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IdAnimation NamePrefabColourCharacter:JH
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0JH_CON_DynamiteJHWhiteAnimation:JH_CON_Dynamite
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1JH_CON_GrooveawayJINBlackColourWhite- From (limited) testing this only seems to work on the first version of each character (pictured below)
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2JH_CON_HavingFunJK
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3JH_CON_HeartJMEvent Value:0- (colour << 16) | (animation << 8) | character
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4JH_CON_HelloRM
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5JH_CON_HobidanceSGVery useful string:"_specialEventsKeywordFilters":{"_keywords": [{"_keyword": "BTS", "_specialEvents": [40, 41]}]}
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6JIN_CON_AegyodanceVWaypoints example:"_waypoints":[{"_time": 0, "_lineIndex":3,"_lineLayer":0,"_offsetDirection":3},{"_time": 10, "_lineIndex":0,"_lineLayer":0,"_offsetDirection":2}]
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7JIN_CON_Danceout^ Boy moves right to left over the 10 seconds between these points
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8JIN_CON_FlyingkissoffsetDirection works exactly as cutDirection except it can't be any (8)
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9JIN_CON_Grooveaway
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10JIN_CON_HavingFunJH (2)
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11JIN_CON_HelloJIN (2)
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12JK_CON_DynamiteJK (2)
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13JK_CON_FreestyleJM (2)
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14JK_CON_GrooveawayRM (2)
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15JK_CON_HavingFunSG (2)
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16JK_CON_HeartV (2)
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17JK_CON_Hello
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18JM_CON_Dynamite
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19JM_CON_Fingeraegyo
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20JM_CON_GrooveawayJH (3)
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21JM_CON_HavingFunJIN (3)
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22JM_CON_HeartJK (3)
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23JM_CON_HelloJM (3)
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24RM_CON_DynamiteRM (3)
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25RM_CON_GrooveawaySG (3)
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26RM_CON_GroovehandV (3)
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27RM_CON_HavingFun
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28RM_CON_Hello
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29RM_CON_Joonshrug
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30SG_CON_Danceout
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31SG_CON_Dynamite
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32SG_CON_Havingfun
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33SG_CON_Heart
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34SG_CON_Hello
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35SG_CON_Nod
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36V_CON_Danceout
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37V_CON_Dynamite
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38V_CON_Grooveaway
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39V_CON_Havingfun
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40V_CON_Heart
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41V_CON_Nod
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42V_CON_Reachingout
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43SG_CON_Daechwita
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50JH_CON_Dynamite (Dupe)
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51JIN_CON_Flyingkiss (Dupe)
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52JK_CON_Dynamite (Dupe)
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53JM_CON_Grooveaway (Dupe)
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54RM_CON_Dynamite (Dupe)
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55SG_CON_Danceout (Dupe)
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56V_CON_Grooveaway (Dupe)
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60JH_CON_Grooveaway (Dupe)
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61JIN_CON_Grooveaway (Dupe)
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62JK_CON_Grooveaway (Dupe)
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63JM_CON_Havingfun (Dupe)
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64RM_CON_Joonshrug (Dupe)
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65SG_CON_Nod (Dupe)
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66V_CON_Havingfun (Dupe)
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