[RoE] 9th Edition Item List
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AB
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Item nameItem Effect
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🐱
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EQUIPMENT[Patch Notes] - Check every sunday! (5pm SLT)
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Armor Addons
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Anti-Grav_Harness_(Permanent)+1 AGI
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Target_Painter_(Permanent)+1 BAL
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Ion_Plating_(Permanent)+1 DR
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Explosives_Kit_(Permanent)+1 EXD
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Code_Cruncher_(Permanent)+1 HAX
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Shield_Generator_(Permanent)+5 HP
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Magika_Embellishment_(Permanent)+1 MAE
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Magika_Controller_(Permanent)An ability slot of your choice is rendered immune from the effects of [Silence]. Declare this at start of combat.
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NanoTech_Fiber_Addon_(Permanent)+1 MOV
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Sensor_Array_(Permanent)+1 PER
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EMP_Shielding_(Permanent)An ability slot of your choice is rendered immune from the effects of [EMP]. Declare this at start of combat.
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Chameleon_Coating_(Permanent)+1 SNK
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Medical_Kit_(Permanent)+1 SUR
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Strong_Arm_Enhancement_(Permanent)
+1 STR
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Mounting_Saddle_(Permanent)Characters of a smaller size class than you may ride you as if you were a vehicle.
Those players gain [Cover] while mounted.
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Handler_Coat_(Permanent)+1 PET
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Back AND Chest
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EXD_Powered_Armor_(Permanent)
+2 DR
+2 DA
+10 HP
+1 EXD
This item has an additional armor addon slot that can only hold one of the following:
Demo Rig, Gunrunner Gear, Infused Magika Cloth, Exoframe, Shielding Pack, Reflex Booster, Nanite Replicator, Jetpack.

You gain [Weakness] against [EMP] and [Silence]
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BAL_Powered_Armor_(Permanent)
+2 DR
+2 DA
+10 HP
+1 BAL
This item has an additional armor addon slot that can only hold one of the following:
Demo Rig, Gunrunner Gear, Infused Magika Cloth, Exoframe, Shielding Pack, Reflex Booster, Nanite Replicator, Jetpack.

You gain [Weakness] against [EMP] and [Silence]
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MAE_Powered_Armor_(Permanent)
+2 DR
+2 DA
+10 HP
+1 MAE
This item has an additional armor addon slot that can only hold one of the following:
Demo Rig, Gunrunner Gear, Infused Magika Cloth, Exoframe, Shielding Pack, Reflex Booster, Nanite Replicator, Jetpack.

You gain [Weakness] against [EMP] and [Silence]
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STR_Powered_Armor_(Permanent)
+2 DR
+2 DA
+10 HP
+1 STR
This item has an additional armor addon slot that can only hold one of the following:
Demo Rig, Gunrunner Gear, Infused Magika Cloth, Exoframe, Shielding Pack, Reflex Booster, Nanite Replicator, Jetpack.

You gain [Weakness] against [EMP] and [Silence]
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EXD_Powered_ExoSuit_(Permanent)
+2 AGI
+1 MOV
+10 HP
+1 EXD
This item has an additional armor addon slot that can only hold one of the following:
Demo Rig, Gunrunner Gear, Infused Magika Cloth, Exoframe, Shielding Pack, Reflex Booster, Nanite Replicator, Jetpack.

You gain [Weakness] against [EMP] and [Silence]
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BAL_Powered_ExoSuit_(Permanent)
+2 AGI
+1MOV
+10 HP
+1 BAL
This item has an additional armor addon slot that can only hold one of the following:
Demo Rig, Gunrunner Gear, Infused Magika Cloth, Exoframe, Shielding Pack, Reflex Booster, Nanite Replicator, Jetpack.

You gain [Weakness] against [EMP] and [Silence]
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MAE_Powered_ExoSuit_(Permanent)
+2 AGI
+1 MOV
+10 HP
+1 MAE
This item has an additional armor addon slot that can only hold one of the following:
Demo Rig, Gunrunner Gear, Infused Magika Cloth, Exoframe, Shielding Pack, Reflex Booster, Nanite Replicator, Jetpack.

You gain [Weakness] against [EMP] and [Silence]
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STR_Powered_ExoSuit_(Permanent)
+2 AGI
+1 MOV
+10 HP
+1 STR
This item has an additional armor addon slot that can only hold one of the following:
Demo Rig, Gunrunner Gear, Infused Magika Cloth, Exoframe, Shielding Pack, Reflex Booster, Nanite Replicator, Jetpack.

You gain [Weakness] against [EMP] and [Silence]
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Back slot
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Biotech_Synth_Wings_(Permanent)
[BioTech] - This item requires installation at a hospital or clinic.
You can [Fly].
You are immune to falling damage unless you are suffering from [Daze].
If you are inflicted with [Daze] while airborne, you instantly fall to the ground and take falling damage if applicable.
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Gunrunner_Gear_(Permanent)+1 BAL
Once per combat, you may reload your equipped Ballistic Weapons as a Free Action.
+1 Bonus damage with BAL Weapons.
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Shielding_Pack_(Permanent)+2 DR
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Reflex_Booster_(Permanent)+2 AGI
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Demo_Rig_(Permanent)+1 EXD
You may spend a movement action to detonate one of your [Fuse] items immediately.
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Infused_Magika_Cloth_(Permanent)+1 MAE
+2 Bonus Damage with MAE Weapons & Abilities.
The penalty of being a phage is reduced by 1
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Jetpack_(Permanent)
+1 MOV
Damage caused by falling is reduced by 5.

Once Per Combat, you may Sprint as a Free Action.

When you use your Standard action to Sprint, you gain [Flying] until the end of your next turn. You do not suffer the [Vertical] Movement penalty while doing so.
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Environmental_Suit_(Permanent)Gain [Resistance] to the following:
Conditions: [Poison], [Burning]
Items: Pepper_Spray, Catnip, Tranquilizer, Sand

You can breathe underwater and in the vacuum of space.
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Esper_Cloak_(Permanent)
Gain [Resistance] to the Non-Damaging Effects of Magika Abilities, including Allies'.
Non-Damaging Effects of Magika Abilities, including Allies', must roll vs AGI to affect you.
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Pheremone_Generator_(Permanent)+1 SC
+2 PET
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Nano_Assassin_Suit_(Permanent)+1 SNK
Your sneak attacks deal 2 bonus damage.
You can move an additional 2 meters before suffering SNK DC decrease during stealth movement.
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ExoFrame_(Permanent)This item requires installation at a hospital or clinic
+1 STR
Equipped weapons are considered to have the Extended_Reach_(Permanent) equipped. This does not affect weapons that cannot have their range increased.
+1 Bonus damage with STR Weapons.
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Arm_Grafts_(Permanent)You gain an extra hand slot.
Attacks in this hand are considered off-hand. You may only attack with one off-hand weapon at a time.
This item requires installation at a hospital or clinic.
(Biotech_Arm_Grafts_(Permanent) and Mechanical_Arm_Grafts_(Permanent) will both be counted as Arm_Grafts_(Permanent) until they are changed in the system appropriately.)
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Nanite_Replicator_(Permanent)+2 RGN
Once per combat, you may heal yourself an amount equal to your RGN as a free action.
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Boots Slot
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Agility_Boots_(Permanent)+1 AGI
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Grounding_Boots_(Permanent)+5 HP
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Jet_Boots_(Permanent)
+1 MOV
Damage caused by falling is reduced by 3.

Once Per Combat, when you Sprint, you gain [Flying] until the end of your next turn. You do not suffer the [Vertical] Movement penalty while doing so.
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Plated_Boots_(Permanent)+1 DR
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Sneak_Shoes_(Permanent)+1 SNK
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Fancy_Shoes_(Permanent)+1 SC
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Maglock_Boots_(Permanent)The DC to cling to walls is now reduced by 5.
You are now immune to the effects of Rain.
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Chest Slot
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Light_Armor_(Permanent)+2 AGI
+10 HP
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Medium_Armor_(Permanent)+1 AGI
+1 DR
+10 HP
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Heavy_Armor_(Permanent)+2 DR
+10 HP
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Stealth_Suit_(Permanent)+1 SNK
+1 AGI
+5 HP
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Wired_Coat_(Permanent)+1 HAX
+1 DR
+5 HP
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Surgeon_Smock_(Permanent)+1 SUR
+1 AGI
+5 HP
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Fancy_Blazer_(Permanent)+1 SC
+1 DR
+5 HP
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Head Slot
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IR_Optics_(Permanent)+1 ACC
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Head_Mounted_Targeter_(Permanent)+1 BAL
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Combat_Helmet_(Permanent)+1 DR
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Destructors_Visor_(Permanent)+1 EXD
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Code_Cracker_Goggles_(Permanent)+1 HAX
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Magika_Medallion_(Permanent)+1 MAE
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Utility_Headset_(Permanent)+1 PER
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Phage_Mask_(Permanent)The penalty of being a phage is reduced by 1.
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Assassin_Hood_(Permanent)+1 SNK
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Warmask_(Permanent)+1 STR
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Fancy_Glasses_(Permanent)+1 SC
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X_ray_Optics_(Permanent)+1 SUR
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Spectral_Shawl_(Permanent)Any Magika Abilities that are not one of the following, gain [Stealthy]:
Once per combat, Auras, AoE, Pets, Multitarget abilities.
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Reflex_Weave_(Permanent)+1 AGI
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Wrists Slot
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Aim_Assist_(Permanent)+1 ACC
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Potential_Generator_(Permanent)+1 BAL
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Armored_Gloves_(Permanent)+1 DR
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Detonation_Comm_(Permanent)+1 EXD
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PowerComm_(Permanent)+1 HAX
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Conductive_Gloves_(Permanent)+1 MAE
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Fancy_Watch_(Permanent)+1 SC
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Dampening_Bracelet_(Permanent)+1 SNK
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Strong_Grips_(Permanent)+1 STR
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Hand_Stabilizer_(Permanent)+1 SUR
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Racing_Gloves_(Permanent)+1 PLT
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Lockpicking_Tools_(Permanent)+1 LKP
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Handler_Bell_(Permanent)+1 PET
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Arm_Mounted_Balancer_(Permanent) +1 AGI
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Hand Slot
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Magika_Focus_(Permanent)This focus has 2 attachment slots that can only hold magika gems.
Any gems in these slots grant their benefits to magika abilities you use, this includes anything that is summoned by a stone.
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Riot_Shield_(Permanent)+1 AGI
+1 Ability Slot. You may only place AGI aiblities in this slot.
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Barrier_Field_(Permanent)+10 HP
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Fancy_Briefcase_(Permanent)+1 SC
+1 Ability slot. You may only place SC abilities in this slot.
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Force_Dampener_(Permanent)+1 DR
+1 Ability Slot. You may only place DR abilities in this slot.
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Super_Comm_(Permanent)+1 HAX
+1 Ability slot. You may only place HAX abilities in this slot.
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Surgeon_Bag_(Permanent)+1 SUR
+1 Ability slot. You may only place SUR Abilities in this slot.
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Leather_Gloves_(Permanent)+1 SNK
+1 Ability slot. You may only place SNK Abilities in this slot
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Perimeter_Scanner_(Permanent)+2 PER
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