9th Edition item list
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

 
View only
 
 
ABC
1
Item EffectItem Description
2
🐱
3
EQUIPMENT[Patch Notes] - Check every sunday! (5pm SLT)
4
Armor Addons
5
Anti-Grav_Harness_(Permanent)+1 AGIThe harness attaches to the body and helps offset the gravity of whatever celestial body you find yourself on.
6
Target_Painter_(Permanent)+1 BALAn attached targeter that allows instant firing solutions to the user.
7
Ion_Plating_(Permanent)+1 DRThis special plating enhancement increases the effectiveness of any armor it is attached to.
8
Explosives_Kit_(Permanent)+1 EXD
9
Code_Cruncher_(Permanent)+1 HAX
10
Shield_Generator_(Permanent)+5 HP
11
Magika_Embellishment_(Permanent)+1 MAE
By embedding magika focusing shards and other materials into your armor, you increase its magika conductivity.
12
Magika_Controller_(Permanent)An ability slot of your choice is rendered immune from the effects of [Silence]. Declare this at start of combat.
13
NanoTech_Fiber_Addon_(Permanent)+1 MOVThe finely crafted nano fibers attach to the armor of an individual, wrap around the arms and legs, enhancing accuracy and speed.
14
Sensor_Array_(Permanent)+1 PER
15
EMP_Shielding_(Permanent)An ability slot of your choice is rendered immune from the effects of [EMP]. Declare this at start of combat.This armor coating designed to insulate against EMP.
16
Chameleon_Coating_(Permanent)+1 SNKThis armor addon is a coating for any armor that will bend light around the wearer passively.
17
Medical_Kit_(Permanent)+1 SUR
18
Strong_Arm_Enhancement_(Permanent)
+1 STRThese armor additions wrap around the arm and enhance the wearer’s strength and grip on their weapons.
19
Mounting_Saddle_(Permanent)Characters of a smaller size class than you may ride you as if you were a vehicle.
Those players gain [Cover] while mounted.
Saddles are not limited to non-sentient creatures. Taking many forms, depending on the sort of being it is attached to.
20
Back AND Chest
21
EXD_Powered_Armor_(Permanent)+2 DR
+2 DA
+10 HP
+1 EXD
This item has an additional armor addon slot
The following items count as armor addons when wearing this armor:
Demo_Rig, Jetpack, Shielding_Pack, Environmental_Suit, Gunrunner_Gear, Infused_Magika_Cloth, Mechanical_Arm_Grafts, Biotech_Arm_Grafts

You gain [Weakness] against [EMP] and [Silence]
A hulking external armored and motorized suit that augments the users defense and strength, also shielding them from some harm.
22
BAL_Powered_Armor_(Permanent)+2 DR
+2 DA
+10 HP
+1 BAL
This item has an additional armor addon slot
The following items count as armor addons when wearing this armor:
Demo_Rig, Jetpack, Shielding_Pack, Environmental_Suit, Gunrunner_Gear, Infused_Magika_Cloth, Mechanical_Arm_Grafts, Biotech_Arm_Grafts

You gain [Weakness] against [EMP] and [Silence]
A hulking external armored and motorized suit that augments the users defense and strength, also shielding them from some harm.
23
MAE_Powered_Armor_(Permanent)+2 DR
+2 DA
+10 HP
+1 MAE
This item has an additional armor addon slot
The following items count as armor addons when wearing this armor:
Demo_Rig, Jetpack, Shielding_Pack, Environmental_Suit, Gunrunner_Gear, Infused_Magika_Cloth, Mechanical_Arm_Grafts, Biotech_Arm_Grafts

You gain [Weakness] against [EMP] and [Silence]
A hulking external armored and motorized suit that augments the users defense and strength, also shielding them from some harm.
24
STR_Powered_Armor_(Permanent)+2 DR
+2 DA
+10 HP
+1 STR
This item has an additional armor addon slot
The following items count as armor addons when wearing this armor:
Demo_Rig, Jetpack, Shielding_Pack, Environmental_Suit, Gunrunner_Gear, Infused_Magika_Cloth, Mechanical_Arm_Grafts, Biotech_Arm_Grafts

You gain [Weakness] against [EMP] and [Silence]
A hulking external armored and motorized suit that augments the users defense and strength, also shielding them from some harm.
25
Back slot
26
Biotech_Synth_Wings_(Permanent)[BioTech] - This item requires installation at a hospital or clinic
You may move vertically.
Vertical movement from this item consumes twice as much MOV.
You are immune to fall damage unless you are suffering from [Daze].
You loses flight if you are hit by a [Daze] effect, resulting in falling damage.
Made in a similar style to some birds, or sometimes in the style of a bat, these wings are grafted onto the back of a bipedal creature to give a minor amount of flight.
27
Gunrunner_Gear_(Permanent)+1 BAL
Once per combat, you may swap weapons as a free action
28
Shielding_Pack_(Permanent)+2 DR
29
Reflex_Booster_(Permanent)+2 AGI
30
Demo_Rig_(Permanent)+1 EXD
You may spend a movement action to detonate a primed [Fuse] item immediately as a free action.
31
Infused_Magika_Cloth_(Permanent)+1 MAE
If a magika ability fails to affect any players, the ability's cooldown is reduced by 1.
32
Jetpack_(Permanent)+1 MOV
Damage caused by falling is reduced by 5.

Once per combat, you may sprint as a free action.

When you use your standard action to sprint, you gain the ability to move vertically (Fly) until the end of your next turn.
Its a jetpack, now with less exploding!
33
Environmental_Suit_(Permanent)Gain [Resistance] to the following:
Conditions: [Poison], [Burning]
Items: Pepper_Spray, Catnip, Tranquilizer, Sand

You can breathe underwater and in the vacuum of space.
This protective suit is often used in hazardous environments.
34
Esper_Cloak_(Permanent)Gain [Resistance] to all Magika Effects, including Allies'.
Magika Effects, including Allies', must roll vs Dodge to affect you.
An ancient Drevii relic, created to silence uncontrollable phages in times of war. The cloth sparkles in moonlight
35
Pheremone_Generator_(Permanent)+1 SC
Organic pets within 30 meters of you, that you designate as allies, gain +1 to all modifiers.
The pheromone sac is a special gland that releases pheromones for communication and manipulation.
36
Nano_Assassin_Suit_(Permanent)+1 SNK
Your sneak attacks deal 2 bonus damage.
This form fitting nano armor attaches molecularly to the skin, and enhances the wearer’s movements in every way.
37
Mechanical_Arm_Grafts_(Permanent)This item requires installation at a hospital or clinic
+1 STR
+1 AGI
-1 ACC
Once per combat, you may swap weapons as a free action.
This cybernetic grafts on a set of mechanical extra arms that are fully functional.
38
ExoFrame_(Permanent)This item requires installation at a hospital or clinic
+1 STR
+1 AGI
A mechanical exoframe that assists with movement.
39
Biotech_Arm_Grafts_(Permanent)[Biotech]
This item requires installation at a hospital or clinic
+1 SUR
+1 AGI
-1 ACC
You may use [Injection] items on enemies without grappling them.
This biotech enhancement grafts on a set of extra arms that are fully functional.
40
Boots Slot
41
Agility_Boots_(Permanent)+1 AGIThese advanced boots conform to the wearer’s feet and grant better traction and agility. It gives the wearer the feeling of being barefoot, without the nasty stepping on rocks feeling.
42
Grounding_Boots_(Permanent)+5 HP
43
Jet_Boots_(Permanent)+1 MOV
Damage caused by falling is reduced by 3.

When you sprint, you gain the ability to move vertically (fly) until the end of your next turn. This can be used only once per combat.
Akin to a jetpack, but worn on your feet.
44
Plated_Boots_(Permanent)+1 DRThe maglock boots were originally used for space exploration.
45
Sneak_Shoes_(Permanent)+1 SNKThese soft souled shoes make silent movement far easier. By cushioning your steps, they allow you to make quick silent movements on most terrains.
46
Fancy_Shoes_(Permanent)+1 SCThe fanciest blue suede shoes
47
Chest Slot
48
Light_Armor_(Permanent)+1 AGI
+5 HP
49
Medium_Armor_(Permanent)+1 DR
+10 HP
50
Heavy_Armor_(Permanent)+2 DR
+5 HP
51
Stealth_Suit_(Permanent)+1 SNK
+1 AGI
52
Wired_Coat_(Permanent)+1 HAX
+1 DR
53
Surgeon_Smock_(Permanent)+1 SUR
+1 DR
54
Fancy_Blazer_(Permanent)+1 SC
+1 DR
55
Head Slot
56
IR_Optics_(Permanent)+1 ACC
57
Head_Mounted_Targeter_(Permanent)+1 BAL
58
Combat_Helmet_(Permanent)+1 DRA battle hardened head bucket for the wasteland soldier. It comes with special harnesses for attaching a flashlight.
59
Destructors_Visor_(Permanent)+1 EXDThis visor provides a heads up display prediction of explosive effects, which grants the wearer the ability to take cover against explosives effects and place explosives more efficiently.
60
Code_Cracker_Goggles_(Permanent)+1 HAXThese funny looking goggles provide a constant heads up display to the interior of any computer system you are diving into.
61
Magika_Medallion_(Permanent)+1 MAEA hood made of magika infused cloth is pulled over the head, and grants protection against magika damage. Hoods are also great for concealing one's identity.
62
Utility_Headset_(Permanent)+1 PERThe headset includes communications equipment and a range finder which helps in different situations. The headset has a Zoom feature, as well as a built in antenna and coms device.
63
Phage_Mask_(Permanent)The penalty of being a phage is reduced by 1.The phage mask is of Shivan origin, and brought to Earth through the void. Replicas of the mask have yielded the property of being able to protect the wearer from the ravages of magika specialization.
64
Gas_Mask_(Permanent)Gain [Resistance] to the following:
Status conditions: [Poison]
Items: Pepper_Spray, Catnip, Sand
This specialized breathing aparatus protects from airborn pollutants and other caustic substances. Their use became extremely widespread as the environment worsened on Earth, and can be found as fairly standard equipment all around the planet now.
65
Night_Vision_Goggles_(Permanent)You are immune to the penalties of night-time and darkness.An advanced optic for low light areas and night fighting.
66
Assassin_Hood_(Permanent)+1 SNK
67
Warmask_(Permanent)+1 STRThis hard plastic padded helmet is akin to what racers wear. It provides excellent protection against blows to the head, as well as protecting against falls, and crashes.
68
Fancy_Glasses_(Permanent)+1 SC
69
X_ray_Optics_(Permanent)+1 SUR
70
Wrists Slot
71
Aim_Assist_(Permanent)+1 ACC
72
Potential_Generator_(Permanent)+1 BAL
73
Armored_Gloves_(Permanent)+1 DR
74
Detonation_Comm_(Permanent)+1 EXD
75
PowerComm_(Permanent)+1 HAX
76
Conductive_Gloves_(Permanent)+1 MAE
77
Fancy_Watch_(Permanent)+1 SC
78
Dampening_Bracelet_(Permanent)+1 SNK
79
Strong_Grips_(Permanent)+1 STR
80
Hand_Stabilizer_(Permanent)+1 SUR
81
Racing_Gloves_(Permanent)+1 PLT
82
Lockpicking_Tools_(Permanent)+1 LKP
83
Hand Slot
84
Magika_Focus_(Permanent)This focus has 2 attachment slots that can only hold magika gems.
Any gems in these slots grant their benefits to magika abilities you use, this includes anything that is summoned by a stone.
85
Riot_Shield_(Permanent)+2 AGIIt's a Riot Shield.
Pick up that can.
86
Barrier_Field_(Permanent)+10 HPGenerates a field of energy originating at the arm that is strongest at the point of origin, but will cover the entire body.
87
Force_Dampener_(Permanent)+2 DR
88
SuperComm_(Permanent)+1 HAX
+1 Ability slot. You may only place HAX abilities in this slot.
89
Surgeon_Bag_(Permanent)+1 SUR
+1 Ability slot. You may only place SUR Abilities in this slot.
90
Perimeter_Scanner_(Permanent)+2 PER
91
Scrap_Shield_(permanent)+2 DA
+1 Ability Slot. You may only place DR abilities in this slot.
92
Cybernetic Slot
93
Arm_Replacement_(Permanent)+2 ACC
94
Wired_Reflexes_(Permanent)+2 AGICybernetically enhanced legs that allow for faster than human norm movements and reactions.
95
Biotech_Filtration_System_(Permanent)[Biotech]
+5 HP
Gain [Resistance] to the following:
Conditions: [Bleed], [Poison], [Decay]
By ramping up the body's natural filtration system, the body is able to fight off foreign substances at a much quicker rate.
96
Formless_Shape_(Permanent)[Biotech]
You may change the entirety of your character's shape and appearance.
If you do, you are wounded for two hours.
You may change your character size class once per day. Huge/Tiny size classes can only go down to medium. Mediums can go down or up to Tiny/Huge.
When you are in diguise, enemies suffer -2 PER when trying to detect your disguise.
Allows user to mimic the shapes of others.
97
Biotech_Muscle_Fiber_(Permanent)[Biotech]
+1 MOV
Gain [Resistance] to MOV Reducing effects.
98
Biotech_Nervous_System_(Permanent)[Biotech]
+1 AGI
Gain [Resistance] to AGI Reducing effects.
This skin replacement weaves nano fibers between the skin cells, giving the skin a resistant property against all forms of damage.
99
Regenerative_Epidermis_(Permanent)[Biotech]
+5 HP
+2 RGN
A bio-engineered replacement skin.
100
Biotech_Steady_Arms_(Permanent)[Biotech]
+1 ACC
Gain [Resistance] to ACC Reducing effects.
Loading...
Main menu