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Innervate:
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If you opt to innervate another class, shaman is the best choice.Восстановление2.32
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Innervate should never be casted on top of ToL.Целительное Прикосновение4.28
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Do not use Innervate to cast Regrowth over and over unless it's an emergency.Омоложение4.83
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Once Innervate has started you should:Жизнецвет5.10
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Cast Efflo if:Буйный Рост5.23
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Efflo will run out during Innervate.Быстрое Восстановление6.32
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Efflo will have less than 13 seconds remaining when Innervate Ends. (save it for near the end of innervate)Буйный Рост-Воплощение7.79
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Душа Леса - Буйный Рост7.98
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Cast SMБуйный Рост+Расцвет9.25
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Cast WG-Rejuv-Flourish-EoG ComboЩит Кенария11.42
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Make sure WG goes off at the very end of Innervate. Follow immediately with a Rejuv then Follow with Flourish and EoG.Омоложение-Воплощение11.91
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Flourish and EoG should not be casted while Innervate is still active. If necessary fill time with Rejuv.Душа Леса - Буйный Рост - Расцвет12.8
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Буйный Рост-Воплощение-Расцвет13.93
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Период Цветения14.25
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Flourish:
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Casting Flourish at a specific time does not increase the amount healing WG does.
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Casting Flourish immediately after WG increases the frontload of WG which is better for reducing Overheal.
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If you are attempting to pair Flourish with EoG, then you must attempt to cast Flourish as close to Cooldown as possible.
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EoG can be delayed, but if Flourish is delayed then EoG is forced to be delayed.
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Tree of Life:
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Do not cast Innervate during ToL.
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Cast WG immediately upon entering ToL to enable yourself to get a third WG cast in while ToL is active.
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Pair EoG and Flourish with ToL.
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Do not cast SM during ToL (unless it's an emergency)
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Abundance
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Caps out based on your percent crit and haste.
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Regrowth does not benefit past 100% crit.
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Healing Touch cast time can be lower than your GCD, but you still cannot cast faster than your GCD.
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Typically Abundance caps at 3-5 rejuv's depending on gear.
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Cultivation
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Does not have an on apply tick.
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Does not refresh its tick rate when refreshed.
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Can be refreshed by both Rejuv and Germ even on the same target.
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Adds a partial tick from being refreshed at odd times onto the partial tick from haste.
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Spring Blossoms
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Does not have an on-apply Tick.
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Does not refresh its tick rate when refreshed.
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Is not effected by haste.
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Has a partial tick from odd duration caused by refreshing.
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Efflo becomes a semi-smart heal if you are spec'd into Spring Blossoms. Efflo will avoid healing targets with Spring Blossoms if it can.
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Stats
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Crit >= Haste > Mastery >= Versatility
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Crit and Haste are in first and second place, but they can change places based on encounter, use of tranq and talents.
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Generally Crit is more often in the lead over haste in healing output but this does not include the utility offered by haste.
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Mastery and Versatility are also neck and neck, but crit/haste is usually 20% ahead in value. Mastery seems to be more often in the lead, but each are generally very close.
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Mastery provides the utility of adding more Tank Healing.
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Versatility provides the utility of reducing your damage taken.
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Builds
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Build 1: Props/SotF
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Useful in Low Damage or Frequent Raid Damage Encounter.
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Will likely be a go-to for pre-mythic Content.
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May fall behind with Higher Damage encounters.
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This build is most empowered by t19 set bonus.
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Lowest difficulty build.
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Build 2: CW/ToL
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Best in Phase based Encounter.
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Mastery benefits more from this build than Versatility.
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Build 3: CW/Cult
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It is currently difficult to get an accurate value for this build in the beta.
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May be very strong in Mythic Raid Content.
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Reduce WG casts whenever possible.
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Mastery Benefits more from this build than versatility.
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Highest difficulty build.
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