Heliabound Classes 2.0
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ClassesBranchGroupDescriptionBonus statsStarter BonusLevel 1 BonusLevel 2 BonusLevel 3 BonusLevel 4 BonusApprentice BonusLevel 6 BonusLevel 7 BonusLevel 8 BonusLevel 9 BonusJourneyman BonusLevel 11 BonusLevel 12 Bonus Level 13 BonusLevel 14 BonusLevel 15 BonusLevel 16 BonusLevel 17 BonusLevel 18 BonusLevel 19 BonusMastery BonusLevel 21 BonusLevel 22 BonusLevel 23 BonusLevel 24 BonusLevel 25 Bonus
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FootmanBaseMeleeBasic Melee Unit. Uses it's speed to get to conflicts firstShortsword, Leather ArmorLevel 1 Skill in Shortswords.+1 StrengthTrait: Parry
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Warrior
Footman 10 or Squire 5
MeleeSacrifices speed for attack power. Where footman protect towns, warriors fight in armiesLongsword, Iron ChainmailLevel 1 Skill in Longswords.+1 StrengthMove: Strike Down
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Bounty HunterBaseMeleeFollows the money. Kind of like an assassin but without the need to hide the deaths of their enemiesLongsword, Leather ClothesLevel 1 Skill in Tracking.+1 Awareness
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Spell SwordWizard 10MeleeImbues their weapons with magic. Combination footman and wizard.Shortsword, Spell bookLevel 1 Skill in Imbuing.+1 Wisdom
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PirateBaseMeleeArrrghCutlass, your party owns a ship fitting with the setting (water or space transportation)Level 1 Skill in Cutlasses
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ThiefBaseStealthBasic Stealth Unit. Thiefs in particular tend to stay in cities and town to con and stealKnife, Backpack
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RogueThief 5StealthSacrifices social stealth for dungeoneering skillsKnife, Backpack
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AssassinRogue 15StealthSacrifices subtlety for deadly OhKO hitsKnife, No tea
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ShadowRogue 15StealthThe ultimate form of stealth, melt into the shadows and strike your foes from the wallsLong knife, Black CloakLevel 1 skill in Stealth.+1 AwarenessTrait: Shadow Creature
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KnightFootman 10TankBasic Tank. Uses shouts and distractions to draw the attention and attacks of their foesBroadsword, Iron plate mail
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BerserkerBaseTankCan let it's mental stability loose in order to let fly attacks of insane power for their sizeWarhammer
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Tank
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Royal GuardKnight 15TankA personal protector of a prince or princess. You may only take this class after proving yourself to a royal familySteel Longsword, Royal Tunic
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MagicianBase"Magic"Basic Show Magic User. Good for distracting and confusing enemiesMagic Hat, Smoke bombs (10)
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WizardMagician 5MagicCasts spells from self, as opposed to items they prepared or from the groundSpell book, Magic wand
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HealerBaseMagicHealing Tome, Silver Circlet
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Summoner (aka Blue Mage)Mage 5MagicThey aren't as closely related to the other scroll based mages as you would think. They have nary an attack to their name, but mostly summon monsters to do their bidding.
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PastorReligionThe bard of the gods. Can cast status effects from a holy symbol or religious textReligious Robes, (Holy Symbol or Holy Text)
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ClericReligionHealer endowed by the gods. Is capable of combat, but mostly sits back and heals from their tomesSilver Circlet, Holy Tome
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Religion
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PaladinReligionKnights endowed by the gods. They are similar to Knights with added effects depending on their godSilver Plate Mail, Silver Longsword
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ArcherRangeBasic Long Range Unit. More often than not they are found assisting footman from afar(Longbow or Shortbow), quiver of 50 arrowsLevel 1 skill in your primary bow type.+1 MarksmanshipTrait: Arrow Handler (5)
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GunslingerRangeArchers of the Future. High damage, high range, durable weapons, this is the go-to class for spaciesA basic pistol and a belt of 10 clips with 12 shots each. OR and energy pistol and a crystal battery.Level 1 skill in your primary gun type.+1 MarksmanshipTrait: Signature Weapon
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RangerRangeUses the best weapons of the time. Rangers are skilled in traps and defense as wellchoose either Archer or Gunslinger starter sets.
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Range
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HerbalistPrepareBasic Healing Unit. Uses natural ingredients to make bandages and elixers for othersA bag of 10 potions, 80 random ingredient herbs.
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AlchemistPreparePotions and Explosives. Uses all kinds of ingredients to get whatever result they desireA bag of 10 potions, 80 random ingredients.
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WarlockMagicPotions and Brews. Uses unnatural ingredients and monster parts to create status effect inducing potionsA bag of 10 potions, a flying broom.
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Green MageBasePrepareCasts Spells into scrolls to sell or use later. Mana is spent up front and reading a scroll releases the spellInk and Quill, 10 blank scrolls.
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MusicianBassSupportStatus effects, and earns money. Only causes effects like haste and inspiredAn instrument of your choice, and a bag of 20 gold
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BardMusician 5SupportMagical Music and Healing. All effects are available to bards, except those reserved for pastorsAn instrument of your choice
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SquireBaseSupportNot specifically for Knights, but mostly dedicated to serving their master (or employer).The starting items granted to your master.
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Support
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CarpenterSideCrafter
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BlacksmithSideCrafterArguably the most useful secondary job for an adventurer.
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WeaverSideCrafter
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ChefSideCrafter
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ALL-Requires X levels in one class. Can be earned multiple times for different classes-1 Skill Point1 Skill Point2 Skill Points2 Skill Points3 Skill Points
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ANY-Earned at a given level, regardless of which classes those levels are inYou get to exist1 Skill Point2 Stat points1 Skill Point3 Stat points2 Skill points1 Skill Point4 Stat points2 Skill Points5 Stat points2 Skill Points6 Stat Points7 Stat points8 Stat points2 Skill Points8 Stat points3 Skill Points8 Stat points
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