ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJAKAL
1
50% vs. vehiclesRailgun profileDerived
WORK IN PROGRESS
Warbarge Bonus Not Included
DerivedDerivedDerivedDerivedDerivedDerivedDerivedDerivedDerivedDerivedDerivedDerivedDerivedDerived
2
StatusWeaponTierDmg/RoundRounds/ShotDmg/ShotShot/ClipShot/Ammo
Reload Time/Clip
Heat/ShotInitial Charge-Up
Charge-Up s/Shot
s/ShotRadiusSplash Dmgeff s/ShotShot/sHeat/sDPSs to OverheatDMG to OverheatRate/mDmg/ClipDmg/Ammos/Clipdps/ClipClips/Ammos/AmmoDPS/AmmoCPUPG
3
ProposedAnti-Material RifleStandard900.0019002204000.00 s1.5001.50 s0.6666666667186005.555555556N/A4018001800036001066272.72727275312
4
ProposedTMKL-2 Anti-Material RifleAdvanced1,000.00110002204000.00 s1.5001.50 s0.666666666718666.66666675.555555556N/A402000200003666.66666671066303.0303037215
5
Proposed
Hyasyoda Anti-Material Rifle
Prototype1,100.00111002204000.00 s1.5001.50 s0.666666666718733.33333335.555555556N/A402200220003733.33333331066333.33333339219
6
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Level 5 skills
8
StatusWeaponTierDmg/RoundRounds/ShotDmg/ShotShot/ClipShot/Ammo
Reload Time/Clip
Heat/ShotInitial Charge-Up
Charge-Up s/Shot
s/ShotRadiusSplash Dmgeff s/ShotShot/sHeat/sDPSs to OverheatDMG to OverheatRate/mDmg/ClipDmg/Ammos/Clipdps/ClipClips/Ammos/AmmoDPS/AmmoCPUPG
9
ProposedAnti-Material RifleStandard900.0019002253000.00 s1.5001.50 s0.6666666667186005.555555556N/A40180022500360012.572312.545.059
10
ProposedTMKL-2 Anti-Material RifleAdvanced1,000.00110002253000.00 s1.5001.50 s0.666666666718666.66666675.555555556N/A402000250003666.666666712.572347.222222261.211.25
11
Proposed
Hyasyoda Anti-Material Rifle
Prototype1,100.00111002253000.00 s1.5001.50 s0.666666666718733.33333335.555555556N/A402200275003733.333333312.572381.944444478.214.25
12
13
W/Level 5 vs. Armor
14
StatusWeaponTierDmg/RoundRounds/ShotDmg/ShotShot/ClipShot/Ammo
Reload Time/Clip
Heat/ShotInitial Charge-Up
Charge-Up s/Shot
s/ShotRadiusSplash Dmgeff s/ShotShot/sHeat/sDPSs to OverheatDMG to OverheatRate/mDmg/ClipDmg/Ammos/Clipdps/ClipClips/Ammos/AmmoDPS/AmmoCPUPG
15
ProposedAnti-Material RifleStandard1,242.00112422253000.00 s1.5001.50 s0.6666666667218284.761904762N/A40248431050382812.572431.2545.059
16
ProposedTMKL-2 Anti-Material RifleAdvanced1,380.00113802253000.00 s1.5001.50 s0.6666666667219204.761904762N/A40276034500392012.572479.166666761.211.25
17
Proposed
Hyasyoda Anti-Material Rifle
Prototype1,518.001151822531800.00 s1.5001.50 s0.66666666672110124.761904762N/A403036379503101212.572527.083333378.214.25
18
19
W/Level 5 vs. Shields
20
StatusWeaponTierDmg/RoundRounds/ShotDmg/ShotShot/ClipShot/Ammo
Reload Time/Clip
Heat/ShotInitial Charge-Up
Charge-Up s/Shot
s/ShotRadiusSplash Dmgeff s/ShotShot/sHeat/sDPSs to OverheatDMG to OverheatRate/mDmg/ClipDmg/Ammos/Clipdps/ClipClips/Ammos/AmmoDPS/AmmoCPUPG
21
ProposedAnti-Material RifleStandard720.0017202253000.00 s1.5001.50 s0.6666666667214804.761904762N/A40144018000348012.57225045.059
22
ProposedTMKL-2 Anti-Material RifleAdvanced800.0018002253000.00 s1.5001.50 s0.666666666721533.33333334.761904762N/A401600200003533.333333312.572277.777777861.211.25
23
Proposed
Hyasyoda Anti-Material Rifle
Prototype880.0018802253000.00 s1.5001.50 s0.666666666721586.66666674.761904762N/A401760220003586.666666712.572305.555555678.214.25
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25
Max W/ 3 Damage mods vs. Armor
*1.1804
26
StatusWeaponTierDmg/RoundRounds/ShotDmg/ShotShot/ClipShot/Ammo
Reload Time/Clip
Heat/ShotInitial Charge-Up
Charge-Up s/Shot
s/ShotRadiusSplash Dmgeff s/ShotShot/sHeat/sDPSs to OverheatDMG to OverheatRate/mDmg/ClipDmg/Ammos/Clipdps/ClipClips/Ammos/AmmoDPS/AmmoCPUPG
27
ProposedAnti-Material RifleStandard1,466.0611466.05682253000.00 s1.5001.50 s0.666666666721977.37124.761904762N/A402932.113636651.423977.371212.572509.047545.059
28
ProposedTMKL-2 Anti-Material RifleAdvanced1,628.9511628.9522253000.00 s1.5001.50 s0.6666666667211085.9684.761904762N/A403257.90440723.831085.96812.572565.608333361.211.25
29
Proposed
Hyasyoda Anti-Material Rifle
Prototype1,791.8511791.84722253000.00 s1.5001.50 s0.6666666667211194.56484.761904762N/A403583.694444796.1831194.564812.572622.169166778.214.25
30
31
Max W/ 3 Damage Mods vs. Shields
32
StatusWeaponTierDmg/RoundRounds/ShotDmg/ShotShot/ClipShot/Ammo
Reload Time/Clip
Heat/ShotInitial Charge-Up
Charge-Up s/Shot
s/ShotRadiusSplash Dmgeff s/ShotShot/sHeat/sDPSs to OverheatDMG to OverheatRate/mDmg/ClipDmg/Ammos/Clipdps/ClipClips/Ammos/AmmoDPS/AmmoCPUPG
33
ProposedAnti-Material RifleStandard849.891849.8882253000.00 s1.5001.50 s0.666666666721566.5924.761904762N/A401699.77621247.23566.59212.572295.145.059
34
ProposedTMKL-2 Anti-Material RifleAdvanced944.321944.322253000.00 s1.5001.50 s0.666666666721629.54666674.761904762N/A401888.64236083629.546666712.572327.888888961.211.25
35
Proposed
Hyasyoda Anti-Material Rifle
Prototype1,038.7511038.7522253000.00 s1.5001.50 s0.666666666721692.50133334.761904762N/A402077.50425968.83692.501333312.572360.677777878.214.25
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No headshot bonus.
38
50% versus vehicles.
39
100% vs. weakspots
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