A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Shibuyan Knights is a table-top role-playing game where you play anime adventures in a steam-punk modern version of Tokyo, Japan. Players choose their guilds or classes from Tink, Arcane, Warriors, Brewers, Pirates, Monks or Hustler. Do favors, build your reputation, and save the city of Shibuya. For more info, Rulesbook or an updated Character Sheet, go to www.ashyfeet.com. | |||||||||||||||||||||||||
2 | ||||||||||||||||||||||||||
3 | ||||||||||||||||||||||||||
4 | ||||||||||||||||||||||||||
5 | ||||||||||||||||||||||||||
6 | ||||||||||||||||||||||||||
7 | ||||||||||||||||||||||||||
8 | ||||||||||||||||||||||||||
9 | ||||||||||||||||||||||||||
10 | ||||||||||||||||||||||||||
11 | ||||||||||||||||||||||||||
12 | ||||||||||||||||||||||||||
13 | ||||||||||||||||||||||||||
14 | ||||||||||||||||||||||||||
15 | ||||||||||||||||||||||||||
16 | ||||||||||||||||||||||||||
17 | ||||||||||||||||||||||||||
18 | ||||||||||||||||||||||||||
19 | ||||||||||||||||||||||||||
20 | ||||||||||||||||||||||||||
21 | ||||||||||||||||||||||||||
22 | ||||||||||||||||||||||||||
23 | ||||||||||||||||||||||||||
24 | ||||||||||||||||||||||||||
25 | Go to a Char (Player) tab and create your character | |||||||||||||||||||||||||
26 | ||||||||||||||||||||||||||
27 | ||||||||||||||||||||||||||
28 | ||||||||||||||||||||||||||
29 | Lines & Veils | |||||||||||||||||||||||||
30 | What are some things you don't want in this game? | What are some things you are OK with, but shouldn't be described in graphic detail? | ||||||||||||||||||||||||
31 | ||||||||||||||||||||||||||
32 | ||||||||||||||||||||||||||
33 | Sexual Violence | Murder | Click Here for: | Spell List | ||||||||||||||||||||||
34 | Map of Shibuya | |||||||||||||||||||||||||
35 | City Area Descriptions | |||||||||||||||||||||||||
36 | ||||||||||||||||||||||||||
37 | ||||||||||||||||||||||||||
38 | ||||||||||||||||||||||||||
39 | ||||||||||||||||||||||||||
40 | ||||||||||||||||||||||||||
41 | ||||||||||||||||||||||||||
42 | ||||||||||||||||||||||||||
43 | ||||||||||||||||||||||||||
44 | ||||||||||||||||||||||||||
45 | ||||||||||||||||||||||||||
46 | ||||||||||||||||||||||||||
47 | ||||||||||||||||||||||||||
48 | ||||||||||||||||||||||||||
49 | ||||||||||||||||||||||||||
50 | ||||||||||||||||||||||||||
51 | ||||||||||||||||||||||||||
52 | ||||||||||||||||||||||||||
53 | ||||||||||||||||||||||||||
54 | ||||||||||||||||||||||||||
55 | ||||||||||||||||||||||||||
56 | ||||||||||||||||||||||||||
57 | ||||||||||||||||||||||||||
58 | ||||||||||||||||||||||||||
59 | ||||||||||||||||||||||||||
60 | A Hustler always helps a Hustler. A guild full of schemers, dreamers and people who needed help at one point or another | |||||||||||||||||||||||||
61 | Pirates are notorious for swashbuckling adventure, tall tales and their rides | |||||||||||||||||||||||||
62 | The Tinks of Akihabara can build anything. And it'll work for a while. Building is rebuilding, right? | |||||||||||||||||||||||||
63 | There's nothing subtle about magic. It's loud, powerful and dangerous. Are you sure you know what you're doing? | |||||||||||||||||||||||||
64 | Acolytes strive for physical perfection and clarity of mind. They scoff at materialism and politics. They enjoy meals, friendship, and a good fight. | |||||||||||||||||||||||||
65 | Freestyling as a Brewer can get you or someone else killed. They stick to the recipe. For Brewers everything is right or wrong. Grey is an abstract idea. | |||||||||||||||||||||||||
66 | No one is born a Warrior. Many have commited to the path to become a Warrior, not everyone makes it. | |||||||||||||||||||||||||
67 | ||||||||||||||||||||||||||
68 | Bazaar | Hustler | I needed Protection | Repetition | a "Nobody" | 0 | 0 | |||||||||||||||||||
69 | Lux | Pirate | I had Debts | Seclusion | a "Warm Body" | 1 | 1 | |||||||||||||||||||
70 | Expo City | Brewer | My family | Meditation | "Recognized" | 2 | 2 | |||||||||||||||||||
71 | Municipal Park | Savante | I'm an outcast | Indulgence | "Remembered" | 3 | 3 | |||||||||||||||||||
72 | The Stadium | Arcane | To get better rates | Intimacy | "Noteworthy" | 4 | 4 | |||||||||||||||||||
73 | Academy | Tink | Temp Chance | "Heroic" | 5 | |||||||||||||||||||||
74 | Temple Lake | Warrior | Weird | a "Legend" | 6 | |||||||||||||||||||||
75 | Proving Grounds | |||||||||||||||||||||||||
76 | Docklands | |||||||||||||||||||||||||
77 | Grotto | |||||||||||||||||||||||||
78 | Harvestry | |||||||||||||||||||||||||
79 | ||||||||||||||||||||||||||
80 | Start with 1 Feat, +3 Moves. FIGHT for 1 Dmg, FLASHBACK 2 Stress, SPELLS Cost 2 Stress, No move starts higher than +2 | Roppongan | Add three +1's to Actions. No Action starts higher than +2 | |||||||||||||||||||||||
81 | Start with 2 Feats, +2 Moves. FIGHTS for 1 Dmg, FLASHBACK 2 Stress, SPELLS Cost 2 Stress | Tsukijans | Add two +1's to Actions. | |||||||||||||||||||||||
82 | Start with 1 Feat, +2 Moves Fight for 1 Dmg, Flashback 1 Stress, Arcane Spells Cost 2 Stress, No effect from "Discouraged" | Brewer | Add two +1's to Actions. | |||||||||||||||||||||||
83 | Start with 1 Feat, +1 Moves. FIGHT for 2 Dmg, FLASHBACK 2 Stress, SPELLS Cost 1 Stress. | Acolyte | Add +1 to one Action | |||||||||||||||||||||||
84 | Start with 1 Feat, +2 Moves. FIGHT for 1 Dmg, FLASHBACK 2 Stress, Spells Cost 1 Stress | Arcane | Add two +1's to Actions. | |||||||||||||||||||||||
85 | Start with 1 Feat, +2 Moves. FIGHT for 2 Dmg, FLASHBACK 1 Stress, SPELLS Cost 3 Stress | Tink | Add two +1's to Actions. | |||||||||||||||||||||||
86 | Start with 1 Feat, +2 Moves. FIGHT for 2 Dmg, Flashback 2 Stress, SPELLS Cost 2 Stress | Warrior | Add two +1's to Actions. | |||||||||||||||||||||||
87 | ||||||||||||||||||||||||||
88 | Choose 3 Brew Charges or 1 Vehicle or 1 Gadget | Choose 2 Gadgets or 1 Vehicle | Choose 1 Enchanted Item (Cost Spell Stress) | Choose 1 Vehicle or 1 Enchanted Item (Items cost spell stress) | Choose 1 Weapon or Combat Spells (Spells cost Stress) | Choose 1 Gadget or 3 Brew Charges | ||||||||||||||||||||
89 | BREW:Pepper Spray: 2 Dmg, Force a Save to Notice | GADGET: Flamethower: 2 Dmg, Short Range, Not Safe | ENCHANTED ITEM: Fire Ring: 2 Dmg, Small Area | VEHICLE: Jet Boots: Flying, No Armor | WEAPON: Good Sword: 2 Dmg, +1 Flight | GADGET: Cured Crab Armor: 3 Armor, Smelly | ||||||||||||||||||||
90 | BREW: Acid: 4 Dmg | GADGET: Battle Armor: 2 Armor | ENCHANTED ITEM: Lightning Cloak: 2 Dmg, Short Range | VEHICLE: Basic Mecha: Tough, Strong | WEAPON:Power Helm: 1 Armor, +1 Notice | BREW: Spider Web: -2 Grit, Normal Strength, Small Area | ||||||||||||||||||||
91 | BREW: Knockout Gas: Force a Save (Grit) 2 Turns | GADGET: Mecha Arm: 2 Dmg, 1 Armor, Short Range, +1 Make, Loud | ENCHANTED ITEM: Fire Field Ring: 2 Armor, 2 Dmg, Small Area, 2 Turns | VEHICLE: Nice Car: Fast Pretty | WEAPON:Mecha Arm (Defender): 2 Armor, Very strong, not safe | BREW: Grende: 4 Dmg, Medium Area | ||||||||||||||||||||
92 | BREW: Spider Web: -1 Grit, Small Area, 5 Turns, Sticky | GADGET: Targeting Drone: +1 Notice, +1 Fight, Medium Range | ENCHANTED ITEM: Force Bracer: Average Strength, Short Range | VEHICLE: Zepplin: Flying, Fast, Storage, Weak Spot | WEAPON:Mecha Arm (Attacker) Very Strong, 2 Dmg, Short range, Loud | BREW: Spider Roll: -2 Grit, 5 Turns "Diarreah" | ||||||||||||||||||||
93 | BREW: Dark Smoke: -1 Notice, Force a Save (Notice), 5 Turns | GADGET: Battle Gloves: +2 Dmg, 2 Armor | ENCHANTED ITEM: Rainbow Shield: 2 Def, -2 Notice, Lasts 2 Turns | VEHICLE: Battle Mobile: Fast, Tough, Guns, Not Safe | WEAPON:Awesome Sword: 4 Dmg, 1 Armor, +1 Fight, Unweildly | BREW: Sleeping Pill: -2 Grit, 5 Turns | ||||||||||||||||||||
94 | BREW: Grenade: 4 Dmg, Medium Area | GADGET: Slug Thrower: 4 Dmg, Medium Range, 6 shots | ENCHANTED ITEM: Hat of Staggering: -1 Notice, -1 Grit, Small Area, 2 Turns | VEHICLE: Hot Rod: Very Fast, Pretty, Tough, Trick "Rescue" | WEAPON:Rifle w/ Lazer Scope: 4 Dmg, Medium Range, Distracting | BREW: Loosen Lips: -2 Cajole, 5 Turns, "Truth Serum" | ||||||||||||||||||||
95 | VEHICLE: Climbing Arms: Climbing, Strong, No Armor | GADGET: Wall Grenade: 8 Def Wall, lasts 1 minute | ENCHANTED ITEM: Dragon Cloak: Flight, lasts 5 turns | ENCHANTED ITEM: Force Bracer: Average Strength, Short Range | WEAPON: Battle Gloves: +2 Dmg, 2 Armor, Mechanical | BREW: Caffinate: +1 Arcane, +1 Notice, 5 Turns | ||||||||||||||||||||
96 | VEHICLE: Zeppelin: Flying, Fast, Tough, Delicate | GADGET: Smoke Grenade, -2 Notice, Small area, 3 turns | ENCHANTED ITEM: Snake Charm Lipstick: +2 Cajole | ENCHANTED ITEM: Rainbow Shield: 2 Def, -2 Notice, Lasts 2 Turns | COMBAT SPELL: Chi Shield: 2 Armor, 1 Turn | BREW: Combat Pills: +1 Fight, +1 Grit, 1 Turn | ||||||||||||||||||||
97 | VEHICLE: Bulletproof Ride: Very Tough, Fast, Strong, Uncomfortable | VEHICLE: Jet Pack, Flying, No Armor | ENCHANTED ITEM: Hound Sauce: +2 Notice (Sight) | ENCHANTED ITEM: Hat of Staggering: -1 Notice, -1 Grit, Small Area, 2 Turns | COMBAT SPELL: Chi Punch: Short Range | BREW: Cure: +1 Grit, Normal Strength, Force a Save | ||||||||||||||||||||
98 | GADGET: Binocs: +2 Notice, Medium Range, Distracting | VEHICLE: 4 Legged Crawler: Climbing, Fast | ENCHANTED ITEM: Rabbit Ears: +2 Notice (Hearing) | ENCHANTED ITEM: Dragon Cloak: Flight, lasts 5 turns | ||||||||||||||||||||||
99 | GADGET: Listening Device: +2 Notice, Medium Range, Distracting | VEHICLE: Zepplin: Flying, Fast, Strong | ENCHANTED ITEM: Sleeping Fan: -1 Grit, Save v Grit, 5 Turns | ENCHANTED ITEM: Snake Charm Lipstick: +2 Cajole | ||||||||||||||||||||||
100 | GADGET: Disguise Kit: +2 Sneak, Discreet, 6 Charges | VEHICLE: 8 Legged Crawler: Climbing, Fast, Guns | ENCHANTED ITEM: Hypnotice Pendant: -1 Arcane, Save v Arcane, 5 Turns |