DHC Nat 4 and 3 Tier List May 2018
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Monster
Element
5v5GradeCommentsAll Grades Calculated aiming towards End game Usefulness
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Tiki WarriorForestXCPretty decent in 5v5/Arena and paired with melee DPS due to aura buff.S - Useful everywhereUsefulness overall is calculated
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Tiki WarriorLightDTiki Warriors shine with Melee DPS , but isn't a priority to build.A - Many Usesregarding floor 10 of Elder Drake
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Tiki WarriorDarkBDue to the Defense Buff aura, she could be used as a support/tank/bruiser.B - Useful in certain areasand Steel Widow, Blitz, Arena,
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BasiliskForestXBAwesome aoe shield and aoe Stun. Great 5v5 tank. All skills based on Def.C - Situationally Usedand 5v5. They are NOT calculated
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BasiliskLightSDef based Damage. Immunity buff to allies. Def Break. Stun. Amazing Utility unit.D - Useful Once in a whilejust be skills and stats alone and
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Candy Munchkin
FireB
2 skills based on enemy max HP, 1 being basic attack. Self atk spd buff. Fire tho…
E - Do not waste resourcesnot compared to other elements.
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Candy Munchkin
WaterA
Great DPS unit for Drake and Widow. Only basic atk with enemy max HP, easy to build CDMG
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Candy Munchkin
LightS
Amazing Damage for High Hp based enemies. Dragon/Widow/Tank killer. Self crit for easy CDMG build.
HELPFUL BUFFS/DEBUFFS TO BRING PER AREA
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SpearmanFireXDOK Jungle character in 5v5 , but doesn't hit too hard, no utility, just heal sustain.Elder Drake - Def Buff and/or Atk Break, Disorient, Ongoing Damage
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SpearmanWaterD
Starter Farmer. Don't 6 star. You can use him as a farmer, but even some nat 3's are better. 5 star and feed.
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SpearmanLightC
Only graded C due to Light element and Lower Atk spd debuff. Only Spearman I would build LATER.
Steel Widow - Immunity or Cleanse(Remove Debuffs),
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Dino KidFireB
Good arena unit with utility. Good in adventure on harder stages that heal. The dinosaur can hit hard.
Shields, Move Speed, Ongoing Damage
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Dino KidWaterBDecent Blitz ranged dps with utility. Stun, Slow, Lower atk spd, and Fear.
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Dino KidForestXBAwesome crowd control for 5v5 and Arena. PvE doesn't have too much use.All comments noted are based on the theorycrafting and thought
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Dino KidLightA
Great Arena Unit and for Blitz. Neutral element of Light helps with the grade. Great Utility.
process of the make up of the entire team versus "X" situation.
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Dino KidDarkA
Pretty similar to Light, but more of a Stun Locking King. Great with teammates who utilize Mark debuff.
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FairyForestXB
Great Assassin in 5v5. Could be used in Drake too depending on team composition.
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FairyDarkCCould be used in certain areas, but no reason to take her in a team comp over others. Great against Shields
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AstromancerFireC
Great Atk Spd nuker for PvP but weird kit. Her Ultimate is weird for her since her basics ignore def.
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AstromancerWaterB
Great mid game when you can build good gear sets with CDMG. Ignore Defense skills and removes buffs.
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AstromancerDarkXB
With great team comp and setup, she can be a beast in 5v5. Need to time ultimate perfectly.
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NagaFireBGreat kit for Widow and Arena. Strip, disorient, team regenration.
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NagaWaterXC
Has a decent kit to support in 5v5, but not lackluster everywhere else. Even in 5v5 he falls behind.
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NagaForestC
If his element was Water and had this kit, He could be useful and could be taken to Drake and Widow.
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NagaLightA
Awesome support in Drake and Widow. Disoriestn team regeneration, AoE attack break
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NagaDarkA
Great Arena support for Strip and Shield. Could be used in Widow as a support as well.
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PsionFireC
Good if you need to bypass some Shields, that’s about it. Nothing special about his damage.
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PsionWaterXB
Starter 5v5 Nat 4. Pretty decent if you know how to play a Mage in 5v5 and know how to poke and farm.
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PsionForestD
If 2nd skill didn’t rely on having a buff removed to land ongoing damage, he could be used in Drake.
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PsionLightDAgain, not worth to build until 2nd skill changed to not rely on removing a buff.
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PsionDarkA
Awesome Ongoing Damage champion teamed up with others that rely on Mark Debuff. Def break on ult.
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Skand Warlord
FireXB
Can push people back in towers in 5v5. Decent in Arena. Decent Ongoing Damage and self sustain.
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Skand Warlord
WaterB
Good tank in all areas that need Ongoing damage. Skills based off HP and has Regen buff.
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Skand Warlord
ForestCDecent in Drake for extra Ongoing damage and help clearing waves before Drake. Not much use besides Arena after that.
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Skand Warlord
LightBPretty much the same uses as Fire and Forest. Would build Light over those 2.
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Skand Warlord
DarkB
Same with Water. I honestly would build water over dark just because Widow is Fire.
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Snake LadyFireB
Can be great for stacking ongoing damage champs in Widow. Other Snake Ladies Shine over her.
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Snake LadyWaterAWidow and Drake killer. Adept gear set and win.
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Snake LadyForestXB
Pretty good ranged champ in 5v5 with stun and ongoing damage. Can be great in Drake as well.
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Snake LadyLightALight element, useful in all areas needing ongoing damage.
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Snake LadyDarkSIf my grade scale has a SS, it would be her. Drake/Widow DESTROYER. Can get up to at least 6 stacks just herself before they start falling off.
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EsperFireB
Decent in Arena as a frontline buff stripper with AoE stun. Fears nearby enemies. Atk break as well.
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EsperWaterAGreat tank/support for Drake/Widow with atk break, buff strip.
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EsperForestBGood frontline for Drake, decent in Arena. No other uses besides that.
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EsperLightAAoe Defense Break, buff stripper, Atk Break, Fear. Awesome frontline Arena for cleave team. Good Utility for Drake/Widow
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EsperDarkXB
Great 5v5 tank in TEAM fights. So much utility and damage mitigation/reflection/crowd control.
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Time KeeperFireBGreat Arena Unit with stun, strip, heal.
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Time KeeperLightXAAmazing in 5v5 and Arena. Sustain, Stun, Slow, and team atk spd buff. Not too useful in Drake/Widow, if he had ongoing Damage, would be S.
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Time KeeperDarkS
Strip, Heal, Ongoing Damage, Block Buffs, Mortal wounds, so much damage and utility.
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