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Blockly (Basic Blocks)
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CategoryBlockNotes
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ItemsGet(Group)Use a group in other blocks instead of individual items
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Manage and ModifyCreate (model id) at (x, y, z) with name (item name)See Model ID sheet for model ID of objects
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Delete (item)
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Attach (item) slot (slot name) to (item) slot (slot name)
Attach items together at specific points
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Detach (item) from parent
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Delete all children of (item)Delete all objects attached to the item
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EventsOn activate of (item)Have something happen when the item is clicked or pressed
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On hover of (item)Have something happen when the item is moused over or gazed at
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On collision of (item) with another itemHave something happen when the item comes into contact with another
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ActionsSet colour of (item) to (colour)
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Set opacity of (item) to (1)Set a number between 0 (fully transparent) to 1 (fully opaque)
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Set scale of (item) to (2)
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Set position of (item) to (x, y, z)
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(Item) say ("Phrase")To make speech or thought bubbles disappear, add a new block with the "Phrase"/"Thought" entry blank
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(Item) think ("Thought")
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Show info panel above (Item)Upload sounds and images to the space using the 'upload' tab at the bottom left of the workspace
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Play sound (asset)
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Stop sound (asset)
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TransitionsMove (item) (1) metres (forward) in (1) secMove items in a direction
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Move (item) to (x, y, z) in (1) secMove items to a specific position
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Turn (item) (direction) by (degrees) in (1) secTurn items on the spot
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Turn (item) around (axis) by (degrees) in (1) sec
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Turn (item) (direction) by (180°) radius (1) metres in (1) sec
Turn items in a circle
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Stop (item)
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Scale (item) by (2) in (1) sec
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Set a looped animation for (item) to (animation)Change the animation of the item
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Control flowLoopsRepeat (10) timesHave an action repeat several times (or forever)
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IfIf (block) do (block)Have something happen when certain conditions are in place
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OtherPause for (1) sec
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Execute in parallelHave multiple things happen at the same time
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Go to (scene)
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Finish
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ValuesPosition of (item)This can be used to specify (x, y, z) positions for other blocks
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Colour of (item)
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Random colour
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(colour)
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Math(Pi)Use the (infinity) symbol with a loop to repeat forever
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