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11 | Character Name | Character Level | HP Calculator | Alignment | Player Name | <b>Character Name: </b>Ron Blindsmith <b>Character Level: </b>1 <b>Alignment: </b>GC <b>Player Name: </b>Brunno | ||||||||||||||||||||||||||||||
12 | Ron Blindsmith | 1 | 1st Full & 50% | GC | Brunno | |||||||||||||||||||||||||||||||
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14 | Classes | Deity | Link | Homeland | Senses | <b>Classes: </b><a href=http://www.d20pfsrd.com/classes/base-classes/oracle/ >ORACLE</a> <a href=></a> <a href=></a> 1 <b>Deity: </b>Gorum <b>Homeland: </b>Taldor <b>Senses: </b>Darkvision 30ft. | ||||||||||||||||||||||||||||||
15 | ORACLE 1 | Gorum | Taldor | Darkvision 30ft. | <a href=http://www.d20pfsrd.com/classes/base-classes/oracle/ >ORACLE</a> <a href=></a> <a href=></a> 1 | |||||||||||||||||||||||||||||||
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17 | Race | Size | Gender | Age | Height | Weight | Hair | Eyes | <b>Race: </b>Human <b>Size: </b>Medium <b>Gender: </b>Male <b>Age: </b>17 <b>Height: </b>180 <b>Weight: </b>90 kg <b>Hair: </b>Brown <b>Eyes: </b>Blue | |||||||||||||||||||||||||||
18 | Human | Medium | Male | 17 | 180 | 90 kg | Brown | Blue | ||||||||||||||||||||||||||||
19 | <b>Character Name: </b>Ron Blindsmith <b>Character Level: </b>1 <b>Alignment: </b>GC <b>Player Name: </b>Brunno<br><b>Classes: </b><a href=http://www.d20pfsrd.com/classes/base-classes/oracle/ >ORACLE</a> <a href=></a> <a href=></a> 1 <b>Deity: </b>Gorum <b>Homeland: </b>Taldor <b>Senses: </b>Darkvision 30ft.<br><b>Race: </b>Human <b>Size: </b>Medium <b>Gender: </b>Male <b>Age: </b>17 <b>Height: </b>180 <b>Weight: </b>90 kg <b>Hair: </b>Brown <b>Eyes: </b>Blue | |||||||||||||||||||||||||||||||||||
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21 | STAT | ENHANCEMENT | RACIAL | LEVEL | MORALE | INHERENT | ALCHEMICAL | OTHER | TOT | MODIFIER | <th></th><th>STAT</th><th>RACIAL</th><th>TOT</th><th>MODIFIER</th> | SKILLS | <tr style='background-color:000; text-align:center'><td colspan=7 >SKILLS</td></tr> | |||||||||||||||||||||||
22 | 5 | STR | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 2 | <tr><td style='background-color:000'>STR</td><td>14</td><td></td><td>14</td><td>2</td></tr> | CLASS | Skill Name | Total | Ability | Ability Mod. | Ranks | Misc | <tr style='background-color:000; text-align:center'><td></td><td>Skill Name</td><td>Total</td><td>Ability</td><td>Ability Mod.</td><td>Ranks</td><td>Misc</td></tr> | ||||||||||||||||
23 | 5 | DEX | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 2 | <tr><td style='background-color:000'>DEX</td><td>14</td><td></td><td>14</td><td>2</td></tr> | Acrobatics | -2 | DEX | 2 | 0 | 0 | <tr><td></td><td>Acrobatics</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR> | |||||||||||||||||
24 | 3 | COS | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 1 | <tr><td style='background-color:000'>COS</td><td>13</td><td></td><td>13</td><td>1</td></tr> | x | Appraise | 0 | INT | 0 | 0 | 0 | <tr><td>x</td><td>Appraise</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||
25 | 0 | INT | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0 | <tr><td style='background-color:000'>INT</td><td>10</td><td></td><td>10</td><td>0</td></tr> | x | Bluff | 7 | CHA | 3 | 1 | 0 | <tr><td>x</td><td>Bluff</td><td>7</td><td>CHA</td><td>3</td><td>1</td><td>0</td></TR> | ||||||||||||||||
26 | 2 | WIS | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 1 | <tr><td style='background-color:000'>WIS</td><td>12</td><td></td><td>12</td><td>1</td></tr> | Climb | -2 | STR | 2 | 0 | 0 | <tr><td></td><td>Climb</td><td>-2</td><td>STR</td><td>2</td><td>0</td><td>0</td></TR> | |||||||||||||||||
27 | 5 | CHA | 14 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 16 | 3 | <tr><td style='background-color:000'>CHA</td><td>14</td><td>2</td><td>16</td><td>3</td></tr> | x | Craft | 0 | INT | 0 | 0 | 0 | <tr><td>x</td><td>Craft</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||
28 | POINT BUY | 20 | Add 2 point to one Racial ability | x | Craft | 0 | INT | 0 | 0 | 0 | <tr><td>x</td><td>Craft</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||
29 | <table style='width:100%'><tr style='background-color:000'><th></th><th>STAT</th><th>RACIAL</th><th>TOT</th><th>MODIFIER</th></tr><tr><td style='background-color:000'>STR</td><td>14</td><td></td><td>14</td><td>2</td></tr><tr><td style='background-color:000'>DEX</td><td>14</td><td></td><td>14</td><td>2</td></tr><tr><td style='background-color:000'>COS</td><td>13</td><td></td><td>13</td><td>1</td></tr><tr><td style='background-color:000'>INT</td><td>10</td><td></td><td>10</td><td>0</td></tr><tr><td style='background-color:000'>WIS</td><td>12</td><td></td><td>12</td><td>1</td></tr><tr><td style='background-color:000'>CHA</td><td>14</td><td>2</td><td>16</td><td>3</td></tr></table><br><table><td>POINT BUY</td><td>20</td></table> | x | Craft | 0 | INT | 0 | 0 | 0 | <tr><td>x</td><td>Craft</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||
30 | x | Diplomacy | 8 | CHA | 3 | 1 | 1 | <tr><td>x</td><td>Diplomacy</td><td>8</td><td>CHA</td><td>3</td><td>1</td><td>1</td></TR> | ||||||||||||||||||||||||||||
31 | HP | Temp HP | Damage | HP Left | DR | SPELL RESISTANCE | ENERGY RESISTANCE | <tr style='background-color:000; text-align:center'><td >HP</td><td >Temp HP</td><td >Damage</td><td >HP Left</td><td >DR</td><td >SPELL RESISTANCE</td><td >ENERGY RESISTANCE</td></tr> | x | Disable Device * | -2 | DEX | 2 | 0 | 0 | <tr><td>x</td><td>Disable Device *</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||
32 | 10 | 10 | <tr><td>10</td><td></td><td ></td><td >10</td><td></td><td></td><td ></td></tr> | Disguise | 3 | CHA | 3 | 0 | 0 | <tr><td></td><td>Disguise</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||
33 | Escape Artist | -2 | DEX | 2 | 0 | 0 | <tr><td></td><td>Escape Artist</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||||
34 | LAND SPEED | CLIMB | FLY | SWIM | <tr style='background-color:000; text-align:center'><td >LAND SPEED</td><td >CLIMB</td><td >FLY</td><td >SWIM</td></tr> | TOT | DEX | BONUS | <tr style='background-color:000 ; text-align:center'><td ></td><td >TOT</td><td >DEX</td><td>MOD</td></tr> | Fly | -2 | DEX | 2 | 0 | 0 | <tr><td></td><td>Fly</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||
35 | 30 | <tr ><td >30</td><td ></td><td ></td><td ></td></tr> | INITIATIVE | 2 | 2 | <tr><td style='background-color:000; text-align:center'>INITIATIVE</td><td>2</td><td>2</td><td></td></tr> | Handle Animal * | 3 | CHA | 3 | 0 | 0 | <tr><td></td><td>Handle Animal *</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||
36 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td >HP</td><td >Temp HP</td><td >Damage</td><td >HP Left</td><td >DR</td><td >SPELL RESISTANCE</td><td >ENERGY RESISTANCE</td></tr><tr><td>10</td><td></td><td ></td><td >10</td><td></td><td></td><td ></td></tr></table><br><table style='width:100%'><tr style='background-color:000; text-align:center'><td >LAND SPEED</td><td >CLIMB</td><td >FLY</td><td >SWIM</td></tr><tr ><td >30</td><td ></td><td ></td><td ></td></tr></table><br><table style='width:100%'><tr style='background-color:000 ; text-align:center'><td ></td><td >TOT</td><td >DEX</td><td>MOD</td></tr><tr><td style='background-color:000; text-align:center'>INITIATIVE</td><td>2</td><td>2</td><td></td></tr></table> | x | Heal | 1 | WIS | 1 | 0 | 0 | <tr><td>x</td><td>Heal</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||
37 | x | Intimidate | 9 | CHA | 3 | 1 | 0 | <tr><td>x</td><td>Intimidate</td><td>9</td><td>CHA</td><td>3</td><td>1</td><td>0</td></TR> | ||||||||||||||||||||||||||||
38 | ARMOR CLASS | <tr style='background-color:000; text-align:center'><td colspan=11 >ARMOR CLASS</td></tr> | Knowledge Arcana * | 0 | INT | 0 | 0 | 0 | <tr><td></td><td>Knowledge Arcana *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||
39 | CA TOT | TOUCH | FLAT FOOT | BASE | ARMOR | SHIELD | DEX | SIZE | NATURAL | DEFLECTION | MISC | <tr style='background-color:000; text-align:center'><td>CA TOT</td><td>TOUCH</td><td>FLAT FOOT</td><td>BASE</td><td>ARMOR</td><td>SHIELD</td><td>DEX</td><td>SIZE</td><td>NATURAL</td><td>DEFLECTION</td><td>MISC</td></tr> | Knowledge Dungeoneering * | 0 | INT | 0 | 0 | 0 | <tr><td></td><td>Knowledge Dungeoneering *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||
40 | 17 | 12 | 15 | 10 | 5 | 0 | 2 | 0 | <tr><td>17</td><td>12</td><td>15</td><td>10</td><td>5</td><td>0</td><td>2</td><td>0</td><td></td><td></td><td></td></tr> | Knowledge Engineering * | 0 | INT | 0 | 0 | 0 | <tr><td></td><td>Knowledge Engineering *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||
41 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td colspan=11 >ARMOR CLASS</td></tr><tr style='background-color:000; text-align:center'><td>CA TOT</td><td>TOUCH</td><td>FLAT FOOT</td><td>BASE</td><td>ARMOR</td><td>SHIELD</td><td>DEX</td><td>SIZE</td><td>NATURAL</td><td>DEFLECTION</td><td>MISC</td></tr><tr><td>17</td><td>12</td><td>15</td><td>10</td><td>5</td><td>0</td><td>2</td><td>0</td><td></td><td></td><td></td></tr></table><br> | Knowledge Geography * | 0 | INT | 0 | 0 | 0 | <tr><td></td><td>Knowledge Geography *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
42 | SAVING THROWS | TOTAL | BASE | ABILITY MOD | MAGIC | MISC | TEMPORARY | ALL OTHERS MODIFIERS | <tr style='background-color:000; text-align:center'><td >SAVING THROWS</td><td>TOTAL</td><td>BASE</td><td>ABILITY</td><td>MAGIC</td><td>MISC</td><td>TEMPORARY</td><td>ALL OTHERS MODIFIERS</td></tr> | x | Knowledge History * | 0 | INT | 0 | 0 | 0 | <tr><td>x</td><td>Knowledge History *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||
43 | FORTITUDE | 1 | 0 | 1 | <tr ><td style='background-color:000'>FORTITUDE</td><td>1</td><td>0</td><td>1</td><td></td><td></td><td></td><td rowspan=3></td></tr> | Knowledge Local * | 0 | INT | 0 | 0 | 0 | <tr><td></td><td>Knowledge Local *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||
44 | REFLEX | 2 | 0 | 2 | <tr><td style='background-color:000'>REFLEX</td><td>2</td><td>0</td><td>2</td><td></td><td></td><td></td></tr> | Knowledge Nature * | 0 | INT | 0 | 0 | 0 | <tr><td></td><td>Knowledge Nature *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||
45 | WILL | 3 | 2 | 1 | <tr><td style='background-color:000'>WILL</td><td>3</td><td>2</td><td>1</td><td></td><td></td><td></td></tr> | Knowledge Nobility * | 0 | INT | 0 | 0 | 0 | <tr><td></td><td>Knowledge Nobility *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||
46 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td >SAVING THROWS</td><td>TOTAL</td><td>BASE</td><td>ABILITY</td><td>MAGIC</td><td>MISC</td><td>TEMPORARY</td><td>ALL OTHERS MODIFIERS</td></tr><tr ><td style='background-color:000'>FORTITUDE</td><td>1</td><td>0</td><td>1</td><td></td><td></td><td></td><td rowspan=3></td></tr><tr><td style='background-color:000'>REFLEX</td><td>2</td><td>0</td><td>2</td><td></td><td></td><td></td></tr><tr><td style='background-color:000'>WILL</td><td>3</td><td>2</td><td>1</td><td></td><td></td><td></td></tr></table><br> | x | Knowledge Planes * | 0 | INT | 0 | 0 | 0 | <tr><td>x</td><td>Knowledge Planes *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||
47 | ATTACK | ABILITY | STAT | BAB | MORALE | LUCK | SIZE | OTHER | TOT | <tr style='background-color:000; text-align:center'><td >ATTACK</td><td >ABILITY</td><td >STAT</td><td >BAB</td><td >MORALE</td><td >LUCK</td><td >SIZE</td><td >TOT</td></tr> | BAB | x | Knowledge Religion * | 0 | INT | 0 | 0 | 0 | <tr><td>x</td><td>Knowledge Religion *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||
48 | MELEE | STR | 2 | 0 | 0 | 2 | <tr><td style='background-color:000'>MELEE</td><td>MELEE</td><td >STR</td><td >2</td><td >0</td><td></td><td ></td><td >0</td><td ></td><td >2</td></tr> | 0 | Linguistics * | 0 | INT | 0 | 0 | 0 | <tr><td></td><td>Linguistics *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||
49 | RANGED | DEX | 2 | 0 | 0 | 2 | <tr><td style='background-color:000'>RANGED</td><td>RANGED</td><td >DEX</td><td >2</td><td >0</td><td></td><td ></td><td >0</td><td ></td><td >2</td></tr> | x | Perception | 2 | WIS | 1 | 0 | 1 | <tr><td>x</td><td>Perception</td><td>2</td><td>WIS</td><td>1</td><td>0</td><td>1</td></TR> | |||||||||||||||||||||
50 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td >ATTACK</td><td >ABILITY</td><td >STAT</td><td >BAB</td><td >MORALE</td><td >LUCK</td><td >SIZE</td><td >TOT</td></tr><tr><td style='background-color:000'>MELEE</td><td>MELEE</td><td >STR</td><td >2</td><td >0</td><td></td><td ></td><td >0</td><td ></td><td >2</td></tr><tr><td style='background-color:000'>RANGED</td><td>RANGED</td><td >DEX</td><td >2</td><td >0</td><td></td><td ></td><td >0</td><td ></td><td >2</td></tr></table> | Perform | 3 | CHA | 3 | 0 | 0 | <tr><td></td><td>Perform</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
51 | Perform | 3 | CHA | 3 | 0 | 0 | <tr><td></td><td>Perform</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||||
52 | TOTAL | BAB | STR | SIZE BONUS | CMB MODIFIERS | <tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>SIZE MODIFIER</td><td>CMB MODIFIERS</td></tr> | Perform | 3 | CHA | 3 | 0 | 0 | <tr><td></td><td>Perform</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||
53 | CMB | 2 | 0 | 2 | 0 | <tr><td style='background-color:000'>CMB</td><td>2</td><td>0</td><td>2</td><td>0</td><td></td></tr> | Perform | 3 | CHA | 3 | 0 | 0 | <tr><td></td><td>Perform</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||
54 | <table style='width:100%'><tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>SIZE MODIFIER</td><td>CMB MODIFIERS</td></tr><tr><td style='background-color:000'>CMB</td><td>2</td><td>0</td><td>2</td><td>0</td><td></td></tr></table><br> | Perform | 3 | CHA | 3 | 0 | 0 | <tr><td></td><td>Perform</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
55 | TOTAL | BAB | STR | DEX | OTHER | SIZE BONUS | <tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>DEX</td><td>OTHERS</td><td>SIZE MODIFIER</td><td></td></tr> | x | Profession | Blacksmith | 5 | WIS | 1 | 1 | 0 | <tr><td>x</td><td>Profession (Blacksmith)</td><td>5</td><td>WIS</td><td>1</td><td>1</td><td>0</td></TR> | ||||||||||||||||||||
56 | CMD | 14 | 0 | 2 | 2 | 0 | 10 | <tr><td style='background-color:000'>CMD</td><td>14</td><td>0</td><td>2</td><td>2</td><td></td><td>0</td><td>10</td></tr> | x | Profession | 1 | WIS | 1 | 0 | 0 | <tr><td>x</td><td>Profession</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||
57 | <table style='width:100%'><tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>DEX</td><td>OTHERS</td><td>SIZE MODIFIER</td><td></td></tr><tr><td style='background-color:000'>CMD</td><td>14</td><td>0</td><td>2</td><td>2</td><td></td><td>0</td><td>10</td></tr></table><br> | Ride | -2 | DEX | 2 | 0 | 0 | <tr><td></td><td>Ride</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
58 | x | Sense Motive | 1 | WIS | 1 | 0 | 0 | <tr><td>x</td><td>Sense Motive</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
59 | ENCHANT | LINK | Sleight of Hand * | -2 | DEX | 2 | 0 | 0 | <tr><td></td><td>Sleight of Hand *</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||
60 | WEAPON | ENH BONUS | ENCHANT | ATTACK BONUS | CRITICAL | <tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr> | x | Spellcraft | 4 | INT | 0 | 1 | 0 | <tr><td>x</td><td>Spellcraft</td><td>4</td><td>INT</td><td>0</td><td>1</td><td>0</td></TR> | ||||||||||||||||||||||
61 | Metal Weapon | +2 | <tr><td colspan=3>Metal Weapon</td><td>+2</td><td></td></tr> | Stealth | -2 | DEX | 2 | 0 | 0 | <tr><td></td><td>Stealth</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||
62 | TYPE | RANGE | HANDS | DAMAGE | <tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>HANDS</td><td colspan=2>DAMAGE</td></tr> | Survival | 1 | WIS | 1 | 0 | 0 | <tr><td></td><td>Survival</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||
63 | <tr><td></td><td></td><td></td><td colspan=2></td></tr> | Swim | -2 | STR | 2 | 0 | 0 | <tr><td></td><td>Swim</td><td>-2</td><td>STR</td><td>2</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
64 | <table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Metal Weapon</td><td>+2</td><td></td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>HANDS</td><td colspan=2>DAMAGE</td></tr><tr><td></td><td></td><td></td><td colspan=2></td></tr></table><br> | Use Magic Device | 3 | CHA | 3 | 0 | 0 | <tr><td></td><td>Use Magic Device</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
65 | WEAPON | ENH BONUS | ENCHANT | ATTACK BONUS | CRITICAL | <tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr> | #N/A | #N/A | 0 | 0 | #N/A | |||||||||||||||||||||||||
66 | <tr><td colspan=3></td><td></td><td></td></tr> | #N/A | #N/A | 0 | 0 | #N/A | ||||||||||||||||||||||||||||||
67 | TYPE | RANGE | AMMUNITION | DAMAGE | <tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr> | RANK OBTAINED | 5 | |||||||||||||||||||||||||||||
68 | <tr><td></td><td></td><td></td><td colspan=2></td></tr> | RANK USED | 5 | |||||||||||||||||||||||||||||||||
69 | <table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3></td><td></td><td></td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td></td><td></td><td></td><td colspan=2></td></tr></table><br> | |||||||||||||||||||||||||||||||||||
70 | WEAPON | ENH BONUS | ENCHANT | ATTACK BONUS | CRITICAL | <tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr> | ||||||||||||||||||||||||||||||
71 | <tr><td colspan=3></td><td></td><td></td></tr> | |||||||||||||||||||||||||||||||||||
72 | TYPE | RANGE | AMMUNITION | DAMAGE | <tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr> | Languages | ||||||||||||||||||||||||||||||
73 | <tr><td></td><td></td><td></td><td colspan=2></td></tr> | Common | ||||||||||||||||||||||||||||||||||
74 | <table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3></td><td></td><td></td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td></td><td></td><td></td><td colspan=2></td></tr></table> | |||||||||||||||||||||||||||||||||||
75 | WEAPON | ENH BONUS | ENCHANT | ATTACK BONUS | CRITICAL | <tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr> | ||||||||||||||||||||||||||||||
76 | <tr><td colspan=3></td><td></td><td></td></tr> | |||||||||||||||||||||||||||||||||||
77 | TYPE | RANGE | AMMUNITION | DAMAGE | <tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr> | |||||||||||||||||||||||||||||||
78 | <tr><td></td><td></td><td></td><td colspan=2></td></tr> | |||||||||||||||||||||||||||||||||||
79 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td colspan=11 >ARMOR CLASS</td></tr><tr style='background-color:000; text-align:center'><td>CA TOT</td><td>TOUCH</td><td>FLAT FOOT</td><td>BASE</td><td>ARMOR</td><td>SHIELD</td><td>DEX</td><td>SIZE</td><td>NATURAL</td><td>DEFLECTION</td><td>MISC</td></tr><tr><td>17</td><td>12</td><td>15</td><td>10</td><td>5</td><td>0</td><td>2</td><td>0</td><td></td><td></td><td></td></tr></table><br><table style='width:100%'><tr style='background-color:000; text-align:center'><td >SAVING THROWS</td><td>TOTAL</td><td>BASE</td><td>ABILITY</td><td>MAGIC</td><td>MISC</td><td>TEMPORARY</td><td>ALL OTHERS MODIFIERS</td></tr><tr ><td style='background-color:000'>FORTITUDE</td><td>1</td><td>0</td><td>1</td><td></td><td></td><td></td><td rowspan=3></td></tr><tr><td style='background-color:000'>REFLEX</td><td>2</td><td>0</td><td>2</td><td></td><td></td><td></td></tr><tr><td style='background-color:000'>WILL</td><td>3</td><td>2</td><td>1</td><td></td><td></td><td></td></tr></table><br><table style='width:100%'><tr style='background-color:000; text-align:center'><td >ATTACK</td><td >ABILITY</td><td >STAT</td><td >BAB</td><td >MORALE</td><td >LUCK</td><td >SIZE</td><td >TOT</td></tr><tr><td style='background-color:000'>MELEE</td><td>MELEE</td><td >STR</td><td >2</td><td >0</td><td></td><td ></td><td >0</td><td ></td><td >2</td></tr><tr><td style='background-color:000'>RANGED</td><td>RANGED</td><td >DEX</td><td >2</td><td >0</td><td></td><td ></td><td >0</td><td ></td><td >2</td></tr></table><table style='width:100%'><tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>SIZE MODIFIER</td><td>CMB MODIFIERS</td></tr><tr><td style='background-color:000'>CMB</td><td>2</td><td>0</td><td>2</td><td>0</td><td></td></tr></table><br><table style='width:100%'><tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>DEX</td><td>OTHERS</td><td>SIZE MODIFIER</td><td></td></tr><tr><td style='background-color:000'>CMD</td><td>14</td><td>0</td><td>2</td><td>2</td><td></td><td>0</td><td>10</td></tr></table><br><table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Metal Weapon</td><td>+2</td><td></td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>HANDS</td><td colspan=2>DAMAGE</td></tr><tr><td></td><td></td><td></td><td colspan=2></td></tr></table><br> | <table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3></td><td></td><td></td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td></td><td></td><td></td><td colspan=2></td></tr></table><br> | <table style='width:100%'><tr style='background-color:000; text-align:center'><td colspan=7 >SKILLS</td></tr><tr style='background-color:000; text-align:center'><td></td><td>Skill Name</td><td>Total</td><td>Ability</td><td>Ability Mod.</td><td>Ranks</td><td>Misc</td></tr><tr><td></td><td>Acrobatics</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Appraise</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Bluff</td><td>7</td><td>CHA</td><td>3</td><td>1</td><td>0</td></TR><tr><td></td><td>Climb</td><td>-2</td><td>STR</td><td>2</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Diplomacy</td><td>8</td><td>CHA</td><td>3</td><td>1</td><td>1</td></TR><tr><td>x</td><td>Disable Device *</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR><tr><td></td><td>Disguise</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR><tr><td></td><td>Escape Artist</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR><tr><td></td><td>Fly</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR><tr><td></td><td>Handle Animal *</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Heal</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Intimidate</td><td>9</td><td>CHA</td><td>3</td><td>1</td><td>0</td></TR><tr><td></td><td>Knowledge Arcana *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td></td><td>Knowledge Dungeoneering *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td></td><td>Knowledge Engineering *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td></td><td>Knowledge Geography *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Knowledge History *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td></td><td>Knowledge Local *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td></td><td>Knowledge Nature *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td></td><td>Knowledge Nobility *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Knowledge Planes *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Knowledge Religion *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td></td><td>Linguistics *</td><td>0</td><td>INT</td><td>0</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Perception</td><td>2</td><td>WIS</td><td>1</td><td>0</td><td>1</td></TR><tr><td>x</td><td>Profession (Blacksmith)</td><td>5</td><td>WIS</td><td>1</td><td>1</td><td>0</td></TR><tr><td></td><td>Ride</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Sense Motive</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR><tr><td></td><td>Sleight of Hand *</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Spellcraft</td><td>4</td><td>INT</td><td>0</td><td>1</td><td>0</td></TR><tr><td></td><td>Stealth</td><td>-2</td><td>DEX</td><td>2</td><td>0</td><td>0</td></TR><tr><td></td><td>Survival</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR><tr><td></td><td>Swim</td><td>-2</td><td>STR</td><td>2</td><td>0</td><td>0</td></TR><tr><td></td><td>Use Magic Device</td><td>3</td><td>CHA</td><td>3</td><td>0</td><td>0</td></TR></table><br><table style='width:100%'><td style='background-color:000'>Languages</td><td>Common</td></table> | |||||||||||||||||||||||||||||||||
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