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1 | Recommended by (add your name in this column) | Learning Source | Learning Type (Online Course, Blog Post, etc.) | Link | Description, or why it's helpful to you | Design Field(s): (UI, UX, Graphic Design, Branding, Typography, Product Design, Architecture, Fashion, etc.) | ||||||||||||||||||||||||
2 | Tanner Christensen | How to Make Your Not-So-Great Visual Design Better | Article | https://medium.com/facebook-design/how-to-make-your-not-so-great-visual-design-better-67972eee3825#.dyh999fk2 | A series of important questions to ask when addresing the physical attributes of a design | Product Design | ||||||||||||||||||||||||
3 | Tanner Christensen | A DIY Design Education | Article | https://medium.com/facebook-design/a-diy-design-education-218a4a2d340f#.xrwoes2yx | A great beginners resource for pursuing a career in product design by building your own online curriculum. | Product Design | ||||||||||||||||||||||||
4 | Gilbert Bagaoisan | How to be great at asking coding questions | Article | https://medium.com/@gordon_zhu/how-to-be-great-at-asking-questions-e37be04d0603#.gc2nqedvv | How to ask great coding questions | Programming | ||||||||||||||||||||||||
5 | Vedashree Bankar | Object - Oriented UX | Article | http://alistapart.com/article/object-oriented-ux | Article is helpful for content organizing in the early stages. | UX Design, Information Architecture | ||||||||||||||||||||||||
6 | Fiona Yeung | The First Steps to Landing Your First Job by Fiona Yeung & Andre Tacuyan | Article | https://medium.com/google-design/the-first-steps-to-landing-your-first-job-6b5f4189cbf3 | Landing your first design job out of school | UX Design, Product Design | ||||||||||||||||||||||||
7 | Pinguino | Pedro Medeiros's Patreon | Blog | https://www.patreon.com/saint11 | Fantastic pixel art tutorials for gaming | Game Design | ||||||||||||||||||||||||
8 | Marissa Louie | Fantastic Maps (Fantasy maps and mapmaking tutorials) by Jonathan Roberts | Blog | http://www.fantasticmaps.com/ | Helpful for learning how to draw maps as seen in video games and board games. I used it to learn how to draw my wedding invitation! | Map Design, World Design, Game Design | ||||||||||||||||||||||||
9 | Marissa Louie | thedieline.com | Blog | http://thedieline.com | Good resource for package design inspiration. They also have yearly design awards. | Packaging Design | ||||||||||||||||||||||||
10 | Tanner Christensen | Design.Blog | Blog | https://design.blog/ | A fantastic design resource from the designers and design lovers at Automattic. Stories from designers both renown and not. | Product Design | ||||||||||||||||||||||||
11 | Abdus Salam | 100 Things Every Designer Needs to Know About People | Book | https://www.amazon.com/Things-Designer-People-Voices-Matter/dp/0321767535 | Practical examples based on research and science to help design print work, websites, applications, and products | All | ||||||||||||||||||||||||
12 | Abdus Salam | Universal Principles of Design | Book | https://www.amazon.com/Universal-Principles-Design-William-Lidwell/dp/1592530079 | Cross disciplinary principles of design, applicable to all mediums | All | ||||||||||||||||||||||||
13 | Pinguino | Animator's Survival Kit | Book | https://www.amazon.com/Animators-Survival-Kit-Richard-Williams/dp/0571202284 | Animation and character expression basics | Animation | ||||||||||||||||||||||||
14 | Marissa Louie | John Lasseter: The Whiz Who Made Pixar King (Legends of Animation) by Jeff Lenburg | Book | https://www.amazon.com/John-Lasseter-Pixar-Legends-Animation/dp/1604138408/ref=sr_1_10?s=books&ie=UTF8&qid=1483213486&sr=1-10&keywords=john+lasseter | The story behind John Lasseter, Pixar co-founder | Animation | ||||||||||||||||||||||||
15 | Heiko Winter | Animated Storytelling | Book | https://www.amazon.co.uk/Animated-Storytelling-Creating-Animation-Graphics/dp/013413365X | Simple Steps for Creating Animation and Motion Graphics | Animation, Storyboarding, Motion Graphics | ||||||||||||||||||||||||
16 | Marissa Louie | The Nine Old Men: Lessons, Techniques, and Inspiration from Disney's Great Animators by Andreas Deja | Book | https://www.amazon.com/Nine-Old-Men-Techniques-Inspiration/dp/0415843359/ref=sr_1_1?s=books&ie=UTF8&qid=1483211783&sr=1-1&keywords=nine+old+men | How to draw like Disney's founding animators | Character Design, Animation | ||||||||||||||||||||||||
17 | Marissa Louie | The Art and Flair of Mary Blair by John Canemaker | Book | https://www.amazon.com/Art-Flair-Mary-Blair-Updated/dp/1423127447/ref=pd_sim_14_16?_encoding=UTF8&psc=1&refRID=QRYQGJS1T4YR7M9WDYXS | The art of one of Walt Disney's favorite artists, who was behind It's a Small World | Character Design, Animation | ||||||||||||||||||||||||
18 | Marissa Louie | The Art of Walt Disney: From Mickey Mouse to the Magic Kingdoms and Beyond by Christopher Finch | Book | https://www.amazon.com/Art-Walt-Disney-Mickey-Kingdoms/dp/0810998149/ref=sr_1_5?s=books&ie=UTF8&qid=1483211952&sr=1-5&keywords=disney+book+lasseter | The book that inspired Pixar's founders | Character Design, Animation | ||||||||||||||||||||||||
19 | Marissa Louie | Designing with Pixar: 45 Activities to Create Your Own Characters, Worlds, and Stories by Smithsonian Design Museum Cooper Hewitt | Book | https://www.amazon.com/Designing-Pixar-Activities-Characters-Stories/dp/1452155054/ref=sr_1_4?s=books&ie=UTF8&qid=1483213486&sr=1-4&keywords=john+lasseter | Learn the fundamentals of character design | Character Design, Animation | ||||||||||||||||||||||||
20 | Marissa Louie | Interaction of Color by Josef Albers | Book | https://www.amazon.com/Interaction-Color-Anniversary-Josef-Albers/dp/0300179359/ref=sr_1_1?s=books&ie=UTF8&qid=1483210828&sr=1-1&keywords=color+interaction | How colors can be combined and do eye tricks | Color Design | ||||||||||||||||||||||||
21 | Marissa Louie | Color: A Natural History of the Palette by Victoria Finlay | Book | https://www.amazon.com/Color-Natural-History-Victoria-Finlay/dp/0812971426/ref=sr_1_1?s=books&ie=UTF8&qid=1484001164&sr=1-1&keywords=color | There's a long history behind our associations with certain colors, and this book explains some of the historical significance of iconic colors. | Color Design | ||||||||||||||||||||||||
22 | Marissa Louie | Understanding Comics: The Invisible Art by Scott McCloud | Book | https://www.amazon.com/Understanding-Comics-Invisible-Scott-McCloud/dp/006097625X/ref=sr_1_1?ie=UTF8&qid=1484012493&sr=8-1&keywords=understanding+comics | The fundamental mechanics of comic book art, illustration, and storytelling | Comic Book Design, Storytelling | ||||||||||||||||||||||||
23 | Pinguino | The Insider's Guide to creating Comics and Graphic Novels | Book | https://www.amazon.com/Insiders-Creating-Comics-Graphic-Novels/dp/1600610226 | Comic Industry primer from a Marvel editor | Comics | ||||||||||||||||||||||||
24 | Sara Menefee | Creative Confidence: Unleashing the Creative Potential Within Us All | Book | https://www.amazon.com/Creative-Confidence-Unleashing-Potential-Within/dp/038534936X/ref=sr_1_1?ie=UTF8&qid=1484004355&sr=8-1&keywords=creative+confidence | A different perspective on creativity and how it can be applied beyond traditional design. | Creativity | ||||||||||||||||||||||||
25 | Marissa Louie | Originals: How Non-Conformists Move the World by Adam Grant | Book | https://www.amazon.com/Originals-How-Non-Conformists-Move-World/dp/0525429565/ref=pd_sim_14_6?_encoding=UTF8&psc=1&refRID=29Z7CD7MRR6ERN3632XE | How world-changing non-confirmists think | Creativity | ||||||||||||||||||||||||
26 | Marissa Louie | The Crossroads of Should and Must: Find and Follow Your Passion by Elle Luna | Book | https://www.amazon.com/Crossroads-Should-Must-Follow-Passion/dp/0761184880/ref=sr_1_1?s=books&ie=UTF8&qid=1483211650&sr=1-1&keywords=elle+luna | How to follow your creative dreams | Creativity, Design Living | ||||||||||||||||||||||||
27 | Marissa Louie | Creativity, Inc. by Ed Catmull | Book | https://www.amazon.com/Creativity-Inc-Overcoming-Unseen-Inspiration/dp/0812993012/ref=sr_1_1?s=books&ie=UTF8&qid=1483211286&sr=1-1&keywords=creativity+inc | How to build a top creative-led company | Creativity, Design Management | ||||||||||||||||||||||||
28 | Marissa Louie | Design the Life You Love: A Step-by-Step Guide to Building a Meaningful Future by Ayse Birsel | Book | https://www.amazon.com/Design-Life-Love-Step-Step/dp/1607748819/ref=pd_sim_14_8?_encoding=UTF8&psc=1&refRID=EMZ063G9Z49TFM5MYJCC | How to design a meaningful life using design thinking | Design Living | ||||||||||||||||||||||||
29 | Marissa Louie | Managing Humans: Biting and Humorous Tales of a Software Engineering Manager by Michael Lopp | Book | https://www.amazon.com/Managing-Humans-Humorous-Software-Engineering/dp/159059844X/ref=sr_1_11?s=books&ie=UTF8&qid=1483211472&sr=1-11&keywords=managing+engineers | How to manage/interact with engineers and other tech company employees | Design Management | ||||||||||||||||||||||||
30 | Sara Menefee | The Field Guide to Human-Centered Design | Book | http://www.designkit.org/resources/1 | A great reference for designers who want to focus on human-centered design. | Design Process | ||||||||||||||||||||||||
31 | Sara Menefee | Universal Methods of Design | Book | https://www.amazon.com/Universal-Methods-Design-Innovative-Effective/dp/1592537561/ref=sr_1_1?ie=UTF8&qid=1484004927&sr=8-1&keywords=universal+methods+of+design | A great reference to research methodology in the design process. | Design Process, Research Methodology | ||||||||||||||||||||||||
32 | Marissa Louie | Pattern Magic by Tomoko Nakimichi | Book | https://www.amazon.com/Pattern-Magic-Tomoko-Nakamichi/dp/1856697053/ref=pd_sim_14_2?_encoding=UTF8&psc=1&refRID=MB461WV3DBD68JY7RTB9 | Learn the basics of geometric fashion patterns | Fashion Design | ||||||||||||||||||||||||
33 | Marissa Louie | Pattern Magic: Stretch Fabrics by Tomoko Nakimichi | Book | https://www.amazon.com/Pattern-Magic-Stretch-Tomoko-Nakamichi/dp/1856698270/ref=sr_1_25?s=books&ie=UTF8&qid=1483212350&sr=1-25&keywords=fabric+design | Learn how to use stretch fabrics in fashion design | Fashion Design | ||||||||||||||||||||||||
34 | Marissa Louie | Pattern Magic 2 by Tomoko Nakimichi | Book | https://www.amazon.com/Pattern-Magic-2-Tomoko-Nakamichi/dp/1856697061/ref=pd_bxgy_14_img_2?_encoding=UTF8&psc=1&refRID=05JR6VR97Z4AZFG0XNTZ | Learn more advanced geometric fashion patterns | Fashion Design | ||||||||||||||||||||||||
35 | Marissa Louie | Pattern Magic 3 by Tomoko Nakimichi | Book | https://www.amazon.com/Pattern-Magic-3-Tomoko-Nakamichi/dp/1780676948/ref=pd_bxgy_14_img_3?_encoding=UTF8&psc=1&refRID=YJMYQNTXQ5SZMX2D2KAV | Learn more advanced geometric fashion patterns | Fashion Design | ||||||||||||||||||||||||
36 | Marissa Louie | Fabric Manipulation: 150 Creative Sewing Techniques by Ruth Singer | Book | https://www.amazon.com/Fabric-Manipulation-Creative-Sewing-Techniques/dp/1446302474/ref=pd_sim_14_7?_encoding=UTF8&psc=1&refRID=N4YBXK90ADRD2T51W1G7 | Manipulate fabric into cool shapes | Fashion Design | ||||||||||||||||||||||||
37 | Marissa Louie | The Art of Manipulating Fabric by Colette Wolf | Book | https://www.amazon.com/Art-Manipulating-Fabric-Colette-Wolff/dp/0801984963/ref=pd_sim_14_1?_encoding=UTF8&psc=1&refRID=MD90EE7KDNEY08GRHGWG | Manipulate fabric into cool shapes. Written by a lady who makes stuffed animal patterns. | Fashion Design | ||||||||||||||||||||||||
38 | Marissa Louie | JJ Pizzuto's Fabric Science 10th Edition by Allen C. Cohen | Book | https://www.amazon.com/JJ-Pizzutos-Fabric-Science-10th/dp/1609013808/ref=sr_1_3?ie=UTF8&qid=1483212980&sr=8-3&keywords=fabric+science | Basics of fabric science, including fabric types | Fashion Design | ||||||||||||||||||||||||
39 | Pinguino | Make: Wearable Electronics | Book | https://www.adafruit.com/product/2170 | Intro to adding interactive features to clothing | Fashion Design, Wearables Design | ||||||||||||||||||||||||
40 | Pinguino | Semiology of Graphics | Book | https://www.amazon.com/Semiology-Graphics-Diagrams-Networks-Maps/dp/1589482611 | Oldschool deepdive resource: how to make maps | Graphic Design | ||||||||||||||||||||||||
41 | Marissa Louie | Graphic Design: The New Basics by Ellen Lupton | Book | https://www.amazon.com/Graphic-Design-Basics-Revised-Expanded/dp/161689332X/ref=sr_1_1?s=books&ie=UTF8&qid=1483210405&sr=1-1&keywords=graphic+design+the+new+basics | The fundamental basics of graphic design | Graphic Design | ||||||||||||||||||||||||
42 | Marissa Louie | Grid Systems in Graphic Design by Josef Müller-Brockmann | Book | https://www.amazon.com/Grid-Systems-Graphic-Design-Communication/dp/3721201450/ref=sr_1_1?s=books&ie=UTF8&qid=1483210438&sr=1-1&keywords=grid+design | How to make proper grids for layouts (print, web, mobile) | Graphic Design | ||||||||||||||||||||||||
43 | Marissa Louie | HTML and CSS: Design and Build Websites by Jon Duckett | Book | https://www.amazon.com/HTML-CSS-Design-Build-Websites/dp/1118008189/ref=sr_1_1?ie=UTF8&qid=1483212206&sr=8-1&keywords=css+html | Designer-friendly way to learn HTML and CSS | HTML, CSS | ||||||||||||||||||||||||
44 | Marissa Louie | As Little Design as Possible by Dieter Rams | Book | https://www.amazon.com/Dieter-Rams-Little-Design-Possible/dp/0714849189/ref=sr_1_1?s=books&ie=UTF8&qid=1483211220&sr=1-1&keywords=dieter+rams | How to design minimally and thoroughly | Industrial Design | ||||||||||||||||||||||||
45 | Marissa Louie | Microinteractions by Dan Saffer | Book | https://www.amazon.com/Microinteractions-Full-Color-Designing-Details/dp/1491945923/ref=sr_1_7?s=books&ie=UTF8&qid=1483210828&sr=1-7&keywords=color+interaction | Microinteractions in interaction design | Interaction Design | ||||||||||||||||||||||||
46 | Marissa Louie | JavaScript and JQuery: Interactive Front-End Web Development by Jon Duckett | Book | https://www.amazon.com/JavaScript-JQuery-Interactive-Front-End-Development/dp/1118531647/ref=pd_bxgy_14_img_2?_encoding=UTF8&psc=1&refRID=4J8FXNPQ00BBWT6T3C6H | Designer-friendly way to learn JavaScript and jQuery | JavaScript, jQuery | ||||||||||||||||||||||||
47 | Marissa Louie | Structural Packaging by Paul Jackson | Book | https://www.amazon.com/Structural-Packaging-Design-Boxes-Forms/dp/1856697533/ref=sr_1_3?ie=UTF8&qid=1483210645&sr=8-3&keywords=packaging+design | Design cool packages | Packaging Design | ||||||||||||||||||||||||
48 | Marissa Louie | Cut and Fold Techniques for Pop-Up Designs by Paul Jackson | Book | https://www.amazon.com/Cut-Fold-Techniques-Pop-Up-Designs/dp/1780673272/ref=pd_bxgy_14_img_2?_encoding=UTF8&psc=1&refRID=7MVJJRWGENMCYVZ47TYB | Design cool pop-up books for promo materials, cards, or personal use | Packaging Design | ||||||||||||||||||||||||
49 | Marissa Louie | Cut & Fold Techniques for Promotional Materials by Paul Jackson | Book | https://www.amazon.com/Cut-Fold-Techniques-Promotional-Materials/dp/178067094X/ref=pd_bxgy_14_img_3?_encoding=UTF8&psc=1&refRID=GPNA2KJQ5FD6KDKBJJWM | Design cool promo materials | Packaging Design | ||||||||||||||||||||||||
50 | Marissa Louie | Packaging Design: Successful Product Branding From Concept to Shelf by Marianne R. Klimchuk | Book | https://www.amazon.com/Packaging-Design-Successful-Product-Branding/dp/111802706X/ref=pd_sim_14_17?_encoding=UTF8&psc=1&refRID=7MVJJRWGENMCYVZ47TYB | How package designs can stand out on a retail shelf | Packaging Design | ||||||||||||||||||||||||
51 | Marissa Louie | The Design of Everyday Things by Don Norman | Book | https://www.amazon.com/Design-Everyday-Things-Revised-Expanded/dp/0465050654/ref=sr_1_1?s=books&ie=UTF8&qid=1483210932&sr=1-1&keywords=design+of+everyday+things | How to think about well-designed products | Product Design | ||||||||||||||||||||||||
52 | Marissa Louie | Emotional Design: Why We Love (or Hate) Everyday Things by Don Norman | Book | https://www.amazon.com/Emotional-Design-Love-Everyday-Things/dp/0465051367/ref=pd_sim_14_6?_encoding=UTF8&psc=1&refRID=RH8FMZP04XG6Y95F3NQG | How to think about well-designed products | Product Design | ||||||||||||||||||||||||
53 | Marissa Louie | Hooked: How to Build Habit-Forming Products by Nir Eyal | Book | https://www.amazon.com/Hooked-How-Build-Habit-Forming-Products/dp/1591847788/ref=pd_bxgy_14_img_3?_encoding=UTF8&psc=1&refRID=F2EHJSHPRECTAQVSN8WG | How to design compelling, habit-forming products | Product Design | ||||||||||||||||||||||||
54 | Sara Menefee | Social Engineering: The Art of Human Hacking | Book | https://www.amazon.com/Social-Engineering-Art-Human-Hacking/dp/0470639539 | Interesting perspective on the art of social engineering. Geared towards technical roles, can be useful also for designers to understand influencers to human behaviour. | Social Engineering, Risk Management, User Research | ||||||||||||||||||||||||
55 | Marissa Louie | Good Design in Soft Toys by Rudi de Sarigny | Book | https://www.amazon.com/Good-Design-Soft-Toys-SARIGNY/dp/0263513963/ref=sr_1_11?s=books&ie=UTF8&qid=1483212673&sr=1-11&keywords=soft+toy+design | Old school stuffed animal design methods. Starts at the beginner level, then gets to the advanced level. Step by step instructions and patterns. | Stuffed Animal Design | ||||||||||||||||||||||||
56 | Marissa Louie | The Techniques of Soft Toymaking by Enid Anderson | Book | https://www.amazon.com/Techniques-Soft-Toymaking-Enid-Anderson/dp/0713423919/ref=pd_sim_14_1?_encoding=UTF8&psc=1&refRID=B31XWKYDXV0N202HAQ8Q | Old school stuffed animal design methods | Stuffed Animal Design | ||||||||||||||||||||||||
57 | Marissa Louie | Design Your Own Stuffed Toys by Anne Dyer | Book | https://www.amazon.com/Design-your-own-stuffed-Toys/dp/B000I0YLN4/ref=pd_sim_14_2?_encoding=UTF8&psc=1&refRID=R1JDP6R80J3H17TV3S6M | Old school stuffed animal design methods | Stuffed Animal Design | ||||||||||||||||||||||||
58 | Marissa Louie | Stuffed Animals: From Concept to Construction by Abegail Glassenberg | Book | https://www.amazon.com/Stuffed-Animals-Abigail-Patner-Glassenberg/dp/1454703644/ref=pd_sim_14_1?_encoding=UTF8&psc=1&refRID=R1JDP6R80J3H17TV3S6M | Modern book for making stuffed animals, including advanced seam and folding techniques | Stuffed Animal Design | ||||||||||||||||||||||||
59 | Sara Menefee | Dataclysm | Book | https://www.amazon.com/dp/B00J1IQUX8/ref=dp-kindle-redirect?_encoding=UTF8&btkr=1 | An interesting glimpse of data in relation to the dating world. A fantastic example of how you might relate data to offline user experiences. | Utilizing Data | ||||||||||||||||||||||||
60 | Gary Keeler | Experience Required: How to become a UX leader regardless of your role (Voices That Matter) | Book | https://www.amazon.com/Experience-Required-become-leader-regardless/dp/0134398270 | One of the best books for understanding how UX can and should play a leading role. | UX Design, Creativity, Design Management | ||||||||||||||||||||||||
61 | Abdus Salam | About Face: The Essentials of Interaction Design | Book | https://www.amazon.com/About-Face-Essentials-Interaction-Design/dp/1118766571/ref=dp_ob_title_bk | Great resource for understanding principle of Interaction Design, applicable to all platforms | UX Design, Interaction Design | ||||||||||||||||||||||||
62 | Marissa Louie | Designing for Emotion by Aarron Walter | Book | https://www.amazon.com/Designing-Emotion-Aaron-Walter/dp/1937557006/ref=sr_1_11?s=books&ie=UTF8&qid=1483211547&sr=1-11&keywords=emotional+design | How to make an emotional impact on web/mobile/game app users | UX Design, Product Design | ||||||||||||||||||||||||
63 | Gina Assaf | The user experience team of one by Leah Buley | Book | https://www.amazon.com/User-Experience-Team-One-Research/dp/1933820187 | Great tips on running full design cycle with small team | UX Research, UX Design, Product Design | ||||||||||||||||||||||||
64 | Deny Khoung | Whitespace Design Fellowship | Co-Op / Bootcamp | http://whitespacecrew.com/ | Learn product design at a tech startup | Product Design | ||||||||||||||||||||||||
65 | Carl Nelson, Marissa Louie, Tanner Christensen | Designers Guild | Community | http://facebook.com/groups/designguild | Level up in your design career. Mentor and get mentored by fellow designers of all levels. Ask questions and share helpful resources. | All | ||||||||||||||||||||||||
66 | Carl Nelson, Marissa Louie | Designers Guild for Justice | Community | http://facebook.com/groups/designjustice | Partner with justice and civil rights leaders to make a difference through design. Learn the important issues, and volunteer your design talents to change the world. | All | ||||||||||||||||||||||||
67 | Ruben Alexander | Christopher Alexander: A Timeless Way Of Building | Ebook | https://books.google.com/books?id=H6CE9hlbO8sC&lpg=PP1&dq=christopher%20alexander%20architect&pg=PA12#v=onepage&q=christopher%20alexander%20architect&f=false | It is about architecture, but the opening chapter has a lush section on what makes a creation alive. | Architecture, Design, Storytelling, UI | ||||||||||||||||||||||||
68 | Ryan Hunt | Hack Design: An easy to follow design course for people who do amazing things. | Email list | https://hackdesign.org | Weekly design course mailing list | UI Design, UX Design, Product Design | ||||||||||||||||||||||||
69 | Marissa Louie | Khan Academy - Pixar in a Box (course series) | Online Course | https://www.khanacademy.org/partner-content/pixar | Pixar in a Box is a behind-the-scenes look at how Pixar artists do their jobs. You will be able to animate bouncing balls, build a swarm of robots, and make virtual fireworks explode. Math, science, computer science, and the humanities are used every day to create amazing movies at Pixar. | Animation, Lighting Design, Film Production | ||||||||||||||||||||||||
70 | Marissa Louie | Character Design Courses by Aaron Blaise (Disney artist) | Online Course | https://creatureartteacher.com/ | What goes into character design. These courses are taught by the artist who invented young Nala (Lion King). | Character Design, Animation | ||||||||||||||||||||||||
71 | Marissa Louie | Coursera - CalArts: Character Design for Video Games | Online Course | https://www.coursera.org/learn/game-character-design | How to design compelling characters | Character Design, Game Design | ||||||||||||||||||||||||
72 | Gilbert Bagaoisan | Master D3 from the Ground Up | Online Course | https://www.learningd3.com/ | Learn how to build unique and interactive visualizations from scratch | Data Viz, Interaction Design | ||||||||||||||||||||||||
73 | Marissa Louie | Visual Development: Envisioning a Narrative for Film and Video Games | Online Course | https://www.kadenze.com/courses/visual-development-envisioning-a-narrative-for-film-and-video-games/info | This course will take the student through the basics of visual development: from visual storytelling to character design; from creatures to vehicles. Beginning with simple visual elements, the student will learn how to create images that tell a story visually, as well as support a production in animation, live action, and video games. | Film Design, Video Design, Story Design, Character Design, Visual Design | ||||||||||||||||||||||||
74 | Marissa Louie | Coursera - CalArts: Introduction to Game Design | Online Course | https://www.coursera.org/learn/game-design | Understand the mechanics of games | Game Design | ||||||||||||||||||||||||
75 | Jade Shyu | Learn how to design great user experiences (this Professor taught IG's founder) | Online Course | https://www.coursera.org/specializations/interaction-design | 8 course specialization teaching Interaction Design and Testing | Interaction Design, HCI, Testing, UI, UX | ||||||||||||||||||||||||
76 | Gilbert Bagaoisan | Practical Javascript | Online Course | https://watchandcode.com/p/practical-javascript | Learn javascript fundamentals for absolute beginners (free) -- the best I've found | JavaScript | ||||||||||||||||||||||||
77 | Marissa Louie | Kadenze - Introduction to Motion Design: Animated GIFs | Online Course | https://www.kadenze.com/courses/introduction-to-motion-design-animated-gifs/info | How to design animated GIFs | Motion Design, GIFs | ||||||||||||||||||||||||
78 | Abdus Salam | Udacity: Product Design | Online Course | https://classroom.udacity.com/courses/ud509/lessons/4289858997/concepts/71245019550923 | Learn product validation, UI/UX practices, Google’s Design Sprint and the process for setting and tracking actionable metrics. | Product Design | ||||||||||||||||||||||||
79 | Marissa Louie | Coursera - CalArts: Story and Narrative Development for Video Games | Online Course | https://www.coursera.org/learn/video-game-story | How to create the story and narrative behind games | Story Design, Game Design | ||||||||||||||||||||||||
80 | Marissa Louie | Coursera - CalArts: World Design for Video Games | Online Course | https://www.coursera.org/learn/video-game-world | How to create the world that characters in a video game live in | World Design, Game Design | ||||||||||||||||||||||||
81 | Gilbert Bagaoisan | Self-Taught UX Guide by @melissahui | Online Guide | https://trello.com/b/yK2BIOnm/self-taught-ux-shareux-by-melissahui | Useful guide in Trello card form for self-taught UX beginners | UX Design, Product Design | ||||||||||||||||||||||||
82 | Ruben Alexander | Tinkercad | Online Tool | https://www.tinkercad.com | A crude tool to make simple 3d print designs. The UI is very easy to learn. | 3d Print, Prototype | ||||||||||||||||||||||||
83 | Darshan Gajara | Product Disrupt | Resource List | http://productdisrupt.com/ | List of resources to learn about Product Design | Product Design | ||||||||||||||||||||||||
84 | Marissa Louie | Animation Collaborative | School | http://www.animationcollaborative.com/ | Great in-person courses on animation and storytelling taught by current and ex-Pixar employees | Animation, Storytelling | ||||||||||||||||||||||||
85 | Rachel Cope | Don't Make Me Think by Steve Krug | Book | https://www.amazon.com/Dont-Make-Me-Think-Usability/dp/0321344758 | Learn to think like a usability expert | Product Design, UI Design, UX | ||||||||||||||||||||||||
86 | Rachel Cope | Sprint by Jake Knapp and John Zeratsky | Book | https://www.amazon.com/Sprint-Solve-Problems-Test-Ideas/dp/150112174X/ref=pd_sbs_14_t_0?_encoding=UTF8&psc=1&refRID=TB3VH40YF28E92WZG3AD | How to solve big problems in 5 days | Product Design, UX, Design Thinking | ||||||||||||||||||||||||
87 | Rachel Cope | Product Design Sprint Guide | Website | https://thoughtbot.com/product-design-sprint/guide | A step-by-step guide to running a design sprint | Product Design, Design Sprints, Design Thinking | ||||||||||||||||||||||||
88 | Rachel Cope | A Fieldguide to Human-Centered Design | Book or PDF | http://www.designkit.org//resources/1 | A guide to human centered design | Product Design, Design Thinking, UX | ||||||||||||||||||||||||
89 | Rachel Cope | The Laws of Simplicity by John Maeda | Book | https://www.amazon.com/Laws-Simplicity-Design-Technology-Business/dp/0262134721 | 10 laws of simplicity for design, technology, business and life | Product Design, Interaction Design, UX | ||||||||||||||||||||||||
90 | Rachel Cope | Thinking with Type by Ellen Lupton | Book | https://www.amazon.com/Thinking-Type-2nd-revised-expanded/dp/1568989695/ref=pd_sbs_14_t_0?_encoding=UTF8&psc=1&refRID=D770MFHBT107B8N16G3Q | A guide to typography, graphic layout, grid | Typography, Graphic Design, Visual Design | ||||||||||||||||||||||||
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