BCDEFGHIJKLMNOPQRSTUVWXYZ
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Super Mario RPG
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No Super Suit (NSS) & No Lazy Shell, (no Super Jump)
Maps to preload
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http://i.imgur.com/cMQ16AR.jpg
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Original source from 0xwas
Route notes reformatted by cleartonic
http://i.imgur.com/PrC48G2.png
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twitch.tv/0xwasちんこ
twitch.tv/cleartonic
http://i.imgur.com/taI0Rc5.png
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Source: http://pastebin.com/BpQUepug
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Foreword
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It is in your best interest to play through the game with this route before attempting a run. This route assumes you will follow equipment & EXP management closely (which is not difficult, but hard to remedy if you mess up).
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EXP management is important for the Ability Swap glitch, used twice in this run
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It is also recommended you understand how timed hits work. The SMRPG wiki has much more information about timed hits. There are certain fights where timed hits are crucial to not getting walled.
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This is an intermediate route - it expects you to perform decently & does not have a ton of safety items. You can certainly feel free to deviate and buy safety items (the money is not very tight in this route), but it will obviously cost time
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SAFETY ROUTE REFERENCE
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https://docs.google.com/document/d/1GGv3H_p64WisOnGTgiMilPs2gBIAJceU3BDZvLfn7uM/edit?pref=2&pli=1
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If there is ever a point in this document that you are unclear on how to proceed with a certain area/room, refer to the above guide's section. The strats for battles/exp route is outdated, but the information about the game itself is still accurate
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Also, make use of the separate tabs on this document
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***Koopa's Keep**
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TERRAPINS
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- Attempt Terrapin manipulation on the first round (no penalty for missing it):
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http://www.twitch.tv/millnium/v/47941768
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- 1 untimed attack, 3 untimed jumps
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KOOPA
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(Advance in-battle dialogue with D-pad rotations)
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- 2 untimed jumps to Kinklink
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***Mario's Pad***
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(For Japanese)
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- Talk to Toad
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- Attempt to leave
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- Mash through Save tutorial
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- leave
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(For English)
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- Attempt to Save
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- Talk to Toad
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- leave
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Watching save tutorial doesn't save on U
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- Cutscenes
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- 2nd option for both text prompts
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***Mushroom Way***
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- In the second screen, get the Flower In the chest by jumping slightly left of the Goomba on the rotating Flower
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HAMMER BROS
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- Jump (43 damage)
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- Jump on other (45 damage)
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- Untimed attack (if 43 on 1st jump. Timed otherwise)
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- untimed Jump
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Notes:
You can timed block a regular physical (block when the hammer is coming down), and on Hammer Time (during the last arc downwards of the last hammer).
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Use a Mushroom if you're not confident. You'll just have another chance to block attacks properly.
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***Mushroom Kingdom***
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Sell:
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1 Flower Jar フラワーセット
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Buy:
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5 Honey Syrup ハニーシロップ
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6 Pick Me Ups ふっかつドリンク
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4 Able Juice リフレッシュジュース
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1 Shirt ふつうのつなぎ
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1 Pants
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1 Jump Shoes かいてんシューズ
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Equip (In Shop menu):
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Hammer ハンマー, Shirt ふつうのつなぎ , Jump Shoes かいてんシューズ
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- get a Flower from shop basement
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- get Frog Coin In castle
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- [CAMERA: Down right, down after leaving castle]
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- [CAMERA: After getting Mallow, walk in center of walkway and jump constantly until reaching Toad]
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[Cutscenes]
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- Pick top option
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Equip:
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- Pants to Mallow
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***Bandit's Way***
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- Jump straight down and land on left petal of the rotating Flower
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- Skipping stepping on very first platform
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- Don't get platform coins, they lag
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- Get KeroKeroCola ケロケロドリンク in 2nd screen
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- Use star, Attempt enemy Jump (doge Jump) for the Flower
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- Kill 10+ K-9s (No need to count, just leave as soon as Mario levels up)
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As long as you kill 10, you are fine.
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- Take Mushroom キノコ from chest
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[Optimal 10 Dogs: http://puu.sh/hsHku/54e3f185d8.gif ]
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[LEVEL]