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2 | Level: | 2 | Devil's Demonstrative | Skaras Alapca | Wardrobifier | |||||||||||||||||||
3 | 100 XP | Next level at 130 XP | NB Cerulean (they/them/their) | Hand | Wardrobe | Hand | ||||||||||||||||||
4 | polytraceGrammaton [PG] | Samskarastra Arrangement | Tailored Suit | Samskarastra Arrangement | ||||||||||||||||||||
5 | Merc?#9174 | "Money can buy happiness, because I can sell it to you. Let's talk business." | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Fragrant? Corsage | Stolen! Pendant | Jagged... Fang | |||||||||||||||||
7 | Athletics | Str | +0 | -1 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +1 | 0 | 0 | 19 / 19 | 1 | 2 | Samskarastra Arrangement | Tier 0 Focus | ||||||||||||||
9 | Acrobatics | Dex | +0 | +2 | Temporary HP | 100% | Hit Die Roll | A collection of seventy-two pieces of jewelry imbued with engrams, worn all about the body. | ||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +3 | 0 | 1d6+1 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +2 | ||||||||||||||||||||
12 | Engineering | Int | +0 | +0 | Lesser slots | 3 | Greater slots | 2 | ||||||||||||||||
13 | Investigation | Int | +0 | +0 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | "Merchant I may be, these are not for sale." | ||||||||||||||
14 | Occult | Int | +0 | +0 | Initiative | +2 | 14 | Samskarastra Arrangement | Tier 0 Focus | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +2 | A collection of seventy-two pieces of jewelry imbued with engrams, worn all about the body. | |||||||||||||||||||
16 | Insight | Wis | +0 | +4 | Ability Scores | Armor Class | 13 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +2 | Strength | 8 (-1) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +4 | Constitution | 12 (1) | Fortitude | 10 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +2 | Dexterity | 14 (2) | +0 | Fade | 0 | "Merchant I may be, these are not for sale." | ||||||||||||||
20 | Survival | Wis | +0 | +2 | Intelligence | 10 (0) | Reflex | 12 | Cripple | 0 | Tailored Suit | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +6 | Wisdom | 14 (2) | +0 | Setback | 0 | Formal, evening, tapered, tactical. | ||||||||||||||
22 | Intimidation | Cha | +0 | +5 | Charisma | 18 (4) | Will | 10 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +8 | -4 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +5 | Hit Bonus | +0 | Crit Range | 20 | Defense Bonus | +0 | ||||||||||||||
25 | "My guardian said I look good in it." | |||||||||||||||||||||||
26 | Resources | Fragrant? Corsage | Stolen! Pendant | Jagged... Fang | ||||||||||||||||||||
27 | Artifice | All-Seeing Eye | Lesser Slots | Well-Rested | It invokes sweet airs. The mind returns to gentler times. It smells of nothing at all. | The color of sunset bisected by shadow. It smells of sandalwood. It shines but bears no reflections. | It was not always so. Something boils under the sharp edges. It is always wet. | |||||||||||||||||
28 | 1 | 2 | 2 | 2 | 3 | 3 | 1 | 2 | | | |||||||||||||||||||
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30 | Current | 1 | Current | 2 | Current | 3 | Current | 1 | Current | |||||||||||||||
31 | Maximum | +2 | Maximum | 2 | Maximum | 3 | Maximum | 2 | Maximum | |||||||||||||||
32 | Dreams (Illusion) | Greater Slots | Paradox | Void Points | Paradox | |||||||||||||||||||
33 | 3 | 3 | 2 | 2 | | | 2 | 3 | 0 | 3 | |||||||||||||||||||
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35 | Current | 3 | Current | 2 | Current | Current | 2 | Current | 0 | |||||||||||||||
36 | Maximum | 3 | Maximum | 2 | Maximum | Maximum | +3 | Maximum | 3 | |||||||||||||||
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126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | Vivacity: All-Seeing Eye You know Eyebeams' Affinity, Sight. Additionally, Lvl times per long rest, you can push yourself to count as having spent a lesser slot for the purposes of this affinity. | Strategist | You are a Strategist! Your bread and butter is preparation and trickery, because you abhor the idea of a fair fight. | Artifice | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Finesse, Control, Evasion, or Redirection. | |||||||||||||||||||
128 | Rapidity, lvl 1, Strategist | Once per round, when you Aim, Avert, Assail, or make a skill check in a strife as part of an action or ability, you have +1d3 to your crit range for 1 round. Additionally, once per round, you can Discern as a free action. If you already know at least one hidden feature about your target, you have advantage on this check. | Magic is Real, Thaumaturge, Slayer/Strategist | Pick a psionic power and learn one subpower per Thaumaturge Step you know, including this one. You also learn one whenever you take more Steps in the future. If you learn all five Steps, you learn all subpowers in that power. When casting this power, you can expend a Dream in place of (and counts as) a lesser slot. | Persona: Control | You have a fair understanding of the social rituals and norms followed by nobility, the privileged, and those who sit at the apex of the social and financial hierarchies. You have one stakes die when dealing with them. You also possess a cursory knowledge of the field such that you can pass as one of these individuals, but not enough to claim any skill bonuses for the knowledge itself. | ||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | Empower: When you make an attack roll or skill check, you may spend 1 VP to roll with advantage. If making an attack roll, you add two d8 Aim dice. If making a skill check, you add two d8 Stakes dice. This can be used retroactively on a roll. Afflatus: You may spend one VP to identify one question or piece of information you do not know. Void will tell you where you may find the answers. | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
138 | ||||||||||||||||||||||||
139 | Engrammatic Emulation: You hold many engrams, but lack the capability to use them. By spending 1 VP, you may choose an engram you own, and gain the ability to use the technique it contains. If the technique would consume resources that you have, you may expend those resources— i.e., slots for slots. If it’s a resource you have no equivalent for, you may spend a VP instead. You may only have one engram emulated at a time. If you choose to emulate a new one, your ability to use the old one is overwritten. | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (Recollection Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Default | |||||||||||||||||||
150 | T1 | 0 | ||||||||||||||||||||||
151 | T2 | 0 | You can captchalogue items of your size or smaller, and they deal 1d4 damage when ejected. | |||||||||||||||||||||
152 | T3 | 0 | ||||||||||||||||||||||
153 | T4 | 0 | ||||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | |||||||||||||||||||||
155 | Boondollars | 0 | ||||||||||||||||||||||
156 | (extra space) | 0 | Recollection | Performance | ||||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | |||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 |