ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
How does
It works:
The number indicates the quantity of flat points you need for +1%
2
Examples:Example 1: If your character is level 5:
He will need 14 points to earn +1% of Dodge (Total of 2%: 1% Base +1% (23Pts))
E
xample 2: If your character is level 15:
He will need 105 points of Movement Speed to earn +1% in that stat (Total of 101%: 100% Base +1% (98Pts))
3
Observations:The numbers have been aproximated, so they could be ±1point.
Atk/Mov Speed percentage escalates slower (More points needed for 1%).
Critical Damage percentage escalates faster (Less points needed for 1%).
Remember: You must take in consideration ALL flat points:
(Orange Gear Options; Blue Gear Options; Iso-8; etc.)
Percentage obtained from iso-8 bonus or skills DOES NOT affect this numbers, they just sum to the final percentage:
(Base% + FlatPoints% + ISOse
t%)
4
Made by: SyN Infestus [Synergy]
5
Character Level
Movement Speed
Base: 100%
Attack Speed
Base: 100%
Recovery Rate
Base: Varies.
Dodge
Base: 1%
Critical Chance
Base: 1%
Critical Damage
Base: 115%
6
60333333133133133100
7
8
OLD TABLE:
The info in below here is outdated since NM increased the level cap.
9
1773332
10
535351414147
11
10707028282814
12
1510510542424221
13
2014014056565628
14
2517517570707035
15
3021021084848442
16
3524524598989849
17
4028028011211211256
18
4531531512612612663
19
5035035014014014070
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100