal monsters having 400 DR). | ||||||||||
5 | Sycraia Underwater Ruins (Abyssal) | 260 | 1 – 400 | 401 – 650 | >650 | - | - | - | - | - | - | 2024.02.24 | This would be supported by DP (DR) debuffs, which increase your damage by a full AP point even after a spots soft cap. | ||||||||||
6 | Serendia | Also by some grinding spots like Traitor's Graveyard or Gyfin Rhasia Temple (Underground), where monsters take different amount of damage. | |||||||||||||||||||||
7 | Altar Imps [Elvia] | 220 | 1 – 410 | 411 – 753 | - | - | - | - | >753 | - | - | 2022.11.21 | Unfortunately there is no list with Monster DR to cross-check those numbers, and no, bdocodex numbers don't match if you want to suggest that. | ||||||||||
8 | Biraghi Den [Elvia] | 220 | 1 – 410 | 411 – 753 | - | - | - | - | >753 | - | - | 2022.11.21 | The reason why I don't just call it MDR is, that it isn't common knowledge that you deal 5% damage for each DR that your AP gets countered by. | ||||||||||
9 | Castle Ruins [Elvia] | 230 | 1 – 438 | 439 – 774 | - | - | - | - | >774 | - | - | 2022.11.23 | Unlike the 5% Soft Cap (or other percentages), Species AP does not bypass MDR, meaning it also gets reduced to 5%. | ||||||||||
10 | Swamp Fogans [Elvia] | 240 | 1 – 476 | 477 – 803 | - | - | - | - | >803 | - | - | 2022.11.22 | |||||||||||
11 | Swamp Nagas [Elvia] | 240 | 1 – 476 | 477 – 803 | - | - | - | - | >803 | - | - | 2022.11.22 | What can I do with this AP soft cap knowledge? | ||||||||||
12 | Bloody Monastery [Elvia] | 260 | 1 – 694 | 695 – 856 | - | - | - | - | >856 | - | - | 2022.11.22 | You can figure out exactly when to focus on Species AP, as it is superior to normal AP past soft caps with its 85% efficiency. | ||||||||||
13 | Orc Camp [Elvia] | 260 | 1 – 631 | 632 – 856 | - | - | - | - | >856 | - | - | 2022.12.03 | Or when to focus on defensive stats for Elvia spots, in case you're already making use of all Species AP sources. | ||||||||||
14 | Calpheon | With the recent crystal preset update you can also consider Green Offhands for spots with low soft cap % as those can use two crystals now too. | |||||||||||||||||||||
15 | Catfishman Camp | 50 | 1 – 94 | 95 – 130 | - | - | - | - | - | - | x | 2022.11.22 | |||||||||||
16 | Mansha Forest | 50 | 1 – 106 | 107 – 130 | - | - | - | - | - | - | x | 2022.11.23 | About DP (DR) debuffs: | ||||||||||
17 | Rhutum Outstation | 50 | 1 – 101 | 102 – 130 | - | - | - | - | - | - | x | 2022.11.23 | In case anyone reads the Swamp Nagas [Elvia] or Orc Camp [Elvia] notes and comes to the conclusion that the math is wrong. | ||||||||||
18 | Hexe Sanctuary | 70 | 1 – 130 | 131 – 140 | - | - | - | - | - | - | x | 2022.11.23 | As 476 minus 100 is 376 and not 371, and that 631 minus 250 is 381 and not 368. | ||||||||||
19 | Cyclops Land | 100 | 1 – 36 | 37 – 777+ | - | - | - | - | - | - | - | 2022.11.23 | x | DR debuffs are multiplied by 1.05 in PvE to get the desired effect. Reducing DR by 1 is effectively the same as increasing your AP by 1, however | |||||||||
20 | [Dehkia] Cyclops Land | 310 | 1 – 910 | 911 – 1000 | >1000 | - | - | - | - | - | - | 2023.10.14 | due to exiting the 'Initial 5%' earlier, DR debuffs need an additional 5% to get the same result. | ||||||||||
21 | North Kaia Mountain | 120 | 1 – 36 | 37 – 754+ | - | - | - | - | - | - | - | 2022.11.24 | x | This means that your personal debuffs, like a -20 one, decreases the DR by 21 to get the intended effect. | |||||||||
22 | Traitor’s Graveyard (Green Orc Skeleton Warrior, S. Archer) | 160 | 1 – 157 | 158 – 255 | >255 | - | - | - | - | - | - | 2022.11.24 | |||||||||||
23 | Traitor’s Graveyard (Skeleton, S. Warrior, S. Wolf, S. Lizard) | 1 – 189 | 190 – 255 | 2022.11.24 | Frequently Asked / Claimed things | ||||||||||||||||||
24 | Star’s End | 240 | 1 – 392 | 393 – 650 | >650 | - | - | - | - | - | - | 2024.02.24 | This is not datamined, this is something everyone can do on Global Labs. | ||||||||||
25 | Padix Island | 250 | 1 – 400 | 401 – 700 | >700 | - | - | - | - | - | - | 2024.02.24 | Each row in the data tab corresponds to one specific AP, except at the 5% and 3% Soft Caps, hence the shortened columns. | ||||||||||
26 | Saunil Camp [Elvia] | 250 | 1 – 658 | 659 – 813 | - | - | - | - | >813 | - | - | 2022.11.25 | However, Succession and Awakening skills work slightly different as their AP intervals are 0.1 instead of 1. | ||||||||||
27 | Abandoned Monastery (Restricted Territory) | 260 | 1 – 400 | 401 – 750 | >750 | - | - | - | - | - | - | 2024.02.24 | |||||||||||
28 | Rhutum Outstation [Elvia] | 260 | 1 – 687 | 688 – 835 | - | - | - | - | >835 | - | - | 2022.11.25 | Which AP values do I have to add up for the Caps? | ||||||||||
29 | Primal Giant Post [Elvia] | 290 | 1 – 725 | 726 – 856 | - | - | - | - | >856 | - | - | 2022.11.25 | That depends on whether you use Absolute (or lower), Succession or Awakening skills. | ||||||||||
30 | Hexe Sanctuary [Elvia] | 300 | 1 – 792 | 793 – 898 | - | - | - | - | >898 | - | - | 2022.11.25 | The easiest is Absolutes: Just add together the AP number below 'Total Stats' with 'Extra AP Against Monsters'. | ||||||||||
31 | Quint Hill [Elvia] (Trolls) | 310 | 1 – 814 | 815 – 920 | - | - | - | - | >920 | - | - | 2022.11.25 | In the image below that would simply be 281 + 37 = 318 AP | ||||||||||
32 | Quint Hill [Elvia] (Ancient Trolls) | 310 | 1 – 829 | 830 – 920 | - | - | - | - | >920 | - | - | 2023.12.18 | As for Succession and Awakening you generally cannot use, except to estimate, the stats below 'Total Stats'. | ||||||||||
33 | Mediah | Add up the numbers underlined in red, yellow and Monster AP. As for 'Gear (Base)' you need to use the number without the weapons AP value. | |||||||||||||||||||||
34 | Abandoned Iron Mine | 70 | 1 – 121 | 122 – 180 | - | - | - | - | - | - | x | 2022.11.06 | To figure that out, either remove your main weapon, as removing Awakening collapses the row, or subtract the weapon AP from it. | ||||||||||
35 | Wandering Rouge Den | 80 | 1 – 136 | 137 – 190 | - | - | - | - | - | - | x | 2022.11.21 | Then you need to use 70% AP of your primary weapon (MH if Succ, AW if Awk) and 30% of your secondary weapon (AW if Succ, MH if Awk). | ||||||||||
36 | Manes Hideout | 80 | 1 – 136 | 137 – 190 | - | - | - | - | - | - | x | 2022.11.21 | Based on the image below, for Awakening it would be: 51 + 2 + (165 - 29.5) + 0 + 10 + 45 + (32 * 0.3) + (29.5 * 0.7) + 37 = 310.75 AP | ||||||||||
37 | Helms Post | 90 | 1 – 147 | 148 – 195 | - | - | - | - | - | - | x | 2022.11.06 | Species AP marked in blue is unaffected by Soft and Hard Caps. | ||||||||||
38 | Elric Shrine | 95 | 1 – 157 | 158 – 240 | - | - | - | - | - | - | x | 2022.11.23 | |||||||||||
39 | Sausan Garrison | 100 | 1 – 200 | 201 – 280 | - | - | - | - | - | - | x | 2022.11.06 | |||||||||||
40 | Soldier’s Grave | 100 | 1 – 200 | 201 – 280 | - | - | - | - | - | - | x | 2022.11.05 | |||||||||||
41 | Hasrah Cliff | 110 | 1 – 63 | 64 – 754+ | - | - | - | - | - | - | - | 2022.11.05 | x | ||||||||||
42 | Shultz Guard | 210 | 1 – 252 | 253 – 460 | - | - | - | - | - | >460 | - | 2022.12.16 | |||||||||||
43 | Kratuga Ancient Ruins | 250 | 1 – 342 | 343 – 600 | >600 | - | - | - | - | - | - | 2024.02.24 | |||||||||||
44 | Valencia | ||||||||||||||||||||||
45 | Desert Naga Temple | 100 | 1 – 157 | 158 – 213 | >213 | - | - | - | - | - | - | 2022.11.23 | |||||||||||
46 | Titium Valley | 100 | 1 – 157 | 158 – 213 | >213 | - | - | - | - | - | - | 2022.11.23 | |||||||||||
47 | Bashim Base | 100 | 1 – 157 | 158 – 213 | >213 | - | - | - | - | - | - | 2022.11.23 | |||||||||||
48 | Crescent Shrine | 140 | 1 – 182 | 183 – 245 | >245 | - | - | - | - | - | - | 2022.11.13 | |||||||||||
49 | [Dehkia] Crescent Shrine | 300 | 1 – 864 | 865 - 1000 | >1000 | - | - | - | - | - | - | 2024.09.04 | |||||||||||
50 | Cadry Ruins | 140 | 1 – 178 | 179 – 245 | >245 | - | - | - | - | - | - | 2022.11.23 | |||||||||||
51 | Gahaz Bandits’ Lair | 140 | 1 – 184 | 185 – 245 | >245 | - | - | - | - | - | - | 2022.11.13 | |||||||||||
52 | Waragon Nest | 150 | 1 | 2 – 250 | - | - | >250 | - | - | - | - | 2024.03.19 | |||||||||||
53 | Basilisk Den | 190 | 1 – 252 | 253 – 320 | - | >320 | - | - | - | - | - | 2022.11.13 | |||||||||||
54 | Centaurus Herd | 180 | 1 – 274 | 275 – 312 | >312 | - | - | - | - | - | - | 2022.11.12 | |||||||||||
55 | Roud Sulfur Mine | 190 | 1 – 307 | 308 – 365 | >365 | - | - | - | - | - | - | 2022.11.13 | |||||||||||
56 | [Dehkia] Roud Sulfur Mine | 300 | 1 – 884 | 885 – 1000 | >1000 | - | - | - | - | - | - | 2024.03.19 | |||||||||||
57 | Pila Ku Jail | 190 | 1 – 307 | 308 – 365 | >365 | - | - | - | - | - | - | 2022.11.13 | How does Species AP work? | ||||||||||
58 | [Dehkia] Pila Ku Jail | 300 | 1 – 864 | 865 – 1000 | >1000 | - | - | - | - | - | - | 2024.03.19 | Every hit randomly gains between 70% to 100% of your Species AP as additional AP. | ||||||||||
59 | Aakman Temple | 230 | 1 – 347 | 348 – 600 | >600 | - | - | - | - | - | - | 2024.02.24 | E.g. with 50 Species AP your hits will randomly gain 35 to 50 extra AP, as the percentages are weighted equally, the average will be 85%. | ||||||||||
60 | [Dehkia] Aakman Temple | 300 | 1 – 884 | 885 – 1000 | >1000 | - | - | - | - | - | - | 2024.01.12 | |||||||||||
61 | Hystria Ruins | 230 | 1 – 384 | 385 – 600 | >600 | - | - | - | - | - | - | 2024.02.24 | |||||||||||
62 | [Dehkia] Hystria Ruins | 300 | 1 – 884 | 885 – 1000 | >1000 | - | - | - | - | - | - | 2024.01.12 | |||||||||||
63 | Kamasylvia | ||||||||||||||||||||||
64 | Fadus Habitat | 120 | 1 – 168 | 169 – 280 | - | - | - | - | - | - | x | 2022.11.14 | |||||||||||
65 | Polly’s Forest | 140 | 1 – 189 | 190 – 255 | >255 | - | - | - | - | - | - | 2022.11.14 | |||||||||||
66 | Navarn Steppe | 190 | 1 – 307 | 308 – 365 | >365 | - | - | - | - | - | - | 2022.11.19 | |||||||||||
67 | Forest Ronaros Area | 190 | 1 – 363 | 364 – 410 | >410 | - | - | - | - | - | - | 2022.11.19 | |||||||||||
68 | Manshaum Forest | 190 | 1 – 363 | 364 – 410 | >410 | - | - | - | - | - | - | 2022.11.19 | |||||||||||
69 | Mirumok Ruins | 190 | 1 – 350 | 351 – 380 | >380 | - | - | - | - | - | - | 2022.11.19 | |||||||||||
70 | Gyfin Rhasia Temple (Upper) | 250 | 1 – 392 | 393 – 700 | >700 | - | - | - | - | - | - | 2024.02.24 | |||||||||||
71 | Ash Forest | 300 | 1 – 436 | 437 – 830 | >830 | - | - | - | - | - | - | 2023.12.23 | |||||||||||
72 | [Dehkia] Ash Forest | 310 | 1 – 866 | 867 – 1000 | >1000 | - | - | - | - | - | - | 2023.08.01 | |||||||||||
73 | [Dehkia] Ash Forest Lv. 2 | 340 | 1 – 1200+ | 1200+ - 1300 | >1300 | - | - | - | - | - | - | 2024.09.20 | Cannot adjust stats high enough to determine the exact DR. | ||||||||||
74 | Gyfin Rhasia Temple (Underground - Decimator) | 290 | 1 – 526 | 527 – 830 | >830 | - | - | - | - | - | - | 2023.12.23 | |||||||||||
75 | Gyfin Rhasia Temple (Underground - Crusher/Guard/Flamen) | 1 – 578 | 579 – 830 | 2023.12.23 | |||||||||||||||||||
76 | Drieghan | ||||||||||||||||||||||
77 | Tshira Ruins | 140 | 1 – 184 | 185 – 245 | >245 | - | - | - | - | - | - | 2022.11.21 | |||||||||||
79 | Blood Wolf Settlement | 180 | 1 – 274 | 275 – 312 | >312 | - | - | - | - | - | - | 2022.11.21 | |||||||||||
80 | Sherekhan Necropolis (Day) | 190 | 1 – 307 | 308 – 365 | >365 | - | - | - | - | - | - | 2022.11.21 | |||||||||||
81 | Sherekhan Necropolis (Night) | 190 | 1 – 236 | 237 – 480 | >480 | - | - | - | - | - | - | 2022.11.21 | |||||||||||
82 | O’dyllita | ||||||||||||||||||||||
83 | Thornwood Forest | 230 | 1 – 384 | 385 – 600 | >600 | - | - | - | - | - | - | 2024.02.24 | |||||||||||
84 | [Dehkia] Thornwood Forest | 310 | 1 – 864 | 865 – 1000 | >1000 | - | - | - | - | - | - | 2023.10.14 | |||||||||||
85 | Tunkuta | 250 | 1 – 400 | 401 – 700 | >700 | - | - | - | - | - | - | 2024.02.24 | |||||||||||
86 | [Dehkia] Tunkuta | 310 | 1 – 915 | 916 – 950 | - | - | - | >950 | - | - | - | 2023.08.01 | |||||||||||
87 | Olun’s Valley | 290 | 1 – 442 | 443 – 830 | >830 | - | - | - | - | - | - | 2023.12.23 | |||||||||||
88 | [Dehkia] Olun’s Valley | 310 | 1 – 894 | 895 – 1000 | >1000 | - | - | - | - | - | - | 2023.08.01 | |||||||||||
89 | [Dehkia] Olun’s Valley Lv. 2 | 340 | 1 – 1200+ | 1200+ - 1300 | >1300 | - | - | - | - | - | - | 2024.09.20 | Cannot adjust stats high enough to determine the exact DR. | ||||||||||
90 | Crypt of Resting Thoughts | 300 | 1 – 442 | 443 – 830 | >830 | - | - | - | - | - | - | 2023.12.23 | |||||||||||
91 | Mountain of Eternal Winter | ||||||||||||||||||||||
92 | Winter Tree Fossil | 250 | 1 – 399 | 400 – 730 | - | - | - | >730 | - | - | - | 2022.11.26 | |||||||||||
93 | Winter Tree Fossil (Difficult) | 280 | 1 – 526 | 527 – 730 | - | - | - | >730 | - | - | - | 2022.11.26 | |||||||||||
94 | Murrowak’s Labyrinth | 260 | 1 – 452 | 453 – 730 | - | - | - | >730 | - | - | - | 2022.11.26 | |||||||||||
95 | Jade Starlight Forest | 260 | 1 – 631 | 632 – 734 | - | - | - | >734 | - | - | - | 2022.11.26 | |||||||||||
96 | Erethea’s Limbo | 290 | Too lazy to grind for it, sorry. | ||||||||||||||||||||
97 | Ulukita | ||||||||||||||||||||||
98 | City of the Dead | 310 | 1 – 889 | 890 – 1100 | >1100 | - | - | - | - | - | - | 2023.12.22 | |||||||||||
99 | Tungrad Ruins | 320 | 1 – 957 | 958 – 1100 | >1100 | - | - | - | - | - | - | 2023.12.23 | |||||||||||
100 | Darkseekers' Retreat | 310 | 1 – 894 | 895 – 1100 | - | - | - | >1100 | - | - | - | 2023.12.22 | |||||||||||
101 | Yzrahid Highlands | 310 | 1 - 926 | 927 – 1100 | >1100 | - | - | - | - | - | - | 2024.01.24 | |||||||||||