Uprising III Press Assets
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Developer TitleTwitter HandleE-mail AddressGenreNumber of Players1 Par Abt Studo1 Par Abt GameCover Art (URL)4 Screens (URL)
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MichaelArtsSententiamichaelartsxmmichael@michaelarts.netPuzzle1Michael Hicks aka MichaelArts started publishing independent games on Xbox Live as soon as he turned 18 with the "Honor in Vengeance" series in 2011. "Sententia", his third release, marks a radical departure from the series in favor for what Michael sees as more personal and exploratory game design.You are a special creature, and you have a purpose; but are you capable of holding on to it? Sententia is an "art game" that explores the challenges we face to keep our imagination alive as we grow. Start your journey through life's forest as a young creature and build your way through it by solving puzzles, interacting with your fellow creatures, and defending your ideas with your own sententia.---->http://tinyurl.com/c48bctl
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Smudged Cat GamesGatewayssmudgedcatinfo@smudgedcat.comPuzzle Platformer1Smudged Cat Games is based in Cambridgeshire, UK and was formed by David Johnston in 2007 to develop The Adventures of Shuggy beyond a hobby project to a fully fledged XBLA game. After self-publishing A Bomb's Way, The Tower: A Bomb's Climb, Timeslip and Growing Pains on XBox Live Indie Games, The Adventures of Shuggy was published by Valcon Games on XBLA in 2011 to critical acclaim and a PC port of the game followed in 2012.Gateways is a 2D puzzle platform game. Alongside the traditional platform elements such as jumping on enemies heads, spikes and moving platforms are the gateway guns. The gateway guns allow you to place two gateways on the walls, floors and ceilings of the lab so that when you pass through one you emerge out of the other. As progress is made through the game different types of gateway gun are introduced with different effects. After the basic gun, you acquire a gun that creates two gateways of different sizes, passing through one way shrinks Ed to half his size and the other way makes Ed grow to twice his size. After this you find a gun where one gateway doesn't just connect to the other's location but also its time, allowing Ed to travel back in time and encounter earlier versions of himself. Finally, the last gun manipulates gravity so passing through allows Ed to walk along walls and on ceilings.http://www.smudgedcat.com/gateways/PressKit.ziphttp://ge.tt/9k6tbGL/v/0?c
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tricktaleDiehard Dungeontricktaletricktale@live.co.ukDungeon Crawler1Founded by Toby Land in 2009 and based in Devon, UK, tricktale strives to create high quality, addictive games for the PC, Windows Phone 7 and Xbox Live Indie Games platforms.tricktale has self-published two games to date: PyroManic - Solo (XBLIG) and Vampire Rage (XBLIG, WP7)."Welcome to the dungeon.Those (un)lucky few that are chosen,face great richesand great perils.Good luck!"A randomly generated dungeon is created every time you play.Discover the dungeons many secrets and multiple outcomes.Do you have what it takes to survive the dungeon?3 screenshots + boxart -------------------->http://ge.tt/9CokfmK/v/0
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Chris ZukowskiCity Tuesday AdventureMtnme@chriszukowski.comPuzzle Platformer1Chris Zukowski is a designer based out of Arizona. He is releasing his first game City Tuesday this summer on Xbox Live Indie Games. He is interested in user interfaces, information design, and the ways that diferent cultures use images to communicate. In City Tuesday you play a man who is stuck reliving the same five minutes before a terrorist attack. You must learn from the city's residents and the environment where the bombs are stashed and diffuse them before time is up.3 screenshots + boxart -------------------->http://www.returntoadventuremountain.com/files/citytuesday.zip
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Andreas HeydeckSmooth Operatorsaheydeckandreas@heydeck.seStrategy / Simulation1Andreas Heydeck (Games) is a hobbyist game developer based in Karlskoga/Sweden, and has self published games to Xbox Live Indie Games and Windows Phone.Create and build your own Call Center in Smooth Operators. Develop client relationships while balancing your financials and workload. Plan an efficient operation through micro management of your workforce.Can you create a successful Call Center?3 screenshots + 1 cropped + boxart + studio logo >http://www.2shared.com/file/vmvG_cyV/SmoothOperators_PubMedia.html
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Gristmill StudiosXenoMinergristmillstudiogristmillstudios@gmail.comAction/Adventure1Gristmill Studios is a small team of independent developers and artists based out of Madison, WI. As a group, the members of Gristmill value life-long learning, living adventurously, acquiring new skills, pushing their limits, and testing themselves constantly. Gristmill Studios previously published the title Devilsong, a 3D space shooter for Xbox Live, and will be publishing Etch, a fantasy tower-defense game for the iPad later this year. Gristmill will be releasing XenoMiner, a sci-fi voxel-based sandbox game this fall as a part of Indie Uprising III.XenoMiner is the latest addition to the growing voxel-based sandbox genre. The adventure begins as you wake up after having crash-landed on Xenos, the largest moon orbiting a gas giant. With only a little oxygen in your spacesuit and a bit of salvage from the remains of your ship, you must find a way to survive alone in the harsh lunar environment. XenoMiner brings several new concepts to the genre, such as futuristic technology, anti-gravity pads and gravity-bending boots, solar-powered drilling equipment with matter-to-energy storage, and programmable bots of alien origin. The bots can be programmed to dig and build through a scripting interface which allows players to program immense and amazing structures that are then built when the bot is deployed. If you're done scratching around in the dirt with torches and stone age tools then grab your plasma-drilling P.I.C.K., throw on your space suit, boot up the local copy of your constant AI companion DAI-SE ("Daisy"), craft a few spare Oxygen tanks in your Centriforge and then head out to find the real adventure amongst the stars. 4 screenshots + boxart -------------------->http://ge.tt/2d0fcGL/v/0?c
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Ratchet Game StudioPixelratchetgamesratchetgamestudios@live.caPuzzle1Started in 2011, We are a game and mobile app software studio out of Toronto Canada. We’ve been working on software for both the Android as well as PC and Xbox 360 platforms and will begin to roll out our first set of products in mid year of 2012.Welcome To Pixel

In this first person puzzle/shooter you need to manipulate the environment to get from ‘A’ to ‘B’. Through 25 different levels, use different particles, taking different paths and be quick with a controller to perfect your skills to move on to the next level! Speed and ingenuity are key to mastering this game!
3 Screenshots 800x450 + 1 200x200 Screenshot + boxart ---------------------->http://sdrv.ms/NWESqj
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Autotivity EntertainmentEntropyautotivityautotivity@googlemail.comPuzzle Platformer1Autotivity Entertainment is a small group of software developers from Stuttgart, Germany consisting mostly of university students with IT/Engineering background. "Entropy" is our first publicly released game. Members of Autotivity have been involved with a variety of other projects, though.Awakened from a deep sleep, you discover yourself in the enigmatic world of Entropy. Follow the tempting little apparition that woke you from slumber, and solve mind-boggling puzzles along the way. Master over 25 challenging levels and exploit interactions between lava, acid, electricity and many other physical phenomenons to find your way through the world. Hell, you can even bend gravity to your will to perform otherwise impossible tasks (such as to avoid touching dangerous stuff)! Move back in time as needed - just in the event something goes wrong. All this takes place in a stunning and immersive 3D environment that is populated by mysterious creatures and their leftbehinds, waiting for someone to unveil the mystery.3 Screenshots 800x450 + 1 200x200 Screenshot + boxart ---------------------->https://docs.google.com/open?id=0B7u2sl3YhSD_OGQwTEtZZmF4cUE
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hermitgamesqrth-phylhermitgamesmatt@hermitgames.comArcade/Documentary1hermitgames is a single person independent Cornish game developer.Arcade documentary of maze/dot/snake mechanic within changing dimensions, axis locks and the corruption of the system. Collect, grow, avoid your past, find new space, wake up...--------->http://hermitgames.com/storage/ful2424/uprisingassets.zip
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Uprising III Art Assets
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Uprising III Logo
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