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Level:3Took The Midnight CarriageMito'nathalek MiramoiraDream MoonWardrobifier
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150 XPNext level at 250 XPUngenered PlasmoidMaid of ???HandWardrobeHand
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justMito [JM]Land of ___ and ___Slimey HandsClothesExample weapon
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FadedAlphabet#8256"No, please, just call me Mito."AccessoryAccessoryAccessory
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SkillStatBonusTotalExample accessory
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AthleticsStr+0-1AegisHP lostHit PointsHD leftHD max
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EnduranceCon+0+20331 / 3413Slimey Hands | Tier 0 Mrtlartskind
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AcrobaticsDex+0+6Temporary HP91%Hit Die RollThere is no effect, only slap
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Sleight of HandDex+0+301d8+2
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StealthDex+0+6
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EngineeringInt+0+2Lesser slots0Greater slots0
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InvestigationInt+0+4Speed30 ft.Passive PerceptionProficiency+2Natural Weapons
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OccultInt+0+7Initiative+313Example weapon | Tier 0 examplekind
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Animal HandlingWis+0+1[this is a description]
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InsightWis+0+2Ability ScoresArmor Class13Status Debuffs
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MedicineWis+0+2Strength8 (-1)+0Rupture0
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PerceptionWis+0+3Constitution15 (2)Fortitude12Sunder0
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SanityWis+0+1Dexterity17 (3)+0Fade0[no flavor at all. so basically lacroix]
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SurvivalWis+0+1Intelligence14 (2)Reflex18Cripple0Clothes | Tier Apparel
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DeceptionCha+0+0Wisdom12 (1)+0Setback0
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IntimidationCha+0+0Charisma10 (0)Will12Max HP Redux0
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PerformanceCha+0+0+0
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PersuasionCha+0+2Hit Bonus+1Crit Range19-20Defense Bonus+1
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"To better blend in with people"
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ResourcesExample accessory
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NameNameNameNameNameThis is a placeholder text.
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CurrentCurrentCurrentCurrentCurrent
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MaximumMaximumMaximumMaximumMaximum
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Slimey Slap FightMrtlArtsKindTier0StatDexHit+6 to hitTier0StatWisHit+4 to hit
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TypeMelee Double Finesse WeaponAmmo/Charges0/0Bonuses to hit:0TypeAmmo/Charges0/0Bonuses to hit:0
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NameDiceDmgDescriptionNameDiceDmgDescription
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PunchQd6+Dex1d6+3Major action: Make a melee attack against a single target within range. This abilitech has the Combo property. [Base damage: Qd6+DEX, basic]
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Kidney ShotQd6+Dex1d6+3Major action: Make a melee attack against a single target within range. If you hit, the target is Dazed for 1 round. [Base damage: Qd6+DEX]
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Palm StrikeQd4+Dex1d4+3Major action: Make a melee attack against a single target within range. If you hit, the target is Weakened for 1 round. [Base damage: Qd4+DEX]
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High SweepQd6+Dex1d6+3Major action: Make a melee attack against all targets within range. [Base damage: Qd6+DEX]
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Flying KickQd8+Dex1d8+3Full-round action: Move to a single target, up to your movement speed, then make a melee attack against the target. If you hit, the target is pushed 10 feet or knocked Prone, of your choice. This abilitech has the Lunge property.[Base damage: Qd8+DEX]
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Range: 5 feet

Notes: You can and should alchemize for MrtlArtsKind, either through substitutes such as hand bandages, or an item you carry on you that confers the same effects.

MrtlArtsKind does not count as a free hand for the purposes of casting psionics.
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If there's any other notes about this specibus or power, put it here!
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Pillar, Racial, and MilestonesPillar and StepsDecors and Demeanor
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Racial | Childhood: Well-Educated
You gain an additional 6 skill points at character creation.
SlayerYou are a Slayer! Your calling is the rapid, unrelenting beatdown of all those who stand before you.ArtificeP times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Finesse, Control, Evasion, or Redirection.
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Fighting Style: Combat Precision, lvl 1, SlayerYou have +1 to hit with attack rolls, +1 to your crit range, and +1 to your AC.Runes of Thunder, Warden, SlayerIf a damaging melee attack adds your Strength or Dexterity mod, add either modifier again, of your choice, to the damage roll. The runes can be supercharged as a minor action to either Daze (1 round) all targets within 30 feet, or double Daze (1 round) one target within 30 feet.Expertise: ReagentsThrough hands-on experience and practice, you understand how to use occult reagents and other tools of a mystical bent. Whenever using such materials, you add one Stakes die.
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Pick this when you have two Steps of your pillar!Panoply: ArcanaYou have experience with the supernatural. If you suffer any flaws dice when consorting with psionic or other supernatural forces, remove one flaws die (min 0). If you find that the supernatural pushes back against you or an enemy attempts to influence it against you, inflict one flaws die on your opponent.
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Pick this when you have four Steps of your pillar!Pick this at level 7!
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Pick this when you have six Steps of your pillar!Pick this at level 9!
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Pick this at level 13!
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SpecializationsPick this at level 15!
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Pick this at level 5!
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Pick this at level 11!This is the blackboard, use it to write down any notes you have!
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Pick this at level 17!
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Pick this at level 19!
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This is the blackboard, use it to write down any notes you have!
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Grist and BoondollarsSylladex (You Wouldn't Believe Where I Put My Things Modus)
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T0Build Grist35What kind of captchalogue deck do you have?PackratRandom PotionRandom Potion Random Potion
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T10Random PotionRandom PotionRandom Potion
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T20Your items only deal 1 damage when ejected, but you can captchalogue items of one size bigger than you or smaller (default is Large), and your deck's size is raised to 70 cards. (unhide rows below the sylladex)Random PotionRandom potion
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T30Random Potion
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T40Random Potion
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T50What's your fetch modus? What skill does it take to use it?Random Potion
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Boondollars0Random Potion
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(extra space)0You Wouldn't Believe Where I Put My ThingsAcrobaticsSage
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(extra space)0Great! You use this skill when making attacks with your sylladex.
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(extra space)0
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This is the blackboard, use it to write down any notes you have!Eye of Newt
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Witches Brew
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Salamander Tail
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Monkey's PawQuillCrystal Ball [Defective]
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Powered diamondParchment Spooky magic book probably cursed
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Lots of incenseInk
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CandlesChalk
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ChalkCat Fur
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Mysterious FluidBroomJerky
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Mystery MoldProbably AcidSack of coins
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