A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | |
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2 | Alien Starship Generator (Starships) | |||||||||||||||
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5 | Type of Species | Inquisitive | Era | 2300s | Step 1 | |||||||||||
6 | Type of Ship | Trader | Scale | 4 | Choose one of the words that best describes the species from the Type of Species drop down. | |||||||||||
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8 | Systems | Comms | 8 | Engines | 7 | Structure | 9 | |||||||||
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10 | Computers | 9 | Sensors | 12 | Weapons | 7 | ||||||||||
11 | Step 2 | |||||||||||||||
12 | Departments | Command | 3 | Security | 2 | Science | 1 | Choose what type of ship is being encountered from the Type of Ship dropdown. | ||||||||
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14 | Conn | 3 | Engineering | 3 | Medicine | 1 | ||||||||||
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16 | Shields | 11 | Crew Support | 4 | 0 | 0 | 0 | 0 | 0 | |||||||
17 | Step 3 | |||||||||||||||
18 | Power | 7 | Resistance | 6 | 0 | 0 | 0 | 2 | Choose the era that the ship is from, from the Era drop down. | |||||||
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20 | Energy Weapons | Type | Range | Damage | Qualities | |||||||||||
21 | Phaser | Arrays | Medium | 6 | Versatile 2 | Area/Spread | Step 4 | |||||||||
22 | Disruptor | Banks | Medium | 7 | Vicious 1 | Choose the scale of the ship from the Scale drop down (Scale 1&2 vessels are done on a different sheet). | ||||||||||
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24 | Torpedoes | Type | Range | Damage | Qualities | |||||||||||
25 | Chroniton | Long | 5 | Devastating | ||||||||||||
26 | Photonic | Long | 4 | High Yield | Step 5 | |||||||||||
27 | Choose a number of weapons that the ship is armed with equal to 1/3 its Scale, rounded up, its Tractor Beam or Grappler Cables strength is already calculated. | |||||||||||||||
28 | Grappler Cables | 3 | ||||||||||||||
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30 | Talents/Special Rules | Cloaking Device | Special Rule | The ship has a device able to render it invisible. | ||||||||||||
31 | Rugged Design | Talent | Durable construction and easy access to critical systems. Reduce repair Tasks Difficulty by 1. | Step 6 | ||||||||||||
32 | Fast Targetting Systems | Talent | Advanced targetting sensors make the ship able to target systems with no difficulty increase. | Choose a number of Talents/Special Rules for the ship, equal to 1/2 its Scale, rounded up. | ||||||||||||
33 | Jamming Systems | Special Rule | Any Task using sensors that targets the ship increases in Difficulty by 1. | |||||||||||||
34 | Ablative Armour | Talent | Ablative plates cover the ship, which disintegrate to dissipate weapon damge. Resistance incread by 2. | |||||||||||||
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36 | Description | The vessel is | long | and | utilitarian | looking, with | a smooth | hull, and | integrated nacelles | Step 7 | ||||||
37 | Describe your ship, using the drop downs, generate a brief description of the ship. | |||||||||||||||
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40 |