ABCEFGHIJKLMNOPQRSTUVWX
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powerstyle nameanimation nameused?notescc=common_combatc=common (MUA)cx2=common (XML2)co=[...]_4_combat
me=menu anims (eg. 03_wolverine)
fs=fightstylesvi=interact/victimzo=zone anims
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ea_advancestep_forwardccStatistics
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ea_attack_ground1ground_attack1ccunused names24
4
ea_attack_ground2ground_attack2cccommon_combat87
5
ea_attack_heavy1attack_heavy1cocommon (MUA)19
6
ea_attack_heavy2attack_heavy2fs4_combat47
7
ea_attack_jump1jump_attack1cx2menu animations5
8
ea_attack_jump2jump_attack2cx2fightstyles8
9
ea_attack_jump3jump_attack_finisherinteract-victim13
10
ea_attack_jumpslamjump_smash_loopcczone25
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ea_attack_jumpslamlandjump_smashcctotal shared_anims228
12
ea_attack_jumpslamloopjump_smash_holdcc
13
ea_attack_knockbackattack_knockback
14
ea_attack_knockback1attack_knockback1co
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ea_attack_knockback2attack_knockback2co
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ea_attack_light1attack_light1co
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ea_attack_light2attack_light2co
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ea_attack_light3attack_light3co
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ea_attack_popupattack_popup1cc
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ea_attack_popup2attack_popup2fs
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ea_attack_stun1attack_stun1cc
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ea_attack_stun2attack_stun2cc
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ea_attack_stun3attack_stun3
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ea_attack_trip1attack_trip1cc
25
ea_attack_trip2attack_trip2co
26
ea_blockblock
27
ea_blockingblockingcc
28
ea_bored_1_1bored_1_1cused by game
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ea_bored_1_2bored_1_2cused by game
30
ea_bored_1_3bored_1_3cused by game
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ea_bored_1_4bored_1_4cused by game
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ea_bored_loop_1bored_loop_1cused by game
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ea_cling_wall_backflipclingwall_backflipcx2
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ea_crouch_endcrouch_endfs
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ea_crouch_idlecrouch_idlefs
36
ea_crouch_startcrouch_startfs
37
ea_double_jump_startjumpdouble_startcc
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ea_evade_backwardevade_backwards
39
ea_evade_forwardevade_forwardrollcc
40
ea_evade_leftevade_leftcc
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ea_evade_rightevade_rightcc
42
ea_fall_feet_firstfall_FeetFirstcc
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ea_fly_fastfly_fastco
44
ea_fly_idlefly_idleco
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ea_fly_slowfly_slowco
46
ea_flying_attack1flying_attack1cc
47
ea_flying_attack2flying_attack2cc
48
ea_getup_on_back1flyingback_getupcc
49
ea_getup_on_back1_atkgetup_attack_faceupcc
50
ea_getup_on_front1flyingforward_getupcc
51
ea_getup_on_front1_atkgetup_attack_facedowncc
52
ea_grab_attackgrab_attackcc
53
ea_grab_attack_finishergrab_attack_finishercc
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ea_grab_attack_vgrabbed_attackvi
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ea_grab_breakgrab_breakcc
56
ea_grab_break_vgrabbed_breakvi
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ea_grab_fallbackgrab_fallback
cx2, still in fightstyle_default
58
ea_grab_loopgrab_loopcc
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ea_grab_loop_vgrabbed_loopvi
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ea_grab_smashgrab_smashcc
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ea_grab_smash_vgrabbed_smash
replaced by various victim...
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ea_grab_startgrab_attemptcc
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ea_grab_start_vgrabbed_attemptvi
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ea_grab_throw_allythrow_ally_herocc
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ea_grab_throw_ally_vthrow_ally_allycc
66
ea_grab_throw_backgrab_throw_backcc
67
ea_grab_throw_back_vgrabbed_throw_backcc
68
ea_grab_throw_fwdgrab_throw_forwardcc
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ea_grab_throw_fwd_vgrabbed_throw_forwardcc
70
ea_grab_throw_leftgrab_throw_leftcc
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ea_grab_throw_left_vgrabbed_throw_leftcc
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ea_grab_throw_rightgrab_throw_rightcc
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ea_grab_throw_right_vgrabbed_throw_rightcc
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ea_hit_wall_land_on_backslamfront_slumpcc
75
ea_hit_wall_land_on_frontslamback_slumpcc
76
ea_idle1idlec
77
ea_idle_to_boredidle_to_boredc
78
ea_jump_atk_landjump_attack_landcx2
79
ea_jump_landjump_landc
80
ea_jump_loopjump_loopc
81
ea_jump_smash_landjump_smash_landco
82
ea_jump_startjump_startc
83
ea_knocked_back_startflyingback_loopcc
84
ea_knocked_fwd_startflyingforward_loopcc
85
ea_ko_head1death_gencc
86
ea_ko_legs1NO_ANIM
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ea_ko_torso1NO_ANIM
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ea_land_on_back_loopflyingback_landloopcc
89
ea_land_on_front_getupslamback_getupcc
90
ea_land_on_front_loopflyingforward_landloopcc
fixed typo (foward) in OCP 2
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ea_leveluplevelupcused by game
92
ea_lungelunge_loopco
93
ea_lunge_landlunge_landcc
94
ea_lunge_offwalllunge_offwallcc
95
ea_menu_actionmenu_actionmeused by game
96
ea_menu_goodbyemenu_goodbyemeused by game
97
ea_menu_idlemenu_idlemeused by game
98
ea_pain_air_feet_firstpain_airFeetfirstcc
99
ea_pain_air_head_firstpain_airHeadfirstcc
100
ea_pain_airspinpain_InAirSpincc